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===============================================================================

Overworld
===============================================================================
Okay, we're going to get the final Crystal's jobs a little earlier than we
should have. Deal with it; I doubt I'll be hearing some complaints anyways! :)
So, basically, fly to the northeastern continent. Before, you couldn't explore
because of the dreadful Guardian Statues. Now, with the Fangs, they'll let you
by. At the statues, land and walk down the row of guardians.
Once they disappear, return to the Invincible and fly deeper into the mountains
to the tower surrounded by a wall. Go inside to the Ancients' Maze. (We're not
covering stuff for it yet because it is just a boss right now.) Go due north
within to find the Crystal's Chamber. As you prepare to use it, boss fight!
_______________
| BOSS: Titan \
|________________\____________________________________________________________
| Level
- 49
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 29,000
| - None
| - Hi-Potion
|
| Attack
- 96
|
| - Phoenix Down
|
| Defense
- 44
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 27,600
| - Hi-Potion
|
|
| Gil Earned - 13,500
| - Hi-Potion
|
|
|=============================================================================|
| This boss has an unexceptional set of moves, pretty much being one of this |
| area's basic enemies but with more HP. He does have Quake, but it is
|
| laughably weak.
|
|
|
| Strategy? Eh, there's not a whole bunch to say, honestly. Do what you do
|
| best. I personally had grinded way-back-when to get myself eight Ashuras
|
| (four per Dark Knight). I did end up swapping a few Ashuras for
|
| Kiku-ichimonjis and Kotetsus. So one got two Kiku-ichimonjis, one got two |
| Kotetsus, and the others got Ashuras.
|
|
|
| Damage-wise, with Souleater, around Job Level 25, and about 1,500 HP, I
|
| was doing about 2,500 damage per Souleater; about 10,000 damage per turn! |
|
|
| And, yes, if you didn't notice, I did just really copy and paste the last |
| boss's strategy. It pretty much applies here, and my strategy still is
|
| good enough. >_>
|
|_____________________________________________________________________________|
After the battle, you'll watch some more scenes and receive the light of the
final Crystal, the Earth Crystal. We now have all of the jobs, except, in some
people's cases, the Onion Knight. So, what ARE our new jobs?
Black Belts are super-Monks, I guess. They have a Boost ability that can be
used to double or triple their offensive power. They'll halve their own HP if
it is used more than twice in a row.
The Magus can use all Black Magic, unlike the Black Mage, ironically.
'Nuff said.
For Devouts, paste what I said for Magus and use White over Black.
Summoners are able to use the super-special effects of the Summon Magic spells
you've found recently. These effects are quite spectacular, to say the least...
Sages are able to use any spell you wish. They just can't use the special
Summon effects, but they CAN use Summons, and any other magic.

Ninjas are sort of like Dark Knights in that they, too, can use Dark Blades.
They can also Throw weaponry. Shurikens are such an example, tossed with 200
Attack -- more than any weapon. At just Job Level 1, a Shuriken can deal
6,000 ~ 9,999 damage! You can also throw other weaponry! They can deal a lot
of damage with a high enough Job Level...

_______________________________________________________________________
/\
/\
| |
Going into the Darkness; The Endgame
| |
| |
**FF3_47**
| |
\/_____________________________________________________________________\/
So, then, we've finally received all of the Elemental Fangs.
We've received the light of all four Elemental Crystals by going to one
early.
We have (almost) all of the jobs in the game.
We're fit to fight the final boss...
Not! We're going to do a little bit more sidequesting before actually head into
the Crystal Tower and dispel the evil clouding our world.

===============================================================================
Overworld
===============================================================================
First of these sidequests will pertain to obtaining the legendary Leviathan
summon. You can opt to go for Bahamut first, but he's stronger, so we'll want
to cram in as many levels as possible.
Return to the Floating Continent on the Invincible -- it's basically north of
the Cave of Shadows. Go to the northwestern part of the area and head south
of the Gulgan Gulch and you'll find a shadow swimming in the water. That ain't
Jaws.
To get to the lake, fly your airship in from the south and go over the small
mountains in your way. Land on the small grassy area and go into the lake.
With the Folding Canoe, paddle around to the underwater cavern.

===============================================================================
Lake Dohr
===============================================================================
_______________________
| Treasures Checklist \
|________________________\____________________________________________________
| Aegis Shield .................. [] | Arctic Wind ................... [] |
| Bacchus's Cider ............... [] | Black Hole .................... [] |
| Black Musk .................... [] | Earthen Drums ................. [] |
| Elixir ........................ [] | Heavenly Wrath ................ [] |
| Hi-Potion ..................... [] | Hi-Potion ..................... [] |
| Hi-Potion ..................... [] | Leviath (Summon) .............. [] |
| Lilith's Kiss ................. [] | Phoenix Down .................. [] |
| Platinum Hammer ............... [] | Platinum Hammer ............... [] |
| Raven's Yawn .................. [] | Reflect Mail .................. [] |

| Turtle Shell .................. [] | White Musk .................... [] |


|______________________________________|______________________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\______________________________________________
|
Monster Name
| Level | Max HP | ATK | DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-------+---------+----------|
| Ouroboros
|
36 | 2,660 |
81 |
26 | 1,300 |
7,200 |
| Plancti
|
35 | 2,260 |
76 |
26 | 1,223 |
7,200 |
| Sea Lion
|
35 | 2,275 |
76 |
26 | 1,325 |
7,600 |
| Remora
|
36 | 2,720 |
81 |
26 | 1,354 |
7,600 |
|_______________________|_______|________|_______|_______|_________|__________|
Once you enter, go south and east. You'll quickly arrive at a fork: you can go
northeast or south out of the room. Go south to find four chests; open them for
a Phoenix Down, a Heavenly Wrath (free Thundaga), Earthen Drums (free Quake),
and an Arctic Wind (free Blizzaga).
Go back to the previous room and head northeast. Open the chests here and you
will get three Hi-Potions and one Elixir. Go south and you'll reach the next
area.
Here, go west, north, and east into another room. At the room's southwest
corner, you'll find a White Musk (free Holy). Leave the room via the northern
wall to find four more chests, these containing an Aegis Shield, a Platinum
Hammer, Bacchus's Wine, and a Turtle Shell. Return to the previous room and
exit it via the southeastern path.
Here, go along the path to a larger area where there are three other paths.
Go southwest to find yourself a Raven's Yawn and a Lilith's Kiss, and
northeast to find a Black Hole, Platinum Hammer, Reflect Mail, and a Black
Musk (free Death). Go back to the center of this "X" and go northwest and
along the short path to the next area.
There, go west, south, east, and north to find ... well, it isn't a friggin'
Magikarp! Heal up and prepare to fight the Sea Dragon - Leviathan!
___________________
| BOSS: Leviathan \
|____________________\________________________________________________________
| Level
- 43
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 32,000
| - Lightning/Thunder | - Hi-Potion
|
| Attack
- 85
|
| - Phoenix Down
|
| Defense
- 36
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 20,000
| - Hi-Potion
|
|
| Gil Earned - 17,100
| - Hi-Potion
|
|
|=============================================================================|
| This sea serpent has a bit of what you expect. As per the new usual, he
|
| can attack twice per turn, usually sticking to basic physicals -- which
|
| are just a little more powerful than the enemies around here -- and
|
| Protect early on, later on adding in a few aquatic attacks for the whole
|
| party and some larger damage.
|
|
|
| So, here, your various spellcasters are pretty helpful. Thundara and
|
| Thundaga are great spells to use. The various Hammers, being of the
|
| Thunder/Lightning element, should be able to deal 4,500 ~ 9,999 damage
|
| when Thrown by a Ninja -- and you got a Platinum Hammer or two in that
|
| dungeon! Spark Daggers, Serpent Swords, Books/Tomes of Light, and Thunder |
| Spears can do *slightly* less than that when Thrown, but it is all pretty |
| high and has an accuracy exceeding 95%!
|
|
|
| The use of Zeus's Wrath and Heavenly Wrath -- free Thundara and Thundaga, |

| respectively -- are also useful, especially when used by a Scholar. The


|
| Spark Summon, when used by a Summoner, is very powerful. Protect will be a |
| helpful defense all around, and physical hitters should get a dose of
|
| Haste. Dragoons should stick to Jumping, though, to avoid damage. Also be |
| sure to have someone on-hand for Curaga/Curaja, because damage can rack up |
| with two moves per turn. Having someone with Erase, or making a Scholar
|
| use Study will help in removing that antagonizing Protect on the enemy.
|
|_____________________________________________________________________________|
After the battle, you'll receive the Leviath summoning spell!
As you leave Lake Dohr, remember to make sure that you've fought one of each
monster for the Bestiary and gotten all of the items here -- you can't come
back after leaving!!

===============================================================================
Overworld
===============================================================================
So, there's one final optional summon to go. The legendary god-dragon Bahamut.
We went up against him back on the Dragon's Peak, but were forced to flee he
and his cute baby-Bahamuts. I think it is about time to give them a surprise
visit.
I just hope those babies haven't grown up! o_o;
Anyways, where is Bahamut's Lair? From Lake Dohr, fly east and then south to
the southeastern bit of the world map. From the east, go towards Bahamut's
Lair and enter. (Thanks to VeryFunTimes for the correction.)

===============================================================================
Bahamut's Lair
===============================================================================
_______________________
| Treasures Checklist \
|________________________\____________________________________________________
| Arctic Wind ................... [] | Bacchus's Cider ............... [] |
| Bahamur (Summon) .............. [] | Chocobo's Wrath ............... [] |
| Earthen Drums ................. [] | Elixir ........................ [] |
| Eurytos Bow ................... [] | Golem Staff ................... [] |
| Heavenly Wrath ................ [] | Kotetsu ....................... [] |
| Phoenix Down .................. [] | Phoenix Down .................. [] |
| Turtle Shell .................. [] | White Musk .................... [] |
|______________________________________|______________________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\______________________________________________
|
Monster Name
| Level | Max HP | ATK | DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-------+---------+----------|
| Grenade
|
36 | 2,305 |
82 |
26 | 1,400 |
7,600 |
| Drake
|
37 | 3,260 |
83 |
26 | 1,650 |
7,600 |
| Greater Boros
|
37 | 3,280 |
83 |
26 | 1,700 |
7,600 |
| Sabertooth Liger
|
37 | 3,300 |
83 |
26 | 1,800 |
7,600 |
| Queen Lamia
|
39 | 7,200 |
86 |
27 | 4,400 | 12,000 |
|_______________________|_______|________|_______|_______|_________|__________|
Once you enter, there will be three paths to use. The east and west ones are
dead ends, so go south to find another tri-branch fork. Go east to find an
Arctic Wind and a Phoenix Down; to the west, you'll find some Earthen Drums and

a Heavenly Wrath. Continue south to the next area.


There, simply go along the winding, linear path. Along the way, pick up the
Golem Staff, White Musk, Lilith's Kiss, Chocobo's Wrath (free Flare!), and the
Turtle Shell. From those last two items, head south to the next area.
There, go west and grab the Eurytos Bow, then go east and north to find a
Phoenix Down and an Elixir. Go west past the northbound path to find a Kotetsu.
Then go along the northbound path, healing up on the way as you prepare to
fight the god-dragon Bahamut!
_________________
| BOSS: Bahamut \
|__________________\__________________________________________________________
| Level
- 45
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 34,000
| - Wind/Aero
| - Hi-Potion
|
| Attack
- 90
|
| - Phoenix Down
|
| Defense
- 37
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 20,000
| - Hi-Potion
|
|
| Gil Earned - 16,500
| - Hi-Potion
|
|
|=============================================================================|
| Bahamut is actually nothing much more different than you'd expect having
|
| played other Final Fantasies. He has a physical attack and, like usual,
|
| can use it twice per turn. His Attack is barely 6% higher than the other
|
| enemies around here... But Mega Flare, his signature move, will start to
|
| get used later in battle, often dealing 1,000 ~ 1,500 damage to your whole |
| party. And, unlike Final Fantasy V where it could be used to force his
|
| suicide, it isn't Reflect-able here. *groan*
|
|
|
| Here, White Magic casters are more of a priority than one would believe.
|
| Curaga/Curaja are going be required for healing, especially after a Mega
|
| Flare, and then there's Raise to revive the KO'ed. Protect will be very
|
| helpful in reducing damage, Haste will help to up physical damage, and
|
| Aero and Aeroga make serious dents in this boss's HP.
|
|
|
| Dragoons are also EXTREMELY helpful with their Jump ability that deals
|
| double-damage to bosses like Bahamut (weak to Wind/Aero). With a decent
|
| Dragoon around Job Level 25, you'll already be dealing about 3.5x more
|
| damage than usual with Jump! Of course, don't necessarily stick the Wind
|
| Spear on someone because of this weakness. I'd prefer something with 106+ |
| Attack: Trident, Dragon Lance, Holy Lance, Gungnir, or Magic Lance. If you |
| lack one of those for a weapon slot, though, you probably should toss in a |
| Wind Spear.
|
|
|
| Everyone else is going to be less helpful. Ninjas might get a kick out of |
| using that one Air Knife from before to deal about 2,000 ~ 3,500 damage;
|
| the Wyvern Claws can also do some lesser damage when Thrown, and the same |
| with Wind Spears. Anyone using Black Magic will pretty much need to stick |
| to the "-ga" spells. Summoning Leviathan is still pretty powerful. A
|
| Geomancer has a pretty good chance of casting Wind Slash, which can deal
|
| 1,500 ~ 2,500 damage at a decent level. But your main source of offense
|
| will come from Dragoons' Jumps and castings of Aeroga.
|
|_____________________________________________________________________________|
After the battle, you'll get the Bahamur Summon. You'll start pwning enemies
with Summoners now!! ^_^
That's it. Go around to the north and leave.

===============================================================================

Overworld
===============================================================================
'Kay, rewarding sidequests over. It's time to get back to saving the world
... or something. What were we doing, again?
From wherever you are, go back to the planet's surface and fly to the
Dalg continent again. Remember, Unei said to visit her and Doga after having
obtained the Fang of the Earth.
Not suspicious at all. Get the Nautilus from wherever it is - mine was parked
back at the Ancient Ruins, I think - and return to Doga's Manor and walk on
it. After a scene, step onto the portal.

===============================================================================
Doga's Grotto
===============================================================================
_______________________
| Treasures Checklist \
|________________________\____________________________________________________
| 10,000 Gil .................... [] | 10,000 Gil .................... [] |
| Chocobo's Wrath ............... [] | Eureka Key .................... [] |
| Lust Dagger ................... [] | Phoenix Down .................. [] |
| Phoenix Down .................. [] | Rising Sun .................... [] |
| Syrcus Key .................... [] | White Musk .................... [] |
|______________________________________|______________________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\______________________________________________
|
Monster Name
| Level | Max HP | ATK | DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-------+---------+----------|
| Peryton
|
41 | 9,650 |
92 |
27 | 2,400 |
9,600 |
| Ogre
|
41 | 5,680 |
93 |
26 | 5,680 |
6,800 |
| Cyclops
|
39 | 4,700 |
91 |
26 | 1,000 |
6,800 |
| Nemesis
|
39 | 4,720 |
89 |
26 | 1,050 |
6,800 |
| Humbaba
|
39 | 6,740 |
91 |
26 | 1,100 |
6,800 |
|_______________________|_______|________|_______|_______|_________|__________|
Once you enter, go along the path to the next area.
There, continue along the linear path, picking up two 10,000 Gil chests along
the way!
In the next area, you'll have two options. Go southwest to another fork:
northwest or south. Going south yields nothing, so go northwest and into the
next area for three chests. Open them for a White Musk, Lust Dagger, and a
Rising Sun.
Backtrack to the entrance of the previous area and go southeast and along the
path to the next area.
In the next area, continue along the linear path to the next area, picking up a
Chocobo's Wrath along the way.
In the next area, continue this pattern, grabbing two Phoenix Downs on the way.
In the final area, go along the linear path to your next boss.
____________________
| BOSS: Doga, Unei \
|_____________________\_______________________________________________________
|
Doga's Bestiary Data
|
>------------------------+-----------------------+--------------------------<

|
|
|
|
|
|
|
|

Level
Maximum HP
Attack
Defense

45
22,800
89
40

| Weaknesses:
| Potential Item Drops:
|
| - None
| - Hi-Potion
|
|
| - Phoenix Down
|
| Potential Steals:
|
|
| - Hi-Potion
|
|
| - Hi-Potion
|
|
EXP. Earned - 13,600
| - Hi-Potion
|
|
Gil Earned - 12,000
| - Hi-Potion
|
|
>------------------------+-----------------------+--------------------------<
|
Unei's Bestiary Data
|
>------------------------+-----------------------+--------------------------<
| Level
- 44
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 21,800
| - None
| - Hi-Potion
|
| Attack
- 86
|
| - Phoenix Down
|
| Defense
- 42
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 16,000
| - Hi-Potion
|
|
| Gil Earned - 12,600
| - Hi-Potion
|
|
|=============================================================================|
| The fight begins with you fighting just Doga - after beating him, you'll
|
| start on Unei. Anywho, Doga's basic physicals are pretty damaging. He can |
| also cast Firaga, Blizzaga, and Thundaga across the whole party or one
|
| single person, and Flare will be used towards the end.
|
|
|
| Here, Reflect will be a great asset to your defenses, in theory. If you're |
| willing to deal with just items for restoration, go for it! Reflect on all |
| party members will greatly raise the chance that you'll damage him more
|
| than you should!
|
|
|
| Protect is a good idea as well - remember, put it on BEFORE Reflect. Your |
| offense is pretty basic, as there aren't any real weaknesses to mess with. |
| Toss on Haste and you're pretty much good to go with the obvious: Bahamut, |
| Leviathan, Jump, the "-ga" spells, Aeroga, various high-power items... You |
| get the idea.
|
|
|
|
|
|
|
| After finishing off Doga, Unei will come into the fight. You will not get |
| a chance to heal, and statuses from the previous fight are removed.
|
|
|
| Unei uses a fair amount of White Magic; notably, Aera, Haste, Protect, and |
| Tornado - I wouldn't doubt that Holy is in there, too. Torando is a new
|
| spell that reduces the target's HP to being less than 10 if it hits...
|
|
|
| Here, you'll have trouble really thinking of what to do. There is a lower |
| number of spells coming your way, but Tornado can really make you want to |
| use Reflect on your characters. It may even be a good idea to hit Unei
|
| with Reflect to stop Protect and Haste - of course, I think Erase or the
|
| Study ability could work as well. But pretty much do the same thing as you |
| did with Doga.
|
|_____________________________________________________________________________|
After the battle, you'll watch a few scenes, during which point you'll end up
getting the Eureka and Syrcus Keys.
Afterwards, proceed back to the Nautilus, then return to the Invincible.

===============================================================================
Overworld
===============================================================================

Our next stop is the Ancients' Maze, found on the northeastern continent. You
should have been here after obtaining the Fang of Earth to obtain some jobs
early.
If you weren't, once you hit the statues, land and walk down the row and, after
the statues go off, return to the Invincible and fly into the mountains to find
a large Crystal Tower surrounded by a brownish wall.
Land and go into that wall to find the Ancients' Maze.

===============================================================================
The Ancients' Maze
===============================================================================
_______________________
| Treasures Checklist \
|________________________\____________________________________________________
| Break Blade ................... [] | Chocobo's Wrath ............... [] |
| Crystal Gloves ................ [] | Crystal Helm .................. [] |
| Crystal Mail .................. [] | Crystal Shield ................ [] |
| Dual Haken .................... [] | Elixir ........................ [] |
| Hellish Claws ................. [] | Holy Lance .................... [] |
| Lilith's Kiss ................. [] | Phoenix Down .................. [] |
| Phoenix Down .................. [] | Phoenix Down .................. [] |
| Protect Ring .................. [] | White Musk .................... [] |
|______________________________________|______________________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\______________________________________________
|
Monster Name
| Level | Max HP | ATK | DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-------+---------+----------|
| Iron Claws
|
41 | 5,760 |
93 |
28 | 2,000 |
7,600 |
| Greater Demon
|
42 | 10,750 |
97 |
28 | 4,800 | 11,400 |
| Unei's Clone
|
42 | 10,000 |
96 |
28 | 8,500 | 14,400 |
| Thanatos
|
42 | 11,800 |
98 |
28 | 5,000 | 11,400 |
| Bone Dragon
|
43 | 14,000 |
95 |
28 | 7,800 | 11,400 |
| King Behemoth
|
50 | 45,000 | 112 |
28 | 10,800 | 15,200 |
|_______________________|_______|________|_______|_______|_________|__________|
When you enter the area, if you haven't messed with the Earth Crystal yet, go
due north to the next area. Go towards the Crystal, beat a boss, and get some
jobs you should have gotten earlier. The boss is Titan; go to the Boss
FAQ/Walkthrough for details, as I have already messed with it once already...
After that, return to where you entered the dungeon. Go to the far east, then
north to find an Elixir. Continue west, then along the first northbound path
to reach the next area.
Here, when you enter, go west and grab the Crystal Shield and Lilith's Kiss,
then go east and along the path for a bit, picking up the Crystal Mail, White
Musk, and Crystal Gloves as you continue to the next area.
There, first go east to find a Crystal Helm, then go south from the entrance
and east to a south/east fork. Go south and grab the three treasures: a Break
Blade, Chocobo's Wrath, and a Phoenix Down. Return north to the fork and go
east and north. Go west to find the Dual Haken, then go east to the next area.
Here, simply go along the lengthy, but linear path to the next area, picking
up a Phoenix Down and a Protect Ring on the way.
In this area, go north along either northbound path and grab the Holy Lance.

Then head east or west along either path until you reach a set of two
close-together northbound paths like the others from before. First go south
to get the Hellish Claws, then go north to leave.
Back in the overworld, quickly save and go north into the Crystal Tower, then
due north to the Forbidden Land...

===============================================================================
Eureka
===============================================================================
_______________________
| Treasures Checklist \
|________________________\____________________________________________________
| Chocobo's Wrath ............... [] | Chocobo's Wrath ............... [] |
| Elder Staff ................... [] | Elixir ........................ [] |
| Elixir ........................ [] | Elixir ........................ [] |
| Elixir ........................ [] | Excalibur ..................... [] |
| Fuma Garb ..................... [] | Masamune ...................... [] |
| Moonring Blade ................ [] | Omnirod ....................... [] |
| Phoenix Down .................. [] | Phoenix Down .................. [] |
| Phoenix Down .................. [] | Ragnarok ...................... [] |
| Ribbon ........................ [] | Shuriken ...................... [] |
| Shuriken ...................... [] | Shuriken ...................... [] |
| Shuriken ...................... [] | White Musk .................... [] |
| White Musk .................... [] | White Musk .................... [] |
|______________________________________|______________________________________|
_______________
| Magic Shops \
|________________\____________________________________________________________
| Item Name ................... Cost | Item Name ................... Cost |
|======================================|======================================|
| Flare ................. 60,000 Gil | Death ................. 60,000 Gil |
| Meteor ................ 60,000 Gil | Tornado ............... 60,000 Gil |
| Arise ................. 60,000 Gil | Holy .................. 60,000 Gil |
|--------------------------------------+--------------------------------------|
| Catastro .............. 40,000 Gil | Leviath ............... 50,000 Gil |
| Bahamur ............... 60,000 Gil |
|
|______________________________________|______________________________________|
_______________
| Hidden Shop \
|________________\____________________________________________________________
| Item Name ................... Cost | Item Name ................... Cost |
|======================================|======================================|
| Shuriken .............. 65,500 Gil | Crystal Shield ........ 50,000 Gil |
| Crystal Mail .......... 50,000 Gil | Crystal Gloves ........ 50,000 Gil |
| Crystal Helm .......... 50,000 Gil | Apollo Harp ........... 60,000 Gil |
|______________________________________|______________________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\______________________________________________
|
Monster Name
| Level | Max HP | ATK | DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-------+---------+----------|
| Abaia
|
42 | 6,970 |
93 |
29 | 2,700 |
8,000 |
| Sleipnir
|
43 | 7,000 |
94 |
29 | 2,800 |
8,000 |
| Haokah
|
43 | 7,200 |
93 |
29 | 2,900 |
8,000 |
| Acheron
|
44 | 13,600 | 102 |
29 | 6,600 | 12,000 |
| Oceanus
|
44 | 13,200 | 100 |
29 | 6,800 | 12,600 |
|_______________________|_______|________|_______|_______|_________|__________|
Once you enter this forbidden land, go south to find a fork. Go along the
southwestern path, then east when first possible to get a Chocobo's Wrath and

Fuma Garb. Backtrack to the entrance and go along the southeastern path, then
west when first possible to find an Elixir and a White Musk. Go east and south
to the next area.
There, go south to find another fork. Go southwest, then north when first
possible to reach another area with a White Musk chest. Backtrack to the fork
in the previous area and go southeast, then north when first possible. In the
next area, you'll find a Chocobo's Wrath, a Phoenix Down, and a White Musk.
Back in the previous area, once you re-enter, go south and you'll soon find an
unused westbound path. Go along it to reach a Ribbon guarded by a Ninja.
_______________
| BOSS: Ninja \
|________________\____________________________________________________________
| Level
- 47
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 24,000
| - None
| - Hi-Potion
|
| Attack
- 96
|
| - Black Hole
|
| Defense
- 46
|
| - Lilith's Kiss
|
|
| Potential Steals:
| - Raven's Yawn
|
|
| - Hi-Potion
| - Shining Curtain
|
|
| - Black Hole
| - Shell Breaker
|
| EXP. Earned - 28,400
| - Lilith's Kiss
| - Black Musk
|
| Gil Earned - 14,400
| - Raven's Yawn
| - Chocobo's Wrath
|
|=============================================================================|
| Strategy? A bit tough, I'll admit. If you've been leveling fairly well,
|
| you are good to go. There are a few strategies I've come up with off of
|
| the top of my head... (Yeah, I basically copying the Odin strategy.)
|
|
|
| One would be your basic fighting strategy. It's nothing special; your
|
| typical varied party made up almost-equally of physical and magical
|
| fighters, one being solely delegated to healing for the most part, letting |
| Aeroga slip out every now and then. Cura/Curaga should suffice for your
|
| main healing, though it may come to the point of using Curaja for your
|
| high-damage healing. Haste and Protect are very helpful.
|
|
|
| Another is a bit more elegant. Its healing relies solely on items alone,
|
| so you'll need to be very careful and wary here, and come stocked with a
|
| fair amount of Hi-Potions. You'll need four Dragoons, each at a decent
|
| Job Level - I'd say that Lv. 15 ~ 20 should be fair at this point. The
|
| idea is pretty simple: Jump. Since this move prevents you from being
|
| damaged while in the air, you'll be taking less than half of the normal
|
| amount of damage and still dealing 1.5x the normal amount of damage than
|
| had the Dragoon normally attacked. If you're uneasy about this idea, you
|
| can let yourself get a high-Defense White Mage (probably) and have them
|
| add to the healing, and even bring along Protect for more damage reducing. |
|
|
| Finally, one more strategy. Dark Knights have the ability Souleater, which |
| deals damage based on their Job Level and HP and weapon Attack. With a
|
| Job Level of 1, you should be able to be dealing about 1,500 ~ 2,000 damage|
| per Souleater when you use two Defenders or some Dark Blades! Of course,
|
| since you will be losing 20% of your HP per Souleater, I recommend having |
| one White Mage so we can have Curaga/Curaja when needed. Dark Knights need |
| to number three and do nothing usually but Souleater. Like this, this
|
| really should only take about four to six turns.
|
|_____________________________________________________________________________|
After the battle, return east into the southgoing hall, then go south and west
to notice the fork.
First, go along the western branch to go to another area where you'll find a
Shuriken in a chest! Then backtrack to the fork and use the eastern branch to
reach the next area.

Here, go south until you run into a larger area. There, go northwest to find an
Elixir. Then go south and along what remains of the linear path, finding a
Shuriken and a Phoenix Down in chests in alcoves to the north along the way.
In the next area, go along the path until you find a chest in a room. Open it
up -- we want that Moonring Blade!
______________
| BOSS: Amon \
|_______________\_____________________________________________________________
| Level
- 48
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 33,500
| - Varies
| - Hi-Potion
|
| Attack
- 96
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 26,800
| - Hi-Potion
|
|
| Gil Earned - 20,350
| - Hi-Potion
|
|
|=============================================================================|
| Amon is kinda like Hein. He has high Defense as it is, made higher with
|
| a Protect spell he can use. He also has a subpar physical attack and can
|
| use Firaga, Blizzaga, and Thundaga. He also can change his weakness.
|
|
|
| With this fight, you may want someone along to use Libra/Study to find out |
| Amon's weaknesses, then abuse them as you can. Nothing difficult once you |
| figure it out, honestly.
|
|_____________________________________________________________________________|
After the fight, you'll receive the Moonring Blade. Cool -- go southwest out
of this room and continue along the path to the next area.
In this next area, go south until you reach a tri-branch fork. Go along the
western branch to find the Omnirod in a chest, then go along the eastern path
to find a pedestal. Examine it for a fight!
__________________
| BOSS: Kunoichi \
|___________________\_________________________________________________________
| Level
- 48
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 29,000
| - None
| - Hi-Potion
|
| Attack
- 96
|
| - Black Hole
|
| Defense
- 46
|
| - Lilith's Kiss
|
|
| Potential Steals:
| - Raven's Yawn
|
|
| - Hi-Potion
| - Shining Curtain
|
|
| - Black Hole
| - Shell Breaker
|
| EXP. Earned - 29,200
| - Lilith's Kiss
| - Black Musk
|
| Gil Earned - 14,500
| - Raven's Yawn
| - Chocobo's Wrath
|
|=============================================================================|
| As a bit of trivia, Kunoichi is also a Warlord in Pokemon Conquest. Like
|
| here, she's a bit of a ninja, able to go so fast that she gets three moves |
| per turn here. She also has Haste, Aera, and can Poison you.
|
|
|
| Not a lot to mention. You could put Reflect on your party if you're scared |
| over Aera, and Reflect on her if her being Hasted scares ya. It shouldn't |
| matter a lot if you're decently leveled. Just do your best.
|
|_____________________________________________________________________________|
After the battle, you'll end up receiving a Masamune! Go back to the
four-way intersection and go south to the next area, picking up a Phoenix Down
on the way.
In the next area, ho along the linear path and you'll eventually notice a
northbound entranceway to the next area. Go east past it and, at the end of
this path, you'll find something else to examine for a battle.
_________________

| BOSS: General \
|__________________\__________________________________________________________
| Level
- 48
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 35,000
| - None
| - Hi-Potion
|
| Attack
- 105
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 30,000
| - Hi-Potion
|
|
| Gil Earned - 15,600
| - Hi-Potion
|
|
|=============================================================================|
| Not very much worth worry, offensively. This boss can use a basic
|
| physical attack that is *barely* more powerful than the other enemies
|
| around here. He also has a Drain, which really doesn't do much to hurt you |
| but just to lengthen the fight, and Death, which is very inaccurate: it
|
| never even hit me!
|
|
|
| So, here, not a lot to mention. Protect may help lessen the damage, and
|
| you can use Reflect if you're scared about Death. But, honestly, just toss |
| up whatever you're good with - it's not a hard fight.
|
|_____________________________________________________________________________|
After the battle, you'll receive the Excalibur! Now, backtrack to that
entranceway we passed by earlier.
In the next area, go north to the next room. Go through the hall on the east
side of this room to find another boss:
__________________
| BOSS: Guardian \
|___________________\_________________________________________________________
| Level
- 49
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 33,700
| - None
| - Hi-Potion
|
| Attack
- 107
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 31,600
| - Hi-Potion
|
|
| Gil Earned - 16,500
| - Hi-Potion
|
|
|=============================================================================|
| This boss likes to use physical attacks, a self-Reflect, and Quake. That's |
| about it.
|
|
|
| A little more complicated than previous fights. If you want to go the full |
| physical route, as would be quite obvious given the Reflect, I'd go with
|
| three Dark Knights with Dark Blades and a Devout with Curaga and Curaja to |
| deal with his attacks. With decent Dark Blades and a decent Job Level, you |
| should be dealing about 2,000 ~ 3,000 damage with one Souleater.
|
|
|
| There's also a way to allow magic attacks. Put Reflect on a particularly
|
| sturdy character -- Protect beforehand may help more. See, then when you
|
| attack with Reflect-able magic, aim at this ally to attack the enemy! No
|
| weakness are on, so do as you will with the spells -- just don't cast a
|
| party-wide spell unless everyone is under Reflect.
|
|_____________________________________________________________________________|
After this battle, you'll receive the Ragnarok! Go back west into the room and
use the western hallway to find another place. Great.
________________
| BOSS: Scylla \
|_________________\___________________________________________________________
| Level
- 49
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 35,000
| - None
| - Hi-Potion
|
| Attack
- 104
|
| - Phoenix Down
|

| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 30,800
| - Hi-Potion
|
|
| Gil Earned - 16,200
| - Hi-Potion
|
|
|=============================================================================|
| Eh, not really worthy of note. You get some things you expect: two moves
|
| per turn, Firaga, Thundaga, Blizzaga, and a basic physical. The one thing |
| you wouldn't expect is the ability to Petrify with an attack.
|
|
|
| Even then, there's not much to mention to this boss. The only way to stop |
| the Petrification is with certain equipment, and it really isn't worth the |
| chance of lower Defenses. You might as well just come with some Gold
|
| Needles. Jumping with Dragoons is a nice way to avoid attacks. Reflect
|
| may be helpful to stop the "-ga" spells, though that Petrification can get |
| rid of it, so it might just become a moot point eventually.
|
|_____________________________________________________________________________|
After the battle, you'll obtain the Elder Staff. (Sounds a lot like the Elder
Wand from Harry Potter. >_>)
Go east into the room, then north to the next area.
There, go north and you'll find a few things. In this room's northeast corner
is an HP/MP recovering wellspring, and a KO-healing one is on the west side
of the room. Also open the four chests in this area for two Elixirs and two
Shuriken!
You'll also find magic shops selling the Lv. 8 Magic spells -- of these, I
only really recommend grabbing Flare, Holy, and Arise. After that, you can
go through the wall south of the HP/MP wellspring to find a hidden item
shop.
From there, I recommend spending all of your remaining Gil on Shurikens...
Well, what you can - 65,500 Gil is still pretty hard to obtain, even if you
haven't been shopping in a while. :P If you run low, you can always go back
to the Ancients' Maze for some nice Gil-grinding.
Once you're finally done here, you'll need to backtrack out of here. I would
prefer you walk like I did. More levels and Gil that way.
Let's begin the Crystal Tower!

===============================================================================
Crystal Tower
===============================================================================
_______________________
| Treasures Checklist \
|________________________\____________________________________________________
| Chocobo's Wrath ............... [] | Chocobo's Wrath ............... [] |
| Chocobo's Wrath ............... [] | Crystal Gloves ................ [] |
| Crystal Helm .................. [] | Crystal Mail .................. [] |
| Crystal Shield ................ [] | Elixir ........................ [] |
| Elixir ........................ [] | Elixir ........................ [] |
| Elixir ........................ [] | Elixir ........................ [] |
| Elven Bow ..................... [] | Fuma Garb ..................... [] |
| Lilith's Kiss ................. [] | Phoenix Down .................. [] |
| Phoenix Down .................. [] | Phoenix Down .................. [] |
| Phoenix Down .................. [] | Phoenix Down .................. [] |
| Shuriken ...................... [] | White Musk .................... [] |
| White Musk .................... [] |
|

|______________________________________|______________________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\______________________________________________
|
Monster Name
| Level | Max HP | ATK | DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-------+---------+----------|
| Gomory
|
45 | 19,976 |
98 |
29 | 7,000 | 12,600 |
| Bluck
|
44 | 6,720 |
94 |
29 | 1,655 |
8,400 |
| Doga's Clone
|
45 | 18,500 |
96 |
29 | 5,000 | 16,000 |
| Azer
|
45 | 17,560 | 106 |
30 | 7,400 | 13,200 |
| Platinal
|
47 | 19,976 | 107 |
30 | 7,600 | 13,200 |
| Kum Kum
|
46 | 9,600 |
84 |
30 | 3,600 |
8,800 |
| Shinobi
|
46 | 11,000 | 102 |
30 | 3,700 |
8,800 |
| Dark General
|
48 | 20,000 | 110 |
30 | 8,600 | 13,800 |
| Yellow Dragon
|
50 | 79,999 | 107 |
40 | 12,000 | 30,000 |
| Green Dragon
|
60 | 89,999 | 129 |
45 | 13,330 | 45,000 |
| Red Dragon
|
70 | 99,999 | 150 |
50 | 14,666 | 60,000 |
| Glasya Labolas
|
52 | 22,800 | 112 |
31 | 8,400 | 13,800 |
| Thor
|
50 | 12,540 | 105 |
30 | 4,000 |
9,600 |
|_______________________|_______|________|_______|_______|_________|__________|
From the Eureka gateway, go northeast and along the path to a north/south fork.
There, go north to find an Elven Bow in the northwestern corner of the room. Go
around and you'll find a Chocobo Wrath at the end of the path. Go back now and
use the southern branch and examine both branches of the next fork to find a
White Musk and a Chocobo Wrath.
Backtrack to the Eureka entrance and go northwest. As before, you'll find a
north/south fork. Go south and along the first eastbound path to find a Fuma
Garb. Backtrack to the north/south fork and go around the wall to the west to
find another White Musk, then go to the north side of this area to reach the
next area after a scene.
In this area, go around and south along the path. When you first see a
northbound path, go along it to find an Elixir. Go back to the main hall and
continue along for a bit, finding a Phoenix Down on the way.
Once you hit the large room with a path to your west, go west, then north at
the north/south fork. At the northern side of this area is an Elixir. Go back
to the previous room and exit it via the southeastern corner. Go along the
path into the next area.
Here, go north to find an east/west fork. Go east and along the winding path
to soon reach a north/east fork. Go north to first find an Elixir, then go
east and along that path to the next area.
In this area, go north, west, south, then west to find a chest with a
Phoenix Down. Go west when just south of the chest to go through the wall. Go
west, south, west, north, and west to emerge on the other side. Go north to
find a Shuriken in the alcove, then go west, north, west, and south to the
next area.
In this area, go south, east, and north along the path to reach a small room
with two chests containing a Phoenix Down and an Elixir. Go east and around
the south side of the central structure of this room to find a path heading
southeast. Go along it to find an Elixir in a chest. Then go to the north
side of the central structure to find the way to the next area.
In this U-shaped area, there is nothing of interest on either side of the
entrance/exit doorways, so just continue north to the next area.
In this area, go around to the east and you'll find a side path heading east
from the wall. At the fork on the other side of the small passage, go south

and along the lengthy, linear path until you find a narrow northbound path,
which leads to the next area.
Here, go north to find three paths: one north, one east, and one west. Go east
to find some Crystal Mail at the end of the path, and go west to find a Phoenix
Down at the end of THAT path. Then go north to the next area.
Here, go east and grab the Phoenix Down, then continue east and north to find a
Crystal Helm. Backtrack to the entrance of the area and go west to find some
Crystal Gloves, then continue west and north to find a Crystal Shield.
Backtrack to the entrance of the area and go north to the next area.
NOTE THIS! IN THIS NEW AREA, TO THE NORTH IS A MIRROR. IF YOU APPROACH IT NOW,
YOU CANNOT COME BACK TO THIS WORLD FOR ANY REASON WHATSOEVER. I HIGHLY
RECOMMEND YOU FIRST GO SHOPPING AND RESTOCK ON EVERYTHING, THEN RE-ASCEND THE
TOWER IN A CONSERVATIVE MANNER SO AS TO BE BEST PREPARED FOR THE BOSSES AHEAD.
YOU WILL NOT COME BACK. UNDERSTAND!? DO SOME OF THE WI-FI SIDEQUESTS TO GET THE
JOB MASTERY ITEMS IF YOU WANT.
BUT THE POINT IS THAT YOU'LL NOT COME BACK FROM THAT AREA. GOT THAT?
After stepping on there, you'll watch some scenes and then proceed to another
area. There, go north for another scene and another boss fight!
_______________
| BOSS: Xande \
|________________\____________________________________________________________
| Level
- 50
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 49,999
| - None
| - Hi-Potion
|
| Attack
- 110
|
| - Phoenix Down
|
| Defense
- 48
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 34,000
| - Hi-Potion
|
|
| Gil Earned - 25,000
| - Hi-Potion
|
|
|=============================================================================|
| Not much different than some of the previous bosses except as far as his
|
| actual damage-dealing goes, and even then it is less than 5% higher than
|
| the others. Anyways, you'll basically see basic physicals, element magic, |
| and self-boost spells.
|
|
|
| Still not a whole lot to say. I recommend putting Reflect on the boss and |
| an ally, bouncing single-target spells off the ally to hit the boss. The
|
| Reflect also prevents him from boosting himself, sometimes even helping
|
| you. Other than that, meh.
|
|_____________________________________________________________________________|
After the battle, you'll learn that the Cloud of Darkness is already upon the
world. You'll fight it in vain, so don't be afraid when you lose.
After the battle, you'll regain control of yourself again. Speak with your
friends, then go into the World of Darkness.
Am I the only one thinking of Kingdom Hearts II right now?

=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
The World of Darkness
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
_______________________
| Treasures Checklist \
|________________________\____________________________________________________

| Ribbon ........................ [] | Ribbon ........................ [] |


| Ribbon ........................ [] | Ribbon ........................ [] |
|______________________________________|______________________________________|
_____________________________
| Regional Monster Bestiary \
|______________________________\______________________________________________
|
Monster Name
| Level | Max HP | ATK | DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-------+---------+----------|
| Shadow Master
|
46 | 10,000 | 100 |
30 | 8,800 |
3,800 |
| Kage
|
47 | 12,000 | 104 |
30 | 3,900 |
9,200 |
| Yourmungand
|
52 | 30,560 | 134 |
31 | 8,800 | 13,800 |
| Thor
|
50 | 12,540 | 105 |
30 | 4,000 |
9,600 |
| Hydra
|
63 | 33,800 | 123 |
32 | 8,500 | 14,400 |
| Queen Scylla
|
52 | 34,760 | 107 |
32 | 10,000 | 14,400 |
| Garm
|
52 | 19,960 | 107 |
32 | 6,700 | 14,400 |
| Twin Dragon
|
54 | 34,920 | 131 |
32 | 11,000 | 15,000 |
| Xande's Clone(chests)|
49 | 39,000 | 109 |
45 | 15,000 | 24,800 |
|_______________________|_______|________|_______|_______|_________|__________|
You will begin in a room shaped like an X. There are five teleporters here:
four at the corners of the X and one at the center.
UNDER NO CIRCUMSTANCES SHOULD YOU
EVER
GO INTO THE CENTER TELEPORTER
UNTIL YOU GO ALONG THE OTHER FOUR'S PATHS. THEY EACH HAVE A RIBBON ALONG THEM,
A CRITICAL PIECE OF EQUIPMENT FOR THE FINAL BOSS.
You can take them in any order you wish. I heavily suggest taking the central
teleporter last, and the others have no specific order to them. The central
teleporter will be covered after the other four.
-------------------Northwest Teleporter
-------------------Go along the linear path for a bit. At one point, you'll go southwest, then
northwest into a room with a path going northeast and southwest out of it.
Go southwest to find your Ribbon. As with all of the chests here, it is
guarded by a Xande Clone, weaker than some of the basic enemies around here. :)
Go northweast and continue along the path. You'll soon reach a teleporter: go
on it to reach the next area, and you'll soon find a boss.
__________________
| BOSS: Cerberus \
|___________________\_________________________________________________________
| Level
- 55
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 99,999
| - None
| - Hi-Potion
|
| Attack
- 123
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 66,666
| - Hi-Potion
|
|
| Gil Earned - 66,666
| - Hi-Potion
|
|
|=============================================================================|
| Cerberus gets three attacks per turn, often doing a basic attack of a
|
| subpar quality - about 9% higher than the other enemies around here, doing |
| about 550 damage to my party members. He also may use the "-ga" spells.
|
|
|
| Still not a whole lot to say. I recommend bringing along someone with
|
| Curaja -- yes, he *may* use spells, but it is too rare to warrant a party |
| Reflect, and those three moves per turn always is a bit scary. Other than |
| that, Dragoons Jumping is nice for damage avoidance, and just really do
|
| your best.
|

|_____________________________________________________________________________|
After the scenes, go back to the X-shaped room.
-------------------Northeast Teleporter
-------------------Not much to say. Go along the linear, lengthy path to the next area. Pick up
the Ribbon on the way.
In the next area, you'll find a boss.
_________________________
| BOSS: 2-Headed Dragon \
|__________________________\__________________________________________________
| Level
- 55
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 99,999
| - None
| - Hi-Potion
|
| Attack
- 151
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 66,666
| - Hi-Potion
|
|
| Gil Earned - 66,666
| - Hi-Potion
|
|
|=============================================================================|
| Not a lot, attack-wise. He only used a physical attack during my fight,
|
| but *hurt*, especially coming more than once, dealing about 2,000 damage
|
| during his turn.
|
|
|
| Still not a whole lot to say. I recommend bringing along someone with
|
| Curaja. Other than that, Dragoons Jumping is nice for damage avoidance,
|
| and just really do your best.
|
|_____________________________________________________________________________|
Backtrack to the X-shaped room.
-------------------Southwest Teleporter
-------------------Here, go north and you'll find some paths branching off. Go west to another
similar situation. Continue west and go along the northbound path to find a
Ribbon.
Go back south to the previous room, then east and north to the next area for
another boss.
_________________
| BOSS: Echidna \
|__________________\__________________________________________________________
| Level
- 55
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 99,999
| - None
| - Hi-Potion
|
| Attack
- 117
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 66,666
| - Hi-Potion
|
|
| Gil Earned - 66,666
| - Hi-Potion
|
|
|=============================================================================|
| The Echidna can use a mildly-painful physical as well as Quake, Drain,
|
| Firaga, Thundaga, Blizzaga, and Tornado. You'll really be hurt from that
|
| Tornado and, given the multiple-moves-per-turn thing, there's about a
|
| 0.8% chance he can one-hit-kill your party (Tornado party-wide -> Quake). |

|
|
| What to do about this? Eh, you can't do much here. Reflect is a debatable |
| idea -- it may Reflect Tornado and the other spells, but if it doesn't do |
| Tornado (which it might not; I don't know), then you've gotten yourself
|
| screwed out of massive healing. Dragoons Jumping was again my idea here... |
|_____________________________________________________________________________|
You know the deal - backtrack to the X-shaped room.
-------------------Southeast Teleporter
-------------------Here, go straight north and grab the Ribbon. Then exit the room to the
southeast/southwest and go along the path. At one point, you'll go south and
then west/east into another room. There, go north to the next area to find
another boss.
_________________
| BOSS: Ahriman \
|__________________\__________________________________________________________
| Level
- 55
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 99,999
| - Wind/Aero
| - Hi-Potion
|
| Attack
- 107
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 66,666
| - Hi-Potion
|
|
| Gil Earned - 66,666
| - Hi-Potion
|
|
|=============================================================================|
| As usual, this guy gets to move twice per turn. He has the "-ga" spells
|
| and a "meh" physical attack. However, his physical attack can potentially |
| Petrify who it hits.
|
|
|
| This time, break out the Dragoons for every reason possible: he has the
|
| Wind/Aero weakness, and you can dodge the Petrify-Attack and other moves
|
| like this. You should be doing about triple the normal damage given this
|
| situation, or closer to 3.5x around Job Level 30. Wind Spears are an idea, |
| but you'll still want the ones with 106+ Attack first -- the Trident,
|
| Dragon Lance, Holy Lance, Gungnir, and Magic Lance all surpass the Wind
|
| Spear, even if it abuses the weakness.
|
|_____________________________________________________________________________|
Backtrack to the teleporter room shaped like an X.
==================
Central Teleporter
==================
Go along the linear path north, east, north, west, north, east, north, and
west to find the final teleporter.
HEAL UP and go into the teleporter to meet your destiny as a Light Warrior...
~ MAKE SURE YOU HAVE SOME RIBBONS ON YOUR PARTY MEMBERS OR MEET DEATH! ~
___________________________
| BOSS: Cloud of Darkness \
|____________________________\________________________________________________
| Level
- 30
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 120,000 | - None
| - None
|

| Attack
- 120
|
|
|
| Defense
- 55
| Potential Steals:
|
|
|
| - (none)
|
|
|
| - (none)
|
|
| EXP. Earned - 99,999
| - (none)
|
|
| Gil Earned - 70,000
| - (none)
|
|
|=============================================================================|
| There are a few tentacles strewn out here - their main purpose is to cast |
| Bad Breath, an infamous Malboro move that inflicts random statuses. If you |
| have Ribbons on, you can completely forget about it - except the smell of |
| course! There's also a fair amount of Haste and Protect to be used, and a |
| physical attack that is barely on par with the enemies of the World of
|
| Darkness. =/ Of course, also being a cloud, this boss will be able to
|
| use a Lightning/Thunder-based move across the party, and there's a move
|
| I think that was called Flarewave - it deals heavy damage to the party.
|
|
|
| For this fight, I recommend having a certain four party members...
|
|
|
| One is a Devout, for obvious reasons. With their mastery of White Magic,
|
| you'll have a healing frenzy on your hands. Given the nature of the length |
| of this fight, consider it safe to use Elixirs to heal MP. You'll want
|
| them to use Curaga/Curaja every other turn if you're at a decent level.
|
| Otherwise, begin with the basic boosts of Haste (physical fighters only!) |
| and Protect on everyone. After that, use Holy or Aeroga. A Sage is an
|
| okay substitute for this party member - plus, Flare is more powerful than |
| Holy, so it is a nice boost.
|
|
|
| Another one is the Ninja, as cliched as it might sound. Their ability to
|
| Throw weaponry is unsurpassed for damage, unless you count that annoying
|
| inaccurate Death spell. And I don't. :) But always have them flinging
|
| those Shuriken around. If your Ninja is at the level mine was -- Job Level |
| of 47 -- you should be doing AT LEAST 8,909 damage, which is the lowest I |
| saw. Of course, it can go up to 9,999 as early as Job Level 1 if you're
|
| lucky. It also can do just above 6,000 damage at that level, so just keep |
| a-flinging whatever you can! (Of course, those numbers apply for the
|
| Shuriken. Even the weak Golden Sword can do up to 2,000 damage.)
|
|
|
| Another, unexpectedly in a way, would be the Summoner. While they have
|
| almost no use in helping the party, their Summons can be extremely painful |
| to whoever it hits. You'll want to prioritize: Bahamut gets used, then
|
| Leviathan, then Titan (Odin won't work here), then Ifrit, then Ramuh, then |
| Shiva, then - if you somehow get that desperate - the Chocobo. Their life |
| may be fairly short-lived, but you shouldn't honestly run out of MP before |
| the battle ends. Plus, if you DO, you can always help out by throwing
|
| around White Musks and Chocobo's Wraths (free Holy and Flare,
|
| respectively), or restorative items.
|
|
|
| And finally, who should take up our final slot? Honestly, those three have |
| a good chance at making it. So consider this a freebie. Vikings are nice
|
| if decently leveled -- about Job Level 30. Why? Provoke reduces enemy
|
| defense in a percentage equal to about one-half the Job Level - you'll be |
| halving Defense at Job Level 99, and it isn't too hard to revive someone! |
| Dragoons also come to mind because of the 1.5x damage and damage avoiding |
| from Jump. A Dark Knight with the Ragnarok and Masamune should be dealing |
| about 4,000 damage with Souleater if their HP is near 2,500 or so. And,
|
| of course I couldn't forget the Onion Knight, but it is only useful at all |
| if the character has a Level around 95. Bards can increase/decrease damage |
| dealt/taken or heal HP in amounts of 20% ~ 30%.
|
|
|
| And, of course, you can always duplicate one of the already-placed jobs!
|
| Two Ninjas flinging Shurikens is a force to be reckoned with! Two Devouts |
| can make damage almost non-existent and can maybe double-up on Holy, or
|
| Flare with a Sage. Two Summoners can easily double their damage dealt if
|

| you bought the Bahamur and Leviath Summons in Eureka.


|
|
|
| Good luck!
|
|_____________________________________________________________________________|
After the battle, enjoying the ending scenes.
Time for this message, of course!
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
CONGRATULATIONS! YOU HAVE BEATEN THE MAIN STORYLINE OF
FINAL FANTASY III (DS)!!
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

_______________________________________________________________________
/\
/\
| |
Some Wi-Fi-Requiring Sidequests
| |
| |
**FF3_48**
| |
\/_____________________________________________________________________\/
Even though I noted it at the start of this FAQ...
O=======================================================================O
|
NOTE ON WI-FI SIDEQUESTS!
|
|
|
| As of May of 2014, Nintendo has completely cut-off the Nintendo WFC |
| systems for consoles of the Nintendo DS family (that is, the DS, DS |
| DS Lite, DSi, and DSi XL) and all games on them. (For that matter,
|
| the Nintendo Wii and its games are included in this cutoff.) Because |
| of this, anything requiring the use of the Internet or other such
|
| things, particularly the registration of Friend Codes, should be now |
| impossible barring communication with local players. For that reason |
| I would like you to be aware that anything mentioning the Wi-Fi
|
| sidequests may be outdated, but left there for those who still can
|
| do them for whatever reason.
|
|
|
| On a further note, that makes it also worth noting that you should
|
| __NOT__ ask me (or anything else via the Internet) to help you by
|
| Friend Code exchange. Even on 3DS consoles, this won't work since
|
| the FC for DS games is not encoded on the 3DS, but on the DS game.
|
| And, aside from that, DS games on a 3DS console still cannot use the |
| internet since that was made specifically for WFC.
|
|
|
| I offer my deepest apologies on this matter, but the trolls should
|
| speak to Nintendo, not to me.
|
|
|
O=======================================================================O
===============================================================================
Introduction to the Wi-Fi Sidequests
===============================================================================
So, of course you do some other stuff during the game. While the game isn't as
non-linear as some of them -- Final Fantasy VI Advance had a HUGE number of
sidequests -- you don't have Final Fantasy without sidequests.
So, what do you do here? You'll need to use Mognet first. This can be accessed
by speaking to any Moogle in most towns after getting the first set of Jobs

from the Wind Crystal.


You'll also need one of two things: access to another Nintendo DS/3DS with
Final Fantasy III or access to Nintendo WFC. With the latter option, you'll
also need Friend Codes. Simply exchange Friend Codes with someone on the
message boards for the game, or, even better, use mine: 3823 9871 7866.
(Note that I don't know *if* it'll work that way. I sent my mails between two
DS's with two Final Fantasy III game cards via local Wi-Fi. That Friend Code
is also the one for an old file on my pre-owned game card, so I can't
guarantee it'll work. I don't even know if you and another person need to be
on Nintendo WFC at the same time. Sorry.)

===============================================================================
So, What Are We Here to Do?
===============================================================================
Well, this thing is used to get the jack-of-all-trades Onion Knight, find
ourselves the Ultima Weapon and the ultimate weapons of the various jobs, and
to fight ourselves the most difficult boss of all Final Fantasy III (DS).
When do we start?
You can start at any time you wish, but you won't be able to really get any
decent reward until you open up the Forbidden Land of Eureka after having
entered the Crystal Tower near the end of the game. You don't need to be
getting the second-strongest sword and the strongest weapons in the game in
the first five minutes, after all!
Of course, the Onion Knight quest can be done at any time, but it is by far
the shortest of the quests, and normal people aren't Level 95+ until they
grind for hours on end near Eureka.
So, what do we do first?
You'll need to send seven letters via Mognet over local Wi-Fi or Nintendo WFC
to someone. They don't need to read them, or even know they have them. You
can only send one letter per hour, but you can fix that by messing with the
Nintendo DS/3DS clock - go to System Settings to find it from the start-up
menu. If your DS/DS Lite is set to automatically start the game, you'll need
to take the game card out and change that. You can wait the hours out
yourself, but it is far faster just to screw with the clocks. :)
Now, let's begin. After the seven mail sendings, it pretty much varies. These
are pretty much done in the order I'd prefer you do them throughout the game.
The Onion Knight can be done at anytime, but the following three quests abide
by the Eureka's-opening conditions I mentioned earlier. And the secret dungeon
REALLY has a hard boss I'd prefer you wait until the absolute last second in
the game to do.

===============================================================================
The Onion Knight
===============================================================================
This quest can be started anytime after having met with the Wind Crystal and
obtained your first set of Jobs -- Warrior, Thief, Monk, Black Mage, White
Mage, and Red Mage.
Afterwards, send seven letters to someone via local Wi-Fi or Nintendo WFC. Then

send letters to Topapa in the game until you learn that the children of Ur have
gone missing and cannot be found!
Go to Ur and speak with Topapa to get further information, then head north in
the overworld. Go into Altar Cave and go along the path, deep into the cavern,
to battle three Bombs.
Bombs have 315 HP, 31 Attack, and 19 Defense. They are weak to Ice/Blizzard and
Water elements - spells like Blizzard, Blizzara, and Blizzaga, and items like
Antarctic and Arctic Winds we be helpful.
After the battle, watch the scene and you'll end up receiving a Crystal shard,
this one containing the Onion Knight job.
The Onion Knight job is quite the double-edged sword. It is able to use any
Black and White Magic given to him. He can equip almost any weapon and armor,
and has his own set of super-powerful equipment. He also has the best stats in
the game...
... if the character level equals 99. The way of the Onion Knight is indeed a
hard one. Your five main stats will only increase one point per ten levels
until you reach Level 90. After that point, starting around Level 93, you'll
see massive increases, having all stats go up to 99 by Level 99. If you're
enduring enough to reach that point, your character will be a god in the face
of any enemy.
And imagine if you had four of them...

===============================================================================
Sara's Broken Pendant Quest
===============================================================================
This is the first of three quests in the Legendary Blacksmith chain of events.
This bit can be started anytime after helping out with Sasune's curse, but it
won't be finished until you visit Eureka. v_v
Anyways, send seven letters to that friend if you haven't yet done so, then
continue sending letters to Sara in the game until you learn about her having
broken her Pendant.
Go visit her in Castle Sasune and you'll have to help out. Let's first go
southeast to Kazus and see if Refia's foster father, Takka, can repair it...
But it's beyond his skill.
Now send letters to Takka until you receive his fourth letter, which speaks of
the Legendary Blacksmith. Let's go find her!
Return to the airship and fly to the Saronian Continent and enter the
northwestern town of Saronia. Look around town for her, then speak with her.
She'll agree to fix Sara's Pendant if you bring her some of the rare metal,
Orichalcum.
Take Sara's Pendant back to her.

===============================================================================
Orichalcum and the Ultima Weapon Quest
===============================================================================
This quest is the second of three events in the Legendary Blacksmith chain,

only allowed be completed after finishing off the one involving Sara's Pendant.
Send some letters to Takka the smith and he'll eventually mention Orichalcum in
a letter. Afterwards, send letters to Cid until he mentions how a monster in
their basement scared Mrs. Cid.
Go to Canaan and visit the northwestern house - the Cids' - and go into the
basement to find the monster that did the scaring. The monster is named Aeon -the name of Final Fantasy X summons -- and is not nearly as powerful as some of
the other monsters you should have found by the time you've opened Eureka, a
requirement for this quest.
After the battle, you'll end up picking up some Unknown Metal. Take it to Cid
and he'll identify it as Orichalcum!
Now, time to go to Falgabard on the planet's surface and find the Legendary
Blacksmith there -- she's east of the weapon shop. However, she won't appear
until you open up Eureka.
After speaking with her, you'll get the second-strongest sword of the game ...
the Ultima Weapon!

===============================================================================
The Job Mastery Items
===============================================================================
This is the final of the three quests in the Legendary Blacksmith chain of
events. It isn't really anything nearly so related to the plot as the previous
quests, but you need to have given her the Orichalcum and have received the
Ultima Weapon/
For this, you'll basically need to get a Job Level to equal 99. The mechanics
are in the Job Data section, if you want to know.
After having mastered a job, you'll receive a Job Mastery Card corresponding
to the Job that hit Job Level 99. Go speak with the Legendary Blacksmith; she
will appear at random in one of ten locales:
-

In the well at Ur Village.


On third floor of the East Tower in Castle Sasune.
The Healing Copse north of the small village of Tozus.
In the Inn at the Village of the Ancients.
At the Chocobo's Stable in Gysahl.
In the Dwarven Hollows, near the entrance to the Subterranean Lake.
Replito, in the northern house.
In Saronia Castle, on the second level of the basement.
In the Ancient Ruins' Inn.
In Doga's Village, near the big tree.

For each Job Mastery Card traded in, you'll get a certain piece of equipment
as well:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight

=
=
=
=
=
=
=
=
=

Celestial Gloves
Gigantic Axe
Shura Gloves
Angel Robe
Lilith Rod
Crimson Vest
Gladius
Artemis Bow
Save the Queen

Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight

=
=
=
=
=
=
=
=
=
=
=
=
=
=

Omnitome
Blessed Bell
Mighty Hammer
Magic Lance
Murakumo
Royal Crown
Ballad Crown
Master Dogi
Millennium Rod
Holy Wand
Astral Bracers
Sage Staff
Murasama
Onion Blade

===============================================================================
The Secret ??? Dungeon
===============================================================================
_____________________________
| Regional Monster Bestiary \
|______________________________\______________________________________________
|
Monster Name
| Level | Max HP | ATK | DEF |
Gil
|
EXP.
|
|-----------------------+-------+--------+-------+-------+---------+----------|
| Yellow Dragon
|
50 | 79,999 | 107 |
40 | 12,000 | 30,000 |
| Green Dragon
|
60 | 89,999 | 129 |
45 | 13,330 | 45,000 |
| Red Dragon
|
70 | 99,999 | 150 |
50 | 14,666 | 60,000 |
|_______________________|_______|________|_______|_______|_________|__________|
I strongly recommend doing this as late as possible, though as soon as you get
the Nautilus, I think you'll be allowed. But the enemy bestiary above here
should be enough to deter people under Level 60. I recommend Level 95+. I'm
not joking - grind. This place is always nice when Eureka and the Crystal
Tower begin to fail you.
Note that, here, the Color Dragons will ALWAYS drop Elixirs or Onion Equipment.
That's nice, since Onion Equipment is some of the best in the game, but only
for Onion Knights.
So, after sending seven letters via Mognet through local Wi-Fi or Nintendo WFC,
send letters to the four old men until you get all four of their letters; do
the same with Prince Alus. You should then be able to reach the ??? dungeon.
To find it, go to the Floating Continent with the Nautilus, but don't enter.
Go east and, about halfway between the Floating Continent and the Dalg
Continent should be a shadow in the water. Dive here and you'll find a patch
of seaweed. Go into it.
The cave itself isn't hard to navigate. At the end, you'll find a pedestal of
some kind. Go up to it to watch a scene and fight the hardest boss of Final
Fantasy III (DS)!
____________________
| BOSS: Iron Giant \
|_____________________\_______________________________________________________
| Level
- 81
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 199,999 | - None
| - None
|
| Attack
- 255
|
|
|
| Defense
- 150
| Potential Steals:
|
|
|
| - (none)
|
|
|
| - (none)
|
|
| EXP. Earned - 99,999
| - (none)
|
|
| Gil Earned - 99,999
| - (none)
|
|

|=============================================================================|
| This boss hits hard, then hits some more. He has the highest Attack that
|
| is possible in this game for the enemies, more than double that of the
|
| final boss's, and he hits FOUR times per turn. The first three hits are
|
| typically basic physicals, but that fourth attack can be a basic physical, |
| Meteor, or, later in the battle, Swipe. Swipe is a move that is double the |
| power of a basic physical attack and it will hit the entire party. Ouch.
|
|
|
| For this fight, you will die if you're not able to survive four attacks
|
| per turn. You will want to be at least Level 90 before even thinking of
|
| attempting this. Level 99 will be nice.
|
|
|
| I have actually divided this strategy into the three main sections other
|
| than this and the above. The first is details on a strategy where your
|
| characters are Level 99. The second is Job details for when you are not
|
| Level 99, and the Onion Knight therefore almost useless. The third would
|
| be the strategy I use when not Level 99.
|
|
|
|-----------------------------------------------------------------------------|
|
|
} IF YOU ARE LEVEL 99, have everyone be an Onion Knight, a suitable option
|
| at this point in the game, given you need Wi-Fi for both quests. Spend
|
| some time grinding in the ??? dungeon prior to the boss, getting all of
|
| the Onion Equipment so as to maximize your potential. And Elixirs, of
|
| course, will come aplenty!
|
|
|
| In the boss fight itself, dedicate one Onion Knight to support: Curaja,
|
| Protect, Haste, and so on. Reflect shouldn't be stopping any Meteors, I
|
| think, and Haste only needs to go on the physical Attackers. They can also |
| cast Flare when the time comes.
|
|
|
| As for the other three, I'd dedicate them to offense, though I would
|
| highly recommend you still have them ABLE to use support magic. How should |
| the offense go about? Usually, Flare and Holy make the best spells. and
|
| physical attacks always work. I'd prefer to stick to physical attacks so
|
| as to save MP. This way, once your support Onion Knight needs to heal or
|
| gets KO'ed, you'll have someone to take over. Of course, if you went to
|
| the time in the ??? dungeon to get four full Onion Equipment sets, you are |
| likely to have a crapload of Elixirs on hand. ;)
|
|
|
|-----------------------------------------------------------------------------|
|
|
| AND IF YOU'RE NOT LEVEL 99... I don't know what to say, really. Monks are |
| nice, somewhat. Their Retaliate ability allows them to toss back damage
|
| dealt to them doubled, which, in this fight at lower than Level 99, will
|
| often result in 9,999 damage. If you live from the attack. Which will be
|
| unlikely. You could pull off a tactic like I used several times in Final
|
| Fantasy V Advance and make a whole party of Monks to do this, but you will |
| probably want a Devout on hand for healing and Arising with plenty of
|
| Elixirs for HP/MP healing.
|
|
|
| Dark Knights are marginally useful, because they'll need to be high-level |
| and have high HP and have high-Attack equipment to be of ANY use. A Dark
|
| Knight at Job Level 99, and about 5,000 current HP, equipped with the
|
| Ultima Weapon and the Murakumo/Ragnarok should be dealing almost 7,000
|
| damage with one Souleater. If you can get three Dark Knights to do this
|
| level of damage, and have a Devout, and have them all still able to live
|
| after attacks, go for it. Three Souleaters per turn at this level of
|
| damage should be able to finish this fight in ten to fifteen turns.
|
|
|
| Dragoons should a self-explanatory idea at this point. They'll be dealing |
| about 1.5x ~ 2.4x the normal amount of damage with Jump. If you can get
|
| four Dragoons and always Jump all four at the same time, you'll be dodging |

| a huge load of damage!


|
|
|
| Devouts, Magi, and Sages are also self-explanatory. You will want at least |
| one Devout/Sage in the fight for healing. Magi and Sages also can learn
|
| all Black Magic, so Flare is helpful. Summoners also may be useful with
|
| high-powered Leviathan and Bahamut.
|
|
|
| Ninjas are nice for tossing around spare weapons lying around. If you've
|
| got one at Job Level 1, tossing the weakest weapon (Golden Sword) can do
|
| about 1,100 ~ 2,000 damage; at Job Level 99, it is more like double that. |
| At Job Level 1, Throwing Shuriken does 6,121 ~ 9,999 damage. At Job Level |
| 65 or so, you're guaranteed 9,999 damage with Shurikens. Let's say you
|
| have three Ninjas at Job Level 65+ with a decent Devout for the inevitable |
| healing as a fourth, and a lot of Shurikens. You'll be doing 29,997 damage |
| per turn with three Shurikens -- that will end this fight in about seven
|
| turns!
|
|
|
| High-Job Level Vikings may be nice. Their Provoke ability will stop the
|
| allies from being damaged, if just temporarily, since four attacks will
|
| likely kill them. ;) But Provoke reduces enemy Defense by a percentage
|
| equal to one-half of the Job Level. That means you can likely halve the
|
| enemy's overwhelmingly high Defense with a Job Level 99 Viking. You'll be |
| doing a crapload of reviving, so bring a Devout.
|
|
|
| Bards, especially the spoony ones, oddly can help out well enough. Their
|
| Requiem Song from the Lamia Harp can cut the enemy's current HP by 10% to |
| 20%. I'm not sure if it will exceed 9,999 damage, though. But you'll in
|
| effect have something like the Ninja's there, at least early on. You also |
| can have them raise your Attack/Defense or lower the enemy's in an amount |
| around 20% ~ 30%. That is a lot. 30% off of 150 brings it to 109, then 76, |
| then 53, then 37, which brings it down to normal enemies' levels. Raising |
| Attack is another way to do it as well.
|
|
|
|-----------------------------------------------------------------------------|
|
|
| So, if you're not at Level 99, that's a summarization of the useful jobs. |
| I personally would go for two Ninjas, a Sage, and a Bard. Why is that?
|
| Well, the two Ninjas with 21 Shuriken can end the fight by themselves over |
| the course of eleven turns at Job Level 65+. The Sage is needed for the
|
| HP restoration direly - I would grind in the ??? dungeon until I got about |
| 15 Elixirs for the sheer amount of MP needed here. Curaja is used every
|
| turn for a while, later going onto to offense. Why? Keep on reading...
|
|
|
| But the Bard would have to come with more than one of its harps. I would
|
| probably begin by using Song with the Apollo Harp on my Sage, then the two |
| Ninjas, then the Bard, and continue like that circularly. After about two |
| cycles, or eight turns, or six if you don't want to preserve the Bard for |
| fair reasons, you'll have reduced the damage to 64% of the norm, a nice
|
| drop bringing the Attack down to ~163, a little above the strongest boss
|
| prior to here. If you're not going to target the Bard, which is not a
|
| critical member beyond the damage reduction, go a third cycle with him to |
| reduce the damage to 51.2% of the norm - an Attack of ~130, surpassed by
|
| more than a few commoner enemies.
|
|
|
| After that, I'd switch the Sage to blasting Flare for the rest of the
|
| fight, bringing out Curaja every two or three turns for the mandatory HP
|
| healing. The Bard is no longer needed after the damage reduction for this |
| strategy, but Bards can help a little. With Requiem (Song with Lamia
|
| Harp), you'll easily be dealing 10% ~ 20% of the boss's current HP, which |
| is likely going to be dealing 2,000 ~ 8,000 damage at this point, since it |
| is going to be closing in on 10,000 HP quickly. The other option is Minuet |
| (Song with Loki Harp) on the Sage to boost HIS power. Or you can continue |
| onwards with the use of Elegy to reduce damage even further.
|

|
|
| Regardless of whatever strategy you choose, good luck!
|
|_____________________________________________________________________________|
That's a pretty long strategy.
Anyways, after having beaten the boss, give yourself a pat on the back and
hurry on over to beat the Cloud of Darkness!
You can also fight the Iron Giant anytime you want by examining the pedestal
here in the ??? cave. See how many times you can do it consecutively without
healing in-between!
/|\ ____________________________________________________________________ /|\
|||
|||
| | |
Section Five: Enemy Bestiary
| | |
| | |
**FF3_5**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
This section is pretty simple to explain. It lists the details of every
monster in the game (for the most part), taken straight from the in-game
Bestiary, which actually kinda sucks. >_> You'll find some basic stats and
elemental weaknesses, as well as certain stuff I had hack into the game to find
more easily, namely item drops and steals. Pretty much everything other than
items was found in the in-game Bestiary.
Anywho...
Below, you'll find a quick-reference list for the monsters in the game. This is
basically the list of the monsters. More often than not, CTRL+F'ing the monster
number and name as below will bring you straight to the proper Bestiary entry.
Of course, be sure to note that #000 is not a monster (but can be CTRL+F'ed).
Enjoy, and beware the length of this section - it's longer than the walkthrough
above here!
#000.
#001.
#002.
#003.
#004.
#005.
#006.
#007.
#008.
#009.
#010.
#011.
#012.
#013.
#014.
#015.
#016.
#017.
#018.
#019.
#020.
#021.
#022.
#023.
#024.
#025.

[section format]
Goblin
Carbuncle
Eye Fang
Blue Wisp
Killer Bee
Werewolf
Berserker
Red Wisp
Dark Eye
Zombie
Mummy
Skeleton
Cursed Copper
Larva
Shadow
Revenant
Firefly
Helldiver
Rust Bird
Rukh
Basilisk
Bugbear
Mandrake
Leprechaun
Darkface

#026.
#027.
#028.
#029.
#030.
#031.
#032.
#033.
#034.
#035.
#036.
#037.
#038.
#039.
#040.
#041.
#042.
#043.
#044.
#045.
#046.
#047.
#048.
#049.
#050.
#051.
#052.
#053.
#054.
#055.
#056.
#057.
#058.
#059.
#060.
#061.
#062.
#063.
#064.
#065.
#066.
#067.
#068.
#069.
#070.
#071.
#072.
#073.
#074.
#075.
#076.
#077.
#078.
#079.
#080.
#081.
#082.
#083.
#084.
#085.
#086.
#087.
#088.

Petit
Poison Bat
Lilliputian
Wererat
Blood Worm
Killer Fish
Hermit
Sea Elemental
Tangie
Sahagin
Parademon
Griffon
Lynx
Hornet
Knocker
Flyer
Lizardman
Gorgon
Red Cap
Barometz
Slime
Tarantula
Cuphgel
Pugman
Far Darrig
Blood Bat
Petit Mage
Fury
Aughisky
Bomb
Manticore
Stalagmite
Sea Devil
Merman
Ruinous Wave
Balloon
Myrmecoleon
Crocotta
Adamantoise
Red Marshmallow
Pharoah
Lemur
Lamia
Demon
Dullahan
Anet
Mermaid
Seahorse
Sea Serpent
Cockatrice
Poison Toad
Twin Heads
Roper
Agaliarept
Dark Legs
Gigantoad
Twin Liger
Stroper
Black Flan
Hellgaroo
Vulcan
Dracrocotta
Magician

#089.
#090.
#091.
#092.
#093.
#094.
#095.
#096.
#097.
#098.
#099.
#100.
#101.
#102.
#103.
#104.
#105.
#106.
#107.
#108.
#109.
#110.
#111.
#112.
#113.
#114.
#115.
#116.
#117.
#118.
#119.
#120.
#121.
#122.
#123.
#124.
#125.
#126.
#127.
#128.
#129.
#130.
#131.
#132.
#133.
#134.
#135.
#136.
#137.
#138.
#139.
#140.
#141.
#142.
#143.
#144.
#145.
#146.
#147.
#148.
#149.
#150.
#151.

Lost Gold
Gold Eagle
Gold Warrior
Gold Bear
Gold Knight
Nightmare
Hellgaroo Mage
Needle Monkey
Catoblepas
Sorcerer
Sand Worm
Frostfly
Simurgh
Harpy
Gargoyle
Chimera
Demon Horse
Rock Gargoyle
Bovian
Dread Knight
Flyer Mage
Noggle
Abtu
Sea Dragon
Kagura
Charybdis
Dozmare
Sea Witch
Killer Hermit
Ologhai
Kelpie
Aegir
Kyklops
Boss Troll
Fachan
Cenchos
Balor
Dira
Chimera Mage
King Lizard
Pterodactyl
Wyvern
Behemoth
King Seahorse
Dragon
Pyralis
Silenus
Gaap
Azrael
Eater
Ouroboros
Plancti
Sea Lion
Remora
Grenade
Drake
Greater Boros
Sabertooth Liger
Queen Lamia
Zombie Dragon
Death Claw
Hellish Horse
Chronos

#152.
#153.
#154.
#155.
#156.
#157.
#158.
#159.
#160.
#161.
#162.
#163.
#164.
#165.
#166.
#167.
#168.
#169.
#170.
#171.
#172.
#173.
#174.
#175.
#176.
#177.
#178.
#179.
#180.
#181.
#182.
#183.
#184.
#185.
#186.
#187.
#188.
#189.
#190.
#191.
#192.
#193.
#194.
#195.
#196.
#197.
#198.
#199.
#200.
#201.
#202.
#203.
#204.
#205.
#206.
#207.
#208.
#209.
#210.
#211.
#212.
#213.
#214.

Valefor
Haniel
Vassago
Peryton
Ogre
Cyclops
Nemesis
Humbaba
Death Needle
Liger
Aeon
Minotaur
Iron Claws
Greater Demon
Unei's Clone
Thanatos
Bone Dragon
King Behemoth
Abaia
Sleipnir
Haokah
Acheron
Oceanus
Gomory
Bluck
Doga's Clone
Azer
Platinal
Kum Kum
Shinobi
Shadow Master
Kage
Dark General
Yellow Dragon
Green Dragon
Red Dragon
Glasya Labolas
Yormungand
Thor
Hecatoncheir
Hydra
Queen Scylla
Garm
Twin Dragon
Land Turtle
Djinn
Nepto Dragon
Giant Rat
Medusa
Gutsco
Salamander
Hein
Kraken
Goldor
Garuda
Odin
Leviathan
Bahamut
Doga
Unei
Titan
Ninja
Amon

#215.
#216.
#217.
#218.
#219.
#220.
#221.
#222.
#223.
#224.
#225.
#226.

Kunoichi
General
Guardian
Scylla
Xande
Xande's Clone
Cerberus
2-Headed Dragon
Echidna
Ahriman
Cloud of Darkness
Iron Giant

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#000. [section format]
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

The
The
The
The
The
The

monster's
numerical
numerical
numerical
amount of
amount of

level.
measure of the monster's health.
measure of the monster's power.
measure of the monster's resistance to damage.
money earned for defeating one of these.
experience earned for defeating one of these.

Potential Item Steals: Items that may be taken with the Thief's Steal ability.
For this, there are four "slots". I believe the first
slot has a minimum Job Level of 1; the second, minimum
Job Level of 10; the third, minimum Job Level of 20;
and the fourth has a minimum Job Level of 30. You can
steal from any slot that applies to you. The slots are
laid out like so:
[slot #1]
[slot #2]
[slot #3]
[slot #4]
Potential Item Drops: Items you may receive after battle from this enemy. There
are often up to eight items, but sometimes less.
Elemental Weaknesses: What elements deal extra damage to this monster?
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#001. Goblin
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

1
7
6
6
10
1

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down

Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#002. Carbuncle
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

1
10
6
6
5
2

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#003. Eye Fang
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

1
11
7
6
7
3

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#004. Blue Wisp
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

1
14
7
6
10
4

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#005. Killer Bee
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

2
18
8
6
12
12

Potential Item Steals:


Eye Drops
Eye Drops
Antidote
Antidote
Potential Item Drops:
Eye Drops
Antidote
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#006. Werewolf
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

3
24
9
6
14
12

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#007. Berserker
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

4
28
11
6
22
14

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#008. Red Wisp
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

5
39
12
10
18
70

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#009. Dark Eye
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

5
43
12
10
20
95

Potential Item Steals:

Potion
Potion
Potion
Potion

Potential Item Drops:


Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#010. Zombie
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

6
47
14
10
22
100

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#011. Mummy
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

6
52
15
10
24
100

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#012. Skeleton
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

6
57
14
10
26
105

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#013. Cursed Copper
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

6
42
14
10
52
105

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#014. Larva
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

6
44
15
10
30
120

Potential Item Steals:


Potion

Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#015. Shadow
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

7
66
15
10
32
120

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#016. Revenant
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

7
70
14
10
34
130

Potential Item Steals:


Eye Drops
Eye Drops
Antidote
Antidote
Potential Item Drops:
Eye Drops
Antidote
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#017. Firefly

Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

9
92
17
15
36
130

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Ice/Blizzard
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#018. Helldiver
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

8
120
17
15
38
130

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Neddle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#019. Rust Bird
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

9
135
18
15
40
150

Potential Item Steals:


Phoenix Down
Phoenix Down
Phoenix Down
Phoenix Down

Potential Item Drops:


Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#020. Rukh
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

9
155
19
15
42
150

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#021. Basilisk
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

9
100
18
15
44
150

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#022. Bugbear
Basic Stats:
Level
: 9
Maximum HP : 110

Attack
:
Defense
:
Gil Earned :
EXP. Earned:

20
15
46
180

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#023. Mandrake
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

9
120
19
15
48
180

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Fire
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#024. Leprechaun
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

9
142
16
15
52
200

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion

Hi-Potion
Phoenix down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#025. Darkface
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

9
168
16
15
53
200

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#026. Petit
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

9
103
15
15
54
200

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#027. Poison Bat
Basic Stats:
Level
Maximum HP
Attack
Defense
Gil Earned

:
:
:
:
:

9
98
15
15
56

EXP. Earned: 220


Potential Item Steals:
Eye Drops
Eye Drops
Antidote
Antidote
Potential Item Drops:
Eye Drops
Antidote
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#028. Lilliputian
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

10
118
17
15
58
220

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#029. Wererat
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

10
130
18
15
60
220

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:

None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#030. Blood Worm
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

11
165
22
15
62
240

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#031. Killer Fish
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

13
135
22
16
64
240

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#032. Hermit
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

13
173
22
16
66
240

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#033. Sea Elemental
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

22
155
22
16
67
250

Potential Item Steals:


Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#034. Tangie
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

13
225
24
16
68
250

Potential Item Steals:


Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Potential Item Drops:
Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Silence Seal

Tranquilizer
Angel's Sigh
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#035. Sahagin
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

13
190
22
16
70
250

Potential Item Steals:


Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#036. Parademon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

16
245
27
16
72
270

Potential Item Steals:


Wooden Arrow
Holy Arrow
Iron Arrow
Ice Arrow
Potential Item Drops:
Wooden Arrow
Holy Arrow
Iron Arrow
Ice Arrow
Light Arrow
Fire Arrow
Medusa Arrow
Yoichi Arrow
Elemental Weaknesses:
Fire
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

#037. Griffon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

6
230
15
8
40
130

Potential Item Steals:


Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Potential Item Drops:
Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Silence Seal
Tranquilizer
Angel's Sigh
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#038. Lynx
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

16
265
27
16
76
270

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#039. Hornet
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

15
260
25
16
78
300

Potential Item Steals:


Eye Drops
Eye Drops
Antidote
Antidote
Potential Item Drops:
Eye Drops
Antidote
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#040. Knocker
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

13
131
23
16
80
300

Potential Item Steals:


Potion
Zeus's Wrath
Zeus's Wrath
Angel's Sigh
Potential Item Drops:
Zeus's Wrath
Angel's Sigh
Potion
Shell Breaker
Heavenly Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#041. Flyer
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

12
139
23
16
82
300

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down

Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#042. Lizardman
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

13
155
24
16
84
320

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#043. Gorgon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

13
145
24
16
86
320

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#044. Red Cap
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

18
252
31
16
87
320

Potential Item Steals:


Potion
Zeus's Wrath
Zeus's Wrath
Angel's Sigh
Potential Item Drops:
Zeus's Wrath
Angel's Sigh
Potion
Shell Breaker
Heavenly Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#045. Barometz
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

18
264
31
16
88
330

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Fire
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#046. Slime
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

17
240
28
16
90
330

Potential Item Steals:


Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Potential Item Drops:
Potion
Bomb Fragment
Antarctic Wind

Zeus's Wrath
Silence Seal
Tranquilizer
Angel's Sigh

Elemental Weaknesses:
Fire
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#047. Tarantula
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

18
240
31
16
92
330

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Fire
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#048. Cuphgel
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

18
240
31
16
94
360

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#049. Pugman
Basic Stats:
Level

: 14

Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

171
27
17
96
360

Potential Item Steals:


Potion
Maiden's Kiss
Echo Herbs
Mallet
Potential Item Drops:
Maiden's Kiss
Echo Herbs
Potion
Mallet
Hi-Potion
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#050. Far Darrig
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

14
177
25
17
98
360

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#051. Blood Bat
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

14
208
27
17
100
380

Potential Item Steals:


Potion
Maiden's Kiss
Echo Herbs
Mallet

Potential Item Drops:


Maiden's Kiss
Echo Herbs
Potion
Mallet
Hi-Potion
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#052. Petit Mage
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

13
196
23
17
101
380

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#053. Fury
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

16
216
29
17
102
380

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#054. Aughisky
Basic Stats:

Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

15
235
28
17
105
400

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#055. Bomb
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

16
315
31
19
110
400

Potential Item Steals:


Hi-Potion
Bomb Arm
Bomb Arm
Tranquilizer
Potential Item Drops:
Bomb Arm
Tranquilizer
Hi-Potion
Silence Seal
Lilith's Kiss
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#056. Manticore
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

17
375
32
19
112
400

Potential Item Steals:


Gold Needle
Gold Needle

Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#057. Stalagmite
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

17
284
30
19
115
400

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#058. Sea Devil
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

17
339
31
19
116
450

Potential Item Steals:


Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#059. Merman
Basic Stats:
Level

: 17

Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

345
31
19
118
450

Potential Item Steals:


Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#060. Ruinous Wave
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

16
296
30
19
120
450

Potential Item Steals:


Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#061. Balloon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

18
386
33
19
125
450

Potential Item Steals:


Hi-Potion
Bomb Arm
Bomb Arm
Tranquilizer

Potential Item Drops:


Bomb Arm
Tranquilizer
Hi-Potion
Silence Seal
Lilith's Kiss
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#062. Myrmecoleon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

19
494
35
19
130
500

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#063. Crocotta
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

19
500
35
19
135
500

Potential Item Steals:


Potion
Bomb Fragment
Bomb Fragment
Sheep Pillow
Potential Item Drops:
Bomb Fragment
Sheep Pillow
Potion
Lamia Scale
Bomb Arm
Elemental Weaknesses:
Ice/Blizzard
Water

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#064. Adamantoise
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

21
800
40
19
270
700

Potential Item Steals:


Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#065. Red Marshmallow
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

18
510
34
19
140
500

Potential Item Steals:


Potion
Bomb Fragment
Bomb Fragment
Sheep Pillow
Potential Item Drops:
Bomb Fragment
Sheep Pillow
Potion
Lamia Scale
Bomb Arm
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#066. Pharoah
Basic Stats:
Level
Maximum HP
Attack
Defense

:
:
:
:

20
580
41
19

Gil Earned : 145


EXP. Earned: 600
Potential Item Steals:
Eye Drops
Eye Drops
Antidote
Antidote
Potential Item Drops:
Eye Drops
Antidote
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#067. Lemur
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

19
752
38
19
150
600

Potential Item Steals:


Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Potential Item Drops:
Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Silence Seal
Tranquilizer
Angel's Sigh
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#068. Lamia
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

23
850
44
19
310
840

Potential Item Steals:


Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Potential Item Drops:

Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Silence Seal
Tranquilizer
Angel's Sigh

Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#069. Demon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

23
742
45
19
316
1,008

Potential Item Steals:


Wooden Arrow
Holy Arrow
Iron Arrow
Ice Arrow
Potential Item Drops:
Wooden Arrow
Holy Arrow
Iron Arrow
Ice Arrow
Light Arrow
Fire Arrow
Medusa Arrow
Yoichi Arrow
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#070. Dullahan
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

24
1,000
48
19
320
1,008

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down

Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#071. Anet
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

14
268
25
19
100
400

Potential Item Steals:


Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#072. Mermaid
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

15
164
25
19
123
450

Potential Item Steals:


Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#073. Seahorse
Basic Stats:
Level
Maximum HP
Attack
Defense

:
:
:
:

14
278
25
19

Gil Earned : 119


EXP. Earned: 450
Potential Item Steals:
Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#074. Sea Serpent
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

17
530
30
19
406
700

Potential Item Steals:


Potion
Antarctic Wind
Antarctic Wind
Antarctic Wind
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#075. Cockatrice
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

20
890
44
19
185
800

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle

Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#076. Poison Toad
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

19
800
40
19
190
900

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#077. Twin Heads
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

19
910
42
19
195
900

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#078. Roper
Basic Stats:
Level
Maximum HP
Attack
Defense
Gil Earned

:
:
:
:
:

20
815
43
19
200

EXP. Earned: 900


Potential Item Steals:
Potion
Bomb Arm
Arctic Wind
Heavenly Wrath
Potential Item Drops:
Potion
Bomb Arm
Arctic Wind
Heavenly Wrath
Lamia Scale
Bacchus's Cider
Turtle Shell
Earthen Drums
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#079. Agaliarept
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

21
930
45
19
210
1,000

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#080. Dark Legs
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

21
940
41
20
220
1,000

Potential Item Steals:


Potion
Potion
Potion
Potion

Potential Item Drops:


Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Fire
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#081. Gigantoad
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

20
838
41
20
230
1,000

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#082. Twin Liger
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

22
960
43
20
240
1,100

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#083. Stroper
Basic Stats:
Level

: 21

Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

1,100
41
20
250
1,100

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#084. Black Flan
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

22
880
44
20
260
1,100

Potential Item Steals:


Potion
Bomb Arm
Arctic Wind
Heavenly Wrath
Potential Item Drops:
Potion
Bomb Arm
Arctic Wind
Heavenly Wrath
Lamia Scale
Bacchus's Cider
Turtle Shell
Earthen Drums
Elemental Weaknesses:
Fire
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#085. Hellgaroo
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

22
888
44
20
1,250
270

Potential Item Steals:


Potion

Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#086. Vulcan
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

26
2,200
50
20
560
1,750

Potential Item Steals:


Hi-Potion
Bomb Arm
Bomb Arm
Tranquilizer
Potential Item Drops:
Bomb Arm
Tranquilizer
Hi-Potion
Silence Seal
Lilith's Kiss
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#087. Dracrocotta
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

23
1,050
44
20
290
1,250

Potential Item Steals:


Potion
Potion
Potion
Potion
Potential Item Drops:
Potion
Hi-Potion
Phoenix Down
Elemental Weaknesses:

Ice/Blizzard
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#088. Magician
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

23
1,040
43
20
300
1,400

Potential Item Steals:


Hi-Potion
Heavenly Wrath
Heavenly Wrath
Tranquilizer
Potential Item Drops:
Heavenly Wrath
Tranquilizer
Hi-Potion
Shining Curtain
Chocobo's Wrath
Black Musk
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#089. Lost Gold
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

23
928
38
22
310
1,400

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#090. Gold Eagle
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

23
935
43
22
320
1,400

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#091. Gold Warrior
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

24
1,130
47
22
330
1,500

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#092. Gold Bear
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

24
1,090
49
22
340
1,500

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#093. Gold Knight
Basic Stats:

Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

25
1,100
48
22
350
1,500

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#094. Nightmare
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

25
1,120
48
22
360
1,900

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#095. Hellgaroo Mage
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

25
1,093
49
22
370
1,400

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down

Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#096. Needle Monkey
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

25
1,100
48
22
380
1,400

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#097. Catoblepas
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

26
1,260
54
22
390
1,600

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#098. Sorcerer
Basic Stats:
Level
: 26
Maximum HP : 1,270
Attack
: 51

Defense
: 22
Gil Earned : 400
EXP. Earned: 1,600
Potential Item Steals:
Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind
Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#099. Sand Worm
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

26
1,290
53
22
420
1,920

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#100. Frostfly
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

28
1,200
54
23
430
1,920

Potential Item Steals:


Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind

Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn

Elemental Weaknesses:
Fire
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#101. Simurgh
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

28
1,220
55
23
450
2,080

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#102. Harpy
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

30
1,650
56
23
460
2,080

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#103. Gargoyle
Basic Stats:
Level
: 28
Maximum HP : 1,240

Attack
:
Defense
:
Gil Earned :
EXP. Earned:

56
23
470
2,400

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#104. Chimera
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

28
1,250
57
23
475
2,400

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#105. Demon Horse
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

29
710
36
23
480
2,640

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:

None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#106. Rock Gargoyle
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

29
720
36
23
490
2,640

Potential Item Steals:


Hi-Potion
Bomb Arm
Bomb Arm
Tranquilizer
Potential Item Drops:
Bomb Arm
Tranquilizer
Hi-Potion
Silence Seal
Lilith's Kiss
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#107. Bovian
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

29
730
36
23
500
2,640

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#108. Dread Knight
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

29
740
36
23
510
2,880

Potential Item Steals:


Potion
Bomb Arm
Arctic Wind
Heavenly Wrath
Potential Item Drops:
Potion
Bomb Arm
Arctic Wind
Heavenly Wrath
Lamia Scale
Bacchus's Cider
Turtle Shell
Earthen Drums
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#109. Flyer Mage
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

28
680
36
23
520
2,880

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#110. Noggle
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

30
1,310
56
24
540
2,880

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion

Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#111. Abtu
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

29
1,128
54
24
550
2,880

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#112. Sea Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

27
2,550
57
24
1,120
4,680

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#113. Kagura
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

29
1,143
54
24
580
1,143

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#114. Charybdis
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

30
1,350
57
24
600
3,120

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#115. Dozmare
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

31
1,650
58
24
780
4,400

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

#116. Sea Witch


Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

31
1,660
58
24
800
4,800

Potential Item Steals:


Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind
Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#117. Killer Hermit
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

31
1,680
59
24
820
4,800

Potential Item Steals:


Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind
Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#118. Ologhai
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

30
1,415
58
24
840
4,800

Potential Item Steals:


Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind
Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#119. Kelpie
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

30
1,420
58
24
850
5,600

Potential Item Steals:


Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind
Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#120. Aegir
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

31
1,750
58
24
860
5,600

Potential Item Steals:


Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind

Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn

Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#121. Kyklops
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

32
1,580
66
24
720
4,000

Potential Item Steals:


Hi-Potion
Heavenly Wrath
Heavenly Wrath
Tranquilizer
Potential Item Drops:
Heavenly Wrath
Tranquilizer
Hi-Potion
Shining Curtain
Chocobo's Wrath
Black Musk
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#122. Boss Troll
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

32
1,600
66
24
740
4,000

Potential Item Steals:


Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind
Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn
Elemental Weaknesses:
None

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#123. Fachan
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

32
1,620
65
24
745
5,600

Potential Item Steals:


Hi-Potion
Bomb Arm
Bomb Arm
Tranquilizer
Potential Item Drops:
Bomb Arm
Tranquilizer
Hi-Potion
Silence Seal
Lilith's Kiss
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#124. Cenchos
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

32
4,000
69
24
1,500
6,000

Potential Item Steals:


Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind
Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#125. Balor
Basic Stats:
Level
Maximum HP
Attack
Defense
Gil Earned

:
:
:
:
:

32
1,660
65
24
760

EXP. Earned: 4,400


Potential Item Steals:
Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind
Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#126. Dira
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

33
5,000
73
25
610
3,280

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#127. Chimera Mage
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

33
1,540
69
25
615
3,280

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:

None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#128. King Lizard
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

33
1,560
68
25
620
3,280

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#129. Pterodactyl
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

33
1,570
68
25
640
3,280

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#130. Wyvern
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

36
1,825
76
26
1,300
6,000

Potential Item Steals:


Hi-Potion

Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#131. Behemoth
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

37
12,650
84
26
4,668
6,900

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#132. King Seahorse
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

33
1,405
68
25
680
3,600

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#133. Dragon
Basic Stats:

Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

38
11,000
85
26
9,000
7,200

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#134. Pyralis
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

37
3,550
81
26
1,760
14,400

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#135. Silenus
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

35
2,120
74
25
900
1,020

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:

Hi-Potion
Phoenix Down
Elemental Weaknesses:
Dark Blades
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#136. Gaap
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

34
1,800
73
25
623
1,020

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Dark Blades
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#137. Azrael
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

34
1,950
73
25
640
1,020

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Dark Blades
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#138. Eater
Basic Stats:
Level
Maximum HP
Attack
Defense
Gil Earned

:
:
:
:
:

35
2,700
74
25
945

EXP. Earned: 1,020


Potential Item Steals:
Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Dark Blades
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#139. Ouroboros
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

36
2,660
81
26
1,300
7,200

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#140. Plancti
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

35
2,260
76
26
1,223
7,200

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

#141. Sea Lion


Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

35
2,275
76
26
1,325
7,600

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#142. Remora
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

36
2,720
81
26
1,354
7,600

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#143. Grenade
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

36
2,305
82
26
1,400
7,600

Potential Item Steals:


Hi-Potion
Bomb Arm
Bomb Arm
Tranquilizer

Potential Item Drops:


Bomb Arm
Tranquilizer
Hi-Potion
Silence Seal
Lilith's Kiss
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#144. Drake
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

37
3,260
83
26
1,650
7,600

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#145. Greater Boros
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

37
3,280
83
26
1,700
7,600

Potential Item Steals:


Gold Needle
Gold Needle
Gold Needle
Gold Needle
Potential Item Drops:
Gold Needle
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#146. Sabertooth Liger
Basic Stats:

Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

37
3,300
83
26
1,800
7,600

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#147. Queen Lamia
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

39
7,200
86
27
4,400
12,000

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#148. Zombie Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

41
11,000
90
27
2,880
15,000

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion

Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#149. Death Claw
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

38
3,800
85
26
680
7,500

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#150. Hellish Horse
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

38
4,360
57
26
690
8,000

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#151. Chronos
Basic Stats:

Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

38
4,100
86
26
320
1,280

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Dark Blades
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#152. Valefor
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

38
4,240
88
26
320
1,280

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Dark Blades
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#153. Haniel
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

37
3,400
82
26
1,450
1,280

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion

Phoenix Down
Elemental Weaknesses:
Dark Blades
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#154. Vassago
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

38
4,440
88
26
320
1,280

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Dark Blades
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#155. Peryton
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

41
9,650
92
27
2,400
9,600

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#156. Ogre
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

39
5,680
93
26
950
6,800

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#157. Cyclops
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

39
4,700
91
26
1,000
6,800

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#158. Nemesis
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

39
4,720
89
26
1,050
6,800

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Fire
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

#159. Humbaba
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

39
6,740
91
26
1,100
6,800

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#160. Death Needle
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

40
4,060
91
28
1,550
6,400

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#161. Liger
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

41
5,870
92
28
1,200
6,400

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion

Potential Item Drops:


Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#162. Aeon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

43
10,060
98
28
3,200
10,200

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#163. Minotaur
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

41
5,960
93
28
1,640
6,800

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#164. Iron Claws
Basic Stats:
Level
: 41
Maximum HP : 5,760
Attack
: 93

Defense
: 28
Gil Earned : 2,000
EXP. Earned: 7,600
Potential Item Steals:
Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#165. Greater Demon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

42
10,750
97
28
4,800
11,400

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#166. Unei's Clone
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

42
10,000
86
28
8,500
14,400

Potential Item Steals:


(none)
(none)
(none)
(none)
Potential Item Drops:
None
Elemental Weaknesses:
None

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#167. Thanatos
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

42
11,800
98
28
5,000
11,400

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#168. Bone Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

43
14,000
95
28
7,800
11,400

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Light/Holy
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#169. King Behemoth
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

50
45,000
112
28
10,800
15,200

Potential Item Steals:


Elixir
Elixir

Elixir
Protect Ring
Potential Item Drops:
Elixir
Protect Ring
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#170. Abaia
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

42
6,970
93
29
2,700
8,000

Potential Item Steals:


Hi-Potion
Heavenly Wrath
Heavenly Wrath
Tranquilizer
Potential Item Drops:
Heavenly Wrath
Tranquilizer
Hi-Potion
Shining Curtain
Chocobo's Wrath
Black Musk
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#171. Sleipnir
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

43
7,000
94
29
2,800
8,000

Potential Item Steals:


Hi-Potion
Heavenly Wrath
Heavenly Wrath
Tranquilizer
Potential Item Drops:
Heavenly Wrath
Tranquilizer
Hi-Potion
Shining Curtain
Chocobo's Wrath
Black Musk

Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#172. Haokah
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

43
7,200
93
29
2,900
8,000

Potential Item Steals:


Hi-Potion
Heavenly Wrath
Heavenly Wrath
Tranquilizer
Potential Item Drops:
Heavenly Wrath
Tranquilizer
Hi-Potion
Shining Curtain
Chocobo's Wrath
Black Musk
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#173. Acheron
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

44
13,600
102
29
6,600
12,000

Potential Item Steals:


Hi-Potion
Heavenly Wrath
Heavenly Wrath
Tranquilizer
Potential Item Drops:
Heavenly Wrath
Tranquilizer
Hi-Potion
Shining Curtain
Chocobo's Wrath
Black Musk
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#174. Oceanus
Basic Stats:

Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

44
13,200
100
29
6,800
12,600

Potential Item Steals:


Hi-Potion
Heavenly Wrath
Heavenly Wrath
Tranquilizer
Potential Item Drops:
Heavenly Wrath
Tranquilizer
Hi-Potion
Shining Curtain
Chocobo's Wrath
Black Musk
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#175. Gomory
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

45
19,976
98
29
7,000
12,600

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#176. Bluck
Basic Stats:
Level
Maximum HP
Attack
Defense
Gil Earned

:
:
:
:
:

44
6,720
94
29
1,655

EXP. Earned: 8,400


Potential Item Steals:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#177. Doga's Clone
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

45
18,500
96
29
5,000
16,000

Potential Item Steals:


(none)
(none)
(none)
(none)
Potential Item Drops:
None
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#178. Azer
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

45
17,560
106
30
7,400
17,560

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion

Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath

Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#179. Platinal
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

47
19,976
107
30
7,600
13,200

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#180. Kum Kum
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

46
9,600
84
30
3,600
8,800

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss

Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath

Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#181. Shinobi
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

46
11,000
102
30
3,700
8,800

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#182. Shadow Master
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

46
10,000
100
30
3,800
8,800

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker

Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#183. Kage
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

47
12,000
104
30
3,900
9,200

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#184. Dark General
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

48
20,000
110
30
8,600
13,800

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#185. Yellow Dragon

Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

50
79,999
107
40
12,000
30,000

Potential Item Steals:


Elixir
Elixir
Elixir
Elixir
Potential Item Drops:
Elixir
Onion Shield
Onion Helm
Onion Sword
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#186. Green Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

60
89,999
129
45
13,330
45,000

Potential Item Steals:


Elixir
Elixir
Elixir
Elixir
Potential Item Drops:
Elixir
Onion Shield
Onion Helm
Onion Sword
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#187. Red Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

70
99,999
150
50
14,666
60,000

Potential Item Steals:


Elixir
Elixir

Elixir
Elixir
Potential Item Drops:
Elixir
Onion Shield
Onion Helm
Onion Sword
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#188. Glasya Labolas
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

52
22,800
112
31
8,400
13,800

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#189. Yormungand
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

52
30,560
134
31
8,800
13,800

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss

Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath

Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#190. Thor
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

50
12,540
105
30
4,000
9,600

Potential Item Steals:


Hi-Potion
Heavenly Wrath
Heavenly Wrath
Tranquilizer
Potential Item Drops:
Heavenly Wrath
Tranquilizer
Hi-Potion
Shining Curtain
Chocobo's Wrath
Black Musk
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#191. Hecatoncheir
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

43
28,000
89
32
8,000
14,400

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath

Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#192. Hydra
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

63
33,800
123
32
8,500
14,400

Potential Item Steals:


Hi-Potion
Arctic Wind
Arctic Wind
Turtle Shell
Potential Item Drops:
Arctic Wind
Turtle Shell
Hi-Potion
Black Hole
Raven's Yawn
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#193. Queen Scylla
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

52
34,760
107
32
10,000
14,400

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#194. Garm

Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

52
19,960
107
32
6,700
14,400

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#195. Twin Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

54
34,920
131
32
11,000
15,000

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#196. Land Turtle
Basic Stats:
Level

: 4

Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

11
8
6
500
20

Potential Item Steals:


(Doesn't matter; you cannot steal yet.)
Potential Item Drops:
Antarctic Wind
Potion
Bacchus's Cider
Arctic Wind
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#197. Djinn
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

7
600
20
8
200
1,400

Potential Item Steals:


Potion
Bomb Fragment
Bomb Fragment
Sheep Pillow
Potential Item Drops:
Bomb Fragment
Sheep Pillow
Potion
Lamia Scale
Bomb Arm
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#198. Nepto Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

???
???
???
???
???
???

Potential Item Steals:


???
???
???
???

Potential Item Drops:


???
Elemental Weaknesses:
???
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#199. Giant Rat
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

11
900
24
29
1,200
1,500

Potential Item Steals:


Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Potential Item Drops:
Potion
Bomb Fragment
Antarctic Wind
Zeus's Wrath
Silence Seal
Tranquilizer
Angel's Sigh
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#200. Medusa
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

17
3,000
35
22
2,600
1,680

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#201. Gutsco
Basic Stats:

Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

17
3,500
35
24
3,500
2,304

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#202. Salamander
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

19
5,700
41
25
3,700
2,744

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Ice/Blizzard
Water
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#203. Hein
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

22
4,500
47
26
4,300
3,464

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:

Hi-Potion
Phoenix Down
Elemental Weaknesses:
(varies)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#204. Kraken
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

24
8,000
55
27
5,500
5,280

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#205. Goldor
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

26
9,000
53
28
9,900
6,560

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#206. Garuda
Basic Stats:
Level
Maximum HP
Attack
Defense
Gil Earned

:
:
:
:
:

28
10,000
57
29
10,200

EXP. Earned: 8,800


Potential Item Steals:
Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#207. Odin
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

40
31,000
81
35
16,800
20,000

Potential Item Steals:


Elixir
Elixir
Gungnir
Gungnir
Potential Item Drops:
Elixir
Gungnir
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#208. Leviathan
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

43
32,000
85
36
17,200
20,000

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Lightning/Thunder

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#209. Bahamut
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

45
34,000
90
37
16,500
20,000

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#210. Doga
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

45
22,800
89
40
12,000
13,600

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#211. Unei
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

44
21,800
86
42
12,600
16,000

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion

Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#212. Titan
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

46
29,000
96
44
13,500
27,600

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#213. Ninja
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

47
24,000
96
46
14,400
28,400

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kis
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#214. Amon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

48
33,500
96
46
20,350
26,800

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
(varies)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#215. Kunoichi
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

48
29,000
96
46
14,500
29,200

Potential Item Steals:


Hi-Potion
Black Hole
Lilith's Kis
Raven's Yawn
Potential Item Drops:
Hi-Potion
Black Hole
Lilith's Kiss
Raven's Yawn
Shining Curtain
Shell Breaker
Black Musk
Chocobo's Wrath
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#216. General
Basic Stats:
Level
Maximum HP
Attack
Defense
Gil Earned

:
:
:
:
:

48
35,000
105
46
15,600

EXP. Earned: 30,000


Potential Item Steals:
Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#217. Guardian
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

49
33,700
107
46
16,500
31,600

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#218. Scylla
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

49
35,000
104
46
16,200
30,800

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#219. Xande
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

50
49,999
110
48
25,000
34,000

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#220. Xande's Clone
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

49
39,000
109
45
15,000
24,800

Potential Item Steals:


(none)
(none)
(none)
(none)
Potential Item Drops:
None
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#221. Cerberus
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

55
99,999
123
46
66,666
66,666

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion

Potential Item Drops:


Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#222. 2-Headed Dragon
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

55
99,999
151
46
66,666
66,666

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#223. Echidna
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

55
99,999
117
46
66,666
66,666

Potential Item Steals:


Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#224. Ahriman
Basic Stats:
Level
: 55
Maximum HP : 99,999
Attack
: 107

Defense
: 46
Gil Earned : 66,666
EXP. Earned: 66,666
Potential Item Steals:
Hi-Potion
Hi-Potion
Hi-Potion
Hi-Potion
Potential Item Drops:
Hi-Potion
Phoenix Down
Elemental Weaknesses:
Wind/Aero
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#225. