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Leviathan
By Deanna Crisbacher
Visual Concept
My initial art direction was inspired by games such as Spore, The Binding of Isaac, Slime Rancher, Limbo, Insanely Twisted Shadow
Planet and Dont Starve. I was also inspired by images of cells and other microorganisms when looking under a microscope. However,
as my ideas developed towards a sea monster theme my visual concept and influences changed to be more realistic and less cute.
My influence maps and thumbnails changed to reflect my projects development. My final visual concept was inspired by films and
games such as Jaws, Alien, and Subnautica. Various artists including Tim Burton, H.R. Giger, and artwork found on Artstation
influenced my art direction. However, I drew most of my inspiration from animals and environments in real life such as kelp forest
landscapes, Angler Fish, Moray Eels, and the Giant Tigerfish.
Initial Thumbnails
Initial Thumbnails
Initial Thumbnails
Antibiotic Thumbnails
Antibiotic Thumbnails
Storyboard / Animatic
Panel Selection
Panel Selection
Panel Selection
Panel Selection
Panel Selection
Orthographs
Bacteria #1 Orthographs
Bacteria #2 Orthographs
Bacteria #3 Orthographs
Leviathan Orthographs
Leviathan Orthographs
Autodesk Maya
Bacteria #1
Untextured, Wireframe, UV, Ambient Occlusion
Bacteria #2
Untextured, Wireframe, UV, Ambient Occlusion
Bacteria #3
Untextured, Wireframe, UV, Ambient Occlusion