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Assault

Health

Psi-Tank

Will

Run N Gun

Perk Aim

00-Assault

Fit for rifle and go for the flanks to apply


Shredder. Weak build.

Will

Mob

Perk Aim

Mob

Shred N Run

All you need is kill. Secondary Psi.

Mob

25

Will

Glass Cannon

Primary Bio-Tank. Fit for Titan Armor, Reinf.


Armor, Alloy Plating, Mind Shield, Iron Skin.
Offensive Psi.
Perk Aim

18

Aim

Will

A hybrid between highly effective Covert


Operative and Shred N Run skirmisher. Not
especially useful after EXALT HQ.
Mob

Perk Aim

Run and Gun

Run and Gun

Run and Gun

Steadfast

Close Combat Specialist

Flush

Steadfast

Will To Survive

Aggression

Aggression

Ranger

Close Encounters

Rapid Fire

Hit and Run

Hit and Run

Killer Instinct

Resilience

Resilience

Resilience
4

Bring Em On

Sprinter

Extra Conditioning

Sprinter
4

Vital Point Targeting

Lightning Reflexes

Stat Totals:

15

Stat Totals:

Stat Totals:

Max Aim

Will

Extremely impressive as always. Conflicts


slightly with Tank Focus due to Executioner

Mob

Perk Aim

Will

Stat Totals:

Mob

Perk Aim

Will

Mob

Run and Gun

Perk Aim

Steadfast

Steadfast

Close Combat Specialist

Any

Will To Survive

Will To Survive

Aggression

Any

Close Encounters

Any

Rapid Fire

Resilience

Killer Instinct

Extra Conditioning

Extra Conditioning

Extra Conditioning

Vital Point Targeting

Stat Totals:

Stat Totals:

17

Stat Totals:

12

Stat Totals:

Any

Will

Mob

Run and Gun

Any

Bring Em On
0

Infantry
Health

Overwatch Vanguard
Officers. Aggressively Overwatch in order to
provide shot-multiplication and zone control.
Assault Rifles.

Aim

21

Crit-Stack Lineman
Illuminator Gunsight. Stay static and shoot
twice to land huge individual hits. Highly
reliant on cover destruction and
holo-targeting.

Kill Focus

Run and Gun

Any

Even more potent than before - Titan is 12HP, Just as dangerous as before. Literally no
and EC no longer conflicts with Sprinter
change.

Any

Executioner

Sprinter

Run and Gun

Executioner

Mob

Lightning Reflexes

Theory Crafting: Assault


Max Will
Tank Focus

Well, that sucks. At least it's kinda easy to


combo with other stuff.

Perk Aim

Will

Will

25

Suppression-Tank
Shoot, then suppress to draw fire on someone
who can weather it. Good Psi trooper.

Mob

Perk Aim

Will

Mob

Light Em Up

Perk Aim

Will

Mob

Light Em Up

Covering Fire

Steadfast

Opportunist

Aggression

Ranger

Ranger

Lock N Load

Sharpshooter

Perk Aim

Will

Mob

Steadfast

Will To Survive

Bring Em On

Resilience

Vital Point Targeting

Extra Conditioning

Stat Totals:

12

Theory Crafting: Infantry


Max Will
Overwatch Focus

Max Aim
Also sucks. But now on a class that NEEDS
aim

Perk Aim

Stat Totals:

Will

Fairly impressive Will build, but interferes


greatly with both Crit-Stack and Overwatch
builds

Mob

Light Em Up

Perk Aim

Will

Perk Aim

Will

Mob

Perk Aim

Light Em Up

Light Em Up

Steadfast

Covering Fire

Executioner

Will To Survive

Opportunist

Aggression

Any

More bread and butter. Also weak in Aim


department

Any
Any

Any

Any

Any

Any

Any

Sharpshooter

Any

Sentinel

Bring Em On

Extra Conditioning

Extra Conditioning

Any

Stat Totals:

Stat Totals:

12

Stat Totals:

Critical Focus

Bread and butter, weak due to lack of aim

Mob

Light Em Up

Stat Totals:

Any

Sharpshooter

Mob

Lock N Load

Sentinel
0

Will

Suppression
2

Vital Point Targeting


Stat Totals:

Perk Aim

Light Em Up

Will

Mob

Any
0

Stat Totals:

Rocketeer
3

Health

21

Aim

Knife Rocket

Sniper Rocket

Will

Mob

Perk Aim

Will

-1

Mob

Overwatch Hybrid

Quasi-frontline rocket spammer. Very weak at For leveling up Archer candidates or for very
start, but will level up into godhood with
short, tough missions.
Mayhem and Tandem Warheads. Secondary
Psi
Perk Aim

25

Will

Mob

An ambush-based rifleman who has Shredder


for utility.

Perk Aim

Fire Rocket

Fire Rocket

HEAT Warheads

HEAT Warheads

Ranger

Snapshot

Fire In The Hole

Rapid Reaction

Shredder Rocket

Platform Stability

Shredder Rocket

Will

Mob

Fire Rocket

Mayhem

Mayhem

Opportunist

Shock And Awe

Shock And Awe

Extra Conditioning

Tandem Warheads

Javelin Rockets

Tandem Warheads

Perk Aim

Will

Mob

Stat Totals:

Stat Totals:

Theory Crafting: Rocketeer


Max Will
Rocket Focus

Max Aim
Better aim than the Infantry. Huh.

Perk Aim

Stat Totals:

Stat Totals:

Will

Mob

Perk Aim
Fire Rocket

Any

Will To Survive

Will

Mob

Perk Aim

Will

Mob

Fire Rocket

Ranger
Rapid Reaction

Any

Any

Shredder Rocket

Suppression

Any

Any

Mayhem

Opportunist

Shock And Awe

Extra Conditioning

Any

Danger Zone

Extra Conditioning

Stat Totals:

Any
5

Stat Totals:

Stat Totals:

Will

Mob

Fire Rocket

Not Rapid Reaction

Any

Perk Aim

Any

Rifle Focus

HEAT Warheads

Extra Conditioning

Not bad, but not stellar either. Good back-up Fairly vanilla. Mayhem no longer conflicts with Well now, that's a fairly... defined build. Very
Psi unit and / or Mind Merger. Could be a good another rocket choice.
ammo-intensive, and Opportunist conflicts
Officer if you like Rocketeers.
with Mayhem for the Bullet Wizard lovers out
there.

Fire Rocket
Rapid Reaction

Stat Totals:

Gunner
4

Health

BuzzSAW Tank

Will

Mob

Will

Mob

Perk Aim

Suppression

Suppression

Flush

Holo-Targeting

Covering Fire

HEAT Ammo

HEAT Ammo

Opportunist

Rapid Fire
Resilience

Ranger

Ranger

Double Tap

Ready For Anything

Platform Stability

Platform Stability

Extra Conditioning

Mayhem

Sentinel

Stat Totals:

Stat Totals:

Stat Totals:

Will

Mob

Max Aim

Doable, but EC interferes with both Sentinel


and Mayhem

Will

Mob

Perk Aim

Will

Mob

Perk Aim

Will

Mob

Suppression
2

Holo-Targeting
Shredder Ammo
Will To Survive

Double Tap
Danger Zone
Mayhem

Theory Crafting: Gunner


Max Will
Overwatch Focus

Much better

Perk Aim

Bullet Wizard

Set up with LMG on key terrain and control


The traditional Bullet Wizard build - not one I
surrounding areas, or use SAW to blue-move like very much.
forward and aggressively overwatch.

Suppression

Will To Survive

Mob

Overwatch Sentry

Straight flying BVR burst-damage and Aim


maximization with an LMG. Holo-Targeting
keeps Aim static for the second shot.
Secondary Psi.
Perk Aim

25

Will

Bullet Lizard

An impressive amount of health tanking with


Titan / WS / Reinforced Armor / Psi Screen /
Iron Skin. Support Psi
Perk Aim

18

Aim

Will

Damage Focus

Traditional Zone Control - needs significant


help with Aim

Perk Aim

Stat Totals:

Mob

Shredder or HEAT with +3 MWD, can combo


with Holo-Targeting

Perk Aim

Will

Mob

Suppression

Suppression

Suppression

Any

Covering Fire

Any

Any

Opportunist

Shredder or HEAT Ammo

Any

Will To Survive

Any

Ranger

Covering Fire

Ready For Anything

Any

Suppression
2

Any

Any

Ready For Anything

Any

Any

Any
Mayhem

Extra Conditioning

Extra Conditioning

Sentinel

Stat Totals:

Stat Totals:

Stat Totals:

Any

Stat Totals:

Scout
2

Health

The Intern

Will

Mob

24

Will

Skirmisher

Early-game Holo-targeting and Battle Scanner


mule with good economy of action by being a
kill-stealer via ITZ. Pathfinder or Secondary
Psi
Perk Aim

25

Aim

Mob

00-Scout

Quicksilver

Use Hit And Run plus most crit-boosting skills A very intriguing Covert Operative build. Has Put an SMG in their hands, stack defense with
to do terrible terrible damage from a wide
virtually no use after EXALT HQ.
Banshee Armor, a Chameleon Suit and extra
flank, or put an SMG on them and sow chaos.
ammo, then send them eternally to the flanks.
Support Psi.
Perk Aim

Will

Mob

Perk Aim

Will

Mob

Perk Aim

Lightning Reflexes

Lightning Reflexes

Lightning Reflexes

Lightning Reflexes

Holo-Targeting

Lone Wolf

Damn Good Ground

Lone Wolf

Low Profile

Low Profile

Deadeye

Ranger

Battle Scanner

Aggression

Battle Scanner

Flush

In The Zone

Hit and Run

Concealment

Hit and Run

Sprinter

Will

Mob

Sprinter

Sprinter

Tactical Sense

Extra Conditioning

Extra Conditioning

Extra Conditioning

Extra Conditioning

Stat Totals:

Stat Totals:

Stat Totals:

Stat Totals:

Theory Crafting: Scout


Max Will
Sniper Jr.

Max Aim

Max'd out, they've got the same aim as a


This is pretty meh - only +3 above average,
Sniper. Less damage, though, as they have to and again gives up VPT.
give up VPT.
Perk Aim

Will

Mob

Lightning Reflexes

Perk Aim

Will

Mob

Utility Pointman

Best pure ITZ trooper. Impossibly fragile stay at range in Seraphim. Strike Rifle +
Marksman Scope
Perk Aim

Will

A straight force-multiplier. No great shakes at


offensive power, but an effective support
trooper.

Mob

Perk Aim

Will

Mob

Lightning Reflexes

Lightning Reflexes

Any

Lone Wolf

Any

Ranger

Any

Any

Aggression

Battle Scanner

Any

Any

In The Zone

Concealment

Any

Any

Bring Em On

Sprinter
Extra Conditioning

Stat Totals:

Any
Not Low Profile

Extra Conditioning

Extra Conditioning

Vital Point Targeting

Stat Totals:

Stat Totals:

Stat Totals:

Lightning Reflexes
Holo-Targeting
1

Any

Sniper
2

Health

28

Aim

Rod from God

21

Will

Designated Marksman

Zooper Trooper

Rule #2

Flight focused. 1/3 turns features an almost High enough defense they can probably not
Classic In The Zone monster build, with
100% CTH / 100% CTC ridiculous damage
get shot at despite squishiness. Goes for little Ranger, VPT and +1 Damage items to keep
shot. All other times feature steady input from ITZ runs where possible. Marksman Rifle
the chain rolling.
afar. Support Psi.
(obv). Support Psi.
Perk Aim

Will

Mob

Perk Aim

Squadsight

Will

Mob

Perk Aim

Squadsight

Will

Mob
Per Faleg's video, merely for build
comparisons.

