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IceFrog is the current lead designer of Defense of the Ancients and Dota 2.

Career
Defense of the Ancients
IceFrog's involvement with the development of DotA began in 2005, when he was a member
of the clan TDA. The lead developer at the time, Steve "Guinsoo" Feak, recruited IceFrog and
Neichus with the programming aspect of the mod, as the complexity increased substantially.
That year, Guinsoo handed development of the mod to Neichus, as he lost interest in
continuing to support the map and sought time to play World of Warcraft. IceFrog worked as
Neichus' assistant collaborator for a short period of time, until full control of the map was
turned over to IceFrog. Since then, IceFrog has worked continuously to balance DotA and add
new innovative features. What has been noted about the difference between Guinsoo and
IceFrog is that while Guinsoo produced heroes at a rapid rate, IceFrog has been highly
meticulous with the development process.
In 2009, IceFrog experienced a falling out with the administrator of DotA-Allstars.com,
Steve "Pendragon" Mescon, who had become an executive employee of Riot Games, the
developer of League of Legends. As such, IceFrog began servicing DotA and the community
at PlayDotA.com. The exact reasons for this falling out are unclear, as there are conflicting
stories. One is that Pendragon was using DotA-Allstars.com for personal gain by advertising
League of Legends, while on his end of the story, IceFrog was working for S2 Games as a
programmer on Heroes of Newerth. The latter of these claims were never formally verified.

Dota 2
In 2009, a group of employees from Valve Corporation became interested in playing DotA at
a competitive level and while they ultimately failed at this, they became interested in the
pseudonymous developer of the map. They spent some time corresponding with IceFrog, to
learn what his plans and intentions were for the map. As his ideas involved porting the map to
a stand-alone sequel, the Valve employees decided to pursue DotA as an asset they could
support and IceFrog as a potential employee and lead designer. As such, Valve's senior
programmer, Adrian Finol, produced a proof of concept for the real-time strategy capabilities
of the Source engine and presented it to Valve's managing director, Gabe Newell, who came
to support the idea.
IceFrog was brought to Valve's headquarters in downtown Bellevue, where they showed him
their office space and gained his interest and admiration. As such, IceFrog was hired on the
spot and given the task of designing the sequel to DotA. With his involvement at Valve has
come several notable developments to DotA, as the franchising name designated for it as a
concept was changed to "Dota" with a lowercase "A". In 2010, Dota 2 was formally
announced by Game Informer and ten months later, the game was shown for the first time.

Trivia

Has a birthday between 1983 and 1984.

Dislikes the term "multiplayer online battle arena".

Likes mangoes (Mentioned multiple times in his official weibo


http://t.qq.com/icefrogdev)

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