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Fatal Frame II: Crimson Butterfly: FAQ/Walkthrough by bWoNg

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FATAL FRAME 2
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THE
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BUTTERFLY
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(c)Tecmo Ltd 2003
Project Zero
(c)bWoNg 2003 - 2004
overzeniths@gmail.com
v0.93
===========================================================================
====
I.
SMALL NEWS CLIPPING
===========================================================================
====
This is a walkthrough (currently) for a New Game -Normal-.
My goal is to give you options to get everything else before continuing to
a
New Game + (Hard Mode).
In this walkthrough, I will try to give you the high score/highest score
for
every picture you can get and also a note/strategy on how to get it right.
Completed walkthrough for a New Game.
Mission Mode 100% completed with SS and S Ranks only.
I will continue finishing the walkthrough on New Game+ (Hard Mode) and
Chapter Zero.
The points you will receive when capturing a Non-hostile spirit by using
Type-07/14/61/90/Zero is NO DIFFERENT.

The 'Points' I collected from hostile spirits may differ from yours,
depends on
the Power-Ups and Equipped Function you chose, also depends on the Frame
Shot
Skills you get, and the Distance when you take a picture.
I use picture numbering (P-011-SL1-HoS, etc) for all the pictures I get.
I put 'SL1' on some pictures to indicate a Spirit List you can capture
on your first play through (Normal Mode).
I put 'HoS/VS/HiS/DS/CS' to indicate whether it is a
Hostile/Vanishing/Hidden
/Door/Clue spirit.
You can use the number; p-011, etc to search for its Points and Location,
Fatal Frame, Evade and Spirit List detail inside this walkthrough.
The number is acting as a search engine for the specific spirit
you picked up.
I will put SL2 on the right side of some pictures to indicate a Spirit List
that will only show up on the second play through (Hard Mode).
I have separated all the pictures according to their types.
All the points I have collected will be accumulated at the end of every
chapter
The highest point on the screen is 999999 points.
The highest point on the Camera Upgrade is 999999 points.
Sometimes the texts/words are not going to pop up from other items (box, )
when you check up things the first time.
You need to do something first in order to trigger it out.
===========================================================================
====
II.
CRIMSON DISCLAIMER
===========================================================================
====
This guide is copyright (c)2003 - 2004 bWoNg, overzeniths@gmail.com.
You can always find the latest update on www.gamefaqs.com.
Friendly sites:
www.gamefaqs.com,
www.ign.com,
www.neoseeker.com,
www.cheats.de,
www.cheatcc.com,
www.cheathappens.com
Should any other site is requesting for approval to host this walkthrough
on
their site, please send me your email and hopefully I will be able to reply
A.S.A.P.
This guide is distributing freely as long as it remains in its original
form.
It is only for private use and may not be reproduced for
commercial purpose.
Please notify me on the above address if you found this walkthrough on any
other site except those listed.
Please do not place a direct link into this faq, unless C_Jay_C has given

you his solid permission and you should let me know in prior to posting it.
(You might as well violate the rules and regulations on a specific website)
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
===========================================================================
====
III.
VERSION HISTORY
===========================================================================
====
Version 0.10
December 19, 2003
07.48
Chapter One
Version 0.15
December 20, 2003
23.34
Chapter One completed. Points for P7 (Stair Climber) is now 643,
(Beckoner) P9 is now 643, Wanderer (P11) is now 1102. Updated info and
corrections.
Version 0.17
December 22, 2003
00.46
Corrections. P11 is now 1231, P13 is 1412.
Version 0.20
December 26, 2003
00.48
MERRY CHRISTMAS to everyone, cheers.
I bet you are a very happy (young) fellow ready to open your present/s.
What? No Fatal Frame 2 in it?
More important, there is life out there, get out and meet Mr. Santa Claus,
*Ask him for Fatal Frame 2*
Let's try the jingle, shall we:
"May this MERRY brings you presents, lalalalala la la la la
All I want is Fatal Frame 2, lalalalala la la la la
Ask Santa Claus yes I have to, lalalalala la la la la
May this CHRISTMAS brings you more friends, lalalalala la la la la
All together play Fatal Frame, lalalalala la la la la
Let's together get highest points-upgrade camera obscura
lalalalala la. la. la.. la..... " zip
Who else play Fatal Frame 2 on Christmas day?
I guess that makes me the only one >_<
Add one new Picture at the beginning of Chapter Two: P12.
Add more details. Chapter Two completed.
Version 0.25
December 26, 2003
23.19
Rearrange and update the Menu Screen section. Capture 2(two) new spirits,
the Statue Checker-P27 and Bloody Kimono P34. Frozen Woman is now P13.
Add [Spirit Orb]x1 at the Misono Hill.
Version 03.30
December 27, 2003
10.47
Chapter Three covered. Put the word 'Fatal Frame' on each hostile spirit's
picture. Erase P16 because it is the same as P15. Rearrange Picture number
Version 0.35
December 28, 2003
13.15
Place a picture number on every picture. Rearrange picture number.
In the future, I will divide them between hostile pictures and other types.
Revisions for points. P19 is now 1037,
P36-Terrified Man is now 919, P39 is now 664.
P41 is now 604. P42 is now 799. P44 is now 879.
Sensitivity Damage Counter at Miscellaneous. Other corrections.
Version 0.37
December 30, 2003
23.18
Rearrange Hints and Tips. Add more strategy on some pictures.

P38 is 1751. P39 is 759. P41 is 879. Add _A brief Email Policy at the end
of Disclaimer. Last time I forgot to list [Spirit Orb]x1 after defeating
the Sunken Woman at the Whisper Bridge (end of Chapter Two).
HAPPY NEW YEAR 2004 to everybody.
Let us celebrate and hope for a more exciting and bright gaming year in
2004.
No, you do not need to wear a sunglasses when playing Fatal Frame 2.
If that is what you called 'precaution'.
Version 0.40
January 03, 2004
00.51
Chapter Four completed. From now on, I use only the word 'Points' instead
of
'Highest Points' because the result may vary from one to another.
Other corrections.
Version 0.45
January 04, 2004
01.30
Corrections. Add a couple of memo I forgot to write down on Chapter Four.
(It was 01.00AM :)~) -[The Cave]memo and [The Hellish Abyss] memoFatal Frame shot for Sunken Woman when evading! First chance on Chapter
Five!
Fatal Frame shot for Seeker! Fatal Frame for Seeker Bearer!
You got all the Fatal Frame for all the hostile spirits so far :)
Chapter Five covered.
Version 0.50
January 05, 2004
01.50
Add one URL for www.Cheathappens.com. Chapter Five completed.
P66 = 367, P68 = 2111, P70 = 2759. Add two new pictures, P77 and P78.
Version 0.52
January 05, 2004
21.23
Add a new P77; Girl Playing Tag. Corrections. More Fatal Frames:
Boy Playing Tag Fatal Frames, and some more.
Version 0.55
January 07, 2004
01.10
Corrections. Chapter Six covered. Part of Chapter Seven.
Version 0.60
January 10, 2004
21.24
Corrections on Chapter Six. Chapter Six completed.
Part of Chapter Seven.
Something new on Secrets and Miscellaneous.
Version 0.61
January 12, 2004
22.23
Add a little bit info on Chapter Six;
A new tactic on getting a Fatal Frame for the Doll Maker, etc.
A little update on the Multiplier/Points Formula.
Version 0.63
January 13, 2004
20.51
Corrections. Chapter Seven covered.
Picture 1 is now P-1, and counting on.
Place the name of location as =1F, Sunken Fireplace= and so on.
Add some pictures I missed the first time, please check for the signs:
~Newly Added~
New pictures: P-16 Woman in Deck, P-29 Butterfly Chaser, P-45 Dragee,
P-67 Confined Mayu, P-72 Man Facing Wall.
Basically, on this version, I have included all the pictures for the
Spirit List so far except for some pictures you will get only when
playing this game the second time.
Also, a guaranteed strategy to capture the "Butterfly Chaser".
I was able to capture her image almost 15 times in a row (could be more),
with no 5 and 13 a little bit to the left side of the core (my hand
slipped),
but the timing is well done correct.

Version 0.65
January 15, 2004
23.44
Corrections. Add info on P-75 Grave Girl, P-106 Doll Maker and others.
Chapter Seven covered.
Version 0.70
January 16, 2004
Corrections. Chapter Seven completed.

20.24

Version 0.80
January 22, 2004
00.04`
(: GONG XI FA CAI :)
Chapter 8 completed. One more Fatal Frame for Pole Bearer, Wanderer,
Woman in Dark.
Moved Camera Function Upgrade from misc. to General Hints and Tips.
Add 'HELP PLEASE' for some cases I need help :). Use Ctrl + F to search
for the words and please tell me something you know/find out. Thanks.
Version 0.85
January 24, 2004
20.25`
Final Chapter completed. Fixes on Mayu's Charm part 1 to 9.
Bad and Good Ending. Folklorist 10 at the end of Chapter Four.
Version 0.86
January 29, 2004
21.38
Put SL to each of Spirit List picture.
Rechecking Chapter Eight. Corrections.
P-131-SL; Running Child 1 is 1839 pts, P-135-SL; Hiding Child 2 is 1919.
New strategy for P-135.and P-137.
Version 0.87
February 01, 2004
07.27
Rechecking Final Chapter. Corrections.
P-152-SL and P-153-SL is 702 points. Add a new Spirit List and Mission
section.
Version 0.88
February 06, 2004
23.11
Corrections. Completed on numbering all the pictures and Spirit List.
Mission Mode with Zero level 3; S and SS rank.
New section for Fatal Frames and Evade.
One more Fatal Frame for Veiled Priest and Limbo Man.
Add naming for some pictures, thanks to http://www.akaichou.net/chou/
and Haruji Sora. Add Spirit Orb in the General Hints & Tips.
NEW GAME Spirit List is complete including all 128 Spirits out of 152.
Version 0.89
February 10, 2004
01.05
Corrections. Mission Mode 100% completed.
Corrections on Fatal Frames section.
Corrections on the numbering of the Spirit List.
Version 0.90
February 10, 2004
22.28
Corrections. Mission Mode 100% completed: SS and S Ranks only.
Renewed the opening statement of the Spirit List section.
Spirit Orb Location on Miscellaneous.
Correction on the quantity of Spirit Orb at the end of Chapter 7,8,Final.
Version 0.91
February 11, 2004
10.41
Corrections. Put one new credit for
http:\\www.rouge-penguin.com/~laurean/ff hosted by Emichan.
Add a new 'Extras' on the Miscellaneous.
Version 0.915
February 22, 2004
05.44
Corrections. Action Replay Codes, courtessy of cheathappens.com.
Side Mission 01 & 02 under the Misc.
New credits to M3551aH, Nagare Ryouma, Pecking Bird and DrifterG.

Version 0.10
October 30, 2005
19.06
My new email address is:overzeniths@gmail.com
I appologize to you all for not being able to reply to your email
since the previous email address is not a valid anymore, duh >_<.
^O~O^

stiderC.VIX*

I. Small News Clipping


***
*II.Crimson Disclaimer

sgnidnE.IIIX*
Tips

*III.Version History

suoenallecsiM.IIX*

*IV.General Hints &

neercS uneM.IX*

*V.Walkthrough

sedoC/terceS.X*

*VI.Spirit List

edoM noissiM.XI*

*VII.Fatal Frames

***
edavE.IIIV
I.
II.
III.
IV.
V.

Small News Clipping + (New Info)


Crimson Disclaimer
Version History
General Hints & Tips
Walkthrough
Chapter One: The Lost Village
Chapter Two: Twin Shrine Maiden
Chapter Three: The Repentance
Chapter Four: Forbidden Ritual
Chapter Five: The Sacrifice
Chapter Six: The Remaining
Chapter Seven: Sae
Chapter Eight: The Half Moon
Final Chapter: Crimson Butterfly
Chapter Zero
VI.
Spirit List
VII. Fatal Frames
VIII. Evade
IX.
Mission Mode (100% -SS and S Ranks-)
X.
Secret & Codes + (Action Replay Codes)
Secrets:
1. Skip one spirit on Chapter Four
2. Take multiple pictures of (Twin's Spirit?) on Chapter Six
3. Take multiple pictures of Hidden Man on Chapter Six
Codes:
1. Action Replay Codes, courtessy of cheathappens.com + (Newly added)
XI.
XII.

Menu Screen
Miscellaneous
-Side Missions + (Newly added)
-Extras
-Spirit Orb Locations
-Sensitivity Level Damage
-Points Formula
-Save point locations
-Hunting Areas

-Important/Interesting Things
-Bug?
XIII. Endings
XIV. Credits + (More credits)
+ means updated or corrections or something new.
++ Next update
===========================================================================
====
IV.
GENERAL HINTS & TIPS
===========================================================================
====
1. Taking pictures: How to be a professional image capturing.
*Focus on the target and Capture Circle:
Synchronize the + sign on the center of the Capture Circle to the
target.
The Capture Circle will glow green/red when a target is within the
range.
*Core:
Aim for the brown little circle line (mostly) on the head.
This will give you higher points and when aimed accurately you will get
the Highest Score.
*Center Focus:
Use your viewtiful sense of art. Be more artistic.
Look around you then capture for the Core.
_________
_________
_________
_________
A.!
+ !
B.!
/ !
C.!
/ !
D.!
+ / !
!
@/!
!
+ / !
!
/
!
!
/
!
!
/ !
!
@/
!
! + @/
!
!####/
!
!######/ !
!
/
!
!###/
!
!---/-----!
!_____/___!
!###/_____!
!__/______!
!__/______!
Picture A:
It is very clear that you almost got it.
You did aim to the head but you (might) just miss the perfect moment.
(the + sign is right on the core)
Picture B:
It is obvious that you have the talent.
Nice P-and very focus not only the right aiming to the head but also
a perfect blending to its surrounding.
(the + sign is right on the core)
Picture C:
Nice try, but unfortunately you are not prepared.
You miss in aiming to the core.
(the + sign is on the left side of the core)
Picture D:
Oh my god. Next time try not to drop the camera again.
The target has left the area.
(the + sign is not anywhere near the target)
*Search Faster:
Hold down SQUARE [] button to search faster when in viewfinder mode!
*Blind Capture:
The filament at the bottom-right is glowing even when you cannot

see a spirit in front of you. Use your viewfinder and adjust your
distance.
When the Capture Circle is glowing bright, press the shutter button
to capture a spirit.
*Charge Gauge:
When you have gotten the Spirit Capture ability, the Capture Circle
will be
using a Charge Gauge which will glow red for a split second and to give
you
a chance to score for Zero shot.
*Be PATIENT!
When it comes to art in action, what else do you expect?
*Timing:
Once you are accustomed to their patterns, things are a lot easier.
*Position:
Sometimes, you need to exploit Mayu and sometimes you need to push away
Mayu to get a better view/focus. Be in a safe or close distance to a
spirit or hostile spirit is needed when necessary.
*Saving your game and album data:
Save frequently! is a compulsory when searching for higher points.
2. Camera Functions Upgrades:
Functions Power Up:
I. Basic Functions
Level
1. Range _ _ _
0,1,2,3
2. Accumulation _ _ _ 0,1,2,3
3. Sensitivity _ _ _
0,1,2,3

Points Needed
0,6000,20000,30000
0,4000,10000,21000
0,7000,24000,38000

II.Equipped Power Up Lens


1. Slow _ _ _
0,1,2,3
0,8000,17000,28000
2. Stun _ _ _
0,1,2,3
0,8000,19000,30000
3. See _ _ _
0,1,2,3
0,8000,18000,29000
4. Track _ _ _
0,1,2,3
0,30000,44000,55000
You can only get Tack function once you have beaten this game once.
5. Blast _ _ _
0,1,2,3
0,10000,20000,30000
6. Zero _ _ _
0,1,2,3
0,12000,25000,34000

*Basic Functions:
Range, The size of the Capture Circle.
(This size can be increased with an upgrade)
Accumulation, The maximum amount of Spirit Power that can be charged.
(Can be increased with an upgrade)
Sensitivity, Exorcismal power and shot range.
(The basic exorcismal power can be increased with an
upgrade)
*Power Up Lens:
SLOW, Slows down a movement of a spirit. 1 Spirit Power required.
STUN, Intermittently stops the movement of a spirit. 2 Spirit Power.
You can do Stun, FF, FF, Blast/Zero or FF, FF, Stun, Blast/Zero.
TRACK, Tracks a spirit automatically. 2 spirit power.
You can only get this function once you have cleared this game
once
on easy or normal mode.

BLAST, Takes special shots with high exorcismal power.


SEE, Finds the location of a spirit.
ZERO, Takes Special shots with high exorcismal power. 3 Spirit Power.
You can do FF, FF, then Zero shot. Or, Zero shot, FF, FF
These functions are your helping/bonus hand in the hunting for Fatal
Frame.
The effect will apply to all of the spirit within the Capture Circle.
Note: Please REMEMBER to EQUIP and REEQUIP the function you need to use
from the Camera menu.
*Additional Functions:
INSTANT, a light will flash to indicate a 'Fatal Frame' within
a shutter chance.
EVADE, press the shutter button at just the right time to escape a
spirit
when you are caught. In addition, you might get a chance to
score
for Fatal Frame!
SAVE, increase the spirit power you get from capturing spirits.
You can use more Power-Up Lenses.
SENSE, allows you to see previously invincible spirits hidden in the
village
or mansion.
You will get this function once you have beaten the game once.
*Equipped Functions:
MEASURE, Shows the HP of the closest spirit in the Capture Circle in

the

viewfinder's upper-left corner.


SWITCH, you can equip up to three Power-Up Lenses.
Swap them with the L1 button.
ALARM, Makes a sound to warn you of a hidden Fatal Frame.
ZOOM, Adds a zoom function. Zoom in with the L2 button and zoom out

with

the R2 button.
You will get this function once you have beaten this game once.
3. Spirit Orb:
*What is it? (taken from the Spirit Orb Scrap)
-Spirit Orb is items used to raise the maximum levels of
the camera's Basic Functions or Power-Up Lenses.
Use a Spirit Orb from Function Upgrades on the Camera Menu to increase
the maximum level of a camera functions or Power-Up lens.
*How to obtain it?
-Some are lying on the ground/tables waiting for you to pick up.
-Some are given by the defeated hostile spirits.
-Some are given by a secret hostile spirit;
If you do not come to the hostile spirit at a specific time and defeat

it,

then it will disappear with the Spirit Orb.


*How to use it?
-Once you have obtained one or more, go to Menu Screen, choose Camera
Menu.
There are 4 options here:
1)Function Upgrades on the upper-left.
2)Additional Function on the upper-right.
3)Film on the middle-right.

4)Equipped Functions on the lower-right.


Press left button and open no. 1)Function Upgrades.
Here you got three choices:
1)Equip:
-You can choose any Power-Ups function once you have obtained SO.
2)Add Spirit Orb
-This what you are looking for. Make those Spirit Orbs useful.
Choose any Basic Functions or Power-Ups function you would like to
increase its maximum level, then press action button to attach the
Spirit Orb -maximum 3-.
3)Function Power-Up
-Just adding did not mean it is functional. It is not going to work
until you completed your obligation to pay for the cost/upgrade
points.
The upgrade points is accumulated from your hostile spirits'
hunting
points.
(For Spirit Orb locations please read it under the Miscellaneous)
4. Type of Film:
*Type-07 Film:
Very small exorcismal power resides in the film.
Loading time is the longest
*Type-14 Film:
Low exorcismal power film. Loading time is longer.
*Type-61 Film:
High exorcismal power. Good speed loading.
*Type-90 Film:
High exorcismal power. Good loading time.
*Type Zero Film:
Special film, highest exorcismal power, but loads slow.
Note: -You can load the Film type from the item menu.
Important Notes:
-When capturing a non-hostile image or a still image, the points you
will
receive when using Type-07/14/61/90/Zero is the same.
However, if you do not use Type-14 frequently, you will be overloaded.
-Or else, do not pick up the film from its drawer until you are in
critical
need. The ammo will be there when you need them.
Keep in mind that Type-07 is loading very slow!
-You can use Type-90 to capture between two spirits. Instead of getting
one
full picture, you will be able to capture one Picture to each of them,
for the total of two individual pictures.
Just be sure to position yourself at the right place.
5. Viewfinder Mode/First Person View.
*Not only you are able to take a spirit Picture but you can also
DODGE a spirit attack by using the R3 analog stick.
While dodging, use L3 to keep tracking and use [] button to track
faster.
*Viewfinder trick:
When you are about to encounter a spirit, or, more accurately,
just before the filament is glowing, go to viewfinder mode,
approach the show spot (use R3), and when the spirit is exposing
itself,

you have the advantage of early aiming to the core.


A good example is when taking a Picture for P-8 (Standing Woman),
P-37 (Priest Behind), P-47 (Turns Head).
6. Frame Shots Style:
Zero:
-Capturing a spirit image when the Capture Gauge turns fully red.
Core:
-Capturing a spirit image when you aim right for the center of the core.
Close
-Capturing a spirit image when you are very (very) close to the spirit.
Just Kill
-Capturing a spirit image and KILL INSTANTLY the spirit with 1(one)shot.
I assume, the more power you obtained on your camera, the more chances
will
you get. It does not mean you need to erase the spirit's HP to the
exact
amount. As long as the shot damage exceeding to the HP, it counts to
it.
However, sometimes it does not work. More to come.
I often experienced this when taking a -Zero, Just Kill- picture.
Fatal Frame
-Capturing a spirit image when the spirit is in its most vulnerable
pose.
Usually it happened when the spirit is attacking or shortly after the
Attack. Alternatively, sometimes when the spirit is preparing to
attack.
Double Shot
-Capturing an image of two spirits simultaneously.
You will also get your chance to double/higher your points.
Double Kill
-Capturing an image of more than one spirit in 1(one)shot and
KILL INSTANTLY both of them.
Special
-Capturing a spirit image when using an Equipped Function on the camera.
For example: Blast,
Combo
-Continuously capturing a spirit image when the red flash still on.
Triple Shot
-Capturing an image of three spirits simultaneously.
You will also get your chance to double/higher your points.
Triple Kill
-Capturing an image of three spirits simultaneously and defeats them
instantly.
A good example would be during the mission mode; mission 9 or
when you defeat the tag team villager.
3-Hit-Combo
-Capturing an image of a spirit continuously for three consecutive times

during the Red Flash blinking.


Use Fatal Frame-Fatal Frame-Blast/Zero for example.
7. Points Getter:
Still Image:
-It is the points you get when capturing an image of a non-hostile
spirit.
Mobile Image:
-It is the points you get when capturing an image of a non-hostile
spirit
in movement. (The spirit turns its head around or walking in distance)
Hostile Image:
-It is the points you get when capturing an image of a hostile spirit,
Note:-The Points you received may differ from someone else because
of the Power Ups, Equipped Function you chose and the Frame Shot
Style
(FF,Zero,Core,Close,Special,etc). That is why now I use Points
instead
of Highest Points.
8. Save Data:
-Normal Saving:
Use the red dim lantern as a Save Point.
On the map, it is pointed as a Red Crimson Butterfly.
IMPORTANT! When saving data, your picture/s will not be saved.
You must go to the album option and choose the save option by pressing
[]
otherwise your picture/s will be lost >_< once you restart your game.
-Saving Capacity:
You are granted 5(five) game data slots for each Memory Card.
You can create more slots when using more Memory Card. When playing,
remove your MC on the slot 1, replace with a new MC then save your
game.
9. Album:
-Normal Saving:
You can access this option either from the save option during your play
or
when you choose the album option on the title menu screen.
You are able to create 5(five) new albums of your color; White, Blue,
Red, Green, and Yellow.
Once you have created a new album, go to album option, choose the
picture/s
you want to save, (press L1/R1 to change between two albums) press []
to
open a menu. Choose Copy, Delete, Arrange, save or load.
Each pocket window will collect 16 pictures from your camera obscura.
Note:-You can load the same album two times :)
and place it into the top or bottom pocket.
-To copy and paste, you need only to press the X button.
X on the Picture you want to move/copy and X one more time
to its destination/to replace unused picture.
-Saving Capacity:
Each album will cost you approx. 970KB.

10.Spirit List:
You will get it after you have finished this game the first time.
It contains the 'Spirit List (names)' you have captured during your
quest
to escape from the Lost Village. Along with it, you can view the
highest points (prove of your hard work :) you managed to achieve
when capturing each of the spirit. Without pictures of the spirit,
it is saving up some space on the memory card.
You can find the Spirit List below the Memo on the Menu Screen.
Type of Spirits in the Spirit List:
1. Hostile Spirits (HoS)
2. Door Spirits (DS)
3. Hidden Spirits (HiS)
Outside the list, there are:
4. Door Spirits (DS) which will open a locked door for you.
5. Clue Spirit (CS) which will give you a clue or a picture to solve
the puzzle.
11.Other Info:
*Some items will disappear when you did not get it the first time.
*When using Equipped Function, you can change between them to give you
advantage. Example, Equip Stun, aim and shoot for the spirit,
go to camera menu, equip Blast, and shoot it to get higher points.
*You can explore the area searching for hostile spirits if you have time
to
spend to. They will show up in random appearance.
Some areas are occupied more than the others.
*The most useful type of film is the Type-90.
Not only can it capture two individual spirits because of its faster
loading
but also produce the highest points possible for your 3Hit Combo
succession
*It is best to start a 3-Hit Combo Fatal Frame with a FF,Z,Core shot
since
it will give you the BEST possible points or maybe with an additional
Close Shot! and then finish it with a Zero 3 Combo with a Core Shot!
*The highest % for the Spirit List on a New Game is 84%.
*You can always search for 'HELP PLEASE' on this walkthrough and please
let
me know something if you find the answer. Thanks in advance.
===========================================================================
====
V.
WALKTHROUGH
===========================================================================
====
New Game
-----------------------------------------------------------------------------Normal -Completed the Spirit List for 84% (128/152 in the Spirit List)
Total pictures for a new game is 156 pictures including 128 in the Spirit
List
Total pictures for a new game+ is
pictures including
in the Spirit
List
NEW GAME Spirit List is complete including all 128 Spirits out of 152.
===========================================================================
====

Opening Movie
Go up and follow the road to uphill (hold down [] button to walk faster).
Now you are at the 'Misono Hill' viewing down to the Lost Village.
-----------------------------------------------------------------------------Chapter One: The Lost Village
-----------------------------------------------------------------------------You get [Lost Village] memo. Go to the village. Walking down the hill,
you will find a [Black Bag], a [News Clipping] -Geological Surveyor
Clipping-,
a [Small News Clipping] and a Picture of a [Couple].
=Osaka house=
Press select button to check the map. You will be given a part of the map
and
as you explore more the map will be completed.
=1F Sunken Fireplace Room=
To your left, near the staircase there is [Woman's Notebook 1].
=1F Kimono Room=
You can save your progress here.
On top of the shelf, you will get [Woman's Notebook 2].
Check the drawer at the other side of the room to get [Sacred Water x1].
Get out of the room and go to the opposite room.
=1F, Big Tatami Room=
To your left (near the window) you can get [Herbal Medicine x2].
Inspect the bedding behind the mosquito net to receive [Woman's Notebook
4].
Get out of the room.
Now it is time to explore more of the house.
To the =Dirt-floor Hallway=
Pass the intersection, just go straight.
Follow the spirit to turn left at the end.
Open the door.
=1F Back Room=
Here you will get [Woman's Notebook 3] next to the old coal brazier.
Get out of the room.
Get back to the intersection.
Turn right and get inside =Family Altar Room=
Note if you try to go for another direction Mio will desperately call for
you.
Once inside, go straight until you stuck near the table to get
[Woman's Notebook 5]. Go around the table and get a [Flashlight].
You will also get [Camera Obscura Pointers].
After picking up the [Camera Obscura], you will get [Basic Camera
Operation]
,[Type-07 Film x unlimited films), [Type-14 Film x 48films).
You also get [Camera Obscura Memo] on your menu screen.
Connected to this room is =Deluxe Tatami Room=
Collect [Herbal Medicine x2] on the floor.

Back to Family Altar Room.


Ready for your first taking-a-Picture lesson?
Try to open the door. Get ready.
-----------------------------------------------------------------------------P-001-DS (not counted as a Spirit List. It is a Door Spirit.)
Place: Family Altar Room
Film: Type-07/14/61/90/Zero
Points: 367
Subject: Door Woman
Notes: Do not move! Camera ready, aim the + sign for the core, snap it.
Even if you are wasting time until you decided to take a picture,
the highest score will might never be discounted.
Anyway, this is your first picture. So take it easy.
If you decide to move around the room and capture the image later,
it is possible that you will get the same result.
-----------------------------------------------------------------------------Go outside to =1F, Sunken Fireplace=
and try to open the entrance door. Camera ready.
-----------------------------------------------------------------------------P-002-SL1-VS (Spirit List on your 1st play through-Vanishing Spirit.)
Place: Sunken Fireplace
Film: Type-07/14/61/90/Zero
Points: 615
Subject: Vanishes at door (Miyako Sudo)
Notes: Walk faster and get close to the woman's image, camera ready,
center focus and aim for the core. Do not wait too long.
-----------------------------------------------------------------------------(Your filament still glowing)
Change your film type into type-7 (unlimited)
From where you stand, camera ready. Capture the spirits image.
-----------------------------------------------------------------------------P-003-CS
Place: Sunken Fireplace
Film: Type-07/14/61/90/Zero
Points: 0
Subject: None (Spirit)
Notes: Stand still at the place you took P2 then use viewfinder to capture.
-----------------------------------------------------------------------------Wait, you also get one more photo. It is an image of the [Old Coal Brazier]
at the Back Room.
=1F, Back Room=
Stand on the upper side of the brazier. Facing down to the brazier,
camera ready, a bit lower, focus, snap it.
Actually, you can use Type-7 Film to it, however the loading time is too
slow you will be wasting time and not be able to get enough time to capture
P-5
-----------------------------------------------------------------------------P-004-CS
Place: Back Room
Film: Type-14 (advisable)
Points: 1000

Subject: None (Old Coal Brazier)


Notes: The highest point is always 1000. But I suggest you to stand on the
upper side of the brazier to make a quick turn around for the next
picture to catch.
-----------------------------------------------------------------------------Take a Picture of the old coal brazier and you will get another photo of a
man.
You get a new photo inside your file, [Slashed Man].
Right after, the spirit is showing next to the brazier. Quickly aim for the
image and capture it.
-----------------------------------------------------------------------------P-005-SL1-VS
Place: Back Room
Film: Type-14 (advisable)
Points: 643
Subject: Man On Deck (Masumi Makimura)
Notes: Still standing on the upper side of the brazier, quickly turn your
camera (do not use viewfinder-too slow), center focus and aim the
camera obscura to the core.
-----------------------------------------------------------------------------=1F, Tatami Room=
Well, there isn't anything here so right away head back to outside.
"Mio, look". That's when you see something fall down to the floor.
Go get the [Ginger Key].
One spirit behind you heading to the door quickly turn around before it is
disappear.
-----------------------------------------------------------------------------P-006-SL1-VS
Place: Big Tatami Room
Film: Type-07/14/61/90/Zero
Points: 615
Subject: Woman Behind Net (Miyako sudo)
Notes: Quickly after you press X button to get the Ginger Key, turn around,
(walk faster to approach the bedding on the floor if you need),
camera ready, center focus, aim for the core. Quick timing is the
key!
-----------------------------------------------------------------------------Wait a few seconds to charge up your film! Walk faster and get out the
Big Tatami Room, stop in front the staircase.
=1F, Sunken Fireplace=
Facing the staircase, do not wait, camera ready, she will appear, center
focus,
aim for the core.
-----------------------------------------------------------------------------P-007-SL1-VS
Place: Sunken Fireplace
Film: Type-07/14/61/90/Zero
Points: 643 (difficult to get, usually 615)
Subject: Stair Climber (Miyako Sudo)
Notes: Stand facing the staircase with a good distance for photo shooting.
Stand near/next to the fireplace and facing to the staircase,
quickly ready your camera, do not wait. Aim for the core
(a little bit to the back of her head?)

Once she appears, get to the core and snap it right away, center
focus.
-----------------------------------------------------------------------------Go upstairs to
=2F, Sunken Fireplace=
One spirit is facing to the locked room and she is very quickly to
disappear.
Use the viewfinder trick.
-----------------------------------------------------------------------------P-008-SL1-VS
Place: 2F Sunken Fireplace (in front of the Study)
Film: Type-07/14/61/90/Zero
Points: 615
Subject: Standing Woman (Miyako sudo)
Notes: Once you reach 2F, Facing to the right, camera obscura ready before
the
filament start to glow, viewfinder, center focus, aim for the core,
move forward to get a good range, snap your score before it
disappears.
Remember, she will be leaving very soon.
-----------------------------------------------------------------------------Use the Ginger Key to unlock the door at the 2F Sunken Fireplace.
Go forward, then go to Mio's right
=Servant's Room=
(DO NOT use [] to walk faster).
Search and you will get [Type-61 film]x15 and [Herbal Medicine]x2.
Move on to the opposite room,
=1st Guest Room=
Head to the table on the upper left corner.
One spirit is leading you to the second Guest Room.
-----------------------------------------------------------------------------P-009-SL1-VS
Place: (1st)Guest Room
Film: Type-07/14/61/90/Zero
Points: 643
Subject: Beckoner (Miyako sudo)
Notes: Once you step inside the room, go to the table on the upper left
corner
On the way, the spirit will show up and you will be aiming from
behind
her making it easier to get higher points. Just don't get too
close!.
-----------------------------------------------------------------------------On the left table there is [Woman's Notebook 6].
Go inside the next room to your right.
Warning!
Once inside the second Guest Room, you cannot go out until you have
finished
your job, so do not forget to take the Type-61films at the Servant's Room
and
save if you need to.

