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Fighter 2

City Watch

CLASS & LEVEL

Ostermiele Saeco
CHARACTER NAME

BACKGROUND

V. Human

NG

RACE

ALIGNMENT

PLAYER NAME

EXPERIENCE POINTS

INSPIRATION

STRENGTH

18

16
2

ARMOR
CLASS

PROFICIENCY BONUS

30

INITIATIVE

SPEED

Im full of inspiring and cautionary tales


from my military experience and rural
tales relevant to almost every situation.
PERSONALITY TRAITS

DEXTERITY

16

Strength

Dexterity

Constitution

Intelligence

Wisdom

Charisma

CONSTITUTION

Hit Point Maximum 22

Our lot is to lay down our lives in


defense of others.
CURRENT HIT POINTS

Those who fight beside me


are those worth dying for.

SAVING THROWS

TEMPORARY HIT POINTS

14
2
INTELLIGENCE

14
2

WISDOM

10

0
CHARISMA

10
0

Acrobatics (Dex)

Animal Handling (Wis)

Arcana (Int)

Athletics (Str)

Deception (Cha)

History (Int)

Insight (Wis)

Intimidation (Cha)

Investigation (Int)

Medicine (Wis)

Nature (Int)

Perception (Wis)

Performance (Cha)

Persuasion (Cha)

Religion (Int)

Sleight of Hand (Dex)

Stealth (Dex)

Survival (Wis)

Total

2d10

SUCCESSES

HIT DICE

NAME

CP

FLAWS

ATK BONUS DAMAGE/TYPE

Halberd

+6

1d10+4

Handaxe

+6

1d6+4

Halberd 2h reach
Handaxe x2 range 20/60

PASSIVE WISDOM (PERCEPTION)

Common, Dwarven, Elven, Giant

I made a terrible mistake in battle cost many lives


and I would do anything to keep that mistake secret

DEATH SAVES

ATTACKS & SPELLCASTING

A uniform in the style of your unit


and indicative of your rank, a
horn with which to summon
help, a set of manacles, and a
pouch containing 10 gp

BONDS

FAILURES

SKILLS

14

IDEALS

Chainmail AC16

SP

SENTINEL (v.human)
crea hit w OA turns spd=0.
OA even if disengage
rea to melee crea attacking other
crea w/in reach
WATCHER'S EYE (bg)
Your experience in enforcing the
law, and dealing with lawbreakers,
gives you a feel for local laws and
criminals. You can easily find the
local outpost of the watch or a similar
organization, and just as easily pick
out the dens of criminal activity in a
community, although you're more
likely to be welcome in the former
locations rather than the latter.
TUNNEL FIGHTER
bon defensive stance = OA w/o reac
cost w crea within reach
Second Wind
On your turn, use a bonus action to
regain 1d10+2 hit points. Regain
ability after a short or long rest

EP

GP

Action Surge (One Use)


On your turn, take one additional
action. Regain ability after a short or
long rest

PP

City watch Ath Ins V.Human Inv


OTHER PROFICIENCIES & LANGUAGES

EQUIPMENT
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

CHARACTER NAME

21

5'11"

170lb

AGE

HEIGHT

WEIGHT

EYES

SKIN

HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

backpack
bedroll
mess kit
tinderbox
10 torches
10 days rations
waterskin
50ft hempen rope

CHARACTER BACKSTORY

TREASURE
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

SPELLCASTING
ABILITY

SPELLCASTING
CLASS

SPELL
LEVEL

CANTRIPS

SLOTS TOTAL

ED

PR

SLOTS EXPENDED

1
EPAR

SPELL SAVE DC

7
SPELL NAME

SPELLS KNOWN

5
9

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

SPELL ATTACK
BONUS

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