You are on page 1of 18

Base Class Data

Name:

Weapon Attack Stats

Class: PC Soldier

Level: 1

Iron Lance

Javelin

ATK SPD

HIT

92

77

DAM

13

12

EXP: 0

CRIT

HP Growth: 60%

AVO

15

11

CRIT AVO

Move: 5
Max HP: 20
(16 + 2d4)

HP:

Condition:

DEF: 6

Stats
Stat

RES: 1

Aid: 7

CON: 8

Equipment

Value Growth

Equipment

Proficiencies

Mt Hit Crit Wt Dura

Weapon

STR

50%

Iron Lance

80

8 45/45

Sword

MAG

0%

Javelin

65

11 20/20

Axe

SKL

50%

Lance

SPD

50%

Bow

LCK

40%

Anima

DEF

50%

Light

RES

40%

Dark

Move

Staff

CON
(7+d4)

Claw

Rank

EXP

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Myrmidon

Level: 1

Move: 5

Iron Sword

ATK SPD

HIT

105

DAM

EXP: 0

CRIT

HP Growth: 60%

AVO

24

CRIT AVO

Max HP: 18
(16+1d6)

HP:

Condition:

DEF: 3

Stats
Stat

RES: 0

Aid: 6

CON: 7

Equipment

Value Growth

Equipment
Iron Sword

Proficiencies

Mt Hit Crit Wt Dura


5

90

5 45/45

Weapon

Rank

EXP

Sword

STR

40%

MAG

0%

Axe

SKL

60%

Lance

SPD

60%

Bow

LCK

40%

Anima

DEF

40%

Light

RES

40%

Dark

Move

Staff

CON
(2d4+4)

Claw

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Pirate

Level: 1

Iron Axe

Hand Axe

ATK SPD

HIT

87

72

DAM

16

15

EXP: 0

CRIT

HP Growth: 60%

AVO

13

CRIT AVO

Move: 5
Max HP: 20
(18+1d4)

HP:

Condition:

DEF: 4

Stats
Stat

RES: 1

Aid: 8

CON: 9

Equipment

Value Growth

Equipment

Proficiencies

Mt Hit Crit Wt Dura

Weapon

STR

60%

Iron Axe

75

10 45/45

Sword

MAG

0%

Hand Axe

60

12 20/20

Axe

SKL

50%

Lance

SPD

50%

Bow

LCK

40%

Anima

DEF

50%

Light

RES

30%

Dark

Move

Staff

CON
(2d4+5)

Claw

Rank

EXP

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Fighter

Level: 1

Iron Axe

Hand Axe

ATK SPD

HIT

85

70

DAM

16

15

EXP: 0

CRIT

HP Growth: 60%

AVO

13

CRIT AVO

Move: 5
Max HP: 20
(18+1d4)

HP:

Condition:

DEF: 5

Stats
Stat

RES: 2

Aid: 9

CON: 10

Equipment

Value Growth

Equipment

Proficiencies

Mt Hit Crit Wt Dura

Weapon

STR

50%

Iron Axe

75

10 45/45

Sword

MAG

0%

Hand Axe

60

12 20/20

Axe

SKL

50%

Lance

SPD

50%

Bow

LCK

40%

Anima

DEF

50%

Light

RES

40%

Dark

Move

Staff

CON
(2d4+6)

10

Claw

Rank

EXP

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Mercenary

Level: 1

Move: 5

Iron Sword

ATK SPD

HIT

104

DAM

11

EXP: 0

CRIT

HP Growth: 60%

AVO

16

CRIT AVO

Max HP: 19
(16+1d6)

HP:

Condition:

DEF: 5

Stats
Stat

RES: 1

Aid: 7

CON: 8

Equipment

Value Growth

Equipment
Iron Sword

Proficiencies

Mt Hit Crit Wt Dura


5

90

5 45/45

Weapon

Rank

EXP

Sword

STR

60%

MAG

0%

Axe

SKL

50%

Lance

SPD

40%

Bow

LCK

40%

Anima

DEF

50%

Light

RES

40%

Dark

Move

Staff

CON
(2d4+4)

Claw

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Archer

Level: 1

Move: 5

Iron Bow

ATK SPD

HIT

99

DAM

11 (23)

EXP: 0

CRIT

HP Growth: 60%

AVO

16

CRIT AVO

Max HP: 17
(16+1d3)

HP:

Condition:

DEF: 5

Stats
Stat

RES: 2

Aid: 5

CON: 6

Equipment

Value Growth

Equipment
Iron Bow

Proficiencies

Mt Hit Crit Wt Dura


6

85

5 45/45

Weapon

STR

50%

MAG

0%

Axe

SKL

50%

Lance

SPD

50%

Bow

LCK

40%

Anima

DEF

50%

Light

RES

40%

Dark

Move

Staff

CON
(1d4+4)

Claw

Rank

EXP

Sword

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Cavalier

Level: 1

Iron Lance

Iron Sword

Javelin

ATK SPD

HIT

94

104

79

DAM

13

11

12

EXP: 0

CRIT

HP Growth: 60%

AVO

15

17

CRIT AVO

Move: 7
Max HP: 22
(18+1d6)

HP:

Condition:

DEF: 6

Stats
Stat

RES: 0

Aid: 18

Equipment

Value Growth

Equipment

CON: 7

Proficiencies

Mt Hit Crit Wt Dura

Weapon

Rank

EXP

STR

60%

Iron Lance

80

8 45/45

Sword

MAG

0%

Iron Sword

90

5 45/45

Axe

SKL

60%

Javelin

65

11 20/20

Lance

SPD

40%

Bow

LCK

30%

Anima

DEF

50%

Light

RES

30%

Dark

Move

Staff

CON
(2d4+3)

Claw

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Knight

Level: 1

Iron Lance

Javelin

ATK SPD

HIT

92

77

DAM

14

13

EXP: 0

CRIT

HP Growth: 60%

AVO

10

10

CRIT AVO

Move: 4
Max HP: 21
(19+1d4)

HP:

Condition:

DEF: 9

Stats
Stat

RES: 0

Aid: 11

Equipment

Value Growth

Equipment

CON: 12

Proficiencies

Mt Hit Crit Wt Dura

Weapon

STR

60%

Iron Lance

80

8 45/45

Sword

MAG

0%

Javelin

65

11 20/20

Axe

SKL

50%

Lance

SPD

40%

Bow

LCK

30%

Anima

DEF

60%

Light

RES

30%

Dark

Move

Staff

CON
(3d4+5)

12

Claw

Rank

EXP

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Pegasus Knight

Level: 1

Move: 7

Slim Lance

ATK SPD

HIT

97

DAM

EXP: 0

CRIT

HP Growth: 60%

AVO

16

CRIT AVO

Max HP: 17
(15+1d4)

HP:

Condition:

DEF: 4

Stats
Stat

RES: 5

Aid: 15

Equipment

Value Growth

Equipment
Slim Lance

Proficiencies

Mt Hit Crit Wt Dura


4

85

CON: 5

4 30/30

Weapon

STR

40%

MAG

0%

Axe

SKL

40%

Lance

SPD

60%

Bow

LCK

30%

Anima

DEF

50%

Light

RES

50%

Dark

Move

Staff

CON
(1d4+3)

Claw

Rank

EXP

Sword

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Wyvern Rider

Level: 1

Iron Lance

Javelin

ATK SPD

HIT

82

77

DAM

13

12

EXP: 0

CRIT

HP Growth: 60%

AVO

15

CRIT AVO

Move: 7
Max HP: 19
(17+1d4)

HP:

Condition:

DEF: 5

Stats
Stat

RES: 3

Aid: 17

Equipment

Value Growth

Equipment

CON: 8

Proficiencies

Mt Hit Crit Wt Dura

Weapon

STR

40%

Iron Lance

80

8 45/45

Sword

MAG

0%

Javelin

65

11 20/20

Axe

SKL

40%

Lance

SPD

60%

Bow

LCK

30%

Anima

DEF

50%

Light

RES

50%

Dark

Move

Staff

CON
(1d6+4)

Claw

Rank

EXP

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Thief

Level: 1

Move: 6

Iron Sword

ATK SPD

10

HIT

103

DAM

EXP: 0

CRIT

HP Growth: 60%

AVO

26

CRIT AVO

Max HP: 15
(13+1d4)

HP:

Condition:

DEF: 3

Stats
Stat

RES: 0

Aid:

CON:

Equipment

Value Growth

Equipment
Iron Sword

Proficiencies

Mt Hit Crit Wt Dura


5

90

5 45/45

Weapon

Rank

EXP

Sword

STR

50%

MAG

0%

Axe

SKL

50%

Lance

SPD

10

60%

Bow

LCK

50%

Anima

DEF

40%

Light

RES

30%

Dark

Move

Staff

CON
(1d4+4)

Claw

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Shaman

Level: 1

Move: 5

Flux

ATK SPD

HIT

94

DAM

13

EXP: 0

CRIT

HP Growth: 60%

AVO

10

CRIT AVO

Max HP: 17
(15+1d4)

HP:

Condition:

DEF: 1

Stats
Stat

RES: 6

Aid: 5

CON: 6

Equipment

Value Growth

Equipment
Flux

Proficiencies

Mt Hit Crit Wt Dura


7

80

8 45/45

Weapon

STR

0%

MAG

50%

Axe

SKL

50%

Lance

SPD

50%

Bow

LCK

30%

Anima

DEF

30%

Light

RES

60%

Dark

Move

Staff

CON
(1d4+3)

Claw

Rank

EXP

Sword

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Monk

Level: 1

Move: 5

Lightning

ATK SPD

HIT

109

DAM

10

EXP: 0

CRIT

HP Growth: 60%

AVO

16

CRIT AVO

Max HP: 17
(15+1d4)

HP:

Condition:

DEF: 1

Stats
Stat

RES: 5

Aid: 5

CON: 6

Equipment

Value Growth

Equipment
Lightning

Proficiencies

Mt Hit Crit Wt Dura


4

95

6 35/35

Weapon

STR

0%

MAG

50%

Axe

SKL

50%

Lance

SPD

50%

Bow

LCK

30%

Anima

DEF

30%

Light

RES

60%

Dark

Move

Staff

CON
(1d4+3)

Claw

Rank

EXP

Sword

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Mage

Level: 1

Fire

Thunder

ATK SPD

HIT

102

92

DAM

10

13

EXP: 0

CRIT

HP Growth: 60%

AVO

17

17

CRIT AVO

Move: 5
Max HP: 18
(16+1d4)

HP:

Condition:

DEF: 1

Stats
Stat

RES: 6

Aid: 5

CON: 6

Equipment

Value Growth

Equipment

Proficiencies

Mt Hit Crit Wt Dura

Weapon

STR

0%

Fire

90

4 40/40

Sword

MAG

50%

Thunder

80

6 35/35

Axe

SKL

50%

Lance

SPD

50%

Bow

LCK

30%

Anima

DEF

30%

Light

RES

60%

Dark

Move

Staff

CON
(1d4+4)

Claw

Rank

EXP

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Priest

Level: 1

Move 5

Heal Staff

ATK SPD

HIT

DAM

Heal 16

EXP: 0

CRIT

HP Growth: 60%

AVO

19

CRIT AVO

Max HP: 16
(13+1d6)

HP:

Condition:

DEF: 1

Stats
Stat

RES: 5

Aid: 3

CON: 4

Equipment

Value Growth

Equipment
Heal

Proficiencies

Mt Hit Crit Wt Dura


10

2 30/30

Weapon

STR

0%

MAG

60%

Axe

SKL

30%

Lance

SPD

50%

Bow

LCK

40%

Anima

DEF

30%

Light

RES

60%

Dark

Move

Staff

CON
(2+1d4)

Claw

Rank

EXP

Sword

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Cleric

Level: 1

Move: 5

Heal Staff

ATK SPD

HIT

DAM

Heal 16

EXP: 0

CRIT

HP Growth: 60%

AVO

21

CRIT AVO

Max HP: 15
(13+1d4)

HP:

Condition:

DEF: 0

Stats
Stat

RES: 5

Aid: 3

CON: 4

Equipment

Value Growth

Equipment
Heal

Proficiencies

Mt Hit Crit Wt Dura


10

2 30/30

Weapon

STR

0%

MAG

60%

Axe

SKL

30%

Lance

SPD

50%

Bow

LCK

40%

Anima

DEF

30%

Light

RES

60%

Dark

Move

Staff

CON
(2+1d4)

Claw

Rank

EXP

Sword

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Brigand

Level: 1

Move: 5

Iron Axe

ATK SPD

HIT

91

DAM

15

EXP: 0

CRIT

HP Growth: 60%

AVO

10

CRIT AVO

Max HP: 15
(11+2d3)

HP:

Condition:

DEF: 4

Stats
Stat

RES: 0

Aid: 5

CON: 6

Equipment

Value Growth

Equipment
Iron Axe

Proficiencies

Mt Hit Crit Wt Dura


8

75

10 45/45

Weapon

STR

60%

MAG

0%

Axe

SKL

40%

Lance

SPD

50%

Bow

LCK

40%

Anima

DEF

50%

Light

RES

40%

Dark

Move

Staff

CON

Claw

Rank

EXP

Sword

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

Character Sheet
Name:

Weapon Attack Stats

Class: Soldier

Level: 1

Iron Lance

Javelin

ATK SPD

HIT

88

73

DAM

11

10

EXP: 0

CRIT

HP Growth: 60%

AVO

10

CRIT AVO

Move: 5
Max HP: 15
(11+2d3)

HP:

Condition:

DEF: 5

Stats
Stat

RES: 2

Aid: 5

CON: 6

Equipment

Value Growth

Equipment

Proficiencies

Mt Hit Crit Wt Dura

Weapon

STR

50%

Iron Lance

80

8 45/45

Sword

MAG

0%

Javelin

65

11 20/20

Axe

SKL

50%

Lance

SPD

50%

Bow

LCK

40%

Anima

DEF

50%

Light

RES

40%

Dark

Move

Staff

CON
(4+ 1d4)

Claw

Rank

EXP

Character gets 2nd attack if ATK SPD > Opponent ATK SPD + 4
To Hit: HIT AVO Terrain Penalty
Crit: CRIT CRIT AVO
Damage: DAM DEF Terrain Penalty
If a Weapon is effective against another in battle, the stronger magic gets +1 damage and +15 hit rate,
and the weaker magic gets -1 damage and -15 hit rate. If Reaver weapon is used, the weapon triangle
reverses and bonuses/penalties are doubled, the stronger weapon getting +2 damage and +30 hit rate,
and the weaker weapon getting -2 damage and -30 hit rate.
The Effective Weapon Might is multiplied by 3 if the weapon is effective against the defender

You might also like