=2nd Guest Room=


Here you will get [Woman's Notebook 7].
Continue to Study. The moment you step inside, one spirit shows up quickly
from the entrance behind Mayu.
-----------------------------------------------------------------------------P-010-SL1-VS
Place: (2nd)Guest Room
Film: Type-07/14/61/90/Zero
Points: 615
Subject: Stands Behind (Miyako Sudo)
Notes: Once you step inside the Study, the spirit shows up, (run)walk
faster
and passing Mayu's left shoulder (push her away),facing to the
entrance
door, aim for the core. Do this very quickly.
-----------------------------------------------------------------------------=Study=
Get the [Folklorist 1] on the bookshelf
Get the [Woman's Notebook 8] on the center floor.
You will automatically get [Spirit Capture] scrap/tutorial.
Chapter One Boss?
-----------------------------------------------------------------------------P-011-SL1-HoS
Place: Study
Film: Type-61 (Remaining: 15-3=12shots)
Points: 1231(FF,Zero,Close,Core), 1102 (FF,Z,C), 1102 (FF,Z,C)
or: -,-,1166(FF,Zero,Core,Close,Just Kill)-Type-14 Film,
Subject: Wanderer (Miyako Sudo)
Fatal Frame 1:
*Tell the spirit to strangle Mayu (as decoy). Oh my sister >_< get me
caught.
When she is crying at the corner, just ignore her.
When she is strangling Mayu that is your best chance to score Fatal
Frame.
Get very close to the spirit, aim and shoot for FF,Zero,Close,Core
bonus :)
Fatal Frame 2:
-----------------------------------------------------------------------------*When she is coming after you, start taunting her -approaching and walk
back-.
When she is raising his hands and about to hit, walk back to safe and aim
for the core on her head. That is your timing.
Fatal Frame 3:
*Let her attack miss. She will bend down her head. That is Fatal Frame.
Sometimes, you need to avoid to her side to be safe. Use -Stun-.
-----------------------------------------------------------------------------***
RANGE LEVEL 0
ACCUMULATION LEVEL 0
SENSITIVITY LEVEL 0
SLOW LEVEL 0

Total Score Chapter One: 9191


Photos Taken: 13
Defeated: 1
High Score:1231
Total Spirit Orb: 0
Remaining films: Type-14 (39films)
Type-61 (12films)
-----------------------------------------------------------------------------Chapter Two: Twin Shrine Maiden
-----------------------------------------------------------------------------=Study=
You get [Aragonite], [Spirit Orb]x1,
You will also get [Spirit Orb Scrap] and [Lost Couple] memo.
SENSITIVITY LEVEL 0-1
On the table, there is [Spirit Stone Radio], [Spirit Stone Memo]
and [Spirit Stone Radio Pointers].
=2nd Guest Room=
To the right is a divider (Big Kimono), go forward and check
what is it behind the divider.
-----------------------------------------------------------------------------P-012-SL1-HiS
Place: (2nd)Guest Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Girl in Hiding
Notes: Search and focus for your Capture Circle.
When it is glowing bright, press button to capture it.
-----------------------------------------------------------------------------=1F, Sunken Fireplace=
Controlling Mayu, follow the crimson Butterfly.
Controlling Mio again,
down the stairs, get the camera equipment in front of the Big Tatami Room.
You get [The "Slow" Power-Up Lens], [The "Slow" Lens]scrap,
[The "Measure" Equipped Function], [The "Measure" Function]scraps and
[Type-14 Film]x30.
Get inside =Big Tatami Room= Aim for the mosquito net.
-----------------------------------------------------------------------------P-013-SL1-HiS
Place: Big Tatami Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Frozen Woman
Notes: Adjust the Capture Circle, shoot at it.
-----------------------------------------------------------------------------Get inside the =1F, Kimono Room=

-----------------------------------------------------------------------------P-014-SL1-HoS
Place: Kimono Room
Film: Type-61 (Remaining:10shots)
Points: 1412(FF,Close,Zero), 1412(FF,Close,Zero)
Subject: Woman in Box
Fatal Frame 1:
*Stand next to the save point, looking through from the viewfinder
(1st person mode). When she is near to you, walk (faster) to her left
side,
turn around, camera ready, focus on the head and the capture gauge.
(you may want to use [] button to search faster)
She will then try to stand up and catch up with your shadow.
This is your Fatal Frame! Aim for the core, stay focus.
Do not worry, she will not be able to harm you. Just move closer.
Fatal Frame 2:
*When she reappears, wait until she bends down (you may need to avoid her
charging attack), move to her side, viewfinder, move forward and backward,
a little bit to left and right side to persuade her to stand.
This is your Fatal Frame, Close, Zero.
You may need to do this a few times to get the best position.
Notes:
-She likes to disappear after the charging attack, avoid (you can do it in
1st person mode/viewfinder), follow her in the viewfinder (use SQUARE
button
to search faster), this way she will not disappear from your sight.
-When she is bending down, you can move around her without getting any
harm.
-----------------------------------------------------------------------------Pick up [Moonstone] and [Spirit Orb]x1].
Go to the =1F, Sunken Fireplace=
You will encounter Man in Darkx2 in this room.
-----------------------------------------------------------------------------P-015-SL1-HoS
Place: Sunken Fireplace-next to the table on the floor.
Film: Type-61 (Remaining: 8shots)
Points: 1246(FF,Zero), 1246(FF,Zero)
Subject: Man In Dark
Fatal Frame 1:
*Focus, let him get close, when in first mode, use R3 to move forward to
get
attention, move backward a little bit, he is going to bite you.
When his head is bowing down while attacking, you are on it.
Fatal Frame 2:
*A split second before his both hands attack.
-----------------------------------------------------------------------------Go to =Back Room=
Get [Village Report 1,2,3,4] and take a picture.
-----------------------------------------------------------------------------P-016-CS
Place: Back Room
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Woman on Deck (Miyako sudo)

Notes: She will not leave until you take a picture of her.
She will stay there after you took a good picture of her.
Take a picture from a good distance. That is all.
-----------------------------------------------------------------------------It is time to explore the outside world.
Go to the main entrance, on the floor, you get [Mayu's Charm] part 1.
Outside follow the path to the Misono Hill, but before that, opposite the
Osaka' House there is a small statue of guardian deities. Examine it to get
[Type-14 Film]x15.
=Misono Hill=
Examine the 'Shinto' gate to get [Village Report 4+]
When leaving for a short distance, a spirit shows up, get back and focus
your
camera obscura.
-----------------------------------------------------------------------------P-017-SL1-VS
Place: Misono Hill
Film: Type-07/14/61/90/Zero
Points: 1919
Subject: Gate Checker (Masumi Makimura)
Notes: Use walk faster to approach the spirit. When start focusing the
camera
use SQUARE button to search faster. Aim for the core circle between
the
neck and the head. I took the image from behind, but I think it does
not matter if you want to take it from the other side.
-----------------------------------------------------------------------------After, get across the =All God's Bridge=
You should turn left when you found The Old Tree.
You will be at the =All God's Cemetery=
You should be able to find [Spirit Orb]x1 and [Glowing Blue Crystal]
lying on the ground.
SLOW LEVEL 0-1
!YES, YOU ARE ABLE TO CAPTURE THE SPIRIT IMAGES REPEATEDLY!
Raise your experience points to upgrade your camera functions.
Going back and forward between the cemetery and the road to the hill.
Besides, you will be spending that 'Type-14 Ammox84' for a good reason.
(P-018), (P-019), (P-020), (P-021).
-----------------------------------------------------------------------------P-018-SL1-HoS
Place: All God's Cemetery area
Film: Type-14
Points: 883(Core,Close), or 831(Zero, Just Kill)
Subject: Seeker
Notes: -Ask him to stand close and ready to slash you, which is your high
score
-Run through will persuade him to attack you, stand on his side,
he will usually try to attack what ever in front of him and you
will not get hit. Get it done.

-Watch out for his double attack, do not get too close during his
attack
Fatal Frame 1:
*When he is about to swing his first attack, move back on your viewfinder
mode
The split second he missed the hit, capture the head.
Fatal Frame 2:
*Avoid his first attack, aim your Capture Circle to his bending head, when
he
is
about to start his second attack, that is your Fatal Frame!
(or avoid to his back and you will have freedom to capture for Fatal
Frame)
-----------------------------------------------------------------------------P-019-SL1-HoS
Place: All God's Cemetery area
Film: Type-14
Points: 1037(FF,Zero,Core,Close,Just Kill?)
Subject: Sickle Bearer
Notes: Get close, he will be ready to attack you, score it.
Run through will persuade him to attack you, this is also your
chance
Fatal Frame 1:
*When he is about to strike his first attack. Your chance is slim. Use
Stun
Fatal Frame 2:
*When he is about to strike his second attack, aim for his bending head.
Stun.
-----------------------------------------------------------------------------P-020-SL1-HoS
Place: All God's Bridge area
Film: Type-14
Points: 1059(FF,Zero,Core) or 934(Zero?,Close,Just Kill), 831(Zero,Just
Kill)
Subject: Pole Bearer
Notes: Run through him will persuade him to attack you.
Watch out for his long-range pole.
Fatal Frame 1:
*Wait for his bending down, when he is standing and about to put a stab
on you with his pole, that is your Fatal Frame.
Fatal Frame 2:
*Stand and move around at his back. He cannot hurt you there.
Just wait until he is standing and about to swing his pole somewhere
else.
Aim for the core on his head. Stun is very useful. Use it.
-----------------------------------------------------------------------------P-021-SL1-HoS
Place: All God's Cemetery area (before the Old Tree and cemetery entrance)
Film: Type-14
Points: 1059 (FF,Zero,Close?), 993(Zero,Close?).
Subject: Woman in Dark
Fatal Frame 1:
*Get close, she will then close her face to your camera. Walk back
gradually.
when using viewfinder. Your red gauge will be full and her mouth will
open.
Always aim for the core, that's it. You can also go behind her.
Fatal Frame 2:

*Use EVADE on her. When she is bending down holding her head with both
hands.
That is your sign for Fatal Frame.
-----------------------------------------------------------------------------SENSITIVITY LEVEL 1-2
With this upgrade, you will get usually above 1000 points (and just kill?).
For example: Seeker is defeated with 1197 points(Zero, Close, Core, Just
Kill)
When you feel enough, get back to the village.
At the intersection turn right, your filament is glowing.
Prepare your Type-07 Film, aim to the house' entrance, adjust your
distance.
-----------------------------------------------------------------------------P-022-SL1-HiS
Place: Osaka House, Front
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Frozen Man
Notes: Focus on your Capture Circle, when it is glowing, that is your
signal.
-----------------------------------------------------------------------------Continue to the right at the 3-ways intersection and save your progress.
Get inside the =Storehouse, back= (door opposite to the save point)
Go to the back area to meet with Itsuki.
He wants you to hurry save your twin sister from the ceremony and
to escape from the village. He also mentioned that whenever you need help
to escape, find him. You get [Trapped Boy] memo.
You can take a picture of him.
Notice that the sign on the left bottom is glowing and flickering!
-----------------------------------------------------------------------------P-023-SL1-VS
Place: Store House, Back
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Trapped Boy (Itsuki Tachibana)
Notes: Pick your own style.
-----------------------------------------------------------------------------Detour a little bit and you will find a well. There is the [Village Report
2+]
Get going, but before far, turn around to take a picture.
-----------------------------------------------------------------------------P-024-SL1-VS
Place: Tsuchihara, Front
Film: Type-07/14/61/90/Zero
Points: 1471
Subject: Well Checker (Masumi Makimura)
Notes: Take a picture from his left side. He is facing to the well.
------------------------------------------------------------------------------

Go back to the intersection, this time go straight.


You will be facing 4-ways intersection.
-----------------------------------------------------------------------------Note:
If you decide to turn right, I suggest you to SAVE first.
You will see Mayu in the distance and you will try to capture her image.
It is sometimes a difficult task, so you had better save than sorry.
For the purpose of this walkthrough, I put her picture later as P-29.
However, if you decide to take her Picture now, please refer to P-29
for some advices.
-----------------------------------------------------------------------------Do not turn right at the 4-ways intersection, yet. Go straight instead and
a bit to the left side as you do not want to trigger P-29.
Continue forward and at the next right turn, check the deities statue to
get
[Type-14 Film]x15. Continue on the path. You will see a fork.
If you choose to go straight, you will find the other side of the Giant
Tree.
Walk up the stairs to the Kureha Shrine. On top, you will get [Sacred
Water]x1.
You may encounter the tag team: seeker, pole bearer and sickle bearer.
" got a lot of 'Just Kill'"
Before you enter, your filament is glowing bright, check the direction a
bit to
the right of the entrance door.
-----------------------------------------------------------------------------P-025-SL1-HiS
Place: Kureha Shrine Path
Film: Type-07
Points: 1000
Subject: Shrine Shadow
Notes: Adjust your distance; focus on the glowing Capture Circle.
-----------------------------------------------------------------------------At the entrance, you get [Village Report 3+].
Now, leave the entrance! and quickly turn back to take a picture.
-----------------------------------------------------------------------------P-026-SL1-VS
Place: Kureha Shrine Path-entrance
Film: Type-07/14/61/90/Zero
Points: 1231
Subject: Man at Shrine (Masumi Makimura)
Notes: Quickly turn back to the entrance, focus on the core.
-----------------------------------------------------------------------------=Kureha Shrine=
Get inside the shrine, search the place to get [Herbal Medicine]x2 on the
jar,
[Spirit Orb]x1 on the upper left and [Sacred Water]x1 beyond the broken
lattice

at the back.
ACCUMULATION LEVEL 0-1
Walk around from left to right to get the attention of the spirit to show
up.
-----------------------------------------------------------------------------P-027-SL1-HoS
Place: Kureha Shrine Path
Film: Type-14
Points: 1323(FF,Zero,Close), 900(Zero), 900(Zero)
Subject: Veiled Priest
Fatal Frame 1:
*He will disappear a lot just like P11.
When he is ready to attack that is the high score.
When the attack is nearly hit you that is Fatal Frame.
Fatal Frame 2:
*When he is praying, the red flash will blink.
-----------------------------------------------------------------------------Get out of the shrine, down the stairs to the fork.
On the left to the Shinto gate, there are deities statues, go check on
them to receive [Village Report 1+]. Once you are leaving, turn your back.
-----------------------------------------------------------------------------P-028-SL1-VS
Place: Fork in Road-Shinto gate-left deities statue.
Film: Type-14
Points: 1471
Subject: Statue Checker (Masumi Makimura)
Notes: Take a picture from his left side. He is facing to the shrine.
-----------------------------------------------------------------------------After, one book falls down from the sky? You get [Village Report 5].
Go back to the intersection with a save point. SAVE first.
Follow Mayu's path.
-----------------------------------------------------------------------------P-029-SL1-VS
Place: Kiryu-Tachibana
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Butterfly Chaser (Mayu)
Important notes:
1. Most important is your distance to Mayu.
When you are at the right distance, the core on her head will show up.
2. Mayu will show up when you hear the sound of the bell.
3. You do not need to use R3 if your distance is already at perfect
measure.
When this happens, all you have to do is quickly use your L3 to aim
(a bit lower) to the core then quickly press the shutter button.
4. The Button Config is actually affecting your speed performance because
you need to let go your viewfinder button to use R3, then press the
shutter button.
Unless you can perform perfect timing, thus will eliminate your need
to use the R3 stick.
Still, I manage to get almost 15 times in a row to capture her image.
5. DO NOT WORRY ABOUT LOSING HER AT THE CORNER BECAUSE THE CORE WILL
ONLY SHOW UP DURING THAT MOMENT.

Steps:
1. Place yourself at *1. Go to viewfinder mode. Adjust straight to (*)5.
2. Walk faster (no viewfinder mode!) to *2 where you will hear a bell,
do not stop walk faster and continue to reach *3.
3. When you are at *3 (when you reach the double door),
quickly open your viewfinder mode.
4. Do not stop, quickly use R3 to walk forward while keep observing Mayu's
movement. When Mayu is about to disappear (one leg of her is still
visible),
the Core on her head will show up.
That is when you should quickly aim your Capture Circle to the Core
by using L3 (usually to lower a bit) and quickly press the shutter
button.
5. The words "Butterfly Chaser" will pop up on the screen below the
picture.
(*)5 Mayu
!
!
!
!
!
!
!
*4[
!
*3[
!
!======================
Kiryu House
! *2
!*1
=================
======================
!
==============@===----*1
means where you MUST adjust your viewfinder to the position of *5.
*2
means where you hear the bell.
*3
means where you open the viewfinder mode.
*4
means where you walk forward in the viewfinder mode.
(*5) means the position where Mayu's core shows up (at the right corner!).
[
[
means the double door
@
means the Save Point.
-----------------------------------------------------------------------------Continue following Mayu.
You will be standing outside a gate.
-----------------------------------------------------------------------------P-030-CS
Place: Kiryu-Tachibana, the Entrance Gate
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (Crimson Butterfly)
Notes: Adjust the Capture Circle.
-----------------------------------------------------------------------------You get a new photo [Gate Butterfly].
You will automatically get [Mayu's Charm] part 2.
The tag team again? Finish them. Check the left garden lantern to get
[Herbal Medicine]x2. Check the tree on the right to get [Herbal
Medicine]x2.
On the way to the save point in front of the Kiryu House,

take the stairs to the door (Sliding Screen Room)


get inside, take [Herbal Medicine]x2.
Open the door to the Projector Room, watch the movie. Take the [Film Reel
1].
If you want a replay, put it back to the projector.
Go to 2F to get [The Stun Power-Up Lens], [The "Stun" Lens]scraps and
[Type-14 Film]x30. On the other room there is [Folklorist 2] on the
bookshelf.
Open the other door to the bridge, on the center there is a [Chrysoberyl].
Hear it on the radio. The other door is locked, get back to the save point.
You may encounter a new hostile spirit.
-----------------------------------------------------------------------------P-031-SL1-HoS
Place: Kiryu-Tachibana, 2F Connecting Corridor
Film: Type-14
Points: 1323 (FF,Zero,Core)
Subject: Broken Neck Woman
Fatal Frame 1:
*When she is standing and ready to attack, focus on the head.
Fatal Frame 2:
*When she is bending down and ready to attack, focus on the head.
When the head is about to raise, that is your Fatal Frame.
-----------------------------------------------------------------------------Get out the area; follow the crimson butterfly to the =Storehouse, Back=
Talk to Itsuki, take a picture of the guardian deities. You get new photo
[Statue Butterfly].
-----------------------------------------------------------------------------P-032-CS
Place: Storehouse, Back
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (Guardian Deities Statue)
Notes: Adjust the Capture Circle, shoot at will.
-----------------------------------------------------------------------------Now you need to find the two keys place hidden on the guardian deities
statues
But which one? It is the statue with crimson butterflies flying on top of
it.
=Misono Hill=
[Twin Statue Key L] is at the Misono Hill. You won't miss it.
Defeat the spirits and you will receive [Spirit Orb]x1 near the save point.
If you forgot to take it, it will be gone the next time you get back.
HELP PLEASE
===========================================================================
====
!I also got [Type-14 Film]x30 automatically. Maybe when you score high
enough !
!defeating the spirits with the Double shots, Core, Zero, etc.
!

!Help please. Sometimes you got this refill, sometimes, you did not.
!
===========================================================================
====
SENSITIVITY LEVEL 2-3
Downhill, the villagers are expecting you.
Turn right at the 3-ways intersection, defeat a couple of them.
=Tsuchihara, Front=
Move on and pick up [Glowing Purple Crystal] on the ground and
[Spirit Orb]x1.
ACCUMULATION LEVEL 1-2
Go to =Kiryu House, Back= (on your way to the Kureha Shrine)
[Twin Statue Key R] is on the guardian deities statue (before the fork)
on the path to the Kureha Shrine.
Go to the big door where Mayu went in. Use those two keys on the door.
Get inside. Get [Herbal Medicine]x2 on the left side of the Whisper Bridge.
Across the Whisper Bridge. Your filament is glowing.
-----------------------------------------------------------------------------P-033-SL1-VS
Place: Whisper Bridge
Film: Type-07/14/61/90/Zero
Points: 431
Subject: Floating Woman
Notes: She is floating above the water on the left side of the bridge.
Do not wait too long. Aim for the core.
-----------------------------------------------------------------------------P-034-SL1-HoS
Place: Whisper Bridge
Film: Type-14
Points: 1383 (FF,Zero), 8342(3-Hit Combo FF)
Subject: Sunken Woman
Notes: She will dive to you. Look at her face rising. Score high.
Fatal Frame 1:
*When she is performing her low dive attack, viewfinder mode, walk
backward,
keep aiming on her and you will get your chance to score for Fatal Frame.
Fatal Frame 2:
*Use Evade when she holds you from below. She will then be vulnerable to
Fatal Frame shot. (Notice the red flash light)
Be very quickly to aim for the core.
Usually your Capture Circle is already at the core.
Your first chance is on Chapter Five at Whisper Bridge when leaving
Kurosawa
House to Osaka House to get the Cell key.
-----------------------------------------------------------------------------For that, you will get [Green Crystal] and [Spirit Orb]x1.
STUN LEVEL 0-1
Your filament is glowing again. Check the bridge floor.
-----------------------------------------------------------------------------P-035-SL1-HiS
Place: Whisper Bridge
Film: Type-07/14/61/90/Zero
Points: 1000

Subject: Drowned Woman


Notes: Aim for the broken floor of the bridge. Let the glow on the filament
guide you.
-----------------------------------------------------------------------------Open the gate, once inside one spirit is welcoming you.
-----------------------------------------------------------------------------P-036-SL1-VS
Place: Ground, Kurosawa 1F
Film: Type-07/14/61/90/Zero
Points: 319
Subject: Bloody Kimono (Sae Kurosawa)
Notes: Quick forward step then quickly press the shutter button.
-----------------------------------------------------------------------------Get [Spirit Orb]X1 on the right corner.
ACCUMULATION LEVEL 2-3
***
RANGE LEVEL 0
ACCUMULATION LEVEL 3
SENSITIVITY LEVEL 3
SLOW LEVEL 1
STUN LEVEL 1
Total Score: 124752
Total Score Chapter Two: 115561
Photos Taken:127
Defeated:65
High Score: 2599
Total Spirit Orb: 8
Remaining films: Type-14 (31films)
Type-61 (5films)
-----------------------------------------------------------------------------Chapter Three: The Repentance
-----------------------------------------------------------------------------[Mayu's Charm] part 3.
Move forward, quickly turns your back.
-----------------------------------------------------------------------------P-037-SL1-VS
Place: Entrance
Film: Type-07/14/61/90/Zero
Points: 919
Subject: Priest Behind
Notes: Well, do you still remember our viewfinder trick lesson?
1st person view, facing to the entrance, walk backward.
Do not get too close, you will be screwing the center focus.
-----------------------------------------------------------------------------Enter the left door to
=Antechamber=
Inside get [Instant] Additional Function
on the floor and [The "Instant" Function]scrap, [Type-14 Film]x30.
The box behind it does not have any explanation.

Behind the divider, there is a spirit.


You can take this picture the moment you open the door, or
get inside the room take all the items then get the picture you want.
But I suggest you to get inside the divider.
-----------------------------------------------------------------------------P-038-SL1-VS
Place: Antechamber
Film: Type-07/14/61/90/Zero
Points: 919
Subject: Terrified Man
Notes: Get inside the divider.
Get closer to him, but not too close. About 1.5metre behind him.
Take your time to aim right.
-----------------------------------------------------------------------------(Notice that the box behind the Instant equipment does have an explanation
now)
Search the drawer to get [Herbal Medicine]x2 and {Type-14 Film}x20 on the
other
drawer. Open the other door to the passageway.
Mayu's turn.
Your turn again. Now open the door to the passageway. What is waiting for
you?
-----------------------------------------------------------------------------P-039-SL1-HoS
Place: Dirt-floor Passageway
Film: Type-14
Points: 1567 (FF,Zero,Core)
Subject: Limbo Man
Fatal Frame 1:
*Wait for his attack, red gauge, he is bowing head down then raise his
head,
that is when rhea Red Flash blinking. The core is on his mouth.
Actually (Sometimes) you do not have to move from where you stand :)
Fatal Frame 2:
*Well, this is almost the same, except that the Red Flash is blinking
before
he bows his head down.
-----------------------------------------------------------------------------P-040-SL1-HoS
Place: Dirt-floor Passageway
Film: Type-14
Points: 1751 (FF,Zero,Core,Close)
Subject: Limbo Woman
Fatal Frame 1:
*She will zap a few times. Once in front of you, she will zap a bit to the
side then attacks you.
Fatal Frame 2:
*When she is standing looking at you and shaking her head, not yet
attacking.
(Quickly approach her) Watch for the red sign. Do not get too close,
she has a long range attack.
-----------------------------------------------------------------------------Get [Spirit Orb]x1 at the end of the passageway.

Next to the sliding door, there is a small hole on the floor and inside got
[Glowing Green Crystal].
=Great Hall=
Pick up [Fluorite (1)] at the center floor and [Sacred Water]x1 at the
hiding corner between the dividers.
Use the door to the =Storeroom=, nothing inside.
Get out, head straight to the corner then turn left to trigger a cut scene.
[Massacre Memo].
The 'Omega' spirit is looking for you. Get to the door at your forward.
On the left (look for the empty space and the divider) before the next door
you can get [Type-90 Film]x15.
(If you choose to get back to the passageway, the next time you come to the
Great Hall, you can always safely watch the 'Omega' spirit
doing his patented move; He is keep repeating the same moving pattern)
=Courtyard Staircase=
To your left there is a [Stone Mirror].
Make your move to the staircase; catch an image on the second floor.
-----------------------------------------------------------------------------P-041-SL1-VS
Place: Courtyard Staircase, 1F-near the staircase
Film: Type-07/14/61/90/Zero
Points: 759
Subject: second floor Mayu
Notes: Take the staircase and aim to the second floor for a better angle.
Center focus! and be very quick. Use the [] button to search faster.
-----------------------------------------------------------------------------There is a save point here.
Get inside the door to the =Guest Room Hallway=
The first door is stuck. Open the door to the Guest Room. Check the first
drawer to get [Type-61 Film]x15. On the bookshelf, you get [Folklorist 3].
Move on to Flickering Room. Take a picture of a locked door.
-----------------------------------------------------------------------------P-042-CS
Place: Flickering Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (Locked Door on a Passageway)
Notes: Walk to approach then snap it.
-----------------------------------------------------------------------------Got [Bloody Wall] photo.
Get [Herbal Medicine]x2 in the drawer opposite the locked door.
Get back to the Dirt-floor Passageway. Once you open the door to the
passageway
one spirit is in a hurry.
-----------------------------------------------------------------------------P-043-SL1-VS
Place: Dirt-floor Passageway-near the sliding door to the Great Hall
Film: Type-07/14/61/90/Zero

Points: 879
Subject: Fleeing Villager
Notes: The moment you turn to the long passageway, the filament will be
glowing at the same time press the viewfinder button quickly.
Please be quick, aim a bit to the left (and down) on his head? as
he is going to bow down. You cannot use the viewfinder trick here.
!xGreat Hall
!
!
---- *----------------------------xPassageway
P-43
--------------------*
-----------P-45
P-44
* means your standing position.
-----------------------------------------------------------------------------Another one/two at the intersection.
-----------------------------------------------------------------------------P-044-SL1-VS
Place: Dirt-floor Passageway-intersection
Film: Type-90 (faster loading)
Points: 799
Subject: Dragger
Notes: Be quick to turn right on the intersection so you are right behind
him.
(He is carrying a child on his back?)
Stop there, viewfinder mode, aim for the core in the middle of
the child's head. He is moving a bit to the left then right so you
know
where to aim for the core. You have to do this (very) quick to get
another chance to capture for P-45 Dragee.
-----------------------------------------------------------------------------P-045-SL1-VS
Place: Dirt-floor Passageway-intersection
Film: Type-90 (faster loading)
Points: 799
Subject: Dragee
Notes: He is the person being dragged by the Dragger.
Quickly after capturing the image of the Dragger, aim down to
Dragee.
-----------------------------------------------------------------------------Go to =Bloodstained Room=
Take the ["Blast" Power-Up Lens],
["Blast" Lens]scrap, [Type-14 Film]x30. [Herbal Medicine]x2 In the drawer.
Aim for the door to shut it close.
BLAST LEVEL 0-1
IMPORTANT
Example of Blast Back damage:
-----------------------------------------------------------------------------Place: Bloodstained Room
Film: Type-14

Points: 3116(FF,Zero,Core?,Close,Special)
Subject: Limbo Man and Limbo Woman
-----------------------------------------------------------------------------See, use Blast whenever you can. (and keep doing combo)
Take a picture of the clapping door at the corner.
-----------------------------------------------------------------------------P-046-CS
Place: Bloodstained Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (shut the door?)
Notes: Take your time.
-----------------------------------------------------------------------------Pick up the [Diamond Stack Key] after finishing your job.
Pick up [Faintly Glowing Crystal] and [Spirit Orb]x1 outside the door.
BLAST LEVEL 1-2
If you try to take a detour to the Entrance, the 'Omega' spirit is there.
He is not available for a short moment when you are back to the Great Hall.
Take a picture of a spirit at the Guest Room.
-----------------------------------------------------------------------------P-047-SL1-VS
Place: Guest Room
Film: Type-07/14/61/90/Zero
Points: 879
Subject: Turns Head (Seijiro Makabe)
Notes: Use the viewfinder trick. Aim to the center of the bookshelf or a
very
little bit to the right. Move forward and aim for the core on his
head
-----------------------------------------------------------------------------Take [Folklorist 4] near the bookshelf in the corner. You also got 3 memos:
[All God's Village]memo, [Secret Site]memo, and [Folklorist]memo.
Get back to the Flickering Room, get [Herbal Medicine]x2 from the wovenbamboo
basket hanging on the wall. Use the Diamond Stack Key to open the door.
***
RANGE LEVEL 0
ACCUMULATION LEVEL 3
SENSITIVITY LEVEL 3
SLOW LEVEL 1
STUN LEVEL 1
BLAST LEVEL 2
Total Score: 150312
Total Score Chapter Three:25560 (you can do more)
Photos Taken:154
Defeated:69
High Score: 3116
Total Spirit Orb: 10
Remaining films: Type-14 (85films)

Type-61 (20films)
Type-90 (15films)
-----------------------------------------------------------------------------Chapter Four: Forbidden Ritual
------------------------------------------------------------------------------Doll Stand RoomCheck the glowing bright blue at the corner inside a divider to get
[Butterfly Diary 1] and [Warped Twins]photo.
At the doll stand, your filament start glowing, take a picture and there is
something shows up. "It looks like the same doll".
-----------------------------------------------------------------------------P-048-CS
Place: Doll Stand Room
Film: Type-07/14/61/90/Zero
Points: 0
Subject: None (Twin Dolls on top)
Notes: Snap the two dolls on top of the stand.
-----------------------------------------------------------------------------Go to the Flickering Room. Face to face with the Woman in Box. Remember
P14?
Only this time you have Mayu as decoy :) After, you get [Twin Doll Heads].
Go to Guest Room, get [Kurosawa House Map] and [Folklorist 6] on the table.
Get back to the Doll Stand Room, Insert the Twin Doll Heads to operate a
puzzle.
*You may want to take a picture of the Dolls on the top stand, and then you
will
notice that the two dolls are becoming identical.
*You job is to deliver the two dolls to where they belongs, to heavens.
Roll your dolls to the heaven.
D1

D2

D3

D4

D5

D6

D7

D8

(D9)

D10

D11

D12

D13

D14

(D9) is an empty space

Given time: 60 seconds


Step
D8 D7 D1 -

by step:
D9, D7 - D8, D11 - D7, D12 - D11, D13 - D12, D9 - D13, D8 - D9,
D8, D11 - D7, D12 - D11, D13 - D12, D9 - D13, D5 - D9, D2 - D5,
D2, D4 - D1, D8 - D4, D7 - D8, D11 - D7, D12 - D11, D8 - D12,

D7 - D8, D11 - D7, D12 - D11, D13 - D12, D9 - D13, D5 - D9, D2 - D5,
D1 - D2, D4 - D1, D8 - D4, D9 - D8, D5 - D9, D2 - D5, D1 - D2, D4 - D1.
You need only 27-30 seconds to finish the puzzle.
Note: You do not need to take a picture of the dolls to finish the puzzle,
but who knows what will you loose? So take the picture instead.

For a good job done, you get [Butterfly Key]. You know where to go.
There is a [Kurosawa House Map] on the table in the Guest Room also
[Folklorist 6].
Hey, your filament still glows. Check the bottom right corner of the stand.
-----------------------------------------------------------------------------P-049-SL1-HiS
Place: Doll Stand Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Doll Stand Shadow
Notes: Walk to approach then snap it.
-----------------------------------------------------------------------------Go outside the room. At the =Guest Room Hallway=, once you turn left, you
will
meet one spirit.
-----------------------------------------------------------------------------P-050-SL1-VS
Place: Guest Room Hallway
Film: Type-07/14/61/90/Zero
Points: 799
Subject: Talking Man (Ryokan Kurosawa)
Notes: Turn left, walk faster to approach then quickly go to viewfinder
mode.
The Capture Circle is usually already inside the core on his head.
-----------------------------------------------------------------------------Walking down the =Courtyard Staircase=
-----------------------------------------------------------------------------P-051-SL1-VS
Place: Courtyard Staircase
Film: Type-07/14/61/90/Zero
Points: 919
Subject: Calling Man (Ryokan Kurosawa)
Notes: When walking down the stairs, he will call you. Quickly turn around,
get a bit closer, your Capture Circle usually will be at his core,
snap it quick.
-----------------------------------------------------------------------------Down the stairs, there is a spirit on the opposite of the =Great Hall=
-----------------------------------------------------------------------------P-052-SL1-HiS
Place: Courtyard Staircase
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Garden Woman
Notes: Your filament is glowing before you open the door to the Great Hall.
Take it easily as she will not run away.
-----------------------------------------------------------------------------Remember when you get the Stone Mirror? Walk straight and turn left form
where
you stand. Check the clothes at the left corner to get "Evade" Additional
Function, [The "Evade" Function]scrap and [Type-14 Film]x30.

Do not forget to go to the =Storeroom=


-----------------------------------------------------------------------------P-053-SL1-VS
Place: Storeroom
Film: Type-07/14/61/90/Zero
Points: 1471
Subject: Exhausted Man (Masumi Makimura)
Notes: Approach the corner, the spirit shows up.
Aim your Capture Circle a little bit up to the center core on his
head.
-----------------------------------------------------------------------------Get [Bloody Ring]
Fight Limbo Man at the Dirt-floor Passageway (exploit Mayu).
After, you get [Spirit Orb]x1.
Important:
According to Nagare Ryouma, there are 2(two) options available:
-Option 1: Check the door opposite the Antechamber Room and take a picture
of
"Hopes for Ritual"
-Option 2: Walk toward the entrance and take 2(two) pictures;
Curtain Shadow and Behind Cloth.
You can only choose one option per one play through. that means you need to
play the second time to fulfill both options.
For now, I already chose option no.2.
At the Entrance area, capture one spirit.
Look for hanging cloth at center and you will recognize the spirit by its
legs.
-----------------------------------------------------------------------------P-054-SL1-VS
Place: Entrance Area
Film: Type-07/14/61/90/Zero
Points: 1279
Subject: Curtain Shadow
Notes: Approach the curtain at the center, the spirit will only show his
legs.
Aim for the core on the legs.
-----------------------------------------------------------------------------Proceed to the Entrance door; try to open it. When you turn around,
take a picture.
-----------------------------------------------------------------------------P-055-SL1-VS
Place: Entrance Area
Film: Type-07/14/61/90/Zero
Points: 799
Subject: Behind Cloth (Ryokan Kurosawa)
Notes: Turn around. The Capture Circle is already at the core.
-----------------------------------------------------------------------------Use the Butterfly Key on the door opposite the Antechamber.
There is [Sacred Water]x1 on the broken Grandfather Clock.
Search the drawer next to a window to get [Herbal Medicine]x2.
Go up the stairs to =Partition Screen Room=

On the bookshelf opposite the stairs you will get [Ceremony Master's Note
3].
There is [Type-14]x20 on the box to the left and between two partitions.
Next to the second sliding, there is a glowing bright blue on the broken
floor.
You cannot take it now. Walk back to take a picture or else when you
passing by
the sliding on the way to the Master's Room, the spirit will show up.
-----------------------------------------------------------------------------P-056-SL1-VS
Place: Partition Screen Room
Film: Type-07/14/61/90/Zero
Points: 959
Subject: Peeking Child
Notes: Viewfinder mode. Walk backward. Once he appears, get closer and aim
for
the core on his head.
-----------------------------------------------------------------------------Open the door to Master's Room.
Examine the 6-sided bookcase to get [Ritual Tome], [Disaster Tome], [Twin
Tome]
, [Taboo Tome], [Crimson Wing Tome].
An old book is on the cushion [Ceremony Master's Note 2].
Remove the lock on the other door; it is a connecting to the Guest Room
Hallway
Get back/down the stairs to the =Storage Room=, a [Crimson Ball] fall down.
Get back to the Partition Screen Room , drop the ball on the glowing
bright blue. You just got yourself a [Diamond Link Key] downstairs.
We should move on to the =Warehouse=,
but before you reach the next door, your filament is glowing.
-----------------------------------------------------------------------------P-057-SL1-VS
Place: Storage Room
Film: Type-07/14/61/90/Zero
Points: 919
Subject: Child at Door
Notes: Viewfinder trick. Move closer to the door, it will show up.
Aim for the core on the head sneaking from behind the door.
-----------------------------------------------------------------------------You see a glowing bright blue for [Type-14]x20 on the floor. You do not
have to
take it if your film still full, however, please prepare your camera.
-----------------------------------------------------------------------------P-058-SL1-VS
Place: Cloth Hallway
Film: Type-07/14/61/90/Zero
Points: 919
Subject: Fading Child
Notes: Stand on the left next to the glowing bright blue. Viewfinder trick.
Walk slowly/gradually toward the hanging cloth in front of you.
Focus on the bottom center of the hanging. The Capture Circle will
coincide with or at least next to the core.

==========+++++
+++++ means the hanging cloth
*
* means where the spirit will show up
^
^
^
^
^ means you are walking forward gradually
viewfinder X @
X means where you stand
================
@ means where the glowing bright blue is-(Type-14
Film)x20
-----------------------------------------------------------------------------The double door to the =Family Altar Room= is locked. Move on.
One spirit is running across.
-----------------------------------------------------------------------------P-059-SL1-VS
Place: Warehouse
Film: Type-07/14/61/90/Zero
Points: 919
Subject: Cut-in Child
Notes: You can take the picture in two ways (viewfinder trick).
The first option, follow the map below and you will be fine.
The second option is when you do it in the opposite way.
It is easier to begin with the first option since you will get
double time to focus and shutter.
However, the second option will give you a better visual image.
Important to remember, when you are at the candle position, open
your viewfinder, walk slowly/gradually to the X position,
and be quick on the shutter button.
First option:
!
!
< means the direction the spirit run away
!< < <X+
X means where you stand in viewfinder mode.
!
!
+ means where the spirit shows up
#
!
# means a candle hangs on the wall
!
!
]
!
!
] means a double door to Family Altar Room
]
!
!
! Second option:
]
!
X< < < + You are standing on the opposite direction.
!
!
!
!
-----------------------------------------------------------------------------Open the door to =Warehouse=
-----------------------------------------------------------------------------P-060-SL1-VS
Place: Cell
Film: Type-07/14/61/90/Zero
Points: 804
Subject: Warehouse Checker (Seijiro Makabe)
Notes: Walk gradually to the Warehouse. More accurately to the next door
which
lead to the cell. The moment the screen changes its view angle to
the
inside-Warehouse, open your viewfinder, he is walking fast to the
cell,
search for the core on his head.

