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CHARACTER OGR ~SOUND CLIP *22- WORLD - HIGH SCHOOL “TCANT COMPETE WITH YOU PHYSICALLY. AND YOU'RE NO MATCH FOR MY BRAINS” “YOU'RE THAT SMART?” “LETS PUT IT THIS WAY. HAVE YOU EVER HEARD OF PLATOP ARISTOTLE? SOCRATES?” “YES” “WORONS” ~ANALYSIS- FOR MY CHOSEN SOUND CLIP | HAVE DECIDED TO VIEW THE PASSAGE AS EXTREMELY CONFRONTATIONAL. THE TONE OF VOICE AND. DELIVERENCE OF THE LINES LENDS ITSELF VERY WELL TO BEING A CONVERSATION HAD BETWEEN ENEMIES. OR RIVALS. THE CONVERSATION DOES NOT TRANSLATE AS EXTREMELY VIOLENT, BUT RATHER CARRIES A TONE OF ARROGANCE, OR EXTREME CONFIDENCE DUE TO THIS MIXING WITH MY CHOSEN WORLD (HIGH SCHOOL). THE CHARACTER WHO FILLS THE ROLE OF THE FIRST SPEAKER NEEDS 10 FITA CERTAIN CRITERIA. THEY NEED TO BE ARROGANT AND CONFIDENT WHILST STILL SEEMING LESS PHYSICALLY INCLINED ONCE THIS CHARACTER BEGAN TO TAKE SHAPE, THE SECOND SPEAKER NEEDED TO FITA ROLE THAT IS A POLAR OPPOSITE TO THIS. A MORE PHYSICALLY CAPABLE CHARACTER WITH (PRESUMABLEY) LESS INTELECTUAL SKILL. THESE CHARACTERS DONT NECESSARILY MEET THE IDEA OF RIVALS. AS THEY WOULDNT USUALLY BE COMPETING IN THE SAME AREA. MEANING THAT THE FIRST SPEAKER NEEDS A MOTIVE 10 BE ADDRESSING HIS OPPOSITE IN SUCH A WAY. EARLY IDEAS~ AN EARLY IDEA THAT HAS SINCE BEEN DISMISSED WAS THAT OF A SPORTING EVENT. A SITUATION WHERE TWO PEOPLE OF DIFFERENT PHYSICAL TRAITS AND STRENGTHS ARE PITTED AGAINST EACHOTHER. NAMELY A BASKETBALL GAME. THE IDEA CONSITED OF THE TWO CHARACTERS FACING OFF AT THE START OF A BASKETBALL GAME WHEN THE BALL IS INITIALY THROWN INTO THE AIR AND THE TWO COMPETING PLAYERS BOTH ATTEMPT TO KNOCK THE BALL BACK TO THEIR OWN TEAM. WHILSTTHE SECOND SPEAKER, WHOIS MORE PHYSICALLY INCLINED. WOULD GENERALY BE VICTORIUS IN THIS SITUATION THE WEAKER CHARACTER WOULD OF HAD A SERIOUS OF INVENTIONS AND TRICKS THAT HELP HIM OVERCOME HIS OPPONENT AND RETRIEVE THE BALL ALTHOUGH | DID INITIALLY LIKE THIS IDEA. IT SEEMED TO CONCLUDE IN AVERY FLAT MANOR. AS THE WEAKER CHARACTER WOULD WIN THE BALL AND THE ANIMATION WOULD END. SINCE THEN THE IDEA HAS MORPHED AN EVOLVED TO TAY AND ENSURE THAT THE OUTCOME OF THE SITUATION HAS MORE OF A PUNCH AND CONNECTS WITH AK AUDIENCE ON A STRONGER LEVEL. ~CHOSEN IDEA THEIDEA HAVE SINCE DECIDED ON TAKES PLACE WITHIN A SCIENCE LAB SETIN A HIGH SCHOOL. THE FIRST SPEAKER. OR ‘NERD CHARACTER, HAS THE SECOND SPEAKER, OR JOCK’ CHARACTER. TIED TO A CHAIR AND HAS A COMPLEX BUT HANDMADE CONTRAPTION SETUP IN FRONT OF HIM AND PLANS TO TEACH THE JOCK A LESSON FOR ALL THE TIMES HE HAS PICKED ON THE WEAKER TEENAGERS: THIS FIRST CHARACTER ALSO HAS WITH HIM HIS FROG COMPANION WHO IS COMPRISED OF DIFFERENT ELEMENTS OF OTHER ANIMALS DUE TO EXPERIMENTS DONE ON HIM BY HIS OWNER. THE NERD DELIVERS HIS LINES AND SETS HIS INVENTION IN MOTION, A SERIES OF ELABORATE KNOCK ON” EFFECTS BUILD UP AND THE END RESULTS A DISSAPOINTINGLY GENTLE PROD WHICH RELEASES THE JOCK FROM HIS ROPES. LEAVING THE NERD NOW DEFENSELESS: I FEEL CONFIDENT IN THIS IDEA AS IT CARRIES A SENCE OF CHARM AND HUMOUR, THE END RESULT IS MUCH MORE SATISFYING AND REWARDING WHILST ALSO LEAVING THE SCENE SLIGHTLY OPEN AS THE AUDEINCE 1S LEFT 10 IMAGINE JUST WHAT THE JOCK WILL 00 TO THE NERD AFTER BEING TRAPPED. INTERMS OF DESIGN. THE CHARACTERS NEED 10 BE POLAR OPPOSITES FOR THE SITUATION TO READ WELL. AND THE NERD CHARACTER NEEDS 10 BE RELATABLE THROUGHOUT, MEANING HIS DESIGN WILL BE MUCH MORE GROUNDED IN COMPARISON TO THE JOCK. WHO ~DESIGN INFLUENCES ~DESIGN- OE LUE Uae \ S eee ~REFLECTIVE STATEMENT- ATTHIS CURRENT POINT IN THE PROJECT | AM FAIRLY HAPPY WITH HOW THE DESIGNS ARE DEVELOPING. | FEEL LIKE THE THREE DIFFERENT CHARACTERS DO EXIST CONHERENTLY WITHIN THE SAME UNIVERSE AND COMPLIMENT EACHOTHER NICELY. ALLOWING FOR A MORE CHARMING AND ENJOYABLE STORY. THE NEXT STEP IS TO FINALISE ALL THREE CHARACTERS AND BEGIN TO POSE THEM TOGETHER. 10 SEE HOW THE TRIO WORK IN A SCENE ALONGSIDE EACH OTHER. | SHALL ALSO BEGIN TO VISUALISE THE NERD CHARACTERS CONTRTAPTION AND HOW THE ENTIRE SEQUENCE WILL BE BROKEN DOWN INTO STORYBOARDS.

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