Mob

Squadsight

Perk Aim

Lone Wolf

Low Profile

Lone Wolf

Lone Wolf

Precision Shot

Disabling Shot

Snap Shot

Precision Shot

Ranger

Ranger

Sharpshooter

Vital Point Targeting

Vital Point Targeting

Vital Point Targeting

Platform Stability

Bring Em On

Tactical Sense

Lock N Load

Bring Em On

In The Zone

In The Zone

Damn Good Ground

Mayhem

Stat Totals:

Stat Totals:

Max Aim
Nuh-uh.

Will

Perk Aim

Will

Mob

Perk Aim

Will

Stat Totals:

Mob

Any

Any

Any

Lone Wolf

Any

Any

Precision Shot

Precision Shot

Any

Damn Good Ground

Ranger

Sharpshooter

Any

Any

Vital Point Targeting

Any

Any

Any

Bring Em On

Bring Em On

Mayhem

2
2

Squadsight

Perk Aim

Squadsight

Stat Totals:

Any
0

Stat Totals:

Stat Totals:

Will

Mob

Squadsight

Mayhem
0

Large, but inconstant crit - reliant on Precision


Shot or flanking.

Squadsight

Crit Focus

Fairly frightening amount of damage on this


fellow.

Mob

Mob

Double Tap
0

Theory Crafting: Sniper


Max Will
Damage Focus

nope.avi

Perk Aim

Stat Totals:

Will

Squadsight

Not In The Zone


0

Stat Totals:

Medic
Health

Combat Lifesaver
Early Game Support Grenadier / Suppressor.
Savior Medikits as backup if they still come
along in mid-game / end-game. Support Psi.

Aim

18

Ubermedic
Good Psi Troopers, with Mind Shield and Psi
Armor. Secondary role as a ridiculously
effective healer. Offensive Psi.

Will

28

Support Grenadier

Mob

Overwatch Ambusher

Fairly boring build - good at chucking support Good Psi and Overwatch trooper - either
grenades and nothing else.
blue-move and Psi or stay still and Overwatch.
Reliant on cover-destruction or flush

Perk Aim

Will

Mob

Perk Aim

Will

Mob

Perk Aim

Will

Mob

Perk Aim

Suppression

Steadfast

Smoke And Mirrors

Revive

Smoke Grenade

Paramedic

Combat Drugs

Opportunist

Lock N Load

Sprinter

Bombard

Lock N Load

Savior

Savior

Packmaster

Extra Conditioning

Stat Totals:

12

Max Aim

Field Surgeon

Steadfast

Smoke And Mirrors

Rapid Reaction

Smoke Grenade

Ready For Anything

Dense Smoke

Opportunist

Will

RFA and EC neuter non-Overwatch builds

Mob

Perk Aim

Field Medic

Field Medic

Any

Steadfast

Rapid Reaction

Stat Totals:

Theory Crafting: Medic


Max Will
Support Grenadier

Wait, a Rifle-Medic is straight up BETTER at


overwatch than an RFA Gunner. What. The.
Fuck.
Perk Aim

Stat Totals:

Field Medic

Mob

Field Medic

Stat Totals:

Field Medic

Will

Field Medic

Will

Perk Aim

Will

Mob

Perk Aim
Field Medic

Any

Any

Revive

Smoke And Mirrors

Revive

Any

Ready For Anything

Smoke Grenade

Paramedic

Any

Any

Not Opportunist

Any

Any

Any

Bombard

Any
Savior

Extra Conditioning

Packmaster

Stat Totals:

Stat Totals:

14

Stat Totals:

Up to 90HP in paramedic heals or 9x


Revives... Secondary Heart Bio-Tanks eat yer
heart out, because this guy will grow it back
for you