-----------------------------------------------------------------------------Once inside the =Cell=


-----------------------------------------------------------------------------P-061-SL1-VS
Place: Cell
Film: Type-07/14/61/90/Zero
Points: 919
Subject: Captive Man (Seijiro Makabe)
Notes: Attention, do not let the cell's door block your Capture Circle.
If that happened, you will not able to get anything (0 point!).
Safe way is to walk faster directly to the cell door in a straight
line with the opened door and stop when you hit the cell.
(The door is a few degrees to the left).
This way your Capture Circle is already at the center of the core
and
you are free to capture. (You may have to try a few times)
If you get 879, that means you are not close enough.
-----------------------------------------------------------------------------Automatically get [The Cave]memo.
IMPORTANT:
if you do not get point for 'Warehouse Checker' and 'Captive Man',
you will not get the Cave memo!
Get [Folklorist 8] at the corner. There are two padlocks on the Cell door.
There is a symbol engraved on each padlocks. The Light and the Shadow.
Check the urn at the =Warehouse Hallway= to get [Type-61 Film]x15.
-----------------------------------------------------------------------------P-062-SL1-VS
Place: Warehouse Hallway
Film: Type-07/14/61/90/Zero
Points: 1839
Subject: Clinging Shadow
Notes: He will show up from where you have just gotten the Type-61 Film.
There is plenty of time. Aim easy on the core.
Watch his moving pattern and you will hit the jackpot.
Notice that Mayu is looking to the urn.
Other Notes:
This is the only spirit I have found so far to play skip and run
with.
He will not show up when you do this trick and he will show up again
when you disable the trick.
He is obviously aiming for Mayu. Before his hands reach Mayu, you
should
activate viewfinder, walk backward to call Mayu closer and at the
same
time watch Mayu walking toward you and finally get pass the X spot
where the spirit should come out at the first place.
The spirit will show up when Mayu passing by the Warehouse Hallway
the next time, or not. That depends on you.
-----------------------------------------------------------------------------BLAST LEVEL 2-3
You are now inside the =Underground Cellar=
Fight Veiled Priest to get [Spirit Orb]x1.
Proceed to the end of the cellar. The door will not open,

not without the Hammer Key.


Get back to =Cloth Hallway= to take a picture.
-----------------------------------------------------------------------------P-063-SL1-VS
Place: Cloth Hallway
Film: Type-07/14/61/90/Zero
Points: 879
Subject: Ritual Pusher (Ryokan Kurosawa)
Notes: Walk faster to get closer and achieve higher points.
(Yes, you can take his picture when he turns left)
If you get too close, he will disappear.
-----------------------------------------------------------------------------Welcome to =Family Altar Room=
Fight Veiled Priest to get [Glowing Red Crystal] and [Spirit Orb]x1.
Get [Ceremony Master's Note 1] at the center.
Get [Ceremony Master's Note 4] on the upper right lying on the lamp and
[Herbal Medicine]x2 on the upper left floor.
Walk upstairs to =Meditation Room=, get [The "See" Power Up Lens],
[The "See" Lens]scrap and [Type-14]x30.
SEE LEVEL 0-1
[Butterfly Diary 3] is on the table.
Let Mayu Step on the trap door next to the table and the side door will
open.
Inside, Get [Butterfly Diary 2] and ready your camera.
-----------------------------------------------------------------------------P-064-SL1-VS
Place: Master's Room
Film: Type-07/14/61/90/Zero
Points: 919
Subject: Speaking Man (Ryokan Kurosawa)
Notes: Quickly walk faster to the end of the room. Position on the other
corner to get a better view to the spirit on the next room.
There is enough time to aim and capture.
-----------------------------------------------------------------------------(Facing to the altar) Take the left downstairs, get [Sacred Water]x1.
Both downstairs are leading to the same path,
to =Connecting Corridor=
Let Mayu step on the sink tile, while you go to the other hallway and step
on
The other tile to open the door.
Once inside the =Lattice Room=, one spirit is waiting.
-----------------------------------------------------------------------------P-065-SL1-VS
Place: Lattice Room
Film: Type-07/14/61/90/Zero
Points: 879
Subject: Waiting Priest
Notes: Turn your back and catch the image. The Capture Circle is already on
the core.

-----------------------------------------------------------------------------Get the [Shadow Key] on the floor.


Open the door to =Rope Temple=
Take the [Master's Ceremony's Note 5]
Go back to =Master's Room=,
IMPORTANT:
QUICKLY GET INSIDE to fight Veiled Priest. (Otherwise he will disappear)
Pick up [Spirit Orb]x1 left on the floor.
Check the 6-sided bookshelf. Examine the Buddha statue.
Press circle to read:
"ENGRAVE THE -CRIMSON BUTTERFLY- TO SEAL UP -*-. IF THERE IS NO -SACRIFICE-REPENT- WITH A -KUSABI-."
Crimson Wing Tome = Crimson Butterfly (sealing up the *).
Taboo Tome = *
Twin Tome = Sacrifice.
Disaster Tome = Repentance.
Ritual Tome = Kusabi.
You can also read each of the books from the display menu.
You get [Light Key].
You must get back to the Cell
Along the way, in =Partition Screen Room=, fight Man in Dark,
in =Cloth Hallway=, fight Man in Dark.
STUN LEVEL 1-2
Open the =Cell=
On the floor there is [Type-90 Film]x15.
Approach the bookshelf, get ready with your camera.
-----------------------------------------------------------------------------P-066-SL1-VS
Place: Cell
Film: Type-07/14/61/90/Zero
Points: 919
Subject: Ritual Researcher (Seijiro Makabe)
Notes: Use viewfinder trick. Get closer.
-----------------------------------------------------------------------------Automatically get [The Hellish Abyss]memo.
Take [Folklorist 9] and [Folklorist 10]from the bookshelf.
Get [Twin Shrine Maidens]memo.
On the next bookshelf, take [Hammer Key] and [Osaka House Map].
Cut scene
***
RANGE LEVEL 0
ACCUMULATION LEVEL 3
SENSITIVITY LEVEL 3
SLOW LEVEL 1
STUN LEVEL 2
SEE LEVEL 1
BLAST LEVEL 3
Total Score: 215401
Total Score Chapter Four: 65089
Photos Taken: 213

Defeated: 76
High Score: 3689
Total Spirit Orb: 14
Remaining films: Type-14 (76films)
Type-61 (35films)
Type-90 (30films)
-----------------------------------------------------------------------------Chapter Five: The sacrifice
-----------------------------------------------------------------------------[Mayu's Charm] part 4.
-----------------------------------------------------------------------------P-067-CS
Place: Cell
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Confined Mayu
Notes: On the beginning of chapter Five, the screen put Mayu's image onto
your
attention. When the chapter starts, turn around, open viewfinder,
you will find a core on Mayu's head.
Aim for Mayu through the small window on the door.
-----------------------------------------------------------------------------(Look at the Osaka House Map. The key is somewhere inside the Osaka House)
Go to =Underground Cellar=
Fight Woman in Box to get [Spirit Orb]x1.
Use you Hammer Key on the door.
You are now at the =1F, Kurosawa, Ground=
Save if you want to.
RANGE LEVEL 0-1
Passing by the =Whisper Bridge=
Here you can fight hostile spirits;
Sunken Woman, Sickle Bearer, Pole Bearer.
Just go back and forward from the bridge to Kurosawa-Grounds.
(Random appearances!)
IMPORTANT:
By using Evade to escape from the low attack of Sunken Woman, you will get
a chance to score for Fatal Frame! Be very quickly to aim for the core.
Usually your Capture Circle is already at the core.
Back at the Kiryu-Tachibana, following Mayu when there is a cut scene.
-----------------------------------------------------------------------------P-068-SL1-VS
Place: Kiryu-Tachibana, Connecting Corridor (bridge above)
Film: Type-07/14/61/90/Zero
Points: 1399
Subject: Corridor Woman
Notes: Walk faster to the other side of the corridor, near the wall,
turn around, activate viewfinder, target for the center of the core.

-----------------------------------------------------------------------------At the intersection, turn to your right, to the =Storehouse= to chase an


image.
-----------------------------------------------------------------------------P-069-SL1-VS
Place: Osaka-Tachibana
Film: Type-07/14/61/90/Zero
Points: 303
Subject: Lured Woman (Sae Kurosawa)
Notes: Walk faster to get closer. Viewfinder mode then snaps it on the
center.
-----------------------------------------------------------------------------Following the image to =Osaka House, Front=
-----------------------------------------------------------------------------P-070-SL1-VS
Place: Osaka House, Front
Film: Type-07/14/61/90/Zero
Points: 367
Subject: Storehouse Bound (Sae Kurosawa)
Notes: Get closer! then snap it. The Capture Circle is already at the
center.
-----------------------------------------------------------------------------Following the image to =Storehouse, Front=
-----------------------------------------------------------------------------P-071-SL1-VS
Place: Storehouse, Front
Film: Type-07/14/61/90/Zero
Points: 351 (usually 319)
Subject: Weeping Woman (Sae Kurosawa)
Notes: Walk faster as far as next to the well then snap it.
She will not disappear unless you are too close.
You will have all the time you need to adjust your position too.
When getting closer, it is better to walk normally.
You can walk around to her behind.
-----------------------------------------------------------------------------Take the glowing bright blue on the ground, [Butterfly Diary 4], [Fluorite
(2)]
Get inside the door to =Storehouse, Back= (opposite the save point)
Talk to Itsuki, he will give info about the Cell key.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~
Important Note: According to Nagare Ryouma,
If you have decided to talk to Itsuki by now, please be reminded that on
your
second play through, you do not need to talk to Itsuki right away.
Instead, go to Osaka House, take a picture of (Man Facing Wall) at the
=Family Altar Room=
After that, you need to solve the puzzle, so head back to Itsuki and
get the clue from him.
P-072-SL1-VS
Place: Osaka House, 1F, Family Altar Room

Film: Type-07/14/61/90/Zero
Points:
Subject: Man Facing Wall
Notes:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~
Get back to save point at =Kiryu House, Front=
When you are at Osaka-Tachibana, look at your right where there is a house
with a broken door. Viewfinder mode to take a picture of a spirit.
-----------------------------------------------------------------------------P-073-SL1-VS
Place: Osaka-Tachibana, first house on the right with the broken door put
aside
Film: Type-07/14/61/90/Zero
Points: 2111
Subject: Crying Girl (Chitose Tachibana)
Notes: STOP IN FRONT of her. You have enough time to aim and capture.
Note: You can get this picture right after taking picture of Storehouse
Bound.
-----------------------------------------------------------------------------Continue to =Kiryu House, Back= where you get the Twin Statue Key R last
time.
Aim for the spirit behind the guardian deities.
-----------------------------------------------------------------------------P-074-SL1-HiS
Place: Kiryu House, Back
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Man in Shadows
Notes: Adjust the glowing Capture Circle then snap it. Take your time.
-----------------------------------------------------------------------------You can travel around to =Kureha Shrine path= to fight random spirits.
Get Fatal Frame, combo and finally Blast. Your score can go as high as
6325pts
Go to All God's Cemetery. On the way, you may encounter spirits (Random).
In the cemetery, there is one hidden spirit.
-----------------------------------------------------------------------------P-075-SL1-VS
Place: All God's Cemetery
Film: Type-07/14/61/90/Zero
Points: 2759
Subject: Grave Girl
Notes: This one is quick to disappear. This is a random appearance.
Usually when you are at/near the X1 position,
the filament starts glowing.
Go find where the spirit is. The Capture Circle is sometimes
already at the center. You may want to get closer a bit.
(Save at Misono Hill and restart the game may give you the best
result)
When he/she shows up, sometimes the screen becomes blurry like it is
raining. So, when that happens, you know where to go and what to do.

-If she does not appears the first time, you have to walk around the
place. Sometimes you need to stop at the X spot (X1 or X2 or X3)
and
spot

use your viewfinder to check whether she has just appears on the @
(@1 or @2 or @3).
-If you still do not get a chance to capture it, you will get a

second

chance on Chapter Eight.


___________
!
__________
!
@1 !
@ means the possibility of where the spirit will show
itself
!@2! X2! !
! !
! !
! !
! !__
!@3! X3!
__!Small Shrine Door
! !
! !
!___ X1____!
X means the possibility of where you should stand
-----------------------------------------------------------------------------You can fight random spirits around the area.
RANGE LEVEL 1-2
Go back to the village and enter =Osaka House=
Get inside =Big Tatami Room=
(Take a picture of (Frozen Woman) if you had not-aim to the mosquito net)
When you are about leaving, there is one spirit outside the window/lattice.
-----------------------------------------------------------------------------P-076-SL1-VS
Place: Osaka House, Big Tatami Room
Film: Type-07/14/61/90/Zero
Points: 2207
Subject: Staring Woman (Miyako Sudo)
Notes: This spirit will not leave until you finish your job. So take it
easy.
You have to be in front of her aiming for the center of the core and
synchronize your shot with the glowing Capture Circle.
Adjust your distance and aim for the center of the core on the face.
-----------------------------------------------------------------------------Go upstairs to the =Guest Room= where on spirit shows up.
-----------------------------------------------------------------------------P-077-SL1-VS
Place: Osaka House, Guest Room
Film: Type-07/14/61/90/Zero
Points: 2207
Subject: Peeking Kid
Notes: Above the door to the second Guest Room, a little bit to the right.
Stand IN FRONT of him to capture his image.
-----------------------------------------------------------------------------Pick up [Spirit Orb]x1 in the Servant's Room. Get back downstairs.
You may encounter hostile spirits on the way.
RANGE LEVEL 2-3
=Back Room=

Cut scene. Pick up ["Alarm" Equipped Function],


[Type-14 Film]x30, [The "Alarm" Function]scrap.
Pick up [Bloody]memo and [Sard]. Automatically get [Miyako's End]memo.
Battle with 'Unrest in Piece' and 'Wanderer'
Since you are alone w/o Mayu to exploit, the appropriate strategy will be:
Fatal Frame (2):
*When she is coming after you, start taunting by approaching and walking
backward.
When she is raising her hands and about to hit, walk back to safe and aim
for the core on his head. That is your timing.
Finish off the Wanderer first then you will have a better chance to score
for
Fatal Frame when dealing with Unrest in Piece.
-----------------------------------------------------------------------------Wanderer (Miyako Sudo)
Notes: She? is very quick to attack. Easy to target for Zero, though.
Finish her first. She is really a long-range attacker!
Fatal Frame 3:
*Let her attack miss. She will bend down her head. That is Fatal Frame.
Sometimes, you need to avoid to her side to be safe. Use -Stun-.
-----------------------------------------------------------------------------P-078-SL1-HoS
Place: Osaka House, Back Room
Film: Type-14
Points: 1383 (FF,Zero)
Subject: Unrest in Piece (Masumi Makimura)
Fatal Frame 1:
* When he is attacking, avoid by walking backward, he will miss then
raises
his hands trying to grasp you in empty space. That is your chance to
score
Fatal Frame! Work best with -Stun- effect.
If you do not use Stun, then avoid to his side then quickly aim for the
core
Fatal Frame 2:
*If you do not use Stun, then avoid to his side then quickly aim for the
core.
-----------------------------------------------------------------------------=Big Tatami Room=
Pick up [Type Zero Film]x3 at the =Deluxe Tatami Room=
Examine the Family Altar to open a puzzle:
Turn Limit: 4 Turns.
X1
X2 Turn no.1 one time
X
X4

X3

Turn no.4 three times

A door next to the altar is now open. Notice the similarity on the Osaka
Map?
Go downstairs, viewfinder trick. =Below Osaka=
------------------------------------------------------------------------------

P-079-SL1-VS
Place: Below Osaka, A Passageway
Film: Type-07/14/61/90/Zero
Points: 832
Subject: Searching Below (Seijiro Makabe)
Notes: Walk normally, when the screen changes, a few steps more and the
spirit
shows up in a front distance, quickly activate viewfinder mode,
usually you have to synchronize a bit to the right since he keeps
walking to the right.
Or, walk in viewfinder mode, when the screen changes, the viewfinder
will be off. Quickly activate it again and press the shutter button.
Remember, you still have a split second to synchronize you Capture
Circle

to the core.
-----------------------------------------------------------------------------The glowing bright blue on the table is [Stone Mirror]x1, but you cannot
carry
more than one on your item menu. On the box next to it is [Type-14
Film]x25.
(When you are full of ammo, just leave it for later use)
To the left of the Stone Mirror there is a [Prehnite].
On the opposite side, the glowing bright blue is [Film Reel 7].
Open the big box, cut scene. Fight one Mourner.
-----------------------------------------------------------------------------P-080-SL1-HoS
Place: Below Osaka, A Passageway
Film: Type-14
Points: 1383 (FF,Zero), 8342(3-Hit Combo FF)
Subject: The Mourner
Notes: If you stand still, he will not be able to hit you because he uses
his
ears to detect motion.
When you are escaping (using EVADE), he will very soon attacking
you.
You had better run to find a safe place.
Fatal Frame 1:
*Wait until his attack is about to hit you.
Fatal Frame 2:
*After the brutal attack, he will stand still and focus on his ears.
That is when you have a chance to score for a Fatal Frame!
-----------------------------------------------------------------------------Pick up the [Rusty Key] from the floor.
Get back upstairs to the =Family Altar Room=
Ready to fight 'Wanderer'.
-----------------------------------------------------------------------------Wanderer (Miyako Sudo)
Notes: This time she moves slower.
Fatal Frames :
*Let her attack miss. She will bend down her head. That is Fatal Frame.
Sometimes, you need to avoid to her side to be safe.
-----------------------------------------------------------------------------Get out of the house;

=Storehouse, Back=
Get conversation with Itsuki.
=Kiryu House=
Go to Projector Room to watch the Film Reel 7.
Before rescuing Mio at the =Cell=,
go to =1F, Kurosawa, Family Altar Room=
Get to know each other with 'Boys and Girl Playing Tag'
-----------------------------------------------------------------------------P-081-SL1-HoS
Place: Kurosawa, Family Altar Room
Film: Type-14
Points: 1383 (FF,Zero), 5993(FF,Zero-Combo-Blast)
Subject: Girl Playing Tag
Notes: Occasionally, they will wave their hands in front of you.
Capture that moment of beauty.
-----------------------------------------------------------------------------P-082-SL1-HoS & P-083-SL1-HoS
Place: Kurosawa, Family Altar Room
Film: Type-14
Points: 1383 (FF,Zero)
Subject: Boy Playing Tag
Boy Playing Tag
Notes: -Stand at one spot/at the center. Watch for your glowing filament
and
the red flash on viewfinder mode to locate where they are hiding.
WAIT for them to come at you! You do not have to do nothing
actually.
When they come out, just ignore first, then they will be more
curious
and would like to know you better.
Sometimes when they are approaching do not target on the core,
wait until they are close enough.
Aim your Capture Circle lower in adjustment to children's head.
When they are waving their hands, which is your sign for Zero shot.
If get caught, use EVADE skill. It is very useful.
When successfully evading, they are stunned for about half a second
and you are invincible for the next enemy's attack.
-Sometimes they use one of them as decoy. When one of them is
sitting

and doing nothing, try to approach, nothing happened.


The truth is, one of his friend is ready to attack you from other
direction, possibly from your behind.
So, do not be fooled by these boys. If you avoid the decoy trap,
the decoy is now vulnerable.
Fatal Frame 1:
*Wait until they are very close when attacking you then the red flash and
the
alarm sound will indicate for the Fatal Frame. Aim for the core on the
head.
Do not forget to perform a combo.
Fatal Frame 2:
*When you successfully avoid the decoy trap, possibly by giving a shot to
the

sniper, then the decoy kid will start to stand up. He is vulnerable this
time
and giving you a big chance to score for a Fatal Frame!
Fatal Frame 3:
*Approach directly the kid acting as a decoy, prepare your -Stun-,
when the red gauge start buzzing, use the -Stun-, aim for the core.
He will be freeze for sure, leaving you freely for a 'pleasure' time
to shoot for his Fatal Frame :).
-----------------------------------------------------------------------------Go upstairs to the =Meditation Room=
Here you will also fight 'Boys Playing Tag' -Random appearance-.
Yes you can meet them again at the same place if you come back later on.
(You may need to go outside to the village and then get back to reset
things)
Note: If you do not go upstairs now, the 'boy and girl' (might) disappear.
Remember that you have preserved ammos? This is the time when you need it.
=Cell=
Mayu is not there anymore. You get [Mayu's Note] on the table.
Get [White-Haired Boy]photo. [Mayu's Charm] part 5.
Mayu's turn.
Follow the Crimson Butterfly.
Back to Mio.
Get out to =1F, Kurosawa, Ground= through the =Underground Cellar=
then go out to =Kiryu-Tachibana= and continue.
Cut scene.
-----------------------------------------------------------------------------(It is the same entry as P-068-SL1-VS)
Place: Kiryu-Tachibana
Film: Type-07/14/61/90/Zero
Points: 1199 (1399?)
Subject: Corridor Woman
Notes: She is following Mayu from behind.
You have enough time to aim and capture the image.
-----------------------------------------------------------------------------Go to =2F, Sliding Screen Room= to help Mayu. However when you get there,
the door on the corridor is locked. The other one is locked too.
You need to find another way in.
Well, all the help we got is the White-haired boy.
When moving forward to the Sliding Screen Room , be ready for your camera.
-----------------------------------------------------------------------------P-084-SL1-VS
Place: Sliding Screen Room
Film: Type-07/14/61/90/Zero
Points: 1063
Subject: Man in Study (Seijiro Makabe)
Notes: Use viewfinder trick. Walk gradually along the window when aiming to
the Sliding Screen Room. When he appears, aim through one hole.
------------------------------------------------------------------------------

Get inside the =2F, Sliding Screen Room=


On the table there is [Folklorist 5] and [Lazulite].
Automatically get [A passageway] memo.
On your way to Itsuki, at the intersection, ready your camera, viewfinder
mode,
move to =Kiryu House, Front= Be ready to take a picture
-----------------------------------------------------------------------------P-085-SL1-VS
Place: Kiryu House, Front
Film: Type-07/14/61/90/Zero
Points: 951
Subject: Entering Man (Masumi Makimura)
Notes: Facing to Kiryu House from the intersection, activate viewfinder
mode,
move forward. The spirit will show up, aim for the core accurately.
-----------------------------------------------------------------------------Aim for the spirit in front of the =Kiryu House= Get [Well]photo.
-----------------------------------------------------------------------------P-086-CS
Place: Kiryu House, Front
Film: Type-07/14/61/90/Zero
Points: 0
Subject: None (Well)
Notes: Walk to approach then snap it.
-----------------------------------------------------------------------------Go to the well at =Tsuchihara, Front= Get [Face in the well]photo.
-----------------------------------------------------------------------------P-087-CS
Place: Tsuchihara, Front
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (A person at the Well)
Notes: Walk to approach then snap it.
-----------------------------------------------------------------------------Go talk to Itsuki again at =Storehouse, back=
Go back to =Kiryu House, Front= This time get inside the house.
Remember, there is a safe outside the Kiryu House.
***
RANGE LEVEL 3
ACCUMULATION LEVEL 3
SENSITIVITY LEVEL 3
SLOW LEVEL 1
STUN LEVEL 2
SEE LEVEL 1
BLAST LEVEL 3
Total Score: 417213
Total Score Chapter Five: 201812
Photos Taken: 351
Defeated: 100

High Score: 7196


Total Spirit Orb: 16
Remaining films: Type-14 (39films)
Type-61 (35films)
Type-90 (30films)
Type Zero (3films)
-----------------------------------------------------------------------------Chapter Six: The Remaining
-----------------------------------------------------------------------------=1F, Entrance=
[Mayu's Charm] part 6.
Your filament is glowing. Aim to the right side.
-----------------------------------------------------------------------------P-088-SL1-VS
Place: Kiryu House, Entrance
Film: Better use Type-14 or higher. Faster loading.
Points: 1343
Subject: Dazed Girl (Akane Kiryu)
Notes: Once inside the room, do not wait; walk faster to the right side.
See the candle stand?, turn right quickly. Get as close as you can
(your Capture Circle is glowing brightly).
Aim for the right of her head (The right edge of your Capture Circle
should touch the edge of the window's wood-depends on your
position).
-----------------------------------------------------------------------------P-089-SL1-VS
Place: Kiryu House, Entrance
Film: Better use Type-14 or higher. Faster loading.
Points: 1343
Subject: Dazed Doll (Azami Kiryu)
Notes: Walk faster to get her on the left. Aim for the head.
-----------------------------------------------------------------------------Note: You can actually get these both pictures in one shot from a good
distance
=1F, Hanging Doll Room=
-----------------------------------------------------------------------------P-090-SL1-VS and P-091-SL1-VS
Place: Hanging Doll Room
Film: Better use Type-14 or -90. Faster loading
Points: 2686
Subject: Fleeing Twin (Akane Kiryu)
Fleeing Doll (Azami Kiryu)
Advice 1:Activate viewfinder, walk a bit to the left side. Approach the
next
door on the top-left corner, viewfinder will automatically off,
quickly activate it again.
The spirits are fleeing, catch the one in front of you (Fleeing
Twin).
You will get two names instead; Fleeing Twins and Fleeing Doll.
If one disappears, you will only get one name.
Advice 2:It is possible to capture each of them by using Type-90 Film.
Walk faster to the center and direct yourself to the next door.
Just do not walk too far or else your Camera will go elsewhere.

quickly

Circle

Once the Fleeing Twin shows up, you need to be very precisely
open your viewfinder and shot (what ever in front of you?).
Next, aim a bit to the right to capture Fleeing Doll to the core.
The main point is, do not let both of them be in your Capture

at the same time.


I guess it is around 1175 to 1343 points for each picture.
-----------------------------------------------------------------------------On the table there is [Herbal Medicine]x2. Get [Type-14]x10 in the drawer.
=1F, Tatami Room-Hallway=
-----------------------------------------------------------------------------P-092-SL1-VS and P-093-SL1-VS
Place: Tatami Room-Hallway
Film: Type-07/14/61/90/Zero
Points: 2630
Subject: Vanishing Doll (Akane Kiryu)
Vanishing Twin (Azami Kiryu)
Advice 1:Viewfinder trick. Do not wait, move forward (R3) and aim for the
one
in front of you. You will get two names instead; Vanishing Doll
and
Vanishing Twin.
Or, (run) forward, stop at the next left door (Sealed Room), go to
Viewfinder mode, the spirits will appear. It is to your advantage.
If one disappears, you will only get one name.
Advice 2:It is possible to capture each of them by using Type-90 Film.
Once the door opened, run inside the Hallway, stop when you have
passed the first door to the left (Sealed Room). Quickly go to
viewfinder mode, aim for Fleeing Twin on the left then to the
Fleeing
Doll behind her (even when the Fleeing Doll is disappearing
leaving
only her Core). The points will slightly lower/halved.
I guess it is around 1175 to 1343 points for each picture.
The main point is, do not let both of them be in your Capture
Circle
at the same time.
-----------------------------------------------------------------------------=1F, Regular Tatami Room=
Pick up [Type-61]x15 on the table.
=1F, Family Altar Room= (the second left door in the hallway)
[Violet Diary 1] on the altar. [Herbal Medicine]x2 on the small corner
drawer.
At the T intersection, choose the left door.
=1F, Staircase Hallway=
Save point is here.
Some large object is covered with a cloth.
=2F, Staircase Hallway=
Another intersection at the left end. Before that, turn right to a dead
end.

-----------------------------------------------------------------------------P-094-SL1-HiS
Place: 2F, Staircase Hallway
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Pinned Down
Notes: Snap the woman's figure when your Capture Circle is glowing.
-----------------------------------------------------------------------------Turn left at the end. Get inside the room on the left.
=2F, Raised Tatami Room-----------------------------------------------------------------------------P-095-SL1-HiS
Place: 2F, Raised Tatami Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Shivering Woman
Notes: In front of the figure, snap it when your Capture Circle is glowing.
-----------------------------------------------------------------------------[Spirit Orb]x1 in the corner floor. [Sacred Water]x1 on the drawer.
Get out and open the door to
=2F, Stairway Room=
-----------------------------------------------------------------------------P-096-SL1-HiS
Place: Stairway Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Corner Woman
Notes: Aim to the left corner beyond the lattice.
-----------------------------------------------------------------------------Another intersection. On Mio's left is a save point. On the center-right
you
will unlock the connecting door to 2F, Sliding Screen Room.
The door on the Connecting Corridor is still locked.
Get back to the Stairway Room and take the right path which lead to
=Storeroom= with a locked big box. Remember this place.
Get back to the left path, down the stairs to
=1F, Clock Hall=
-----------------------------------------------------------------------------P-097-SL1-HoS
Place: Clock Hall
Film: Type-14
Points: 1383(FF), 2260(Combo)
Subject: Fallen Woman
Notes: Approach her and when her hands move to grab your feet, that is your
Zero shot. However, avoid her first attack by walking back and you
will
get the best moment for snapping.
Fatal Frame 1:
*When you hit her, she will disappear and fall again from the top.

Prepare your Capture Circle a little bit to the side or to the front
(random).
Keep doing combo.
Fatal Frame 2:
*Make her desperate by moving/walking around her continuously.
Or keep your position to her legs and adjust your Capture Circle.
Follow her movement. She will then restart the bungee jumping.
Once she is disappear from the floor, aim your Capture Circle to the spot
where she disappears or a little bit closer to your side (a bit random).
-----------------------------------------------------------------------------[Film Reel 3] on the floor and [Spodumene] on the Grandfather clock.
(You can go to the Projector Room and watch Film Reel 3)
Unlock the door to
=1F, Tatami Room Hallway=.
On the other end is a door to the Twins' Room.
But for now, turn to Mio's right and get inside to
=1F, Deluxe Tatami Room=
Get [Herbal Medicine]x2.
Now it is time to go to
=Twins' Room=
[Type-90]x10 in the drawer next to the entrance door.
[Herbal Medicine]x2 on the other drawer.
When you are about to leave and open the next door,
-----------------------------------------------------------------------------P-098-SL1-VS and P-099-SL1-VS
Place: Twins' Room
Film: Type-90 (Remaining: shots)
Points: 1077 and 1119
Subject: Sitting Twin (Akane Kiryu)
Subject: Sitting Doll (Azami Kiryu)
Advice 1: Quickly turn around, move forward a bit and capture 'Sitting
Twin'
on the left side.
Quickly aim once more for the 'Sitting Doll' on the right side.
Important Note: Adjust your Capture Circle position to each spirit.
Do not touch the aura line of the other spirit.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++
Film: Type-07/14
Points: 1287
Subject: Sitting Twin and/or
Subject: Sitting Doll
Advice 2: You can capture each of them one by one. The point is usually
1287.
Walk faster to approach and aim for the core on the head.
That means, you need to play this game the 2nd time to get both
pics.
because the film you are using loads a bit longer.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++
Film: Type-07/14 (Remaining: shots)
Points: 2098
Subject: Sitting Twin and

Sitting Doll
Advice 3: Quickly turn around and approach. Notice there is a broken windup
clock? Stand next to it. Capture 'Sitting Twin' on the left side.
You will get two names instead.
-----------------------------------------------------------------------------Get [Violet Diary 2] and [Blue Crystal].
=1F, Tatami Room-Hallway=
Battle with
-----------------------------------------------------------------------------P-100-SL1-HoS and P-101-HoS
Place: Tatami Room-Hallway
Film: Type-14
Points: 1383(FF) / 5993(FF,Combo,Blast)
Subject: Twin's Doll
(Akane's Doll)
Twin's Spirit (Akane Kiryu)
Notes: First appearance is a shadow, it will not harm you.
As usual, aim for the core when she gets near and ready to attack
The 'Real' Twin Spirit will raise her face-a chance for Fatal
Frame.
The 'Fake' Twin Doll will raise her face-try to attack,
then bow down to disappear if she misses the attack.
mode.

To avoid the attack, keep walking backward while in viewfinder

Every time they approach, that is your Zero Shot.


Usually they come out from the wall.
The Twin's Doll is invincible, you cannot harm her,
And you get no additional 'points'
Well, your important target is the 'Real' Twin's Spirit.
Fatal Frame 1:
*When the Twin's Spirit raises her head and prepares to grab you.
The red flash will blink. Aim for the head.
Fatal Frame 2:
*Sometimes, when the Twin's Spirit shows up and walks slowly, the Twin's
Doll
will grab you from the back, EVADE, re-aim for Twin's Spirit and she
might
give you a chance for Fatal Frame.
Fatal Frame 3:
*In random battles, the Twin's Spirit sometimes flies down from the top.
When she is about to touch the ground, the red flash is on, snap for the
core
and try to connect 3 hit combos.
-----------------------------------------------------------------------------Go to the other end of the hallway, turn right when you see a hanging
cloth.
Approach the window, take cover.
Note: You can meet the Twin's Spirit at the 1F, Tatami Room-Hallway and
1F, Staircase-Hallway in random.
-----------------------------------------------------------------------------P-102-SL1-VS
Place: Hallway of Contrasts
Film: Type-07/14/61/90/Zero

Points: 4199
Subject: Peeping Child
Notes: Viewfinder trick. Aim for the tree between the lattice on the
window.
His face will show up there real soon. The core is at the center of
the face. Be quick.
-----------------------------------------------------------------------------Get [Film Reel 4] on the floor.
Walk along the hallway to the another right turn leading to the door
connected
to the =Projector Room= Watch Film Reel 3 and 4.
Go back to the Hallway. Get inside the door on your right.
=Doll Room =
-----------------------------------------------------------------------------P-103-CS
Place: Doll Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (Family Altar)
Notes: Your Capture Circle is glowing or you can get closer then snap it.
-----------------------------------------------------------------------------Get [Doll Maker Note 3]. Automatically get [Family Altar]photo.
Check the big box behind the standing dolls.
There are two buttons craved on the box with a family crest on it.
Check the two standing dolls!
A little detour to the hanging cloth room.
Next to this room there is a hallway to
=Storeroom with Window=
Nothing inside. Remember this place.
Continue on the hallway, turn right.
+++++
Note: You may want to detour to the Twin's Room and go to Clock Hall and to
the save point at the Stairway Room. However, you must fight one Sunken
Woman
if you really want to save.
+++++
Unlock the door to the =Staircase-Hallway=.
There is a save point here.
But before that.
-----------------------------------------------------------------------------P-?? -Random occasionPlace: Staircase-Hallway
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Twin's Spirit?
Notes: Better be quick. I am not sure whether this a new picture or just
a normal hostile spirit. It shows up opposite the save point facing
the stairs in distance. You should be able to shoot her back.
-----------------------------------------------------------------------------=1F, Family Altar Room=
When you approach the altar.

