You are on page 1of 3

GfxDevice: creating device client; threaded=1

Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.5012]
Renderer: NVIDIA GeForce GTX 750
Vendor: NVIDIA
VRAM:
974 MB (via DXGI)
Caps:
Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INT
Z=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
<RI> Initializing input.
<RI> Input initialized.
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
Initialize engine version: 3.5.7f6
Begin MonoManager ReloadAssembly
Platform assembly: D:\Touch\TouchClient_Data\Managed\UnityEngine.dll (this messa
ge is harmless)
Loading D:\Touch\TouchClient_Data\Managed\UnityEngine.dll into Unity Child Domai
n
Platform assembly: D:\Touch\TouchClient_Data\Managed\Assembly-CSharp-firstpass.d
ll (this message is harmless)
Loading D:\Touch\TouchClient_Data\Managed\Assembly-CSharp-firstpass.dll into Uni
ty Child Domain
Platform assembly: D:\Touch\TouchClient_Data\Managed\Assembly-CSharp.dll (this m
essage is harmless)
Loading D:\Touch\TouchClient_Data\Managed\Assembly-CSharp.dll into Unity Child D
omain
Platform assembly: D:\Touch\TouchClient_Data\Managed\Assembly-UnityScript-firstp
ass.dll (this message is harmless)
Loading D:\Touch\TouchClient_Data\Managed\Assembly-UnityScript-firstpass.dll int
o Unity Child Domain
Platform assembly: D:\Touch\TouchClient_Data\Managed\ClassLibrary1.dll (this mes
sage is harmless)
Loading D:\Touch\TouchClient_Data\Managed\ClassLibrary1.dll into Unity Child Dom
ain
Platform assembly: D:\Touch\TouchClient_Data\Managed\ICSharpCode.SharpZipLib.dll
(this message is harmless)
Loading D:\Touch\TouchClient_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity
Child Domain
- Completed reload, in 0.069 seconds
Platform assembly: D:\Touch\TouchClient_Data\Managed\System.dll (this message is
harmless)
Platform assembly: D:\Touch\TouchClient_Data\Managed\System.Core.dll (this messa
ge is harmless)
ClientVersion_136xxxx5730_150xxxx3216:75
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
frame= 119, time = 0.1546327, TouchClient.exe serverid=3603&;ip=touch1.link.4gam
es.com&;fatigue=1&;servername=Sparkle+Stars&;t=1467054565&;login_type=2&;agent=&
;language=2&;wanmei_userid=0&;from_zone=9001&;from_aid=0&;from_adid=&;ports=2900
3&;userid=380847020&;signature=aaf6f22eb4ef619221e94a4b8e72f254&;charge=http://w
ww.4games.com/cash/quickChooseMethod?gameClientId=36&lang=en&;microclient=http:/
/gamedownload.4games.com/patch/SetupTouch_4games_en.exe&;from_yyclient=0&;pserve
rid=&;proleid=0&;from_agent=&;from_agentuid=&;pf=&;pfkey=&;openkey=&;app_user_so
urce=&;app_contract_id=&;invkey=&;itime=&;iopenid=&;app_custom=&;filemapping_md5
=c48f3e796824e85401b57b9e46794c80 http://patch.4games.com/hktoucheng/webdance
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)

frame= 119, time = 0.1546327, clas:3


(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
frame= 119, time = 0.1546327, commandline:TouchClient.exe
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
frame= 119, time = 0.1546327, commandline:serverid=3603&;ip=touch1.link.4games.c
om&;fatigue=1&;servername=Sparkle+Stars&;t=1467054565&;login_type=2&;agent=&;lan
guage=2&;wanmei_userid=0&;from_zone=9001&;from_aid=0&;from_adid=&;ports=29003&;u
serid=380847020&;signature=aaf6f22eb4ef619221e94a4b8e72f254&;charge=http://www.4
games.com/cash/quickChooseMethod?gameClientId=36&lang=en&;microclient=http://gam
edownload.4games.com/patch/SetupTouch_4games_en.exe&;from_yyclient=0&;pserverid=
&;proleid=0&;from_agent=&;from_agentuid=&;pf=&;pfkey=&;openkey=&;app_user_source
=&;app_contract_id=&;invkey=&;itime=&;iopenid=&;app_custom=&;filemapping_md5=c48
f3e796824e85401b57b9e46794c80
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
frame= 119, time = 0.1546327, commandline:http://patch.4games.com/hktoucheng/web
dance
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
frame= 119, time = 0.1546327, OnStartUpCommandLine_forClient
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
frame= 119, time = 0.1546327, OnStartUpCommandLine
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
frame= 119, time = 0.1546327, serverid=3603&;ip=touch1.link.4games.com&;fatigue=
1&;servername=Sparkle+Stars&;t=1467054565&;login_type=2&;agent=&;language=2&;wan
mei_userid=0&;from_zone=9001&;from_aid=0&;from_adid=&;ports=29003&;userid=380847
020&;signature=aaf6f22eb4ef619221e94a4b8e72f254&;charge=http://www.4games.com/ca
sh/quickChooseMethod?gameClientId=36&lang=en&;microclient=http://gamedownload.4g
ames.com/patch/SetupTouch_4games_en.exe&;from_yyclient=0&;pserverid=&;proleid=0&
;from_agent=&;from_agentuid=&;pf=&;pfkey=&;openkey=&;app_user_source=&;app_contr
act_id=&;invkey=&;itime=&;iopenid=&;app_custom=&;filemapping_md5=c48f3e796824e85
401b57b9e46794c80
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
frame= 119, time = 0.1546327, loginType
host
port
musicPath
userId
userName
token
54

=
=
=
=
=
=
=

c
touch1.link.4games.com
29003
380847020
aaf6f22eb4ef619221e94a4b8e72f2

charge
ckChooseMethod?gameClientId=36&lang=en
serverId
serverName
register
lostFind
favorite
favoriteTitle
wanmeiUserId
fromZone
timeStamp
fromAid
fatigue
agent
fileMappingMD5
languageType
microclient
etupTouch_4games_en.exe
proleid
isIE11
pf
pfkey
openkey
user_source
=
contract_id
=
invkey
=
iopenid
=
itime
=
app_custom
=

= http://www.4games.com/cash/qui
= 3603
= Sparkle+Stars
=
=
=
=
= 0
= 9001
= 1467054565
= 0
= 1
=
= c48f3e796824e85401b57b9e46794c80
= c
= http://gamedownload.4games.com/patch/S
= 0
= False
=
=
=

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
frame= 119, time = 0.1546327, filemapping url = http://patch.4games.com/hktouche
ng/webdance/c48f3e796824e85401b57b9e46794c80.xml.gz?version=c48f3e796824e85401b5
7b9e46794c80
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
OnApplicationQuit
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
_Quit
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
_QuitImpl()
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)

You might also like