Professional Documents
Culture Documents
__ _| | | ___|_
___ _
_
| |_ | | '_ \ / _` | |
_|/ _` / __| | | |
| _| | | | | | (_| | |
|_| (_| \__ \ |_| |
|_|
|_|_| |_|\__,_|_|
__|\__,_|___/\__, |
_ _ __ | |_
__ _
| |_ / _` | '_ \|
|
|_|
_| (_| | | | |
\__,_|_| |_|\
|___/
_____ _____ _____
|_
_|_
_|_
_|
| |
| |
| |
_| |_ _| |_ _| |_
|_____|_____|_____|
O--------------------------------------O
|
An FAQ/Walkthrough
By KeyBlade999
|
|
|
|
|
|
|
|
|
2015
|
O--------------------------------
-------O
O================================================
=======================O
|
NOTE ON WI-FI SIDEQUESTS
!
|
|
|
| As of May of 2014, Nintendo has completely cut
-off the Nintendo WFC |
| systems for consoles of the Nintendo DS family
(that is, the DS, DS |
| DS Lite, DSi, and DSi XL) and all games on the
m. (For that matter,
|
| the Nintendo Wii and its games are included in
this cutoff.) Because |
| of this, anything requiring the use of the Int
ernet or other such
|
| things, particularly the registration of Frien
d Codes, should be now |
| impossible barring communication with local pl
ayers. For that reason |
| I would like you to be aware that anything men
tioning the Wi-Fi
|
| sidequests may be outdated, but left there for
those who still can
|
| do them for whatever reason.
|
|
|
| On a further note, that makes it also worth no
ting that you should
|
| __NOT__ ask me (or anything else via the Inter
net) to help you by
|
| Friend Code exchange. Even on 3DS consoles, th
is won't work since
|
| the FC for DS games is not encoded on the 3DS,
but on the DS game.
|
| And, aside from that, DS games on a 3DS consol
e still cannot use the |
| internet since that was made specifically for
WFC.
|
|
|
| I offer my deepest apologies on this matter, b
ut the trolls should
|
| speak to Nintendo, not to me.
|
|
|
O================================================
=======================O
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Negative One: Donat
ions
| | |
| | |
**FF3_-1**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
While I do write all of my guides for free, it does
take a lot of time and
effort to put them together. If you're feeling gene
rous and want to show your
appreciation, I am gladly accepting donations. I do
n't know exactly what the
donations will be used for, but just know that you
would definitely be helping
me make more quality FAQs! Even the smallest donati
on amounts are appreciated,
and are a great way to say how much you appreciate
the work I do. If you do
decide you'd like to donate, please send the donati
ons through PayPal at the
e-mail address listed below. Thank you so very much
for considering this!!
keyblade999.faqs@gmail.co
m
By the way, this is also my contact e-mail, so if y
ou want to contribute
something to this or any of my other FAQs, or have
a question to ask about one
............... **FF3_616**
Doga, Unei ................................
............... **FF3_617**
Ninja .....................................
............... **FF3_618**
Amon ......................................
............... **FF3_619**
Kunoichi ..................................
............... **FF3_620**
General ...................................
............... **FF3_621**
Guardian ..................................
............... **FF3_622**
Scylla ....................................
............... **FF3_623**
Xande .....................................
............... **FF3_624**
Cerberus ..................................
............... **FF3_625**
2-Headed Dragon ...........................
............... **FF3_626**
Echidna ...................................
............... **FF3_627**
Ahriman ...................................
............... **FF3_628**
Cloud of Darkness .........................
............... **FF3_629**
Iron Giant ................................
............... **FF3_630**
7. Job Data ....................................
............... **FF3_7**
Section Format ............................
............... **FF3_70**
Freelancer ................................
............... **FF3_71**
Warrior ...................................
............... **FF3_72**
Monk ......................................
............... **FF3_73**
White Mage ................................
............... **FF3_74**
............... **FF3_9**
Knives ....................................
............... **FF3_91**
Swords ....................................
............... **FF3_92**
Staves ....................................
............... **FF3_93**
Rods ......................................
............... **FF3_94**
Wands .....................................
............... **FF3_95**
Dark Blades ...............................
............... **FF3_96**
Bows ......................................
............... **FF3_97**
Arrows ....................................
............... **FF3_98**
Books .....................................
............... **FF3_99**
Claws .....................................
............... **FF3_910**
Hammers ...................................
............... **FF3_911**
Axes ......................................
............... **FF3_912**
Spears ....................................
............... **FF3_913**
Throwing Weapons ..........................
............... **FF3_914**
Bells .....................................
............... **FF3_915**
Harps .....................................
............... **FF3_916**
10. Shields Listings ...........................
............... **FF3_10**
11. Headgear Listings ..........................
............... **FF3_11**
12. Torso Gear Listings ........................
............... **FF3_12**
13. Arm Gear Listings ..........................
............... **FF3_13**
to read. Enjoy.
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Two: Version Histor
y
| | |
| | |
**FF3_2**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
v0.10 - Finished an overall quick format, and put d
own the first section of the
walkthrough. 12:46 AM 6/30/2012
v0.30 - Finished the second section of the walkthro
ugh. 12:52 AM 7/1/2012
v0.40 - Finished the third section of the walkthrou
gh. 2:30 AM 7/2/2012
v0.50 - Finished the fourth section of the walkthro
ugh. 12:57 AM 7/3/2012
v0.60 - Finished the fifth section of the walkthrou
gh. 2:27 AM 7/4/2012
v0.80 - Finished the sixth section of the walkthrou
gh. 2:08 AM 7/5/2012
v0.90 - Finished the seventh section of the walkthr
ough. 2:22 AM 7/6/2012
v1.10 - Finished the walkthrough entirely, the Boss
FAQ/Walkthrough, and put
down a format for the Enemy Bestiary. 12:4
3 AM 7/7/2012
11:33 PM 7/7/2012
12:53 AM 7/
otherwise distributed
publicly without advance written permission. Use of
this guide on any other
website or as a part of any public display is stric
tly prohibited, and a
violation of copyright.
All trademarks and copyrights contained in this doc
ument are owned by their
respective trademark and copyright holders.
2012-2015 Daniel Chaviers (a.k.a. KeyBlade999).
If you would wish to contact me concerning this or
my other FAQs, use this
e-mail: keyblade999.faqs@gmail.com, or PM (Private
Message) me on the GameFAQs
message boards.
O-----------------------------------O
---------------------------O
|
Allowed sites for my FAQs
|
orever-Banned Sites
|
O-----------------------------------O
---------------------------O
|
GameFAQs (www.gamefaqs.com)
|
atCC (www.cheatcc.com)
|
|
Neoseeker (www.neoseeker.com)
|
w.cheat-database.com
|
| SuperCheats (www.supercheats.com) |
ndex (www.cheatindex.com) |
|
|
arch (www.cheatsearch.com) |
|
|
anstudio.com/cheatstop
|
|
|
ress (www.gameexpress.com) |
|
|
Mega Games
|
|
|
Guru (www.cheatsguru.com) |
O-----------------------------------O
O--------|
O--------|
Che
ww
Cheat I
| Cheat Se
|
www.p
| Game Exp
|
|
Cheats
O---------
---------------------------O
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Four: Walkthrough
| | |
| | |
**FF3_4**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
Welcome to the bulk of this FAQ/Walkthrough. Within
this section, you'll find
a wealth of information, guiding you from start to
finish for this game. All of
the info is arranged in a semi-chronological order.
This section has been
arranged into several smaller sub-sections so you c
an find what you want a bit
more easily. What the sub-sections are can be found
by looking in the Contents
section near the top of the document.
_______________________________________________
________________________
/\
/\
| |
Meeting the Light Warriors; The Wi
nd Crystal
| |
| |
**FF3_41**
| |
\/______________________________________________
_______________________\/
===================================================
============================
Altar Cave
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Antarctic Wind ................ [] | Antarctic
Wind ................ [] |
| Leather Shield ................ [] | Longsword
..................... [] |
| Potion ........................ [] | Potion ..
...................... [] |
| Potion ........................ [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Goblin
|
1
|
7
|
6
|
6
|
10
|
1
|
| Carbuncle
|
1
|
10
|
6
|
6
|
5
|
2
|
| Eye Fang
|
1
|
11
|
7
|
6
|
7
|
3
|
| Blue Wisp
|
1
|
14
|
7
|
6
|
10
|
4
|
|_______________________|_______|________|_______|_
______|_________|__________|
As your new
ing a young
fall into a
hat, as per
===================================================
============================
Overworld
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Killer Bee
|
2
|
18
|
8 |
6
|
12
|
12
|
| Werewolf
|
3
|
24
|
9 |
6
|
14
|
14
|
| Berserker
|
4
|
28
|
11 |
6
|
22
|
14
|
|_______________________|_______|________|_______|_
______|_________|__________|
After the scenes, you'll arrive on the overworld ma
p. Here, save.
Now, there are two things you can do. Firstly, you
can go north back into the
Altar Cave for some new items, which I wholesomely
===================================================
============================
Altar Cave
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Bronze Bracers ................ [] | Bronze Br
acers ................ [] |
| Bronze Knuckles ............... [] | Leather C
ap ................... [] |
| Longsword ..................... [] | Sleep (Ma
gic) ................. [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Goblin
|
1
|
7
|
6
|
6
|
10
|
1
|
| Carbuncle
|
1
|
10
|
6
|
6
|
5
|
2
|
| Eye Fang
|
1
|
11
|
7
|
6
|
7
|
3
|
| Blue Wisp
|
1
|
14
|
7
|
6
|
10
|
4
|
|_______________________|_______|________|_______|_
______|_________|__________|
Back inside, you'll find a new area! Go north a bit
===================================================
============================
Overworld
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Killer Bee
|
2
|
18
|
8 |
6
|
12
|
12
|
| Werewolf
|
3
|
24
|
9 |
6
|
14
|
14
|
| Berserker
|
4
|
28
|
11 |
6
|
22
|
14
|
|_______________________|_______|________|_______|_
______|_________|__________|
Nothing much else to do. Go south and into the firs
t town you see, Ur.
===================================================
============================
Ur
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Antidote ...................... [] | Antidote
...................... [] |
| Cure (Magic) .................. [] | Dagger ..
...................... [] |
| Eye Drop ...................... [] | Longsword
..................... [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Potion ........................ [] | Potion ..
...................... [] |
| Potion ........................ [] | Potion ..
...................... [] |
| Potion ........................ [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Goblin
|
1
|
7
|
6
|
6
|
10
|
1
|
|_______________________|_______|________|_______|_
______|_________|__________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil |
|
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Dagger .................... 60 Gil | Longsword
................ 100 Gil |
| Staff ..................... 40 Gil | Bow .....
................. 100 Gil |
| Wooden Arrow ............... 4 Gil |
|
|______________________________________|___________
___________________________|
______________
| Armor Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Leather Armor ............. 90 Gil | Leather S
===================================================
============================
Overworld
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Killer Bee
|
2
|
18
|
8 |
6
|
12
|
12
|
| Werewolf
|
3
|
24
|
9 |
6
|
14
|
14
|
| Berserker
|
4
|
28
|
11 |
6
|
22
|
14
|
|_______________________|_______|________|_______|_
______|_________|__________|
Go further south and into the next town, the cursed
town of Kazus.
===================================================
============================
Kazus
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Mythril Helm .................. [] | Potion ..
...................... [] |
| Potion ........................ [] | Staff ...
...................... [] |
| Zeus's Wrath .................. [] |
|
|______________________________________|___________
___________________________|
Once you enter town, you'll meet up with Arc and he
'll beg to join you. You
might as well let him.
Let's go to the blue-roofed house in town. Use the
wellspring within to heal,
then leave. Go west of this house and through the t
rees to find a small puddle
of water. On the other side, near the trees, you'll
be able to get a Staff and
a Mythril Helm. That's sad; the people of this town
need a Mythril Ring to be
non-ghosts. We have the Mythril, just not the black
smith.
*shrugs* Go east and through the hidden path in th
e trees to find anoteher
chest containing Zeus's Wrath contained within a ..
. whatever it is. Return to
the main bit of town now.
Go inside the Inn and look around with a zoomed-in
camera to find a Potion, and
do the same in the house to the north to find anoth
er one. Return to the Inn
===================================================
============================
Overworld
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Killer Bee
|
2
|
18
|
8 |
6
|
12
|
12
|
| Werewolf
|
3
|
24
|
9 |
6
|
14
|
14
|
| Berserker
|
4
|
28
|
11 |
6
|
22
|
14
|
|_______________________|_______|________|_______|_
______|_________|__________|
After getting Cid's permission to use his airship,
===================================================
============================
Castle Sasune
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| 1,000 Gil ..................... [] | 1,000 Gil
..................... [] |
| Blizzard (Magic) .............. [] | Bow .....
...................... [] |
| Bronze Knuckles ............... [] | Holy Arro
w .................... [] |
| Holy Arrow .................... [] | Leather S
hield ................ [] |
| Phoenix Down .................. [] | Potion ..
...................... [] |
| Wightslayer ................... [] | Wooden Ar
row .................. [] |
| Wooden Arrow .................. [] | Wooden Ar
row .................. [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Red Wisp
|
5
|
39
|
12 |
10 |
18
|
70
|
| Dark Eye
|
5
|
43
|
12 |
10 |
20
|
95
|
| Zombie
|
6
|
47
|
14 |
10 |
22
|
100
|
| Griffon
|
6
| 230
|
15 |
8 |
40
|
130
|
|_______________________|_______|________|_______|_
______|_________|__________|
As you arrive at Castle Sasune, you'll meet up with
Ingus. After a few scenes,
you'll be in the castle courtyard. Go north and int
o the main building.
Here, to the west are some beds that you can freely
use to take a nap and heal
some HP/MP, though you shouldn't be using MP at thi
s point anyways. Go north
into the next area.
Here, on the west side of the room, go west through
the cracked wall and then
north to find a Phoenix Down. Then go through the s
outheastern wall and you'll
find two entrances. Use the southeastern one to rea
ch two 1,000 Gil chests,
then go back up; there's nothing else down there. U
se the other entrance
nearby.
Here, go along the path to find two chests, these c
ontaining a Leather Shield
and the Blizzard Spell. Go northwest and through th
e wall, then go north and
east to find a chest containing the Bronze Knuckles
.
Now, go back to the second floor room where you fir
st began mysteriously going
through walls, then upstairs through the center of
the room twice to watch a
scene. You'll be sent along to the Sealed Cave to f
ind Sarah, sent after the
Djinn along with a Mythril Ring we need. Ingus, eve
r the chivalrous knight,
comes along.
Well, since a ghost can't do a thing about it, let'
s loot this castle while
the king's back is turned! (Well, loot some *more*.
) >:)
From the castle courtyard, go northwest and into th
e West Tower. Go up the
stairs for a while here. On the way, you'll find a
chest with some Holy
Arrow and Wooden Arrow items. Continue up to the to
p and you'll find a chest.
Open it to find a Wightslayer ... and a battle!
The
so
box
of
out
===================================================
============================
Overworld
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Killer Bee
|
2
|
18
|
8 |
6
|
12
|
12
|
| Werewolf
|
3
|
24
|
9 |
6
|
14
|
14
|
| Berserker
|
4
|
28
|
11 |
6
|
22
|
14
|
|_______________________|_______|________|_______|_
______|_________|__________|
Return now to your airship and do any shopping for
Potions you might require
back in Ur. Then fly east along the northern mounta
ins from Castle Sasune to
find a cave near some water. Land near the cave and
go within.
===================================================
============================
Sealed Cave
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| 500 Gil ....................... [] | Antarctic
Wind ................ [] |
| Cure (Magic) .................. [] | Eye Drops
..................... [] |
| Potion ........................ [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Mummy
|
6
|
52
|
15 |
10 |
24
|
100
|
| Skeleton
|
6
|
57
|
14 |
10 |
26
|
105
|
| Cursed Copper
|
6
|
42
|
14 |
10 |
52
|
105
|
| Larva
|
6
|
44
|
15 |
10 |
30
|
120
|
| Shadow
|
7
|
66
|
15 |
10 |
32
|
120
|
| Revenant
|
7
|
70
|
14 |
10 |
34
|
130
|
|_______________________|_______|________|_______|_
______|_________|__________|
First and foremost, you'll want to have two things
equipped: the Wightslayer
you got from Castle Sasune, and the Bow with some H
oly Arrows. Both of these
abuse weaknesses of the enemies in this dungeon; al
l of these enemies are weak
to Light/Holy-elemental damage. If you lack these f
or a character, simply go
with Longswords. Note that Bow-users should be in t
he back row, since Bows are
in
an
a
th
_______________________________________________
________________________
/\
/\
| |
Getting a Ship; The Fire Crystal,
Part One
| |
| |
**FF3_42**
| |
\/______________________________________________
_______________________\/
So, then, we've met up with the Wind Crystal and re
alized that we four are the
Warriors of Light, meant to return the world to equ
ilibrium and to its normal
state. We should set out to meet with the other fou
r Crystals.
We'll end up heading for the Fire Crystal in this s
ection. For now, since it
does take a moderate while, we'll begin by getting
ourselves a ship for the
world's oceans.
===================================================
============================
Overworld
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-
------+---------+----------|
| Killer Bee
|
2
|
18
|
8 |
6
|
12
|
12
|
| Werewolf
|
3
|
24
|
9 |
6
|
14
|
14
|
| Berserker
|
4
|
28
|
11 |
6
|
22
|
14
|
|_______________________|_______|________|_______|_
______|_________|__________|
After having left the Wind Crystal shrine, it is ti
me to finally return back to
Castle Sasune. So let's go back there now. Head sou
th and west on foot.
===================================================
============================
Castle Sasune
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Folding Canoe ..................................
...................... [] |
|__________________________________________________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Red Wisp
|
5
|
39
|
12 |
10 |
18
|
70
|
| Dark Eye
|
5
|
43
|
12 |
10 |
20
|
95
|
Zombie
|
6
|
47
|
14 |
10 |
22
|
100
|
| Griffon
|
6
| 230
|
15 |
8 |
40
|
130
|
|_______________________|_______|________|_______|_
______|_________|__________|
Once you return to Castle Sasune, you'll watch a fe
w scenes in which the
Mythril Ring is cleansed of the captive Djinn, ther
eby removing its curse from
those affected in Castle Sasune and Kazus. You'll a
lso end up receiving a
magical Folding Canoe from the king!
Let's return to the overworld now.
===================================================
============================
Overworld
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Killer Bee
|
2
|
18
|
8 |
6
|
12
|
12
|
| Werewolf
|
3
|
24
|
9 |
6
|
14
|
14
|
| Berserker
|
4
|
28
|
11 |
6
|
22
|
14
|
|_______________________|_______|________|_______|_
______|_________|__________|
Back here, you'll want to go, still on foot, east a
===================================================
============================
Kazus
===================================================
============================
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil |
|
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Mythril Rod .............. 400 Gil | Mythril K
nife ............ 500 Gil |
===================================================
============================
Mythril Mines
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Mythril Sword ................. [] | Mythril S
word ................. [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Mummy
|
6
|
52
|
15 |
10 |
24
|
100
|
| Skeleton
|
6
|
57
|
14 |
10 |
26
|
105
|
| Cursed Copper
|
6
|
42
|
14 |
10 |
52
|
105
|
| Larva
|
6
|
44
|
15 |
10 |
30
|
120
|
| Shadow
|
7
|
66
|
15 |
10 |
32
|
120
|
|_______________________|_______|________|_______|_
______|_________|__________|
Like the Sealed Cave, this area is filled with the
undead. The Wightslayer and
Holy Arrows with a Bow are great for damaging here,
as before! The Cure spell
can also make a nice hit-all offense, since you are
n't in a long dungeon and
can easily return to Kazus. Bow-users in the back,
as always.
Go along the path for a bit and you'll reach a dead
end. Zoom in there with the
camera to find a sparkle in the northwestern corner
. Examine it and continue on
to the next area. Follow the linear path there to r
each two chests, which have
two Mythril Swords within, saving you 1,000 Gil. Yo
u're welcome.
Backtrack out of the cave.
===================================================
============================
Kazus
===================================================
============================
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil |
|
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Mythril Rod .............. 400 Gil | Mythril K
nife ............ 500 Gil |
| Mythril Sword ............ 500 Gil |
|
|______________________________________|___________
___________________________|
______________
| Armor Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Mythril Armor ............ 350 Gil | Mythril S
hield ........... 180 Gil |
| Mythril Helm ............. 130 Gil | Mythril G
loves ........... 120 Gil |
| Mythril Bracers .......... 120 Gil |
|
|______________________________________|___________
___________________________|
______________
| Magic Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Fire ..................... 100 Gil | Blizzard
................. 100 Gil |
| Sleep .................... 100 Gil |
|
|______________________________________|___________
___________________________|
Back in town, head back to the Inn. Stock up some o
n a little of everything. I
personally grinded enough in the Mythril Mines to o
btain 99 Potions. (You know
the price lowers for buying in bulk, right? I didn'
t use up 4,950 Gil, but a
fair sum less.)
Afterwards, speak with Cid nearby. He'll join the p
arty for now, like Sarah
did before. Go to the blacksmith's house - the one
north of the Inn. You'll
watch some scenes there where the airship is fitted
with a ram. Oh boy. Leave
town and be sure to re-equip Refia with whatever yo
u bought for her.
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
_________
| Regional Monster Bestiary \ Area near Kazus/Ur
/Sasune \
|______________________________\___________________
__________\________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
Killer Bee
|
2
|
18
|
8 |
6
|
12
|
12
|
| Werewolf
|
3
|
24
|
9 |
6
|
14
|
14
|
| Berserker
|
4
|
28
|
11 |
6
|
22
|
14
|
|_______________________|_______|________|_______|_
______|_________|__________|
__________________________________________________
| Regional Monster Bestiary \ Area near Canaan
\
|______________________________\___________________
_\_________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Basilisk
|
9
|
100 |
18 |
15 |
44
|
150
|
| Bugbear
|
9
|
110 |
20 |
15 |
46
|
180
|
| Mandrake
|
9
|
120 |
19 |
15 |
48
|
180
|
|_______________________|_______|________|_______|_
______|_________|__________|
Head into the airship now, which has a new mythril
ram attached to it. (An idea
kinda-sorta used in Final Fantasy IV, but not reall
y beyond there.) Anywho, go
west and to the boulders in the Nelv valley. We'll
ram the rocks...
... a little too hard, as it turns out. We end up d
estroying the airship in the
process. Derp.
Go southeast now to find Canaan, another town.
===================================================
============================
Canaan
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| 2,000 Gil ..................... [] | 2,000 Gil
..................... [] |
| Blind (Magic) ................. [] | Elixir ..
...................... [] |
| Gnomish Bread ................. [] | Gnomish B
read ................. [] |
| Gold Needle ................... [] | Great Bow
..................... [] |
| Iron Arrow .................... [] | Mallet ..
...................... [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] | Potion ..
...................... [] |
|______________________________________|___________
___________________________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil | Echo Herb
s ............... 100 Gil |
| Gold Needle .............. 100 Gil |
|
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Mythril Rod .............. 400 Gil | Mythril K
nife ............ 500 Gil |
| Mythril Sword ............ 500 Gil | Great Bow
.............. 1,200 Gil |
| Iron Arrow ................. 8 Gil |
|
|______________________________________|___________
___________________________|
______________
| Armor Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Mythril Armor ............ 350 Gil | Mythril S
hield ........... 180 Gil |
| Mythril Helm ............. 130 Gil | Mythril G
loves ........... 120 Gil |
| Mythril Bracers .......... 120 Gil |
|
|______________________________________|___________
___________________________|
______________
| Magic Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Cure ..................... 100 Gil | Thunder .
................. 700 Gil |
| Poison ................... 700 Gil | Blind ...
===================================================
============================
Dragon's Peak
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Aero (Magic) .................. [] | Gold Need
le ................... [] |
| Mini (Magic) .................. [] | Phoenix D
own .................. [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Firefly
|
9
|
92 |
17 |
15 |
36
|
130
|
| Helldiver
|
8
|
120 |
17 |
15 |
38
|
130
|
| Rust Bird
|
9
|
135 |
18 |
15 |
40
|
150
|
| Rukh
|
9
|
155 |
19 |
15 |
42
|
150
|
|_______________________|_______|________|_______|_
______|_________|__________|
Once you arrive, go along the path for a bit. At th
e first intersection, go
south to reach an ever-valuable Phoenix Down. Go al
ong the other branch of the
fork now to quickly reach another fork, this one ru
nning north/west.
Go north and you'll reach a chest with the Aero spe
ll. Unusually a White Magic
spell (for White/Red Mages), it does Wind/Aero-elem
ental damage to enemies. It
is also fairly powerful and worth having.
Go back south to the fork and go west to reach yet
===================================================
============================
Overworld
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Mini (Magic) ...................................
...................... [] |
|__________________________________________________
___________________________|
_____________________________
to the forest-mountain
border. Run north along, but not really against, th
e western mountains and you
should reach Tozus.
===================================================
============================
Tozus
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Cura (Magic) .................. [] | Fira (Mag
ic) .................. [] |
| Fire Staff .................... [] | Mythril B
racers ............... [] |
| Phoenix Down .................. [] |
|
|______________________________________|___________
___________________________|
______________
| Item Shops \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil |
|
|--------------------------------------+-------------------------------------|
| Gnomish Bread ............ 200 Gil |
|
|______________________________________|___________
___________________________|
______________
| Magic Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Fire ..................... 100 Gil | Blizzard
................. 100 Gil |
| Sleep .................... 100 Gil | Thunder .
................. 700 Gil |
| Poison ................... 700 Gil | Blind ...
................. 700 Gil |
| Aero ..................... 700 Gil |
|
|______________________________________|___________
___________________________|
First, shopping. The Gnomish Bread really only show
s you the world map, which
isn't entirely worth 200 Gil. You might want to sto
ck up on some Potions. And
magic? As before, you'll want everyone to have Fire
, Blizzard, and Thunder
minimum for offense. Poison and Aero are also good
ideas. Remember, Cure and
Aero are White Magic, so it gives your White Mage a
chance to do damage rather
than sit around every turn.
After you're done, stay at the Inn to heal any MP y
ou may have used. Then head
into the northwestern house. Zoom in with the camer
a and you'll be able to find
four sparkles showing off Fira and Cura spells and
the Mythril Bracers and the
Fire Staff. Nice. Put Fira AND Cura on the person w
ith the highest magic-based
damage. The Fire Staff and Mythril Bracers won't af
fect anyone Minimized for
now, so let that wait for a bit.
===================================================
============================
Tozus Tunnel
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Leprechaun
|
9
|
142 |
16 |
15 |
52
|
200
|
| Darkface
|
9
|
168 |
16 |
15 |
53
|
200
|
|_______________________|_______|________|_______|_
______|_________|__________|
Not a lot to say about the tunnel. It's exceeding l
inear, and just an excuse
for the monster bestiary. Neither enemy has any wea
knesses, so you know.
After you leave the tunnel, go north into the Vikin
gs' Cove.
NOTE: While you may be beyond the point of needing
to be Minimized, don't
remove it yet. You'll be needing it shortly a
nyways, and you could
===================================================
============================
Vikings' Cove
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| 3,000 Gil ..................... [] | Blizzara
(Magic) .............. [] |
| Fira (Magic) .................. [] | Spark Dag
ger .................. [] |
| Thundara (Magic) .............. [] | Viking Ax
e .................... [] |
|______________________________________|___________
___________________________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil | Gold Need
le .............. 100 Gil |
| Maiden's Kiss ............ 100 Gil |
|
|______________________________________|___________
___________________________|
______________
| Magic Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Fire ..................... 100 Gil | Blizzard
................. 100 Gil |
| Sleep .................... 100 Gil | Thunder .
................. 700 Gil |
| Poison ................... 700 Gil | Blind ...
................. 700 Gil |
| Mini ................... 1,000 Gil |
|
|______________________________________|___________
___________________________|
Simply go along the linear path for a bit. Eventual
ly, you'll exit the hall to
find a few vikings nearby in this small room. Go so
utheast through that corner
to find a chest with the Spark Dagger. Since you're
Mini'ed, it doesn't mean
much, but it's a pretty good weapon.
Go north to find two doors. The one on the right le
ads to an Inn. Use it and
the shops. As in Tozus, make sure everyone has Fire
, Blizzard, Thunder, and
Poison. Aero went blowing away, sadly, and was repl
aced with Mini. Not a huge
recommendation, but do as you will. Go through the
left doorway outsidew when
you're done.
Here, go left to a "dead end", but then go south th
rough the wall! You'll find
two chests: one with 3,000 Gil and the other with a
Viking Axe! You'll also
find a wellspring that revives KO'ed allies. Eh.
Go back to where you went west and go east. Literal
ly hug the southern wall (go
towards it after tapping the D-Pad right) and go so
uth until you seem to no
===================================================
============================
Overworld
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Basilisk
|
9
|
100 |
18 |
15 |
44
|
150
|
| Bugbear
|
9
|
110 |
20 |
15 |
46
|
180
|
| Mandrake
|
9
|
120 |
19 |
15 |
48
|
180
|
|_______________________|_______|________|_______|_
______|_________|__________|
===================================================
============================
Nepto Temple
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Fang of Water ................. [] | Nepto Eye
..................... [] |
| Serpent Sword ................. [] | Shell Arm
or ................... [] |
| Shell Helm .................... [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Petit
|
9 |
103 |
15 |
15 |
54
|
200
|
| Poison Bat
|
9 |
98 |
15 |
15 |
56
|
220
|
| Lilliputian
|
10 |
118 |
17 |
15 |
58
|
220
|
| Wererat
|
10 |
130 |
18 |
15 |
60
|
220
|
| Blood Worm
|
11 |
165 |
22 |
15 |
62
|
240
|
|_______________________|_______|________|_______|_
______|_________|__________|
Once you enter the area, go north and you'll need t
o examine the dragon statue,
likely of the Nepto Dragon. Apparently, it is missi
ng a jeweled eye. Hm. You
now need to enter it.
Like with the town of Tozus, you'll need to be Mini
mized for the mission. As
usual, I would prefer that you use four back-row Re
d Mages or just four of any
Mage because becoming Minimized greatly reduces you
r physical stats. Since you
have to use magic, I will note that the Poison Bat
will be weak to Aero, but
that's it, I think.
So, inside, go along the linear path to a room that
has two holes in it. Go
down the western hole to find two chests, which con
tain Shell Armor and a
Shell Helm, which are better than Mythril Armor. Go
back to the previous area
and down the other hole.
In here, go along the path to find a Serpent Sword
in a northern alcove, then
|
|__________________________________________________
___________________________|
After exterminating that minor infestation, you'll
obtain the Nepto Eye, likely
belonging to the statue from before. Backtrack to t
he entrance and examine the
statue to put the eye back. The Nepto Dragon will t
elepathically speak to you,
thanking you for replacing its eye and quelling its
mindless rage. You'll be
given the Fang of Water.
Continue on outta here.
===================================================
============================
Overworld
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Basilisk
|
9
|
100 |
18 |
15 |
44
|
150
|
| Bugbear
|
9
|
110 |
20 |
15 |
46
|
180
|
| Mandrake
|
9
|
120 |
19 |
15 |
48
|
180
|
|_______________________|_______|________|_______|_
______|_________|__________|
Return to the Vikings' Cove and speak with the lead
er you originally spoke to
_______________________________________________
________________________
/\
/\
| |
Sailing the High Seas; The Fire Crys
tal, Part Two
| |
| |
**FF3_43**
| |
\/______________________________________________
_______________________\/
So, we've finally opened up ourselves a wide world,
what with getting the ship
and all. We can finally get back onto our quest for
the Fire Crystal.
But we have something to do first. A li'l sidequest
ing never hurt anyone, and
you could've expected it, given how much we've open
ed up for ourselves.
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
___
| Regional Monster Bestiary \ Nepto Temple Regio
n \
|______________________________\___________________
____\______________________
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Basilisk
|
9
|
100 |
18 |
15 |
44
|
150
|
| Bugbear
|
9
|
110 |
20 |
15 |
46
|
180
|
| Mandrake
|
9
|
120 |
19 |
15 |
48
|
180
|
|_______________________|_______|________|_______|_
______|_________|__________|
__________________________________________________
__
| Regional Monster Bestiary \ Seafaring Monsters
\
|______________________________\___________________
___\_______________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Killer Fish
|
13 |
135 |
22 |
16 |
64
|
240
|
| Hermit
|
13 |
173 |
22 |
16 |
66
|
240
|
| Sea Elemental
|
13 |
155 |
22 |
16 |
67
|
250
|
| Tangie
|
13 |
225 |
24 |
16 |
68
|
250
|
| Sahagin
|
13 |
190 |
22 |
16 |
70
|
250
|
|_______________________|_______|________|_______|_
______|_________|__________|
_______________________________________________
| Regional Monster Bestiary \ Tokkul Region \
|______________________________\_________________\_
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
Griffon
|
6 |
230 |
15 |
8 |
40
|
130
|
| Knocker
|
13 |
131 |
23 |
16 |
80
|
300
|
| Flyer
|
12 |
139 |
23 |
16 |
82
|
300
|
| Gorgon
|
13 |
145 |
24 |
16 |
86
|
320
|
|_______________________|_______|________|_______|_
______|_________|__________|
After having obtained the ship, get on and sail nor
th out of the "port", then
go along the shore southward and westward until you
reach a town.
Make landfall and enter.
===================================================
============================
Tokkul
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Bacchus's Cider ............... [] | Great Bow
..................... [] |
| Ice Staff ..................... [] | Kenpo Gi
...................... [] |
| Lamia Scale ................... [] | Serpent S
word ................. [] |
| Sonic Knuckles ................ [] |
|
|______________________________________|___________
___________________________|
You'll arrive in a town that was recently ravaged b
y the soldiers from Castle
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
_______________
| Regional Monster Bestiary \ Southwestern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Parademon
|
16 |
245 |
27 |
16 |
72
|
270
|
Griffon
|
6 |
230 |
15 |
8 |
40
|
130
|
| Lynx
|
16 |
265 |
27 |
16 |
76
|
270
|
| Hornet
|
15 |
260 |
25 |
16 |
78
|
300
|
|_______________________|_______|________|_______|_
______|_________|__________|
__________________________________________________
_______________
| Regional Monster Bestiary \ Northwestern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Knocker
|
13 |
131 |
23 |
16 |
80
|
300
|
| Flyer
|
12 |
139 |
23 |
16 |
82
|
300
|
| Lizardman
|
13 |
155 |
24 |
16 |
84
|
320
|
| Gorgon
|
13 |
145 |
24 |
16 |
86
|
320
|
|_______________________|_______|________|_______|_
______|_________|__________|
__________________________________________________
_______________
| Regional Monster Bestiary \ Southeastern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Red Cap
|
18 |
252 |
31 |
16 |
87
|
320
|
| Tarantula
|
18 |
240 |
31 |
16 |
92
|
330
|
Cuphgel
|
18 |
240 |
31 |
16 |
94
|
360
|
|_______________________|_______|________|_______|_
______|_________|__________|
__________________________________________________
_______________
| Regional Monster Bestiary \ Northeastern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Barometz
|
18 |
264 |
31 |
16 |
88
|
330
|
| Slime
|
17 |
240 |
28 |
16 |
90
|
330
|
|_______________________|_______|________|_______|_
______|_________|__________|
There are four enemy bestiaries for a reason. First
and foremost, take note
that Tokkul's general area is in the southwestern F
loating Continent.