-----------------------------------------------------------------------------P-104-SL1-VS
Place: Family Altar Room
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Hidden Man (Yoshitatsu Kiryu)
Notes: Your Capture Circle is glowing. Get closer to the wall.
There is a small hole on it. Capture it.
-----------------------------------------------------------------------------Explore the room then go to the next room.
Before that, outside, at the =Tatami Room-Hallway=
-----------------------------------------------------------------------------P-??
Place: Tatami Room-Hallway
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Twin's Spirit?
Notes: The spirit suddenly appears out of nowhere in front of you.
Quickly snap it before it disappears.
All right, there is another way to trigger this.
Get out of the Hallway, go to Hanging Doll Room, get back to
Hallway.
Usually it will show up for a few seconds only.
Go around to her face then take a good picture. 0 points. What is
this?
Is this the same? spirit I met before at the Staircase-Hallway.
-----------------------------------------------------------------------------Then I went to =2F, Staircase-Hallway=, I met the same spirit.
-----------------------------------------------------------------------------P-??
Place: 2F, Staircase-Hallway
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Twin's Spirit?
Notes: The spirit suddenly appears out of nowhere in front of you.
Quickly snap it before it disappears.
Usually it will show up for a few seconds only.
Go around to her face then take a good picture. 0 points. What is
this?
Is this the same? spirit I met before at the Staircase-Hallway and
Tatami Room-Hallway?.
-----------------------------------------------------------------------------HELP PLEASE
!
===========================================================================
==!
!I need to know whether this is a secret or just a common case.
!
!Any info would be appreciated.
!
!
===========================================================================
==!

go to the =Family Altar Room= again, the Hidden Man will show up for you.
If he does not, go to the Hanging Doll Room, go back to the Family Altar,
he
will be there for sure. Even if you want to take his picture for xxx times
in
a row! (I captured it 4 times)
To disable this, you need to watch him leaving that room and then the glow
on
Your filament will disappear.
Next, go to
=Sealed Room=
Check the drawer for [Type-14]x10.
On the table [Doll Maker Note 4] and [Dolomite]. Also got [The
Remaining]memo.
Look at your back.
-----------------------------------------------------------------------------P-105-SL1-VS
Place: Sealed Room
Film: Type-07/14/61/90/Zero
Points: 1343
Subject: Doomed Girl (Azami Kiryu)
Notes: The spirit will show up behind you. Quickly snap it before it
disappears
-----------------------------------------------------------------------------=2F, Storeroom=
Inside the Storeroom take a picture.
-----------------------------------------------------------------------------P-106-CS
Place: Kiryu, 2F, Storeroom
Film: Type-07/14/61/90/Zero
Points: 1839 (1919?)
Subject: Azami Kiryu
Notes: She will not leave until you take her image. Aim for the core.
Get a bit closer.
-----------------------------------------------------------------------------You also get [Doll Maker Note 2] and [Doll's Right Arm].
=Storeroom with Window=
-----------------------------------------------------------------------------P-107-CS
Place: Kiryu, 1F, Storeroom with Window
Film: Type-07/14/61/90/Zero
Points: 1919
Subject: Azami Kiryu
Notes: She will not leave until you take her image. Aim for the core.
Get a bit closer.
-----------------------------------------------------------------------------You will get [Doll's Head] and [Doll Maker Note 1].
The last one is at the
=Kiryu House, 1F, Storeroom=

-----------------------------------------------------------------------------P-108-CS
Place: Kiryu House, Storeroom
Film: Type-07/14/61/90/Zero
Points: 1919
Subject: Azami Kiryu
Notes: She will not leave until you take her image. Aim for the core.
Get a bit closer.
-----------------------------------------------------------------------------[Doll's Left Arm] and [Violet Diary 3].
=Sealed Room=
-----------------------------------------------------------------------------P-109-CS
Place: Sealed Room
Film: Type-07/14/61/90/Zero
Points: 0
Subject: None (Burn mark in the corner)
Notes: Follow you filament and aim for the spirit at corner.
-----------------------------------------------------------------------------[Design Plans]scrap, [Charred Notes]scrap, and [Facing Twins]photo.
=Hanging Doll Room=
Fight with the Doll Maker (Yoshitatsu Kiryu)
-----------------------------------------------------------------------------P-110-SL1-HoS
Place: Hanging Doll Room
Film: Type-14
Points: 1383(FF), 3504(FF,Z,Just Kill, Blast3)
Subject: Doll Maker (Yoshitatsu Kiryu)
(Twin Doll)
General Notes:
You need to understand his repeating pattern:
(and to trick him to be in position for Fatal Frame!)
1. He will show up and disappear a few times before he summons the Twin
Dolls.
*He is an easy target during this moment. However, do nothing this time.
Use viewfinder to watch.
2. He will show up and disappear a few times when the Twin Dolls keep
chasing
at you.
*You need to perform Zero (+Core) shot to the Doll Maker to make him
angry.
When the dolls keep disturbing and boiling your temperature, it might
be
better for you to trick the situation.
To do that:
-Score a (Core) shot to the Doll Maker, the Dolls will fall down
for about one second.
*It is better to accomplish the (Core) shot the first time
(and right away) he summons up the Twin Dolls!!!
-Wait for a few seconds for the Doll maker to take recovery.
This time, aim accurately to get Zero + Core shot.
-If you did not succeed the first time try again on the next round
when the dolls are still around.

Other tricks:
-you can also use EVADE to escape from the dolls.
-When he is about to disappear, you will get a chance for Zero shot.
3. He will disappear one more time and the next time he shows up, you may
get
your higher chance for a Fatal Frame shot.
-You may want to use Stun for easier targeting.
-When the Doll Maker walks toward you, be prepare for Fatal Frame Shot.
-If you did not succeed the first time try again on the next round
when the dolls are still around.
4. Repeat the process.
Fatal Frame 1:
*When he shows up a bit far from you, the red flash will buzz.
This is a bit rare to happen though.
Fatal Frame 2:
*When he inside the wall, approach. Sometimes he will show up with anger
to
grab you. Notice that the red flash is blinking.
Fatal Frame 3:
*After capturing his/her image for Zero shot, he will reappears then
approach
you. The red flash will blink. Sometimes he does that two times in a row.
-----------------------------------------------------------------------------Get [Glass Eyes], [Doll Maker Note 5]. Got [Twin Doll]memo.
Pick up [Switch Equipped Function] and [The "Switch" Function]scrap.
[Type-14]x30 and [Spirit Orb]x1.
=Doll Room=
Put all parts together.
Puzzle Time:
Let the dolls face each other
This is an easy one.
You can also read the manual on the Design Plans scrap, Charred Notes
scrap.
Choose: Left, Left, Left, Left, Right, Right
Battle with Twin's Spirit and Twin's Doll.
Get [Pale Purple Crystal].
You may want to save your progress.
Climb down the ladder,
=A passageway=
Get [Dimly Glowing Crystal] on the rock next to the cave in.
It is directly to Mio's right. Use viewfinder for better viewing.
Walk further ...
Cut scene.
***
RANGE LEVEL 3
ACCUMULATION LEVEL 3
SENSITIVITY LEVEL 3
SLOW LEVEL 1
STUN LEVEL 2
SEE LEVEL 1

BLAST LEVEL 3
Total Score: 536728 points
Total Score Chapter Six: 119515
Photos Taken: 419
Defeated: 111
High Score: 7196
Total Spirit Orb: 18 (16 equipped)
Unequipped Spirit Orb: 2 (save it for Zero Function)
Remaining films: Type-14 (42films)
Type-61 (50films)
Type-90 (40films)
Type Zero (3films)
-----------------------------------------------------------------------------Chapter Seven: Sae
-----------------------------------------------------------------------------=Tachibana, 1F, Large Storeroom=
Pick up [Herbal Medicine]x2 on the floor and [Spirit Orb]x1 on the covered
object opposite the save point.
Go outside to =Tachibana, 1F, Hallway of Contrasts=
Sae will appear to hunt you down.
Only one door is available to open at the moment.
That is the one at the other end of the Hallway.
=Tachibana, 1F, Staircase-Hallway=
There is a save point here. And Sae cannot enter this room :).
=Tachibana, 2F, Staircase-Hallway=
Cut scene.
Run back.
You are automatically open the door to
=Tachibana 2F, Row of Tatami Rooms-E=
Go to the next door, it won't budge.
Go to the door on your right.
=Tachibana 2F, Row of Tatami Rooms-N=
There is only one door to the next room.
=Tachibana 2F, Row of Tatami Rooms-S=
Cut scene.
Get inside the =Storeroom= and get the [Paulownia Key] and
take notice to the Red Doll.
Someone ask you to open the door. No other choice.
Once you open the door, walk faster to the wall in front then
turn right to next door. Don't let Sae get you.
Unlock the door with the key. (you may want to check the map)
=Tachibana 2F, Row of Tatami Rooms-W=
Cut scene.
Get out from your hiding. Check the mechanism to the right of
the next door. You need to find a 'Red Doll'. Sounds familiar?

Go back to =Tachibana 2F, Row of Tatami Rooms-S=


and get inside the Storeroom to pick up the Red Doll.
It is just next room.
Tok tok tok.
=Tachibana 2F, Row of Tatami Rooms-W=
Put the Red Doll onto the mechanism.
Start the puzzle,
Left, Left, Left, Right, Right, Right.
Yes, you can choose another way to solve this puzzle:
Left, Right, Left, Right, Left, Right
=Kiryu House, 2F, Connecting Corridor=
You must get your camera and flashlight back.
=Kiryu House, 2F, Sliding Screen Room=
Unlock the door to the
=Kiryu House, 2F, Stairway Room=
Avoid the hostile spirits.
Continue to
=Kiryu House, 1F, Clock Hall=
=Kiryu House, 1F, Tatami Room-Hallway=
=Kiryu House, 1F, Twins' Room=
Pick up [Spirit Orb]x1
(I guess if you do not pick it up this time, you will get it on Chapter
Eight)
=Kiryu House, 1F, Tatami Room-Hallway=
=Kiryu House, 1F, Hallway of Contrasts=
=Kiryu House, 1F, Tatami Room-Hallway=
=Kiryu House, 1F, Doll Room=
Finally back to
=Below Kiryu-A Passageway=
One spirit shows up. You cannot get his image if this is your first time.
Pick up camera and flashlight.
Ready to roll.
When you see a pile of rock on the passageway, take a picture.
-----------------------------------------------------------------------------P-111-SL1-HiS
Place: Kiryu House-A Passageway
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Crushed Men
Notes: Follow you filament and aim for the spirit.
-----------------------------------------------------------------------------=Tachibana, 1F, Large Storeroom=
Save if you want.
=Tachibana, 1F, Hallway of Contrasts=
Turn to your right.
-----------------------------------------------------------------------------P-112-DS
Place: Tachibana, 1F, Hallway of Contrasts
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (Door Spirit)
Notes: Adjust your filament distance and aim for the spirit.

-----------------------------------------------------------------------------The door to =Tachibana, 1F, Projector Room= is unlocked.


Watch the movie.
Take [Film Reel 2].
Outside the Projector Room, get [Film Reel 6] at the Storeroom.
Get out the Storeroom and get upstairs
=2F, Sliding Screen Room=
Once you step on the 2nd floor, check the big box on your right.
[Type-14 Film]x20.
Inside the room, on the table, pick up ["Zero" Power Up Lens],
[The "Zero" Lens]scrap and [Type-14 Film]x30.
ZERO LEVEL 0-3
Get [Green Diary 4] from the bookshelf and [Sacred Water]x1 in the closet.
Take a detour to the Projector room and then to the =Hallway of Contrasts=
-----------------------------------------------------------------------------P-113-DS
Place: Tachibana, 1F, Hallway of Contrasts
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (Door Spirit)
Notes: Adjust your filament distance and aim for the Door Spirit.
-----------------------------------------------------------------------------=Tachibana, 1F, Twins' Room=
Hear the bell.
Pick up [Crimson Diary 3] on the floor.
Take a picture.
-----------------------------------------------------------------------------P-114-SL1-HiS
Place: Tachibana, 1F, Twin's Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Male Twin (Mutsuki Tachibana)
Notes: Aim for the bottom-right of the divider on the right corner.
-----------------------------------------------------------------------------Open up the half opened drawer to get [Stone Mirror] but you cannot store
more
than one on the item menu.
Open the door at the back.
=Tachibana, 1F, Tatami Room-Hallway=
at the end there is a Door Spirit.
-----------------------------------------------------------------------------P-115-DS
Place: Tachibana, 1F, Tatami Room-Hallway
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (Door spirit)
Notes: Adjust your filament distance and aim for the Door Spirit.
------------------------------------------------------------------------------

You just unlock the door to =Clock Hall=


But before you go there, let us explore more to
=Tachibana, 1F, Deluxe Tatami Room=
Pick up the [Herbal Medicine]x2 and [Green Diary 3] on the table.
Take a detour to =Tachibana, 1F, Hallway of Contrasts=
Get inside to
=Tachibana, 1F, Storeroom With Window=
Get [Herbal Medicine]x2.
Go further to the end of the hallway to
=Tachibana, 1F, Staircase-Hallway=
Hear the bell. [Herbal Medicine]x2 opposite the entrance to the hallway.
Save if you need to.
Open the door opposite to the stairs and get back to
=Tachibana, 1F, Tatami Room Hallway=
Go to the end, turn to Mio's right, and right again to
=Tachibana, 1F, Clock Hall=
Pick up the [Sacred Water]x1 on the floor.
Go upstairs to =Tachibana, 2F, Stairway Room=
Take a picture.
-----------------------------------------------------------------------------P-116-SL1-VS
Place: Tachibana, 2F, Stairway Room
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Crying Mayu
Notes: Aim for the core on her head.
-----------------------------------------------------------------------------Check the lock on the door.
-----------------------------------------------------------------------------P-117-SL1-VS
Place: Tachibana, 2F, Stairway Room
Film: Type-07/14/61/90/Zero
Points: 1839
Subject: Crimson Kimono (Chitose Tachibana)
Notes: Aim for the core on her head. There is enough time to aim right.
You do not have to move from where you stand.
-----------------------------------------------------------------------------Follow her to
=Tachibana, 2F, Raised Tatami Room=
Pick up [Crimson Diary 2], [Twins and Girl]photo on the table.
[Herbal Medicine]x2 from the shelves in the corner.
Get [Type-14 Film]x20 from the drawer next to the wall.
Note: Leave the Type-14 for later use if you are still full.
Clue: Hear the bell and find the hiding place.
You hear something underneath.
Check the underneath drawer at the hallway for a cut scene and a fight.
-----------------------------------------------------------------------------(P-117-SL1-HoS) -1st Batlle
Place: Tachibana, 2F, Staircase-Hallway

Film: Type-14
Points: 1383 (FF,Z)/ 5145(FF,Z,Sp Zero3)/ 9268(FF,Z,C,Sp Zero3-3Hit Combo)
Subject: Crimson Kimono (Chitose Tachibana)
Notes: She is not that tough especially when you have upgraded your Blast
or
Zero effect to the fullest. Just need a couple of shots (Combo).
Use your viewfinder to locate where she is going to show up.
And she is slow ~ ~
Ask her to be around a spacious place if that will help you
(Raised Tatami Room).
Even when she starts to cry and give you a portion of black screen,
there is nothing to worry about, you can always find her using the
glowing red and your flashlight indicating her dark image walking
around
And when she grabs you during the black screen, use EVADE
to force her Fatal Frame posture.
Fatal Frame 1:
*When she is close to you almost hit.
Fatal Frame 2:
*When she hit you and then sits on the floor.
Fatal Frame 3:
*Use EVADE and she will be certainly vulnerable for Fatal Frame.
-----------------------------------------------------------------------------[Crimson Diary 1].
Next Clue: Closet!
(If you go to 1F, Tatami Room-Hallway, you can capture Fleeing Girl.
But it is better to stick with the walkthrough)
=Tachibana, 2F, Row of Tatami Rooms E=
[Type-90]x10.
=Tachibana, 2F, Row of Tatami Rooms N=
[Green Diary 1], [Green Diary 2]
=Tachibana, 2F, Row of Tatami Rooms S=
Pick up [Spirit Orb]x1 in the closet.
=Tachibana, 2F, Row of Tatami Rooms W=
Get [Type-Zero Film]x2 from the drawer.
Open the closet door to fight
-----------------------------------------------------------------------------(P-117-SL1-HoS) -2nd Battle
Place: Tachibana, 2F, Row of Tatami Rooms W-closet
Film: Type-14
Points: 1383 (FF,Z)/ 5145(FF,Z,Sp Zero3)/ 9268(FF,Z,C,Sp Zero3-3Hit Combo)
Subject: Crimson Kimono (Chitose Tachibana)
Notes and Fatal Frames are the same as previous.
-----------------------------------------------------------------------------Go back to =Tachibana, 2F, Staircase-Hallway=
Go (South) downstairs to =Tachibana, 1F, Staircase-Hallway=
Save if you need to.
Open the door to =Tachibana, 1F, Tatami Room-Hallway=
Ready to take a picture.
------------------------------------------------------------------------------

P-118-SL1-VS
Place: Tachibana, 1F, Tatami Room Hallway
Film: Type-07/14/61/90/Zero
Points: 1919
Subject: Fleeing Girl (Chitose Tachibana)
Notes: Walk faster to the left turn and take position in the middle.
Go to viewfinder mode.
Once she appears, you have advantage of early aiming.
-----------------------------------------------------------------------------Next to your right on the Hallway is
=Regular Tatami Room=
Get [Type-61]x15 from the drawer and [Crimson Diary 4] on the table.
Go outside and open the door at the end of the hallway.
=Room with Tatami=
Get [Film Reel 5].
Go to =Entrance=
Check the drawer on your right once you step on the entrance area.
-----------------------------------------------------------------------------(P-117-SL1-HoS) -3rd Battle
Place: Tachibana, 1F, Entrance
Film: Type-14
Points: 1383 (FF,Z)/ 5145(FF,Z,Sp Zero3)/ 9268(FF,Z,C,Sp Zero3-3Hit Combo)
Subject: Crimson Kimono (Chitose Tachibana)
Notes and Fatal Frames are the same as previous.
-----------------------------------------------------------------------------Check the small room on the left side.
There is [Stone Mirror]x1 there but you cannot store more than one.
[Herbal Medicine]x2 from the big urn opposite the entrance door.
Approach the entrance door.
Fight with the tag team Seeker + Sickle Bearer + Pole Bearer.
Take
Open
When
Look

a detour to where Mayu was locked. =Tachibana, 2F, Stairway Room=


the closet at the left end of the middle path.
you try to get out, it is closed by some force.
around by your viewfinder. You will hear someone/Chitose ask for help.

"The big box is shut by some force". Actually those words will only show up
after you have beaten the last/fifth appearance of the Crimson Kimono.
After a while, the door is open again.
Get outside the closet, in front turn left and unlock the door at the end
which
lead you to =Tachibana, 2F, Sliding Screen Room=
Once there, open the closet.
-----------------------------------------------------------------------------(P-117-SL1-HoS) -4th Battle
Place: Tachibana, 2F, Sliding Screen Room
Film: Type-14
Points: 1383 (FF,Z)/ 5145(FF,Z,Sp Zero3)/ 9268(FF,Z,C,Sp Zero3-3Hit Combo)
Subject: Crimson Kimono (Chitose Tachibana)
Notes and Fatal Frames are the same as previous.

-----------------------------------------------------------------------------=Tachibana, 1F, Deluxe Tatami Room=


Search for the previously stuck closet door.
-----------------------------------------------------------------------------(P-117-SL1-HoS) -5th Battle
Place: Tachibana, 1F, Deluxe Tatami Room
Film: Type-14
Points: 1383(FF,Z)/ 5145(FF,Z,Sp Zero3)/ 9268(FF,Z,C,Sp Zero3-3Hit Combo)
Film: Type-61
Points: 10610(FF,Z,Sp Zero3-3Hit Combo)
Subject: Crimson Kimono (Chitose Tachibana)
Notes and Fatal Frames are the same as previous.
Extra note: This time she gets more stamina. This is your big chance
gaining
A more significant higher points by capturing 3-Hit-Combo and
try to use higher type of films.
-----------------------------------------------------------------------------She left behind [Bell Key], [Red Speckled Crystal] and [Chitose
Tachibana]memo.
Opposite the closet there is an object covered with a cloth.
Go back to help Mayu at =Tachibana, 2F, Staircase-Hallway=
(You will encounter Broken Neck Woman, opposite of the Raised Tatami Room)
On the way, pick up the Type-14 you have spared at the Raised Tatami Room!
--Before you really save Mayu, just incase you want to spend more time
hunting
for more points before the next chapter,
go to Kiryu House 1F, Tatami Room-Hallway and Hallway of Contrasts and
walk around the house for more random hostile spirits.
This is a good option especially when you have just picked up
the Zero Power Up lens.
--=Tachibana, 2F, Itsuki's Room=
Mayu is not there anymore. Pick up [Green Diary 5] on the floor,
[Bound Diary 1], [Tachibana Crest] and [Fluorite (3)] on the table.
[Bound Diary 2] from the bookcase.
Cut scene.
***
RANGE LEVEL 3
ACCUMULATION LEVEL 3
SENSITIVITY LEVEL 3
SLOW LEVEL 1
STUN LEVEL 2
SEE LEVEL 1
BLAST LEVEL 3
ZERO LEVEL 3
Total Score: 679150 points
Total Score Chapter Seven: 142422 points

Photos Taken: 480


Defeated: 120
High Score: 10610 (Crimson Kimono-Type-61)
Total Spirit Orb: 21 (19 equipped)
Unequipped Spirit Orb: 2 (save it for better Function)
Remaining films: Type-14 (70films)
Type-61 (52films)
Type-90 (50films)
Type Zero (5films)
-----------------------------------------------------------------------------Chapter Eight: The Half Moon
-----------------------------------------------------------------------------[Mayu's Charm] part 7.
[Twin Shrine] memo.
=Kiryu House, Front=
There is a save point there. Use it if you need to.
You had better hurry to the Old Tree Site.
You are free to explore for more pictures or more hostile spirits. Have
FUN.
They are getting tougher, which is a good sign :)
=Kiryu Tachibana, under the Connecting Corridor(bridge)=
-----------------------------------------------------------------------------P-119-SL1-HiS
Place: Kiryu Tachibana, under the Connecting Corridor(bridge)
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Jumping Woman
Notes: After the right turn, under the bridge/corridor,
the filament is glowing.
Open viewfinder and aim above you. When the Capture Circle is
bright,
capture it.
-----------------------------------------------------------------------------Go to =Whisper Bridge=
-----------------------------------------------------------------------------P-120-SL1-HiS
Place: Whisper Bridge
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Joe Rybicki
Notes: Turn to Mio's left, to the left edge of the bridge.
Follow the Capture Circle.
-----------------------------------------------------------------------------Go back to =Kiryu House, Front=
Aren't you forgetting something? Yes, please visit your friend Itsuki
Before you reach the well, there is one old house with broken doors.

Face to the right when you are in front of it. The same place as Frozen
Man.
-----------------------------------------------------------------------------P-121-SL1-VS
Place: Osaka House, Front
Film: Type-07/14/61/90/Zero
Points: 3519
Subject: Roaming Doll
Notes: Viewfinder trick.
Aim for the core above the legs. She is moving fast, better be
quick.
Match your core to the cross on the background lattice for easier
aiming
-----------------------------------------------------------------------------Search for him at the =Misono Hill=
Something forbids you to go uphill at the moment.
Well, this helps you to narrow down your search area :)
That leaves you only a few options, head to
=Kureha Shrine path=
Choose to go straight to the Old Tree at the end of the fork.
-----------------------------------------------------------------------------P-122-DS
Place: Kureha shrine Path
Film: Type-07/14/61/90/Zero
Points: 0
Subject: None (Door Spirit)
Notes: Aim the Capture Circle to the small door on the tree.
The spirit will not leave until
-----------------------------------------------------------------------------You get [Altar]photo.
Now, go upstairs to the =Kureha Shrine=
(You may want to stop for a while when Mayu is resting for her injury legs)
Once you are at the top of the stairs to the Kureha Shrine's territory.
(You may have captured this image on Chapter Two at the same area)
-----------------------------------------------------------------------------(It is the same entry as P-026-SL1-VS)
Place: Kureha shrine Path
Film: Type-07/14/61/90/Zero
Points: 1439
Subject: Man at Shrine
Notes: Walk faster for one second to approach him. Open viewfinder and
catch it
-----------------------------------------------------------------------------You can enter the Kureha Shrine. (The only place you can enter :)
On the right side, behind the divider/lattice, you can find a big object
covered with a cloth.
Get [Folklorist 7] on the floor to the right of the altar.
Approach the broken fence on the right and fight one Veiled Priest
to get [Glowing Yellow Crystal] and [Spirit Orb]x1.

Take a picture of a spirit in front of the altar.


-----------------------------------------------------------------------------P-123-DS
Place: Kureha shrine
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (pair of Door Spirit)
Notes: Adjust the Capture Circle's distance then shutter it.
-----------------------------------------------------------------------------Go back to the old tree, get inside the small door.
Before you get there, fight one Veiled Priest.
=The Old Tree=
Cut scene.
Mayu falls asleep.
She is mumbling;
1)"Poor Itsuki ...it's our fault..." (Storehouse)
Check out the Pinwheel to the left of where Mayu is sleeping to get
[Octagon Key]. Your filament is glowing.
-----------------------------------------------------------------------------P-124-CS
Place: The Old Tree
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (Pinwheel)
Notes: Adjust the Capture Circle's distance then shutter it.
"Maybe it's a missing part for the mechanical dolls..?"
-----------------------------------------------------------------------------Get [Twin Order]memo. [Mayu's Charm] part 8.
Pick up [Folklorist 12] on the ground.
Puzzle time? No. You need to find 3 more similar stone tablets/crests.
(You have already gotten one; Tachibana Crest)
Take a nice picture of Mayu in sleeping.
-----------------------------------------------------------------------------P-125-SL1-VS
Place: The Old Tree
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Fallen Mayu
Notes: She is not going anywhere.
-----------------------------------------------------------------------------Check on Mayu for a cut scene.
Take another photo of her cute..
-----------------------------------------------------------------------------P-126-CS
Place: The Old Tree
Film: Type-07/14/61/90/Zero
Points: 0
Subject: None (Sleeping Mayu)

Notes: You may need to snap it from her behind. She is not going anywhere.
-----------------------------------------------------------------------------You get [Storehouse Woman]photo.
She is mumbling
1)"The bridge that connects the Twins' houses...a doll... (Kiryu House)
a secret room in the wall..."
2)"Deep in cemetery...an altar..at the Tsuchihara grave.."(All God's
Cemetery)
3)"A woman ..... hiding in a kimono box..a" (Osaka House)
Funny thing is, Mayu only mumbling when you are facing to her face. Try it
Get out of the left entrance (the bottom-right entrance on the map).
Head to =Storehouse=
-----------------------------------------------------------------------------P-127-SL1-VS
Place: Osaka House, Front. Near the 3-way intersection to Osaka House.
Film: Type-07/14/61/90/Zero
Points: 367
Subject: Storehouse Bound 2 (Sae Kurosawa)
Notes: While walking faster, open viewfinder, capture the core.
You have enough time to capture.
-----------------------------------------------------------------------------Unlock the Storehouse lock with the Octagon Key.
Cut scene.
Once you are in control, hurry approach Itsuki who is calling your name.
-----------------------------------------------------------------------------P-128-SL1-VS
Place: Storehouse
Film: Type-07/14/61/90/Zero
Points: 319
Subject: Imprisoned Boy (Itsuki Tachibana)
Notes: After the cut scene, walk faster to approach, open viewfinder,
capture the core through the bars on the cell's door. Be quick on
this.
The Capture Circle is already on the center of the core.
-----------------------------------------------------------------------------Get [Itsuki]memo.
Pick up [Type-Zero Film]x2 on the floor.
Open the Cell's door and pick up [Bound Diary 4] and [Crystal Ore].
Get [Bound Diary 3] and [Bound Diary 5] from the bookshelf.
On the upper-left corner, you will find a map on the wall.
-----------------------------------------------------------------------------P-129-CS
Place: Storehouse
Film: Type-07/14/61/90/Zero
Points: 0
Subject: All God's Village Map
Notes: Walk to approach then snap it.
-----------------------------------------------------------------------------Get [All God's Village]map.

It's marked in ... places.


All God's Cemetery - Osaka House - Kiryu House.
Try to go upstairs and look around on your viewfinder. Ups, sorry..
The nearest one is Osaka House
But instead, go to =Misono Hill=.
In front of the first deities' statue, pick up [Type-14 Film]x15.
Next to =All God' Cemetery=
Pick up [Herbal Medicine]x2 on the ground.
Your filament is glowing but you cannot take a picture from here.
You must get inside the cemetery.
(You can visit Mayu if you wish to by using the door on the Old Tree)
All right, inside the cemetery, follow your filament to the shrine door at
the right side of the cemetery.
-----------------------------------------------------------------------------P-130-CS
Place: All God's Cemetery
Film: Type-07/14/61/90/Zero
Points: 0
Subject: None (Shrine door)
Notes: Walk to approach then snap it.
-----------------------------------------------------------------------------You get [Gravestone]photo. It is a photo of Tsuchihara gravestone.
-----------------------------------------------------------------------------(It is the same entry as P-075-SL1-VS)
Place: All God's Cemetery
Film: Type-07/14/61/90/Zero
Points: 2759
Subject: Grave Girl
Notes: Well, if you have not captured this image at Chapter Five then this
is
the right time. For tips and maps please refer to the previous
notes.
-----------------------------------------------------------------------------Find the Tsuchihara gravestone on your opposite behind.
-----------------------------------------------------------------------------P-131-CS
Place: All God's Cemetery
Film: Type-07/14/61/90/Zero
Points: 0
Subject: None (Tsuchihara Gravestone)
Notes: Walk to approach then snap it.
-----------------------------------------------------------------------------You get [Grave Shadow]photo.
Fight the Broken Neck Woman.
Go back to the small Shrine door and take the [Tsuchihara Crest].
Next, go to =Osaka House=
Get inside to =Kimono Room=

Pick up [Type-14 Film]x15.


Check out the big box in the Storeroom.
Fight Woman in Box to get [Osaka Crest].
You can also meet Wanderer here. Watch out your Bravery, err, your health.
After, save your progress.
Outside the room you will have to catch rather to take a picture of a bunch
of
running kids. They are fast, so it is better to save than too late.
Extra Notes:
*You can capture the images one by one, but I guess you cannot get all
three
individual images in one occasion/chance. And you have to use Type-90!
Option 1: Get the first girl image running in front of you then focus your
Capture Circle to both of the second and third running kids.
Focus you high points on the first girl.
On 2nd play through, get high points for the second and third
kid.
Option 2: Get high points for the first girl then get high points for
the next boy running to the left.
On your second play through, get high points for the third kid.
For me, I already chose for option 1:
I think, it is BETTER to get the highest points for Running Child 1, then
you will have a second and third chance to get highest points for
Running Child 2 and 3 when you play the New Game Plus.
It's up to you then.
-----------------------------------------------------------------------------P-132-SL1-VS
Place: Sunken Fireplace
Film: Type-90 (Faster loading time)
Points: 1839 (1919?)
Subject: Running Child 1
Notes: You already know where to aim.
Be quick when she appears and right away aim to the 2nd and 3rd
kids.
P-133-SL1-VS and P-134-SL1-VS
Place: Sunken Fireplace
Film: Type-90 (Faster loading time)
Points: 2798
Subject: Running Child 2 and 3
Notes: Your Capture Circle should be able to cover both the core of the 2nd
and
3rd kid. Perhaps upgrading your RANGE Level is to your advantage.
Example:
________________
!
!Capture Circle
*!**
***!
*!**
***!
!Core 2
Core 3!
!
!
!
!
!
!
!________________!
If you can capture both cores inside your Capture Circle,
the score points is usually around 2000+ points.
And your Capture Circle is not square, it should be round shape.

MAKE SURE that Core 3 is fully caught in the Capture Circle.


=================================
!
############ Staircase to 2nd floor
!
~
############
!
~
-- !
! X2
~ _
!
Kimono] X1
1 !+!
[ X1 and X2 is your standing position
Room ]
!_!
[ + is where you should target your Capture
Core
!
F.place
!
to the center of Fireplace.
!\
2~~~~! 1 is Running Kid no.1
! \
! 2 is Running Kid no.2
!Divider
3~~~~! 3 is Running Kid no.3
!============
! ~ is the direction the kids are running to
! ! !
/ !
! ! !
/ !
------------------------Entrance
Dirt-floor Hallway
==================================
___ Above the center of the Fireplace there is a hanging long steel?
!
!
!!
!
!
!! Hanging long steel
! + !Center
!!
!
!
_ !! _
!___!
==----*- This is a fish, believe me.
Fireplace
__
The Core Circle should be placed below the fish
!__!
because the kid no.1 will first appear there.
Core Circle
Steps:
1. Open the door to the Sunken Fireplace, open your viewfinder and adjust
it
to the center of the Fireplace (the + sign) and below the fish.
2. Walk forward slowly when in viewfinder (X1). Walk slowly to your left
(X2).
Remember, wherever you go, ALWAYS aim to the center of the Fireplace.
After a while, your viewfinder will be off.
Quickly open your viewfinder again.
That is when the Running Child is going to appear.
3. You feel a weak vibration on your controller. Once the first girl
appears,
your Capture Core is (almost) at her Core -because you aim below the
fish-.
Use that to your advantage. Snap it to capture Running Child 1.
4. Quickly change your aim to the center of both the 2nd and 3rd child on
the
run at the right side(see the example above). Capture it.
You will have enough time to get all the pictures.
-----------------------------------------------------------------------------After, you might be able to meet Wanderer.
Go to =2F, (2nd) Guest Room=
On the way you might want to fight Wanderer/random hostile spirit.
Pick up [Sacred Water]x1 at the end corner opposite the door you came in.

-----------------------------------------------------------------------------P-135-SL1-VS
Place: Osaka House, 2F, (2nd) Guest Room
Film: Type-07/14/61/90/Zero
Points: 1919
Subject: Hiding Child (Running Child 1)
Notes: The same place as 'Girl in Hiding', behind the divider, at the
corner.
She will turn her head looking at you for quite a while before she
disappears. Get closer but not too close (0.5 meter).
-----------------------------------------------------------------------------You get [Garnet].
=Big Tatami Room=
Pick up [Herbal Medicine]x2.
=Back Room=
To the brazier, the filament is glowing.
-----------------------------------------------------------------------------P-136-SL1-VS
Place: Osaka House, 1F, Back Room
Film: Type-07/14/61/90/Zero
Points: 1919
Subject: Hiding Child (Running Child 2)
Notes: He is hiding at the upper-left corner direction (behind the lattice)
from where you enter the room.
The moment he turns his head to you, that means he is about to
disappear
Important Note:
He will not disappear forever if you DO NOT open your viewfinder and
aim
for his core :)
Get into your position, open viewfinder, he will turn his head,
snap it before he disappear.
-----------------------------------------------------------------------------You get [Aragonite (Small)].
-----------------------------------------------------------------------------P-137-SL1-VS
Place: Osaka House,
Film: Type-07/14/61/90/Zero
Points: 3199
Subject: Lattice Arm
Notes: This image last longer than the Hiding Child/will not disappear
until
you take a snap of it. But if you decide to capture the Hiding Child
first, then the clock is ticking for this image.
Aim to the hands on the window at the Big Tatami Room.
You have to be a bit to the right, say in front of the small
washbasin
at the atrium. This image actually has a core between the first hand
on
the left and the one below it and a very little bit to the right.
------------------------------------------------------------------------------

=Family Altar Room=


=Deluxe Tatami Room=
-----------------------------------------------------------------------------P-138-SL1-VS
Place: Osaka House, 1F, Deluxe Tatami Room
Film: Type-07/14/61/90/Zero
Points: 1839 (1919?)
Subject: Hiding Child (Running Child 3)
Notes: The kid is hiding on your left behind that divider.
The moment he turns his head to you, that means he is about to
disappear.
The core is at the center of his head/face. Be quick.
Important Note:
He will not disappear forever if you DO NOT open your viewfinder and
aim
for his core :)
Get into your position, open viewfinder, he will turn his head,
snap it before he disappear.
Do not get too close. Usually the best spot is on the right side of
the divider aiming for his right face.
-----------------------------------------------------------------------------=Below Osaka, A Passageway=
Nothing here to take except you can carry that Stone Mirror.
=Sunken Fireplace=
Battle with Boy Playing Tagx2 and Girl Playing Tagx1.
-----------------------------------------------------------------------------(P-081-SL1-HoS)
Place: Osaka House, 1F, Sunken Fireplace
Film: Type-90
Points:
Subject: Girl Playing Tag
Notes: Please read previous Notes for tactics and Fatal Frame.
-----------------------------------------------------------------------------(P-082-SL1-HoS)
Place: Osaka House, 1F, Sunken Fireplace
Film: Type-90
Points: 12635(3Hit Combo:FF,Zero)
Subject: Boy Playing Tag
Notes: Please read previous Notes for tactics and Fatal Frame.
-----------------------------------------------------------------------------(P-083-SL1-HoS)
Place: Osaka House, 1F, Sunken Fireplace
Film: Type-90
Points: 12635(3Hit Combo:FF,Zero)
Subject: Boy Playing Tag
Notes: Please read previous Notes for tactics and Fatal Frame.
-----------------------------------------------------------------------------Pick up [Save Additional Equipment], [The "Save" Function]scrap.
[Type-14 Film]x30.
***
FYI, The Crimson Kimono/Chitose is now available for your hunting pleasure.

