Professional Documents
Culture Documents
o
I.
2.
1.
FREQUENCY
o Number of waves passing any point each s.
o Number of points past a point / time (F = P/T)
o Measured in Hertz (Hz) = 1/s
6.
2.
FORMULAS
o Wave speed = frequency x wavelength
o Frequency = wave speed / wavelength
o Wavelength = wave speed / frequency
= wave length
v = wave speed
f = frequency
Hz = 1/s
7.
RADIO WAVES
o Longest wavelength
o Waves used by TV / Radio stations
MICROWAVES
o Used in heating food
o Causes heat
INFRARED RADIATION
o Uses in heating illness
o Ancient blue tooth
VISIBLE LIGHT (ROYGBV)
ULTRAVIOLET RAYS
o Used to detect forgery
X-RAYS
o Roentological Report
o Used in security scanner
o Used in medicinal field
o Wilhelm Conrad Roentgen
GAMMA RAYS
o Used in treating cancer cells
1.
2.
II.
ELECTROMAGNETIC WAVE
1.
2.
3.
PROPAGATION OF LIGHT
1.
2.
o
o
MEDIUM
INDEX OF REFRACTION
Air
1.000
Carbon Dioxide
1.000
Ice
1.310
Crown Glass
1.517
Diamond
2.417
Glycerin
1.473
Water
1.333
Light is a particle
Light is a wave
Incident ray
LIGHT
EYE
Normal line
Refracted ray
OBJECT
Medium 1
Medium 2
2.
REFLECTION
o Light bounces back from a reflecting surface
o Example: Mirror
o TWO TYPES OF REFLECTION
REGULAR: occurs on smooth surfaces
DIFFUSE: occurs on rough surfaces
o LAWS OF REFLECTION
FIRST LAW OF REFLECTION: In a
reflecting surface, there is always an
incident ray, reflected ray, angle of
incidence, angle of reflection, and a
normal line.
SECOND LAW OF REFLECTION: the
angle of incidence is ALWAYS equal to
the angle of reflection.
REFRACTION
SNELLS LAW:
n1 sin 1 = n2 sin 2
4. EQUATION
2. DIAGRAM
5. SOLUTION
3. GIVEN
6. FINAL ANSWER
TYPES OF IMAGES
o REAL IMAGES these images occur when
light rays actually intersect at the image
making them appear INVERTED or UPSIDE
DOWN
o VIRTUAL IMAGES these images occur
when light rays do not actually meet at the
image, but because the eye projects light
rays backward, we are tricked into seeing an
image that is ERECT or RIGHT SIDE UP
RAY DIAGRAMMING
OBJ
TYPES OF MIRRORS
F
Conca
Principal axis
Focal length
V
E
RT
EX
SPHERICAL MIRRORS
CONCAVE MIRRORS
(Converging Mirror) is a mirror
that is curved inward like the
hollow inside sphere. The light
hitting the surface of a concave
mirror converges that is why it is
also called a Converging Mirror.
CONVEX MIRRORS (Diverging
Mirrors) is a mirror that is
curved outward, like outside a
sphere that is curved outward.
M
I
RR
OR
Conve
_______________________________________________________
TOPIC # 9: HUMAN EYE AND THE CAMERA
Imaginary line
NEARSIGHTEDNESS / MYOPIA A
nearsighted person can see near objects clearly
but cannot focus distant objects. This is because
the eyeball is a bit too long. Distant objects
appear blurred because the image gets focused
in front of the retina.
FARSIGHTEDNESS / HYPEROPIA A
farsighted person can see far objects clearly but
cannot focus distant objects. This is because the
eyeball is a bit too short. Near objects appear
blurred because the image gets focused at the
back of the retina.
o
o
o
o
o