But what the hell is the Floating Continent? Taking
a reference from Final
Fantasy VI with that name, you'll see VERY momentar
ily. For now, move your way
west to the Village of the Ancients. We'll visit th
ere momentarily. First, go
into the smaller forest within the larger forest ea
st of there. You'll find a
Chocobo Forest. Catch one.
Aren't they cute? They're useful, too, for quick tr
aveling without non-plot
fights. Go west as far as possible and you'll notic
e that the world floats on
something. Yes, those ancient peoples were right wh
en they said that the world
===================================================
============================
Village of the Ancients
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Gnomish Bread (ride around the world for as many
as you like) ........ [] |
| Serpent Sword ..................................
...................... [] |
|__________________________________________________
___________________________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Hi-Potion
................ 600 Gil |
| Gold Needle .............. 100 Gil | Maiden's
Kiss ............ 100 Gil |
| Echo Herbs ............... 100 Gil | Mallet ..
................. 100 Gil |
| Eye Drops ................. 40 Gil | Antidote
.................. 80 Gil |
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Serpent Sword .......... 1,500 Gil | Fire Staf
f ............. 1,500 Gil |
| Ice Staff .............. 1,500 Gil | Light Sta
ff ............ 1,500 Gil |
| Killer Bow ............. 1,500 Gil | Fire Arro
w ............... 150 Gil |
| Ice Arrow ................ 150 Gil | Light Arr
ow .............. 150 Gil |
|______________________________________|___________
___________________________|
______________
| Armor Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Shell Armor ............ 1,250 Gil | Flame Mai
l ............. 2,400 Gil |
| Headband ............... 1,200 Gil | Kenpo Gi
............... 2,000 Gil |
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
_______________
| Regional Monster Bestiary \ Southwestern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
Parademon
|
16 |
245 |
27 |
16 |
72
|
270
|
| Griffon
|
6 |
230 |
15 |
8 |
40
|
130
|
| Lynx
|
16 |
265 |
27 |
16 |
76
|
270
|
| Hornet
|
15 |
260 |
25 |
16 |
78
|
300
|
|_______________________|_______|________|_______|_
______|_________|__________|
__________________________________________________
_______________
| Regional Monster Bestiary \ Northwestern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Knocker
|
13 |
131 |
23 |
16 |
80
|
300
|
| Flyer
|
12 |
139 |
23 |
16 |
82
|
300
|
| Lizardman
|
13 |
155 |
24 |
16 |
84
|
320
|
| Gorgon
|
13 |
145 |
24 |
16 |
86
|
320
|
|_______________________|_______|________|_______|_
______|_________|__________|
After finishing up, leave town. Go back east and no
rth to Tokkul, where I
believe you parked your ship.
Go west and north along the coastline some more unt
il you see a brown castle
near some forests: Castle Argus.
===================================================
============================
Castle Argus
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| 100 Gil ....................... [] | 100 Gil .
...................... [] |
| 1,000 Gil ..................... [] | 1,000 Gil
..................... [] |
| 1,000 Gil ..................... [] | 1,000 Gil
..................... [] |
| 1,000 Gil ..................... [] | 1,000 Gil
..................... [] |
| 1,500 Gil ..................... [] | Antarctic
Wind ................ [] |
| Arctic Wind ................... [] | Bomb Frag
ment ................. [] |
| Book of Fire .................. [] | Book of I
ce ................... [] |
| Book of Light ................. [] | Fire Arro
w .................... [] |
| Ice Arrow ..................... [] | Killer Bo
w .................... [] |
| Light Arrow ................... [] | Medusa Ar
row .................. [] |
| Scholar Robe .................. [] |
|
|______________________________________|___________
___________________________|
Hm. Maybe I should have let you come here first and
shopped later: there is
7,700 Gil in here, after all. Well, if you didn't g
et the stuff earlier, go
back when you're done here.
Continue into the castle. In the room with the four
lit candles on a wall and
a table in the western corner, zoom in and examine
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
_______________
| Regional Monster Bestiary \ Northwestern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Knocker
|
13 |
131 |
23 |
16 |
80
|
300
|
| Flyer
|
12 |
139 |
23 |
16 |
82
|
300
|
| Lizardman
|
13 |
155 |
24 |
16 |
84
|
320
|
| Gorgon
|
13 |
145 |
24 |
16 |
86
|
320
|
|_______________________|_______|________|_______|_
______|_________|__________|
Okay, now that we're done sidequesting, it's time t
o get onto business.
To the west of Castle Argus is a forest. Go north a
nd through the forest. When
it ends, there should be a walkable path west or no
rthwest of you that heads
southwest. Go along it and you'll soon reach a dead
-end.
===================================================
============================
Gulgan Gulch
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Fire Staff .................... [] | Ice Staff
..................... [] |
| Mage Robe ..................... [] | Toad (Mag
ic) .................. [] |
|______________________________________|___________
___________________________|
Here, continue on to the second floor and speak wit
h the Gulgan in the middle
of the group. You'll learn some stuff about Desch a
nd also receive the Toad
spell.
Much like with the Mini spell from back then, we'll
be needing this to progress
in a dungeon coming up very soon. Toad is learned b
y White and Red Mages, so
you know. It, being a Level 2 spell, and you having
progressed this far, should
be able to learn it -- both Mini and Toad are of th
e same level.
Anyhow, what else? Go across the "secret" bridge to
find three chests at the
end of the path, containing the remaining treasures
: Ice Staff, Fire Staff, and
a Mage Robe.
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
_______________
| Regional Monster Bestiary \ Northwestern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Knocker
|
13 |
131 |
23 |
16 |
80
|
300
|
| Flyer
|
12 |
139 |
23 |
16 |
82
|
300
|
| Lizardman
|
13 |
155 |
24 |
16 |
84
|
320
|
| Gorgon
|
13 |
145 |
24 |
16 |
86
|
320
|
|_______________________|_______|________|_______|_
______|_________|__________|
Okay, backtrack out of the narrow mountain path and
go east back to the water.
Go north along the coastline for a bit and you'll e
ventually find a tower.
That is our destination: the Tower of Owen.
===================================================
============================
Tower of Owen
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Bomb Fragment ................. [] | Echo Herb
s .................... [] |
| Echo Herbs .................... [] | Echo Herb
s .................... [] |
| Flame Mail .................... [] | Salamand
Sword ................ [] |
| Sonic Knuckles ................ [] | Spark Dag
ger .................. [] |
| Zeus's Wrath .................. [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Pugman
|
14 |
171 |
27 |
17 |
96
|
360
|
| Far Darrig
|
14 |
177 |
25 |
17 |
98
|
360
|
| Blood Rat
|
14 |
208 |
27 |
17 |
100
|
380
|
| Petit Mage
|
13 |
196 |
23 |
17 |
101
|
380
|
| Fury
|
16 |
216 |
29 |
17 |
102
|
380
|
| Aughisky
|
15 |
235 |
28 |
17 |
105
|
400
|
|_______________________|_______|________|_______|_
______|_________|__________|
|_________________\________________________________
___________________________
| Level
- 17
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 3,000
| - None
|
- Hi-Potion
|
| Attack
- 35
|
|
- Phoenix Down
|
| Defense
- 22
| Potential Steals: |
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 1,680
| - Hi-Potion
|
|
| Gil Earned - 2,600
| - Hi-Potion
|
|
|==================================================
===========================|
| If you know Greek myth, you should see this comi
ng: of course the Medusa
|
| would be able to use an attack that may turn you
to stone, which is fairly |
| inaccurate, but use a Gold Needle if needed. Oth
erwise, a basic attack and |
| Thundara make up her offense, for the most part.
(If you don't know Greek |
| myth, Stare would be the petrification attack.)
|
|
|
| There's not much strategy to this fight, given t
he lack of weaknesses. If |
| you have dual-wielding characters with Serpent S
words, you're pretty well |
| off. You'll want a White/Red Mage for curative p
urposes, and pretty much
|
| just let everyone Attack, Advance, or use the "ra" spells. If you have a |
| Mage that is just having to sit there (out of MP
or something), you can
|
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
________________
| Regional Monster Bestiary \ Seafaring Monsters
- Outer Ocean \
|______________________________\___________________
_________________\_________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Anet
|
14 |
268 |
25 |
19 |
100
|
400
|
| Mermaid
|
15 |
364 |
25 |
19 |
123
|
450
|
| Seahorse
|
14 |
278 |
25 |
19 |
119
|
450
|
| Sea Serpent
|
17 |
530 |
30 |
19 |
406
|
700
|
|_______________________|_______|________|_______|_
______|_________|__________|
Well, we're going to be doing a little bit more of
the side stuff for now. You
===================================================
============================
Gysahl
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Gysahl Greens ................. [] | Gysahl Gr
eens ................. [] |
| Gysahl Greens ................. [] | Magic Key
..................... [] |
| Magic Key ..................... [] | Shuriken
...................... [] |
|______________________________________|___________
___________________________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Gysahl Greens ............ 150 Gil | Magic Key
................ 100 Gil |
|______________________________________|___________
___________________________|
______________
| Magic Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Toad ................... 1,000 Gil | Mini ....
............... 1,000 Gil |
| Break .................. 3,000 Gil | Shade ...
............... 3,000 Gil |
| Libra .................. 3,000 Gil | Confuse .
............... 3,000 Gil |
| Silence ................ 3,000 Gil |
|
|______________________________________|___________
___________________________|
Well, let's start by emptying that treasure list. G
o to the southeastern corner
of town and, as the land peninsulas off into the wa
ter, zoom in the camera and
look around for two Magic Keys and some Gysahl Gree
ns.
Next, go to the Chocobo stable - the house accessib
le with the bridges. Inside,
examine some pots - zoom in to find sparkles - and
you'll find two more Gysahl
Greens. That's almost it.
Go into the house north of the Chocobo stable and y
ou'll be able to buy Magic
Keys. Buy a few if you wish - it prevents you from
having to switch to a Thief
to open locked doors. Also use the secret path to g
et behind the counter and
open the chest to find a Shuriken. Neat.
That Shuriken is a throwable weapon of massive valu
e: it sells for over 30,000
Gil! But don't let that make you think its lone pur
pose is like that of a
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
_______________
| Regional Monster Bestiary \ Northwestern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Knocker
|
13 |
131 |
23 |
16 |
80
|
300
|
| Flyer
|
12 |
139 |
23 |
16 |
82
|
300
|
| Lizardman
|
13 |
155 |
24 |
16 |
84
|
320
|
| Gorgon
|
13 |
145 |
24 |
16 |
86
|
320
|
|_______________________|_______|________|_______|_
______|_________|__________|
Sail back to the area where the whirlpool once was
and, this time, go west.
You'll end up reaching an island with some mountain
s and two caverns on there.
Since the northern cave cannot be accessed at this
time, let's use the southern
one.
===================================================
============================
Dwarven Hollows
===================================================
============================
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Hi-Potion
................ 600 Gil |
| Gold Needle .............. 100 Gil | Maiden's
Kiss ............ 100 Gil |
| Echo Herbs ............... 100 Gil | Mallet ..
................. 100 Gil |
| Eye Drops ................. 40 Gil | Antidote
.................. 80 Gil |
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Tyrfing ................ 2,000 Gil | Fire Staf
f ............. 1,500 Gil |
| Ice Staff .............. 1,500 Gil | Diamond B
ell ........... 4,500 Gil |
| Iron Arrow ................. 8 Gil | Holy Arro
w ................ 10 Gil |
|______________________________________|___________
___________________________|
______________
| Armor Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Ice Armor .............. 1,250 Gil | Ice Helm
............... 2,400 Gil |
| Ice Shield ............. 1,200 Gil | Kenpo Gi
............... 2,000 Gil |
| Mage Robe .............. 2,000 Gil |
|
|______________________________________|___________
___________________________|
Once you arrive, go through the first room and down
stairs. Here, in the next
area, you'll find the main "town square" of sorts.
The shops line the northern
wall. Let's speak of them.
The weapon shop offers the Tyrfing, which is superi
or to all other swords at
this point in the game. Consider replacing your Ser
pent Swords. The Diamond
Bell is used for Geomancers, I believe, so no dice
there. Literally - there's
no dice. :) There's also Fire/Ice Staves and Iron/
Holy Arrows if you want to
stock up.
The armor shop offers Ice Armor. That is a decent b
uy for your Warriors,
Thieves, and Red Mages. Note that its Defenses are
*slightly* lower than the
Flame Mail's by one point per stat, but you'll want
Fire resistance in a
future dungeon. Buy some, but don't yet equip them.
The Ice Helm and Ice
Shield are superior to the other Helms/Shields at t
his point, so give some new
stuff to the Warriors, Thieves, and Red Mages. Of c
ourse, also get Kenpo Gis
for Monks and Mage Robes for White/Black Mages.
Okay, once you're done, speak with the guy standing
===================================================
============================
Subterranean Lake
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| 3,000 Gil ..................... [] | 3,000 Gil
..................... [] |
| Gold Needle ................... [] | Gold Need
le ................... [] |
| Gold Needle ................... [] | Horn of I
ce ................... [] |
| Zeus's Wrath .................. [] | Zeus's Wr
ath .................. [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Bomb
|
16 |
315 |
31 |
19 |
110
|
400
|
| Manticore
|
17 |
375 |
32 |
19 |
112
|
400
|
| Stalagmite
|
17 |
284 |
30 |
19 |
115
|
400
|
| Sea Devil
|
17 |
339 |
31 |
19 |
116
|
450
|
| Merman
|
17 |
345 |
31 |
19 |
118
|
450
|
| Ruinous Wave
|
16 |
296 |
30 |
19 |
120
|
450
|
|_______________________|_______|________|_______|_
______|_________|__________|
When you arrive here, go south along the path, then
go east to another, larger
area. Open the chest to the north to find a Gold Ne
edle, then continue to the
next area. Go through the northeastern corner of th
e area and along the path
to the next area.
There, go south and west to find a chest with Zeus'
s Wrath within. Go south and
open another chest there to find more of Zeus's Wra
th. Guess Zeus was an angry
fellow. Go northwest, west, and you'll notice a nor
thbound path. First, go
south to find another Gold Needle.
Then go along the northbound path and grab another
Gold Needle, then northeast
and along the path to the next area. Follow the lin
ear path here, opening two
3,000 Gil chests on the way. In the larger room, he
al up and approach the
enemy, our next boss.
________________
| BOSS: Gutsco \
|_________________\________________________________
___________________________
| Level
- 17
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 3,500
| - None
|
- Hi-Potion
| Attack
- 35
- Phoenix Down
| Defense
- 24
|
|
|
|
Potential Steals:
- Hi-Potion
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
|
|
|
|
Gil Earned
- 3,500
|
|==================================================
===========================|
| This boss will end up doing two moves each turn.
He has a basic physical
|
| that is little more powerful than the other enem
ies down here, dealing
|
| maybe 100 damage. He has some weird water attack
as well, and can heal
|
| himself a little and cast Mini. Hope you brought
some Mallets or Mini.
|
|
|
| There's not much strategy to this fight, given t
he lack of weaknesses. If |
| you get Mini'd, use Mini or a Mallet on the affe
cted character. The use of |
| "-ra" magic is pretty good, as is just about any
thing. There wasn't any
|
| kind of special thing here, so just go all-out,
healing when needed.
|
|__________________________________________________
___________________________|
After the battle, you'll get the Horn of Ice. Backt
rack to the Dwarven Hollows
or Teleport.
===================================================
============================
Dwarven Hollows
===================================================
============================
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Hi-Potion
................ 600 Gil |
| Gold Needle .............. 100 Gil | Maiden's
Kiss ............ 100 Gil |
| Echo Herbs ............... 100 Gil | Mallet ..
................. 100 Gil |
| Eye Drops ................. 40 Gil | Antidote
.................. 80 Gil |
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Tyrfing ................ 2,000 Gil | Fire Staf
f ............. 1,500 Gil |
| Ice Staff .............. 1,500 Gil | Diamond B
ell ........... 4,500 Gil |
| Iron Arrow ................. 8 Gil | Holy Arro
w ................ 10 Gil |
|______________________________________|___________
___________________________|
______________
| Armor Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Ice Armor .............. 1,250 Gil | Ice Helm
............... 2,400 Gil |
| Ice Shield ............. 1,200 Gil | Kenpo Gi
............... 2,000 Gil |
| Mage Robe .............. 2,000 Gil |
|
|______________________________________|___________
___________________________|
Upon arriving back, speak with the guard from befor
e. Some more scenes will
happen, setting your next destination as the Molten
Cave, the northern cave on
the island.
Before going, make sure you have Ice Armor and Ice
Helms (and Shields, if you
do that) for your Warriors, Freelancers, Red Mages,
and Thieves. You'll want
it, trust me. You'll also want to bring a fair load
of Potions, given you'll
be damaged in the field in the next dungeon. Just g
o north of the cave in the
overworld to reach the cave.
===================================================
============================
Molten Cave
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Antarctic Wind ................ [] | Antarctic
Wind ................ [] |
| Freezing Blade ................ [] | Hi-Potion
..................... [] |
| Horn of Ice ................... [] | Horn of I
ce ................... [] |
| Magic Key ..................... [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Balloon
|
18 |
386 |
33 |
19 |
125
|
450
|
| Myrmecoleon
|
19 |
494 |
35 |
19 |
130
|
500
|
| Crocotta
|
19 |
500 |
35 |
19 |
135
|
500
|
| Adamantoise
|
21 |
800 |
40 |
19 |
270
|
700
|
| Red Marshmallow
|
18 |
510 |
34 |
19 |
140
|
500
|
|_______________________|_______|________|_______|_
______|_________|__________|
Firstly, you'll be fighting fairly decent Fire-base
d enemies here. The use of
your Ice equipment is now recommended. The use of I
ce-based attacks, such as
Blizzard, Blizzara, Ice Staves, Ice Arrows with Kil
ler Bows, and so on, will
do extra damage towards all enemies here but the My
rmecoleon.
Secondly, you'll find a fair amount of lava in here
. As would be expected, it
will damage your HP in the field. There's enough la
va to make this damage a
worry. I would suggest bringing along Potions to re
store lost HP in the field.
So, onto the dungeon.
Once you arrive, go south, then west along the hall
. As you go, you'll notice
some lava to the south. Skip it and continue to the
end of this path to find
an Antarctic Wind. Backtrack to the lava now. Go so
uth and you'll reach a fork;
go southeast and along the path to another Antarcti
c Wind, then go along the
other path for a bit to reach the next area.
Go along the path here and you'll eventually reach
a west/south fork. Go south
and grab the Freezing Blade - it is Ice-based, so p
ut it on your strongest
Warrior/Red Mage/Freelancer. Backtrack to the fork
and head west past the
"lava-fall". Go south to find a Hi-Potion, then go
back to the "lava-fall" and
north to a north/west fork. Go north for the Phoeni
x Down, then return to the
fork and go west and south to find the entrance to
the next area.
There, go along the lava road for a bit. To the wes
t, as you begin turning
northwest, you'll find the Impact Claw. Keep going
north and open the chest at
the end to find another Phoenix Down. Zoom in with
the camera and examine the
suspicious rock, which opens a path to the west. Go
on in.
In the next area, go north to another. Heal up befo
re going in, then go in to
_______________________________________________
________________________
/\
/\
| |
A New World: The Surface; The Wat
er Crystal
| |
| |
**FF3_44**
| |
\/______________________________________________
_______________________\/
===================================================
============================
Dwarven Hollows
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Book of Fire .................. [] | Book of I
ce ................... [] |
| Book of Light ................. [] | Echo Herb
s .................... [] |
| Elixir ........................ [] | Gauntlets
..................... [] |
| Gold Needle ................... [] | Gysahl Gr
eens ................. [] |
| Heroic Shield ................. [] | Killer Bo
w .................... [] |
| Knight Armor .................. [] | Ottershro
om ................... [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Scholar Hat ................... [] | Scholar R
obe .................. [] |
|______________________________________|___________
___________________________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Hi-Potion
................ 600 Gil |
| Gold Needle .............. 100 Gil | Maiden's
Kiss ............ 100 Gil |
| Echo Herbs ............... 100 Gil | Mallet ..
................. 100 Gil |
| Eye Drops ................. 40 Gil | Antidote
.................. 80 Gil |
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Tyrfing ................ 2,000 Gil | Fire Staf
f ............. 1,500 Gil |
| Ice Staff .............. 1,500 Gil | Diamond B
ell ........... 4,500 Gil |
| Iron Arrow ................. 8 Gil | Holy Arro
w ................ 10 Gil |
|______________________________________|___________
___________________________|
______________
| Armor Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Ice Armor .............. 1,250 Gil | Ice Helm
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
_______________
| Regional Monster Bestiary \ Northwestern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Knocker
|
13 |
131 |
23 |
16 |
80
|
300
|
| Flyer
|
12 |
139 |
23 |
16 |
82
|
300
|
| Lizardman
|
13 |
155 |
24 |
16 |
84
|
320
|
| Gorgon
|
13 |
145 |
24 |
16 |
86
|
320
|
|_______________________|_______|________|_______|_
______|_________|__________|
__________________________________________________
_______________
| Regional Monster Bestiary \ Southwestern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Parademon
|
16 |
245 |
27 |
16 |
72
|
270
|
| Griffon
|
6 |
230 |
15 |
8 |
40
|
130
|
| Lynx
|
16 |
265 |
27 |
16 |
76
|
270
|
| Hornet
|
15 |
260 |
25 |
16 |
78
|
300
|
|_______________________|_______|________|_______|_
______|_________|__________|
Now, let's head east and south around to the inner
sea of the Floating
Continent.
Our next stop is obviously going to need to be Tokk
ul. Sail due south when you
reach the inner sea, then go east along the coastli
ne for a bit to reach a town
we pilfered from before. After a scene there...
*loud clanging sound*
Damn.
===================================================
============================
Castle Hein
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| 3,000 Gil ..................... [] | 3,000 Gil
..................... [] |
| Antarctic Wind ................ [] | Bomb Frag
ment ................. [] |
| Elixir ........................ [] | Fang of W
ind .................. [] |
| Holy Arrow .................... [] | Mini (Mag
ic) .................. [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Royal Sword ................... [] | Rune Bow
...................... [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Pharoah
|
20 |
580 |
41 |
19 |
145
|
600
|
| Lemur
|
19 |
752 |
38 |
19 |
150
|
600
|
| Lamia
|
23 |
850 |
44 |
19 |
310
|
840
|
| Demon
|
23 |
742 |
45 |
19 |
316
| 1,008
|
| Dullahan
|
24 | 1,000 |
48 |
19 |
320
| 1,008
|
|_______________________|_______|________|_______|_
______|_________|__________|
Go through the wall on the right after being impris
oned - the hole is about
2/3 of the way down. Speak with the soldier, repeat
the action, and continue on
through the cells, talking to everyone. Quite bad s
ecurity here, eh? One of
soldiers hands over a Mallet; another will fight yo
u.
In the far-right cell, you'll find a recovery pot u
p north - examine it to heal
some HP/MP and your status. Go through the open gat
e to the south and and east
to find another open cell. Speak with the guy lying
down (oh, crap, prison!) to
get the Mini spell in case you DON'T somehow have i
t by now.
Backtrack to the far right cell with the recovery p
|
| When the fight begins, throw out everything you
have but the kitchen sink, |
| as you probably didn't carry that with you. He'l
l begin the fight with no |
| initial weakness, so blow out all of the Antarct
ic/Arctic Winds, Bomb
|
| Fragments, "-ra" spells, and so on that you like
before he changes his
|
| weakness. If you lack the items or Magic, genera
l Attacks are always okay. |
| Barrage is a nice command for Rangers.
|
|
|
| And after the element change? Well, use Libra (W
hite Magic) or Study
|
| (Geomancer ability) on him to learn the weakness
and switch your magical
|
| focus to that. Geomancy from the Geomancer is fa
irly effective, and the
|
| "-ra" spells he is weak to deal great damage. Ar
ctic Wind, when weak to
|
| Ice/Blizzard, is extremely effective, possibly d
ealing upwards of 1,000
|
| damage!
|
|__________________________________________________
___________________________|
After the battle, there will be a short scene, and
you'll end up receiving the
Fang of Wind from a fairy. You'll also be told some
thing very important by the
tree and forbidden to access the Living Woods ever
again.
Oh, yeah, you'll also leave the area.
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
_______________
| Regional Monster Bestiary \ Northwestern Float
ing Continent \
|______________________________\___________________
________________\__________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Knocker
|
13 |
131 |
23 |
16 |
80
|
300
|
| Flyer
|
12 |
139 |
23 |
16 |
82
|
300
|
| Lizardman
|
13 |
155 |
24 |
16 |
84
|
320
|
| Gorgon
|
13 |
145 |
24 |
16 |
86
|
320
|
|_______________________|_______|________|_______|_
______|_________|__________|
Once you return to the world map, Fang of Wind blow
ing wind into your sails or
something, sail to Castle Argus.
You remember where it was, right? Northwest of Tokk
ul.
===================================================
============================
Castle Argus
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Elixir ........................ [] | Elixir ..
...................... [] |
| Wheel of Time ................. [] |
|
|______________________________________|___________
___________________________|
After arriving at Castle Argus, proceed to the room
with the four lit candles.
Proceed through the secret passage to the southeast
and use the hidden stairs
to make your way to the castle roof.
There, go northwest and through the door here. Spea
k with the lady within to
receive two Elixirs! Sweet!
Backtrack to the four-candle room and go up the nor
mal path to the room with
the table and the King there. Speak with His Majest
y and you'll end up getting
the Wheel of Time! Don't turn it, lest you end up u
ndoing your own birth and
causing a paradox in the space-time continuum that
would destroy the universe,
or at least our own galaxy!
As Doc Brown would say. >_>
Anyways, Cid will be able to use this to turn that
little paper boat of yours
into a mighty airship! Let's leave the Castle and g
o to Canaan - it's just
southeast of here.
I'll sum it up by letting you just go to the northw
estern house and going
inside. Speak with Cid for some scenes!
===================================================
============================
Overworld
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Blood Sword ................... [] | Zeus's Wr
ath .................. [] |
|______________________________________|___________
___________________________|
After having obtained and taken control of your air
ship, time to learn
controls. Like there's much to learn - land is B (o
nly land in water), and use
A to get on-board.
Fly off of the edge of the Floating Continent and,
after piercing the clouds,
you'll find yourself on a largely-flooded surface.
=/
Anyways, after listening to the nice music, go to t
he northernmost island.
You'll find a tiny chunk of forest and a ship there
. Head into the ship. Go
down to the bottom deck and snatch the Blood Sword
and the Zeus's Wrath. The
former is a nice, HP-draining weapon. It also had s
ome awesome effects on
certain enemies in Final Fantasy II.
Anyways, speak with the old man nearby, then the wo
man. Hand her an Antidote
to wake her up and cure her. She'll then tell you a
bout the Temple of Water,
which sounds like where you could find the Water Cr
ystal. Well, let's go!
===================================================
============================
Cave of Tides
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Blizzaga (Magic) ...............................
...................... [] |
|__________________________________________________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Cockatrice
|
20 |
890 |
44 |
19 |
185
|
800
|
| Poison Toad
|
19 |
800 |
40 |
19 |
190
|
900
|
| Twin Heads
|
19 |
910 |
42 |
19 |
195
|
900
|
| Roper
|
20 |
815 |
43 |
19 |
200
|
900
|
| Agaliarept
|
21 |
930 |
45 |
19 |
210
| 1,000
|
|_______________________|_______|________|_______|_
______|_________|__________|
|==================================================
===========================|
| You get what you expect out of this boss, obviou
sly. There's a fairly hard |
| basic physical, Blizzara party-wide, and a Blind
spell as far as I noted. |
| If you're using Ice equipment, switch to somethi
ng else or Blizzara will
|
| kill you. Blind reduces accuracy, so bring along
Blindna or Eye Drops.
|
|
|
| The strategy is unexceptionally obvious. We fina
lly have a use for all of |
| those Zeus's Wraths we've been building up for a
while now. Blizzaga,
|
| despite not being a weakness spell, easily can h
it for 750 ~ 1,000 damage. |
| Thundara can almost surpass that. Since Zeus's W
rath is an item, and
|
| Scholars double items' potency, think of that fo
r a bit and you'll realize |
| how simple this boss is.
|
|__________________________________________________
___________________________|
After the fight, you'll end up with some more scene
s to watch. As it ends,
Aria will hand over the Water Crystal's power ... a
nd pass away. ;_;
What new jobs DO we get?
Vikings have an ability (Provoke) that draws enemy
attacks onto the user while
reducing the enemies Defense. This is a crappy abil
ity early on, only really
provoking about 1% decreases, but it can make almos
t 50% cuts at Job Level 99!
The Dragoon comes with the Jump ability, tossing th
_______________________________________________
________________________
/\
/\
| |
Getting Ourselves a Subamrine; The Earth
Crystal, Part One
| |
| |
**FF3_45**
| |
\/______________________________________________
_______________________\/
===================================================
============================
Amur
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Black Cowl .................... [] | Black Gar
b .................... [] |
| Gysahl Greens ................. [] | Gysahl Gr
eens ................. [] |
| Gysahl Greens ................. [] | Gysahl Gr
eens ................. [] |
| Thief Gloves .................. [] |
|
|______________________________________|___________
___________________________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Hi-Potion
................ 600 Gil |
| Gold Needle .............. 100 Gil | Echo Herb
s ............... 100 Gil |
| Gysahl Greens ............ 150 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil |
|
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Battleaxe .............. 7,400 Gil | Main Gauc
he ............ 7,000 Gil |
| Thunder Spear .......... 8,000 Gil | Selene Bo
w ............ 16,000 Gil |
| Boomerang .............. 9,000 Gil | Iron Arro
w ................. 8 Gil |
| Holy Arrow ................ 10 Gil | Madhura H
arp .......... 10,000 Gil |
|______________________________________|___________
___________________________|
______________
| Armor Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Viking Helm ............ 5,500 Gil | Viking Ma
il ............ 8,000 Gil |
| Heroic Shield .......... 3,500 Gil | Thief Glo
ves ........... 2,500 Gil |
| Black Garb ............. 5,000 Gil | Black Cow
l ............. 4,000 Gil |
| Black Belt Gi .......... 6,000 Gil | Chakra Ba
nd ............ 4,500 Gil |
|______________________________________|___________
___________________________|
Once you awaken, you'll be in a new town, Amur. And
you know what new towns
and new jobs mean? New items! You probably will be
missing a lot of the cash
needed for these, but you may just have to grind ou
===================================================
============================
Amur Sewers
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Cat Claws ..................... [] | Diamond B
ell .................. [] |
| Hammer ........................ [] | Kaiser Kn
uckles ............... [] |
| Levigrass Shoes ............... [] | Poison Da
gger ................. [] |
| Power Bracers ................. [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Dark Legs
|
21 |
940 |
41 |
20 |
220
| 1,000
|
| Gigantoad
|
20 |
838 |
41 |
20 |
230
| 1,000
|
| Twin Liger
|
22 |
960 |
43 |
20 |
240
| 1,100
|
Stroper
|
21 | 1,100 |
41 |
20 |
250
| 1,100
|
|_______________________|_______|________|_______|_
______|_________|__________|
Here, go south until you hit the eastbound path. Go
along it until you bump
into a wall, then go north and go east along the ne
xt eastbound path reaching
out of the wall. Once you find it, go east, bump in
to the wall, and go south
to the next area.
Go south and west a bit to notice two nortbound pat
hs. The eastern one is a
mere dead end, so go along the other pathway. Once
you see an opening to the
south, ignore it -- another dead end -- and continu
e west. Go south at the
wall and you'll notice the entrance to the next flo
or nearby. Bypass it going
south, bump into the southern wall, and go east to
find some Cat Claws. THEN
go down a floor.
Go along the linear path set here for a bit and you
'll eventually end up saving
"the Light Warriors" from some enemies. Afterwards,
go southeast to find the
main path from that large room and go along to the
next floor.
Here, go south and west to find yourself in a room
with two different paths.
Go along the eastern one and through a fake wall in
to another room. Continue
east to find another; open the two chests here for
a Hammer and a Diamond
Bell.
Go back west to the previous fork, then go west. As
you go along the hall, you
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
_____
| Regional Monster Bestiary \ Amur Village's Isl
and \
|______________________________\___________________
______\____________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Black Flan
|
22 |
880 |
44 |
20 |
260
| 1,100
|
| Hellgaroo
|
22 |
888 |
44 |
20 |
270
| 1,250
|
| Vulcan
|
26 | 2,200 |
50 |
20 |
560
| 1,750
|
| Dracrocotta
|
23 | 1,050 |
44 |
20 |
290
| 1,250
|
| Magician
|
23 | 1,040 |
43 |
20 |
300
| 1,400
|
|_______________________|_______|________|_______|_
______|_________|__________|
Just another excuse for the bestiary. =/
Go south and along the path and you'll reach Goldor
Manor. You'll end up
crossing a bottomless bog which would have killed y
ou had you not obtained the
Levigrass Shoes moments before. Hope there were fou
r pairs!
===================================================
============================
Goldor Manor
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Chain Key ..................... [] | Golden Sw
ord .................. [] |
| Golden Sword .................. [] | Golden Sw
ord .................. [] |
| Golden Sword .................. [] | Golden Sw
ord .................. [] |
| Golden Sword .................. [] | Golden Sw
ord .................. [] |
| Golden Sword .................. [] | Golden Sw
ord .................. [] |
| Golden Sword .................. [] | Golden Sw
ord .................. [] |
| Wyvern Claws .................. [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Lost Gold
|
23 |
928 |
38 |
22 |
310
| 1,400
|
| Gold Eagle
|
23 |
935 |
43 |
22 |
320
| 1,400
|
| Gold Warrior
|
24 | 1,130 |
47 |
22 |
330
| 1,500
|
| Gold Bear
|
24 | 1,090 |
49 |
22 |
340
| 1,500
|
| Gold Knight
|
25 | 1,100 |
48 |
22 |
350
| 1,500
|
| Nightmare
|
25 | 1,120 |
48 |
22 |
360
| 1,900
|
|_______________________|_______|________|_______|_
______|_________|__________|
Begin first, when you enter, by going to the northe
rnmost part of the room and
into the next area.
There, go north, then west to the wall. Go south to
the wall, then go east and
you'll find not one, not two, not even three, but T
WELVE chests. The sad part
is that the western eleven contain the weakest swor
d of the game, the Golden
Sword, though it is nice for selling. The Wyvern Cl
aws are nice with Monks,
though. Backtrack to the entrance.
Go into the northeastern room - you'll need a Magic
Key or a Thief in the lead
of the party. In there, go along the path to the le
ft, then it'll go south and
back north to another area.
There, you can go a few ways. Go north and then wes
t at the fork. You'll reach
another fork; go south, then west at the next one.
|
| This guy's Defense is pretty high, so your "-ra"
spells might not be too
|
| effective on him. Dragoons' Jump should deal dec
ent damage with a decent
|
| Job Level, and Geomancy seems to work pretty wel
l here. Arctic Winds and
|
| Blizzaga did okay damage. The Scholars' Study ma
y work to dispel Protect. |
| Decently-leveled Vikings might be able to reduce
the enemy Defense by
|
| about 5% ~ 10% with Provoke. Dark Knights with S
ouleater can do great
|
| damage (about 700 ~ 900) if they've got the Bloo
d Sword and Royal Sword!
|
| That insinuates the idea that about two to four
Souleaters per four party |
| members WILL end this fight without a likely KO!
|
|
|
| Your Bards will probably be sticking to using Si
ng to raise your own
|
| Defense, and your various spellcasters may want
to keep their eyes on
|
| healing when it's plausible.
|
|__________________________________________________
___________________________|
After the fight, snatch up the Chain Key from the f
loor, since it doesn't look
like anyone's gonna be using it anytime soon. Now j
ust return to your ship and
examine the chains holding it down.