(random appearance)
If you have a crush on her, visit her at Tachibana House.
I first met her again at the Tachibana, 1F, Hallway of Contrasts inside the
small room with the hanging cloth outside and it is at the hallway's
corner.
Notice that you can get inside Tachibana through the door on the
Kiryu-Tachibana path (before the entrance to the Whisper Bridge)
Or, you can meet her at Tachibana, 1F, Large Storeroom.
FYI, inside =Tachibana, 1F, Regular Tatami Room= there is a large object
covered with cloth.
***
Get out from Row of Tatami Room W to the Connecting Corridor to the
=Kiryu House, 2F, Sliding Screen Room=
(You can access to this room from the Kiryu-Tachibana path)
The filament is glowing to the Study on the left (remember Man in Study?))
-----------------------------------------------------------------------------P-139-SL1-HiS
Place: Kiryu House, 2F, Sliding Screen Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Dave Halverson
Notes: This image will not disappear. Take your time.
Aim to the lattice/window in the direction the Sliding Screen Room.
Adjust the Capture Circle then snap it.
-----------------------------------------------------------------------------After that, one more in front of you,
-----------------------------------------------------------------------------P-140-CS
Place: Kiryu House, 2F, Sliding Screen Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: None (Twin's Spirit)
Notes: This is the image of the Twin's Spirit I encounter a few times at
Chapter Seven. She will not disappear, so take your time.
You may want to take a front-face picture.
Hey, this one is not an image, it is a doll. And you can touch it.
-----------------------------------------------------------------------------You get [Girl goes into Wall]photo.
Pick up [Type-14 Film]x15 on the floor inside the room.
=Kiryu, 2F, Sliding Screen Room=
Inside the big room and face to the right corner, the same direction to
where the doll is looking to.
Walk forward to the wall in front of you (notice the big kimono on the
left).
Open it.
=Hidden Room=
Pick up [Kiryu Crest] on the floor.
Try to get out. You need to fight the Twins' Spirit.
You can run outside to find a more spacious place and they will follow you.
========
FYI, if you are thirsty for hostile spirit hunting, you may want to
save the Kiryu Crest for the last, because after you take it, it seems that

the hostile spirits appearance is dropping significantly. Well, any comment


on this?
Wait, I then play Film Reel 1 at the Projector Room, and this Fallen Woman
came out of nowhere.
========
Optional:
========
Open the door to =2F, Stairway Room=, continue to the save point.
It is not working >_<. You must fight the hostile spirits first.
(Twin's Spirit in the Storeroom?)
You can fight one Falling Woman at 1F, Clock Hall.
IMPORTANT
If you wait for a while, there will be another Falling Woman.
Go to =2F, Staircase-Hallway=
then to =1F, Staircase-Hallway= Save there if you need to.
You may encounter hostile spirits on the way and you are free to explore
any other rooms on the schedule. Nothing in the =2F, Raised Tatami Room=
except
for one Broken Neck Woman.
========
Go outside to =1F, Hallway of Contrast=
Inside the =1F, Storeroom with Window= take a picture
-----------------------------------------------------------------------------P-141-SL1-HiS
Place: Kiryu House, 1F, Storeroom with Window
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: James Mielke
Notes: Aim the Capture Circle through the window bar then snap it.
-----------------------------------------------------------------------------Optional:
========
Go to the =Doll Room=. You may encounter one Broken Neck Woman.
Nothing inside.
Get down the ladder to =A Passageway=
Nothing inside.
Go to =Twins' Room=
Notice the twin dolls is now covered with cloth.
You can fight one Broken Neck Woman here. What happens to the other?
[Spirit Orb]x1 if you did not take it on Chapter Seven)
If you go to =1F, Clock Hall= you can again fight with one Falling Woman.
========
Go outside to =1F, Family Altar Room=
Once inside, walk forward, the filament is glowing. Aim to the pictures
above.
(And another! Broken Neck Woman)
-----------------------------------------------------------------------------P-142-SL1-HiS
Place: Kiryu House, 1F, Storeroom with Window
Film: Type-07/14/61/90/Zero
Points: 1000

Subject: Photo Woman


Notes: Aim the Capture Circle to the woman's picture then snap it.
-----------------------------------------------------------------------------Go to the next room; =Sealed Room=
Aim your Capture Circle to the mashed doll on the table.
Before that you may encounter and fight the Twins' Spirit.
-----------------------------------------------------------------------------P-143-SL1-HiS
Place: Kiryu House, 1F, Sealed Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Yoshitatsu Kiryu
Notes: Aim the Capture Circle to the broken doll on the table.
-----------------------------------------------------------------------------Go to =Kiryu, 1F, Hanging Doll Room=
and get outside the house through the =Entrance=
Save at Kiryu House, Front if you need to.
Let's go finish your puzzle at the Old Tree.
Turn Limit: 6 Turns.
X1
X2 Turn no.1 one time
Turn no.2 two times
X
X4

X3

Turn no.3 three times

Cut scene.
Get Mayu awake.
***
RANGE LEVEL 3
ACCUMULATION LEVEL 3
SENSITIVITY LEVEL 3
SLOW LEVEL 1
STUN LEVEL 2
SEE LEVEL 1
BLAST LEVEL 3
ZERO LEVEL 3
Total Score: 999999 points
(However, your Camera Upgrade Points is still counting on)
Total Score Chapter Eight: 320849 points ++
Camera Upgrade Points: 673138 points
Photos Taken: 606
Defeated: 137
High Score: 12635 (Boy Playing Tag, Type-90)
Total Spirit Orb: 22 (19 equipped)
Unequipped Spirit Orb: 3 (save it for better Function)
Remaining films: Type-14 (57films)
Type-61 (36films)
Type-90 (39films)
Type Zero (7films)
------------------------------------------------------------------------------

Final Chapter: Crimson Butterfly


-----------------------------------------------------------------------------[Mayu's Charm]part 9.
[The Old Tree]memo.
Outside the Old Tree, you have to go to the =Kureha Shrine=
Cut scene, now you have to fight the tag team again.
You are given 2(two) choices, whether you want to escape yourself,
or to rescue Mayu!
If you choose the first option, then please proceed to the Endings-Bad
Endings
section.
Walk down the Kureha stairs.
Mayu's turn.
=Whisper Bridge=
Just walk straight to the door in front.
Mio's turn again.
And you cannot get inside the Old Tree anymore.
There are some pictures you can get before rescuing Mayu.
Go to =All God's Cemetery=
Fight one Man in Dark.
-----------------------------------------------------------------------------P-144-SL1-HiS
Place: All God's Cemetery, near the Tsuchihara Shrine
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Bill Donohue
Notes: Snap it when the Capture Circle is glowing bright.
-----------------------------------------------------------------------------Go to =Misono Hill=
-----------------------------------------------------------------------------P-145-SL1-HiS
Place: Misono Hill, Shinto Gate
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Yae Kurosawa
Notes: Snap it when the Capture Circle is glowing bright.
-----------------------------------------------------------------------------Go to =Storehouse, 2F=
-----------------------------------------------------------------------------P-146-SL1-HiS
Place: Storehouse, 2F, the statue without head
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Trapped Girl
Notes: Snap it when the Capture Circle is glowing bright.
------------------------------------------------------------------------------

Now, let's go rescuing poor Mayu.


Go to Whisper Bridge.
Cut scene.
Pick up [Butterfly Diary 5].
Open the door to =Kurosawa, 1F, Ground=
Save if you need to. Pick up [Herbal Medicine]x2.
Open the big =Entrance= door.
(You can also open the door on the right)
Get inside and trapped once more _<.
Pick up [Sacred Water]x1
Open the left door to =Antechamber=
Fight one Woman in Box.
=Dirt-floor Passageway=
=Great Hall=
Fight Limbo Manx3, Limbo Womanx1
This is your chance to get a higher points by aiming for FF, Double Kill,
etc.
Get rid of Limbo Woman first is a good idea since she is zapping here n
there.
-----------------------------------------------------------------------------P-147-CS
Place: Kurosawa, 1F, Great Hall
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: The Repentance
Notes: Aim the Capture Circle to the center of the fireplace on the floor.
-----------------------------------------------------------------------------To the =Storeroom= inside the Great Hall and pick up [Spirit Orb]x1.
Courtyard Staircase, fight with Boy and Girl Playing Tag (random).
Go to Kurosawa, 2F, Doll Stand Room.
-----------------------------------------------------------------------------P-148-SL1-HiS
Place: Kurosawa, 2F, Doll Stand Room
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Sae Kurosawa
Notes: You will find this image hiding behind the divider (where you find
Mayu
at the beginning of Chapter Four)
Aim the Capture Circle to the glowing filament.
-----------------------------------------------------------------------------Here we go again. The naughty 'Boy Playing Tagx3' (Random appearance)
Over heeree ~_~
Take a detour to =Kurosawa, 2F, Guest Room Hallway=
Open the door to the =Master's Room= in the hallway.
Pick up [Chrysocolla].
(There is something in the corner of the room covered with cloth)

Get down to =1F, Storage Room=


Pick up [Type-14 Film]x30.
Continue to the=Cloth Hallway= and forward to the =Cell=
-----------------------------------------------------------------------------P-149-SL1-VS
Place: Kurosawa, 1F, Cell
Film: Type-07/14/61/90/Zero
Points: 1407
Subject: Prisoner (Seijiro Makabe)
Notes: This image is a bit tricky. The core on his head will be blocked by
the
bars. You have to walk faster to the candle stand on the left side
then
stand at the corner behind the candle stand facing to the Cell.
Once the viewfinder is ready, quickly search and aim for the core
on his head (The Prisoner is still on the chair or about to stand).
If you are a bit late, the core on his head is moving with him.
Then you need to aim for the moving core.
If you are really late, then the core will be blocked by the Cell's
bars
The filament is glowing when you aim right.
-----------------------------------------------------------------------------Inside the Cell, pick up [Folklorist 11] and [Lazulite]part 2.
Go to =Underground Cellar= if you want to fight Mournerx2.
The door to the open ground is shut tight.
Go back to =Family Altar Room= (The room with the big double door along the
Cloth Hallway)
Once you open the door, Mayu's turn.
She is at Below Kurosawa, Connecting Corridor and heading to the =Rope
Temple=
Go up and follow the Crimson Butterflies.
Back to Mio at the Family Altar Room.
The door is shut by some powerful force.
Pick up [Butterfly Diary 6]. Follow Mayu to the Rope Temple through the
stairs below the Meditation Room because the other door is shut by some
powerful force. You may encounter 'Boy Playing Tag' in random appearance.
While walking on the =Connecting Corridor= and follow the Crimson
Butterflies,
-----------------------------------------------------------------------------P-150-SL1-VS
Place: Kurosawa, 1F, Connecting Corridor
Film: Type-07/14/61/90/Zero
Points: 319
Subject: White Kimono (Sae Kurosawa)
Notes: She is walking on the other corridor.
You have enough time to aim for the core on the head.
Just do not let the tree block your shot.
-----------------------------------------------------------------------------Inside the =Lattice Room= pick up [Type-61 Film]x15.
Save if you need to.
Open the door to the Rope Temple. That is the Kusabi and ...

-----------------------------------------------------------------------------P-151-SL1-HoS
Place: Kurosawa, 1F, Rope Temple
Film: Type-61
Points: 1965 (FF,C,Z), 10367(Zero3,FF,Z,C -3Hit Combo)
Film: Type-90
Points: 12635(Zero3, 3Hit Combo; FF,Z,C), 13768(Zero3, 3Hit Combo;
FF,Z,Core)
14038(Zero3, 3HC; FF,Z,C,Sp,?)
Note: The points are the same with the Veiled Priest he summons.
Subject: Mr. Kurosawa (Ryokan Kurosawa)
Notes: Always check for your distance when he is approaching, you need to
step
back and wait for the red flash blinking. Mind where you are
standing.
He will be walking around to the left and right. Keep aiming and
targeting. He will disappear one time,
then reappear to get close to you.
When he is approaching, pay attention to the Capture Gauge.
If it is reacting, wait for the red flash or step back gradually
and get ready for the Fatal Frame.
When he is approaching and the Capture Gauge does not flashing for
Zero
shot that means he is in invincible attack. Avoid quickly!
Or, you may want to step back gradually because sometimes
the red flash will blink when he is very close to you.
After, he will summon two Veiled Priest to lecture you. Beat them
too.
Actually, often, you do not have to move from where you stand
-center-.
After you beat him, the two Veiled Priest will be doomed.
You can always run around to avoid the magic fireballs
(use the 3rd person view to get a better view of your surrounding
when avoiding those fireballs).
And if you do not target/track him with your Capture Gauge,
he will not attack you, thus releasing the two Veiled Priest or the
magic fireballs.
Trick: You may want to defeat him before he summons the Veiled Priests.
To do so, you need to hit him twice or three times with type-90,
and be sure he does not loose his health beyond half.
This way, he will not summons his assistants and the next shot
should
be a 3Hit combo Fatal Frame to bring him peace forever.
Fatal Frame 1:
*When he is approaching and the Capture Gauge is reacting, step back and
get ready for the Fatal Frame (aim for 3Hit Combo).
Fatal Frame 2:
*When he uses his power to release his magic fireballs,
avoid it to the left or to the right and maintain your aiming on the
core.
It should be flashing red.
Or just approach him closer. When he is releasing his power, you will not
get
hit and the core is yours :)
Fatal Frame 3:
*Be more aggressive. Approach him when he is standing still. He will then
move
forward leaving you behind an easy target to the core on his head.

-----------------------------------------------------------------------------You get [Master's Key] and [Chrysocolla]part 2.


[Hidden Ceremony]memo and [Kusabi]memo.
Use the Master's Key to open the next door.
Get inside the =Spiral Hallway=
(You can get out saving at the Lattice Room if you need to)
=Below All God's, A Passageway=
FYI, the Mourners here is a tougher. Replenish your HP to at least half or
3/4.
Pick up [Fluorite 4].
Fight Mournerx2.
Lured them (one by one) to the long passageway just now so you can
take advantage of the place -3Hit Combo-.
Points: 14042 (Type-61, Zero3, 3Hit Combo; FF,Z,Just Kill?, Double Shot)
There is [Stone Mirror]x1 at the right dead end.
Fight another Mournerx1, then another Mournerx1 nearby.
when you see a small water dam on the left ground and a torch on the right,
take a look at the upper-right corner; forward direction from where the
torch.
There is a sneak hole to the other room, to where they tortured people
to become a (failed) Kusabi.
-----------------------------------------------------------------------------P-152-SL1-HiS
Place: Below All God's, A Passageway, almost to the end.
Film: Type-07/14/61/90/Zero
Points: 1000
Subject: Failed Kusabi
Notes: When you see a torch, check on the sneak hole to the right-front.
The filament is glowing. Aim to the hanging (dead) Kusabi.
-----------------------------------------------------------------------------Again, you have to fight Mournerx2.
Points: 22921 (Type-61, Zero3, 3Hit Combo?; FF,Z,Double Shot, Double Kill)
Continue forward and on your left, where the Mourner stand just now,
-in front of the cave-in- there is [Type-90 Film]x10.
I think this one leads to the Kiryu House.
Not again, fight another Mournerx2.
That would be eight of them. Enough.
Down road.
Another cave-in that leads to the Osaka House, Below.
(You can get out saving at the Lattice Room if you need to.
Strangely, the save data from the last save point will not be able to load
automatically; you need to press X button again as instructed on the
screen).
Continue forward to =Below All God's, Sacrificial Altar=
On the center of the altar,

-----------------------------------------------------------------------------P-153-SL1-VS and P-154-SL1-VS


Place: Below All God's, Sacrificial Altar
Film: Type-07/14/61/90/Zero
Points: 526 (center-front)
Points: 558 (center-behind the candles)
Points: 702 (right side, combine the cores to become one)
Points: 702 (left side, combine the cores to become one)
Points: 550 (To the core on the left or right?)
Subject: Eternal Ritual
Eternal Ritual
Notes: The image of the Twins on their knees and facing to each other.
The hands of the left twin is strangling the twin on the right.
This image will not disappear.
Take your time or find the best angle if you wish to.
-----------------------------------------------------------------------------Continue to the gates. Down the stairs to the ...
Cut scene.
Get [The Repentance]memo.
Fight for your life.
-----------------------------------------------------------------------------P-155-SL1-HoS
Place: Below All God's, Sacrificial Altar
Film: Type-90
Points: 13768 (Zero3, 3Hit Combo; FF,Z,Core,Sp)
Film: Type Zero (cannot get 3Hit Combo because of slow loading time)
Points: 3158 (FF,Z,Core)
Subject: Rope Man (Kusabi)
Important Notes:
The Rope Man will recharge his HP gradually.
That means you have to hit him continuously and be quick.
And he is SLOW.
After one attack pattern (two swings attack), he will disappear. Repeat.
If he hits you 100% critical on the head, you will join the failed Kusabi
(even when you equip Stone Mirror).
If he hits you normally, you will lose about 1/3 of your HP.
You need only a couple of turns to finish him :) and he does not get a
chance
to spell out his black magic fireballs.
Sometimes, he is very lazy to show up his Fatal Frame.
You have to hit him DURING his first or second swing attack.
Anything other than that will be counted as wasted ammo.
Switching between 3rd person mode and the viewfinder is really helpful.
Notes:
Attack Pattern:
1. He will come after you from many directions.
When he is done with one turn (two times swing attack), he will
disappear.
Solution:
*(Stand at the center of the altar) Wait for the Rope Man to approach and
ready your camera. You may need to move forward and backward to attract
his Fatal Frame out.
(You can run this trick in wherever the best spot you think is possible)

2. This time, he will release his black magic fireballs ala Veiled Priest.
Solution:
*Avoid to left or right. The fireballs are slow.
After a few turns, he will be back for the normal attack pattern.
Fatal Frame 1:
*Attract him by approaching and move backward. When he is about to hit
you,
the red flash is blinking. This trick has a good chance of success.
Fatal Frame 2:
*Once he appears, walk faster to his behind. He is slow to attack.
Activate your camera, aim for the core on the head.
-----------------------------------------------------------------------------Well, there is only one way to go.
Pick up [Final Letter]scrap on the ground.
Wait, Mayu is there,
-----------------------------------------------------------------------------P-156-SL1-VS
Place: Below All God's
Film: Type-07/14/61/90/Zero
Points: 0
Subject: Hellish Abyss Mayu
Notes: Once you are in viewfinder mode, your Capture Circle will be on the
core
automatically. Just do not walk through the gate as it will trigger
the
cut scene and your chance on getting this image will be cut as well.
-----------------------------------------------------------------------------Good/Normal Ending.
Result:
Difficulty: Normal
Clear Time: 17:16:27
Total Score: 999999 pts (highest points on display)
(Total Camera Upgrade Points: 999999 pts -highest points on display)
Rank E
Extras:
Mission Mode has been added.
A new feature has been added to the Gallery.
(Promotional Images -3/3, Image Art 10/10, and Ending: Crimson Butterfly)
Spirit List has been added.
A costume has been added.
An accessory has been added.
HARD mode has been added.
A new camera function has been added.
You will be asked to save the data -Fatal Frame II Clear DataLoad your Clear Data:
Setup setting:

Continue
Mission

Back to Title Screen


-----------------------------------------------------------------------------Costume: Normal/Type A/ Type B
Accessory: Mio -On/Off
Mayu -Off
Difficulty: Easy/Normal/Hard
Start Game
-----------------------------------------------------------------------------Your Spirit List will be added on the Menu screen below the Memo.
At the Misono Hill, your regain full control of the Camera Obscura.
You also get new skills for the camera.
[The "Zoom" Function]scrap,[The "Sense" Function]scrap,[The "Track"
Lens]scrap
After the short intro, you will get [Crimson Sacrifice]memo,
[Crimson Butterfly]memo and [One Girl]memo.
In your New Game Plus, some of your Play Data will be remained and
accumulated:
Photos Taken: 735
Defeated: 162
High Score: 22921
SPIRIT LIST 84% (128 Spirits)
Your in-game clock will be reset to Zero; 0:00:00
***
RANGE LEVEL 3
ACCUMULATION LEVEL 3
SENSITIVITY LEVEL 3
SLOW LEVEL 1
STUN LEVEL 2
SEE LEVEL 1
BLAST LEVEL 3
ZERO LEVEL 3
Total Score: 999999 points (Highest points on display screen)
(However, your Camera Upgrade Points is still counting on)
Total Score Final Chapter: 326861 points ++
Camera Upgrade points: 999999 points ++ (Highest points on display screen)
Photos Taken: 734
Defeated: 162
High Score: 14038(-Mr. Kurosawa- Type-90,Zero3, 3HC; FF,Z,C,Sp,?)
22921 (Type-61, Zero3, 3Hit Combo?; FF,Z,Double Shot,Double
Kill)
Total Spirit Orb: 23 (19 equipped)
Unequipped Spirit Orb: 4 (save it for Track and other Function)
Remaining films: Type-14 (39films)
Type-61 (17films)
Type-90 (20films)
Type Zero (7films)
New Game Plus Hard Mode-----------------------------------------------------------------------------Chapter Zero:

------------------------------------------------------------------------------

===========================================================================
====
VI.
SPIRIT LIST
===========================================================================
====
Completion Rate for New Game on Normal: 84%, (128/152 Spirit List).
NEW GAME Spirit List is complete including all 128 Spirits out of 152.
-----------------------------------------------------------------------------Some of the points is different compare to the points on the walkthrough
because the points we collected by using upgraded camera functions during
the
next chapters is obviously higher than those points in the beginning of
the walkthrough.
Besides, you are always free to hunt for more spirits and update it
with better points anytime you want :)
* means the spirit I forgot to save on the New Game.
Spirit Type: Hostile Spirit (HoS)
No. Name:
Place:
Score:
001. Wanderer
Study
002. Seeker
Misono Hill
003. Sickle Bearer
Misono Hill
004. Pole Bearer
Misono Hill
005. Sunken Woman
Whisper Bridge
006. Veiled Priest
Kurosawa/Altar
007. Man in Dark
Fireplace Room
008. Woman in Dark
Kiryu/Hallway
009. Unrest in Piece
Back Room
010. Rope Man
Sacrificial Altar
011. Crimson Kimono
Tachibana/Str-Cor
012. Fallen Woman
Hall with Clock
013.*Twin's Doll
Kiryu/Hallway
014. Twin's Spirit
Kiryu/Hallway
015. Woman in Box
Osaka/Storeroom
016. Broken Neck Woman
All God's Cemetery
017. Doll Maker
Hanging Doll Room
018. Girl Playing Tag
Fireplace Room
019. Boy Playing Tag
Fireplace Room
020. Boy Playing Tag
Fireplace Room
021. The Mourner(x2)
A passageway
022. Limbo Man
Bloodstained Room
023. Limbo Woman
Bloodstained Room
024. Mr. Kurosawa
Rope Temple
Spirit Type: Vanishing Spirit (VS)
No. Name:
Place:
Score:
025. Vanishes at Door
Fireplace Room
026. Man on Deck
Back Room
027. Woman Behind Net
Big Tatami Room

SL no.:

High

P-011-SL1-HoS
P-018-SL1-HoS
P-019-SL1-HoS
P-020-SL1-HoS
P-034-SL1-HoS
P-027-SL1-HoS
P-015-SL1-HoS
P-021-SL1-HoS
P-078-SL1-HoS
P-155-SL1-HoS
P-117-SL1-HoS
P-097-SL1-HoS
P-100-SL1-HoS
P-101-SL1-HoS
P-014-SL1-Hos
P-031-SL1-HoS
P-110-SL1-HoS
P-081-SL1-HoS
P-082-SL1-HoS
P-083-SL1-HoS
P-080-SL1-HoS
P-039-SL1-HoS
P-040-SL1-HoS
P-151-SL1-HoS

7196
4631
11236
11236
1383
12230
6325
10367
7196
13768
10610
4631
8342
8342
5825
10367
3504
2085
12635
12635
22921
10367
10367
14038

SL no.:

High

P-002-SL1-VS
P-005-SL1-VS
P-006-SL1-VS

615
643
615

028. Stair Climber


029. Standing Woman
030. Beckoner
031. Stands Behind
032. Trapped Boy
033.*Butterfly Chaser
034. Bloody Kimono
035. Floating Woman
036. Priest Behind
037. Terrified Man
038. 2nd Floor Mayu
039.*Dragger
040. Dragee
041. Fleeing Villager
042. Turns Head
043. Talking Man
044. Calling Man
045. Behind Cloth
046. Clinging Shadow
047. Curtain Shadow
048. Child at Door
049. Fading Child
050. Cut-In Child
051. Peeking Child
052. Captive Man
053. Ritual Researcher
054. Ritual Pusher
055. Speaking Man
056. Warehouse Checker
057. Waiting Priest
058. Corridor Woman
059. Lured Woman
060. Weeping Woman
061. Staring Woman
062. Searching Below
063.*Man Facing Wall
064. Crying Girl
065. Entering Man
066. Man in Study
067. Lattice Arm
068. Grave Girl
069. Storehouse Bound
070. Peeking Kid
071. Dazed Girl
072. Dazed Doll
073. Fleeing Twin
074. Fleeing Doll
075. Vanishing Twin
076. Vanishing Doll
077. Sitting Twin
078. Sitting Doll
079. Hidden Man
080. Doomed Girl
081. Peeping Child
082. Crimson Kimono
083. Crying Mayu
084. Fleeing Girl
085. Fallen Mayu
086. Storehouse Bound 2
087. Imprisoned Boy
088. Running Child 1

Fireplace Room
Fireplace Room
Servant's Room
Study
Storehouse, Back
Kiryu-Tachibana
Shrine Grounds
Whisper Bridge
Kurosawa/Entrance
Hall of Contrast
Courtyard Stairs
Dirt Passage
Dirt Passage
Dirt Passage
Kurosawa/Guest Room
Guest Room Hallway
Courtyard Stairs
Kurosawa/Entrance
Warehouse Hallway
Kurosawa/Entrance
Storage Room
Cloth Hallway
Cloth Hallway
Partition Room
Cell
Cell
Cloth Hallway
Master's Room
Warehouse
Lattice Room
Kiryu-Tachibana
Osaka-Tachibana
Tsuchihara/Front
Big Tatami Room
Osaka/A Passageway
Osaka/Altar Room
Osaka House, Front
Kiryu House, Front
Kiryu/Screen Room
Back Room
All God's Cemetery
Osaka/Front
Osaka/Guest Room
Kiryu/Entrance
Kiryu/Entrance
Hanging Doll Room
Hanging Doll Room
Kiryu/Tatami-Cor
Kiryu/Tatami-Cor
Kiryu/Twins' Room
Kiryu/Twins' Room
Kiryu/Altar
Sealed Room
Kiryu/Hallway
Tachibana/Hall
Tachibana/Hall
Kiryu/Tatami-Cor
The Old Tree
Osaka-Tachibana
Storehouse
Fireplace Room

P-007-SL1-VS
P-008-SL1-VS
P-009-SL1-VS
P-010-SL1-VS
P-023-SL1-VS
P-029-SL1-VS
P-036-SL1-VS
P-033-SL1-VS
P-037-SL1-VS
P-038-SL1-VS
P-041-SL1-VS
P-044-SL1-VS
P-045-SL1-VS
P-043-SL1-VS
P-047-SL1-VS
P-050-SL1-VS
P-051-SL1-VS
P-055-SL1-VS
P-062-SL1-VS
P-054-SL1-VS
P-057-SL1-VS
P-058-SL1-VS
P-059-SL1-VS
P-056-SL1-VS
P-061-SL1-VS
P-066-SL1-VS
P-063-SL1-VS
P-064-SL1-VS
P-060-SL1-VS
P-065-SL1-VS
P-068-SL1-VS
P-069-SL1-VS
P-071-SL1-VS
P-076-SL1-VS
P-079-SL1-VS
P-072-SL1-VS
P-073-SL1-VS
P-085-SL1-VS
P-084-SL1-VS
P-137-SL1-VS
P-075-SL1-VS
P-070-SL1-VS
P-077-SL1-VS
P-088-SL1-VS
P-089-SL1-VS
P-090-SL1-VS
P-091-SL1-VS
P-093-SL1-VS
P-092-SL1-VS
P-098-SL1-VS
P-099-SL1-VS
P-104-SL1-VS
P-105-SL1-VS
P-102-SL1-VS
P-117-SL1-VS
P-116-SL1-VS
P-118-SL1-VS
P-125-SL1-VS
P-127-SL1-VS
P-128-SL1-VS
P-132-SL1-VS

615
615
643
615
0
0
319
431
919
919
664
799
799
879
879
799
919
799
1839
1279
919
919
919
959
919
919
879
919
804
879
1399
303
319
2207
951
?
2111
951
1063
3199
2759
367
2207
1343
1343
2518
2518
2469
2469
2098
2098
0
1343
4199
1839
0
1609
0
367
319
1839

089.
090.
091.
092.
093.
094.
095.
096.
097.
098.
099.
100.
101.
102.
103.
104.

Running Child 2
Running Child 3
Hiding Child 1
Hiding Child 2
Hiding Child 3
Roaming Doll
Prisoner
White Kimono
Eternal Ritual
Eternal Ritual
Hellish Abyss Mayu
Gate Checker
Statue Checker
Well Checker
Man at Shrine
Exhausted Man

Fireplace Room
Fireplace Room
Osaka/Guest Room
Deluxe Tatami Room
Back Room
Osaka/Front
Cell
Kurosawa/Corridor
Sacrificial Altar
Sacrificial Altar
Hellish Abyss
Misono Hill
Three-Sided Lot
Tsuchihara/Front
Kureha Shrine
Kurosawa/Store

P-133-SL1-VS
P-134-SL1-VS
P-135-SL1-VS
P-136-SL1-VS
P-138-SL1-VS
P-121-SL1-VS
P-149-SL1-VS
P-150-SL1-VS
P-153-SL1-VS
P-154-SL1-VS
P-156-SL1-VS
P-017-SL1-VS
P-028-SL1-VS
P-024-SL1-VS
P-026-SL1-VS
P-053-SL1-VS

1899
1899
1919
1839
1919
3519
1407
319
658
658
0
1919
1471
1471
1439
1471

Spirit Type: Hidden Spirit (HiS)


No. Name:
Place:
SL no.:
High
Score:
105. Girl in Hiding
Osaka/Guest Room
P-012-SL1-HiS
1000
106. Frozen Woman
Big Tatami Room
P-013-SL1-HiS
1000
107. Frozen Man
Osaka House, Front
P-022-SL1-HiS
1000
108. Shrine Shadow
Kureha Shrine Path
P-025-SL1-HiS
1000
109. Drowned Woman
Whisper Bridge
P-035-SL1-HiS
1000
110. Doll Stand Shadow
Doll Stand Room
P-049-SL1-HiS
1000
111. Garden Woman
Courtyard Staircase
P-052-SL1-HiS
1000
112. Man in Shadows
Kiryu/Back
P-074-SL1-HiS
1000
113. Shivering Woman
Raised Tatami Room
P-095-SL1-HiS
1000
114. Pinned Down
Kiryu/Str-Cor
P-094-SL1-HiS
1000
115. Corner Woman
Kiryu/Hallway
P-096-SL1-HiS
1000
116. Crushed Men
Kiryu/A Passageway
P-111-SL1-HiS
1000
117. Photo Woman
Kiryu/Altar
P-142-SL1-HiS
1000
118. Male Twin
Tachibana/Twin's Rm
P-114-SL1-HiS
1000
119. Jumping Woman
Kiryu-Tachibana
P-119-SL1-HiS
1000
120. Yoshitatsu Kiryu
Sealed Room
P-143-SL1-HiS
1000
121. Sae Kurosawa
Doll Stand Room
P-148-SL1-HiS
1000
122. Failed Kusabi
A Passageway
P-152-SL1-HiS
1000
123. Yae Kurosawa
Misono Hill
P-145-SL1-HiS
1000
124. Trapped Girl
Storehouse
P-146-SL1-HiS
1000
125. James Mielke
Storeroom with Window P-141-SL1-HiS
1000
126. Joe Rybicki
Whisper Bridge
P-120-SL1-HiS
1000
127. Dave Halverson
Kiryu/Scrn Room
P-139-SL1-HiS
1000
128. Bill Donohue
All God's Cemetery
P-144-SL1-HiS
1000
-----------------------------------------------------------------------------Not all the spirits got a share in the Spirit List.
There are also Door Spirits and Clue Spirits:
Non Spirit List
No. Name:
Score:
001. Door Woman
002. None (Door
003. None (Door
004. None (Door
005. None (Door
006. None (Door

Type: Door Spirit (DS)


Place:
Spirit)
Spirit)
Spirit)
Spirit)
Spirit)

Family Altar Room


Hallway of Contrasts
Hallway of Contrasts
Tatami Room-Hallway
Kureha Shrine Path
Kureha Shrine

Non Spirit List Type: Clue Spirit (CS)

SL no.:

High

P-001-DS
P-112-DS
P-113-DS
P-115-DS
P-122-DS
P-123-DS

367
1000
1000
1000
0
1000

No. Name:
Score:
001. None (floating)
002. None (Old coal Bzr.)
003. Woman on Deck
004. None (Crimson Btfly)
005. None (Guard.Deities)
006. None (Locked Door)
007. None (Shut the door)
008. None (Twin Dolls)
009. Confined Mayu
010. None (Well)
011. None (person at Well)
012. None (Family Altar)
013. Azami Kiryu
1839/1919?
014. Azami Kiryu
015. Azami Kiryu
016. None (Burn mark)
017. None (Pinwheel)
018. None (Sleeping Mayu)
019. All God's Vill. Map
020. None (Shrine Door)
021. None (Tsuchihara Grv)
022. None (Twins' Spirit)
023. The Repentance

Place:

SL no.:

High

Sunken Fireplace
Back Room
Back Room
Kiryu-Tachibana
Storehouse, Back
Flickering Room
Bloodstained Room
Doll Stand Room
Cell
Kiryu House, Front
Tsuchihara, Front
Doll Room
Kiryu, 2F, Storeroom

P-003-CS
P-004-CS
P-016-CS
P-030-CS
P-032-CS
P-042-CS
P-046-CS
P-048-CS
P-067-CS
P-086-CS
P-087-CS
P-103-CS
P-106-CS

0
1000
0
1000
1000
1000
1000
0
0
0
1000
1000

1F,Storeroom w window
1F,Storeroom
Sealed Room
The Old Tree
The Old tree
Storehouse
All God's Cemetery
All God's Cemetery
2F, Sliding Screen Rm
Great Hall

P-107-CS
P-108-CS
P-109-CS
P-124-CS
P-126-CS
P-129-CS
P-130-CS
P-131-CS
P-140-CS
P-147-CS

1919
1919
0
1000
0
0
0
0
1000
1000

-----------------------------------------------------------------------------New Game Plus -HardCompletion Rate: %

===========================================================================
====
FATAL FRAMES
===========================================================================
====
I decided to compile all the Fatal Frame info into one section.
I hope this will be helpful when searching for Fatal Frame tactics,
especially when you are in the Mission Mode.
Here they are, in order of the Spirit List:
-----------------------------------------------------------------------------1. WANDERER (Miyako Sudo), P-011-SL1-HoS.
Fatal Frame 1:
*Tell the spirit to strangle Mayu (as decoy). Oh my sister >_< get me
caught.
When the spirit is crying at the corner, just ignore her.
When he is strangling Mayu that is your best chance to score for Fatal
Frame
Get very close to the spirit, aim and shoot for FF,Zero,Close,Core
bonus :)
Fatal Frame 2:
*When he is coming after you, start taunting by approaching and walking
back ward.

When he is raising his hands and about to hit, walk back to safe and aim
for the core on his head. That is your timing.
Fatal Frame 3:
*Let her attack miss. She will bend down her head. That is Fatal Frame.
Sometimes, you need to avoid to her side to be safe. Use -Stun-.
-----------------------------------------------------------------------------2. SEEKER, P-018-SL1-HoS.
Fatal Frame 1:
*When he is about to swing his first attack, move back on your viewfinder
mode
The split second he missed the hit, capture the head.
Fatal Frame 2:
*Avoid his first attack, aim your Capture Circle to his bending head, when
he
is
about to start his second attack, that is your Fatal Frame!
(or avoid to his back and you will have freedom to capture for Fatal
Frame)
Note:
-Run through will persuade him to attack you, stand on his side,
he will usually try to attack what ever in front of him and
you will not get hit. Get it done.
-----------------------------------------------------------------------------3. SICKLE BEARER, P-019-SL1-HoS.
Fatal Frame 1:
*When he is about to strike his first attack. Your chance is slim. Use
Stun
Fatal Frame 2:
*When he is about to strike his second attack, aim for his bending head,
use Stun-.
Notes:
-Get close, he will be ready to attack you, score it.
-Run through will persuade him to attack you, this is also your chance
-----------------------------------------------------------------------------4. POLE BEARER, P-020-SL1-HoS.
Fatal Frame 1:
*Wait for his bending down, when he is standing and about to put a stab
on you with his pole, that is your Fatal Frame.
Fatal Frame 2:
*Stand and move around at his back. He cannot hurt you there.
Just wait until he is standing and about to swing his pole somewhere
else.
Aim for the core on his head. Stun is very useful. Use it.
Notes:
-Run through will persuade him to attack you.
Watch out for his long-range pole.
-----------------------------------------------------------------------------5. SUNKEN WOMAN, P-034-SL1-HoS
Fatal Frame 1:

*When she is performing her low dive attack, viewfinder mode, walk
backward,
keep aiming on her and you will get your chance to score for Fatal Frame.
Fatal Frame 2:
*Use Evade when she holds you from below. She will then be vulnerable to
Fatal Frame shot. (Notice the red flash light)
Be very quickly to aim for the core.
Usually your Capture Circle is already at the core.
Your first chance is on Chapter Five at Whisper Bridge when leaving
Kurosawa
House to Osaka House to get the Cell key.
-----------------------------------------------------------------------------6.VEILED PRIEST, P-027-SL1-HoS.
Fatal Frame 1:
*He will disappear a lot just like P11.
When he is ready to attack that is the high score.
When the attack is nearly hit you that is Fatal Frame.
Fatal Frame 2:
*When he is praying, the red flash will blink.
-----------------------------------------------------------------------------7. MAN IN DARK, P-015-SL1-HoS.
Fatal Frame 1:
*Focus, let him get close, when in first mode, use R3 to move forward to
get
attention, move backward a little bit, he is going to bite you.
When his head is bowing down while attacking, you are on it.
Fatal Frame 2:
*A split second before his double arms attack.
-----------------------------------------------------------------------------8. WOMAN IN DARK, P-021-SL1-HoS.
Fatal Frame 1:
*Get close, she will then close her face to your camera. Walk back
gradually.
when using viewfinder. Your red gauge will be full and her mouth will
open.
Always aim for the core, that's it. You can also go behind her.
Fatal Frame 2:
*Use EVADE on her. When she is bending down holding her head with both
hands.
That is your sign for Fatal Frame.
-----------------------------------------------------------------------------25. SAE KUROSAWA, P----SL2-HoS.
Fatal Frame 1:
*After a few turns and avoiding her attack three times, she will be
standing
still waiting for your best shot.
Quickly aim for the core on her head.
Wait for a moment untill the Red Flash blinks.
-----------------------------------------------------------------------------9. UNREST IN PIECE, P-078-SL1-HoS.
Fatal Frame 1:

* When he is attacking, avoid by walking backward, he will miss then


raises
his hands trying to grasp you in empty space. That is your chance to
score
Fatal Frame! Work best with -Stun- effect.
Fatal Frame 2:
*If you do not use Stun, then avoid to his side then quickly aim for the
core.
-----------------------------------------------------------------------------10. ROPE MAN, P-155-SL1-HoS.
Fatal Frame 1:
*Attract him by approaching and move backward. When he is about to hit
you,
the red flash is blinking. This trick has a good chance of success.
Fatal Frame 2:
*Once he appears, walk faster to his behind. He is slow to attack.
Activate your camera, aim for the core on the head.
Important Notes:
-The Rope Man will recharge his HP gradually.
That means you have to hit him continuously and be quick.
And he is SLOW.
-After one attack pattern (two swings attack), he will disappear. Repeat.
If he hits you 100% critical on the head, you will join the failed Kusabi
(even when you equip Stone Mirror).
If he hits you normally, you will lose about 1/3 of your HP.
-You need only a couple of turns to finish him :) and he does not get a
chance
to spell out his black magic fireballs.
-Sometimes, he is very lazy to show up his Fatal Frame.
-You have to hit him DURING his first or second swing attack.
Anything other than that will be counted as wasted ammo.
-Switching between 3rd person mode and the viewfinder is really helpful.
Notes:
Attack Pattern:
1. He will come after you from many directions.
When he is done with one turn (two times swing attack), he will
disappear.
Solution:
*(Stand at the center of the altar) Wait for the Rope Man to approach and
ready your camera. You may need to move forward and backward to attract
his Fatal Frame out.
(You can run this trick in wherever the best spot you think is possible)
2. This time, he will release his black magic fireballs ala Veiled Priest.
Solution:
*Avoid to left or right. The fireballs are slow.
After a few turns, he will be back for the normal attack pattern.
-----------------------------------------------------------------------------11. CRIMSON KIMONO (Chitose Tachibana), P-117-SL1-HoS.
Fatal Frame 1:
*When she is close to you almost hit.
Fatal Frame 2:
*When she hit you and then sit on the floor.
Fatal Frame 3:
*Use EVADE and she will be certainly vulnerable for Fatal Frame.
Notes:

-She is not that tough especially when you have upgraded your Blast or
Zero effect to the fullest. Just need a couple of shots (Combo).
-Use your viewfinder to locate where she is going to show up.
And she is slow ~ ~
-Ask her to be around a spacious place if that will help you
(Raised Tatami Room).
-Even when she starts to cry and give you a portion of black screen,
there is nothing to worry about, you can always find her using the
glowing red and your flashlight indicating her dark image walking around
-And when she grabs you during the black screen, use EVADE
to force her Fatal Frame posture.
-----------------------------------------------------------------------------12. FALLEN WOMAN, P-097-SL1-HoS.
Fatal Frame 1:
*When you hit her, she will disappear and fall again from the top.
Prepare your Capture Circle a little bit to the side or to the front
(random).
Keep doing combo.
Fatal Frame 2:
*Make her desperate by moving/walking around her continuously.
Or keep your position to her legs and adjust your Capture Circle.
Follow her movement. She will then restart the bungee jumping.
Once she is disappear from the floor, aim your Capture Circle to the spot
where she disappear or a little bit closer to your side (a bit random).
Note:
-Approach her and when her hands move to grab your feet, that is your
Zero shot. However, avoid her first attack by walking back and you will
get the best moment for snapping.
-----------------------------------------------------------------------------13. TWIN'S DOLL (Akane's Doll), P-100-SL1-HoS.
It is invincible/not a target to destroy.
There is no Fatal Frame for this doll.
-----------------------------------------------------------------------------14. TWIN'S SPIRIT (Akane Kiryu), P-101-SL1-HoS.
Fatal Frame 1:
*When the Twin's Spirit raises her head and prepare to grab you.
The red flash will blink. Aim for the head.
Fatal Frame 2:
*Sometimes, when the Twin's Spirit shows up and walk slowly, the Twin's
Doll
will grab you from the back, EVADE, re-aim for Twin's Spirit and she
might
give you a chance for Fatal Frame.
Fatal Frame 3:
*In random battles, the Twin's Spirit sometimes flies down from the top.
When she is about to touch the ground, the red flash is on, snap for the
core
and try to connect 3 hit combos.
Notes:
-First appearance is a shadow, it will not harm you.
As usual, aim for the core when she gets near and ready to attack
-The 'Real' Twin Spirit will raise her face-a chance for Fatal Frame.
The 'Fake' Twin Doll will raise her face-try to attack,

then bow down to disappear if she misses the attack.


-To avoid the attack, keep walking backward while in viewfinder mode.
Every time they approach, that is your Zero Shot.
Usually they come out from the wall.
-The Twin's Doll is invincible, you cannot harm her,
And you get no additional 'points'
Well, your important target is the 'Real' Twin's Spirit.
-----------------------------------------------------------------------------15.WOMAN IN BOX, P-014-SL1-HoS.
Fatal Frame 1:
*Stand next to the save point, looking through from the viewfinder
(1st person mode). When she is near to you, walk (faster) to her left
side,
turn around, camera ready, focus on the head and the capture gauge.
(you may want to use [] button to search faster)
She will then try to stand up and catch up with your shadow.
This is your Fatal Frame! Aim for the core, stay focus.
Do not worry, she will not be able to harm you. Just move closer.
Fatal Frame 2:
*When she reappears, wait until she bends down (you may need to avoid her
charging attack), move to her side, viewfinder, move forward and backward,
a little bit to left and right side to persuade her to stand.
This is your Fatal Frame, Close, Zero.
You may need to do this a few times to get the best position.
Notes:
-She likes to disappear after the charging attack, avoid (you can do it in
1st person mode/viewfinder), follow her in the viewfinder (use SQUARE
button
to search faster), this way she will not disappear from your sight.
-When she is bending down, you can move around her without getting any
harm.
-----------------------------------------------------------------------------16. BROKEN NECK WOMAN, P-031-SL1-HoS.
Fatal Frame 1:
*When she is standing and ready to attack, focus on the head.
Fatal Frame 2:
*When she is bending down and ready to attack, focus on the head.
When the head is about to raise, that is your Fatal Frame.
-----------------------------------------------------------------------------17. DOLL MAKER (Yoshitatsu Kiryu), P-110-SL1-HoS.
Fatal Frame 1:
*When he shows up a bit far from you, the red flash will buzz.
This is a bit rare to happen though.
Fatal Frame 2:
*When he inside the wall, approach. Sometimes he will show up with anger
to
grab you. Notice that the red flash is blinking.
Fatal Frame 3:
*After capturing his/her image for Zero shot, he will reappears then
approach
you. The red flash will blink. Sometimes he does this two times in a row.
General Notes:
You need to understand his repeating pattern:

(and to trick him to be in position for Fatal Frame!)


1. He will show up and disappear a few times before he summons the Twin
Dolls.
*He is an easy target during this moment. However, do nothing this time.
Use viewfinder to watch.
2. He will show up and disappear a few times when the Twin Dolls keep
chasing
at you.
*You need to perform Zero (+Core) shot to the Doll Maker to make him
angry.
When the dolls keep disturbing and boiling your temperature, it might
be
better for you to trick the situation.
To do that:
-Score a (Core) shot to the Doll Maker, the Dolls will fall down
for about one second.
*It is better to accomplish the (Core) shot the first time
(and right away) he summons up the Twin Dolls!!!
-Wait for a few seconds for the Doll maker to take recovery.
This time, aim accurately to get Zero + Core shot.
-If you did not succeed the first time try again on the next round
when the dolls are still around.
Other tricks:
-you can also use EVADE to escape from the dolls.
-When he is about to disappear, you will get a chance for Zero shot.
3. He will disappear one more time and the next time he shows up, you may
get
your higher chance for a Fatal Frame shot.
-You may want to use Stun for easier targeting.
-When the Doll Maker walks toward you, be prepare for Fatal Frame Shot.
-If you did not succeed the first time try again on the next round
when the dolls are still around.
4. Repeat the process.
-----------------------------------------------------------------------------18. GIRL PLAYING TAG, P-081-SL1-HoS.
19. BOY PLAYING TAG, P-082-SL1-HoS.
20. BOY PLAYING TAG, P-083-SL1-HoS.
Fatal Frame 1:
*Wait until they are very close when attacking you then the red flash and
the
alarm sound will indicate for the Fatal Frame. Aim for the core on the
head.
Do not forget to perform a combo.
Fatal Frame 2:
*When you successfully avoid the decoy trap, possibly by giving a shot to
the
sniper, then the decoy kid will start to stand up. He is vulnerable this
time
and giving you a big chance to score for a Fatal Frame!
Fatal Frame 3:
*Approach directly the kid acting as a decoy, prepare your -Stun-,
when the red gauge start buzzing, use the -Stun-, aim for the core.
He will be freeze for sure, leaving you freely for a 'pleasure' time
to shoot for his Fatal Frame :).

Notes:
-Stand at one spot/at the center. Watch for your glowing filament and
the red flash on viewfinder mode to locate where they are hiding.
WAIT for them to come at you! You do not have to do nothing actually.
When they come out, just ignore first, then they will be more curious
and would like to know you better. Sometimes when they are approaching
do not target on the core, wait until they are close enough.
Aim your Capture Circle lower in adjustment to children's head.
-When they are waving their hands, which is for Zero shot.
-When caught, use EVADE skill. It is very useful.
When successfully evading, they are stunned for about half a second
and you are invincible for the next enemy's attack.
-Sometimes they use one of them as decoy. When one of them is sitting
and doing nothing, try to approach, nothing happened.
The truth is, one of his friend is ready to attack you from other
direction, possibly from your behind. So, do not be fooled by these boys
If you avoid the decoy trap, the decoy is now vulnerable.
-----------------------------------------------------------------------------21. THE MOURNER, P-080-SL1-HoS.
Fatal Frame 1:
*Wait until his attack is about to hit you.
Fatal Frame 2:
*After the brutal attack, he will stand still and focus on his ears.
That is when you have a chance to score for a Fatal Frame!
Notes:
-If you stand still, he will not be able to hit you because he uses his
ears to detect motion.
-When you are escaping (using EVADE), he will very soon attacking you.
You had better run to find a safe place.
-----------------------------------------------------------------------------22. LIMBO MAN, P-039-SL1-HoS.
Fatal Frame 1:
*Wait for his attack, red gauge, he is bowing head down then raise his
head,
that is when rhea Red Flash blinking. The core is on his mouth.
Actually (Sometimes) you do not have to move from where you stand :)
Fatal Frame 2:
*Well, this is almost the same, except that the Red Flash is blinking
before
he bows his head down.
-----------------------------------------------------------------------------23. LIMBO WOMAN, P-040-SL1-HoS.
Fatal Frame 1:
*She will zap a few times. Once in front of you, she will zap a bit to the
side then attack you.
Fatal Frame 2:
*When she is standing looking at you and shaking her head, not yet
attacking.
(Quickly approach her) Watch for the red sign. Do not get too close,
she has a long range attack.

-----------------------------------------------------------------------------24. MR. KUROSAWA (Ryokan Kurosawa), P-151-SL1-HoS.


Fatal Frame 1:
*When he is approaching and the Capture Gauge is reacting, step back and
get ready for the Fatal Frame (aim for 3Hit Combo).
Fatal Frame 2:
*When he uses his power to release his magic fireballs, avoid to the left
or
to the right and maintain your aiming on the core. It should be flashing
red.
Or just approach him closer. When he is releasing his power, you will not
get
hit and the core is yours :)
Fatal Frame 3:
*Be more aggressive. Approach him when he is standing still. He will then
move
forward leaving you behind an easy target to the core on his head.
Notes:
-Always check for your distance when he is approaching, you need to step
back and wait for the red flash blinking. Mind where you are standing.
-He will be walking around to the left and right. Keep aiming and
targeting. He will disappear one time, then reappear to get close to you
-When he is approaching, pay attention to the Capture Gauge.
If it is reacting, wait for the red flash or step back gradually
and get ready for the Fatal Frame.
-When he is approaching and the Capture Gauge does not flashing for Zero
shot that means he is in invincible attack. Avoid quickly!
Or, you may want to step back gradually because sometimes
the red flash will blink when he is very close to you.
-After, he will summon two Veiled Priest to lecture you. Beat them too.
-Actually, often, you do not have to move from where you stand -center-.
-After you beat him, the two Veiled Priest will be doomed.
-You can always run around to avoid the magic fireballs
(use the 3rd person view to get a better view of your surrounding
when avoiding those fireballs).
-And if you do not target/track him with your Capture Gauge,
he will not attack you, thus releasing the two Veiled Priest or the
magic fireballs.
Trick:
-You may want to defeat him before he summons the Veiled Priests.
To do so, you need to hit him twice or three times with type-90,
and be sure he does not loose his health beyond half.
This way, he will not summons his assistants and the next shot should
be a 3Hit combo Fatal Frame to bring him peace, forever.
-----------------------------------------------------------------------------===========================================================================
====
EVADE
===========================================================================
====
Evade is becoming one of the most reliable skills to avoid failure stress.
That is why I devote one new section for it.
How to EVADE from hostile spirits:

-Usually within a split second you are caught, you must press th shutter
button
-A good signal is when the screen is about to zooms-in/close up.
When the screen is zooming in very fast, given you a split second clear
view
of what the spirit is about to bite/hit/grab you.
-You DO NOT have to hold down the shutter button to successfully evading,
but maybe it is more comfortable and confident to hold it down.
-Sometimes by using evade, you will unfold a chance to score for a
Fatal Frame shot. Example is when you escaping Sunken Woman's low dive
attack, she will automatically be in a stun for almost half a second and
the
red flash will blink.
However, if during the effect you are hit by that spirit, the effect will
be
cured.
-DO NOT press the shutter button in a hurry.
-When you get caught on the viewfinder mode, you need to remember the
timing
as when you are caught on 3rd person view. Maybe you will feel better if
you
turn off the viewfinder and get caught in 3rd person view.
Example (in
1. Wanderer
When she
When her

order of the Spirit List):


(Miyako Sudo), P-011-SL1-HoS:
strangle you, wait a split second then press shutter button.
face closes up, you should be free.

2. Seeker (one of the villager), P-018-SL1-HoS:


He is using a torch to attack you. I think he cannot see clearly
because
he often moves to the left/right side instead of forward.
3. Sickle Bearer (one of the villager), P-019-SL1-HoS:
He is using a sickle to attack you, always staring at you.
A good friend of Seeker.
4. Pole Bearer (one of the villager), P-020-SL1-HoS:
He is using a pole to attack you, with both hands!
5. Sunken Woman, P-034-SL1-HoS:
Usually within almost 1/2 (half) a second you get caught you must press
the shutter button.
Note: By using Evade to escape from the low dive attack of Sunken
Woman,
you will get a chance to score for Fatal Frame!
Usually the Capture Circle is already at the core.
6. Veiled Priest, P-027-SL1-HoS:
He is using some kind of a priest stick to attack you.
He is a priest, so he refuses to touch Mio :)~
No, it is not like that, it is that he is rarely have contact with a
girl
or he dare not to.
7. Man in Dark, P-015-SL1-HoS:
When the screen starts to zoom-in and showing Mayu's Shoulder(from
behind?)
or when he is showing his head and close to bite you (black & white
screen

-before the zoom effect ended),the shutter button should be pressed


quickly
8. Woman in Dark, P-021-SL1-HoS:
After she grabs you, just when the screen zooms in, you should press
the
shutter button. The screen will be showing the head of the Woman in
Dark
bowing down fast to bite you. Before the head gets to Mayu,
she is already free to go.
25. Bloody Kimono (Sae Kurosawa), P-0---SL2-HoS:
Once she grabs you, the screen starts moving in.
Now, before the final move from Sae (before the screen stops zooming),
press the shutter button for that split second in the middle of
the zooming, and you will be fine.
9. Unrest in Piece (Masumi Makimura), P-078-SL1-HoS:
When he grabs you and about to do damage. His face close up on the
screen,
press the shutter button.
10. Rope Man (Kusabi), P-155-SL1-HoS:
No, he will not grab you. His only motive is to destroy you to Game
Over.
11. Crimson Kimono (Chitose Tachibana), P-117-SL1-HoS:
The very first time the screen turns to Chitose' face.
Be quick to press the shutter button.
12. Fallen Woman, P-097-SL1-HoS:
The moment she grabs your feet, and the screen closes up, press and
hold
the shutter button.
13. Twin's Doll (Akane's Doll), P-100-SL1-HoS:
When she catch you and the screen in a split second begins to zoom.
14. Twin's Spirit (Akane Kiryu), P-101-SL1-HoS:
When she catch you and the screen in a split second begins to zoom.
15. Woman in Box, P-014-SL1-HoS:
Once she grabs you, do not wait for the screen to zooms-in,
press the shutter button.
16. Broken Neck Woman, P-031-SL1-HoS:
Once you can she her bending down face and the mouth on close up.
17. Doll Maker (Yoshitatsu Kiryu), P-110-SL1-HoS:
Once he grabs you, in a split second, press the shutter button before
The screen zooms in.
17b.Twin's Doll (Mechanical Doll), (P-110b-SL1-HoS):
Once strangled by the doll, Mio will scream and her body will give
reaction
often to turn around his body in order to escape.
Once Mio starts to react/turn around, and before the screen zooms in,
press the shutter button.
18. Girl Playing Tag, P-081-SL1-HoS:
Once she grabs (the screen is showing form behind) you and

before the screen zooms-in, press the shutter button.


19. Boy Playing Tag, P-082-SL1-HoS:
Once he grabs (the screen is showing form behind) you and
before the screen zooms-in, press the shutter button.
20. Boy Playing Tag, P-083-SL1-HoS:
Once he grabs (the screen is showing form behind) you and
before the screen zooms-in, press the shutter button.
21. The Mourner, P-080-SL1-HoS:
When he is showing his teeth to bite you. Press it.
22. Limbo Man, P-039-SL1-HoS:
The moment he grabs you, in a split second press your shutter button.
When the view zooms-in, you will be free.
23. Limbo Woman, P-040-SL1-HoS:
The screen will zooms-in very quickly, so you need to press
the shutter button right away once she strangle you.
24. Mr. Kurosawa (Ryokan Kurosawa), P-151-SL1-HoS:
Once he grabs you, a split second is given to you to press the shutter
button. When the screen zooms-in to his face, which will be the last
chance
to loose free.
===========================================================================
====
VII.
MISSION MODE
===========================================================================
====
I started this Mission Mode right after my first ending on Normal mode.
I often use Zero Function level 3 to boost up high score, and on specific
mission I use Blast level 3 with Type Zero to preserve Spirit Power (SP).
Fatal Frame and 3-Hit Combo Fatal Frame with Zero lvl.3 is crucial.
I have not obtained Crush Function, yet.
Finished the Mission Mode 100% with SS and S Ranks all by myself :) (:
!==========================================!
!Completion Rate with Zero Function Level 3!
!100%
SS/056%
S/100%
!
!==========================================!
Mission
Mission
Mission
Mission
Mission
Mission
Mission
Mission
Mission
Mission

01:
02:
03:
04:
05:
06:
07:
08:
09:
10:

SS
SS
SS
S
S
SS
S
S
SS
S

Important Notes:
================

Mission
Mission
Mission
Mission
Mission
Mission
Mission
Mission
Mission
Mission

11:
12:
13:
14:
15:
16:
17:
18:
19:
20:

SS
S
SS
S
SS
SS
S
SS
SS
S

Mission
Mission
Mission
Mission
Mission

21:
22:
23:
24:
25:

S
SS
SS
SS
S

*Zero Shot level 3:


This guide is mainly based on the Zero shot level 3 destructive power.
You need at least Zero shot level 3 to achieve the BETTER results.
And you need to equip Crush level 3 to achieve the BEST results easily.
But since the walkthrough is not yet completed to the Hard level,
please allow me to prepare for the current solutions.
As for the future updates, I will also include the solutions by using
Crush level 3.
*Recharge One Spirit Power:
With Zero level 3, you will always short of one spirit power to complete
your 3-Hit Combo Fatal Frame. That is why in the beginning of a
specific mission, you need to recharge it by capturing the hostile spirit
within the normal (Yellow) Circle Gauge and not within the
Zero Circle Gauge (Red). Sometimes, they will show only Zero Circle Gauge
(Red), in this case, do not aim for the Core so you can preserve
as little damage as possible. That is because you need to do the
3-Hit Combo Fatal Frame. If the HP of the spirit is less than enough,
than you will screw up.
*Types of Film:
Always check the Item on the Menu Screen.
Some missions allow you to use more powerful film such as Type Zero.
Use it wisely to achieve the requirement on each specific mission.
*Fatal Frame and Combo:
Please refer to the Fatal Frame section.
*It is crucial to use EVADE continuously to be on a save side.
*The Camera auto search is sometimes SUCKs because it will often auto
search
to the spirit behind you or to whatever direction especially when you are
fighting more than one (read my review-not yet:).
That is why you need to off the viewfinder, change your direction, go to
viewfinder again. Very troublesome when you need a fast action in the
middle
of the fight!
*You are given some useful items such as Type-14/61/90/Zero, Herbal
Medicine x1
along your Flashlight and your dear camera. The type and quantity is
depending
on each specific mission.
*Most of the enemies in the Mission Mode is more vulnerable than in the
original game. For example, in the real game you can perform 3-Hit Combo
FF
to one Limbo Man. In mission 23 and some other mission, you can only
perform
2-Hit Combo FF, thus will decrease your point getter significantly.
*You do not need to wear new costume and accessory to finish
the Mission Mode successfully.
*Other Info:
There are some details on the Select Mission screen:
1. Completion Rate:
------------------It is the % of your total accomplishment on completing all the 25 missions.

Completion Rate
00-%
SS/00-%

S/00-%

There are only 2(two) Ranks that will be counted to the % in total;
SS Rank: 4% for each successful mission.
S Rank: 4% for each successful mission.
For example, if you have completed 2(two) missions with an S rank;
Completion Rate
008%
SS/00-%
S/008%
And when you replay the mission to achieve an SS rank for both the
missions;
Completion Rate
008%
SS/008%
S/008%
As you can see, the % on the S rank is still counting as an addition to
the new SS/008%.
When you achieve an SS Rank, the % for the S Rank is automatically filled
up
by 4% times how many missions.
2.High Score:
------------It is the high score/best score/best time you have achieved based on the
mission requirement.
3.Rank icons (on the left side):
-------------------------------Rank SS is signed by a Red Crimson Butterfly icon
Rank S is signed by a Red Crimson Butterfly icon
Rank A is signed by a "OK"
Rank B is signed by a "OK"
Rank C is signed by a "OK"
Whatever the rank you get, the prize will be the same, except that I have
experienced different prizes on rare occasions.
4. Other than that, you can press various buttons for additional helps:
----------------------------------------------------------------------X button to select mission.
Triangle button to go back to Setup Screen.
Square button to go to Album or to Save the progress.
L1 and R1 to change between pages.
-----------------------------------------------------------------------------General Info/Tips:
- You will get prizes (points) based on the rank achievement.
But you will get only once, even when you get an SS rank on the next
trying,
it will not count. It will only count for the first time you completed
the mission you had chosen, what ever the rank. So please give it the
best!
(You may want to restart the mission if you do not get the best result,
but maybe it is not necessary. Up to you.)
The prize itself is vary depends on your time/score achievement.
The faster/better you finish your job, the better the prizes will be?
- If you happened to fail the requirement of a specific mission,
(dead, out of time+) then you will not get a rank nor a prize.

- If you are dead or out of time, then you are failed and will not get a
rank.
- The in-game clock will not running when you are playing the Mission game.
- Mio can do a sprint start if you press and hold walk faster before
the mission starts.
- Well, you probably should do this mission after you have completed the
game
in Hard level. Or, is there a benefit in completing it before the Hard
level?
- Each mission worth 4%, so all 25 missions worth 100% :)~
- Hey, you got Herbal Medicine. Quantity depends on the specific mission.
Will it affect the ranks when used? Maybe not.
- It is best to start a 3-Hit Combo Fatal Frame with a FF,Z,Core shot since
it will give you the BEST possible points or maybe with an additional
Close Shot! and then finish it with a Zero 3 Combo with a Core Shot!
- Your high scores on the Mission Mode will not be carried away to the
Menu Screen, but it will be displayed on the Mission Screen.
- Difficulty Setting:
* is Easy
** is Average
*** is Hard
-----------------------------------------------------------------------------Mission 1: (SS)**
Place: Osaka House, 2F, Study.
Spirits: Miyako Sudo/Masumi Makimura
To Clear: Take a photo worth 2000 points or more.
Rank: BEST SHOT.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx30
-Herbal Medicinex3
*Zero level 3 Solution:
1)Get a 3-Hit Combo using your Zero Lvl 3 and with Type-14 equipped by
default
It should do damage around 8342 points to give you an S rank.
2)You need to get a score more than 9000 points? to get a SS rank.
a)Get a Double shot or Double Kill for example.
First, recharge your one spirit power (read Important Notes).
Often, they will show up at the same room (next to each other).
Walk faster to a safe place (one room to another room), turn around,
open
viewfinder and aim for a 3-Hit Combo as well as Double Shot, etc.
b)Get a clean 3-Hit Combo with a perfect Core shot.
Obviously get a clean shot for an individual hostile spirit.
You may want to get rid one of them first to smoothen your clean shot.
Rank: SS
S
A
B
C

for 11276 points/above 9000 points?


for 8342 points/7000-8999 points?
for 6773 points/5000-6999 points?
for 3617 points/3000-4999 points?
for 2000-2999 points?

Prize for all Ranks: 3000 points


Best Clear Time: 45 seconds
Best Total Score: 27035 points

Best Score: 11276 points (3-Hit Combo FF,Double Shot.etc)


Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 2: (SS)***
Place: Kurosawa, 2F, Doll Stand Room
Spirits: Broken Neck Woman
To Clear: Capture all spirits within 45 seconds.
Rank: CLEAR TIME.
Starting HP: Halved.
Useful Items:
-Type-14 Filmx10
*Zero level 3 Solution:
-Everything should be perfect for this mission.
Walk faster to approach Broken Neck Woman and aim for a (Core) shot.
-00:00:03-You MUST get one Spirit Power. Do not use viewfinder-slows you
down-00:00:10-Perform a 3-Hit Combo-FF with Zero level 3 as fast as you can.
-00:00:13-You have done it perfectly!
-Why is the pose of Broken Neck Woman taken up our precious 7 seconds??
and sometimes even more????????
Rank: SS
S
A
B
C

for
for
for
for
for

15-20
21-25
26-30
31-35
36-40

seconds
seconds
seconds
seconds
seconds

Prize for all Ranks: 1500-2500 points


Best Clear Time: 20 seconds
Best Total Score: 12210 points
Best shot: 9268
Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 3: (SS)*
Place: All God's Village, Whisper Bridge.
Spirit: Drowned Woman
To Clear: Take a photo worth 1000 points or more
Rank: BEST SHOT.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx15
-Herbal Medicinex1
*Zero level 3 Solution:
-Recharge for 1 SP (read Important Notes. And do not aim for Zero).

-Wait until she perform the "Under the Bridge" attack for a 3-Hit Combo
FF.
-Use Zoom (L2) if you need to.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of
of
of
of
of

8099 points/7001-8500 points?


5501-7000 points?
4631 points/4001-5500 points?
2501-4000 points?
1000-2500 points?

Prize for all Ranks: 2500 points


High Score: 8099 points
Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 4: (S)**
Place: Kurosawa, 1F, Great Hall
Spirit: Veiled Priest (3)
To Clear: Get a total of 5000 points or more
Rank: TOTAL POINTS.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx50
-Type Zero Filmx5
-Herbal Medicinex1
*Zero level 3 Solution:
-Recharge for 1 SP.
-Perform a 3-Hit Combo Fatal Frame to each of the Veiled Priest.
-If they only left a little more HP, finish them by using Type-Zero!
-Sometimes when you are at the center of the hall, you become an easy
target.
-Run/walk faster (circling)to every corner when avoiding the magic
fireballs.
Strategy:
-Once started, aim for Normal Shot to one of them (center/your choice).
-He will probably available for 3-Hit Combo FF right after that.
You may use Zoom (L2).
-Search viewfinder to other Veiled Priest assuming this will stop them
from
releasing the magic fireballs. Approach to them so they will disappear to
your advantage.
-If the first part is a success, then the first Veiled Priest will vanish
and everything else is much more easier.
-Proceed with 3-Hit Combo and Zero type film when they left a little bit
HP.
-If not, then you have been prepared for the 3-Hit Combo FF.
To Summarize:
You can get 3x 3-Hit Combo Fatal Frame with Zero level 3.
And if you get lucky, you will get Double Shot, etc :)
Rank: SS
S

for a total score of


points/40000-49999 points?
for a total score of 38046 points/30000-39999 points?

A
B
C

for a total score of 29012 points/20000-29999 points?


for a total score of 10000-19999 points?
for a total score of 5000-9999 points?

Prize for all Ranks: 3000 points


High Score: 38046 points
Best Shot: 9268 points
Rank: S
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 5: (S)*
Place: Tachibana, 1F, Regular Tatami Room
Spirit: Broken Neck Woman/Woman in Box
To Clear: Take a photo worth 2000 points or more.
Rank: BEST SHOT.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx20
-Herbal Medicinex1
*Zero level 3 Solution:
1)Recharge.
Perform a 3Hit Combo FF Zero lvl.3 to the Broken Neck Woman.
She is easy to aim for the combo.
Do the rest to Woman in Box.
2)Dispose Woman in Box. In return you will get full Spirit Power.
Use SLOW to Broken Neck Woman. Aim for FF,Z,Core then become
3-Hit FF-Zero3.
(It is impossible to get a 3-Hit Combo FF from Woman in Box in a
crowded, small room like that)
Note:
-I guess you can perform 3-Hit Combo Zero3 to get more than 9000 points.
Then you might get that SS rank.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of
of
of
of
of

points?
8342 points
points?
points?
2000-points?

Prize for all Ranks: 3000 points


High Score: points
Best Shot: 8342 points
Rank: S
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 6: (SS)** plus a little bit of luck.
Place: Osaka House, 1F, Sunken Fireplace Room
Spirit: Children Playing Tag (4)

To Clear: Capture all spirits within 5 minutes.


Rank: CLEAR TIME.
Starting HP: Full Health
Useful Items:
-Type-14 Filmx30
-Type Zero Filmx4
-Herbal Medicinex1
*Zero level 3 Solution:
Yeah you know the drill. Be at the center next to the fireplace.
This time they are very vulnerable.
Use Type Zero one time for Zero Shot:
-When they are waving hands.
-When they are moving their head.
-When they are approaching you and expendable for Fatal frame shot.
They will certainly go to disposable bin in no time.
And it happens that you have exactly 4(four) Type Zero for each of the boy
:)
Note:
-Once started, equip your Type Zero Film and search quickly for the kids.
-You can also use Type-14 Film with Zero level 3 to dispose them.
-Keep searching around with your viewfinder (or not).
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

time
time
time
time
time

of
of
of
of
of

00:00:54/less than 1
00:01:16/00:01:00 to
00:01:36/00:01:30 to
00:02:23/00:02:00 to
00:03:51/00:03:00 to

minutes.
00:01:29
00:01:59
00:02:59
00:05:00

Prize for all Ranks: 3000 points


Total Score: 15650 points
Best Shot: 7289 points
Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 7: (S)*
Place: Kurosawa, 1F, Great Hall
Spirit: Limbo Manx1, Limbo Womanx1, Man in Darkx1, Pole Bearerx1.
To Clear: Take a photo worth 2000 points or more.
Rank: BEST SHOT.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx30
-Type-61 Filmx10
-Type Zero Filmx5
-Herbal Medicinex1
*Zero level 3 Solution:
-Perform 3-Hit Combo FF-Zero3 by using Type-61 and if you get lucky you
will
get Double Shot/Double Kill, etc.
But sometimes the damage is too powerful that the spirit will vanish
before

the third shutter/finishing.


-When they are crowded and you cannot perform 3-Hit, it is better to use
Type Zero to get higher points and multiple score; Double, Triple, etc.
One FF shot Zero3 with Type Zero Film can produce 9357 points alone.
That is guaranteed to give you an S rank in your pocket.
-Type-14 is also a good choice if you want to take a clean 3-Hit Combo FF
because it usually give you around 8000-9000 points, but you have to get
multiple attributes to boost up your points; Double Shot, etc.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of
points?
of 10396 points/9001-11500?
of 6690 points/6501-9000 points
of 4501-6500 points
of 2000-4500 points

Prize for all Ranks: 5000 points


Total Score: points
Best Shot: 10396 points
Rank: S
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 8: (S)**
Place: All God's Village, Kureha Shrine
Spirit: The Mourner (3)
To Clear: Take a photo worth 1000 points or more.
Rank: BEST SHOT.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx40
-Type-61 Filmx10
-Herbal Medicinex1
*Zero level 3 Solution:
-Try to regroup the Mourners and use Type-61 to perform 3-Hit Combo.
-If lucky, you will get multiple attributes.
-As usual, when their HP is low, use Type Zero for higher points.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of
points
of 13948 points
of points
of points
of points

Prize for all Ranks: 5000 points


Total Score: 24898 points
Best Shot: 13948 points
Rank: S
----------------------------*Crush level 3 Solution:
------------------------------------------------------------------------------

Mission 9: (SS)** with luck.


Place: Kiryu House, 2F, Connecting Corridor
Spirit: Man in Dark (4)
To Clear: Capture all spirits within 2 minutes.
Rank: CLEAR TIME.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx20
-Type Zero Filmx3
-Herbal Medicinex1
*Zero level 3 Solution:
-Equip Type Zero Film.
-Go to the right side where you can find Man in Darkx1.
This way, all other Man in Dark(x3) will approach.
Go back to the left end, open viewfinder. They will be standing
for sometime. Aim for Double/Triple Shot and Kill.
Note:
-Type Zero is so powerful to defeat all of them in one shot.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

time
time
time
time
time

of
of
of
of
of

00:00:35
00:00: /00:00: to 00:00:
00:0
/00:00: to 00:00:
00:00:55/00:00:55 to 00:01:30
00:0
/00:01:30 to 00:02:00

Prize for all Ranks: 4000 points


Total Score: 11013 points
Best Shot: 7177 points (Triple Shot, Triple Kill)
Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 10: (S)***
Place: Kiryu House, 1F, Entrance
Spirit: Man in Darkx1, Seekerx1 + Pole Bearerx1, Limbo Womanx1 in
subsequent.
They come to strangle/punish Mayu Amakura.
To Clear: Get a total of 8000 points or more.
Rank: TOTAL POINTS (accumulated overall points).
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx50
-Type Zerox3
-Herbal Medicinex1
*Zero level 3 Solution:
Important Note:
-Do not let Mayu strangle by Man in Dark too long.
She will be dying for help and then Game Over.
Instead, she will be all right when beaten up continuously.
-Your position is outside the Hanging Doll Room and you cannot get inside.

You must aim from the broken windows to the core of the hostile spirits
and
you must aim for Fatal Frame to goal the mission requirement.
Strategy:
Basic: Keep performing Fatal Frame and Combo as many as you can.
FF two times then FF-Zero lvl.3 one time. Repeat the process.
Other: Lure Man in Dark out of the Hanging Doll Room and you can fight him
outside and perform 3-Hit Combo FF easily/spacey.
You can only do this before he strangle Mayu.
Sometimes you can lure the Seeker to get out too.
Sometimes you can lure Limbo Woman to get out too.
Step by step:
-Perform 3-Hit Combo FF to Man in Dark if you succeed in lured him to
get out of the room.
If not, do 3xFF-Type-14 from outside.
-Perform 2xFF-Type-14 and 1xFF-Type Zero to Seeker.
-Perform 3xFF-Type-14 to Pole Bearer or 1xFF-Type Zero-Blast3/Zero3.
-Perform 2xFF-Type Zero to Limbo Woman or 1xFF-Type Zero-Zero lvl.3.
Note:
-This fight will not finish shortly because you need to aim correctly
from a very disadvantage spot.
-And sometimes you cannot reach the spirit because the distance is
too far that will force you to restart the mission .>_<.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

Prize for all Ranks:

score
score
score
score
score

of
of
of
of
of

points
35050 points
26421 points
points
points

points

Total Score: 35050 points


Best Shot: 10396 points
Rank: S
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 11: (SS)**
Place: Below Kurosawa, Underground Cellar
Spirit: Woman in Box
To Clear: Capture all spirits within 7 minutes.
Rank: CLEAR TIME.
Starting HP: Halved.
Useful Items:
-Type-14 Filmx20
-Type Zerox5
-Herbal Medicinex1
HP: 1/2.
*Zero level 3 Solution:
-Please read the FF for Woman in Box on the FF section.
-Place yourself in front of her when she climbs up the well.

Keep your safe distance (next to the wooden pillar behind you).
DO NOT get too close! otherwise she will disappear and wasting your time.
-1st one climbs up. Aim for Zero(+Core) shot to recharge 1 SP or more.
Approach for another Zero shot. You should get 3 SP by now.
Shoot for another Zero shot. She will be defeated and you get 4 SP.
-2nd Woman in Box climbs up.
Perform FF-Zero lvl.3 by using Type-14 Film to the 2nd one.
It should be enough to let her sleep forever.
(If you did not defeated the 1st one yet, the 1st one will run approach
and you may get lucky to shoot for FF, Zero3,Double Shot,Double Kill)
-3rd one climbs up. Perform Zero-Zero lvl.3 Type-14 Film to defeat her.
-4th one climbs up. Zero shot one time, Zero shot one time,
Zero shot one more time to defeat her. Your SP should be 4(full) by now.
Prepare Blast Level 3 and equip Type Zero Film.
-5th one climbs up. Perform Zero-Blast Lvl.3-Type Zero to defeat her.
-6th one climbs up. Perform Zero-Blast Lvl.3-Type Zero to defeat her.
Equip Type-14 Film again.
-7th one climbs up. Zero shot one time, Zero shot one time,
Zero shot one more time to defeat her. Your SP should be 4(full) by now.
Prepare Blast Level 3 and equip Type Zero Film.
-8th one climbs up. Perform Zero-Blast Lvl.3-Type Zero to defeat her.
-9th one climbs up. Perform Zero-Blast Lvl.3-Type Zero to defeat her.
That's it.
Note:
-Make sure you know how and when to use your type of film and special
ability such as Blast, Zero, etc.
-Their Capture Gauge is very quickly to disappear.
-You need to change between viewfinder mode and the 3rd person view to
avoid
her charging attack. Other than that, it is up to your FF/accuracy shot.
-To defeat her with one shot:
Perform FF-Zero Lvl.3-Type-14 Film to the 2nd one.
Perform Zero-Zero Lvl.3-Type-14 Film.
Perform Zero-Blast Lvl.3-Type Zero.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

time
time
time
time
time

of
of
of
of
of

00:03:35/less than 00:03:45?


00:03:57/00:03:45-00:04:29?
00:04:38/00:04:30-00:05:59?
00:06:17/00:06:00-00:06:29?
00:07:00/00:06:30-00:07:00

Prize for all Ranks: 3000 points


Total Score: 42859 points
Best Shot: 5758 points
Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 12: (S)**
Place: Kiryu House, 1F, Hanging Doll Room
Spirit: Mechanical-Doll Maker (Yoshitatsu Kiryu)
To Clear: Capture all spirits within 3 minutes.
Rank: CLEAR TIME.
Starting HP: Halved.

Useful Items:
-Type-14 Filmx20
-Type Zerox1
-Herbal Medicinex1
*Zero level 3 Solution:
-Recharge quickly to get 3/4 SP (Normal shot).
-When approaching the Doll Maker, the dolls will attack, give him another
Core shot, the dolls are falling, quickly equip Type Zero.
-One more thing to do, finish him with Zero3, Type Zero, Zero Shot.
Note:
-One close Core shot gives you one Spirit Power.
-The pattern/ the place/the way he shos up is keep repeating.
take that to your advantage.
For example: Once started, walk faster to the front, get closer to
him (not too close), open viewfinder, snap it,
and you get one SP.
For the next two SP, you should get is easily.
(use viewfinder to search)
-And don't get caught. 3rd person view may give you a better runaway
or just give another shot to make the dolls fall down.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

time
time
time
time
time

of
of
of
of
of

less than 00:00:30 (use Crush lvl.3)


00:00:44/00:00:30 to 00:00:59?
00:01:08/00:01:00 to 00:01:29?
00:01:34/00:01:30 to 00:01:59?
00:02:00 to 00:03:00

Prize for all Ranks: 5000 points


Total Score: 8299 points
Best Shot: 7289 points (Zero3,Type Zero, Zero)
Rank: S
----------------------------*Crush level 3 Solution:
Recharge quickly to get 3/4 Spirit Power (SP).
When approaching the Doll Maker, the dolls will attack, give him another
Core shot (Type-14), the dolls are falling, quickly equip Type Zero.
One more thing to do, finish him with Crush3, Type Zero, Zero Shot.
-----------------------------------------------------------------------------Mission 13: (S)**
Place: Tachibana, 2F, Sliding Screen Room
Spirit: Child Running By
To Clear: Capture the spirit (less than 5 seconds).
Rank: BEST SHOT.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx1
-Herbal Medicinex1
*Zero level 3 Solution:
-Open viewfinder, walk approach the candle in front.
-Aim to the center of the candle then lower it down a little bit.
The core should be there.
-But do not worry, although the child running very fast, the core will be

left behind his head, allowing you to catch it perfectly.


-Once you see him running across, quickly press the shutter button.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of 3079 points (highest score?)


of 1759-2199 points
of
points
of
points
of
points

Prize for all Ranks: 3000 points


Total Score: 3079points
Best Shot: 3079 points
Rank: S

----------------------------*Crush level 3 Solution:


-----------------------------------------------------------------------------Mission 14: (S)***
Place: Kurosawa, 2F, Flickering Room
Spirit: Miyako Sudo/Masumi Makimura
To Clear: Take a photo worth 1000 points or more.
Rank: BEST SHOT.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx30
-Herbal Medicinex1
(NO FLASHLIGHT)
*Zero level 3 Solution:
You can use the same strategy as on Mission 1.
1)Get a 3-Hit Combo using your Zero Lvl 3 and with Type-14 equipped by
default
It should do damage around 8342 points to give you an S rank.
2)You need to get a score more than 9000 points? to get a SS rank.
a)Get a Double shot or Double Kill for example.
First, recharge your one Spirit Power (read Important Notes).
Often, they will show up at the same room (next to each other).
Walk faster to a safe place (one corner to another corner: North to
South),
turn around, open viewfinder and aim for a 3-Hit Combo and
Double Shot, etc.
b)Get a clean 3-Hit Combo with a perfect Core shot.
Obviously get a clean shot for an individual hostile spirit.
You may want to get rid one of them first to smoothen your clean shot.
Note:
-They both will come from the left and right (out of the wall).
-For your safety you need to be at one corner, STAY THERE and let them
grab you. Use EVADE for each of them.
Why? By doing so, they will show up again exactly at the same corner,
thus giving you a smooth way to go to the opposite corner.
-From there, approach them to persuade and perform a 3-Hit Combo FF.

Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of 9000?
of 8342 points
of
points
of
points
of
points

Prize for all Ranks: 4000 points


Total Score: 21841 points
Best Shot: 8342 points (Zero3-3Hit Combo FF)
Rank: S
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 15: (SS)**
Place: Tachibana, 1F, Regular Tatami Room
Spirit: Chitose Tachibana + Akane Kiryu & Azami Kiryu (Twins Spirit)
To Clear: Get a total of 5000 points or more.
Rank: TOTAL POINTS.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx30
-Herbal Medicinex1
*Zero level 3 Solution:
-Chitose is in front of you. Use her to recharge at least one SP.
Now you are ready to perform a 3-Hit Combo FF.
-Go to a save/opposite corner to perform 3-Hit Combo FF.
You have to perform the 3-Hit Combo FF two times, each tone to Chitose
and
the Twins Spirit.
And hopefully you will get attributes too 20
Note:
-The pattern is keep repeating to your advantage.
-When Chitose make the room dark you can choose to stay and
use EVADE to block every attack.
-Their attacks will cost you a very less of your HP.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of 23877 points
of
points
of 15247 points
of
points
of
points

Prize for all Ranks: 4000 points


Total Score: 23877 points
Best Shot: 8342 points (3-Hit Combo FF, Zero3)
Rank: SS
----------------------------*Crush level 3 Solution:

-----------------------------------------------------------------------------Mission 16: (SS)** plus luck.


Place: Kurosawa, 1F, Grounds
Spirit: People in Dark (3): Man in Darkx2, Woman in Darkx1.
To Clear: Take a photo worth 1000 points or more.
Rank: BEST SHOT.
Starting HP: 1/8.
Useful Items:
-Type-14 Filmx1
*Zero level 3 Solution:
-Lure the three of them to be next to each other.
-Use 3rd person view to drag them together and when they are close to
each other, switch to viewfinder mode, aim for the three of them.
(Triple Shot, Triple Kill, and possibly Fatal Frame)
-When the 3(three) cores are covered within your Capture Circle,
that is your best chance to defeat them all at once.
(Keep your distance)
Note:
-Their starting position is standing still and about every view seconds,
the red flash will blink for Fatal Frame.
-Using ZOOM Equipped Function might help. Use the L2 and R2 button.
-People in Dark moves SLOW, but Woman in Dark is a bit faster to catch up.
-You may need to trick one of them to attack the empty space.
They need quite a few seconds to recover themselves while the others
will be able to catch up to your position.
-If they do not walk together, you may need to stand in the middle
of their distance. From that spot, they will all come to your place,
forcing them to get closer to each other.
-Sometimes they refuse to strangle you, they just like to smash you to
the Hellish Abyss.
-Patience is the Keyword.
-Whatever the attribute, you can defeat them with only one shot.
Rank: SS
S
Frame)?
A
B
C

for a total score of 3823


for a total score of

points/above 3500 points?


points/3000-3499 points? (Fatal

for a total score of 2908 points/2000-2999 points? (Zero shot)


for a total score of 1328 points/1200-1999 points? (Normal shot)
for a total score of 1000-1199 points?

Prize for all Ranks: 5000 points


Total Score: 3823 points
Best Shot: 3823 points
Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 17: (S)** with luck.
Place: All God's Village
Spirit: Limbo Manx2, Limbo Womanx2.
To Clear: Get a total of 8000 points or more.
Rank: TOTAL POINTS.
Starting HP: Full Health.

Useful Items:
-Type-14 Filmx30
-Herbal Medicinex1
*Zero level 3 Solution:
-First of all, you need to recharge.
-Get Fatal Frame shots from them, and it is possible to get Double Shot,
etc.
Note:
-You can only get 2-Hit Combo FF on Limbo Woman, so it is better to
-Get Double Shots, etc in order to achieve 300000 points and above.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of
of
of
of
of

above points
30100 points/30000- points
29199 points/20000-29999 points
16065 points/10000-19999 points
8000-9999 points

Prize for all Ranks: 4000 points


Total Score: 30100 points
Best Shot: 13285 points (FF,Double Shot, Double Kill)
Rank: S

----------------------------*Crush level 3 Solution:


-----------------------------------------------------------------------------Mission 18: (S)**
Place: Kurosawa, 1F, Great Hall
Spirit: Woman in Box, Fallen Woman, Broken Neck Woman, Sunken Woman.
To Clear: Capture all spirits within 4 minutes.
Rank: CLEAR TIME.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx30
-Type Zerox3
-Herbal Medicinex1
*Zero level 3 Solution:
-Recharge 3 SP or more. Capture Woman in Box three times.
(The 3rd shot usually is a Zero Shot -and Core Shot-)
One more time Zero Shot and she is a goner.
-Defeat Fallen Woman with one time shot; Read the note below.
(Blast3-Zero Shot-Type Zero)
-Recharge
-Finish Sunken Woman with Blast3-Zero Shot-Type Zero.
-Finish Broken Neck Woman with 3-Hit Combo FF or Blast3 w/ Type Zero.
(Or finish Broken Neck Woman first then Sunken Woman)
Note:
-After defeating Fallen Woman, Broken Neck Woman will show up.
-After defeating Woman in Box, Sunken Woman will show up.
-To finish them with one time shot:
Zero3-Type-14 or Blast3-Zero-Type Zero or 3-Hit Combo FF in any time.

Remember, when you first meet with Sunken Woman, you had better
finish it quickly otherwise she will be wasting your time.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

time
time
time
time
time

of
of
of
of
of

00:01:06/less than 00:01:15


00:01:18/00:01:00 to 00:01:30
00:01:51/00:01:30 to 00:02:00
00:02:58/00:02:00 to 00:03:00
00:03:00 to 00:4:00

Prize for all Ranks: 5000 points


Total Score: 27068 points
Best Shot: 8805 points
Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 19: (S)**
Place: Kurosawa, 2F, Flickering Room
Sprit: Man in darkx2/Woman in Darkx2
To Clear: Take a photo worth 3000 points or more.
Rank: BEST SHOT.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx50
-Herbal Medicinex1
(NO FLASHLIGHT)
*Zero level 3 Solution:
-Walk Faster from one corner to another corner.
Aim for Fatal Frame and eventually you will get Double Shot, etc to
boost up your high score.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of 13799/above 10000 points


of 9448 points/- points
of
points/points
of
points/points
of 3000- points

Prize for all Ranks: 5000 points


Total Score: 32835 points
Best Shot: 13799 points
Rank: S
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 20: (S)**
Place: Kurosawa, 1F, Connecting Corridor
Spirit: Broken Neck Womanx3
To Clear: Take a photo worth 2000 points or more.
Rank: BEST SHOT.

Starting HP: Full Health.


Useful Items:
-Type-14 Filmx30
-Herbal Medicinex1
*Zero level 3 Solution:
-Recharge 1 SP.
-Perform 3-Hit Combo Fatal Frame.
Note:
-Mayu is on the opposite road, waiting to be strangled ...
-Sometimes, Broken Neck Woman show up to strangle Mayu.
-You can perform EVADE for a few times until Broken Neck Woman decided to
seek for Mayu.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of
of
of
of
of

/above 10000 points


9731 points/- points
5145 points/points
points/points
2000- points

Prize for all Ranks: 4000 points


Total Score: 30551 points
Best Shot: 9731 points ()3-Hit Combo FF-Zero3-Zero Shot, Just Kill)
Rank: S
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 21: (S)***
Place: Kurosawa, 1F, Great Hall
Spirit: Children Playing Tag (4)
To Clear: Capture all spirits within 4 minutes.
Rank: CLEAR TIME.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx50
-Type Zerox3
-Herbal Medicinex1
*Zero level 3 Solution:
-Run/walk faster to one direction/long distance, some of them will catch
empty space.
-Watch carefully their pattern, one/some of them will WALK toward you,
that is your chance, Zero shot with Type Zero one time only.
One or two of them will be knocked down.
-Repeat. Once they left only two or one, it is much more easier to beat
them.
-Sometimes two of them are walking together, making your job easier to
target and destroy.
Note:
-When using EVADE, they will be pushed back, you have a snap second to
shoot.
-When they missed, they will be vulnerable for a snap second.

-They have a pattern.


They will jump to catch you, run to catch you, and walk toward you.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

time
time
time
time
time

of
of
of
of
of

00:00:--/less than 1
00:01:05/00:01:00 to
00:01:--/00:01:30 to
00:02:05/00:02:00 to
00:03:00 to 00:4:00

minute.
00:01:29
00:01:59
00:02:59

Prize for all Ranks: 8000 points


Total Score: 10325 points
Best Shot: 2787 points
Rank: S
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 22: (SS)**
Place: Kurosawa, 1F, Cloth Hallway
Spirit: Veiled Priestx1/The Mournerx3
To Clear: Bring Mayu to the goal within 4 minutes
Rank: CLEAR TIME.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx30
-Type Zerox1
-Herbal Medicinex1
*Zero level 3 Solution:
*Important Note:
-You NEED to defeat only the 3rd/last Mourner on the 2F.
After, quickly open the door!
-Recharge 2 SP before you reach 2F, and do not let them strangle Mayu as
it
will be wasting a lot of time.
-Perform Blast3 with Type Zero to the 3rd Mourner.
Open the door.
Anyway, if you feel need to defeat them, please read ahead:
-Cloth Hallway:
Recharge for 1 SP by capturing The Mourner one time on Normal shot.
Walk faster. When you reach the 2nd hanging cloth, stop and The Mourner
will stop too. Walk normally to leave the cloth just exactly behind you.
Be on the left side next to the wall. Do the recharge.
When he is approaching, aim for the core, move back slowly, you will get
your chance to perform 3-Hit Combo Fatal Frame-Zero3/Blast3.
(Be careful of the hanging cloth as it can block your shot)
-Storage Room:
Fight The Mournerx1 and Veiled Priestx1. 3-Hit Combo FF-Zero3.
-2F, Partition Screen Room:
Fight The Mournerx1. 3-Hit Combo FF-Zero3 or Blast3-Type Zero.
-Quickly to the door and you HAVE TO press action button on the door!
Note:
-Yes, it is legally legal to use Mayu as bait :)
-Tour the Kurosawa:

Cloth Hallway-Storage-(upstairs)Partition Screen Room-Master's Room'


Door.
-Sometimes the Veiled Priest show up in the Cloth Hallway.
-Do not fight the Veiled Priest on the 2F, Partition Screen Room since
that place will interfere with the freedom of searching with a camera.
-To finish them with one time shot:
Zero3-Type-14 or Blast3-Zero-Type Zero or 3-Hit Combo FF in any time.
-It is better to fight Veiled Priest in the Storage because it is
spacious.
Or to finish up Veiled Priest the first time you met him
(if possible) because he is very slow to catch up with you
when you are moving from one room to another -wasting your time-.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

time
time
time
time
time

of
of
of
of
of

00:00:50/less than 1
00:01:02/00:01:00 to
00:01:24/00:01:30 to
00:02:39/00:02:00 to
00:03:17/00:03:00 to

minute.
00:01:15
00:02:00
00:03:00
00:04:00

Prize for all Ranks: 1000 points


Total Score: 31158 points
Best Shot: 8099 points
Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 23: (SS)** plus luck.
Place: Kurosawa, 1F, Great Hall
Spirit: Limbo Manx6? and Limbo Womanx10?.
To Clear: Get a total of 40000 points or more.
Rank: TOTAL POINTS.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx30
-Type Zerox5
-Herbal Medicinex1
*Zero level 3 Solution:
-You need to perform at least 2-Hit Combo FF to each of them.
-Otherwise aim for Double Shot and Double Kill.
(I manage to get it once for 3 times in a row resulting about 75000
points
in only 3/4 shooting chance, but I fail the mission running out of HP
>_<)
-To achieve that, you need to watch carefully for their pattern:
Limbo Man is very slow you can persuade/lure them to your advantage.
Limbo Woman is having random showing up.
-Drag Limbo Manx2 to walk together side by side to a position/corner and
shoot
for Double Shot + Double Kill (if possible).
-Always use 3rd person view to locate where are the enemies.
Wait until they give sign/show up then you can walk faster to lure Limbo
Man
to wherever the hot spot is.

-Also pay attention to the filament on the bottom-right to locate them


when
in viewfinder mode and search faster by pressing [] button.
-Most important is to get as many Fatal Frame shot you can get to boost up
high score/total points.
-When your Spirit Power reach 3 gauge or more, you may prefer to equip
Type Zero for the Double Shot and Double Kill.
-Or else, defeat all the Limbo Woman and make your happy hunting day :)
Note:
-This is the only mission where you do not have to worry about the
quantity of
the enemies. However they are weaker than the original and you can only
perform 2-Hit Combo FF.
-Walk faster from side to side to place your enemies on the hot spot then
shoot for Fatal Frame or high score.
-You are always welcome to use some points getter trick.
Example; Perform a Fatal Frame shot. The 2nd time perform Zero3-Type
Zero,
-Do not stand/spend too much time on the same spot. They will capture you
from behind.
-It is difficult to get Double Shot for Limbo Woman, it is better to get
2-Hit FF to finish off each of them.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

score
score
score
score
score

of 110717 points/above 100000 points.


of 97145 points/85000-99999 points
of 70000-84999 points
of 55000-69999 points
of 40000-55999 points

Prize for all Ranks: 10 points (hah?)


Total Score: 110717 points
Best Shot: 25992 points (FF,Z,Double S,Double K,Zero3-Type-Zero)
Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 24: (SS)**
Place: Kurosawa, 1F, Rope Temple
Spirit: Mr. Kurosawa (Ryokan Kurosawa)
To Clear: Capture all spirits within 5 minutes.
Rank: CLEAR TIME.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx30
-Herbal Medicinex1
*Zero level 3 Solution:
-Recharge for at least 1 SP.
-Perform 3-Hit Combo FF-Zero3 (see Fatal Frame Shots section).
-Basically this is a rematch between you and Mr. Kurosawa and his pattern
is
the same.
Note:

-When he is standing still, do not waste your Zero3 shot because it will
only
damage him very little. But it is free to shoot for a Normal/Yellow
Gauge.
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

time
time
time
time
time

of
of
of
of
of

00:01:59/less than 2 minutes.


00:0/00:0:00 to 00:01:30
00:0/00:0:30 to 00:02:00
00:0/00:0:00 to 00:02:59
00:03:00 to 00:4:00

Prize for all Ranks: 5000 points


Total Score: 24937 points
Best Shot: 8342 points
Rank: SS
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Mission 25: (S)***
Place: Below All God's, Hellish Abyss
Spirit: Sae Kurosawa (Bloody Kimono) & Kusabi
To Clear: Capture Sae Kurosawa within 8 minutes.
Rank: CLEAR TIME.
Starting HP: Full Health.
Useful Items:
-Type-14 Filmx30
-Herbal Medicinex1
*Zero level 3 Solution:
-Go into the red fog to make it disappear for 6 times in a row.
At the 7th, open viewfinder as Sae is going to come after you.
Aim for the Core shot. Aim again while walking backward.
You can take several shots as long as Sae keeps approaching.
(Depends on the time consuming, you should open viewfinder at the
6th or 7th appearance)
And Sae will show up a few times chasing after you.
Use this chance to restore your SP. When your SP is full,
use Zero lvl.3 to Sae to give damage. Remember to keep at least 1 SP
for later performance. This action will make Sae disappear and repeat
the process from the beginning, which is perfect. Why?
Because by doing so, we will cut the time consuming to get Sae to
perform her Fatal Frame pose.
-Repeat the chasing, aiming and snapping.
-After a few turns, she will give you a chance for a Fatal Frame.
(Just wait for the red flash to blink)
Do not get too close otherwise she will disappear.
Perform 3-Hit Combo FF-Zero3-Type-14,Zero,Core.
Just do not perform it when the Kusabi is within your Capture Gauge
because it will fail to combo.
-Repeat.
Note:
-If when capturing for Sae image, the Kusabi's Core is within your
Capture Gauge, then your capture is a failure to the Kusabi.

-When the Kusabi is reaching you faster, you need to release your
viewfinder mode to 3rd person view and run/walk faster to avoid him.
-When Sae catches you, your HP will drop to 1/6.
Using a Herbal Medicine will not do anything good for the next catch,
except that you will get healthy, this is good for Mio.
-When the Kusabi's attack reaches you, it is Game Over.
-No need to afraid of Sae when she is inside the red fog. Walk into it and
it will disappear.
Except when Sae decided to approach and strangle you, that is when she
becomes vulnerable. Keep tracking for the red fog and walk into it
for a few times until you have your chance to aim for a Core shot.
-Once again, the camera fails me. It often aim for the Kusabi behind me
when obviously Sae is inside that red fog in front of me.
It just do not want to change target no matter how many times I press
to open viewfinder. Except that I have to walk further to approach Sae,
but that already prove that the camera is not always to our advantage.
-Whenever you perform Zero lvl.3 to Sae, she will stop chasing you and
get back to standard procedure.
-Every time you score a Core shot to Sae, she will stop for a few seconds
giving you enough time to escape from her strangle by walk backward
while still aiming.
-When you are nearby to the Kusabi, he is going to after you.
Trick:
-Recharge 1 SP from Sae.
If you are going to use Blast, there is no need to recharge.
Let Sae strangle you three times in a row.
You need to EVADE all of them of course or get hit one time only.
Easier way is to avoid her attack three times.
-The next time Sae will show up, she will be standing still, giving you
a golden chance to perform 3-Hit Combo FF-Zero3,Zero,Core.
Just be careful when the Kusabi is around, which is the reason
why you need to attract Sae to an open area.
-When you repeat the process, you are taking advantage of cutting
a big portion of the time consuming.
-For this trick to run perfectly, do not perform Zero3-Core shot when
Sae is chasing after you because she will repeat from the beginning
and canceling her standing still pose (Fatal Frame pose)).
Rank: SS
S
A
B
C

for
for
for
for
for

a
a
a
a
a

total
total
total
total
total

time
time
time
time
time

of
of
of
of
of

00:00:--/less than 4 minutes?.


00:04:55/00:04:00 to 00:04:59
00:05:22/00:05:00 to 00:05:59
00:0/00:06:00 to 00:06:59
00:07:00 to 00:08:00

Prize for all Ranks: 10000 points


Total Score: 53924 points
Best Shot: 9268 points
Rank: S
----------------------------*Crush level 3 Solution:
-----------------------------------------------------------------------------Congratulations!
Mission Mode All Complete!

New costume added. (Type G Costume)


New accessory added. (Mayu's Glasses)
When You get S and/or SS Ranks for all the missions you will get:
-----------------------------------------------------------------------------Congratulations!
Mission Mode All "S" Complete!
New Costume added. (Type E and F)
-----------------------------------------------------------------------------Now that you have completed Mission Mode in All "S" Ranks,
grab that new costumes and complete your horror in Hard Mode.
===========================================================================
====
VIII.
MENU SCREEN
===========================================================================
====
Chapter 1: No.1 to No. 29.
Chapter 2: No.30 to No. 80.
Chapter 3: No.81 to No.
Chapter 4:
Chapter 5:
Chapter 6:
Chapter 7:
Chapter 8:
Chapter 9/Final Chapter:
Chapter 10/Chapter Zero:
======
=Map:=
======
1.Osaka House Map <Cell-bookshelf>
2.Kurosawa House Map <Doll Stand Room-solve the doll puzzle>
=======
=Item:=
=======
1. Film Type-7 (unlimited) <Family Altar Room> (16)
2. Film Type-14x48 <Family Altar Room> (17)
(Remaining at Chapter 1: Type-14Filmx39)
+Type-14 Filmx30 <Sunken Fireplace-next to the staircase> (42)
+Type-14 Filmx15 <opposite Osaka' House, a the guardian deities statue>
(47)
+Type-14 Filmx15 <Kiryu House, Front-check the guardian deities statue>
(53)
+Type-14 Filmx30 <2F Sliding Screen Room-when pick up the Stun Lens>
(69)
(Remaining at Chapter 2: Type-14Filmx--)
(Remaining at Chapter 3: Type-14Filmx--)
(Remaining at Chapter 4: Type-14Filmx--)
(Remaining at Chapter 5: Type-14Filmx--)
(Remaining at Chapter 6: Type-14Filmx--)
(Remaining at Chapter 7: Type-14Filmx--)
(Remaining at Chapter 8: Type-14Filmx--)
(Remaining at Chapter 9: Type-14Filmx--)

(Remaining at Chapter10: Type-14Filmx--)


3. Type-61 filmx15 <Servants Room-before capturing Beckoner> (23)
(Remaining at Chapter 1: Type-61Filmx5)
+Type-61 filmx(Remaining at Chapter 2: Type-61Filmx--)
(Remaining at Chapter 3: Type-61Filmx--)
(Remaining at Chapter 4: Type-61Filmx--)
(Remaining at Chapter 5: Type-61Filmx--)
(Remaining at Chapter 6: Type-61Filmx--)
(Remaining at Chapter 7: Type-61Filmx--)
(Remaining at Chapter 8: Type-61Filmx--)
(Remaining at Chapter 9: Type-61Filmx--)
(Remaining at Chapter10: Type-61Filmx--)
4. (Total Herbal Medicine on Chapter 1: 2x3=6)
-Herbal Medicinex2 <Big Tatami Room> (9)
-Herbal Medicinex2 <Family Altar Room> (19)
-Herbal Medicinex2 <Guest Room> (24)
(Total Herbal Medicine on Chapter 2: 6+(2X6)=18)
+Herbal Medicinex2 <Kimono Room> (43)
+Herbal Medicinex2 <Kureha Shrine-jar on the right> (56)
+Herbal Medicinex2 <Kiryu-Tachibana-left garden lantern> (62)
+Herbal Medicinex2 <Kiryu-Tachibana-tree on the right> (63)
+Herbal Medicinex2 <1F Sliding Screen Room-on the floor> (65)
+Herbal Medicinex2 <Whisper Bridge-left side> (78)
(Total Herbal Medicine on Chapter 3: 18+ x = )
(Total Herbal Medicine on Chapter 4: x)
(Total Herbal Medicine on Chapter 5: x)
(Total Herbal Medicine on Chapter 6: x)
(Total Herbal Medicine on Chapter 7: x)
(Total Herbal Medicine on Chapter 8: x)
(Total Herbal Medicine on Chapter 9: x)
(Total Herbal Medicine on Chapter10: x)
5. (Total Sacred Water on Chapter 1: 1+0=1)
Sacred Waterx1 <Kimono Room-the other side, check the drawer> (8)
(Total Sacred Water on Chapter 2: 1+(1X2)=3)
+[Sacred Water]x1 <Kureha Shrine Path-on the ground-entrance stairs>
(54)
+[Sacred Water]x1 <Kureha shrine-beyond the lattice at the back area>
(58)
(Total Sacred Water on Chapter 3:x3)
(Total Sacred Water on Chapter 4:x3)
(Total Sacred Water on Chapter 5:x3)
(Total Sacred Water on Chapter 6:x3)
(Total Sacred Water on Chapter 7:x3)
(Total Sacred Water on Chapter 8:x3)
(Total Sacred Water on Chapter 9:x3)
(Total Sacred Water on Chapter10:x3)
6. Camera Obscura <Family Altar Room> (15)
7. Flashlight <Family Altar Room> (13)
(8).(Ginger Key) <Big Tatami Room> (22)
8. (Twin Statue Key L) <Misono Hill-guardian deities> (73)
9. (Twin Statue Key R) <Kiryu House, Back area> (77)
10.Film Reel 1 <Kiryu-Tachibana, 1F Projector Room> (66)
11.Spirit Stone Radio [Study, when finished Chapter One> (35)
12.Black Bag <Walking down the hill road-before you reach the lost village>
(2)
=========
=Camera:=

=========
-Spirit Orbx1 <Study-automatic-after completing Chapter One> (32)
-"Slow" Equipped Function <1F Sunken Fireplace-Next to the staircase> (38)
-"Measure" Equipped Function <Sunken Fireplace-next to the staircase> (40)
-Spirit Orbx1 <Kimono Room-beat Woman in Box> (44)
-Spirit Orbx1 <All God's Cemetery-glowing on the ground> (49)
-Spirit Orbx1 <Kureha Shrine-left side of the altar> (57)
-Stun Lens <2F Sliding Screen Room-near the window> (67)
-Spirit Orb <Misono Hill-Near save point-defeat spirits> (75)
-Spirit Orb <Tsuchihara,Front-on the ground> (76)
-Spirit Orb <Kurosawa 1F-right corner> (80)
========
=Photo:=
========
=======
=File:=
=======
1.Notebook:
-Village Report 1
-Village Report 1+
(59)
-Village Report 2
-Village Report 2+
-Village Report 3
-Village Report 3+
-Village Report 4
-Village Report 4+
-Village Report 5
-Woman's Notebook 1
-Woman's Notebook 2
-Woman's Notebook 3
-Woman's Notebook 4
-Woman's Notebook 5
-Woman's Notebook 6
-Woman's Notebook 7

<Back Room-close to the well> (45)


<Kureha Shrine path-statue left to the Shinto gate>
<Back Room-close to the well> (45)
<Tsuchihara, Front-next to the well> (52)
<Back Room-close to the well> (45)
<Kureha Shrine-entrance> (55)
<Back Room-close to the well> (45)
<Entrance Gate at the Misono Hill> (48)
<Falls down after completing Village Report+ 1-4> (60)
<Sunken Fireplace> (6)
<Kimono Room> (7)
<Big Tatami Room> (11)
<Back Room> (10)
<Family Altar Room> (12)
<Guest Room-table on the left upper corner> (25)
<Guest Room-next to the kimono/below the mirror> (27)

-Woman's Notebook 8 <Study-on the center floor> (29)


2.Scraps:
-News Clipping <inside the Black Bag> (3)
-Small News Clipping <inside the Black Bag> (4)
-Spirit Orb <When finished Chapter One> (33)
-The "Slow" Lens <1F Sunken Fireplace-Next to the staircase> (39)
-The "Stun" Lens <2F Sliding Screen Room-near the window> (68)
-The "Measure" Function <Next to the staircase at the 1F Sunken Fireplace>
(41)
-Basic Camera Operation <Family Altar Room> (15)
-Spirit Capture <Study-prepare to face Wanderer> (30)
3.Old Books:
-Camera Obscura Pointers <Family Altar Room> (14)
-Spirit Stone Radio Pointers <Study-on the table, finished Chapter One>
(37)
-Folklorist 1 <Study-bookshelf> (28)
-Folklorist 2 <2F Sliding Screen Room-bookshelf> (70)
4.Photos:

-Gate Butterfly <Kiryu-Tachibana-gate entrance> (61)


-Statue Butterfly <Storehouse-Back area> (72)
-Slashed Man <after getting picture 5> (21)
-Cole Brazier <after getting picture 3> (20)
-Warped Face Lady <after getting picture 1-Door Woman> (21)
-Couple <inside the Black Bag> (5)
5.Maps:
=======
=Memo:=
=======
-Lost Village <Misono Hill-after viewing the Lost Village > (1)
-Lost Couple <Study-when finished Chapter One> (34)
-The Camera Obscura <Family Altar Room> (18)
-Spirit Stone Radio <Study-finished Chapter One> (36)
-Trapped Boy <Storehouse-Back area> (51)
========
=Radio:=
========
-Mayu's Charm <Osaka House-Entrance-on the floor> (46)
-Mayu's Charm part2 <Kiryu-Tachibana-after Mayu get inside the door> (64)
-Aragonite <Study-automatic-after completing Chapter One> (31)
-Moon Stone <Kimono Room-beat Woman in Box> (43)
-Chrysoberyl <Kiryu-Tachibana, 2F Connecting Corridor> (71)
-Glowing Blue Crystal <All God's Cemetery-glowing on the ground> (50)
-Glowing Purple Crystal <Tsuchihara,Front-on the ground> (74)
-Green Crystal <Whisper Bridge-defeat Sunken Woman> (79)
===========================================================================
====
IX.
SECRETS & CODES
===========================================================================
====
Secrets:
========
1. Skip one spirit on Chapter Four:
I do not know whether this is considered a secret, but I think it is
worth
a mention.
-----------------------------------------------------------------------------Place: Warehouse Hallway
Film: Type-14
Points: 1839
Subject: Clinging Shadow
Notes: He will show up from where you have just gotten the Type-61 Film.
There is plenty of time. Aim easy on the core.
Watch his moving pattern and you will hit the jackpot.
Notice that Mayu is looking to the urn.
Other Notes:
This is the only spirit I have found so far to play skip and run
with.
He will not show up when you do this trick and he will show up again
when you disable the trick.
He is obviously aiming for Mayu. Before his hands reach Mayu, you
should

activate viewfinder, walk backward to call Mayu closer and at the

same

time watch Mayu walking toward you and finally get pass the X spot
where the spirit should come out at the first place.
The spirit will show up when Mayu passing by the Warehouse Hallway
the next time, or not. That depends on you.
-----------------------------------------------------------------------------2. Take multiple pictures of (Twin's Spirit?) on Chapter Six
This spirit will show up in front of you out of nowhere. It is not a
hostile
spirit nor a clue one. It has no points when you capture.
What is the purpose?
Possible places to meet with her: 1F, Staircase Room
2F, Staircase Room
1F, Tatami Room-Hallway
She will appear behind you, so you need to turn around to her face and
take a
good picture of her. Yes, you can take multiple pictures of her.
3. Take multiple pictures of Hidden Man on Chapter Six
Before you get inside the Sealed Room, go to Family Altar to take a
picture
of him from the hole on the wall. Now, go to the Hanging Doll Room, go
back
to the Family Altar Room, take a picture of him again. Repeat the
process.
(as much as you like?)
Codes:
======
Action Replay Code:
www.cheathappens.com
-----------------------------------------------------------------------------NOTE: The following codes work only when used with an
Action Replay and may work with a GameShark brand cheat
device. These codes WILL NOT WORK without one of these
devices.
There are 314 codes for this game.
(M)
0E3C7DF2 1853E59E
EE9B358A BCCC649A
Infinite Health
DE90E936 BCA9C293
99 Spirit Orbs
DEAABC4E BCA99BE6
Low Game Play Time
DEBE68AA BCA99B84
Total Score
DEBE68B2 BCB8DDC2
DEBE68BE BCB8DDC2

1 Photo Taken
DEBE68BA BCA99B84
Max Photos Taken
DEBE68BA BCAA2122
No Defeats
DEBE6846 BCA99B83
High Score
DEBE6842 BCAA2122
Camera Upgrades
Basic Functions
Range
One Spirit Stone
FE931D08 BCA99B84
Two Spirit Stones
FE931D08 BCA99B85
Three Spirit Stones
FE931D08 BCA99B86
Level 1
FE931D09 BCA99B84
Level 2
FE931D09 BCA99B85
Level 3
FE931D09 BCA99B86
Accumulation
One Spirit Stone
FE931D0A BCA99B84
Two Spirit Stones
FE931D0A BCA99B85
Three Spirit Stones
FE931D0A BCA99B86
Level 1
FE931D3C BCA99B84
Level 2
FE931D3C BCA99B85
Level 3
FE931D3C BCA99B86
Sensitivity
One Spirit Stone
FE931D0B BCA99B84

Two Spirit Stones


FE931D0B BCA99B85
Three Spirit Stones
FE931D0B BCA99B86
Level 1
FE931D0E BCA99B84
Level 2
FE931D0E BCA99B85
Level 3
FE931D0E BCA99B86
Power-Up Lens
Enable All Lens
CE931D22 BCA99E82
Slow
One Spirit Stone
FE931D14 BCA99B84
Two Spirit Stones
FE931D14 BCA99B85
Three Spirit Stones
FE931D14 BCA99B86
Level 1
FE931D35 BCA99B84
Level 2
FE931D35 BCA99B85
Level 3
FE931D35 BCA99B86
Stun
One Spirit Stone
FE931D17 BCA99B84
Two Spirit Stones
FE931D17 BCA99B85
Three Spirit Stones
FE931D17 BCA99B86
Level 1
FE931D34 BCA99B84
Level 2
FE931D34 BCA99B85
Level 3
FE931D34 BCA99B86
See

One Spirit Stone


FE931D16 BCA99B84
Two Spirit Stones
FE931D16 BCA99B85
Three Spirit Stones
FE931D16 BCA99B86
Level 1
FE931D37 BCA99B84
Level 2
FE931D37 BCA99B85
Level 3
FE931D37 BCA99B86
Track
One Spirit Stone
FE931D11 BCA99B84
Two Spirit Stones
FE931D11 BCA99B85
Three Spirit Stones
FE931D11 BCA99B86
Level 1
FE931D36 BCA99B84
Level 2
FE931D36 BCA99B85
Level 3
FE931D36 BCA99B86
Stop
One Spirit Stone
FE931D10 BCA99B84
Two Spirit Stones
FE931D10 BCA99B85
Three Spirit Stones
FE931D10 BCA99B86
Level 1
FE931D31 BCA99B84
Level 2
FE931D31 BCA99B85
Level 3
FE931D31 BCA99B86
Blast

One Spirit Stone


FE931D13 BCA99B84
Two Spirit Stones
FE931D13 BCA99B85
Three Spirit Stones
FE931D13 BCA99B86
Level 1
FE931D30 BCA99B84
Level 2
FE931D30 BCA99B85
Level 3
FE931D30 BCA99B86
Zero
One Spirit Stone
FE931D12 BCA99B84
Two Spirit Stones
FE931D12 BCA99B85
Three Spirit Stones
FE931D12 BCA99B86
Level 1
FE931D33 BCA99B84
Level 2
FE931D33 BCA99B85
Level 3
FE931D33 BCA99B86
Crush
One Spirit Stone
FE931D1D BCA99B84
Two Spirit Stones
FE931D1D BCA99B85
Three Spirit Stones
FE931D1D BCA99B86
Level 1
FE931D32 BCA99B84
Level 2
FE931D32 BCA99B85
Level 3
FE931D32 BCA99B86
Serial
One Spirit Stone

FE931D1C BCA99B84
Two Spirit Stones
FE931D1C BCA99B85
Three Spirit Stones
FE931D1C BCA99B86
Level 1
FE931D3D BCA99B84
Level 2
FE931D3D BCA99B85
Level 3
FE931D3D BCA99B86
Items
Type-14 Film
DE932E82 BCA99BE6
Type-61 Film
DE932E8A BCA99BE6
Type-90 Film
DE932E92 BCA99BE6
Type-Zero Film
DE932E9A BCA99BE6
Herbal Medicine
DE932EA2 BCA99BE6
Sacred Water
DE932EAA BCA99BE6
Stone Mirror
DE932EB2 BCA99BE6
Moon Grass
DE932EBA BCA99BE6
Moon Incense
DE932E42 BCA99BE6
Camera Obscura
DE932E4A BCA99B84
Flashlight
DE932E52 BCA99B84
Twin Statue Key R
DE932E5A BCA99B84
Twin Statue Key L
DE932E62 BCA99B84
Miyako's Diary (a)
DE932E6A BCA99B84

Miyako's Diary (b)


DE932E72 BCA99B84
Old Book
DE932E7A BCA99B84
Statue Photo
DE932E02 BCA99B84
Osaka House Map
DE932E0A BCA99B84
Twin Doll Heads
DE932E12 BCA99B84
Butterfly Key
DE932E1A BCA99B84
Diamond Stack Key
DE932E22 BCA99B84
Diamond Link Key
DE932E2A BCA99B84
Hammer Key
DE932E32 BCA99B84
Ginger Key
DE932E3A BCA99B84
Crimson Wing Tome
DE932EC2 BCA99B84
Taboo Tome
DE932ECA BCA99B84
Twin Tome
DE932ED2 BCA99B84
Disaster Tome
DE932EDA BCA99B84
Ritual Tome
DE932EE2 BCA99B84
Light Key
DE932EEA BCA99B84
Shadow Key
DE932EF2 BCA99B84
Rusty Key
DE932DFA BCA99B84
Crimson Ball
DE932D82 BCA99B84
Film Reel 1
DE932D8A BCA99B84
Film Reel 2

DE932D92 BCA99B84
Film Reel 3
DE932D9A BCA99B84
Film Reel 4
DE932DA2 BCA99B84
Film Reel 5
DE932DAA BCA99B84
Film Reel 6
DE932DB2 BCA99B84
Film Reel 7
DE932DBA BCA99B84
Bell Key
DE932D42 BCA99B84
Doll's Head
DE932D4A BCA99B84
Doll's Right Arm
DE932D52 BCA99B84
Doll's Left Arm
DE932D5A BCA99B84
Glass Eyes
DE932D62 BCA99B84
Tachibana Crest
DE932D6A BCA99B84
Tsuchihara Crest
DE932D72 BCA99B84
Kiryu Crest
DE932D7A BCA99B84
Osaka Crest
DE932D02 BCA99B84
Spirit Stone Radio
DE932D0A BCA99B84
Black Bag
DE932D12 BCA99B84
Design Plans
DE932D1A BCA99B84
Red Cord Doll
DE932D22 BCA99B84
Paulownia Key
DE932D2A BCA99B84
Octogon Key
DE932D32 BCA99B84

Master's Key
DE932D3A BCA99B84
Bloody Ring
DE932DC2 BCA99B84
File Codes
Notebook
Bound Diary 1
FEA24F3E BCA99B85
Bound Diary 2
FEA24F39 BCA99B85
Bound Diary 3
FEA24F38 BCA99B85
Bound Diary 4
FEA24F3B BCA99B85
Bound Diary 5
FEA24F3A BCA99B85
Butterfly Diary 1
FEA24FC5 BCA99B85
Butterfly Diary 2
FEA24FC4 BCA99B85
Butterfly Diary 3
FEA24FC7 BCA99B85
Butterfly Diary 4
FEA24FC6 BCA99B85
Butterfly Diary 5
FEA24FC1 BCA99B85
Butterfly Diary 6
FEA24FC0 BCA99B85
Crimson Diary 1
FEA24FC3 BCA99B85
Crimson Diary 2
FEA24FC2 BCA99B85
Crimson Diary 3
FEA24FCD BCA99B85
Crimson Diary 4
FEA24FCC BCA99B85
Green Diary 1
FEA24FCF BCA99B85
Green Diary 2

FEA24FCE BCA99B85
Green Diary 3
FEA24FC9 BCA99B85
Green Diary 4
FEA24FC8 BCA99B85
Green Diary 5
FEA24FCB BCA99B85
Violet Diary 1
FEA24FCA BCA99B85
Violet Diary 2
FEA24FD5 BCA99B85
Violet Diary 3
FEA24FD4 BCA99B85
Village Report 1
FEA24FD6 BCA99B85
Village Report 2
FEA24FD0 BCA99B85
Village Report 3
FEA24FD2 BCA99B85
Village Report 4
FEA24FDC BCA99B85
Village Report 5
FEA24FDE BCA99B85
Bloody Memo
FEA24FD9 BCA99B85
Woman's Notebook 1
FEA24FD8 BCA99B85
Woman's Notebook 2
FEA24FDB BCA99B85
Woman's Notebook 3
FEA24FDA BCA99B85
Woman's Notebook 4
FEA24FE5 BCA99B85
Woman's Notebook 5
FEA24FE4 BCA99B85
Woman's Notebook 6
FEA24FE7 BCA99B85
All Notebooks
DEA24F3E BEAB9D85
DEA24F3A BEAB9D85
DEA24FC6 BEAB9D85
DEA24FC2 BEAB9D85

DEA24FCE
DEA24FCA
DEA24FD6
DEA24FD2
DEA24FDE
DEA24FDA

BEAB9D85
BEAB9D85
BEAB9D85
BEAB9D85
BEAB9D85
BEAB9D85

Scraps
News Clipping
FEA24FF2 BCA99B85
Small News Clipping
FEA24FFD BCA99B85
Spirit Orb
FEA24FFC BCA99B85
The Slow Lens
FEA24EFE BCA99B85
The Stun Lens
FEA24EF9 BCA99B85
The See Lens
FEA24EF8 BCA99B85
The Track Lens
FEA24EFB BCA99B85
The Stop Lens
FEA24EFA BCA99B85
The Blast Lens
FEA24E85 BCA99B85
The Zero Lens
FEA24E84 BCA99B85
The Crush Lens
FEA24E87 BCA99B85
The Serial Lens
FEA24E86 BCA99B85
The Instant Function
FEA24E80 BCA99B85
The Evade Function
FEA24E83 BCA99B85
The Save Function
FEA24E82 BCA99B85
The Sense Function
FEA24E8D BCA99B85
The Measure Function
FEA24E8C BCA99B85
The Switch Function

FEA24E8F BCA99B85
The Alarm Function
FEA24E8E BCA99B85
The Zoom Function
FEA24E89 BCA99B85
Basic Camera Operation
FEA24E88 BCA99B85
Spirit Capture
FEA24E8B BCA99B85
All Scraps
DEA24FF2 BEAB9D85
DEA24EFE BEAB9D85
DEA24EFA BEAB9D85
DEA24E86 BEAB9D85
DEA24E82 BEAB9D85
DEA24E8E BEAB9D85
Old Books
Crimson Wing Tome
FEA24E8A BCA99B85
Taboo Tome
FEA24E95 BCA99B85
Twin Tome
FEA24E94 BCA99B85
Disaster Tome
FEA24E97 BCA99B85
Ritual Tome
FEA24E96 BCA99B85
Ceremony Master's Note 1
FEA24E91 BCA99B85
Ceremony Master's Note 2
FEA24E90 BCA99B85
Ceremony Master's Note 3
FEA24E93 BCA99B85
Ceremony Master's Note 4
FEA24E92 BCA99B85
Ceremony Master's Note 5
FEA24E9D BCA99B85
Doll Maker Note 1
FEA24E9C BCA99B85
Doll Maker Note 2
FEA24E9F BCA99B85
Doll Maker Note 3

FEA24E9E BCA99B85
Doll Maker Note 4
FEA24E99 BCA99B85
Doll Maker Note 5
FEA24E98 BCA99B85
Camera Obscura Pointers
FEA24E9B BCA99B85
All Old Books
DEA24E8A BEAB9D85
DEA24E96 BEAB9D85
DEA24E92 BEAB9D85
DEA24E9E BEAB9D85
Photos
Girl goes into Wall
FEA24EB2 BCA99B85
Grave Shadow
FEA24EBD BCA99B85
Gravestone
FEA24EBC BCA99B85
Storehouse Woman
FEA24EBF BCA99B85
Escaping Twins
FEA24EBE BCA99B85
Altar
FEA24EB9 BCA99B85
Twins & Girl
FEA24EB8 BCA99B85
Facing Twins
FEA24EBB BCA99B85
Family Altar
FEA24EBA BCA99B85
Face in the Well
FEA24E45 BCA99B85
Well
FEA24E44 BCA99B85
White-haired Boy
FEA24E47 BCA99B85
Warped Twins
FEA24E46 BCA99B85
Doll Stand
FEA24E41 BCA99B85

(M)
0E3C7DF2 1853E59E
EE9B358A BCCC649A
Bloody Wall
FEA24E40 BCA99B85
Statue Butterfly
FEA24E43 BCA99B85
Gate Butterfly
FEA24E42 BCA99B85
Slashed Man
FEA24E4D BCA99B85
Coal Brazier
FEA24E4C BCA99B85
Warped Face Lady
FEA24E4F BCA99B85
Couple
FEA24E4E BCA99B85
All Photos
DEA24EB2 BEAB9D85
DEA24EBE BEAB9D85
DEA24EBA BEAB9D85
DEA24E46 BEAB9D85
DEA24E42 BEAB9D85
FEA24E4E BCA99B85
Maps
Kurosawa House Map
FEA24E56 BCA99B84
Memo Codes
Lost Village
DEBEBEA6 BCA99B85
Lost Couple
DEBEBEAE BCA99B85
Trapped Boy
DEBEBEB6 BCA99B85
Hidden Ceremony
DEBEBEBE BCA99B85
Twin Doll
DEBEBE46 BCA99B85
Massacre
DEBEBE4E BCA99B85
Twin Shrine Maidens

DEBEBE56 BCA99B85
Crimson Sacrifice
DEBEBE5E BCA99B85
The Repentance
DEBEBE66 BCA99B85
Secret Site
DEBEBE6E BCA99B85
Crimson Butterfly
DEBEBE76 BCA99B85
The Cave
DEBEBE7E BCA99B85
The Camera Obscura
DEBEBE06 BCA99B85
Chitose Tachibana
DEBEBE0E BCA99B85
One Remained
DEBEBE16 BCA99B85
One Girl
DEBEBE1E BCA99B85
Folklorist
DEBEBE26 BCA99B85
Twin Order
DEBEBE2E BCA99B85
Twin Shrine
DEBEBE36 BCA99B85
Spirit Stone Radio
DEBEBE3E BCA99B85
Radio Codes
Mayu's Charm
FEA7DD40 BCA99B85
Fluorite 1
FEA7DD43 BCA99B85
Fluorite 2
FEA7DD42 BCA99B85
Fluorite 3
FEA7DD4D BCA99B85
Fluorite 4
FEA7DD4C BCA99B85
Crystal Ore
FEA7DD4F BCA99B85

Lazulite 1
FEA7DD4E BCA99B85
Lazulite 2
FEA7DD49 BCA99B85
Chrysocolla 1
FEA7DD48 BCA99B85
Chrysocolla 2
FEA7DD4B BCA99B85
Red Speckled Crystal
FEA7DD4A BCA99B85
Dolomite
FEA7DD55 BCA99B85
Blue Crystal
FEA7DD54 BCA99B85
Pale Purple Crystal
FEA7DD57 BCA99B85
Aragonite
FEA7DD56 BCA99B85
Sard
FEA7DD51 BCA99B85
Garnet
FEA7DD50 BCA99B85
Prehnite
FEA7DD53 BCA99B85
Aragonite (Small)
FEA7DD52 BCA99B85
Green Crystal
FEA7DD5D BCA99B85
Spodumene
FEA7DD5C BCA99B85
Chrysoberyl
FEA7DD5F BCA99B85
Moonstone
FEA7DD5E BCA99B85
Dimly Glowing Crystal
FEA7DD59 BCA99B85
Glowing Yellow Crystal
FEA7DD58 BCA99B85
Glowing Red Crystal
FEA7DD5B BCA99B85

Glowing Blue Crystal


FEA7DD5A BCA99B85
Faintly Glowing Crystal
FEA7DD65 BCA99B85
Glowing Green Crystal
FEA7DD64 BCA99B85
Glowing Purple Crystal
FEA7DD67 BCA99B85
All Stones
CEA7DD40 BCA99D85
DEA7DD42 BEAB9D85
DEA7DD4E BEAB9D85
DEA7DD4A BEAB9D85
DEA7DD56 BEAB9D85
DEA7DD52 BEAB9D85
DEA7DD5E BEAB9D85
DEA7DD5A BEAB9D85
Courtesy of CodeJunkies
------------------------------------------------------------------------------

===========================================================================
====
X.
MISCELLANEOUS
===========================================================================
====
Side Mission:
==============
Some of you may have questions of what is so-called a Side Mission in
Fatal Frame 2.
To clarify, I will try to briefly explain it to you;
Side Mission is a side quest inside the game itself which you will find it
through a certain condition,
for example is to collect all the Villager's Reports
(Village Report 1 to 5, including all the sub notes) for side Mission 01
and to find all the hiding spirits for teh side Missin 02.
So, what will you get from going through all the troubles in collecting
all the notes and pictures?
Side Mission 01:
================
To be clear, I will
Notebook:
-Village Report 1
-Village Report 1+
(59)
-Village Report 2
-Village Report 2+
-Village Report 3
-Village Report 3+
-Village Report 4
-Village Report 4+
-Village Report 5

state all the Village Reports you need to collect:


<Back Room-close to the well> (45)
<Kureha Shrine path-statue left to the Shinto gate>
<Back Room-close to the well> (45)
<Tsuchihara, Front-next to the well> (52)
<Back Room-close to the well> (45)
<Kureha Shrine-entrance> (55)
<Back Room-close to the well> (45)
<Entrance Gate at the Misono Hill> (48)
<Falls down after completing Village Report+ 1-4> (60)

There is one topic in the gamefaqs.com which has been discussing this and
I give credits to the persons who summarize the answer; M3551aH.
Here it is:
From:
M3551aH
Posted: 2/10/2004 5:21:58 AM
===========================================================================
====
Spoilers
Well if you want to get the Bloody Ring, you have to collect Masumi
Makimura @
Unrest In Piece @ Wanderer Ghost's Boyfriend's notes. They are called
Village
Reports. When u start Chapter 2 :
Twin Shrine Maidens, u'll still be in the Osaka House. Go to the Back Room
of
the Osaka House where you saw that Coal Brazier and you'll see a Woman On
Deck
or Miyako Sudo or Wanderer's ghost there
When u have just entered that room, you can't really see her. So once u
enter
that room go into Viewfinder Mode and you can snap a pic of her.
Where she was standing is a shining blue item.
Pick it up and you have Village Report. Once u have this village report,
you can start the side mission for the Bloody Ring. Go to the well near the
Storeroom where you meet Itsuki. You'll get a Village Report 2 i think and
walk away slowly from the well. Once u walk away, there will be a ghost
standing at that well. Quickly snap his pic and you get [Well Checker].
Next , go to Misono Hill and you will see a large Shinto gate at your far
left
hand side when you're going up the hill.
Once you examine the Shinto gate, you'll get a Village Report 4.
Now walk away slowly again, and another ghost will appear.
Take his picture quick and u'll get [Gate Checker]. Now go to forest area
near
the Kiryu house where you'll be at a fork of a road.
If you go up the row of stairs, you'll enter the Kureha Shrine area.
If you go left, you'll go to the Old Tree site. Now before you go up the
flight
of stairs to the shrine, examine the row of statues on left side of the
Shinto Gate. If you see properly, there will be a small little red color
fan
thingy blowing in the wind on the stones. If you examine that place around
the fan thingy, you'll get Village Report 5.
Now again, walk away slowly and another ghost will appear.
Quickly snap his pic and u get [Statue Checker]. Now go up the shrine via
the stairs (u'll get a cutscene of some priests going up the flight of
stairs
if you go near that area but it's normal nothing to worry about there) and
if
you walk closer towards the shrine, your blue filament will glow.
Aim at the Lantern to your right and you'll get Shrine Shadow.
This is just one of the spirits for your Spirit List and has nothing to do
with this side-mission. Now i think you have to move away from the shrine.
Once you do, a ghost of a man will be standing in front of the shrine door.
Quickly snap his pic and you'll get [Man at Shrine] i think.
Okay so now you got these pics, you'll have to wait until Chapter 4 to

snap another pic of this ghost.


Now once you're in the Great Hall where the Kusabi was chasing you around
(The Kusabi will be gone once you've started Chapter 4) check your map and
look for a Storeroom in the Great Hall area.
Now enter that storeroom slowly. It's a very small room with no lights and
it's a bit claustrophobic.
Anyway, enter the storeroom slowly and you'll see a ghost of a man sitting
or resting on the floor.
Quickly snap his picture and you'll get [Exhausted Man].
Once you snap his picture, he'll disappear and
he'll drop the Bloody Ring. Collect it and i think you have to wait until
Chapter 5. When you're in Chapter 5, you'll have to go back to the Osaka
House.
Once you're there, go back to the Osaka Back Room again and you'll get some
Blood items if i'm not mistaken.
Then you'll fight the Wanderer Spirit along with Unrest In Peace.
I got this from the FAQS but i put it in my own words but credit goes to
them.
So Good Luck Dude.
===========================================================================
====
What will you get from Side Mission 01?:
1)Bloody Ring from Exhausted Man in Chapter 4, Store Room inside the Great
Hall
2)Pick up Bloody memo and Sard?, automatically get Miyako's End memo.
After you pick it up, you will get a chance to fight with Unrest in Piece
&
Wanderer at the Back Room, Osaka House in Chapter 5.
===========================================================================
====
Side Mission 02:
================
I give credits to everybody who posted their message.
===========================================================================
====
From: Nagare Ryouma
Posted: 2/10/2004 4:02:17 PM
The 3 children playing tag is also consider to be a mini-game...
Hey, you get to end their forever tag game. It all starts in Chapter 8
when you go back to the Osaka Hse...
Spoilers
After getting the crest from the Woman in Box, you encounter them as soon
as
you reach the Sunken Fire Place. From there on you get to find them in the
Osaka Hse and you'll have to fight them at the end. You get something
afterwards....
This hand of mine is burning red! It's loud roar tells me to defeat you and
grasp victory! Shin-ning Finger Sword!!
-----------------------------------------------------------------------------From: PeckingBird
Posted: 2/10/2004 4:05:36 PM
If my memory serves me right, those sidequests can only be done on 2nd
gameplay

The birds are born to peck tush, not to soar


high''~-.,,.``.,,.-~
''
-----------------------------------------------------------------------------From: DrifterG
Posted: 2/10/2004 8:40:36 PM
yea the 3 children tag mission was alot easier to figure out i just
searched
the house until they stopped saying over here.
so just these 2 side missions? thats a little dissapointing but thats what
great games do right, they make you always wanting more.
-----------------------------------------------------------------------------From: M3551aH
Posted: 2/10/2004 11:24:52 PM
Spoilers
PeckingBird, i don't know about Unrest In Peace's side-mission but the
Children
Playing Tag side-missions can be triggered the first time u play.
You'll have to take nearly all of their pics then you'll fight them in
the Osaka House Sunken Fireplace.
===========================================================================
====
What will you get from Side Mission 02?:
After the fight with Boys and Girl Playing Tag,
pick up the "Save" Additional Equipment.
(You are going to need this for the Mission Mode :)
===========================================================================
====
-----------------------------------------------------------------------------Extras:
=======
This is what you will get when you have completed this game once/twice or
completed a certain goal such as in the Mission Mode at any rank and
at "all S" ranks.
Extras you will get when you have completed Normal Mode:
1. Mission Mode has been added.
2. A new feature has been added to the Gallery.
(Promotional Images -3/3, Image Art 10/10, and Ending A: Crimson
Butterfly)
3. Spirit List has been added.
4. A new costume has been added
(Type A and Type B).
5. An accessory has been added
(Mio's Glasses -Red Crimson in color).
6. HARD mode has been added.
7. A new camera function has been added
(Zoom, Sense and Track).

Extras you will get when you have completed Mission Mode (any rank):
1. A new costume added. (Type G)
2. A new accessory added. (Mayu's Glasses -Red Crimson in color)
Extras you will get when you have completed Mission Mode (All "S" rank):
1. A new Costume added. (Type E and Type F)
-----------------------------------------------------------------------------Spirit Orb Locations:
====================
Mew Game -NormalChapter 1:
No Spirit Orb at Chapter One.
Chapter 2:
1. Once you defeated Wanderer at the end of Chapter One.
2. Once you defeated Woman in Box in the Kimono Room.
3. Lying on the ground at the All God's Cemetery
after taking a picture of Gate Checker.
4. Lying on the upper-left ground inside the Kureha Shrine.
5. Next to the Save Point at the Misono Hill during your
searching for Twin Statue Key L.
6. Lying on the ground at the "Tsuchihara, Front".
7. Once you defeated Sunken Woman.
8. Lying on the upper-right corner (ground) at the "Kurosawa, Grounds".
Chapter 3:
9. In front of the door to the Great Wall, lying on the ground.
10. Outside the Bloodstained Room, after defeating Limbo Man and Limbo
Woman.
Chapter 4:
11. After you get Bloody Ring, get outside to Dirt-Floor Passageway,
fight Limbo Man to get the Spirit Orb.
12. Inside the Underground Cellar, fight Veiled Priest to get it.
13. Inside the "Family Altar Room" , fight Veiled Priest to get it.
14. After taking a picture of Waiting Priest,
Go back to =Master's Room= and fight Veiled Priest.
IMPORTANT:
QUICKLY GET INSIDE to fight Veiled Priest. (Otherwise he will
disappear)
Pick up [Spirit Orb]x1 left on the floor.
Chapter 5:
15. Fight Woman in Box in Underground Cellar to get it.
16. After taking a picture of Peeking Kid, pick it up in the Servant's
Room.
Chapter 6:
17. After taking a picture of Shivering Woman, get it on the corner floor.
18. After defeating Doll Maker.
Chapter 7:
19. At the Tachibana, 1F, Large Storeroom, pick it up from the floor.
20. At the Kiryu House, 1F, Twins' Room, pick it up from the corner floor.
21. At the Tachibana, 2F, Row of Tatami Rooms S,
pick it up in the closet.

Chapter 8:
22. At the Kureha Shrine, fight Veiled Priest to get it.
(20.) If you did not get it on Chapter Seven then you should check it out
at the Twins' Room.
Final Chapter:
23. After taking a picture of The Repentance, go inside the Storeroom
at the Great Hall and pick it up.
-----------------------------------------------------------------------------Sensitivity Level Damage:
=========================
Sensitivity
Nor
FF, Z,D,DK
Level 0:
Type-07
---Type-14
---Level 1:
Type-07
20
20
Type-14
52
51
Type-61
65
64
Level 2:
Type-07
Type-14
60
60
90
Type-61
Level 3:
Type-07
Type-14
72
71
Type-61
Type-90

SP

FF,Z,Cr,SP

2HitCombo 3HitCombo

---

---

---

---

122

120

37+FF

36

+Blast Lvl.1
+Blast Lvl.2

127(14)

+Blast Lvl.3

144(14)

74(14)
214(90)

+Zero Lvl. 1
+Zero Lvl. 2
+Zero Lvl. 3
156(90)

198(14)

103(14)
153-

Note:
-I assume that NO upgrade/s on the camera functions will affect the
sensitivity damage level.
-----------------------------------------------------------------------------Multiplier/Points Formula:
==========================
*The closer you get, the higher the damage will be!
and the multiplier will get slightly higher.
*If you are too far when taking a picture, the damage will be halved
and the multiplier will get slightly lower.

*If you aim badly, the multiplier may get lower to 20% and the damage
will be slightly lower.
The data provided below
Core Points
Type-07 Film: 13 damage
Type-14 Film: 34 damage
Type-61 Film: 40 damage
Type-90 Film: 49 damage
Type Zero
: 68 damage

is collected when fighting the Doll Maker.


x
x
x
x
x

11.923
11.970
11.975
11.979
11.985

(pts)
(pts)
(pts)
(pts)
(pts)

=
=
=
=
=

Zero Points
Type-07 Film: 28 damage
Type-14 Film: 72 damage
Type-61 Film: 90 damage
Type-90 Film: 108 damage
Type Zero
: 145 damage

x
x
x
x
x

15
15
15
15
15

Zero + Core Shot Points


Type-07 Film: 29 damage
Type-14 Film: 72 damage
Type-61 Film: 90 damage
Type-90 Film: 108 damage
Type Zero
: 145 damage

x
x
x
x
x

16.965
16.986
16.988
16.990
16.993

Fatal Frame
Type-07 Film: 28 damage
Type-14 Film:
damage
Type-61 Film: -- damage
Type-90 Film: 107 damage
Type Zero
: -- damage

x
x
x
x
x

19.428 (pts)
(pts)
-(pts)
22.084 (pts)
-(pts)

(pts)
(pts)
(pts)
(pts)
(pts)

=
=
=
=
=

155
407
479
587
815

420
1080
1350
1620
2175

(pts)
(pts)
(pts)
(pts)
(pts)

Fatal Frame + Zero + Core Shot Points


Type-07 Film:
damage x
(pts)
Type-14 Film: 71 damage x 19.478 (pts)
Type-61 Film: -- damage x -(pts)
Type-90 Film: -- damage x -(pts)
Type Zero
: -- damage x -(pts)

=
=
=
=
=

pts
pts
pts
pts
pts

pts
pts
pts
pts
pts
492
1223
1529
1835
2464

pts
pts
pts
pts
pts

= 544
=
= --= 2363
= 2787

pts
pts
pts
pts
pts

=
=
=
=
=

pts
pts
pts
pts
pts

1383
-------

Note: If you get Just Kill then your points will be slightly higher.
Example for Type-14:
Zero shot is 1080 points.
Zero shot and Just Kill is 1151 points.
The 71 points in difference is exactly the damage points for getting
a Fatal Frame shot. Are they related?
-----------------------------------------------------------------------------Save Point locations:
=====================
Not only it is important to save your progress, but also to save frequently
when you are aiming for higher points to each of the spirit image.
Chapter One:
*Misono Hill
*Osaka House-Kimono Room

Chapter Five:
*Underground Cellar
*Kurosawa House-Ground
*Kiryu House, Front
*Storehouse, Front

Chapter Two:
*Osaka House-Kimono Room
*Misono Hill
*Storehouse, Front
*Kiryu House, Front
*Kurosawa House-Ground

Chapter Six:
*Staircase Hallway
*Stairway Room

Chapter Three:
*Kurosawa House-Ground
*Courtyard Staircase

Chapter Seven:
*Tachibana, 1F, Large Storeroom
*Tachibana, 1F, Staircase-Hallway

Chapter Four:
*Courtyard Staircase
*Underground Cellar

Chapter Eight:
*Kiryu House, Front
*Misono Hill
*Osaka House, Kimono Room
*Kiryu House, 2F, Staircase-Hallway
(Not working until you defeat the
attached hostile spirit)
*Kiryu House, 1F, Staircase-Hallway

Final Chapter:
*Kiryu House, Front
*Misono Hill
*Osaka House, Kimono Room
*Storehouse, Front
*Kurosawa House, Ground
*2F, Courtyard Staircase
*Underground Cellar
*Rope Temple

Chapter Zero:

-----------------------------------------------------------------------------Hunting Areas:
==============
-Path between All God's Cemetery and Misono Hill-West.
=Chapter Two, Chapter Five=
*Seeker, Sickle Bearer, Pole Bearer, Man in Dark, Woman in Dark
-Path between Kurosawa House-Grounds, Whisper Bridge and Kiryu-Tachibana.
(Rare appearance)
=Chapter Five=
*Sunken Woman, Sickle Bearer, Pole Bearer, 'Seeker', Woman in Dark
-Tatami Room-Hallway
(Random appearance)
=Chapter Six=
*Twin's Spirit, Man in Dark, Woman in Dark*
Often I fight with the Twin's Spirit. Try to get 3 hit combo to boost up
your
points as she is easy to target.
-Tatami Room-Hallway, Hallway of Contrasts
*Man in Dark, Woman in Dark*
=Chapter Seven=
-All areas-random appearance
*Man in Dark, Woman in Dark, Tag Team Bearer/Villagers, Wanderer*
Osaka House
*Wanderer, Man in Dark, Woman in Dark*
Tachibana House, 1F, Hallway of Contrasts

*Crimson kimono(Chitose)*
Tachibana House, 1F, Large Storeroom
*Fallen Woman, Broken Neck Woman, Crimson Kimono/Chitose Tachibana*
Kiryu House, Projector Room
*Fallen Woman*
=Chapter Eight=
-Misono Hill to Osaka House (random)
*Tag team villagers
=Final Chapter=
-----------------------------------------------------------------------------Important/Interesting Things:
=============================
1. During your play, if you leave the game on idle for a few minutes,
there will be a Ghost Screen Saver pop up on your monitor.
Do not press start to pause.
2.Chapter Four:
*After getting the Shadow Key from the Rope Temple, get back to the
Master's Room to fight one Veiled Priest. QUICKLY GET INSIDE the room
when
you hear he is preaching otherwise he will be gone.
When he is defeated, he will drop Spirit Orbx1 :).
*If you do not get points for 'Warehouse Checker' and 'Captive Man',
you will not get the 'Cave' memo!
3.Chapter Seven:
*When you go back to Kiryu House-A Passageway, to get your camera back,
do not forget to pick up Spirit Orbx1 at the Twins' Room.
(If you did not get it the first time, you can still get it on Chapter
8)
-----------------------------------------------------------------------------Bug?
====
I have already experience some odd things happened with the controller.
Sometimes it moves down on the Screen Menu without me touching it.
Probably, it is the controller who wants to continue playing?
Just now, when fighting one Fallen Woman in the Kiryu House,Projector Room
and
while watching the Film Reel, my Triangle button is not working at all.
After defeating the Fallen Woman, all buttons are working perfectly
(again).
There are other odd things but I do not remember each of them :)
Next time if I happened to experience another one,
I will surely write it down.
Okay this is the second time I experienced it in the Projector Room.
If you take the film out, you can use your Triangle button again.
Probably, it is a fix setup from Tecmo for not allowing us to us the
Triangle
button while watching the Film Reel? Anyone?
Yes, the screen freeze a few times. But now it is ok.

I think it was because of the dust effect?


-----------------------------------------------------------------------------===========================================================================
====
XI.
ENDINGS
===========================================================================
====
1. Bad Ending
You will get this ending if, in Final Chapter (Chapter Nine) you choose
to
run away from rescuing Mayu. Just go to Kureha Shrine and use the
underground passageway through the opening door behind the altar.
(Check out (behind) the Altar!)
2. Normal Ending
Finish the Final Chapter and rescue Mayu! That is your PROMISE!
3. Good Ending
Finish Chapter Zero.

===========================================================================
====
XII.
CREDITS
===========================================================================
====
1. C~oo~L C_Jay_C who runs the one and only gamefaqs.com.
2. Thanks to Sony for developing one of the greatest entertaining consolePS2
and for it's robust official 8MB Memory Card.
My save/load counter for Fatal Frame 2 is somewhere around 2000 times.
All together is about 4000 times and counting!
That is how it helps to create this faq :)
3. Tecmo Ltd and Project Zero for their bloody hard working in perfecting
Fatal Frame 2 - The Crimson Butterfly.
4. Microsoft for providing us with the Note Pad, Word Pad, and MS Word.
And do not forget the spelling/grammar checker :)~
5. Thanks to Nagare Ryouma's 100% Spirit List faq to help me out with
the LOCATION/CONFIRMATION of some pictures; (P-16,45,67,72).
6. Thanks to message boards for helping me out with the
LOCATION/CONFIRMATION
of some pictures; P-29, P-45 and P-67).
7. Get some info on naming the spirits from http://www.akaichou.net/chou/
hosted by Rika. A great site concerning Fatal Frame 2. You should visit
it.
And thanks to Haruji Sora (harujisora@yahoo.com) for his contributing to
the site and to his own -Plot Analysis- FAQ on gamefaqs.com. Great job!
8. There is another great Fatal Frame site devoted for fans and everyone
who
interested in Fatal Frame. You can get lots of info, images and audio.
Please visit "Beyond the Camera's Lens" at
http:\\www.rouge-penguin.com/~laurean/ff hosted by Emichan.
It also contains info about the original (First) Fatal Frame.
9 .M3551aH for his info on the side Mission 01.
10.M3551aH, Nagare Ryouma, Pecking Bird, and DrifterG for their info on

Side Mission 02.


11.All of you who read this faq and for those who send email for questions,
etc.
Thanks for your support :).
Thank you for (Playing and) Reading

Fatal Frame II: Crimson Butterfly: FAQ/Walkthrough by bWoNg


Version: 0.93 | Updated: 2005-11-01 | Original File
Hosted by

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