Field Medic

Extra Conditioning

Ubermedic

Highly inflexible build with fewer synergies


than a Support Engineer

Mob

Stat Totals:

Will

Mob

Engineer
4

Health

18

Aim

Demoman

Handyman

Perk Aim

Will

Mob

Perk Aim
Grenadier

Will

Mob

Support Grenadier

Lead with a Rocket because why not, then


Inflexible support grenade build - very
close distance in Titan Armor with a Shredder effective, but not my cup of tea due to its lack
Shotgun, Reinforced Armor and Walker Servos of offensive power.
Perk Aim

Will

Mob

Grenadier
1

Mob

Assaultman

Cover-destruction and AOE for tight maps and Turn-leader with Battle Scanner to get lay of
urban battles. Secondary Psi.
the land, Chem to debuff, or holo-shred to
debuff. Repair for utility. Carbine for aim.
Support Psi.

Grenadier

25

Will

Perk Aim
Grenadier

Sapper

Holo-Targeting

Holo-Targeting

Smoke Grenade

HEAT Warheads

Smoke And Mirrors

Ranger

Smoke & Mirrors

Repair

Repair

Will To Survive

Mayhem

Battle Scanner

Battle Scanner

Packmaster

Packmaster

Extra Conditioning

Repair
Dense Smoke

Packmaster

Will

Mob

Tandem Warheads
Stat Totals:

Bombard
0

Fire Rocket
1

Stat Totals:

Bombard
6

Theory Crafting: Engineer


Max Will
Damage Focus

Max Aim
Hang on, why does a grenade-y class have
more aim than a shoot-y class?

Perk Aim

Stat Totals:

Will

Mob

Grenadier

This is acceptable. Decent Secondary /


Tertiary Psi

Perk Aim

Will

Mob

Perk Aim
Grenadier

Will

Mob

Perk Aim

Any

Sapper

Smoke Grenade

Any

Any

Smoke And Mirrors

Any

Any

Mayhem

Not Mayhem

Any

Packmaster

Any
Extra Conditioning

Any
3

Any
Stat Totals:

Extra Conditioning

Any
6

Stat Totals:

Tandem Warheads
3

Stat Totals:

Will

Mob

Grenadier

Ranger

Will To Survive

Also fairly impressive, if inflexible

Holo Targeting
Any

Support Focus

Pretty impressive, actually, especially for


Tandem Warheads

Grenadier

Stat Totals:

Bombard
0

Stat Totals:

Psionics
Offensive Psi

Perk
Mindfray
Distortion Field
Psi Panic

Secondary Psi

Fatigue
24

Perk
Mindfray

Support Psi

Fatigue
24

Perk
Regen Biofield

Fatigue

Distortion Field

Psi Inspire

Mind Merge

Mind Merge

Psychokinetic Strike

12

Mind Control

12

Rift

12

Fatigue Total

72

Fatigue Total

36

Glass Cannon, Knife-Rocket, Bullet Lizard,


Skirmisher, Demoman

Ubermedic, Bio-Tank

Fatigue Total

33

BuzzSAW Tank, Rod From God, Designated


Marksman, Combat Lifesaver, Handyman

Customized Psi Fatigue


Perk
Mindfray
Perk
Psi Inspire

Fatigue
24
Fatigue
6

Perk
Neural Feedback

Fatigue
18

Perk
Regen Biofield
Perk
Distortion Field

Perk

Fatigue

18

Fatigue
18
Fatigue
3

Fatigue Total

Perk
Psi Panic
Perk
Psychokinetic Strike

Fatigue

Perk

9
Fatigue
12

Mind Merge
Perk
Pyrokinesis
Perk
Mind Control
Perk
Rift

Fatigue
12
Fatigue

Perk
Telekinetic Field

Fatigue
9
Fatigue
12
Holy crap, Mind Control!

12
Fatigue
12

HOLY CRAP, PSYCHIC TORNADO!!!

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