Congratulations! You're free to do as you wish.
Oh, wait.
x_x
===================================================
============================
Overworld
===================================================
============================
Well, we can do some sidequesting, I guess. During
this time, you'll want to
avoid flying over the Saronia Kingdom on the northw
estern continent or you'll
be shot down and ... well, connect the dots. Let's
find some more treasure
first.
Head to the middle of the world map. You'll find a
small island there, which
has the small village of Duster on it.
===================================================
============================
Duster
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Earthen Drum .................. [] | Earthen D
rum .................. [] |
|______________________________________|___________
___________________________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Hi-Potion ................ 600 Gil | Gold Need
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
__________________
| Regional Monster Bestiary \ Seafaring Monsters
- Surface Ocean \
|______________________________\___________________
___________________\_______
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Anet
|
14 |
268 |
25 |
19 |
100 |
400
|
| Mermaid
|
15 |
364 |
25 |
19 |
123 |
450
|
| Seahorse
|
14 |
278 |
25 |
19 |
119 |
450
|
| Sea Serpent
|
17 |
530 |
30 |
19 |
406 |
700
|
| Sea Dragon
|
27 | 2,550 |
57 |
24 | 1,120 | 4,680
|
|_______________________|_______|________|_______|_
______|_________|__________|
__________________________________________________
__
| Regional Monster Bestiary \ Saronian Continent
\
|______________________________\___________________
___\_______________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Hellgaroo Mage
|
25 | 1,093 |
49 |
22 |
370
| 1,400
|
| Needle Monkey
|
25 | 1,100 |
48 |
22 |
380
| 1,100
|
| Catoblepas
|
26 | 1,260 |
54 |
22 |
390
| 1,600
|
| Sorcerer
|
26 | 1,270 |
51 |
22 |
400
| 1,600
|
| Sand Worm
|
26 | 1,290 |
53 |
22 |
420
| 1,920
|
|_______________________|_______|________|_______|_
______|_________|__________|
Now would probably be a good time to mention the Se
a Dragon. A new monster for
the surface world's seas, if you don't beat it befo
re finishing this section
of the walkthrough and getting the Nautilus, your B
estiary will never be
complete. It is weak to Thunder/Lightning and not e
xcessively powerful.
After you're done with that, head over to the north
western continent. Don't fly
over the Saronian kingdom. Instead, go to the north
ern portion of the continent
and land near the northern town in the forests. Ent
er.
===================================================
============================
Replito
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Elixir ........................ [] | Elixir ..
...................... [] |
| Phoenix Down .................. [] | Turtle Sh
ell .................. [] |
| Turtle Shell .................. [] |
|
|______________________________________|___________
___________________________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Hi-Potion ................ 600 Gil | Gold Need
le .............. 100 Gil |
| Maiden's Kiss ............ 100 Gil | Echo Herb
s ............... 100 Gil |
| Mallet ................... 100 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil | Ottershro
om ............ 2,000 Gil |
| Gysahl Greens ............ 150 Gil | Gnomish B
read ............ 200 Gil |
|______________________________________|___________
___________________________|
______________
| Magic Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Escape ................... 100 Gil | Icen ....
............... 7,000 Gil |
| Spark .................. 7,000 Gil | Heatra ..
............... 7,000 Gil |
| Hyper .................. 7,000 Gil |
|
|______________________________________|___________
___________________________|
Begin by going to the east side of town and you'll
find a Gulgan hiding in the
forest. Near him, if you zoom in and examine the sh
iny thing, you'll find one
===================================================
============================
Overworld
===================================================
============================
Once you're ready, go south and fly over the Saroni
an kingdom.
They'll think you to be invaders or something and s
hoot you down. Once you fall
to the ground, you'll notice soldiers on your left
and right. Let's go south
so we can reach the towns. We'll begin with the sou
thwestern kingdom.
===================================================
============================
Southwest Saronia
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Dragon Mail ................... [] | Gysahl Gr
eens ................. [] |
| Gysahl Greens ................. [] | Gysahl Gr
eens ................. [] |
| Gysahl Greens ................. [] | Gysahl Gr
eens ................. [] |
| Gysahl Greens ................. [] | Gysahl Gr
eens ................. [] |
| Gysahl Greens ................. [] | Gysahl Gr
eens ................. [] |
| Gysahl Greens ................. [] | Gysahl Gr
eens ................. [] |
| Wind Spear .................... [] |
|
|______________________________________|___________
___________________________|
Go into the huge L-shaped eastern building and you'
ll find a guy within that
knows how to find Fat Chocobos! Speak with him and
he'll demonstrate by using a
Gysahl Greens item where it smells of Chocobo. They
store items in their
obscenely-large bellies (ewww....).
Also note the hidden passage on the eastern side of
the room: it leads to a
bunch of chests. Eleven to be precise! All filled w
ith with Gysahl Greens!
>_<
Leave the building and go to the pub at the norther
n bit of town. Inside,
watch the scene where Prince Alus gets bullied. Arc
, usually the bullied, will
stand up for him and proceed to let the party of fo
ur defeat the bullies and
watch another scene.
So, now that Prince Alus has joined the party, we s
hould get to grabbing some
free items. Go to the southwestern portion of town
and you'll be able to get a
Wind Spear from one guy, and the guy on the "island
" in the center of town
hands over a Dragon Mail. Nice.
Let's continue on to southeastern Saronia.
===================================================
============================
Southeast Saronia
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Dragon Helm ................... [] | Dragon He
lm ................... [] |
| Dragon Helm ................... [] | Dragon He
lm ................... [] |
| Dragon Mail ................... [] | Dragon Ma
il ................... [] |
| Dragon Mail ................... [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] | Thunder S
pear ................. [] |
| Thunder Spear ................. [] | Thunder S
pear ................. [] |
|______________________________________|___________
___________________________|
__________________________________________________
_______
| Regional Monster Bestiary \ Within the Dragon
Spire \
|______________________________\___________________
________\__________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Hellgaroo Mage
|
25 | 1,093 |
49 |
22 |
370
| 1,400
|
| Needle Monkey
|
25 | 1,100 |
48 |
22 |
380
| 1,100
|
| Catoblepas
|
26 | 1,260 |
54 |
22 |
390
| 1,600
|
| Sorcerer
|
26 | 1,270 |
51 |
22 |
400
| 1,600
|
| Sand Worm
|
26 | 1,290 |
53 |
22 |
420
| 1,920
|
|_______________________|_______|________|_______|_
______|_________|__________|
Once you arrive, there really is little to do unles
s you feel like adoring the
===================================================
============================
Northeast Saronia
===================================================
============================
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Hi-Potion ................ 600 Gil | Gold Need
le .............. 100 Gil |
| Echo Herbs ............... 100 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil | Ottershro
om ............ 2,000 Gil |
| Gysahl Greens ............ 150 Gil | Gnomish B
read ............ 200 Gil |
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Wind Spear ............ 10,000 Gil | Thunder S
===================================================
============================
Northwest Saronia
===================================================
============================
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Hi-Potion ................ 600 Gil | Gold Need
le .............. 100 Gil |
| Maiden's Kiss ............ 100 Gil | Echo Herb
s ............... 100 Gil |
| Mallet ................... 100 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil | Gysahl Gr
eens ............ 150 Gil |
|______________________________________|___________
___________________________|
Again, just more shops.
Also consider using the Inn (320 Gil). Afterwards,
head for Saronia Castle.
Note that the following boss, being weak to Wind/Ae
ro and all, will be a fair
deal easier with some Dragoons along at a decent le
vel.
===================================================
============================
Saronia Castle
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Boomerang ..................... [] | Dragon Ha
mmer ................. [] |
| Dragon Helm ................... [] | Earthen B
ell .................. [] |
| Gaia Vest ..................... [] | Golem Sta
ff ................... [] |
| Ice Rod ....................... [] | Main Gauc
he ................... [] |
| Medusa Arrow .................. [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] | Rusty Mai
l .................... [] |
| Rusty Mail .................... [] | Selene Bo
w .................... [] |
| Scholar Hat ................... [] | Tome of F
ire .................. [] |
| Tome of Ice ................... [] | Tome of L
ight ................. [] |
| Viking Helm ................... [] | Viking Ma
il ................... [] |
|______________________________________|___________
___________________________|
Not a lot to say. Continue along to the room past t
he entrance room. There,
speak with a guard by the castle and you'll watch s
ome dramatic scenes,
revealing the truth behind the king's insanity.
________________
| BOSS: Garuda \
|_________________\________________________________
___________________________
| Level
- 28
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 10,000
| - Wind/Aero
|
- Hi-Potion
|
| Attack
- 57
|
|
- Phoenix Down
|
| Defense
- 28
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 8,800
| - Hi-Potion
|
|
| Gil Earned - 10,200
| - Hi-Potion
|
|
|==================================================
===========================|
| The boss's attack repertoire is fairly small. I
noted a basic physical
|
| that barely more powerful than other enemies' at
this point, and a
|
| Lightning/Thunder attack that hits the whole par
ty.
|
|
|
| Strategy? There hardly is a need. After getting
all of the Dragoon stuff
|
| from around Saronia, you should have plenty to s
upply four Dragoons, and
|
| the Dragon Spire should be able to get you up to
Job Level 10 ~ 15 easily. |
| Using Jump at that point should be able to deal
about triple the normal
|
| amount of damage, and throwing in Wind Spears re
ally can bring one Jump
|
| dealing 2,500 ~ 3,000 damage with ease. If you f
eel like it, you can even |
| bring along one Bard with the Loki Harp to boost
your offensive power by
|
| 20% ~ 25% for one member ... and it can pile on.
^_^
|
|
| And if your Dragoon Job Level isn't really but a
round one or two? Well,
|
| you should still be able to deal decent damage..
. But you can always bring |
| along other jobs, I guess. The Aero spell does g
reat here, and the Dark
|
| Knight with the Blood and Royal Swords has no pr
oblem dealing around 800
|
| damage at low Job Levels with Souleater.
|
|__________________________________________________
___________________________|
After the post-fight scenes, let's loot the castle!
Go through the east-central wall and along the long
path to find a dozen
treasure chests. Take your time in opening them for
an Ice Rod, a Tome of
Fire, a Tome of Ice, a Tome of Light, a Golem Staff
, a Medusa Arrow, a Rusty
Mail, a Main Gauche, a Scholar Hat, a Selene Bow, a
Boomerang, and a Dragon
Hammer.
Next, go down the stairs nearby. In the next area,
go south into a large room,
then go along the hidden path on the east side of t
he room to find another six
chests. These contain another Rusty Mail a Viking H
elm, some Viking Mail, a
Dragon Helm, a Gaia Vest, and an Earthen Bell.
Afterwards, let's end our looting. Backtrack to the
first room you were in
after the Garuda fight, then go north and upstairs
if you wish to speak with
random people. Afterwards, leave by going south in
===================================================
============================
Southwest Saronia
===================================================
============================
______________
| Armor Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Rune Bracers ........... 5,000 Gil | Gaia Vest
.............. 7,600 Gil |
| Scholar Robe ........... 5,500 Gil | Scholar H
at ............ 7,500 Gil |
|______________________________________|___________
___________________________|
The Gaia Vest and Rune Bracers have already been de
alt with. The Scholar Hat
will be the best thing for a Scholar for a while: u
ntil you get the Ribbon in
fact! As for the Robe, it is a similar idea, with t
he next best being the White
Robe.
===================================================
============================
Northwest Saronia
===================================================
============================
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Hi-Potion ................ 600 Gil | Gold Need
le .............. 100 Gil |
| Maiden's Kiss ............ 100 Gil | Echo Herb
s ............... 100 Gil |
| Mallet ................... 100 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil | Gysahl Gr
eens ............ 150 Gil |
|______________________________________|___________
___________________________|
______________
| Magic Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Fira ................... 1,500 Gil | Blizzara
............... 1,500 Gil |
| Thundara ............... 1,500 Gil | Cura ....
............... 1,500 Gil |
| Teleport ............... 1,500 Gil | Blindna .
............... 1,500 Gil |
|______________________________________|___________
___________________________|
The magic shop is the same as in the Village of the
Ancients from way back
before we even had the Fire Crystal jobs. As before
, you should be able to have
everyone have one Fira, Blizzara, Thundara, and Cur
a - if they can't equip it
right now, just keep in stock until it is needed. B
ut you honestly should've
had it by now. Blindna is useless as we can just us
e the Eye Drops, and
Teleport is only useful in the rarest of situations
, but you only need one
person for it.
===================================================
============================
Northeast Saronia
===================================================
============================
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Hi-Potion ................ 600 Gil |
| Gold Needle .............. 100 Gil |
| Echo Herbs ............... 100 Gil |
---------------------------|
| Break .................. 3,000 Gil | Blizzaga
............... 3,000 Gil |
| Shade .................. 3,000 Gil | Libra ...
............... 3,000 Gil |
| Confuse ................ 3,000 Gil | Silence .
............... 3,000 Gil |
|______________________________________|___________
___________________________|
The Rods from the weapon shop are pretty much usele
ss for your mages shouldn't
be physically attacking. They do provide three-poin
t boosts to Intelligence and
Mind (five with the Wizard Rod), though, so you may
want to consider it. The
Golem Staff is inferior in that way, so stick with
Rods. The Rune Staff *does*
boost only Mind by four, though...
And magic? You'll want Thundaga, Blizzaga, Raise, a
nd Curaga for as many
people as possible. I wouldn't really go all-out an
d go for all four, because
you've probably begun to get the characters' Job Le
vels such that switching
jobs may be dangerous.
Curaga is a moderate-power HP restoration, and Rais
e revives from KO, so they
are both important. Protect raises your physical an
d Magic Defense, though
not to the point that I'd DEMAND buying it. Erase i
s Dispel in this game: it
removes various positive statuses (i.e. Protect). R
aze is basically a try at
killing all enemies, but it is grossly inaccurate
AND NOT WORTH BUYING.
Okay, that's about it. Return to the overworld.
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
__
| Regional Monster Bestiary \ The Dalg Continent
\
|______________________________\___________________
___\_______________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Frostfly
|
28 | 1,200 |
54 |
23 |
430
| 1,920
|
| Simurgh
|
28 | 1,220 |
55 |
23 |
450
| 2,080
|
| Harpy
|
30 | 1,650 |
56 |
23 |
460
| 2,080
|
| Gargoyle
|
28 | 1,240 |
56 |
23 |
470
| 2,400
|
| Chimera
|
28 | 1,250 |
57 |
23 |
475
| 2,400
|
|_______________________|_______|________|_______|_
______|_________|__________|
Okay, we now have to have the Dalg Continent. It is
southwest of the one with
Amur Village on it; flying due north, I think, shou
ld get you there okay. Go
around the continent to find a flyable opening. Go
along and through the
mountains to Doga's Manor.
===================================================
============================
Doga's Manor
===================================================
============================
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Hi-Potion ................ 600 Gil | Gold Need
le .............. 100 Gil |
| Maiden's Kiss ............ 100 Gil | Echo Herb
s ............... 100 Gil |
| Mallet ................... 100 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil | Gysahl Gr
eens ............ 150 Gil |
|______________________________________|___________
___________________________|
______________
| Magic Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Firaga ................ 10,000 Gil | Bio .....
.............. 10,000 Gil |
| Warp .................. 10,000 Gil | Aeroga ..
.............. 10,000 Gil |
| Stona ................. 10,000 Gil | Haste ...
.............. 10,000 Gil |
| Curaga ................. 5,000 Gil | Raise ...
............... 5,000 Gil |
|______________________________________|___________
___________________________|
Once inside, go along the path within and you'll ev
entually watch a scene in
which Doga will join your party, asking you to brin
===================================================
============================
Cave of the Circle
===================================================
============================
__________________________________________________
__
| Regional Monster Bestiary \ The Dalg Continent
\
|______________________________\___________________
___\_______________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Demon Horse
|
29 |
710 |
36 |
23 |
480
| 2,640
|
| Rock Gargoyle
|
29 |
720 |
36 |
23 |
490
| 2,640
|
| Bovian
|
29 |
730 |
36 |
23 |
500
| 2,640
|
| Dread Knight
|
29 |
740 |
36 |
23 |
510
| 2,880
|
| Flyer Mage
|
28 |
680 |
36 |
23 |
520
| 2,880
|
|_______________________|_______|________|_______|_
______|_________|__________|
You'll pretty much have to stay minimized down here
. You can go ahead and abuse
those new spells you got, I guess, or you can alway
s just run. You can go along
the linear path to the end.
There, Doga coughs up a spell that is cast on the N
autilus, letting it go
underwater, giving us our submarine. He'll also tel
l us about the Temple of
Time.
Like from the Legend of Zelda: Ocarina of Time?
mack*
*s
_______________________________________________
________________________
/\
/\
| |
Finishing Some Sidequests; The Earth Cr
ystal, Part Two
| |
| |
**FF3_46**
| |
\/______________________________________________
_______________________\/
===================================================
============================
Overworld
===================================================
============================
__________________________________________________
_____
| Regional Monster Bestiary \ Underwater Encount
ers \
|______________________________\___________________
______\____________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Noggle
|
30 | 1,310 |
56 |
24 |
540
| 2,880
|
| Abtu
|
29 | 1,128 |
54 |
24 |
550
| 2,880
|
| Kagura
|
29 | 1,143 |
54 |
24 |
580
| 3,120
|
| Charybdis
|
30 | 1,350 |
57 |
24 |
600
| 3,120
|
|_______________________|_______|________|_______|_
______|_________|__________|
Let's first do some new sidequests. After all, lots
a stuff is found underwater:
rocks, the Titanic, dead things, Atlantis... You sh
===================================================
============================
Doga's Village
===================================================
============================
_______________
| Magic Shops \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Firaga ................ 10,000 Gil | Bio .....
.............. 10,000 Gil |
| Warp .................. 10,000 Gil | Aeroga ..
.............. 10,000 Gil |
| Stona ................. 10,000 Gil | Haste ...
.............. 10,000 Gil |
| Curaga ................. 5,000 Gil | Raise ...
............... 5,000 Gil |
|--------------------------------------+-------------------------------------|
| Thundaga ............... 5,000 Gil | Raze ....
............... 5,000 Gil |
| Erase .................. 5,000 Gil | Curaga ..
............... 5,000 Gil |
| Raise .................. 5,000 Gil | Protect .
............... 5,000 Gil |
|--------------------------------------+-----------
---------------------------|
| Break .................. 3,000 Gil | Blizzaga
............... 3,000 Gil |
| Shade .................. 3,000 Gil | Libra ...
............... 3,000 Gil |
| Confuse ................ 3,000 Gil | Silence .
............... 3,000 Gil |
|--------------------------------------+-------------------------------------|
| Fira ................... 1,500 Gil | Blizzara
............... 1,500 Gil |
| Thundara ............... 1,500 Gil | Cura ....
............... 1,500 Gil |
| Teleport ............... 1,500 Gil | Blindna .
............... 1,500 Gil |
|--------------------------------------+-------------------------------------|
| Escape ................... 100 Gil | Icen ....
............... 7,000 Gil |
| Spark .................. 7,000 Gil | Heatra ..
............... 7,000 Gil |
| Hyper .................. 7,000 Gil |
|
|--------------------------------------+-------------------------------------|
| Quake ................. 20,000 Gil | Breakga .
.............. 20,000 Gil |
| Drain ................. 20,000 Gil | Curaja ..
.............. 20,000 Gil |
| Esuna ................. 20,000 Gil | Reflect .
.............. 20,000 Gil |
|______________________________________|___________
___________________________|
*drools*
You'll probably be grinding for a while for some of
these new spells -- the
final set on the list. Quake hits all enemies with
Earth-based damage; it gets
useful versus multiple enemies because the lack of
a power split. Aeroga has a
===================================================
============================
Overworld
===================================================
============================
Where to next?
===================================================
============================
Saronia Catacombs
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Aegis Shield .................. [] | Catastro
(Summon) ............. [] |
| Elixir ........................ [] | Elixir ..
...................... [] |
| Elixir ........................ [] | Elixir ..
...................... [] |
| Golem Staff ................... [] | Heavy Lan
ce ................... [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Reflect Mail .................. [] | Rune Bell
..................... [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Kyklops
|
32 | 1,580 |
66 |
24 |
720 | 4,000
|
| Boss Troll
|
32 | 1,600 |
66 |
24 |
740 | 4,000
|
| Fachan
|
32 | 1,620 |
65 |
24 |
745 | 5,600
|
| Cenchos
|
32 | 4,000 |
69 |
24 | 1,500 | 6,600
|
| Balor
|
32 | 1,660 |
65 |
24 |
760 | 4,400
|
| Ouroboros (in chests)|
36 | 2,660 |
81 |
26 | 1,300 | 7,200
|
|_______________________|_______|________|_______|_
______|_________|__________|
Once you arrive, go due north into the next area.
There, go along the path to the next area.
There, go north and you'll reach a fork. Go east an
d along the path to another
fork. There, go west to find the Golem Staff, then
into the room to the east to
find a Rune Bell and an Aegis Shield.
The Rune Bell for the Geomancer is actually the sec
ond most powerful Bell in the
game. The Aegis Shield will protect from all status
ailments and is one of the
most resilient shields in the game, surpassed by on
ly three others, one being
only in a chest (Genji Shield) and another only fro
m certain VERY rare enemy
drops (Onion Shield). Figured you'd wanna know.
Go back to the entrance of this area, then go north
and west at the fork. Go
along the path to another fork. There, go east and
grab the Reflect Mail, then
go west, north, and east. Eventually, you'll find t
he entrance to the next
area to the north. Before going on through, first g
o east to find the Heavy
Lance.
Once you arrive, go due north and bump into the wal
l, then go east and you'll
go through some hidden walls. You'll eventually end
up finding a plethora of
useful chests - four having Elixirs, four having Ph
oenix Downs, and all
inducing enemy fights!
After opening them all, return west to the large ro
om with the blue rug. There,
go to the center of the room and warp to Saronia Ca
stle, where you'll have to
fight Odin, the king of the Norse gods!
______________
| BOSS: Odin \
|_______________\__________________________________
___________________________
| Level
- 40
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 31,000
| - None
|
- Elixir
|
| Attack
- 81
|
|
- Gungnir
|
| Defense
- 35
| Potential Steals:
|
|
|
| - Elixir
|
|
|
| - Elixir
|
|
| EXP. Earned - 20,000
| - Gungnir
|
|
| Gil Earned - 16,800
| - Gungnir
|
|
|==================================================
===========================|
| Odin is one hard hitter. One of his attacks is y
our basic physical attack, |
| not worth much mention unless you have low Defen
se. The other is much more |
| impressive: his signature Zantetsuken, hitting a
===================================================
============================
Overworld
===================================================
============================
Where to next?
Our next stop is the Sunken Cave. Go to the tiny tr
iangular island on the
southeastern portion of the overworld map and dive
underwater to find that
there's a cave beneath it. Go inside. We've got som
e great treasures to find...
===================================================
============================
Sunken Cave
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Aegis Shield .................. [] | Air Knife
..................... [] |
| Ancient Sword ................. [] | Chakram .
...................... [] |
| Cognitome ..................... [] | Diamond B
racers ............... [] |
| Diamond Gloves ................ [] | Diamond H
elm .................. [] |
| Diamond Mail .................. [] | Diamond S
hield ................ [] |
| Dual Tomahawk ................. [] | Elixir ..
...................... [] |
| Loki Harp ..................... [] | Metal Knu
ckles ................ [] |
| Phoenix Down .................. [] | Reflect M
ail .................. [] |
| Tiger Claws ................... [] | Trident .
...................... [] |
| Triton Hammer ................. [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Dozmare
|
31 | 1,650 |
58 |
24 |
780 |
4,400 |
| Sea Witch
|
31 | 1,660 |
58 |
24 |
800 |
4,800 |
| Killer Hermit
|
31 | 1,680 |
59 |
24 |
820 |
4,800 |
| Ologhai
|
30 | 1,415 |
58 |
24 |
840 |
4,800 |
| Kelpie
|
30 | 1,420 |
58 |
24 |
850 |
5,600 |
| Aegir
|
31 | 1,750 |
58 |
24 |
860 |
5,600 |
| Eater (in a chest)
|
35 | 2,700 |
74 |
25 |
945 |
1,020 |
| Zombie Dragon (chest)|
41 | 11,000 |
90 |
27 | 2,880 | 15,000 |
| Death Claw (in chest)|
38 | 3,800 |
85 |
26 |
680 |
7,500 |
| Peryton (in a chest) |
41 | 9,650 |
92 |
27 | 2,400 |
9,600 |
|_______________________|_______|________|_______|_
______|_________|__________|
I'll discuss some of the treasures at the end of th
is dungeon walkthrough.
So, once you enter, go along the path to the next a
rea.
There, go east and along the path to find some Tige
r Claws. Backtrack to the
area entrance and go south from there to the "cente
r" of the area. There are
four paths branching off at the intermediate geogra
phical directions from here.
Go northwest to find the Chakram, southwest to the
Dual Tomahawk, and southeast
to find the next area.
There, go south and you'll have a choice to go sout
h or west. Go south and, in
the next big area, go west to find the Ancient Swor
d. Continue south to find
four more chests; open them for a Diamond Shield, C
ognitome, Metal Knuckle,
and Diamond Helm.
Go back north to the small-sized room north of the
area with the Ancient Sword
chest. Go west and you'll find four more chests thr
oughout this room: Air
===================================================
============================
Overworld
===================================================
============================
That just about ends the sidequesting for now. Now,
let's go find our next
dungeon.
Go find the Saronian
ern one) and land at
southern tip. In the
face and you'll find
Temple to be nearby.
===================================================
============================
Temple of Time
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
===================================================
============================
Overworld
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Fang of Fire ...................................
...................... [] |
|__________________________________________________
___________________________|
===================================================
============================
Ancient Ruins
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Black Belt Gi ................. [] | Chakra Ba
nd ................... [] |
| Faerie Claws .................. [] | Reflect M
ail .................. [] |
| Rune Bell ..................... [] |
|
|______________________________________|___________
___________________________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Hi-Potion ................ 600 Gil | Gold Need
le .............. 100 Gil |
| Maiden's Kiss ............ 100 Gil | Echo Herb
s ............... 100 Gil |
| Mallet ................... 100 Gil | Eye Drops
................. 40 Gil |
| Antidote .................. 80 Gil | Gysahl Gr
eens ............ 150 Gil |
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Defender .............. 28,000 Gil | Blood Lan
ce ........... 28,000 Gil |
| Medusa Arrow ............. 300 Gil |
|
|______________________________________|___________
___________________________|
______________
| Armor Shop \
|_______________\__________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Diamond Shield ........ 18,000 Gil | Diamond H
elm .......... 20,000 Gil |
| White Robe ............ 27,000 Gil | Black Rob
|
32,000 Gil | Diamond B
|
10,000 Gil |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Pyralis
|
37 | 6,550 |
81 |
26 | 1,760 | 14,400 |
| Silenus
|
35 | 2,120 |
74 |
25 |
900 |
1,020 |
| Gaap
|
34 | 1,800 |
73 |
25 |
623 |
1,020 |
| Azarael
|
34 | 1,950 |
73 |
25 |
640 |
1,020 |
| Eater
|
35 | 2,700 |
74 |
25 |
945 |
1,020 |
| Zombie Dragon
|
41 | 11,000 |
90 |
27 | 2,880 | 15,000 |
| Death Claw
|
38 | 3,800 |
85 |
26 |
680 |
7,500 |
| Chronos
|
38 | 4,100 |
86 |
26 |
320 |
1,280 |
| Valefor
|
38 | 4,240 |
88 |
26 |
320 |
1,280 |
| Haniel
|
37 | 3,400 |
82 |
26 | 1,450 |
1,280 |
|_______________________|_______|________|_______|_
______|_________|__________|
Note that a lot of the enemies up there are actuall
y ones that divide when
physically hit, but not killed in one hit. Magic wi
ll be preferred here, unless
===================================================
============================
Overworld / The Invincibl
e
===================================================
============================
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Potion .................... 50 Gil | Hi-Potion
................ 600 Gil |
| Gold Needle .............. 100 Gil | Echo Herb
s ............... 100 Gil |
| Eye Drops ................. 40 Gil | Antidote
.................. 80 Gil |
| Ottershroom ............ 2,000 Gil | Gysahl Gr
eens ............ 200 Gil |
|______________________________________|___________
___________________________|
_______________
| Weapon Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Sleep Arrow .............. 200 Gil | Poison Ar
row ............. 200 Gil |
| Medusa Arrow ............. 300 Gil | Magic Arr
ow .............. 250 Gil |
| Dark Knife ............ 30,000 Gil | Rune Axe
.............. 35,000 Gil |
===================================================
============================
Falgabard
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Blessed Hammer ................ [] | Demon Mai
l .................... [] |
| Demon Shield .................. [] | Hi-Potion
..................... [] |
| Kiku-ichimonji ................ [] |
|
|______________________________________|___________
___________________________|
_____________
| Item Shop \
|______________\___________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
|======================================|===========
===========================|
| Fira ................... 1,500 Gil | Blizzara
............... 1,500 Gil |
| Thundara ............... 1,500 Gil | Cura ....
............... 1,500 Gil |
| Teleport ............... 1,500 Gil | Blindna .
............... 1,500 Gil |
|______________________________________|___________
___________________________|
First, shopping. (Again!?)
The Dark Knight practically must have the Ashura no
w. With 100 Attack, and its
ability to deal extra damage to incessantly-annoyin
g dividing enemies, you'll
want it. Everything else, meh. I shouldn't really n
eed to explain this stuff
now, to be honest... The armor is nice, and if you
don't have the magic spells
here by now, I honestly wonder how you made it this
far.
Anyways, in the northeastern bit of town, you can f
ind an elderly man in the
cave behind the waterfall. At the north part of thi
s cave is Shinobi.
_________________
| BOSS: Shinobi \
|__________________\_______________________________
___________________________
| Level
- 46
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 11,000
| - None
|
- Hi-Potion
|
| Attack
- 102
|
|
- Black Hole
|
| Defense
- 30
|
|
- Lilith's Kiss
|
|
| Potential Steals:
|
- Raven's Yawn
|
|
- Shining Curtain
- Hi-Potion
- Black Hole
|
|
- Shell Breaker
|
| EXP. Earned - 8,800
| - Lilith's Kiss
|
- Black Musk
|
| Gil Earned - 3,700
| - Raven's Yawn
|
- Chocobo's Wrath
|
|==================================================
===========================|
| Strategy? A bit tough, I'll admit. If you've bee
n leveling fairly well,
|
| you are good to go. There are a few strategies I
've come up with off of
|
| the top of my head... (Yeah, I basically copying
the Odin strategy.)
|
|
|
| One would be your basic fighting strategy. It's
nothing special; your
|
| typical varied party made up almost-equally of p
hysical and magical
|
| fighters, one being solely delegated to healing
for the most part, letting |
| Aeroga slip out every now and then. Cura/Curaga
should suffice for your
|
| main healing, though it may come to the point of
using Curaja for your
|
| high-damage healing. Haste and Protect are very
helpful.
|
|
|
| Another is a bit more elegant. Its healing relie
s solely on items alone,
|
| so you'll need to be very careful and wary here,
and come stocked with a
|
| fair amount of Hi-Potions. You'll need four Drag
oons, each at a decent
|
| Job Level - I'd say that Lv. 15 ~ 20 should be f
air at this point. The
|
| idea is pretty simple: Jump. Since this move pre
vents you from being
|
===================================================
============================
Falgabard Cave
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Ashura ........................ [] | Blessed H
ammer ................ [] |
| Demon Mail .................... [] | Kotetsu .
...................... [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Silenus
|
35 | 2,120 |
74 |
25 |
900 |
1,020 |
| Gaap
|
34 | 1,800 |
73 |
25 |
623 |
1,020 |
| Death Claw
|
38 | 3,800 |
85 |
26 |
680 |
7,500 |
| Chronos
|
38 | 4,100 |
86 |
26 |
320 |
1,280 |
| Valefor
|
38 | 4,240 |
88 |
26 |
320 |
1,280 |
Haniel
|
37 | 3,400 |
82 |
26 | 1,450 |
1,280 |
| Vassago
|
38 | 4,440 |
88 |
26 |
320 |
1,280 |
|_______________________|_______|________|_______|_
______|_________|__________|
Again, you'll want at least one Dark Knight here. N
ow that you actually have a
few Dark Blades, you can slide them through these d
ividing enemies like a Blood
Sword down the Emperor's back.
Bad reference?
:)
===================================================
============================
Overworld
===================================================
============================
===================================================
============================
Cave of Shadows
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Black Musk .................... [] | Dark Claw
s .................... [] |
| Fang of Earth ................. [] | Genji Arm
or ................... [] |
| Genji Gloves .................. [] | Genji Hel
m .................... [] |
| Genji Shield .................. [] | Kiku-ichi
monji ................ [] |
| Kotetsu ....................... [] | Lilith's
Kiss ................. [] |
| Tranquilizer .................. [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-
------+---------+----------|
| Silenus
|
35 | 2,120 |
74 |
25 |
900 |
1,020 |
| Gaap
|
34 | 1,800 |
73 |
25 |
623 |
1,020 |
| Death Claw
|
38 | 3,800 |
85 |
26 |
680 |
7,500 |
| Hellish Horse
|
38 | 4,360 |
87 |
26 |
690 |
8,000 |
| Chronos
|
38 | 4,100 |
86 |
26 |
320 |
1,280 |
| Valefor
|
38 | 4,240 |
88 |
26 |
320 |
1,280 |
| Haniel
|
37 | 3,400 |
82 |
26 | 1,450 |
1,280 |
| Vassago
|
38 | 4,440 |
88 |
26 |
320 |
1,280 |
|_______________________|_______|________|_______|_
______|_________|__________|
Again, it is nice to have a Dark Knight along to sm
ash into dividing enemies
with the Dark Swords, making them disperse faster t
han neutrinos from an
atom-on-atom collision.
Once you enter the dungeon, first go east to find a
Black Musk on the north
side of this room. Return to the previous room and
go south, then east. Get
the Dark Claws from the chest and speak with the wo
unded Dark Knight to get a
Kotetsu. Go south to the next area.
Here, go east and north. As you do, about halfway t
o the curve, ram into the
wall to find a small room with a Tranquilizer in a
chest. Return to the main
hall and go along the path and through the walls at
the dead end. You'll find
a Lilith's Kiss on the other side. Go south and alo
ng the path to the next
area.
Here, go south, west, and north to find *gasp* a
dead end! Not. Go east once
you bump into the northern wall to find the way to
the next area.
Once you enter this area, go east and through the n
ortheastern walls of this
room. Once you see a southbound path, use it and yo
u'll eventually reach a
chest; open it for some Genji Gloves and continue t
o the next area.
There, simply go south and along the path until you
reach a "dead end" -- go
through the wall to reach a small room. Leave it to
the south and go along the
path and through another wall to reach another room
. Leave it going south to
reach another one. Exit it to the northwest via the
wall and go along the "dead
end"-filled path to the next area.
There, go east into the wall. Note that you'll want
to try going through at the
very northern bit and go down a little until you do
. Once you do, continue due
east to another larger rom. Go south and exit it vi
a the southwestern corner by
using a fake wall. Go west to a smaller room where
you'll find a chest with a
Kiku-ichimonji inside. Go south to the next area.
Here, you'll find an odd repeat of the previous are
a, but the chest is actually
near where you enter the area and contains a Genji
Shield. Next!
Here, simply go east for a bit to eventually find a
chest that contains a Genji
Helm. Then go through the nearby entryway.
===================================================
============================
Overworld
===================================================
============================
Okay, we're going to get the final Crystal's jobs a
little earlier than we
should have. Deal with it; I doubt I'll be hearing
some complaints anyways! :)
So, basically, fly to the northeastern continent. B
efore, you couldn't explore
because of the dreadful Guardian Statues. Now, with
the Fangs, they'll let you
by. At the statues, land and walk down the row of g
uardians.
Once they disappear, return to the Invincible and f
_______________________________________________
________________________
/\
/\
| |
Going into the Darkness; The E
ndgame
| |
| |
**FF3_47**
| |
\/______________________________________________
_______________________\/
So, then, we've finally received all of the Element
al Fangs.
We've received the light of all four Elemental Crys
tals by going to one
early.
We have (almost) all of the jobs in the game.
===================================================
============================
Overworld
===================================================
============================
First of these sidequests will pertain to obtaining
the legendary Leviathan
summon. You can opt to go for Bahamut first, but he
's stronger, so we'll want
to cram in as many levels as possible.
Return to the Floating Continent on the Invincible
-- it's basically north of
the Cave of Shadows. Go to the northwestern part of
the area and head south
of the Gulgan Gulch and you'll find a shadow swimmi
ng in the water. That ain't
Jaws.
To get to the lake, fly your airship in from the so
uth and go over the small
mountains in your way. Land on the small grassy are
a and go into the lake.
With the Folding Canoe, paddle around to the underw
ater cavern.
===================================================
============================
Lake Dohr
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Aegis Shield .................. [] | Arctic Wi
nd ................... [] |
| Bacchus's Cider ............... [] | Black Hol
e .................... [] |
| Black Musk .................... [] | Earthen D
rums ................. [] |
| Elixir ........................ [] | Heavenly
Wrath ................ [] |
| Hi-Potion ..................... [] | Hi-Potion
..................... [] |
| Hi-Potion ..................... [] | Leviath (
Summon) .............. [] |
| Lilith's Kiss ................. [] | Phoenix D
own .................. [] |
| Platinum Hammer ............... [] | Platinum
Hammer ............... [] |
| Raven's Yawn .................. [] | Reflect M
ail .................. [] |
| Turtle Shell .................. [] | White Mus
k .................... [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Ouroboros
|
36 | 2,660 |
81 |
26 | 1,300 |
7,200 |
| Plancti
|
35 | 2,260 |
76 |
26 | 1,223 |
7,200 |
| Sea Lion
|
35 | 2,275 |
76 |
26 | 1,325 |
7,600 |
| Remora
|
36 | 2,720 |
81 |
26 | 1,354 |
7,600 |
|_______________________|_______|________|_______|_
______|_________|__________|
Once you enter, go south and east. You'll quickly a
rrive at a fork: you can go
northeast or south out of the room. Go south to fin
d four chests; open them for
a Phoenix Down, a Heavenly Wrath (free Thundaga), E
arthen Drums (free Quake),
and an Arctic Wind (free Blizzaga).
Go back to the previous room and head northeast. Op
en the chests here and you
will get three Hi-Potions and one Elixir. Go south
and you'll reach the next
area.
Here, go west, north, and east into another room. A
t the room's southwest
corner, you'll find a White Musk (free Holy). Leave
the room via the northern
wall to find four more chests, these containing an
Aegis Shield, a Platinum
Hammer, Bacchus's Wine, and a Turtle Shell. Return
to the previous room and
exit it via the southeastern path.
Here, go along the path to a larger area where ther
e are three other paths.
Go southwest to find yourself a Raven's Yawn and a
Lilith's Kiss, and
northeast to find a Black Hole, Platinum Hammer, Re
flect Mail, and a Black
Musk (free Death). Go back to the center of this "X
" and go northwest and
along the short path to the next area.
There, go west, south, east, and north to find ...
well, it isn't a friggin'
Magikarp! Heal up and prepare to fight the Sea Drag
on - Leviathan!
___________________
| BOSS: Leviathan \
|____________________\_____________________________
___________________________
| Level
- 43
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 32,000
| - Lightning/Thunder |
- Hi-Potion
|
| Attack
- 85
|
|
- Phoenix Down
|
| Defense
- 36
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 20,000
| - Hi-Potion
|
|
| Gil Earned - 17,100
| - Hi-Potion
|
|
|==================================================
===========================|
| This sea serpent has a bit of what you expect. A
s per the new usual, he
|
| can attack twice per turn, usually sticking to b
asic physicals -- which
|
| are just a little more powerful than the enemies
around here -- and
|
| Protect early on, later on adding in a few aquat
ic attacks for the whole
|
| party and some larger damage.
|
|
|
| So, here, your various spellcasters are pretty h
elpful. Thundara and
|
| Thundaga are great spells to use. The various Ha
mmers, being of the
|
| Thunder/Lightning element, should be able to dea
l 4,500 ~ 9,999 damage
|
| when Thrown by a Ninja -- and you got a Platinum
Hammer or two in that
|
===================================================
============================
Overworld
===================================================
============================
So, there's one final optional summon to go. The le
gendary god-dragon Bahamut.
We went up against him back on the Dragon's Peak, b
ut were forced to flee he
and his cute baby-Bahamuts. I think it is about tim
e to give them a surprise
visit.
I just hope those babies haven't grown up! o_o;
Anyways, where is Bahamut's Lair? From Lake Dohr, f
ly east and then south to
the southeastern bit of the world map. From the eas
t, go towards Bahamut's
Lair and enter. (Thanks to VeryFunTimes for the cor
rection.)
===================================================
============================
Bahamut's Lair
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Arctic Wind ................... [] | Bacchus's
Cider ............... [] |
| Bahamur (Summon) .............. [] | Chocobo's
Wrath ............... [] |
| Earthen Drums ................. [] | Elixir ..
...................... [] |
| Eurytos Bow ................... [] | Golem Sta
ff ................... [] |
| Heavenly Wrath ................ [] | Kotetsu .
...................... [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
|
| Here, White Magic casters are more of a priority
than one would believe.
|
| Curaga/Curaja are going be required for healing,
especially after a Mega
|
| Flare, and then there's Raise to revive the KO'e
d. Protect will be very
|
| helpful in reducing damage, Haste will help to u
p physical damage, and
|
| Aero and Aeroga make serious dents in this boss'
s HP.
|
|
|
| Dragoons are also EXTREMELY helpful with their J
ump ability that deals
|
| double-damage to bosses like Bahamut (weak to Wi
nd/Aero). With a decent
|
| Dragoon around Job Level 25, you'll already be d
ealing about 3.5x more
|
| damage than usual with Jump! Of course, don't ne
cessarily stick the Wind
|
| Spear on someone because of this weakness. I'd p
refer something with 106+ |
| Attack: Trident, Dragon Lance, Holy Lance, Gungn
ir, or Magic Lance. If you |
| lack one of those for a weapon slot, though, you
probably should toss in a |
| Wind Spear.
|
|
|
| Everyone else is going to be less helpful. Ninja
s might get a kick out of |
| using that one Air Knife from before to deal abo
ut 2,000 ~ 3,500 damage;
|
| the Wyvern Claws can also do some lesser damage
when Thrown, and the same |
| with Wind Spears. Anyone using Black Magic will
pretty much need to stick |
| to the "-ga" spells. Summoning Leviathan is stil
l pretty powerful. A
|
| Geomancer has a pretty good chance of casting Wi
===================================================
============================
Overworld
===================================================
============================
'Kay, rewarding sidequests over. It's time to get b
ack to saving the world
... or something. What were we doing, again?
From wherever you are, go back to the planet's surf
ace and fly to the
Dalg continent again. Remember, Unei said to visit
her and Doga after having
obtained the Fang of the Earth.
Not suspicious at all. Get the Nautilus from wherev
er it is - mine was parked
back at the Ancient Ruins, I think - and return to
Doga's Manor and walk on
it. After a scene, step onto the portal.
===================================================
============================
Doga's Grotto
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| 10,000 Gil .................... [] | 10,000 Gi
l .................... [] |
| Chocobo's Wrath ............... [] | Eureka Ke
y .................... [] |
| Lust Dagger ................... [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] | Rising Su
n .................... [] |
| Syrcus Key .................... [] | White Mus
k .................... [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Peryton
|
41 | 9,650 |
92 |
27 | 2,400 |
9,600 |
| Ogre
|
41 | 5,680 |
93 |
26 | 5,680 |
6,800 |
| Cyclops
|
39 | 4,700 |
91 |
26 | 1,000 |
6,800 |
| Nemesis
|
39 | 4,720 |
89 |
26 | 1,050 |
6,800 |
| Humbaba
|
39 | 6,740 |
91 |
26 | 1,100 |
6,800 |
|_______________________|_______|________|_______|_
______|_________|__________|
Once you enter, go along the path to the next area.
|
|
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
Gil Earned
- 12,000
|
>------------------------+-----------------------+
--------------------------<
|
Unei's Bestiary Data
|
>------------------------+-----------------------+
--------------------------<
| Level
- 44
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 21,800
| - None
|
- Hi-Potion
|
| Attack
- 86
|
|
- Phoenix Down
|
| Defense
- 42
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 16,000
| - Hi-Potion
|
|
| Gil Earned - 12,600
| - Hi-Potion
|
|
|==================================================
===========================|
| The fight begins with you fighting just Doga - a
fter beating him, you'll
|
| start on Unei. Anywho, Doga's basic physicals ar
e pretty damaging. He can |
| also cast Firaga, Blizzaga, and Thundaga across
the whole party or one
|
| single person, and Flare will be used towards th
e end.
|
|
|
| Here, Reflect will be a great asset to your defe
===================================================
============================
Overworld
===================================================
============================
Our next stop is the Ancients' Maze, found on the n
ortheastern continent. You
should have been here after obtaining the Fang of E
arth to obtain some jobs
early.
If you weren't, once you hit the statues, land and
walk down the row and, after
the statues go off, return to the Invincible and fl
y into the mountains to find
a large Crystal Tower surrounded by a brownish wall
.
Land and go into that wall to find the Ancients' Ma
ze.
===================================================
============================
The Ancients' Maze
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Break Blade ................... [] | Chocobo's
Wrath ............... [] |
| Crystal Gloves ................ [] | Crystal H
elm .................. [] |
| Crystal Mail .................. [] | Crystal S
hield ................ [] |
| Dual Haken .................... [] | Elixir ..
...................... [] |
| Hellish Claws ................. [] | Holy Lanc
e .................... [] |
| Lilith's Kiss ................. [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Protect Ring .................. [] | White Mus
k .................... [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Iron Claws
|
41 | 5,760 |
93 |
28 | 2,000 |
7,600 |
| Greater Demon
|
42 | 10,750 |
97 |
28 | 4,800 | 11,400 |
Unei's Clone
|
42 | 10,000 |
96 |
28 | 8,500 | 14,400 |
| Thanatos
|
42 | 11,800 |
98 |
28 | 5,000 | 11,400 |
| Bone Dragon
|
43 | 14,000 |
95 |
28 | 7,800 | 11,400 |
| King Behemoth
|
50 | 45,000 | 112 |
28 | 10,800 | 15,200 |
|_______________________|_______|________|_______|_
______|_________|__________|
When you enter the area, if you haven't messed with
the Earth Crystal yet, go
due north to the next area. Go towards the Crystal,
beat a boss, and get some
jobs you should have gotten earlier. The boss is Ti
tan; go to the Boss
FAQ/Walkthrough for details, as I have already mess
ed with it once already...
After that, return to where you entered the dungeon
. Go to the far east, then
north to find an Elixir. Continue west, then along
the first northbound path
to reach the next area.
Here, when you enter, go west and grab the Crystal
Shield and Lilith's Kiss,
then go east and along the path for a bit, picking
up the Crystal Mail, White
Musk, and Crystal Gloves as you continue to the nex
t area.
There, first go east to find a Crystal Helm, then g
o south from the entrance
and east to a south/east fork. Go south and grab th
e three treasures: a Break
Blade, Chocobo's Wrath, and a Phoenix Down. Return
north to the fork and go
east and north. Go west to find the Dual Haken, the
n go east to the next area.
===================================================
============================
Eureka
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Chocobo's Wrath ............... [] | Chocobo's
Wrath ............... [] |
| Elder Staff ................... [] | Elixir ..
...................... [] |
| Elixir ........................ [] | Elixir ..
...................... [] |
| Elixir ........................ [] | Excalibur
..................... [] |
| Fuma Garb ..................... [] | Masamune
...................... [] |
| Moonring Blade ................ [] | Omnirod .
...................... [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] | Ragnarok
...................... [] |
| Ribbon ........................ [] | Shuriken
...................... [] |
| Shuriken ...................... [] | Shuriken
...................... [] |
| Shuriken ...................... [] | White Mus
k .................... [] |
| White Musk .................... [] | White Mus
k .................... [] |
|______________________________________|___________
___________________________|
_______________
| Magic Shops \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Flare ................. 60,000 Gil | Death ...
.............. 60,000 Gil |
| Meteor ................ 60,000 Gil | Tornado .
.............. 60,000 Gil |
| Arise ................. 60,000 Gil | Holy ....
.............. 60,000 Gil |
|--------------------------------------+-------------------------------------|
| Catastro .............. 40,000 Gil | Leviath .
.............. 50,000 Gil |
| Bahamur ............... 60,000 Gil |
|
|______________________________________|___________
___________________________|
_______________
| Hidden Shop \
|________________\_________________________________
___________________________
| Item Name ................... Cost | Item Name
................... Cost |
|======================================|===========
===========================|
| Shuriken .............. 65,500 Gil | Crystal S
Defense
- 46
Potential Steals:
- Hi-Potion
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
|
|
|
|
Gil Earned
- 20,350
|
|==================================================
===========================|
| Amon is kinda like Hein. He has high Defense as
it is, made higher with
|
| a Protect spell he can use. He also has a subpar
physical attack and can
|
| use Firaga, Blizzaga, and Thundaga. He also can
change his weakness.
|
|
|
| With this fight, you may want someone along to u
se Libra/Study to find out |
| Amon's weaknesses, then abuse them as you can. N
othing difficult once you |
| figure it out, honestly.
|
|__________________________________________________
___________________________|
After the fight, you'll receive the Moonring Blade.
Cool -- go southwest out
of this room and continue along the path to the nex
t area.
In this next area, go south until you reach a tri-b
ranch fork. Go along the
western branch to find the Omnirod in a chest, then
go along the eastern path
to find a pedestal. Examine it for a fight!
__________________
| BOSS: Kunoichi \
|___________________\______________________________
___________________________
| Level
- 48
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 29,000
| - None
|
- Hi-Potion
|
| Attack
- 96
|
|
- Black Hole
|
| Defense
- 46
|
|
- Lilith's Kiss
|
|
| Potential Steals:
|
- Raven's Yawn
|
|
| - Hi-Potion
|
- Shining Curtain
|
|
| - Black Hole
|
- Shell Breaker
|
| EXP. Earned - 29,200
| - Lilith's Kiss
|
- Black Musk
|
| Gil Earned - 14,500
| - Raven's Yawn
|
- Chocobo's Wrath
|
|==================================================
===========================|
| As a bit of trivia, Kunoichi is also a Warlord i
n Pokemon Conquest. Like
|
| here, she's a bit of a ninja, able to go so fast
that she gets three moves |
| per turn here. She also has Haste, Aera, and can
Poison you.
|
|
|
| Not a lot to mention. You could put Reflect on y
our party if you're scared |
| over Aera, and Reflect on her if her being Haste
d scares ya. It shouldn't |
| matter a lot if you're decently leveled. Just do
your best.
|
|__________________________________________________
___________________________|
After the battle, you'll end up receiving a Masamun
e! Go back to the
four-way intersection and go south to the next area
, picking up a Phoenix Down
on the way.
In the next area, ho along the linear path and you'
ll eventually notice a
northbound entranceway to the next area. Go east pa
st it and, at the end of
this path, you'll find something else to examine fo
r a battle.
_________________
| BOSS: General \
|__________________\_______________________________
___________________________
| Level
- 48
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 35,000
| - None
|
- Hi-Potion
|
| Attack
- 105
|
|
- Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 30,000
| - Hi-Potion
|
|
| Gil Earned - 15,600
| - Hi-Potion
|
|
|==================================================
===========================|
| Not very much worth worry, offensively. This bos
s can use a basic
|
| physical attack that is *barely* more powerful t
han the other enemies
|
| around here. He also has a Drain, which really d
oesn't do much to hurt you |
| but just to lengthen the fight, and Death, which
is very inaccurate: it
|
| never even hit me!
|
|
|
|
|
| A little more complicated than previous fights.
If you want to go the full |
| physical route, as would be quite obvious given
the Reflect, I'd go with
|
| three Dark Knights with Dark Blades and a Devout
with Curaga and Curaja to |
| deal with his attacks. With decent Dark Blades a
nd a decent Job Level, you |
| should be dealing about 2,000 ~ 3,000 damage wit
h one Souleater.
|
|
|
| There's also a way to allow magic attacks. Put R
eflect on a particularly
|
| sturdy character -- Protect beforehand may help
more. See, then when you
|
| attack with Reflect-able magic, aim at this ally
to attack the enemy! No
|
| weakness are on, so do as you will with the spel
ls -- just don't cast a
|
| party-wide spell unless everyone is under Reflec
t.
|
|__________________________________________________
___________________________|
After this battle, you'll receive the Ragnarok! Go
back west into the room and
use the western hallway to find another place. Grea
t.
________________
| BOSS: Scylla \
|_________________\________________________________
___________________________
| Level
- 49
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 35,000
| - None
|
- Hi-Potion
|
| Attack
- 104
|
|
- Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
- Hi-Potion
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
|
|
Gil Earned
- 16,200
|
|==================================================
===========================|
| Eh, not really worthy of note. You get some thin
gs you expect: two moves
|
| per turn, Firaga, Thundaga, Blizzaga, and a basi
c physical. The one thing |
| you wouldn't expect is the ability to Petrify wi
th an attack.
|
|
|
| Even then, there's not much to mention to this b
oss. The only way to stop |
| the Petrification is with certain equipment, and
it really isn't worth the |
| chance of lower Defenses. You might as well just
come with some Gold
|
| Needles. Jumping with Dragoons is a nice way to
avoid attacks. Reflect
|
| may be helpful to stop the "-ga" spells, though
that Petrification can get |
| rid of it, so it might just become a moot point
eventually.
|
|__________________________________________________
___________________________|
After the battle, you'll obtain the Elder Staff. (S
ounds a lot like the Elder
Wand from Harry Potter. >_>)
Go east into the room, then north to the next area.
There, go north and you'll find a few things. In th
===================================================
============================
Crystal Tower
===================================================
============================
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Chocobo's Wrath ............... [] | Chocobo's
Wrath ............... [] |
| Chocobo's Wrath ............... [] | Crystal G
loves ................ [] |
| Crystal Helm .................. [] | Crystal M
ail .................. [] |
| Crystal Shield ................ [] | Elixir ..
...................... [] |
| Elixir ........................ [] | Elixir ..
...................... [] |
| Elixir ........................ [] | Elixir ..
...................... [] |
| Elven Bow ..................... [] | Fuma Garb
..................... [] |
| Lilith's Kiss ................. [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Phoenix Down .................. [] | Phoenix D
own .................. [] |
| Shuriken ...................... [] | White Mus
k .................... [] |
| White Musk .................... [] |
|
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Gomory
|
45 | 19,976 |
98 |
29 | 7,000 | 12,600 |
| Bluck
|
44 | 6,720 |
94 |
29 | 1,655 |
8,400 |
| Doga's Clone
|
45 | 18,500 |
96 |
29 | 5,000 | 16,000 |
| Azer
|
45 | 17,560 | 106 |
30 | 7,400 | 13,200 |
| Platinal
|
47 | 19,976 | 107 |
30 | 7,600 | 13,200 |
| Kum Kum
|
46 | 9,600 |
84 |
30 | 3,600 |
8,800 |
| Shinobi
|
46 | 11,000 | 102 |
30 | 3,700 |
8,800 |
| Dark General
|
48 | 20,000 | 110 |
30 | 8,600 | 13,800 |
| Yellow Dragon
|
50 | 79,999 | 107 |
40 | 12,000 | 30,000 |
| Green Dragon
|
60 | 89,999 | 129 |
45 | 13,330 | 45,000 |
| Red Dragon
|
70 | 99,999 | 150 |
50 | 14,666 | 60,000 |
| Glasya Labolas
|
52 | 22,800 | 112 |
31 | 8,400 | 13,800 |
| Thor
|
50 | 12,540 | 105 |
30 | 4,000 |
9,600 |
|_______________________|_______|________|_______|_
______|_________|__________|
From the Eureka gateway, go northeast and along the
path to a north/south fork.
There, go north to find an Elven Bow in the northwe
stern corner of the room. Go
around and you'll find a Chocobo Wrath at the end
of the path. Go back now and
use the southern branch and examine both branches o
f the next fork to find a
White Musk and a Chocobo Wrath.
Backtrack to the Eureka entrance and go northwest.
As before, you'll find a
north/south fork. Go south and along the first east
bound path to find a Fuma
Garb. Backtrack to the north/south fork and go arou
nd the wall to the west to
find another White Musk, then go to the north side
of this area to reach the
next area after a scene.
In this area, go around and south along the path. W
hen you first see a
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
~=~=~=~=~=~=~=~=~=~=~=~=~=~=
The World of Darkness
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
~=~=~=~=~=~=~=~=~=~=~=~=~=~=
_______________________
| Treasures Checklist \
|________________________\_________________________
___________________________
| Ribbon ........................ [] | Ribbon ..
...................... [] |
| Ribbon ........................ [] | Ribbon ..
...................... [] |
|______________________________________|___________
___________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
|
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-
------+---------+----------|
| Shadow Master
|
46 | 10,000 | 100 |
30 | 8,800 |
3,800 |
| Kage
|
47 | 12,000 | 104 |
30 | 3,900 |
9,200 |
| Yourmungand
|
52 | 30,560 | 134 |
31 | 8,800 | 13,800 |
| Thor
|
50 | 12,540 | 105 |
30 | 4,000 |
9,600 |
| Hydra
|
63 | 33,800 | 123 |
32 | 8,500 | 14,400 |
| Queen Scylla
|
52 | 34,760 | 107 |
32 | 10,000 | 14,400 |
| Garm
|
52 | 19,960 | 107 |
32 | 6,700 | 14,400 |
| Twin Dragon
|
54 | 34,920 | 131 |
32 | 11,000 | 15,000 |
| Xande's Clone(chests)|
49 | 39,000 | 109 |
45 | 15,000 | 24,800 |
|_______________________|_______|________|_______|_
______|_________|__________|
You will begin in a room shaped like an X. There ar
e five teleporters here:
four at the corners of the X and one at the center.
UNDER NO CIRCUMSTANCES SHOULD YOU
EVER
GO INT
O THE CENTER TELEPORTER
UNTIL YOU GO ALONG THE OTHER FOUR'S PATHS. THEY EAC
H HAVE A RIBBON ALONG THEM,
A CRITICAL PIECE OF EQUIPMENT FOR THE FINAL BOSS.
You can take them in any order you wish. I heavily
suggest taking the central
teleporter last, and the others have no specific or
der to them. The central
teleporter will be covered after the other four.
-------------------Northwest Teleporter
|
|
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
Gil Earned
- 66,666
|
|==================================================
===========================|
| Not a lot, attack-wise. He only used a physical
attack during my fight,
|
| but *hurt*, especially coming more than once, de
aling about 2,000 damage
|
| during his turn.
|
|
|
| Still not a whole lot to say. I recommend bringi
ng along someone with
|
| Curaja. Other than that, Dragoons Jumping is nic
e for damage avoidance,
|
| and just really do your best.
|
|__________________________________________________
___________________________|
Backtrack to the X-shaped room.
-------------------Southwest Teleporter
-------------------Here, go north and you'll find some paths branching
off. Go west to another
similar situation. Continue west and go along the n
orthbound path to find a
Ribbon.
Go back south to the previous room, then east and n
orth to the next area for
another boss.
_________________
| BOSS: Echidna \
|__________________\_______________________________
___________________________
| Level
- 55
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 99,999
| - None
|
- Hi-Potion
|
| Attack
- 117
|
|
- Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 66,666
| - Hi-Potion
|
|
| Gil Earned - 66,666
| - Hi-Potion
|
|
|==================================================
===========================|
| The Echidna can use a mildly-painful physical as
well as Quake, Drain,
|
| Firaga, Thundaga, Blizzaga, and Tornado. You'll
really be hurt from that
|
| Tornado and, given the multiple-moves-per-turn t
hing, there's about a
|
| 0.8% chance he can one-hit-kill your party (Torn
ado party-wide -> Quake). |
|
|
| What to do about this? Eh, you can't do much her
e. Reflect is a debatable |
| idea -- it may Reflect Tornado and the other spe
lls, but if it doesn't do |
| Tornado (which it might not; I don't know), then
you've gotten yourself
|
| screwed out of massive healing. Dragoons Jumping
was again my idea here... |
|__________________________________________________
___________________________|
-------------------Southeast Teleporter
-------------------Here, go straight north and grab the Ribbon. Then e
xit the room to the
southeast/southwest and go along the path. At one p
oint, you'll go south and
then west/east into another room. There, go north t
o the next area to find
another boss.
_________________
| BOSS: Ahriman \
|__________________\_______________________________
___________________________
| Level
- 55
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 99,999
| - Wind/Aero
|
- Hi-Potion
|
| Attack
- 107
|
|
- Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 66,666
| - Hi-Potion
|
|
| Gil Earned - 66,666
| - Hi-Potion
|
|
|==================================================
===========================|
| As usual, this guy gets to move twice per turn.
He has the "-ga" spells
|
| and a "meh" physical attack. However, his physic
al attack can potentially |
| Petrify who it hits.
|
|
|
| This time, break out the Dragoons for every reas
on possible: he has the
|
| Wind/Aero weakness, and you can dodge the Petrif
y-Attack and other moves
|
| like this. You should be doing about triple the
normal damage given this
|
| situation, or closer to 3.5x around Job Level 30
. Wind Spears are an idea, |
| but you'll still want the ones with 106+ Attack
first -- the Trident,
|
| Dragon Lance, Holy Lance, Gungnir, and Magic Lan
ce all surpass the Wind
|
| Spear, even if it abuses the weakness.
|
|__________________________________________________
___________________________|
Backtrack to the teleporter room shaped like an X.
==================
Central Teleporter
==================
Go along the linear path north, east, north, west,
north, east, north, and
west to find the final teleporter.
HEAL UP and go into the teleporter to meet your des
tiny as a Light Warrior...
~ MAKE SURE YOU HAVE SOME RIBBONS ON YOUR PARTY
MEMBERS OR MEET DEATH! ~
___________________________
| BOSS: Cloud of Darkness \
|____________________________\_____________________
___________________________
Level
Potential Item
| Maximum HP - None
| Attack
-
30
Drops:
120,000
Weaknesses:
- None
|
|
|
120
|
|
Defense
- 55
Potential Steals:
- (none)
- (none)
- (none)
- (none)
|
|
|
|
|
|
|
|
Gil Earned
- 70,000
|
|==================================================
===========================|
| There are a few tentacles strewn out here - thei
r main purpose is to cast |
| Bad Breath, an infamous Malboro move that inflic
ts random statuses. If you |
| have Ribbons on, you can completely forget about
it - except the smell of |
| course! There's also a fair amount of Haste and
Protect to be used, and a |
| physical attack that is barely on par with the e
nemies of the World of
|
| Darkness. =/ Of course, also being a cloud, th
is boss will be able to
|
| use a Lightning/Thunder-based move across the pa
rty, and there's a move
|
| I think that was called Flarewave - it deals hea
vy damage to the party.
|
|
|
| For this fight, I recommend having a certain fou
r party members...
|
|
|
| One is a Devout, for obvious reasons. With their
mastery of White Magic,
|
_______________________________________________
________________________
/\
/\
| |
Some Wi-Fi-Requiring Sidequ
ests
| |
| |
**FF3_48**
| |
\/______________________________________________
_______________________\/
Even though I noted it at the start of this FAQ...
O================================================
=======================O
|
NOTE ON WI-FI SIDEQUESTS
!
|
|
|
| As of May of 2014, Nintendo has completely cut
-off the Nintendo WFC |
| systems for consoles of the Nintendo DS family
(that is, the DS, DS |
| DS Lite, DSi, and DSi XL) and all games on the
m. (For that matter,
|
| the Nintendo Wii and its games are included in
this cutoff.) Because |
| of this, anything requiring the use of the Int
ernet or other such
|
| things, particularly the registration of Frien
d Codes, should be now |
| impossible barring communication with local pl
ayers. For that reason |
| I would like you to be aware that anything men
tioning the Wi-Fi
|
| sidequests may be outdated, but left there for
those who still can
|
| do them for whatever reason.
|
|
|
| On a further note, that makes it also worth no
ting that you should
|
| __NOT__ ask me (or anything else via the Inter
net) to help you by
|
| Friend Code exchange. Even on 3DS consoles, th
is won't work since
|
| the FC for DS games is not encoded on the 3DS,
but on the DS game.
|
| And, aside from that, DS games on a 3DS consol
e still cannot use the |
| internet since that was made specifically for
WFC.
|
|
|
|
DS's with two Final Fantasy III game cards via loc
al Wi-Fi. That Friend Code
is also the one for an old file on my pre-owned ga
me card, so I can't
guarantee it'll work. I don't even know if you and
another person need to be
on Nintendo WFC at the same time. Sorry.)
===================================================
============================
So, What Are We Here to D
o?
===================================================
============================
Well, this thing is used to get the jack-of-all-tra
des Onion Knight, find
ourselves the Ultima Weapon and the ultimate weapon
s of the various jobs, and
to fight ourselves the most difficult boss of all F
inal Fantasy III (DS).
When do we start?
You can start at any time you wish, but you won't b
e able to really get any
decent reward until you open up the Forbidden Land
of Eureka after having
entered the Crystal Tower near the end of the game.
You don't need to be
getting the second-strongest sword and the stronges
t weapons in the game in
the first five minutes, after all!
Of course, the Onion Knight quest can be done at an
y time, but it is by far
the shortest of the quests, and normal people aren'
t Level 95+ until they
grind for hours on end near Eureka.
===================================================
============================
The Onion Knight
===================================================
============================
This quest can be started anytime after having met
with the Wind Crystal and
obtained your first set of Jobs -- Warrior, Thief,
Monk, Black Mage, White
Mage, and Red Mage.
===================================================
============================
Sara's Broken Pendant Que
st
===================================================
============================
This is the first of three quests in the Legendary
Blacksmith chain of events.
This bit can be started anytime after helping out w
ith Sasune's curse, but it
won't be finished until you visit Eureka. v_v
Anyways, send seven letters to that friend if you h
aven't yet done so, then
continue sending letters to Sara in the game until
you learn about her having
broken her Pendant.
Go visit her in Castle Sasune and you'll have to he
lp out. Let's first go
southeast to Kazus and see if Refia's foster father
, Takka, can repair it...
But it's beyond his skill.
Now send letters to Takka until you receive his fou
rth letter, which speaks of
the Legendary Blacksmith. Let's go find her!
Return to the airship and fly to the Saronian Conti
nent and enter the
northwestern town of Saronia. Look around town for
her, then speak with her.
She'll agree to fix Sara's Pendant if you bring her
some of the rare metal,
Orichalcum.
===================================================
============================
Orichalcum and the Ultima Weapo
n Quest
===================================================
============================
This quest is the second of three events in the Leg
endary Blacksmith chain,
only allowed be completed after finishing off the o
ne involving Sara's Pendant.
Send some letters to Takka the smith and he'll even
tually mention Orichalcum in
a letter. Afterwards, send letters to Cid until he
mentions how a monster in
their basement scared Mrs. Cid.
Go to Canaan and visit the northwestern house - the
Cids' - and go into the
basement to find the monster that did the scaring.
The monster is named Aeon -the name of Final Fantasy X summons -- and is not n
early as powerful as some of
the other monsters you should have found by the tim
e you've opened Eureka, a
requirement for this quest.
After the battle, you'll end up picking up some Unk
nown Metal. Take it to Cid
and he'll identify it as Orichalcum!
Now, time to go to Falgabard on the planet's surfac
e and find the Legendary
Blacksmith there -- she's east of the weapon shop.
However, she won't appear
until you open up Eureka.
===================================================
============================
The Job Mastery Items
===================================================
============================
This is the final of the three quests in the Legend
ary Blacksmith chain of
events. It isn't really anything nearly so related
to the plot as the previous
quests, but you need to have given her the Orichalc
um and have received the
Ultima Weapon/
For this, you'll basically need to get a Job Level
to equal 99. The mechanics
are in the Job Data section, if you want to know.
After having mastered a job, you'll receive a Job M
astery Card corresponding
to the Job that hit Job Level 99. Go speak with the
Legendary Blacksmith; she
will appear at random in one of ten locales:
- In the well at Ur Village.
- On third floor of the East Tower in Castle Sasun
e.
- The Healing Copse north of the small village of
Tozus.
- In the Inn at the Village of the Ancients.
- At the Chocobo's Stable in Gysahl.
- In the Dwarven Hollows, near the entrance to the
Subterranean Lake.
- Replito, in the northern house.
- In Saronia Castle, on the second level of the ba
sement.
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
Celestial Gloves
Gigantic Axe
Shura Gloves
Angel Robe
Lilith Rod
Crimson Vest
Gladius
Artemis Bow
Save the Queen
Omnitome
Blessed Bell
Mighty Hammer
Magic Lance
Murakumo
Royal Crown
Ballad Crown
Master Dogi
Millennium Rod
Holy Wand
Astral Bracers
Sage Staff
Murasama
Onion Blade
===================================================
============================
The Secret ??? Dungeon
===================================================
============================
_____________________________
| Regional Monster Bestiary \
|______________________________\___________________
___________________________
Monster Name
| Level | Max HP | ATK |
DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+------+---------+----------|
| Yellow Dragon
|
50 | 79,999 | 107 |
40 | 12,000 | 30,000 |
| Green Dragon
|
60 | 89,999 | 129 |
45 | 13,330 | 45,000 |
| Red Dragon
|
70 | 99,999 | 150 |
50 | 14,666 | 60,000 |
|_______________________|_______|________|_______|_
______|_________|__________|
I strongly recommend doing this as late as possible
, though as soon as you get
the Nautilus, I think you'll be allowed. But the en
emy bestiary above here
should be enough to deter people under Level 60. I
recommend Level 95+. I'm
not joking - grind. This place is always nice when
Eureka and the Crystal
Tower begin to fail you.
Note that, here, the Color Dragons will ALWAYS drop
Elixirs or Onion Equipment.
That's nice, since Onion Equipment is some of the b
est in the game, but only
for Onion Knights.
So, after sending seven letters via Mognet through
local Wi-Fi or Nintendo WFC,
send letters to the four old men until you get all
four of their letters; do
the same with Prince Alus. You should then be able
to reach the ??? dungeon.
To find it, go to the Floating Continent with the N
autilus, but don't enter.
Go east and, about halfway between the Floating Con
tinent and the Dalg
Continent should be a shadow in the water. Dive her
e and you'll find a patch
|
| For this fight, you will die if you're not able
to survive four attacks
|
| per turn. You will want to be at least Level 90
before even thinking of
|
| attempting this. Level 99 will be nice.
|
|
|
| I have actually divided this strategy into the t
hree main sections other
|
| than this and the above. The first is details on
a strategy where your
|
| characters are Level 99. The second is Job detai
ls for when you are not
|
| Level 99, and the Onion Knight therefore almost
useless. The third would
|
| be the strategy I use when not Level 99.
|
|
|
|----------------------------------------------------------------------------|
|
|
} IF YOU ARE LEVEL 99, have everyone be an Onion K
night, a suitable option
|
| at this point in the game, given you need Wi-Fi
for both quests. Spend
|
| some time grinding in the ??? dungeon prior to t
he boss, getting all of
|
| the Onion Equipment so as to maximize your poten
tial. And Elixirs, of
|
| course, will come aplenty!
|
|
|
| In the boss fight itself, dedicate one Onion Kni
ght to support: Curaja,
|
| Protect, Haste, and so on. Reflect shouldn't be
stopping any Meteors, I
|
| think, and Haste only needs to go on the physica
|
|
|
| Dark Knights are marginally useful, because they
'll need to be high-level |
| and have high HP and have high-Attack equipment
to be of ANY use. A Dark
|
| Knight at Job Level 99, and about 5,000 current
HP, equipped with the
|
| Ultima Weapon and the Murakumo/Ragnarok should b
e dealing almost 7,000
|
| damage with one Souleater. If you can get three
Dark Knights to do this
|
| level of damage, and have a Devout, and have the
m all still able to live
|
| after attacks, go for it. Three Souleaters per t
urn at this level of
|
| damage should be able to finish this fight in te
n to fifteen turns.
|
|
|
| Dragoons should a self-explanatory idea at this
point. They'll be dealing |
| about 1.5x ~ 2.4x the normal amount of damage wi
th Jump. If you can get
|
| four Dragoons and always Jump all four at the sa
me time, you'll be dodging |
| a huge load of damage!
|
|
|
| Devouts, Magi, and Sages are also self-explanato
ry. You will want at least |
| one Devout/Sage in the fight for healing. Magi a
nd Sages also can learn
|
| all Black Magic, so Flare is helpful. Summoners
also may be useful with
|
| high-powered Leviathan and Bahamut.
|
|
|
| Ninjas are nice for tossing around spare weapons
here in the ??? cave. See how many times you can do
it consecutively without
healing in-between!
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Five: Enemy Bestia
ry
| | |
| | |
**FF3_5**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
This section is pretty simple to explain. It lists
the details of every
monster in the game (for the most part), taken stra
ight from the in-game
Bestiary, which actually kinda sucks. >_> You'll
find some basic stats and
elemental weaknesses, as well as certain stuff I ha
d hack into the game to find
more easily, namely item drops and steals. Pretty m
uch everything other than
items was found in the in-game Bestiary.
Anywho...
Below, you'll find a quick-reference list for the m
onsters in the game. This is
basically the list of the monsters. More often than
not, CTRL+F'ing the monster
number and name as below will bring you straight to
the proper Bestiary entry.
Of course, be sure to note that #000 is not a monst
er (but can be CTRL+F'ed).
Enjoy, and beware the length of this section - it's
longer than the walkthrough
above here!
#000.
#001.
#002.
#003.
#004.
#005.
#006.
#007.
#008.
#009.
#010.
#011.
#012.
#013.
#014.
#015.
#016.
#017.
#018.
#019.
#020.
#021.
#022.
#023.
#024.
#025.
#026.
#027.
#028.
#029.
#030.
#031.
#032.
#033.
#034.
#035.
#036.
#037.
#038.
#039.
[section format]
Goblin
Carbuncle
Eye Fang
Blue Wisp
Killer Bee
Werewolf
Berserker
Red Wisp
Dark Eye
Zombie
Mummy
Skeleton
Cursed Copper
Larva
Shadow
Revenant
Firefly
Helldiver
Rust Bird
Rukh
Basilisk
Bugbear
Mandrake
Leprechaun
Darkface
Petit
Poison Bat
Lilliputian
Wererat
Blood Worm
Killer Fish
Hermit
Sea Elemental
Tangie
Sahagin
Parademon
Griffon
Lynx
Hornet
#040.
#041.
#042.
#043.
#044.
#045.
#046.
#047.
#048.
#049.
#050.
#051.
#052.
#053.
#054.
#055.
#056.
#057.
#058.
#059.
#060.
#061.
#062.
#063.
#064.
#065.
#066.
#067.
#068.
#069.
#070.
#071.
#072.
#073.
#074.
#075.
#076.
#077.
#078.
#079.
#080.
#081.
Knocker
Flyer
Lizardman
Gorgon
Red Cap
Barometz
Slime
Tarantula
Cuphgel
Pugman
Far Darrig
Blood Bat
Petit Mage
Fury
Aughisky
Bomb
Manticore
Stalagmite
Sea Devil
Merman
Ruinous Wave
Balloon
Myrmecoleon
Crocotta
Adamantoise
Red Marshmallow
Pharoah
Lemur
Lamia
Demon
Dullahan
Anet
Mermaid
Seahorse
Sea Serpent
Cockatrice
Poison Toad
Twin Heads
Roper
Agaliarept
Dark Legs
Gigantoad
#082.
#083.
#084.
#085.
#086.
#087.
#088.
#089.
#090.
#091.
#092.
#093.
#094.
#095.
#096.
#097.
#098.
#099.
#100.
#101.
#102.
#103.
#104.
#105.
#106.
#107.
#108.
#109.
#110.
#111.
#112.
#113.
#114.
#115.
#116.
#117.
#118.
#119.
#120.
#121.
#122.
#123.
Twin Liger
Stroper
Black Flan
Hellgaroo
Vulcan
Dracrocotta
Magician
Lost Gold
Gold Eagle
Gold Warrior
Gold Bear
Gold Knight
Nightmare
Hellgaroo Mage
Needle Monkey
Catoblepas
Sorcerer
Sand Worm
Frostfly
Simurgh
Harpy
Gargoyle
Chimera
Demon Horse
Rock Gargoyle
Bovian
Dread Knight
Flyer Mage
Noggle
Abtu
Sea Dragon
Kagura
Charybdis
Dozmare
Sea Witch
Killer Hermit
Ologhai
Kelpie
Aegir
Kyklops
Boss Troll
Fachan
#124.
#125.
#126.
#127.
#128.
#129.
#130.
#131.
#132.
#133.
#134.
#135.
#136.
#137.
#138.
#139.
#140.
#141.
#142.
#143.
#144.
#145.
#146.
#147.
#148.
#149.
#150.
#151.
#152.
#153.
#154.
#155.
#156.
#157.
#158.
#159.
#160.
#161.
#162.
#163.
#164.
#165.
Cenchos
Balor
Dira
Chimera Mage
King Lizard
Pterodactyl
Wyvern
Behemoth
King Seahorse
Dragon
Pyralis
Silenus
Gaap
Azrael
Eater
Ouroboros
Plancti
Sea Lion
Remora
Grenade
Drake
Greater Boros
Sabertooth Liger
Queen Lamia
Zombie Dragon
Death Claw
Hellish Horse
Chronos
Valefor
Haniel
Vassago
Peryton
Ogre
Cyclops
Nemesis
Humbaba
Death Needle
Liger
Aeon
Minotaur
Iron Claws
Greater Demon
#166.
#167.
#168.
#169.
#170.
#171.
#172.
#173.
#174.
#175.
#176.
#177.
#178.
#179.
#180.
#181.
#182.
#183.
#184.
#185.
#186.
#187.
#188.
#189.
#190.
#191.
#192.
#193.
#194.
#195.
#196.
#197.
#198.
#199.
#200.
#201.
#202.
#203.
#204.
#205.
#206.
#207.
Unei's Clone
Thanatos
Bone Dragon
King Behemoth
Abaia
Sleipnir
Haokah
Acheron
Oceanus
Gomory
Bluck
Doga's Clone
Azer
Platinal
Kum Kum
Shinobi
Shadow Master
Kage
Dark General
Yellow Dragon
Green Dragon
Red Dragon
Glasya Labolas
Yormungand
Thor
Hecatoncheir
Hydra
Queen Scylla
Garm
Twin Dragon
Land Turtle
Djinn
Nepto Dragon
Giant Rat
Medusa
Gutsco
Salamander
Hein
Kraken
Goldor
Garuda
Odin
#208.
#209.
#210.
#211.
#212.
#213.
#214.
#215.
#216.
#217.
#218.
#219.
#220.
#221.
#222.
#223.
#224.
#225.
#226.
Leviathan
Bahamut
Doga
Unei
Titan
Ninja
Amon
Kunoichi
General
Guardian
Scylla
Xande
Xande's Clone
Cerberus
2-Headed Dragon
Echidna
Ahriman
Cloud of Darkness
Iron Giant
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#000. [section format]
Basic Stats:
Level
: The monster's
Maximum HP : The numerical
er's health.
Attack
: The numerical
er's power.
Defense
: The numerical
er's resistance to damage.
Gil Earned : The amount of
eating one of these.
EXP. Earned: The amount of
r defeating one of these.
level.
measure of the monst
measure of the monst
measure of the monst
money earned for def
experience earned fo
1
7
6
6
10
1
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#002. Carbuncle
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
1
10
6
6
5
2
1
11
7
6
7
3
1
14
7
6
10
4
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#005. Killer Bee
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
2
18
8
6
12
12
3
24
9
6
14
12
4
28
11
6
22
14
Defense
: 10
Gil Earned : 18
EXP. Earned: 70
Potential Item Steals:
Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#009. Dark Eye
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
5
43
12
10
20
95
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#010. Zombie
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
6
47
14
10
22
100
6
52
15
10
24
100
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#012. Skeleton
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
6
57
14
10
26
105
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
6
42
14
10
52
105
6
44
15
10
30
120
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#015. Shadow
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
7
66
15
10
32
120
:
:
:
:
:
7
70
14
10
34
9
92
17
15
36
130
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#018. Helldiver
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
8
120
17
15
38
130
9
135
18
15
40
150
9
155
19
15
42
150
:
:
:
:
:
9
100
18
15
44
9
110
20
15
46
180
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#023. Mandrake
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
9
120
19
15
48
180
9
142
16
15
52
200
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#025. Darkface
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
9
168
16
15
53
200
: 9
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
103
15
15
54
200
9
98
15
15
56
220
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#028. Lilliputian
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
10
118
17
15
58
220
10
130
18
15
60
220
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#030. Blood Worm
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
11
165
22
15
62
240
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
13
135
22
16
64
240
13
173
22
16
66
240
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#033. Sea Elemental
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
22
155
22
16
67
250
:
:
:
:
:
13
225
24
16
68
13
190
22
16
70
250
Arctic Wind
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#036. Parademon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
16
245
27
16
72
270
: 6
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
230
15
8
40
130
16
265
27
16
76
270
15
260
25
16
78
300
:
:
:
:
13
131
23
16
Gil Earned : 80
EXP. Earned: 300
Potential Item Steals:
Potion
Zeus's Wrath
Zeus's Wrath
Angel's Sigh
Potential Item Drops:
Zeus's Wrath
Angel's Sigh
Potion
Shell Breaker
Heavenly Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#041. Flyer
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
12
139
23
16
82
300
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#042. Lizardman
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
13
155
24
16
84
320
13
145
24
16
86
320
Potion
Potion
Potion
Potion
18
252
31
16
87
320
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#045. Barometz
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
18
264
31
16
88
330
17
240
28
16
90
330
18
240
31
16
92
330
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
18
240
31
16
94
360
14
171
27
17
96
360
Maiden's Kiss
Echo Herbs
Potion
Mallet
Hi-Potion
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#050. Far Darrig
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
14
177
25
17
98
360
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
27
17
100
380
13
196
23
17
101
380
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#053. Fury
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
16
216
29
17
102
380
15
235
28
17
105
400
Potion
Potion
Potion
Potion
16
315
31
19
110
400
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#056. Manticore
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
17
375
32
19
112
400
17
284
30
19
115
400
17
339
31
19
116
450
:
:
:
:
17
345
31
19
16
296
30
19
120
450
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#061. Balloon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
18
386
33
19
125
450
:
:
:
:
:
19
494
35
19
130
19
500
35
19
135
500
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#064. Adamantoise
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
21
800
40
19
270
700
18
510
34
19
140
500
Potion
Bomb Fragment
Bomb Fragment
Sheep Pillow
20
580
41
19
145
600
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#067. Lemur
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
19
752
38
19
150
600
23
850
44
19
310
840
Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
23
742
45
19
316
1,008
Medusa Arrow
Yoichi Arrow
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#070. Dullahan
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
24
1,000
48
19
320
1,008
:
:
:
:
:
14
268
25
19
100
15
164
25
19
123
450
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#073. Seahorse
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
14
278
25
19
119
450
17
530
30
19
406
700
Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
20
890
44
19
185
800
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
19
800
40
19
190
900
19
910
42
19
195
900
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#078. Roper
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
20
815
43
19
200
900
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
21
930
45
19
210
1,000
21
940
41
20
220
1,000
Phoenix Down
Elemental Weaknesses:
Fire
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#081. Gigantoad
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
20
838
41
20
230
1,000
22
960
43
20
240
1,100
21
1,100
41
20
250
1,100
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#084. Black Flan
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
22
880
44
20
260
1,100
22
888
44
20
1,250
270
26
2,200
50
20
560
1,750
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#087. Dracrocotta
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
23
1,050
44
20
290
1,250
23
1,040
43
20
300
1,400
Heavenly Wrath
Tranquilizer
Potential Item Drops:
Heavenly Wrath
Tranquilizer
Hi-Potion
Shining Curtain
Chocobo's Wrath
Black Musk
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#089. Lost Gold
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
23
928
38
22
310
1,400
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
23
935
43
22
320
1,400
24
1,130
47
22
330
1,500
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#092. Gold Bear
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
24
1,090
49
22
340
1,500
25
1,100
48
22
350
1,500
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#094. Nightmare
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
25
1,120
48
22
360
1,900
:
:
:
:
:
25
1,093
49
22
370
25
1,100
48
22
380
1,400
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#097. Catoblepas
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
26
1,260
54
22
390
1,600
26
1,270
51
22
400
1,600
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind
Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#099. Sand Worm
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
26
1,290
53
22
420
1,920
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
28
1,200
54
23
430
1,920
28
1,220
55
23
450
2,080
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#102. Harpy
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
30
1,650
56
23
460
2,080
Defense
: 23
Gil Earned : 470
EXP. Earned: 2,400
Potential Item Steals:
Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#104. Chimera
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
28
1,250
57
23
475
2,400
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#105. Demon Horse
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
29
710
36
23
480
2,640
29
720
36
23
490
2,640
29
730
36
23
500
2,640
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
36
23
510
2,880
28
680
36
23
520
2,880
30
1,310
56
24
540
2,880
:
:
:
:
:
29
1,128
54
24
550
27
2,550
57
24
1,120
4,680
#113. Kagura
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
29
1,143
54
24
580
1,143
30
1,350
57
24
600
3,120
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#115. Dozmare
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
31
1,650
58
24
780
4,400
31
1,660
58
24
800
4,800
31
1,680
59
24
820
4,800
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#118. Ologhai
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
30
1,415
58
24
840
4,800
30
1,420
58
24
850
5,600
31
1,750
58
24
860
5,600
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#121. Kyklops
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
32
1,580
66
24
720
4,000
:
:
:
:
:
32
1,600
66
24
740
32
1,620
65
24
745
5,600
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#124. Cenchos
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
32
4,000
69
24
1,500
6,000
:
:
:
:
:
32
1,660
65
24
760
33
5,000
73
25
610
3,280
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#127. Chimera Mage
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
33
1,540
69
25
615
3,280
33
1,560
68
25
620
3,280
33
1,570
68
25
640
3,280
:
:
:
:
36
1,825
76
26
37
12,650
84
26
4,668
6,900
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#132. King Seahorse
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
33
1,405
68
25
680
3,600
38
11,000
85
26
9,000
7,200
37
3,550
81
26
1,760
14,400
:
:
:
:
35
2,120
74
25
34
1,800
73
25
623
1,020
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#137. Azrael
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
34
1,950
73
25
640
1,020
35
2,700
74
25
945
1,020
36
2,660
81
26
1,300
7,200
35
2,260
76
26
1,223
7,200
35
2,275
76
26
1,325
7,600
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
36
2,720
81
26
1,354
7,600
36
2,305
82
26
1,400
7,600
Tranquilizer
Hi-Potion
Silence Seal
Lilith's Kiss
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#144. Drake
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
37
3,260
83
26
1,650
7,600
Defense
: 26
Gil Earned : 1,700
EXP. Earned: 7,600
Potential Item Steals:
Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#146. Sabertooth Liger
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
37
3,300
83
26
1,800
7,600
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#147. Queen Lamia
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
39
7,200
86
27
4,400
12,000
41
11,000
90
27
2,880
15,000
38
3,800
85
26
680
7,500
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
38
4,360
57
26
690
8,000
38
4,100
86
26
320
1,280
Elemental Weaknesses:
Dark Blades
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#152. Valefor
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
38
4,240
88
26
320
1,280
37
3,400
82
26
1,450
1,280
Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
38
4,440
88
26
320
1,280
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
41
9,650
92
27
2,400
9,600
39
5,680
93
26
950
6,800
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#157. Cyclops
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
39
4,700
91
26
1,000
6,800
39
4,720
89
26
1,050
6,800
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Fire
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#159. Humbaba
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
39
6,740
91
26
1,100
6,800
: 40
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
4,060
91
28
1,550
6,400
41
5,870
92
28
1,200
6,400
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#162. Aeon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
43
10,060
98
28
3,200
10,200
41
5,960
93
28
1,640
6,800
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#164. Iron Claws
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
41
5,760
93
28
2,000
7,600
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
97
28
4,800
11,400
42
10,000
86
28
8,500
14,400
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#167. Thanatos
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
42
11,800
98
28
5,000
11,400
43
14,000
95
28
7,800
11,400
50
45,000
112
28
10,800
15,200
:
:
:
:
42
6,970
93
29
43
7,000
94
29
2,800
8,000
Shining Curtain
Chocobo's Wrath
Black Musk
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#172. Haokah
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
43
7,200
93
29
2,900
8,000
: 44
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
13,600
102
29
6,600
12,000
44
13,200
100
29
6,800
12,600
Heavenly Wrath
Tranquilizer
Hi-Potion
Shining Curtain
Chocobo's Wrath
Black Musk
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#175. Gomory
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
45
19,976
98
29
7,000
12,600
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#176. Bluck
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
44
6,720
94
29
1,655
8,400
45
18,500
96
29
5,000
16,000
45
17,560
106
30
7,400
17,560
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#179. Platinal
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
47
19,976
107
30
7,600
13,200
:
:
:
:
46
9,600
84
30
46
11,000
102
30
3,700
8,800
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#182. Shadow Master
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
46
10,000
100
30
3,800
8,800
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#183. Kage
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
47
12,000
104
30
3,900
9,200
48
20,000
110
30
8,600
13,800
50
79,999
107
40
12,000
30,000
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#186. Green Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
60
89,999
129
45
13,330
45,000
70
99,999
150
50
14,666
60,000
Elixir
Potential Item Drops:
Elixir
Onion Shield
Onion Helm
Onion Sword
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#188. Glasya Labolas
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
52
22,800
112
31
8,400
13,800
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#189. Yormungand
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
52
30,560
134
31
8,800
13,800
50
12,540
105
30
4,000
9,600
43
28,000
89
32
8,000
14,400
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#192. Hydra
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
63
33,800
123
32
8,500
14,400
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
107
32
10,000
14,400
52
19,960
107
32
6,700
14,400
54
34,920
131
32
11,000
15,000
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#196. Land Turtle
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
4
11
8
6
500
20
7
600
20
8
200
1,400
Sheep Pillow
Potential Item Drops:
Bomb Fragment
Sheep Pillow
Potion
Lamia Scale
Bomb Arm
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#198. Nepto Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
???
???
???
???
???
???
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
11
900
24
29
1,200
1,500
17
3,000
35
22
2,600
1,680
17
3,500
35
24
3,500
2,304
:
:
:
:
19
5,700
41
25
22
4,500
47
26
4,300
3,464
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#204. Kraken
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
24
8,000
55
27
5,500
5,280
26
9,000
53
28
9,900
6,560
28
10,000
57
29
10,200
8,800
:
:
:
:
40
31,000
81
35
43
32,000
85
36
17,200
20,000
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#209. Bahamut
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
45
34,000
90
37
16,500
20,000
45
22,800
89
40
12,000
13,600
44
21,800
86
42
12,600
16,000
:
:
:
:
:
46
29,000
96
44
13,500
47
24,000
96
46
14,400
28,400
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#214. Amon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
48
33,500
96
46
20,350
26,800
48
29,000
96
46
14,500
29,200
Hi-Potion
Black Hole
Lilith's Kis
Raven's Yawn
48
35,000
105
46
15,600
30,000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#217. Guardian
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
49
33,700
107
46
16,500
31,600
49
35,000
104
46
16,200
30,800
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#219. Xande
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
50
49,999
110
48
25,000
34,000
Defense
: 45
Gil Earned : 15,000
EXP. Earned: 24,800
Potential Item Steals:
(none)
(none)
(none)
(none)
Potential Item Drops:
None
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#221. Cerberus
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
55
99,999
123
46
66,666
66,666
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#222. 2-Headed Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:
55
99,999
151
46
66,666
66,666
55
99,999
117
46
66,666
66,666
55
99,999
107
46
66,666
66,666
:
:
:
:
:
60
120,000
120
55
70,000
81
199,999
255
150
99,999
99,999
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Six: Boss FAQ/Walkth
rough
| | |
| | |
**FF3_6**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
Within this section of the FAQ, you'll find the str
ategies detailing all of the
bosses in the game, as they appear in the walkthrou
gh. Aside from the
strategies, you'll also receive some basic stats fo
r the monsters. Please note
that more detailed stats, including status data, wi
ll not generally be found
here unless it is pertinent to a strategy; you'll n
eed to look in the Bestiary
above for that.
That's pretty much it. Here is a list of the bosses
, coupled with their
locations. You can find their CTRL+F codes in the C
ontents section. I will note
that each one fits the format **FF3_6##**, where #
# is replaced with the
boss's ordinal number from this list. Hence, the li
st has been divided into
three sets, each having ten bosses.
Land Turtle ................................
. (Altar Cave)
Djinn ......................................
. (Sealed Cave)
Giant Rat ..................................
. (Nepto Temple)
Medusa .....................................
. (Tower of Owen)
Gutsco .....................................
. (Subterranean Lake)
Salamander .................................
. (Molten Cave)
Hein .......................................
. (Castle Hein)
Kraken .....................................
. (Cave of Tides)
Goldor .....................................
. (Goldor Manor)
Garuda .....................................
. (Saronia Castle)
.
.
.
.
.
.
.
.
.
.
Odin .......................................
(Saronia Catacombs)
Shinobi ....................................
(Falgabard)
Hecatoncheir ...............................
(Cave of Shadows)
Titan ......................................
(The Ancients' Maze)
Leviathan ..................................
(Lake Dohr)
Bahamut ....................................
(Bahamut's Lair)
Doga, Unei .................................
(Doga's Grotto)
Ninja ......................................
(Eureka)
Amon .......................................
(Eureka)
Kunoichi ...................................
(Eureka)
General ....................................
. (Eureka)
Guardian ...................................
. (Eureka)
Scylla .....................................
. (Eureka)
Xande ......................................
. (The
. (The
. (The
. (The
. (The
. (The
. (???
Crystal Tower)
Cerberus ...................................
World of Darkness)
2-Headed Dragon ............................
World of Darkness)
Echidna ....................................
World of Darkness)
Ahriman ....................................
World of Darkness)
Cloud of Darkness ..........................
World of Darkness)
Iron Giant .................................
Dungeon)
____________________________________
| BOSS: Land Turtle \ **FF3_61** \
|______________________\______________\____________
___________________________
| Level
- 4
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 111
| - None
|
- Antarctic Wind
|
| Attack
- 8
|
|
- Potion
|
| Defense
- 6
| Potential Steals: |
- Bacchus's Cider
|
|
| - Doesn't matter; |
- Arctic Wind
|
|
|
you cannot use
|
|
| EXP. Earned - 20
|
Steal yet in
|
|
| Gil Earned - 600
|
this game.
|
|
|==================================================
===========================|
| Not much to say attack-wise. Just a basical phys
ical dealing 8 ~ 10 points |
| of damage by this point in the game for a modera
tely-leveled Luneth.
|
|
|
|
| You will want to simply use just *one* Antarct
ic Wind during this fight. |
| Being of the Ice/Blizzard element, it'll easily
do about 500 damage. So
|
| why not a second use? Well, I'd save them for ot
her fights. You should be |
| able to trim down 100 HP in two turns or so anyw
ays, especially if you
|
| had someone learn Blizzard beforehand.
|
|__________________________________________________
___________________________|
__________________________________
| BOSS: Giant Rat \ **FF3_63** \
|____________________\______________\______________
___________________________
| Level
- 11
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 900
| - None
|
- Potion
|
| Attack
- 24
|
|
- Bomb Fragment
|
| Defense
- 29
| Potential Steals: |
- Antarctic Wind
|
|
| - Potion
|
- Zeus's Wrath
|
|
| - Bomb Fragment
|
- Silence Seal
|
| EXP. Earned - 1,200
| - Antarctic Wind
|
- Tranquilizer
|
| Gil Earned - 1,500
| - Zeus's Wrath
|
- Angel's Sigh
|
|==================================================
===========================|
| Unexceptional as far as its attacks go. All I re
ally noted were a basic
|
| physical attack, though I wouldn't be sure that
is its *only* attack. Its |
| offense is about 50% stronger than the other ene
mies here.
|
|
|
| This fight is pretty easy if you're at a decent
level and have the "-ra"
|
| spells, as you should. With each person casting
one, you should be done in |
| one or two turns, easily. Not much else to it. Y
ou're still Minimized, so |
| a physical offense is utterly pointless.
|
|__________________________________________________
___________________________|
_______________________________
| BOSS: Medusa \ **FF3_64** \
|_________________\______________\_________________
___________________________
| Level
- 17
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 3,000
| - None
|
- Hi-Potion
|
| Attack
- 35
|
|
- Phoenix Down
|
| Defense
- 22
| Potential Steals: |
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 1,680
| - Hi-Potion
|
|
| Gil Earned - 2,600
| - Hi-Potion
|
|
|==================================================
===========================|
| If you know Greek myth, you should see this comi
ng: of course the Medusa
|
| would be able to use an attack that may turn you
to stone, which is fairly |
| inaccurate, but use a Gold Needle if needed. Oth
erwise, a basic attack and |
| Thundara make up her offense, for the most part.
|==================================================
===========================|
| This boss will end up doing two moves each turn.
He has a basic physical
|
| that is little more powerful than the other enem
ies down here, dealing
|
| maybe 100 damage. He has some weird water attack
as well, and can heal
|
| himself a little and cast Mini. Hope you brought
some Mallets or Mini.
|
|
|
| There's not much strategy to this fight, given t
he lack of weaknesses. If |
| you get Mini'd, use Mini or a Mallet on the affe
cted character. The use of |
| "-ra" magic is pretty good, as is just about any
thing. There wasn't any
|
| kind of special thing here, so just go all-out,
healing when needed.
|
|__________________________________________________
___________________________|
___________________________________
| BOSS: Salamander \ **FF3_66** \
|_____________________\______________\_____________
___________________________
| Level
- 19
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 5,700
| - Ice/Blizzard
|
- Hi-Potion
|
| Attack
- 41
|
|
- Phoenix Down
|
| Defense
- 25
| Potential Steals: |
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 2,744
| - Hi-Potion
|
|
| Gil Earned - 3,700
| - Hi-Potion
|
|
|==================================================
===========================|
| This boss will end up doing two moves each turn,
often hitting an ally two |
| times, often killing them if you lack Ice-based
gear. He has a few Fire
|
| elemental attacks, not to mention the fire breat
h attack and a basic
|
| physical strike.
|
|
|
| This boss is almost mind-blowingly easy if you'v
e got Ice equipment,
|
| especially the Freezing Blade. You should have y
our Mages first focus on
|
| casting Blizzara and Blizzard, and your physical
units Attack/Advance. You |
| *could* use your Antarctic/Artic Winds, but let'
s not until you've run out |
| of options. They can be fairly useful, after all
. Do as you will, though: |
| they can easily deal upwards of 750 damage. Whit
e Mages should focus on
|
| healing for the most part, using Aero when a fre
e turn has come up. Your
|
| Warrior/Red Mage with the Freezing Blade definit
ely needs to keep up the
|
| attacks, and any spare Ice Staves can be used as
items for great damage.
|
|__________________________________________________
___________________________|
_____________________________
| BOSS: Hein \ **FF3_67** \
|_______________\______________\___________________
___________________________
| Level
- 22
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 4,500
| - Varies
|
- Hi-Potion
|
| Attack
- 47
- Phoenix Down
| Defense
- 26
|
|
Potential Steals:
- Hi-Potion
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
|
|
|
|
Gil Earned
- 4,300
|
|==================================================
===========================|
| Perhaps the only real noteworthy feature of this
boss is his ability to
|
| change weaknesses: Barrier Change if I remember
that correctly. It can
|
| change his weakness; during the course of the fi
ght, I noted Fire,
|
| Ice/Blizzard, and Lightning/Thunder.
|
|
|
| When the fight begins, throw out everything you
have but the kitchen sink, |
| as you probably didn't carry that with you. He'l
l begin the fight with no |
| initial weakness, so blow out all of the Antarct
ic/Arctic Winds, Bomb
|
| Fragments, "-ra" spells, and so on that you like
before he changes his
|
| weakness. If you lack the items or Magic, genera
l Attacks are always okay. |
| Barrage is a nice command for Rangers.
|
|
|
| And after the element change? Well, use Libra (W
hite Magic) or Study
|
| (Geomancer ability) on him to learn the weakness
and switch your magical
|
|
| The strategy is unexceptionally obvious. We fina
lly have a use for all of |
| those Zeus's Wraths we've been building up for a
while now. Blizzaga,
|
| despite not being a weakness spell, easily can h
it for 750 ~ 1,000 damage. |
| Thundara can almost surpass that. Since Zeus's W
rath is an item, and
|
| Scholars double items' potency, think of that fo
r a bit and you'll realize |
| how simple this boss is.
|
|__________________________________________________
___________________________|
_______________________________
| BOSS: Goldor \ **FF3_69** \
|_________________\______________\_________________
___________________________
| Level
- 26
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 8,000
| - None
|
- Hi-Potion
|
| Attack
- 53
|
|
- Phoenix Down
|
| Defense
- 28
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 6,560
| - Hi-Potion
|
|
| Gil Earned - 9,900
| - Hi-Potion
|
|
|==================================================
===========================|
| The boss's attack repertoire is fairly unexcepti
onal. All I got out of him |
| before I beat him was a few physical attacks and
one Silence and one Blind |
- Hi-Potion
| Attack
- 57
- Phoenix Down
| Defense
- 28
|
|
|
|
Potential Steals:
- Hi-Potion
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
|
|
|
|
Gil Earned
- 10,200
|
|==================================================
===========================|
| The boss's attack repertoire is fairly small. I
noted a basic physical
|
| that barely more powerful than other enemies' at
this point, and a
|
| Lightning/Thunder attack that hits the whole par
ty.
|
|
|
| Strategy? There hardly is a need. After getting
all of the Dragoon stuff
|
| from around Saronia, you should have plenty to s
upply four Dragoons, and
|
| the Dragon Spire should be able to get you up to
Job Level 10 ~ 15 easily. |
| Using Jump at that point should be able to deal
about triple the normal
|
| amount of damage, and throwing in Wind Spears re
ally can bring one Jump
|
| dealing 2,500 ~ 3,000 damage with ease. If you f
eel like it, you can even |
| bring along one Bard with the Loki Harp to boost
your offensive power by
|
| 20% ~ 25% for one member ... and it can pile on.
^_^
|
|
|
| And if your Dragoon Job Level isn't really but a
|__________________________________________________
___________________________|
_________________________________
| BOSS: Shinobi \ **FF3_612** \
|__________________\_______________\_______________
___________________________
| Level
- 46
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 11,000
| - None
|
- Hi-Potion
|
| Attack
- 102
|
|
- Black Hole
|
| Defense
- 30
|
|
- Lilith's Kiss
|
|
| Potential Steals:
|
- Raven's Yawn
|
|
| - Hi-Potion
|
- Shining Curtain
|
|
| - Black Hole
|
- Shell Breaker
|
| EXP. Earned - 8,800
| - Lilith's Kiss
|
- Black Musk
|
| Gil Earned - 3,700
| - Raven's Yawn
|
- Chocobo's Wrath
|
|==================================================
===========================|
| Strategy? A bit tough, I'll admit. If you've bee
n leveling fairly well,
|
| you are good to go. There are a few strategies I
've come up with off of
|
| the top of my head... (Yeah, I basically copying
the Odin strategy.)
|
|
|
| One would be your basic fighting strategy. It's
nothing special; your
|
| typical varied party made up almost-equally of p
hysical and magical
|
| fighters, one being solely delegated to healing
for the most part, letting |
| Aeroga slip out every now and then. Cura/Curaga
laughably weak.
|
|
|
| Strategy? Eh, there's not a whole bunch to say,
honestly. Do what you do
|
| best. I personally had grinded way-back-when to
get myself eight Ashuras
|
| (four per Dark Knight). I did end up swapping a
few Ashuras for
|
| Kiku-ichimonjis and Kotetsus. So one got two Kik
u-ichimonjis, one got two |
| Kotetsus, and the others got Ashuras.
|
|
|
| Damage-wise, with Souleater, around Job Level 25
, and about 1,500 HP, I
|
| was doing about 2,500 damage per Souleater; abou
t 10,000 damage per turn! |
|__________________________________________________
___________________________|
_______________________________
| BOSS: Titan \ **FF3_614** \
|________________\_______________\_________________
___________________________
| Level
- 49
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 29,000
| - None
|
- Hi-Potion
|
| Attack
- 96
|
|
- Phoenix Down
|
| Defense
- 44
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 27,600
| - Hi-Potion
|
|
| Gil Earned - 13,500
| - Hi-Potion
|
|
|==================================================
===========================|
| This boss has an unexceptional set of moves, pre
tty much being one of this |
| area's basic enemies but with more HP. He does h
ave Quake, but it is
|
| laughably weak.
|
|
|
| Strategy? Eh, there's not a whole bunch to say,
honestly. Do what you do
|
| best. I personally had grinded way-back-when to
get myself eight Ashuras
|
| (four per Dark Knight). I did end up swapping a
few Ashuras for
|
| Kiku-ichimonjis and Kotetsus. So one got two Kik
u-ichimonjis, one got two |
| Kotetsus, and the others got Ashuras.
|
|
|
| Damage-wise, with Souleater, around Job Level 25
, and about 1,500 HP, I
|
| was doing about 2,500 damage per Souleater; abou
t 10,000 damage per turn! |
|
|
| And, yes, if you didn't notice, I did just reall
y copy and paste the last |
| boss's strategy. It pretty much applies here, an
d my strategy still is
|
| good enough. >_>
|
|__________________________________________________
___________________________|
___________________________________
| BOSS: Leviathan \ **FF3_615** \
|____________________\_______________\_____________
___________________________
Level
Potential Item
| Maximum HP - Hi-Potion
| Attack
- Phoenix Down
| Defense
-
43
Drops:
32,000
Weaknesses:
- Lightning/Thunder
|
|
|
85
|
|
36
Potential Steals:
- Hi-Potion
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
|
|
|
|
Gil Earned
- 17,100
|
|==================================================
===========================|
| This sea serpent has a bit of what you expect. A
s per the new usual, he
|
| can attack twice per turn, usually sticking to b
asic physicals -- which
|
| are just a little more powerful than the enemies
around here -- and
|
| Protect early on, later on adding in a few aquat
ic attacks for the whole
|
| party and some larger damage.
|
|
|
| So, here, your various spellcasters are pretty h
elpful. Thundara and
|
| Thundaga are great spells to use. The various Ha
mmers, being of the
|
| Thunder/Lightning element, should be able to dea
l 4,500 ~ 9,999 damage
|
| when Thrown by a Ninja -- and you got a Platinum
Hammer or two in that
|
| dungeon! Spark Daggers, Serpent Swords, Books/To
mes of Light, and Thunder |
| Spears can do *slightly* less than that when Thr
own, but it is all pretty |
|
|
| The use of Zeus's Wrath and Heavenly Wrath -- fr
ee Thundara and Thundaga, |
| respectively -- are also useful, especially when
used by a Scholar. The
|
| Spark Summon, when used by a Summoner, is very p
owerful. Protect will be a |
| helpful defense all around, and physical hitters
should get a dose of
|
| Haste. Dragoons should stick to Jumping, though,
to avoid damage. Also be |
| sure to have someone on-hand for Curaga/Curaja,
because damage can rack up |
| with two moves per turn. Having someone with Era
se, or making a Scholar
|
| use Study will help in removing that antagonizin
g Protect on the enemy.
|
|__________________________________________________
___________________________|
_________________________________
| BOSS: Bahamut \ **FF3_616** \
|__________________\_______________\_______________
___________________________
| Level
- 45
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 34,000
| - Wind/Aero
|
- Hi-Potion
|
| Attack
- 90
|
|
- Phoenix Down
|
| Defense
- 37
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 20,000
| - Hi-Potion
|
|
| Gil Earned - 16,500
| - Hi-Potion
|
|
|==================================================
===========================|
| Bahamut is actually nothing much more different
than you'd expect having
|
| played other Final Fantasies. He has a physical
attack and, like usual,
|
| can use it twice per turn. His Attack is barely
6% higher than the other
|
| enemies around here... But Mega Flare, his signa
ture move, will start to
|
| get used later in battle, often dealing 1,000 ~
1,500 damage to your whole |
| party. And, unlike Final Fantasy V where it coul
d be used to force his
|
| suicide, it isn't Reflect-able here. *groan*
|
|
|
| Here, White Magic casters are more of a priority
than one would believe.
|
| Curaga/Curaja are going be required for healing,
especially after a Mega
|
| Flare, and then there's Raise to revive the KO'e
d. Protect will be very
|
| helpful in reducing damage, Haste will help to u
p physical damage, and
|
| Aero and Aeroga make serious dents in this boss'
s HP.
|
|
|
| Dragoons are also EXTREMELY helpful with their J
ump ability that deals
|
| double-damage to bosses like Bahamut (weak to Wi
nd/Aero). With a decent
|
| Dragoon around Job Level 25, you'll already be d
ealing about 3.5x more
|
| damage than usual with Jump! Of course, don't ne
cessarily stick the Wind
|
| Spear on someone because of this weakness. I'd p
refer something with 106+ |
| Attack: Trident, Dragon Lance, Holy Lance, Gungn
- Hi-Potion
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
|
|
Gil Earned
- 12,000
|
>------------------------+-----------------------+
--------------------------<
|
Unei's Bestiary Data
|
>------------------------+-----------------------+
--------------------------<
| Level
- 44
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 21,800
| - None
|
- Hi-Potion
|
| Attack
- 86
|
|
- Phoenix Down
|
| Defense
- 42
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 16,000
| - Hi-Potion
|
|
| Gil Earned - 12,600
| - Hi-Potion
|
|
|==================================================
===========================|
| The fight begins with you fighting just Doga - a
fter beating him, you'll
|
| start on Unei. Anywho, Doga's basic physicals ar
e pretty damaging. He can |
| also cast Firaga, Blizzaga, and Thundaga across
the whole party or one
|
| single person, and Flare will be used towards th
e end.
|
|
|
|
|
| One would be your basic fighting strategy. It's
nothing special; your
|
| typical varied party made up almost-equally of p
hysical and magical
|
| fighters, one being solely delegated to healing
for the most part, letting |
| Aeroga slip out every now and then. Cura/Curaga
should suffice for your
|
| main healing, though it may come to the point of
using Curaja for your
|
| high-damage healing. Haste and Protect are very
helpful.
|
|
|
| Another is a bit more elegant. Its healing relie
s solely on items alone,
|
| so you'll need to be very careful and wary here,
and come stocked with a
|
| fair amount of Hi-Potions. You'll need four Drag
oons, each at a decent
|
| Job Level - I'd say that Lv. 15 ~ 20 should be f
air at this point. The
|
| idea is pretty simple: Jump. Since this move pre
vents you from being
|
| damaged while in the air, you'll be taking less
than half of the normal
|
| amount of damage and still dealing 1.5x the norm
al amount of damage than
|
| had the Dragoon normally attacked. If you're une
asy about this idea, you
|
| can let yourself get a high-Defense White Mage (
probably) and have them
|
| add to the healing, and even bring along Protect
for more damage reducing. |
|
|
| Finally, one more strategy. Dark Knights have th
e ability Souleater, which |
| deals damage based on their Job Level and HP and
Poison you.
|
|
| Not a lot to mention. You could put Reflect on y
our party if you're scared |
| over Aera, and Reflect on her if her being Haste
d scares ya. It shouldn't |
| matter a lot if you're decently leveled. Just do
your best.
|
|__________________________________________________
___________________________|
_________________________________
| BOSS: General \ **FF3_621** \
|__________________\_______________\_______________
___________________________
| Level
- 48
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 35,000
| - None
|
- Hi-Potion
|
| Attack
- 105
|
|
- Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 30,000
| - Hi-Potion
|
|
| Gil Earned - 15,600
| - Hi-Potion
|
|
|==================================================
===========================|
| Not very much worth worry, offensively. This bos
s can use a basic
|
| physical attack that is *barely* more powerful t
han the other enemies
|
| around here. He also has a Drain, which really d
oesn't do much to hurt you |
| but just to lengthen the fight, and Death, which
is very inaccurate: it
|
|
|
| So, here, not a lot to mention. Protect may help
lessen the damage, and
|
| you can use Reflect if you're scared about Death
. But, honestly, just toss |
| up whatever you're good with - it's not a hard f
ight.
|
|__________________________________________________
___________________________|
__________________________________
| BOSS: Guardian \ **FF3_622** \
|___________________\_______________\______________
___________________________
| Level
- 49
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 33,700
| - None
|
- Hi-Potion
|
| Attack
- 107
|
|
- Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 31,600
| - Hi-Potion
|
|
| Gil Earned - 16,500
| - Hi-Potion
|
|
|==================================================
===========================|
| This boss likes to use physical attacks, a selfReflect, and Quake. That's |
| about it.
|
|
|
| A little more complicated than previous fights.
Gil Earned
- 16,200
- Hi-Potion
|
|==================================================
===========================|
| Eh, not really worthy of note. You get some thin
gs you expect: two moves
|
| per turn, Firaga, Thundaga, Blizzaga, and a basi
c physical. The one thing |
| you wouldn't expect is the ability to Petrify wi
th an attack.
|
|
|
| Even then, there's not much to mention to this b
oss. The only way to stop |
| the Petrification is with certain equipment, and
it really isn't worth the |
| chance of lower Defenses. You might as well just
come with some Gold
|
| Needles. Jumping with Dragoons is a nice way to
avoid attacks. Reflect
|
| may be helpful to stop the "-ga" spells, though
that Petrification can get |
| rid of it, so it might just become a moot point
eventually.
|
|__________________________________________________
___________________________|
_______________________________
| BOSS: Xande \ **FF3_624** \
|________________\_______________\_________________
___________________________
| Level
- 50
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 49,999
| - None
|
- Hi-Potion
|
| Attack
- 110
|
|
- Phoenix Down
|
| Defense
- 48
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
|
- Hi-Potion
- Hi-Potion
|
|
Gil Earned
- 25,000
|
|==================================================
===========================|
| Not much different than some of the previous bos
ses except as far as his
|
| actual damage-dealing goes, and even then it is
less than 5% higher than
|
| the others. Anyways, you'll basically see basic
physicals, element magic, |
| and self-boost spells.
|
|
|
| Still not a whole lot to say. I recommend puttin
g Reflect on the boss and |
| an ally, bouncing single-target spells off the a
lly to hit the boss. The
|
| Reflect also prevents him from boosting himself,
sometimes even helping
|
| you. Other than that, meh.
|
|__________________________________________________
___________________________|
__________________________________
| BOSS: Cerberus \ **FF3_625** \
|___________________\_______________\______________
___________________________
| Level
- 55
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 99,999
| - None
|
- Hi-Potion
|
| Attack
- 123
|
|
- Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
Gil Earned
- 66,666
|
|==================================================
===========================|
| Cerberus gets three attacks per turn, often doin
g a basic attack of a
|
| subpar quality - about 9% higher than the other
enemies around here, doing |
| about 550 damage to my party members. He also ma
y use the "-ga" spells.
|
|
|
| Still not a whole lot to say. I recommend bringi
ng along someone with
|
| Curaja -- yes, he *may* use spells, but it is to
o rare to warrant a party |
| Reflect, and those three moves per turn always i
s a bit scary. Other than |
| that, Dragoons Jumping is nice for damage avoida
nce, and just really do
|
| your best.
|
|__________________________________________________
___________________________|
_________________________________________
| BOSS: 2-Headed Dragon \ **FF3_626** \
|__________________________\_______________\_______
___________________________
| Level
- 55
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 99,999
| - None
|
- Hi-Potion
|
| Attack
- 151
|
|
- Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
- Hi-Potion
- Hi-Potion
- Hi-Potion
|
|
|
|
Gil Earned
- 66,666
|
|==================================================
===========================|
| Not a lot, attack-wise. He only used a physical
attack during my fight,
|
| but *hurt*, especially coming more than once, de
aling about 2,000 damage
|
| during his turn.
|
|
|
| Still not a whole lot to say. I recommend bringi
ng along someone with
|
| Curaja. Other than that, Dragoons Jumping is nic
e for damage avoidance,
|
| and just really do your best.
|
|__________________________________________________
___________________________|
_________________________________
| BOSS: Echidna \ **FF3_627** \
|__________________\_______________\_______________
___________________________
| Level
- 55
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 99,999
| - None
|
- Hi-Potion
|
| Attack
- 117
|
|
- Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
- Hi-Potion
- Hi-Potion
|
|
Gil Earned
- 66,666
|
|==================================================
===========================|
| The Echidna can use a mildly-painful physical as
well as Quake, Drain,
|
| Firaga, Thundaga, Blizzaga, and Tornado. You'll
really be hurt from that
|
| Tornado and, given the multiple-moves-per-turn t
hing, there's about a
|
| 0.8% chance he can one-hit-kill your party (Torn
ado party-wide -> Quake). |
|
|
| What to do about this? Eh, you can't do much her
e. Reflect is a debatable |
| idea -- it may Reflect Tornado and the other spe
lls, but if it doesn't do |
| Tornado (which it might not; I don't know), then
you've gotten yourself
|
| screwed out of massive healing. Dragoons Jumping
was again my idea here... |
|__________________________________________________
___________________________|
_________________________________
| BOSS: Ahriman \ **FF3_628** \
|__________________\_______________\_______________
___________________________
| Level
- 55
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 99,999
| - Wind/Aero
|
- Hi-Potion
|
| Attack
- 107
|
|
- Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
|
- Hi-Potion
- Hi-Potion
|
|
Gil Earned
- 66,666
|
|==================================================
===========================|
| As usual, this guy gets to move twice per turn.
He has the "-ga" spells
|
| and a "meh" physical attack. However, his physic
al attack can potentially |
| Petrify who it hits.
|
|
|
| This time, break out the Dragoons for every reas
on possible: he has the
|
| Wind/Aero weakness, and you can dodge the Petrif
y-Attack and other moves
|
| like this. You should be doing about triple the
normal damage given this
|
| situation, or closer to 3.5x around Job Level 30
. Wind Spears are an idea, |
| but you'll still want the ones with 106+ Attack
first -- the Trident,
|
| Dragon Lance, Holy Lance, Gungnir, and Magic Lan
ce all surpass the Wind
|
| Spear, even if it abuses the weakness.
|
|__________________________________________________
___________________________|
___________________________________________
| BOSS: Cloud of Darkness \ **FF3_629** \
|____________________________\_______________\_____
___________________________
| Level
- 30
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 120,000 | - None
|
- None
|
| Attack
- 120
|
|
|
Defense
- 55
Potential Steals:
- (none)
- (none)
- (none)
- (none)
|
|
|
|
|
|
|
|
Gil Earned
- 70,000
|
|==================================================
===========================|
| There are a few tentacles strewn out here - thei
r main purpose is to cast |
| Bad Breath, an infamous Malboro move that inflic
ts random statuses. If you |
| have Ribbons on, you can completely forget about
it - except the smell of |
| course! There's also a fair amount of Haste and
Protect to be used, and a |
| physical attack that is barely on par with the e
nemies of the World of
|
| Darkness. =/ Of course, also being a cloud, th
is boss will be able to
|
| use a Lightning/Thunder-based move across the pa
rty, and there's a move
|
| I think that was called Flarewave - it deals hea
vy damage to the party.
|
|
|
| For this fight, I recommend having a certain fou
r party members...
|
|
|
| One is a Devout, for obvious reasons. With their
mastery of White Magic,
|
| you'll have a healing frenzy on your hands. Give
n the nature of the length |
| of this fight, consider it safe to use Elixirs t
o heal MP. You'll want
|
| them to use Curaga/Curaja every other turn if yo
u're at a decent level.
|
|
|
|
Good luck!
|
|__________________________________________________
___________________________|
____________________________________
| BOSS: Iron Giant \ **FF3_630** \
|_____________________\_______________\____________
___________________________
| Level
- 81
| Weaknesses:
|
Potential Item Drops:
|
| Maximum HP - 199,999 | - None
|
- None
|
| Attack
- 255
|
|
|
| Defense
- 150
| Potential Steals:
|
|
|
| - (none)
|
|
|
| - (none)
|
|
| EXP. Earned - 99,999
| - (none)
|
|
| Gil Earned - 99,999
| - (none)
|
|
|==================================================
===========================|
| This boss hits hard, then hits some more. He has
the highest Attack that
|
| is possible in this game for the enemies, more t
han double that of the
|
| final boss's, and he hits FOUR times per turn. T
he first three hits are
|
| typically basic physicals, but that fourth attac
k can be a basic physical, |
| Meteor, or, later in the battle, Swipe. Swipe is
a move that is double the |
| power of a basic physical attack and it will hit
the entire party. Ouch.
|
|
|
| For this fight, you will die if you're not able
to survive four attacks
|
| per turn. You will want to be at least Level 90
before even thinking of
|
| attempting this. Level 99 will be nice.
|
|
|
| I have actually divided this strategy into the t
hree main sections other
|
| than this and the above. The first is details on
a strategy where your
|
| characters are Level 99. The second is Job detai
ls for when you are not
|
| Level 99, and the Onion Knight therefore almost
useless. The third would
|
| be the strategy I use when not Level 99.
|
|
|
|----------------------------------------------------------------------------|
|
|
} IF YOU ARE LEVEL 99, have everyone be an Onion K
night, a suitable option
|
| at this point in the game, given you need Wi-Fi
for both quests. Spend
|
| some time grinding in the ??? dungeon prior to t
he boss, getting all of
|
| the Onion Equipment so as to maximize your poten
tial. And Elixirs, of
|
| course, will come aplenty!
|
|
|
| In the boss fight itself, dedicate one Onion Kni
ght to support: Curaja,
|
| Protect, Haste, and so on. Reflect shouldn't be
stopping any Meteors, I
|
| think, and Haste only needs to go on the physica
|
|
|
| Dark Knights are marginally useful, because they
'll need to be high-level |
| and have high HP and have high-Attack equipment
to be of ANY use. A Dark
|
| Knight at Job Level 99, and about 5,000 current
HP, equipped with the
|
| Ultima Weapon and the Murakumo/Ragnarok should b
e dealing almost 7,000
|
| damage with one Souleater. If you can get three
Dark Knights to do this
|
| level of damage, and have a Devout, and have the
m all still able to live
|
| after attacks, go for it. Three Souleaters per t
urn at this level of
|
| damage should be able to finish this fight in te
n to fifteen turns.
|
|
|
| Dragoons should a self-explanatory idea at this
point. They'll be dealing |
| about 1.5x ~ 2.4x the normal amount of damage wi
th Jump. If you can get
|
| four Dragoons and always Jump all four at the sa
me time, you'll be dodging |
| a huge load of damage!
|
|
|
| Devouts, Magi, and Sages are also self-explanato
ry. You will want at least |
| one Devout/Sage in the fight for healing. Magi a
nd Sages also can learn
|
| all Black Magic, so Flare is helpful. Summoners
also may be useful with
|
| high-powered Leviathan and Bahamut.
|
|
|
| Ninjas are nice for tossing around spare weapons
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Seven: Job Data
| | |
| | |
**FF3_7**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
O=================================================
=========================O
|
Section Format
**FF3_70**
|
O=================================================
=========================O
Main Battle Commands:
Each job will have four main commands it can use
. One of these is often a
bit more special than the others, and will be no
ted if possible. I give
various details on them as well.
JP Gain:
JP is the coined term for Job Points. Like AP in
other Final Fantasies, get
enough of it to gain a Job Level. Get 100 JP to
Job Level up. There are two
numbers for each main battle command -- the othe
rs do nothing -- and are
divided by slashes. For example: " Attack: 20/
15" means you'll get 20 JP
for using Attack prior to Job Level 15, and 15 J
P after Job Level 15.
Mastery Item:
Simply the name of the Job's mastery item, obtai
ned by getting to Job Level
99 and trading the Card to the Legendary Blacksm
ith. Details are in the
proper section of the equipment data.
Equippable Knives:
Gain:
Attack:
Magic :
Guard :
Item :
20/20
20/20
20/20
20/20
Mastery Item:
Celestial Gloves
Equippable Knives:
Dagger
Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
Excalibur
Freezing Blade
Golden Sword
Longsword
Mythril Sword
Royal Sword
Salamand Sword
Serpent Sword
Tyrfing
Ultima Weapon
Wightslayer
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
Bow
Great Bow
Killer Bow
Equippable Arrows:
Holy Arrow
Iron Arrow
Wooden Arrow
Equippable Books:
(none)
Equippable Claws:
Bronze Knuckles
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Chakra Band
Crystal Helm
Diamond Helm
Dragon Helm
Feathered Hat
Genji Helm
Headband
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Scholar Hat
Shell Helm
Equippable Torso Gear:
Bard Vest
Black Belt Gi
Black Garb
Black Robe
Crystal Mail
Demon Mail
Diamond Mail
Dragon Mail
Flame Mail
Gaia Vest
Genji Armor
Ice Armor
Kenpo Gi
Knight Armor
Leather Armor
Mage Robe
Mythril Armor
Reflect Mail
Rusty Mail
Scholar Robe
Shell Armor
Vest
White Robe
Equippable Shields:
Aegis Shield
Crystal Shield
Demon Shield
Diamond Shield
Genji Shield
Heroic Shield
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Celestial Gloves
Crystal Gloves
Diamond Bracers
Diamond Gloves
Gauntlets
Genji Gloves
Mythril Bracers
Mythril Gloves
Power Bracers
Protect Ring
Rune Bracers
Thief Gloves
O=================================================
=========================O
|
Warrior
**FF3_72**
|
O=================================================
=========================O
Main Battle Commands:
Attack : Hits the target with the equipped weapo
n or weapons.
Advance: Ups Attack, but lowers Defense.
Guard : Increases Defense by 50% for one turn.
Item
: Use a chosen item.
Further Info on Advance:
Advance will increase the damage dealt and the d
amage received by an amount
equal to (50 + (Job Level)/1.1)%. At just Job Le
vel 1, you'll receive an
increase of about 50.9%. At Job Level 11, the ch
ange is 60%; Job Level 22
gets you 70%; and so on. At Job Level 99, you'll
see a change of 140%.
JP
Gain:
Attack : 20/14
Advance: 20/14
Guard : 20/14
Item
: 20/14
Mastery Item:
Gigantic Axe
Equippable Knives:
Dagger
Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
Excalibur
Freezing Blade
Golden Sword
Longsword
Mythril Sword
Royal Sword
Salamand Sword
Serpent Sword
Tyrfing
Ultima Weapon
Wightslayer
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
Bow
Great Bow
Killer Bow
Equippable Arrows:
Holy Arrow
Iron Arrow
Wooden Arrow
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
Battleaxe
Demon Axe
Dual Haken
Dual Tomahawk
Gigantic Axe
Rune Axe
Viking Axe
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Chakra Band
Crystal Helm
Diamond Helm
Dragon Helm
Feathered Hat
Genji Helm
Headband
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Scholar Hat
Shell Helm
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Celestial Gloves
Crystal Gloves
Diamond Bracers
Diamond Gloves
Gauntlets
Genji Gloves
Mythril Bracers
Mythril Gloves
Power Bracers
Protect Ring
Rune Bracers
Thief Gloves
O=================================================
=========================O
|
Monk
**FF3_73**
|
O=================================================
=========================O
Main Battle Commands:
Attack
: Hits the target with the equipped wea
pon or weapons.
Retaliate: Counterattacks when hit.
Guard
: Increases Defense by 50% for one turn
.
Item
: Use a chosen item.
Further Info on Retaliate:
This move will provoke a counterattack if the en
emy hits the user. The
user will receive a Defense bonus equal to their
Defense plus their Job
Level. The counterattack damage will be equal to
the damage the user
received, doubled.
JP
Gain:
Attack
:
Retaliate:
Guard
:
Item
:
20/14
20/14
20/14
20/14
Mastery Item:
Shura Gloves
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
Bronze Knuckles
Cat Claws
Dark Claws
Faerie Claws
Hellish Claws
Impact Claws
Kaiser Knuckles
Metal Knuckles
Sonic Knuckles
Tiger Claws
Wyvern Claws
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Chakra Band
Black Cowl
Feathered Hat
Headband
Leather Cap
Ribbon
Equippable Torso Gear:
Black Belt Gi
Black Garb
Leather Armor
Kenpo Gi
Fuma Garb
Vest
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Gloves
Mythril Gloves
Power Bracers
Protect Ring
Shura Gloves
O=================================================
=========================O
|
White Mage
**FF3_74**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Magic : Allows the use of up to Level 7 White Ma
gic.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP
Gain:
Attack:
Magic :
Guard :
Item :
20/10
20/10
20/10
20/10
Mastery Item:
Angel Robe
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Golem Staff
Elder Staff
Fire Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
or weapons.
Magic : Allows the use of Black Magic up to Leve
l 7.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP
Gain:
Attack:
Magic :
Guard :
Item :
20/10
20/10
20/10
20/10
Mastery Item:
Lilith Rod
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Fire Staff
Ice Staff
Light Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Lilith Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
Bow
Great Bow
Killer Bow
Equippable Arrows:
Holy Arrow
Iron Arrow
Wooden Arrow
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feather Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Black Robe
Leather Armor
Mage Robe
Vest
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O=================================================
=========================O
|
Red Mage
**FF3_76**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Magic : Uses White and Black Magic up to Level 5
.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP
Gain:
Attack:
Magic :
Guard :
Item :
20/12
20/12
20/12
20/12
Mastery Item:
Crimson Vest
Equippable Knives:
Dagger
Knife
Main Gauche
Mythril Knife
Poison Dagger
Equippable Swords:
Break Blade
Defender
Excalibur
Freezing Blade
Golden Sword
Longsword
Mythril Sword
Royal Sword
Salamand Sword
Serpent Sword
Tyrfing
Ultima Weapon
Wightslayer
Equippable Staves:
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Mythril Rod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
Bow
Great Bow
Killer Bow
Equippable Arrows:
Holy Arrow
Iron Arrow
Wooden Arrow
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Crystal Helm
Feathered Hat
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Black Robe
Crimson Vest
Crystal Mail
Flame Mail
Ice Armor
Leather Armor
Mythril Armor
Reflect Mail
Shell Armor
Vest
White Robe
Equippable Shields:
Aegis Shield
Crystal Shield
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Crystal Gloves
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O=================================================
=========================O
|
Thief
**FF3_77**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Steal : Steals an item from an enemy.
Flee : Instantly escapes the battle, so long as
it can be escaped from.
Item : Use a chosen item.
Gain:
Attack: 20/20
Steal : 20/20
Flee : 0/ 0
Item : 20/20
Mastery Item:
Gladius
Equippable Knives:
Air Knife
Behemoth Knife
Dagger
Dark Knife
Gladius
Knife
Lust Dagger
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
Boomerang
Chakram
Moonring Blade
Rising Sun
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Feathered Hat
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Black Garb
Fuma Garb
Ice Armor
Leather Armor
Mythril Armor
Shell Armor
Vest
Equippable Shields:
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Diamond Gloves
Mythril Gloves
Power Bracers
Protect Ring
Thief Gloves
O=================================================
=========================O
|
Ranger
**FF3_78**
|
O=================================================
=========================O
Main Battle Commands:
Attack : Hits the target with the equipped weapo
n or weapons.
Barrage: Hits random targets four times with low
ered damage.
Guard : Increases Defense by 50% for one turn.
Item
: Use a chosen item.
Further Info on Barrage:
Barrage randomly targets enemies and hits them w
ith four arrows. The damage
each arrow does is multiplied by a certain numbe
r dependent on your Job
Level. If it is 1 to 20, each arrow does 20% of
the norm; 21 to 70, it is
30% of the norm; 71+, each arrow does 40% of the
usual damage.
JP
Gain:
Attack :
Barrage:
Guard :
Item
:
20/14
20/14
20/14
20/14
Mastery Item:
Artemis Bow
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
Artemis Bow
Bow
Elven Bow
Eurytos Bow
Great Bow
Killer Bow
Rune Bow
Selene Bow
Yoichi Bow
Equippable Arrows:
Fire Arrow
Holy Arrow
Ice Arrow
Iron Arrow
Light Arrow
Magic Arrow
Medusa Arrow
Poison Arrow
Sleep Arrow
Wooden Arrow
Yoichi Arrow
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
Boomerang
Chakram
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Feathered Hat
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Black Garb
Flame Mail
Ice Armor
Leather Armor
Mythril Armor
Shell Armor
Vest
Equippable Shields:
(none)
Gain:
Attack:
Magic :
Defend:
Item :
20/12
20/12
20/12
20/12
Mastery Item:
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Crystal Helm
Diamond Helm
Feathered Hat
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Crystal Mail
Diamond Mail
Flame Mail
Ice Armor
Knight Armor
Leather Armor
Mythril Armor
Reflect Mail
Rusty Mail
Shell Armor
Vest
Equippable Shields:
Aegis Shield
Crystal Shield
Diamond Shield
Heroic Shield
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Crystal Gloves
Diamond Gloves
Gauntlets
Mythril Gloves
Power Bracers
Protect Ring
O=================================================
=========================O
|
Scholar
**FF3_710**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Magic : Uses White Magic and Black Magic up to L
evel 3.
Study : Sees enemy's HP and weaknesses, and disp
els positive statuses.
Item : Use a chosen item. Scholars give items d
ouble their normal power.
JP Gain:
Attack:
Magic :
Study :
Item :
24/24
24/24
24/24
24/24
Mastery Item:
Omnitome
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
Book of Fire
Book of Ice
Book of Light
Cognitome
Omnitome
Tome of Fire
Tome of Ice
Tome of Light
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Scholar Hat
Equippable Torso Gear:
Leather Armor
Mage Robe
Scholar Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O=================================================
=========================O
|
Geomancer
**FF3_711**
|
O=================================================
=========================O
Main Battle Commands:
Attack : Hits the target with the equipped weapo
n or weapons.
Terrain: Uses the power of nature to cause an at
tack.
Guard : Increases Defense by 50% for one turn.
Item
: Use a chosen item.
-----------------------------------------------------------------------------Lotsa Info on Terrain:
Firstly, we must first discuss the damage associate
d with this command. It is
equal to
(((Move Power) + (Job Level x2)) x ((Intelligenc
e) + (Mind)) / N x Y
where...
"N" is a random adjustment number associated wit
h the Terrain attack.
"Y" is just some random number between 0.8 and 1
.0.
Most of the attacks have certain numbers to fill ea
ch of these slots, as so:
O===============O=========O==============O====
======================O
|
Attack
| Power | Adjustment |
Element
|
O===============O=========O==============O====
======================O
| Whirlpool * | --- - | -------- - | Ic
e/Blizzard and Water |
| Wind Slash
|
45
|
3
| Wi
nd/Aero
|
| Ice Storm
|
55
|
4
| Ic
e/Blizzard and Water |
| Magma
|
70
|
4
| Fi
re
|
| Ice Pillar
|
80
|
3
| Ic
e/Blizzard and Water |
| Flame Burst |
80
|
3
| Fi
re
|
| Black Hole * | --- - | -------- - | No
ne
|
| Earthquake
|
90
|
4
| Ea
rth
|
| Close-In
|
100
|
3
| Ea
rth
|
| Shadowflare |
110
|
1
| No
ne
|
O===============O=========O==============O====
======================O
| * - Whirlpool and Black Hole are special in
that they cut off
|
|
30% and 80%, respectively, of the targe
t's current HP.
|
O=============================================
======================O
There's also a different chance of any attack being
used in a given area. Most
of the more common moves for each area are rather o
bvious - for example,
Whirlpool when fighting on the ocean - so I'm not
handing over any info on
that front.
---------------------------------------------------
---------------------------JP
Gain:
Attack :
Terrain:
Guard :
Item
:
20/14
20/14
20/14
20/14
Mastery Item:
Blessed Bell
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
Blessed Bell
Diamond Bell
Earthen Bell
Rune Bell
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Black Robe
Gaia Vest
Leather Armor
Mage Robe
Vest
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O=================================================
=========================O
|
Viking
**FF3_712**
|
O=================================================
=========================O
Main Battle Commands:
Attack : Hits the target with the equipped weapo
n or weapons.
Provoke: Draws enemy attacks to user and lowers
enemy Defense.
Guard : Increases Defense by 50% for one turn.
Item
: Use a chosen item.
Further Info on Provoke:
Provoke is a command that will draw the enemy's
attacks onto the user, sort
of protecting the other party members. The enemy
's Defense will also be
lowered by ((Job Level)/2)%. The success rate of
this will increase as your
Job Level does. For Job Levels 1 to 20, 60% chan
ce of succeeding; 21 to 40,
70%; 41 to 80, 80%; 81 to 98, 90%; and you'll ha
ve 100% accuracy at Job
Level 99.
JP
Gain:
Attack :
Provoke:
Guard :
Item
:
20/14
20/14
20/14
20/14
Mastery Item:
Mighty Hammer
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
Blessed Hammer
Dragon Hammer
Hammer
Mighty Hammer
Platinum Hammer
Triton Hammer
Equippable Axes:
Battleaxe
Demon Axe
Dual Haken
Dual Tomahawk
Rune Axe
Viking Axe
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Crystal Helm
Diamond Helm
Feathered Hat
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Viking Helm
Equippable Torso Gear:
Crystal Mail
Demon Mail
Diamond Mail
Flame Mail
Ice Armor
Leather Armor
Mythril Armor
Reflect Mail
Rusty Mail
Shell Armor
Vest
Viking Mail
Equippable Shields:
Aegis Shield
Crystal Shield
Demon Shield
Diamond Shield
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Crystal Gloves
Diamond Gloves
Gauntlets
Mythril Gloves
Power Bracers
Protect Ring
O=================================================
=========================O
|
Dragoon
**FF3_713**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Jump : Jumps into the air to avoid damage, then
strikes enemy later.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
Further Info on Jump:
Jump allows the user to leap into the air for a
turn or so and later hit
an enemy, bypassing all damage or healing in the
meantime. The damage dealt
is increased by (50 + (Job Level)/1.1)%. For som
e examples: at Job Level 1,
there is a change of 50.9%; at Job Level 25, abo
ut 72.73%; at Job Level 50,
about 95.45%; at Job Level 99, 140%. Additionall
y, you can double the damage
dealt if the enemy is weak to the Wind/Aero elem
ent.
JP
Gain:
Attack:
Jump :
Guard :
Item :
20/16
20/16
20/16
20/16
Mastery Item:
Magic Lance
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
Blood Lance
Dragon Lance
Gungnir
Heavy Lance
Holy Lance
Magic Lance
Thunder Spear
Trident
Wind Spear
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Crystal Helm
Diamond Helm
Dragon Helm
Feathered Hat
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Crystal Mail
Demon Mail
Diamond Mail
Dragon Mail
Flame Mail
Ice Armor
Leather Armor
Mythril Armor
Reflect Mail
Rusty Mail
Shell Armor
Vest
Equippable Shields:
Aegis Shield
Crystal Shield
Demon Shield
Diamond Shield
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Crystal Gloves
Diamond Gloves
Gauntlets
Mythril Gloves
Power Bracers
Protect Ring
O=================================================
=========================O
|
Dark Knight
**FF3_714**
|
O=================================================
=========================O
Main Battle Commands:
Attack
: Hits the target with the equipped wea
pon or weapons.
Souleater: Sacrifices HP to deal damage.
Guard
: Increases Defense by 50% for one turn
.
Item
: Use a chosen item.
Further Info on Souleater:
Gain:
Attack
:
Souleater:
Guard
:
Item
:
20/14
20/14
20/14
20/14
Mastery Item:
Murakumo
Equippable Knives:
Dagger
Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
Ancient Sword
Blood Sword
Break Blade
Defender
Freezing Blade
Golden Sword
Longsword
Mythril Sword
Ragnarok
Royal Sword
Salamand Sword
Serpent Sword
Tyrfing
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
Ashura
Kiku-ichimonji
Kotetsu
Masamune
Murakumo
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Crystal Helm
Feathered Hat
Genji Helm
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Crystal Mail
Demon Mail
Flame Mail
Genji Armor
Ice Armor
Leather Armor
Mythril Armor
Rusty Mail
Shell Armor
Vest
Equippable Shields:
Crystal Shield
Demon Shield
Genji Shield
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Crystal Gloves
Diamond Gloves
Gauntlets
Genji Gloves
Mythril Gloves
Protect Ring
O=================================================
=========================O
|
Evoker
**FF3_715**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Summon: Use the light or dark effects of the Sum
mons.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP
Gain:
Attack:
Summon:
Guard :
Item :
20/10
20/10
20/10
20/10
Mastery Item:
Royal Crown
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Royal Crown
Equippable Torso Gear:
Black Robe
Leather Armor
Mage Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O=================================================
=========================O
|
Bard
**FF3_716**
|
O===========O=====================================
=============O===========O
| "You spoony bard!" - Tellah, Final
Fantasy IV |
O=====================================
=============O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Song : Uses a song that has varying effects wit
h each harp.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
Gain:
Attack:
Song :
Guard :
Item :
20/18
20/18
20/18
20/18
Mastery Item:
Ballad Crown
Equippable Knives:
Dagger
Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
Apollo Harp
Dream Harp
Lamia Harp
Loki Harp
Madhura Harp
Equippable Headgear:
Ballad Crown
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Bard Vest
Leather Armor
Mage Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O=================================================
=========================O
|
Black Belt
**FF3_717**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Boost : Increases damage dealt on the next attac
k.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
Gain:
Attack:
Boost :
Guard :
Item :
20/14
20/14
20/14
20/14
Mastery Item:
Master Dogi
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
Bronze Knuckles
Cat Claws
Dark Claws
Faerie Claws
Hellish Claws
Impact Claws
Kaiser Knuckles
Metal Knuckles
Sonic Knuckles
Tiger Claws
Wyvern Claws
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Chakra Band
Feathered Hat
Headband
Leather Cap
Ribbon
Equippable Torso Gear:
Black Belt Gi
Black Garb
Fuma Garb
Kenpo Gi
Leather Armor
Master Dogi
Vest
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Gloves
Mythril Gloves
Power Bracers
Protect Ring
O=================================================
=========================O
|
Magus
**FF3_718**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Magic : Allows the usage of any Black Magic.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP
Gain:
Attack:
Magic :
Guard :
Item :
20/10
20/10
20/10
20/10
Mastery Item:
Millennium Rod
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Staff
Fire Staff
Ice Staff
Light Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Millennium Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Black Robe
Leather Armor
Mage Robe
Vest
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O=================================================
=========================O
Devout
**FF3_719**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Magic : Allows the usage of any White Magic.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP
Gain:
Attack:
Magic :
Guard :
Item :
20/10
20/10
20/10
20/10
Mastery Item:
Holy Wand
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Elder Staff
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Wizard Rod
Equippable Wands:
Holy Wand
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Leather Armor
Mage Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O=================================================
=========================O
|
Summoner
**FF3_720**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Summon: Uses the hidden powers of the Summon spe
lls...
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP
Gain:
Attack:
Summon:
Guard :
Item :
20/12
20/12
20/12
20/12
Mastery Item:
Astral Bracer
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Black Robe
Leather Armor
Mage Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Astral Bracers
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O=================================================
=========================O
|
Sage
**FF3_721**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Magic : Allows the use of all White, Black, and
Summon magic!
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP
Gain:
Attack:
Magic :
Guard :
Item :
20/10
20/10
20/10
20/10
Mastery Item:
Sage Staff
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Elder Staff
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Sage Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Gain:
Attack:
Throw :
Guard :
Item :
20/12
20/12
20/12
20/12
Mastery Item:
Muramasa
Equippable Knives:
Air Knife
Behemoth Knife
Dagger
Dark Knife
Knife
Lust Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
Ashura
Kiku-ichimonji
Kotetsu
Masamune
Muramasa
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
Boomerang
Chakram
Moonring Blade
Rising Sun
Shuriken (but really only through the Ninja-excl
usive Throw ability)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Chakra Band
Feathered Hat
Genji Helm
Headband
Leather Cap
Ribbon
Equippable Torso Gear:
Black Belt Gi
Black Garb
Fuma Garb
Genji Armor
Kenpo Gi
Leather Armor
Rusty Mail
Vest
Equippable Shields:
Genji Shield
Leather Shield
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Diamond Gloves
Gauntlets
Genji Gloves
Mythril Gloves
Power Bracers
Protect Ring
Thief Gloves
O=================================================
=========================O
|
Onion Knight
**FF3_723**
|
O=================================================
=========================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon
or weapons.
Magic : Allows the use of any White and Black Ma
gic.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
-----------------------------------------------------------------------------About the Onion Knight's Stats:
The Onion Knight is often thought to be one of the
best Jobs, and it is. It is
often stated to have the best stats in the game. Th
en some bozo comes about,
gets the Job ten minutes after starting the game, a
nd raves furiously on the
message boards that they lied to him, and is met wi
th fierce defending of their
opinion in return.
Why?
Well, the Onion Knight DOES have the best stats in
the game. But only when the
character himself/herself reaches Level 99. Really,
the way of the Onion Knight
is a long and hard one.
Gain:
Attack:
Magic :
Guard :
Item :
20/8
20/8
20/8
20/8
Mastery Item:
Onion Blade
Equippable Knives:
Air Knife
Behemoth Knife
Dagger
Dark Knife
Knife
Lust Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
Ancient Sword
Blood Sword
Break Blade
Defender
Excalibur
Freezing Blade
Golden Sword
Longsword
Mythril Sword
Onion Blade
Onion Sword
Ragnarok
Royal Sword
Salamand Sword
Serpent Sword
Tyrfing
Ultima Weapon
Wightslayer
Equippable Staves:
Elder Staff
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
Ashura
Kiku-ichimonji
Kotetsu
Masamune
Equippable Bows:
Bow
Elven Bow
Eurytos Bow
Great Bow
Killer Bow
Rune Bow
Selene Bow
Yoichi Bow
Equippable Arrows:
Fire Arrow
Holy Arrow
Ice Arrow
Iron Arrow
Light Arrow
Magic Arrow
Medusa Arrow
Poison Arrow
Sleep Arrow
Wooden Arrow
Yoichi Arrow
Equippable Books:
Book of Fire
Book of Ice
Book of Light
Cognitome
Tome of Fire
Tome of Ice
Tome of Light
Equippable Claws:
Bronze Knuckles
Cat Claws
Dark Claws
Faerie Claws
Hellish Claws
Impact Claws
Kaiser Knuckles
Metal Knuckles
Sonic Knuckles
Tiger Claws
Wyvern Claws
Equippable Hammers:
Blessed Hammer
Dragon Hammer
Hammer
Platinum Hammer
Triton Hammer
Equippable Axes:
Battleaxe
Demon Axe
Dual Tomahawk
Dual Haken
Rune Axe
Viking Axe
Equippable Spears:
Blood Lance
Dragon Lance
Gungnir
Heavy Lance
Holy Lance
Thunder Spear
Trident
Wind Spear
Equippable Throwing Weapons:
Boomerang
Chakram
Moonring Blade
Rising Sun
Equippable Bells:
Diamond Bell
Earthen Bell
Rune Bell
Equippable Harps:
Apollo Harp
Dream Harp
Lamia Harp
Loki Harp
Madhura Harp
Equippable Headgear:
Black Cowl
Chakra Band
Crystal Helm
Diamond Helm
Dragon Helm
Feathered Hat
Genji Helm
Headband
Ice Helm
Leather Cap
Mythril Helm
Onion Helm
Scholar Hat
Shell Helm
Viking Helm
Equippable Torso Gear:
Bard Vest
Black Belt Gi
Black Garb
Black Robe
Crystal Mail
Demon Mail
Diamond Mail
Dragon Mail
Flame Mail
Fuma Garb
Gaia Vest
Genji Armor
Ice Armor
Kenpo Gi
Knight Armor
Leather Armor
Mage Robe
Mythril Armor
Onion Armor
Reflect Mail
Rusty Mail
Scholar Robe
Shell Armor
Vest
Viking Mail
White Robe
Equippable Shields:
Aegis Shield
Crystal Shield
Demon Shield
Diamond Shield
Genji Shield
Heroic Shield
Ice Shield
Leather Shield
Mythril Shield
Onion Shield
Equippable Arm Gear:
Bronze Bracers
Crystal Gloves
Diamond Bracers
Diamond Gloves
Gauntlets
Genji Gloves
Mythril Bracers
Mythril Gloves
Onion Gauntlets
Power Bracers
Protect Ring
Rune Bracers
Thief Gloves
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Eight: Items Listi
ngs
| | |
| | |
**FF3_8**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
[item name]
Effect(s): What the item does. Note that slashes
can indicate that the
effect changes with a Scholar using t
he item.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Angel's Sigh
Effect(s): A free cast of Esuna to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Antarctic Wind
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Hole
Effect(s): A free cast of Warp to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Musk
Effect(s): A free cast of Death to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Chocobo's Wrath
Effect(s): A free cast of Flare to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Earthen Drums
Effect(s): A free cast of Quake to hit all enemi
es.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Echo Herbs
Effect(s): Cures one target's Silence status.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Elixir
Effect(s): Fully heals one target's HP and MP; d
amages the undead.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Eye Drops
Effect(s): Cures one target's Darkness status.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gnomish Bread
Effect(s): Displays a more detailed overworld ma
p, like with Sight.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gold Needle
Effect(s): Cures one target's Petrified status.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gysahl Greens
Effect(s): Used to make the Fat Chocobo, an item
storage place, appear.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Heavenly Wrath
Effect(s): A free cast of Thundaga to one target
.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hi-Potion
Effect(s): Heals 500/1,000 HP to one target; dam
ages the undead.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lamia Scale
Effect(s): Induces the Confusion status to one t
arget.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lilith's Kiss
Effect(s): A free cast of Drain to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Magic Key
Effect(s): Opens locked doors.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Maiden's Kiss
Effect(s): Cures one target's Toad status.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mallet
Effect(s): Cures or induces Mini status for one
target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ottershroom
Effect(s): Teleports the party out of a dungeon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Phoenix Down
Effect(s): Revives one ally from KO with low HP;
kills the undead.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Potion
Effect(s): Heals 50/100 HP to one target; damage
s the undead.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Raven's Yawn
Effect(s): A free cast of Tornado to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sheep Pillow
Effect(s): Inflicts the Sleep status upon one ta
rget.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shell Breaker
Effect(s): Removes all positive status effects (
e.g. Haste, Protect) from
one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shining Curtain
Effect(s): A free cast of Reflect to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Silence Seal
Effect(s): Inflicts the Silence status upon one
target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tranquilizer
Effect(s): Induces the Paralysis status upon one
target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Turtle Shell
Effect(s): A free cast of Protect to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
White Musk
Effect(s): A free cast of Holy to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Zeus's Wrath
Effect(s): A free cast of Thundara to one target
.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Nine: Weapons Listi
ngs
| | |
| | |
**FF3_9**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
O=================================================
=========================O
|
Knives
**FF3_91**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/ Defense +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Air Knife
Stat Changes:
Attack +/: +89
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +6
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Wind/Aero
None
None
None
- Chest in the Sunken Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Behemoth Knife
Stat Changes:
Attack +/: +78
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +8
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
e.
None
None
None
None
- Chest in the Temple of Tim
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dagger
Stat Changes:
Attack +/-
: +9
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Dark Knight
Bard
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in Ur.
- Shop in Ur (60 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dark Knife
Stat Changes:
Attack +/: +93
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +5
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
,000 Gil).
None
None
None
None
- Shop in the Invincible (30
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gladius
Stat Changes:
Attack +/: +130
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +20
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: None
Locations
: - Get the Thief Job to Job L
evel 99, then speak with
the Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Knife
Stat Changes:
Attack +/: +8
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Dark Knight
Bard
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
pment.
None
None
None
None
- Probably some initial equi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lust Dagger
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +8
: 0
: 0
: 0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in Doga's Grotto.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Main Gauche
Stat Changes:
Attack +/: +35
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +3
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Dark Knight
Bard
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Shop in Amur (7,000 Gil).
- Chest in Saronia Castle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Knife
Stat Changes:
Attack +/: +14
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Dark Knight
Bard
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
(500 Gil).
None
None
None
None
- Shops in Kazus and Canann
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Poison Dagger
Stat Changes:
Attack +/: +40
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +4
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Dark Knight
Bard
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
Poison
None
None
- Chest in the Amur Sewers.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Spark Dagger
Stat Changes:
Attack +/: +23
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +2
Vitality +/: 0
: 0
: 0
Equippable By:
Freelancer
Warrior
Thief
Dark Knight
Bard
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
.
Lightning/Thunder
None
None
None
- Chest in the Vikings' Cove
- Chest in the Tower of Owen.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Swords
**FF3_92**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in
Defense +/: Change in
Magic Defense +/-: Change in
tat.
Strength +/: Change in
Agility +/: Change in
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ancient Sword
Stat Changes:
Attack +/: +80
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: Paralysis
: None
: None
: - Chest in the Sunken Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blood Sword
Stat Changes:
Attack +/: +55
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
a and Unei.
None
None
None
Absorbs HP from the target.
- Chest in the ship with Dog
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Break Blade
Stat Changes:
Attack +/: +125
Defense +/: 0
Magic Defense +/-: 0
:
:
:
:
:
0
0
0
0
0
Equippable By:
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
e.
None
Gradual Petrification
None
None
- Chest in the Ancients' Maz
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Defender
Stat Changes:
Attack +/: +95
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +5
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
e.
None
None
Protect
None
- Chest in the Temple of Tim
- Shop in the Ancient Ruins (
28,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Excalibur
Stat Changes:
Attack +/: +137
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: +5
Vitality +/: +5
Intellect +/: +5
Mind +/: +5
Equippable By:
Freelancer
Red Mage
Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- A pedestal in Eureka.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Freezing Blade
Stat Changes:
Attack +/: +32
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Ice/Blizzard
None
None
None
- Chest in the Molten Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Golden Sword
Stat Changes:
Attack +/: +5
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
r Manor.
None
None
None
None
- Eleven chests in the Goldo
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Longsword
Stat Changes:
Attack +/: +10
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
: None
: None
: - Two chests in Altar Cave.
- Chest in Ur.
- Shop in Ur (100 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Sword
Stat Changes:
Attack +/: +17
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
(500 Gil).
None
None
None
None
- Shops in Kazus and Canaan
- Two chests in the Kazus Myt
hril Mines.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Blade
Stat Changes:
Attack +/: +150
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +7
Agility +/: +7
Vitality +/: +7
Intellect +/: +7
Mind +/: +7
Equippable By:
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: None
Locations
: - Get the Onion Job to Job L
evel 99, then speak with
the Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Sword
Stat Changes:
Attack +/: +156
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: +5
Vitality +/: +5
Intellect +/: +5
Mind +/: +5
Equippable By:
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Drop by the Yellow Dragon.
- Drop by the Green Dragon.
- Drop by the Red Dragon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ragnarok
Stat Changes:
Attack +/: +140
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: +5
Vitality +/: +5
Intellect +/: +5
Mind +/: +5
Equippable By:
Warrior
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- A pedestal in Eureka.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Royal Sword
Stat Changes:
Attack +/: +50
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in Castle Hein.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Salamand Sword
Stat Changes:
Attack +/: +30
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
.
Fire
None
None
None
- Chest in the Tower of Owen
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Save the Queen
Stat Changes:
Attack +/: +140
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +10
Vitality +/: 0
Intellect +/: 0
Mind +/: +10
Equippable By:
Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: Reflect
Other Notes
: None
Locations
: - Get the Knight Job to Job
Level 99, then speak with
the Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Serpent Sword
Stat Changes:
Attack +/: +25
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Lightning/Thunder
None
None
None
- Chest in the Nepto Temple.
- Chest in Tokkul.
- Chest in the Village of the
Ancients.
- Shop in the Village of the
Ancients (1,500 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tyrfing
Stat Changes:
Attack +/: +28
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
s (2,000 Gil).
None
None
None
None
- Shop in the Dwarven Hollow
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ultima Weapon
Stat Changes:
Attack +/: +155
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +15
Agility +/: +15
Vitality +/: +15
Intellect +/: +15
Mind +/: +15
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Legendary Blacksmith.
None
None
None
None
- Give the Orichalcum to the
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wightslayer
Stat Changes:
Attack +/: +15
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
.
Locations
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Staves
**FF3_93**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Elder Staff
Stat Changes:
Attack +/: +85
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +6
Equippable By:
White Mage
Devout
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
Cura
None
- A pedestal in Eureka.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fire Staff
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Fire
None
Fire
None
- Chest in Tozus.
- Shops in the Village of the
Ancients and the Dwarven
Hollows (1,500 Gil).
- Chest in Castle Argus.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Golem Staff
Stat Changes:
Attack +/: +30
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +3
Equippable By:
White Mage
Red Mage
Evoker
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
Break
None
- Chest in Saronia Castle.
- Shop in Northeast Saronia (
13,500 Gil).
- Chest in the Saronia Cataco
mbs.
- Chest in Bahamut's Lair.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Staff
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Ice/Blizzard
None
Blizzard
None
- Chest in Tokkul.
- Shops in the Village of the
Ancients and the Dwarven
Hollows (1,500 Gil).
- Chest in Castle Argus.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Light Staff
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
: Lightning/Thunder
Status Inflictions: None
Spell When Used
: Thunder
Other Notes
: None
Locations
: - Shop in the Village of the
Ancients (1,500 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rune Staff
Stat Changes:
Attack +/: +33
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +4
Equippable By:
White Mage
Red Mage
Evoker
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
(18,000 Gil).
None
None
Erase
None
- Shop in Northeast Saronia
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sage Staff
Stat Changes:
Equippable By:
Sage
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: None
Locations
: - Get the Sage Job to Job Le
vel 99 and speak with the
Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Staff
Stat Changes:
Attack +/: +3
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Shop in Ur (40 Gil).
- Chest in Kazus.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Rods
**FF3_94**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fire Rod
Stat Changes:
Attack +/: +25
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
(10,000 Gil).
Fire
None
Fira
None
- Shop in Northeast Saronia
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Rod
Stat Changes:
Attack +/: +25
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Ice/Blizzard
None
Blizzara
None
- Chest in Saronia Castle.
- Shop in Northeast Saronia (
10,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Light Rod
Stat Changes:
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
(10,000 Gil).
Lightning/Thunder
None
Thundara
None
- Shop in Northeast Saronia
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lilith Rod
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +20
Mind +/: 0
Equippable By:
Black Mage
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: Death
Other Notes
: None
Locations
: - Get the Black Mage Job to
Job Level 99, then speak
with the Legendary Blacks
mith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Millennium Rod
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Magus
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: Blizzaga
Other Notes
: None
Locations
: - Get the Magus Job to Job L
evel 99, then speak with
the Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Rod
Stat Changes:
Attack +/: +12
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +1
Mind +/: 0
Equippable By:
Black Mage
Red Mage
Evoker
Magus
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
(400 Gil).
None
None
None
None
- Shops in Kazus and Canaan
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Omnirod
Stat Changes:
Attack +/: +93
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
:
:
:
:
0
0
+10
0
Equippable By:
Black Mage
Evoker
Magus
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
Gradual Petrification
None
None
- A pedestal in Eureka.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wizard Rod
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +5
Mind +/: 0
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
(20,000 Gil).
None
None
None
None
- Shop in Northeast Saronia
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Wands
**FF3_95**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Holy Wand
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +20
Equippable By:
Devout
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: Curaga
Other Notes
: None
Locations
: - Get the Devout Job to Job
Level 99 and speak with the
Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Dark Blades
**FF3_96**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ashura
Stat Changes:
Attack +/: +100
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
: 0
: 0
: 0
Equippable By:
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Effective versus enemies tha
t divide if hit physically.
Locations
: - Shop in Falgabard (16,000
Gil).
- Chest in the Falgabard Cave
.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Kiku-ichimonji
Stat Changes:
Attack +/: +115
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Weapon Element
: None
Masamune
Stat Changes:
Attack +/: +132
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +10
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Effective versus enemies tha
t divide if hit physically.
Locations
: - Pedestal in Eureka.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Murakumo
Stat Changes:
Attack +/: +140
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +20
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dark Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Effective versus enemies tha
t divide if hit physically.
Locations
: - Get the Dark Knight Job to
Job Level 99, then speak
with the Legendary Blacks
mith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Muramasa
Stat Changes:
Attack +/: +140
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: +10
Vitality +/: +5
Intellect +/: +5
Mind +/: +5
Equippable By:
Ninja
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Effective versus enemies tha
t divide if hit physically.
Locations
: - Get the Ninja Job to Job L
evel 99, then speak with
the Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Bows
**FF3_97**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Artemis Bow
Stat Changes:
Attack +/: +122
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +10
Agility +/: +10
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Same amount of damage from t
he Back Row; must use Arrows
in the other hand to have an
y effect at all.
Locations
: - Get the Ranger Job to Job
Level 99, then speak with
the Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bow
Stat Changes:
Attack +/: +10
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Same amount of damage from t
he Back Row; must use Arrows
in the other hand to have an
y effect at all.
Locations
: - Shop in Ur (100 Gil).
- Chest in Castle Sasune.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Elven Bow
Stat Changes:
Attack +/: +109
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +5
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
None
None
None
Same amount of damage from t
: +18
: 0
Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Same amount of damage from t
he Back Row; must use Arrows
in the other hand to have an
y effect at all.
Locations
: - Chest in Canaan.
- Shop in Canaan (1,200 Gil).
- Chest in Tokkul.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Killer Bow
Stat Changes:
Attack +/: +26
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Same amount of damage from t
he Back Row; must use Arrows
in the other hand to have an
y effect at all.
Locations
: - Shop in the Village of the
Ancients (1,500 Gil).
- Chest in Castle Argus.
- Chest in the Dwarven Hollow
s.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rune Bow
Stat Changes:
Attack +/: +42
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Same amount of damage from t
he Back Row; must use Arrows
in the other hand to have an
y effect at all.
Locations
: - Chest in Castle Hein.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Selene Bow
Stat Changes:
Attack +/: +63
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Same amount of damage from t
he Back Row; must use Arrows
in the other hand to have an
y effect at all.
Locations
: - Shop in Amur (16,000 Gil).
- Chest in Saronia Castle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Yoichi Bow
Stat Changes:
Attack +/: +70
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +5
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Same amount of damage from t
he Back Row; must use Arrows
in the other hand to have an
y effect at all.
Locations
: - Shop in Falgabard (42,000
Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Arrows
**FF3_98**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fire Arrow
Stat Changes:
Attack +/: +17
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
e effective.
Locations
:
Ancients (150 Gil).
Fire
None
None
Must be used with a Bow to b
- Shop in the Village of the
- Chest in Castle Argus.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Holy Arrow
Stat Changes:
Attack +/: +8
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
e effective.
Locations
:
Light/Holy
None
None
Must be used with a Bow to b
- Two chests in Castle Sasun
e.
- Shops in the Dwarven Hollow
s and Amur (10 Gil).
- Chest in Castle Hein.
- Steal (slot #2) from Parade
mon.
- Drop by Parademon.
- Steal (slot #2) from Demon.
- Drop by Demon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Arrow
Stat Changes:
Attack +/: +17
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
e effective.
Locations
:
Ancients (150 Gil).
Ice/Blizzard
None
None
Must be used with a Bow to b
- Shop in the Village of the
- Chest in Castle Argus.
- Steal (slot #4) from Parade
mon.
- Drop by Parademon.
None
None
None
Must be used with a Bow to b
- Chest in Canaan.
- Shops in Canaan, Dwarven Ho
llows, and Amur (8 Gil).
- Steal (slot #3) from Parade
mon.
- Drop by Parademon.
- Steal (slot #3) from Demon.
- Drop by Demon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Light Arrow
Stat Changes:
Attack +/: +17
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
e effective.
Locations
:
Ancients (150 Gil).
Lightning/Thunder
None
None
Must be used with a Bow to b
- Shop in the Village of the
- Chest in Castle Argus.
- Drop by Parademon.
- Drop by Demon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Magic Arrow
Stat Changes:
Attack +/: +27
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
:
:
:
:
0
0
0
0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
e effective.
Locations
:
0 Gil).
None
None
None
Must be used with a Bow to b
- Shop in the Invincible (25
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Medusa Arrow
Stat Changes:
Attack +/: +23
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
None
Gradual Petrification
None
Must be used with a Bow to b
e effective.
Locations
None
Poison
None
Must be used with a Bow to b
- Shop in the Invincible (20
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sleep Arrow
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
e effective.
Locations
:
0 Gil).
None
Sleep
None
Must be used with a Bow to b
- Shop in the Invincible (20
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wooden Arrow
Stat Changes:
Attack +/: +6
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
e effective.
Locations
:
None
None
None
Must be used with a Bow to b
- Shop in Ur (4 Gil).
- Three chests in Castle Sasu
ne.
- Steal (slot #1) from Parade
mon.
- Drop by Parademon.
- Steal (slot #1) from Demon.
- Drop by Demon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Yoichi Arrow
Stat Changes:
Attack +/: +40
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
: None
: Must be used with a Bow to b
: - Shop in Falgabard (500 Gil
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Books
**FF3_99**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Book of Fire
Stat Changes:
Attack +/: +32
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Fire
None
None
None
- Chest in Castle Argus.
- Chest in the Dwarven Hollow
s.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Book of Ice
Stat Changes:
Attack +/: +32
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
: +2
: +2
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Ice/Blizzard
None
None
None
- Chest in Castle Argus.
- Chest in the Dwarven Hollow
s.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Book of Light
Stat Changes:
Attack +/: +32
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Lightning/Thunder
None
None
None
- Chest in Castle Argus.
- Chest in the Dwarven Hollow
s.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cognitome
Stat Changes:
Attack +/: +78
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +5
Mind +/: +5
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in the Sunken Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Omnitome
Stat Changes:
Attack +/: +130
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Scholar
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: None
Locations
: - Get the Scholar Job to Job
Level 99, then speak with
the Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tome of Fire
Stat Changes:
Attack +/: +53
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Fire
None
None
None
- Chest in Saronia Castle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tome of Ice
Stat Changes:
Attack +/: +53
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Ice/Blizzard
None
None
None
- Chest in Saronia Castle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tome of Light
Stat Changes:
Attack +/: +53
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Lightning/Thunder
None
None
None
- Chest in Saronia Castle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Claws
**FF3_910**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
: Is damage dealt of a certain
element?
Status Inflictions: Does this weapon deal out ce
rtain statuses?
Spell When Used
: Does it use a certain spell
None
None
None
None
- Chest in Altar Cave.
- Chest in Castle Sasune.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cat Claws
Stat Changes:
Attack +/: +42
Defense +/: 0
Magic Defense +/-: 0
:
:
:
:
:
0
+3
0
0
0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in the Amur Sewers.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dark Claws
Stat Changes:
Attack +/: +115
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
Locations
ws.
: None
: - Chest in the Cave of Shado
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Faerie Claws
Stat Changes:
Attack +/: +89
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
.
None
None
None
None
- Chest in the Ancient Ruins
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hellish Claws
Stat Changes:
Attack +/: +121
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
:
:
:
:
0
+5
0
0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
e.
None
Poison
None
None
- Chest in the Ancients' Maz
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Impact Claws
Stat Changes:
Attack +/: +34
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
Locations
: None
: - Chest in the Molten Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Kaiser Knuckles
Stat Changes:
Attack +/: +50
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in the Amur Sewers.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Metal Knuckles
Stat Changes:
Attack +/: +100
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
: 0
: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in the Sunken Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sonic Knuckles
Stat Changes:
Attack +/: +28
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +2
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in Tokkul.
- Chest in the Tower of Owen.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tiger Claws
Stat Changes:
Attack +/: +82
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in the Sunken Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wyvern Claws
Stat Changes:
Attack +/: +51
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +4
Vitality +/: 0
Intellect +/: 0
Mind +/-
: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Wind/Aero
None
None
None
- Chest in Goldor Manor.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Hammers
**FF3_911**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blessed Hammer
Stat Changes:
Attack +/: +120
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +3
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Lightning/Thunder
None
None
None
- Chest in Falgabard.
- Chest in the Falgabard Cave
.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dragon Hammer
Stat Changes:
Attack +/: +70
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +4
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Lightning/Thunder
None
None
None
- Chest in Saronia Castle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hammer
Stat Changes:
Attack +/: +55
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +1
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Lightning/Thunder
None
None
None
- Chest in the Amur Sewers.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mighty Hammer
Stat Changes:
Attack +/: +145
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +20
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Miscellaneous:
Weapon Element
: Lightning/Thunder
Status Inflictions: None
Spell When Used
: None
Other Notes
: None
Locations
: - Get the Viking Job to Job
Level 99, then speak with
the Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Platinum Hammer
Stat Changes:
Attack +/ Defense +/-
: +115
: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Lightning/Thunder
None
None
None
- Two chests in Lake Dohr.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Triton Hammer
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +5
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Lightning/Thunder
None
None
None
Locations
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Axes
**FF3_912**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Battleaxe
Stat Changes:
Attack +/: +65
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Shop in Amur (7,400 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Demon Axe
Stat Changes:
Attack +/: +116
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +2
Agility +/: 0
Vitality +/: +2
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
Gil).
None
None
None
None
- Shop in Falgabard (40,000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dual Haken
Stat Changes:
Attack +/: +122
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +3
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
e.
None
None
None
None
- Chest in the Ancients' Maz
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dual Tomahawk
Stat Changes:
Attack +/: +73
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in the Sunken Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gigantic Axe
Stat Changes:
Attack +/: +155
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +20
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: None
Locations
: - Get the Warrior Job to Job
Level 99, then speak with
the Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rune Axe
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
,000 Gil).
None
None
None
None
- Shop in the Invincible (45
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Viking Axe
Stat Changes:
Attack +/: +33
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
.
None
None
None
None
- Chest in the Vikings' Cove
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Spears
**FF3_913**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Mind +/-
:
:
:
:
Change
Change
Change
Change
in
in
in
in
the
the
the
the
Strength stat.
Agility stat.
Vitality stat.
Intellect stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blood Lance
Stat Changes:
Attack +/: +95
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
: None
: Drains HP from whoever it hi
: - Chest in the Temple of Tim
- Shop in the Ancient Ruins (
28,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dragon Lance
Stat Changes:
Attack +/: +117
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
,000 Gil).
None
None
None
None
- Shop in the Invincible (40
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gungnir
Stat Changes:
Attack +/-
: +140
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +10
Agility +/: +10
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Drop by Odin.
- Steal (slot #3 and slot #4)
from Odin.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Heavy Lance
Stat Changes:
Attack +/: +84
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
ombs.
None
None
None
- Chest in the Saronia Catac
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Holy Lance
Stat Changes:
Attack +/: +125
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
e.
Light/Holy
None
None
None
- Chest in the Ancients' Maz
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Magic Lance
Stat Changes:
Attack +/: +145
Defense +/: 0
Magic Defense +/-: 0
:
:
:
:
:
+20
0
0
0
0
Equippable By:
Dragoon
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: None
Locations
: - Get the Dragoon Job to Job
Level 99, then speak with
the Legendary Blacksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thunder Spear
Stat Changes:
Attack +/: +45
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
: Lightning/Thunder
Status Inflictions: None
Spell When Used
: None
Other Notes
: None
Locations
: - Shops in Amur and Northeas
t Saronia (8,000 Gil).
- Three chests in Southeast S
aronia.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Trident
Stat Changes:
Attack +/: +108
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in the Sunken Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wind Spear
Stat Changes:
Attack +/: +53
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
:
:
:
:
0
0
0
0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
.
Wind/Aero
None
None
None
- Chest in Southwest Saronia
- Shop in Northeast Saronia (
10,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Throwing Weapons
**FF3_914**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Boomerang
Stat Changes:
Attack +/: +40
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ranger
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
age from the Back Row.
None
None
None
Deals the same amount of dam
Locations
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Chakram
Stat Changes:
Attack +/: +50
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ranger
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
age from the Back Row.
Locations
:
None
None
None
Deals the same amount of dam
- Chest in the Sunken Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Moonring Blade
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
:
:
:
:
0
0
0
0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
age from the Back Row.
Locations
:
None
None
None
Deals the same amount of dam
- A pedestal in Eureka.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rising Sun
Stat Changes:
Attack +/: +70
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: Deals the same amount of dam
age from the Back Row.
Locations
: - Chest in Doga's Grotto.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shuriken
This weapon is a special one. Only Ninjas are ab
le to use it. It is only
usable via the Ninja's Throw ability. It has an
Attack of 200, and it won't
enhance your stats or affect the Ninja's Attack
from equipped weaponry. The
damage dealt is not of a particular element, nor
will it inflict a status.
Locations:
- Chest in Gysahl.
- Four chests in Eureka.
- The hidden shop in Eureka (65,500
Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Bells
**FF3_915**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change
Defense +/: Change
Magic Defense +/-: Change
tat.
Strength +/: Change
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blessed Bell
Stat Changes:
Attack +/: +130
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +10
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Geomancer
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
None
None
None
None
Locations
: - Get the Geomancer Job to J
ob Level 99, then speak
with the Legendary Blacks
mith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Bell
Stat Changes:
Attack +/: +42
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Geomancer
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None
Other Notes
: None
Locations
: - Shops in the Dwarven Hollo
ws and Duster (4,500 Gil).
- Chest in the Amur Sewers.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Earthen Bell
Stat Changes:
Attack +/: +88
Defense +/: 0
Magic Defense +/-: 0
:
:
:
:
:
0
0
0
0
0
Equippable By:
Geomancer
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
Paralysis
None
None
- Chest in Saronia Castle.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rune Bell
Stat Changes:
Attack +/: +98
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Geomancer
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:
None
None
None
None
- Chest in the Saronia Catac
ombs.
- Chest in the Ancient Ruins.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O=================================================
=========================O
|
Harps
**FF3_916**
|
O=================================================
=========================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
element?
Status Inflictions:
rtain statuses?
Spell When Used
:
when used as an item?
Other Notes
:
Locations
:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Apollo Harp
Stat Changes:
Attack +/: +60
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +10
Equippable By:
Bard
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
ng.
Locations
:
(60,000 Gil).
None
Silence
None
Lets Bards use Elegy with So
- The hidden shop in Eureka
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dream Harp
Stat Changes:
Attack +/: +60
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +5
Equippable By:
Bard
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
ng.
Locations
:
).
None
Sleep
None
Lets Bards use Paeon with So
- Shop in Duster (12,000 Gil
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lamia Harp
Stat Changes:
Attack +/: +60
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +5
Equippable By:
Bard
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Song.
Locations
:
).
None
Confusion
None
Lets Bards use Requiem with
- Shop in Duster (12,000 Gil
- Chest in the Temple of Time
.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Loki Harp
Stat Changes:
Attack +/: +60
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +5
Equippable By:
Bard
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
ong.
Locations
:
).
None
None
None
Lets Bards use Minuet with S
- Shop in Duster (10,000 Gil
- Chest in the Sunken Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Madhura Harp
Stat Changes:
Attack +/: +60
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
: 0
: 0
: +5
Equippable By:
Bard
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
ng.
Locations
:
0,000 Gil).
None
None
None
Lets Bards use Minne with So
- Shop in Duster and Amur (1
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Ten: Shields Listi
ngs
| | |
| | |
**FF3_10**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/ Agility +/ Vitality +/ Intellect +/ Mind +/-
:
:
:
:
Change
Change
Change
Change
in
in
in
in
the
the
the
the
Strength stat.
Agility stat.
Vitality stat.
Intellect stat.
Equippable By:
What Jobs can equip this piece of equipment?
Miscellaneous:
Elemental Resistances: Will certain elements do
less damage? Note that this
may be implied based sole
ly upon names and knowledge
of previous and future Fi
nal Fantasies.
Status Immunities
: Does this protect you fro
m certain statuses?
Other Notes
: Anything else to note.
Locations
: Where you can find this.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Aegis Shield
Stat Changes:
Attack +/: 0
Defense +/: +16
Magic Defense +/-: +17
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +4
Equippable By:
Freelancer
Red Mage
Knight
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Poison, Darkness, Confusi
on, Sleep, Paralysis, Mini,
Toad, Petrification, Sile
nce
Other Notes
: None
Locations
: - Chest in the Saronia Ca
tacombs.
- Chest in the Sunken Cav
e.
- Chest in Lake Dohr.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Crystal Shield
Stat Changes:
Attack +/: 0
Defense +/: +20
Magic Defense +/-: +15
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
, Poison, Toad
Other Notes
:
Locations
:
Maze.
None
Darkness, Mini, Paralysis
None
- Chest in the Ancients'
- The hidden shop in Eure
ka (50,000 Gil).
- Chest in the Crystal To
wer.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Demon Shield
Stat Changes:
Attack +/: 0
Defense +/: +12
Magic Defense +/-: +8
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
00 Gil).
None
Darkness
None
- Chest in Falgabard.
- Shop in Falgabard (12,5
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Shield
Stat Changes:
Attack +/: 0
Defense +/: +14
Magic Defense +/-: +10
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Knight
Viking
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
e.
Lightning/Thunder
Petrification, Darkness
None
- Chest in the Sunken Cav
- Chest in the Temple of
Time.
- Shops in the Ancient Ru
ins and the Invincible
(18,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Genji Shield
Stat Changes:
Attack +/-
: 0
Equippable By:
Freelancer
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
, Poison, Toad
Other Notes
:
Locations
:
adows.
None
Confusion, Darkness, Mini
None
- Chest in the Cave of Sh
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Heroic Shield
Stat Changes:
Attack +/: 0
Defense +/: +9
Magic Defense +/-: +6
Strength +/: +1
Agility +/: +1
Vitality +/: +1
Intellect +/: +1
Mind +/: +1
Equippable By:
Freelancer
Warrior
Knight
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
usion, Toad
Other Notes
:
Locations
:
llows.
None
Poison, Sleep, Mini, Conf
None
- Chest in the Dwarven Ho
- Shop in Amur (3,500 Gil
).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Shield
Stat Changes:
Attack +/: 0
Defense +/: +6
Magic Defense +/-: +4
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Thief
Red Mage
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances: Fire
Status Immunities
: Sleep, Paralyze
Other Notes
: None
Locations
lows (1,200 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Leather Shield
Stat Changes:
Attack +/: 0
Defense +/: +2
Magic Defense +/-: +1
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
Poison
None
- Chest in Altar Cave.
- Shop in Ur (40 Gil).
- Chest in Castle Sasune.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Shield
Stat Changes:
Attack +/: 0
Defense +/: +3
Magic Defense +/-: +3
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
an (180 Gil).
None
Darkness, Confusion
None
- Shops in Kazus and Cana
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Shield
Stat Changes:
Attack +/: 0
Defense +/: +30
Magic Defense +/-: +30
Strength +/: +2
Agility +/: +2
Vitality +/: +2
: +2
: +2
Equippable By:
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Poison, Darkness, Confusi
on, Sleep, Paralysis, Mini,
Toad, Petrification, Sile
nce
Other Notes
: None
Locations
: - Drop by the Yellow Drag
on.
- Drop by the Green Drago
n.
- Drop by the Red Dragon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Eleven: Headgear Lis
tings
| | |
| | |
**FF3_11**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
[section format]
Stat Changes:
Attack +/-
Equippable By:
What Jobs can equip this piece of equipment?
Miscellaneous:
Elemental Resistances: Will certain elements do
less damage? Note that this
may be implied based sole
ly upon names and knowledge
of previous and future Fi
nal Fantasies.
Status Immunities
: Does this protect you fro
m certain statuses?
Other Notes
: Anything else to note.
Locations
: Where you can find this.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ballad Crown
Stat Changes:
Attack +/: 0
Defense +/: +35
Magic Defense +/-: +34
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Bard
Miscellaneous:
Elemental Resistances: None
Status Immunities
: None
Other Notes
: None
Locations
: - Get the Bard Job to Job
Level 99, then speak with
the Legendary Blacksmi
th.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Cowl
Stat Changes:
Attack +/: 0
Defense +/: +15
Magic Defense +/-: +10
Strength +/: 0
Agility +/: +2
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Thief
Ranger
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
).
None
None
None
- Chest in Amur.
- Shop in Amur (4,000 Gil
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Chakra Band
Stat Changes:
Attack +/: 0
Defense +/: +17
Magic Defense +/-: +11
Strength +/: 0
Agility +/: 0
Vitality +/: +2
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
).
None
None
None
- Shop in Amur (4,500 Gil
- Chest in the Ancient Ru
ins.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Crystal Helm
Stat Changes:
Attack +/: 0
Defense +/: +31
Magic Defense +/-: +17
Strength +/: 0
Agility +/: 0
: 0
: 0
: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
Maze.
None
None
None
- Chest in the Ancients'
- Hidden shop in Eureka (
50,000 Gil).
- Chest in the Crystal To
wer.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Helm
Stat Changes:
Attack +/: 0
Defense +/: +21
Magic Defense +/-: +10
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Knight
Viking
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
e.
Lightning/Thunder
None
None
- Chest in the Sunken Cav
- Chest in the Temple of
Time.
- Shops in the Ancient Ru
ins and the Invincible
(20,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dragon Helm
Stat Changes:
Attack +/: 0
Defense +/: +18
Magic Defense +/-: +9
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: None
Other Notes
: None
Locations
t Saronia.
.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Feathered Hat
Stat Changes:
Attack +/: 0
Defense +/: +10
Magic Defense +/-: +16
Strength +/: 0
Agility +/: +2
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
il).
None
None
None
- Shop in Duster (6,000 G
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Genji Helm
Stat Changes:
Attack +/: 0
Defense +/: +24
Magic Defense +/-: +15
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
adows.
None
None
None
- Chest in the Cave of Sh
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Headband
Stat Changes:
Attack +/: 0
Defense +/: +8
Magic Defense +/-: +3
Strength +/: +1
Agility +/: +1
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
the Ancients (1,200 Gil).
None
None
None
- Shop in the Village of
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Helm
Stat Changes:
Attack +/: 0
Defense +/: +10
Magic Defense +/-: +6
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
lows (2,400 Gil).
Fire
None
None
- Shop in the Dwarven Hol
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Leather Cap
Stat Changes:
Attack +/: 0
Defense +/: +1
Magic Defense +/-: +1
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
White Mage
Black Mage
Red Mage
Thief
Monk
Ranger
Scholar
Geomancer
Knight
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
None
None
- Chest in Altar Cave.
- Shop in Ur (15 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Helm
Stat Changes:
Attack +/: 0
Defense +/: +4
Magic Defense +/-: +3
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
None
None
- Chest in Kazus.
- Shops in Kazus and Cana
an (130 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Helm
Stat Changes:
Attack +/: 0
Defense +/: +40
Magic Defense +/-: +40
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +5
Mind +/: +5
Equippable By:
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Poison, Darkness, Silence
, Sleep, Confusion, Mini,
Paralysis, Toad
Other Notes
: None
Locations
: - Drop by the Yellow Drag
on.
- Drop by the Green Drago
n.
- Drop by the Red Dragon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ribbon
Stat Changes:
Attack +/: 0
Defense +/: +23
Magic Defense +/-: +20
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Poison, Darkness, Confusi
on, Sleep, Paralysis, Mini,
Toad, Petrification, Sile
nce
Other Notes
: None
Locations
: - Chest in Eureka.
- Four chests in the Worl
d of Darkness.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Royal Crown
Stat Changes:
Attack +/: 0
Defense +/: +33
Magic Defense +/-: +36
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Evoker
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
ob Level 99, then speak
None
None
None
- Get the Evoker Job to J
with the Legendary Bla
cksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Scholar Hat
Stat Changes:
Attack +/: 0
Defense +/: +11
Magic Defense +/-: +16
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +1
Mind +/: 0
Equippable By:
Freelancer
Scholar
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
llows.
None
None
None
- Chest in the Dwarven Ho
- Chest in Saronia Castle
.
- Shop in Southwest Saron
ia (7,500 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shell Helm
Stat Changes:
Attack +/: 0
Defense +/: +6
Magic Defense +/-: +5
Strength +/: 0
Agility +/: 0
: 0
: 0
: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
le.
None
None
None
- Chest in the Nepto Temp
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Viking Helm
Stat Changes:
Attack +/: 0
Defense +/: +19
Magic Defense +/-: +5
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
).
None
None
None
- Shop in Amur (5,500 Gil
- Chest in Saronia Castle
.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Twelve: Torso Gear Li
stings
| | |
| | |
**FF3_12**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this piece of equipment?
Miscellaneous:
Elemental Resistances: Will certain elements do
less damage? Note that this
may be implied based sole
ly upon names and knowledge
of previous and future Fi
nal Fantasies.
Status Immunities
: Does this protect you fro
m certain statuses?
Other Notes
: Anything else to note.
Locations
: Where you can find this.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Angel Robe
Stat Changes:
Attack +/: 0
Defense +/: +45
Magic Defense +/-: +45
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +20
Equippable By:
White Mage
Miscellaneous:
Elemental Resistances: None
Status Immunities
: None
Other Notes
: None
Locations
: - Get the White Mage Job
to Job Level 99, then speak
with the Legendary Bla
cksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bard Vest
Stat Changes:
Attack +/: 0
Defense +/: +32
Magic Defense +/-: +28
Strength +/: 0
Agility +/: +2
Vitality +/: 0
Intellect +/: 0
Mind +/: +2
Equippable By:
Freelancer
Bard
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
il).
None
None
None
- Shop in Duster (5,500 G
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Belt Gi
Stat Changes:
Attack +/: 0
Defense +/: +33
Magic Defense +/-: +18
Strength +/: 0
Agility +/: +3
Vitality +/: +3
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
).
None
None
None
- Shop in Amur (6,500 Gil
- Chest in the Ancient Ru
ins.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Garb
Stat Changes:
Attack +/: 0
Defense +/: +30
Magic Defense +/-: +18
Strength +/: 0
Agility +/: +2
Vitality +/: +2
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Thief
Ranger
Geomancy
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
None
None
- Chest in Amur.
- Shop in Amur (5,000 Gil
).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Robe
Stat Changes:
Attack +/: 0
Defense +/: +31
Magic Defense +/-: +45
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +5
Mind +/: 0
Equippable By:
Freelancer
Black Mage
Red Mage
Evoker
Bard
Magus
Summoner
Sage
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
ins and the Invincible
None
None
None
- Shops in the Ancient Ru
(27,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Crimson Vest
Stat Changes:
Attack +/: 0
Defense +/: +50
Magic Defense +/-: +25
Strength +/: +10
Agility +/: +10
Vitality +/: +10
Intellect +/: +10
Mind +/: +10
Equippable By:
Red Mage
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
Job Level 99, then speak
None
None
None
- Get the Red Mage Job to
with the Legendary Bla
cksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Crystal Mail
Stat Changes:
Attack +/: 0
Defense +/: +55
Magic Defense +/-: +24
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
Maze.
None
None
None
- Chest in the Ancients'
- Hidden shop in Eureka (
50,000 Gil).
- Chest in the Crystal To
wer.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Demon Mail
Stat Changes:
Attack +/: 0
Defense +/: +38
Magic Defense +/-: +17
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
None
None
- Chest in Falgabard.
- Shop in Falgabard (25,0
00 Gil).
- Chest in the Falgabard
Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Mail
Stat Changes:
Attack +/: 0
Defense +/: +40
Magic Defense +/-: +19
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Knight
Viking
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
e.
Lightning/Thunder
None
None
- Chest in the Sunken Cav
- Chest in the Temple of
Time.
None
None
None
- Chest in Southwest Saro
- Three chests in Southea
st Saronia.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Flame Mail
Stat Changes:
Attack +/: 0
Defense +/: +21
Magic Defense +/-: +11
:
:
:
:
:
0
0
0
0
0
Equippable By:
Freelancer
Warrior
Red Mage
Ranger
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
the Ancients (2,400 Gil).
Ice/Blizzard
None
None
- Shop in the Village of
- Chest in the Tower of O
wen.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fuma Garb
Stat Changes:
Attack +/: 0
Defense +/: +47
Magic Defense +/-: +30
Strength +/: 0
Agility +/: +3
Vitality +/: +3
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Thief
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
None
None
- Chest in Eureka.
- Chest in the Crystal To
wer.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gaia Vest
Stat Changes:
Attack +/: 0
Defense +/: +35
Magic Defense +/-: +25
Strength +/: 0
Agility +/: 0
Vitality +/: +3
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Geomancer
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
est Saronia, and the
None
None
None
- Shops in Duster, Southw
Invincible (7,600 Gil)
None
None
None
- Chest in the Cave of Sh
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Armor
Stat Changes:
Attack +/: 0
Defense +/: +20
Magic Defense +/-: +10
Strength +/: 0
Agility +/: 0
: 0
: 0
: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
lows (1,250 Gil).
Fire
None
None
- Shop in the Dwarven Hol
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Kenpo Gi
Stat Changes:
Attack +/: 0
Defense +/: +20
Magic Defense +/-: +8
Strength +/: 0
Agility +/: +1
Vitality +/: +1
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
None
None
- Chest in Tokkul.
- Shopa in the Village of
None
None
None
- Chest in the Dwarven Ho
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Leather Armor
Stat Changes:
Attack +/: 0
Defense +/: +3
Magic Defense +/-: +1
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: None
Other Notes
: None
Locations
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mage Robe
Stat Changes:
Attack +/: 0
Defense +/: +13
Magic Defense +/-: +22
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +1
Mind +/: +1
Equippable By:
Freelancer
White Mage
Black Mage
Scholar
Geomancer
Evoker
Bard
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
the Ancients and in the
None
None
None
- Shop in the Village of
Dwarven Hollows (2,000
Gil).
- Chest in Castle Argus.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Master Dogi
Stat Changes:
Attack +/: 0
Defense +/: +54
Magic Defense +/-: +23
Strength +/: 0
Agility +/: +10
Vitality +/: +10
Intellect +/: 0
Mind +/: 0
Equippable By:
Black Belt
Miscellaneous:
Elemental Resistances: None
Status Immunities
: None
Other Notes
: None
Locations
: - Get the Black Belt Job
to Job Level 99, then speak
with the Legendary Bla
cksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Armor
Stat Changes:
Attack +/: 0
Defense +/: +10
Magic Defense +/-: +3
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
an (350 Gil).
None
None
None
- Shops in Kazus and Cana
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Armor
Stat Changes:
Attack +/: 0
Defense +/: +60
Magic Defense +/-: +40
Strength +/: +5
Agility +/: 0
Vitality +/: +5
Intellect +/: 0
Mind +/: 0
Equippable By:
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Darkness, Silence, Petrif
ication, Poison, Toad, Mini,
Paralysis, Confusion, Sle
ep
Other Notes
Locations
on.
: None
: - Drop by the Yellow Drag
- Drop by the Green Drago
n.
- Drop by the Red Dragon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Reflect Mail
Stat Changes:
Attack +/: 0
Defense +/: +30
Magic Defense +/-: +30
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Viking
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
nce
Other Notes
:
Locations
:
tacombs.
None
Mini, Petrification, Sile
None
- Chest in the Saronia Ca
- Chest in the Sunken Cav
e.
- Chest in the Ancient Ru
ins.
- Chest in Lake Dohr.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rusty Mail
Stat Changes:
Attack +/: 0
Defense +/: +1
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
astle.
None
None
None
- Two chests in Saronia C
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Scholar Robe
Stat Changes:
Attack +/-
: 0
Equippable By:
Freelancer
Scholar
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
None
None
- Chest in Castle Argus.
- Chest in the Dwarven Ho
llows.
- Shop in Southwest Saron
ia (5,500 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shell Armor
Stat Changes:
Attack +/: 0
Defense +/: +18
Magic Defense +/-: +9
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
None
None
- Chest in Nepto Temple.
- Chest in the Village of
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
quipment.
None
None
None
- Probably some initial e
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Viking Mail
Stat Changes:
Attack +/: 0
Defense +/: +36
Magic Defense +/-: +5
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
Other Notes
Locations
).
: None
: None
: - Shop in Amur (8,000 Gil
- Chest in Saronia Castle
.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
White Robe
Stat Changes:
Attack +/: 0
Defense +/: +31
Magic Defense +/-: +45
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +5
Equippable By:
Freelancer
White Mage
Red Mage
Scholar
Evoker
Bard
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
ins and the Invincible
None
None
None
- Shops in the Ancient Ru
(27,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Thirteen: Arm Gear Li
stings
| | |
| | |
**FF3_13**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense s
tat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/-
Equippable By:
What Jobs can equip this piece of equipment?
Miscellaneous:
Elemental Resistances: Will certain elements do
less damage? Note that this
may be implied based sole
ly upon names and knowledge
of previous and future Fi
nal Fantasies.
Status Immunities
m certain statuses?
Other Notes
Locations
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Astral Bracers
Stat Changes:
Attack +/: 0
Defense +/: +47
Magic Defense +/-: +20
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Summoner
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
Job Level 99, then speak
None
None
None
- Get the Summoner Job to
with the Legendary Bla
cksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bronze Bracers
Stat Changes:
Attack +/: 0
Defense +/: +1
Magic Defense +/-: +1
Strength +/: 0
:
:
:
:
0
0
0
0
Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
None
None
- Chest in Altar Cave.
- Chest in Castle Sasune.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Celestial Gloves
Stat Changes:
Attack +/: 0
Defense +/: +40
Magic Defense +/-: +18
Strength +/: +15
Agility +/: +15
Vitality +/: +15
Intellect +/: +15
Mind +/: +15
Equippable By:
Freelancer
Miscellaneous:
Elemental Resistances: None
Status Immunities
: None
Other Notes
: None
Locations
: - Get the Freelancer Job
to Job Level 99, then speak
with the Legendary Bla
cksmith.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Crystal Gloves
Stat Changes:
Attack +/: 0
Defense +/: +30
Magic Defense +/-: +15
Strength +/: +4
Agility +/: 0
Vitality +/: +4
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
Maze.
None
None
None
- Chest in the Ancients'
- Hidden shop in Eureka (
50,000 Gil).
- Chest in Crystal Tower.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Bracers
Stat Changes:
Attack +/: 0
Defense +/: +13
Magic Defense +/-: +16
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
Freelancer
White Mage
Black Mage
Red Mage
Scholar
Geomancer
Evoker
Bard
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
e.
Lightning/Thunder
None
None
- Chest in the Sunken Cav
- Chest in the Temple of
Time.
- Shops in the Ancient Ru
ins and the Invincible
(10,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Gloves
Stat Changes:
Attack +/: 0
Defense +/: +15
Magic Defense +/-: +7
Strength +/: +3
Agility +/: 0
Vitality +/: +3
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
Thief
Ranger
Knight
Viking
Dragoon
Black Belt
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
e.
Lightning/Thunder
None
None
- Chest in the Sunken Cav
- Chest in the Temple of
Time.
- Shops in the Ancient Ru
ins and the Invincible
(10,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gauntlets
Stat Changes:
Attack +/: 0
Defense +/: +8
Magic Defense +/-: +4
Strength +/: +1
Agility +/: 0
Vitality +/: +1
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
llows.
None
None
None
- Chest in the Dwarven Ho
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Genji Gloves
Stat Changes:
Attack +/: 0
Defense +/: +20
Magic Defense +/-: +14
Strength +/: +4
Agility +/: +4
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
adows.
None
None
None
- Chest in the Cave of Sh
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Bracers
Stat Changes:
Attack +/ Defense +/-
: 0
: +2
Equippable By:
Freelancer
White Mage
Black Mage
Red Mage
Scholar
Geomancer
Evoker
Bard
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
an (120 Gil).
None
None
None
- Shops in Kazus and Cana
- Chest in Tozus.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Gloves
Stat Changes:
Attack +/: 0
Defense +/: +3
Magic Defense +/-: +1
Strength +/: 0
Agility +/: 0
Vitality +/: 0
: 0
: 0
Equippable By:
Freelancer
Warrior
Monk
Thief
Ranger
Knight
Viking
Dragoon
Black Belt
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
an (120 Gil).
None
None
None
- Shops in Kazus and Cana
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Gauntlets
Stat Changes:
Attack +/: 0
Defense +/: +50
Magic Defense +/-: +25
Strength +/: +3
Agility +/: +3
Vitality +/: +3
Intellect +/: +3
Mind +/: +3
Equippable By:
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Silence, Toad, Petrificat
ion, Mini, Paralysis, Sleep,
Poison, Darkness, Confusi
on
Other Notes
: None
Locations
: - Drop by the Yellow Drag
on.
- Drop by the Green Drago
n.
- Drop by the Red Dragon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Power Bracers
Stat Changes:
Attack +/: 0
Defense +/: +13
Magic Defense +/-: +9
Strength +/: +2
Agility +/: 0
Vitality +/: +1
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
Thief
Ranger
Knight
Viking
Dragoon
Black Belt
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
s.
None
None
None
- Chest in the Amur Sewer
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Protect Ring
Stat Changes:
Attack +/: 0
Defense +/: +18
Magic Defense +/-: +18
Strength +/: +2
Agility +/: +2
Vitality +/: +2
Intellect +/: +2
Mind +/: +2
Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
Time.
None
None
None
- Chest in the Temple of
- Chest in the Ancients'
Maze.
- Steal (slot #4) from th
e King Behemoth.
- Drop by King Behemoth.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rune Bracers
Stat Changes:
Attack +/: 0
Defense +/: +11
Magic Defense +/-: +13
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Freelancer
White Mage
Black Mage
Red Mage
Scholar
Geomancer
Evoker
Bard
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Mini, Petrification, Slee
p, Toad
Other Notes
: None
Locations
: - Shops in Duster and Sou
thwest Saronia (5,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shura Gloves
Stat Changes:
Attack +/: 0
Defense +/: +45
Magic Defense +/-: +19
Strength +/: +20
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Miscellaneous:
Elemental Resistances: None
Status Immunities
: None
Other Notes
: None
Locations
: - Get the Monk Job to Job
Level 99, then speak with
the Legendary Blacksmi
th.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thief Gloves
Stat Changes:
Attack +/: 0
Defense +/: +11
Magic Defense +/-: +8
Strength +/: 0
Agility +/: +3
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Thief
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:
None
None
None
- Chest in Amur.
- Shop in Amur (2,500 Gil
).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Fourteen: Magic List
ings
| | |
| | |
**FF3_14**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
O=================================================
=========================O
|
White Magic
|
O=================================================
=========================O
[section format]
Magic Level: What Level the spell is; determines
what Jobs can use it.
Effect(s) : What this spell will do.
Users
: Who precisely can use this spell.
Location(s): Where you are able to find this spe
ll.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Aero
Magic Level:
Effect(s) :
ased damage.
Users
:
ut, Sage, Onion
Location(s):
2
Deals a small amount of Wind/Aero-b
White Mage, Red Mage, Scholar, Devo
Knight.
- Shop in Tozus (700 Gil).
- Chest at Dragon's Peak.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Aeroga
Magic Level: 6
Effect(s) : Deals a large amount of Wind/Aero-b
ased damage.
Users
: White Mage, Devout, Sage, Onion Kni
ght.
Location(s): - Shops in Doga's Manor and Doga's
Village (10,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Arise
Magic Level: 8
Effect(s) : Revives an ally from the KO status
with full HP; kills the
undead.
Users
: Devout, Sage, Onion Knight.
Location(s): - Shop in Eureka (60,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blindna
Magic Level: 3
Effect(s) : Cures Darkness.
Users
: White Mage, Red Mage, Scholar, Devo
ut, Sage, Onion Knight.
Location(s): - Shops in the Village of the Ancie
nts, Northwest Saronia,
Doga's Village, and Falgabard (1
,500 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Confuse
Magic Level: 4
Effect(s) : Induces Confusion, make targets tur
n on their allies.
Users
: White Mage, Red Mage, Devout, Sage,
Onion Knight.
Location(s): - Shops in Gysahl, Northeast Saroni
a, and Doga's Village
(3,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cura
Magic Level: 3
Effect(s) : Restores a moderate amount of HP; h
urts the undead.
Users
: White Mage, Red Mage, Scholar, Devo
ut, Sage, Onion Knight.
Location(s): - Shops in the Village of the Ancie
nts, Northeast Saronia,
Doga's Village, and Falgabard (1
,500 Gil).
- Chest in Tozus.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Curaga
Magic Level: 5
Effect(s) : Restores a large amount of HP; hurt
s the undead.
Users
: White Mage, Red Mage, Devout, Sage,
Onion Knight.
Location(s): - Shops in Northeast Saronia, Doga'
s Manor, and Doga's Village
(5,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Curaja
Magic Level: 7
Effect(s) : Restores an exorbitant amount of HP
; hurts the undead.
Users
: White Mage, Devout, Sage, Onion Kni
ght.
1
Restores a small amount of HP; hurt
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Esuna
Magic Level: 7
Effect(s) : Removes most negative status ailmen
ts, excluding KO.
Users
: White Mage, Devout, Sage, Onion Kni
ght.
Location(s): - Shops in Doga's Village and the I
nvincible (20,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Haste
Magic Level: 6
Effect(s) : Induces the Haste status, doubling
physical Hits per turn.
Users
: White Mage, Devout, Sage, Onion Kni
ght.
Location(s): - Shops in Doga's Manor and Doga's
8
Deals a large amount of Light/HolyDevout, Sage, Onion Knight.
- Shop in Eureka (60,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Libra
Magic Level: 4
Effect(s) : Shows an enemy's HP and elemental w
eaknesses.
Users
: White Mage, Red Mage, Devout, Sage,
Onion Knight.
Location(s): - Shops in Gysahl, Northeast Saroni
a, and Doga's Village
(3,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mini
Magic Level:
Effect(s) :
Users
:
ut, Sage, Onion
Location(s):
2
Shrinks or unshrinks the target.
White Mage, Red Mage, Scholar, Devo
Knight.
- Shop in Tozus (700 Gil).
- Received from Desch just after Dr
agon's Peak.
- Received at the Healing Copse.
- Chest in Castle Hein.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Poisona
Magic Level:
Effect(s) :
Users
:
cholar, Devout,
1
Cures one target's Poison status.
Freelancer, White Mage, Red Mage, S
Sage,
Onion Knight.
Location(s): - Shop in Canaan (100 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Protect
Magic Level: 5
Effect(s) : Induces the Protect status, raising
Defense.
Users
: White Mage, Red Mage, Devout, Sage,
Onion Knight.
Location(s): - Shops in Northeast Saronia, Doga'
s Manor, and Doga's Village
(5,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Raise
Magic Level: 5
Effect(s) : Revives an ally from the KO status
with little HP; kills the
undead.
Users
: White Mage, Red Mage, Devout, Sage,
Onion Knight.
Location(s): - Shops in Northeast Saronia, Doga'
s Manor, and Doga's Village
(5,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Reflect
Magic Level: 7
Effect(s) : Induces Reflect, bouncing all magic
to the other party.
Users
: White Mage, Devout, Sage, Onion Kni
ght.
Location(s): - Shops in Doga's Village and the I
nvincible (20,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sight
Magic Level: 1
Effect(s) : Shows a detailed version of the Wor
ld Map, like Gnomish Bread.
Users
: Freelancer, White Mage, Red Mage, S
cholar, Devout, Sage,
Onion Knight.
Location(s): - Shop in Canaan (100 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Silence
Magic Level: 4
Effect(s) : Inflicts Silence, stopping all use
of magic on the inflicted.
Users
: White Mage, Red Mage, Devout, Sage,
Onion Knight.
Location(s): - Shops in Gysahl, Northeast Saroni
a, and Doga's Village
(3,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Stona
Magic Level:
Effect(s) :
Users
:
ght.
Location(s):
Village (10,000
6
Cures the Petrification status.
White Mage, Devout, Sage, Onion Kni
- Shops in Doga's Manor and Doga's
Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Teleport
Magic Level: 3
Effect(s) : Lets the party out of a battle or o
f a dungeon.
Users
: White Mage, Red Mage, Scholar, Devo
ut, Sage, Onion Knight.
Location(s): - Shops in the Village of the Ancie
nts, Northeast Saronia,
Doga's Village, and Falgabard (1,
500 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Toad
Magic Level:
Effect(s) :
Users
:
ut, Sage, Onion
Location(s):
2
Causes or removes the Toad status.
White Mage, Red Mage, Scholar, Devo
Knight.
- Shop in Tozus (700 Gil).
- Chest in the Gulgan Gulch.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tornado
Magic Level: 8
6
Deals damage.
Black Mage, Magus, Sage, Onion Knig
- Shops in Doga's Manor and Doga's
Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blind
Magic Level: 2
Effect(s) : Induces Darkness, greatly lowering
accuracy and hit rate.
Users
: Black Mage, Red Mage, Scholar, Magu
s, Sage, Onion Knight.
Location(s): - Shops in Canaan, Tozus, and the V
ikings' Cove (700 Gil).
- Chest in Canaan.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blizzaga
Magic Level: 4
Effect(s) : Deals a large amount of Ice/Blizzar
d-based damage.
Users
: Black Mage, Red Mage, Magus, Sage,
Onion Knight.
Location(s): - Shops in Northeast Saronia and Do
ga's Village (3,000 Gil).
- Chest in the Cave of Tides.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blizzara
Magic Level: 3
Effect(s) : Deals a moderate amount of Ice/Bliz
zard-based damage.
Users
: Black Mage, Red Mage, Scholar, Magu
s, Sage, Onion Knight.
Location(s): - Shops in the Village of the Ancie
nts, Northwest Saronia,
Doga's Village, and Falgabard (1
,500 Gil).
- Chest in the Vikings' Cove.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blizzard
Magic Level: 1
Effect(s) : Deals a small amount of Ice/Blizzar
d-based damage.
Users
: Freelancer, Black Mage, Red Mage, S
cholar, Magus, Sage,
Onion Knight.
Location(s): - Shops in Kazus, Tozus, and the Vi
kings' Cove (100 Gil).
- Chest in Castle Sasune.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Break
Magic Level: 4
Effect(s) : Induces Gradual Petrification.
Users
: Black Mage, Red Mage, Magus, Sage,
Onion Knight.
Location(s): - Shops in Northeast Saronia and Do
ga's Village (3,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Breakga
Magic Level: 7
Effect(s) : Instantly causes Petrification.
Users
: Black Mage, Magus, Sage, Onion Knig
ht.
Location(s): - Shops in Doga's Village and the I
nvincible (20,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Death
Magic Level: 8
ed
s,
Magic Level: 3
Effect(s) : Deals a moderate amount of Fire-bas
damage.
Users
: Black Mage, Red Mage, Scholar, Magu
Sage, Onion Knight.
Location(s): - Shops in the Village of the Ancie
6
Deals a large amount of Fire-based
Black Mage, Magus, Sage, Onion Knig
- Shops in Doga's Manor and Doga's
Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fire
Magic Level: 1
Effect(s) : Deals a small amount of Fire-based
damage.
Users
: Freelancer, Black Mage, Red Mage, S
cholar, Magus, Sage,
Onion Knight.
Location(s): - Shops in Kazus, Tozus, and the Vi
kings' Cove (100 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Flare
Magic Level:
Effect(s) :
Users
:
Location(s):
8
Deals heavy non-elemental damage.
Magus, Sage, Onion Knight.
- Shop in Eureka (60,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Meteor
Magic Level:
Effect(s) :
Users
:
Location(s):
8
Deals heavy, non-elemental damage.
Magus, Sage, Onion Knight.
- Shop in Eureka (60,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Poison
Magic Level: 2
Effect(s) : Damages some and may induce Poison,
causing damage over time.
Users
: Black Mage, Red Mage, Scholar, Magu
s, Sage, Onion Knight.
Location(s): - Shops in Canaan, Tozus, and the V
ikings' Cove (700 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Quake
Magic Level: 7
Effect(s) : Damages all enemies.
Users
: Black Mage, Magus, Sage, Onion Knig
ht.
Location(s): - Shops in Doga's Village and the I
nvincible (20,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Raze
Magic Level: 5
Users
: Black Mage, Red Mage, Magus, Sage,
Onion Knight.
Location(s): - Shops in Northeast Saronia and Do
ga's Village (5,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thundara
Magic Level: 3
Effect(s) : Deals a moderate-amount of Lightnin
g/Thunder-based damage.
Users
: Black Mage, Red Mage, Scholar, Magu
s, Sage, Onion Knight.
Location(s): - Shops in the Village of the Ancie
nts, Northwest Saronia,
Doga's Village, and Falgabard (1
,500 Gil).
- Chest in the Vikings' Cove.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thunder
Magic Level: 2
Effect(s) : Deals a small amount of Lightning/T
hunder-based damage.
Users
: Black Mage, Red Mage, Scholar, Magu
s, Sage, Onion Knight.
Location(s): - Shops in Canaan, Tozus, and the V
ikings' Cove (700 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Warp
Magic Level: 6
Effect(s) : May remove an enemy in battle, ther
eby killing them. In the
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
Section Fifteen: Summon List
ings
| | |
| | |
**FF3_15**
| | |
|_|_|______________________________________________
______________________|_|_|
\|/
\|/
[section format]
Magic Level
: What level this spell is.
Summoned Beast
: The more well-known name fro
m other Final Fantasies.
White Magic Effect: One of two results when Evok
ers and Sages use this.
Black Magic Effect: One of two results when Evok
ers and Sages use this.
Summoners' Effect : The result when a Summoner u
ses this spell.
Locations
: Where you can get this spell
.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bahamur
Magic Level
: 8
Summoned Beast
: Bahamut
White Magic Effect: Raises all allies' offensive
power.
Black Magic Effect: Instantly kills a single ene
my.
Summoners' Effect : Deals very heavy, non-elemen
tal damage to all enemies.
Locations
: - Defeat Bahamut in Bahamut'
s Lair.
- Shop in Eureka (60,000 Gil
).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Catastro
Magic Level
:
Summoned Beast
:
White Magic Effect:
raising your Defense.
Black Magic Effect:
Summoners' Effect :
d.
Locations
:
Catacombs.
6
Odin
Puts Protect on your party,
Damages all enemies.
Kills all enemies, if allowe
- Defeat Odin in the Saronia
- Shop in Eureka (40,000 Gil
).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Escape
Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:
other words, nothing.
1
Chocobo
Flee from battle.
Failed kick at a monster. In
4
Ifrit
Heals a lot of HP to all all
Deals Fire-based damage to o
Deals Fire-based damage to a
- Shops in Replito and Doga'
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hyper
Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:
Summoners' Effect :
Locations
:
s Village (7,000 Gil).
5
Titan
Damages
Damages
Damages
- Shops
one enemy.
one enemy.
all enemies.
in Replito and Doga'
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Icen
Magic Level
: 2
Summoned Beast
: Shiva
White Magic Effect: Causes enemies to fall aslee
p.
7
Leviathan
Petrifies all enemies, if po
Hits all enemies with a powe
Hits all enemies with a powe
- Defeat Leviathan in Lake D
- Shop in Eureka (50,000 Gil)
.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Spark
Magic Level
: 3
Summoned Beast
: Ramuh
White Magic Effect: Paralyzes all enemies.
Black Magic Effect: Deals Lightning/Thunder-base
d damage to one enemy.
Summoners' Effect : Deals Lightning/Thunder-base
d damage to all enemies.
Locations
: - Shops in Replito and Doga'
s Village (7,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
/|\ ______________________________________________
______________________ /|\
|||
|||
| | |
This is the end of KeyBlade9
99's
| | |
| | |
Final Fantasy III (DS) FAQ/Walk
through.
| | |
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______________________|_|_|
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_________________
| |____________| |_______________________
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/| |
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| |
| | \ / \ / | |
| |____________| |
| | (_) (_) | |
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|_|
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___
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\
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\/_/
KeyBlade999