Professional Documents
Culture Documents
7
Version 2.7:
-Fully updated for Gun Mettle
-Changed icons/styles of News, Alerts, and Contracts buttons
-Added tooltips for aforementioned buttons
-Added "favorite server" button in lieu of server links customization
-Removed labels from Item Meters and shortened them
Version 2.6:
-Overhauled Build, Destroy, and Taunt Menus
-Fixed compatibility with Pip-Boy menus
-Also updated Pip-Boy menus to match the new style
Version 2.5:
-Changed font of health pickup popup
-Slightly moved timer position to not clip w/team bar
-Re-styled tournament ready popup
-Added "Welcome back" line to main menu
-Added highlight borders to main menu buttons
-Fixed textures for subsequent caps not showing up on PL hud
-Changed colors of PL points to better reflect the team colors
-Changed styling of hud tooltips to better reflect the hud style
Version 2.4:
-Added ubercharge label under crosshair as a customization option
-Fixed spacing on loadout/taunt buttons on class loadout menu
-Added "select class" label to class selection screen
-Fixed spacing of player panels on the trade popup window
-Also changed colors of the trading popup to better reflect the hud
-New PL and PLR hud that doesn't use base TF2 materials
-Removed white borders from pictures on quickplay selection and training menus
-Lowered name width on spectator tournament hud
-Added winning team label on the winpanel for staged PL maps (like goldrush)
-Other small bugfixes
Version 2.3:
-Updated MvM popup panels:
-Wave complete panel
-Wave loss panel (boot camp)
-Wave loss panel (mann up)
-Victory! splash panel
-Mission Complete panel
-Removed rest of borders from lobby panels
-Darkened backgrounds on class selection screen for more visibility
-Moved all fonts into their own folder
Version 2.2:
-Re-added buttons back to class selection screen
-Fixed centering of item meters
-Fixed two charge bars on Huntsman
-Moved metal gain/loss popup closer to metal count
-Moved item count meters (Eyelander, Frontier Justice, etc) down farther to not
conflict with other meters
-Fixed health on revive dialog
-Added small team-colored bar underneath targetIDs
Version 2.1: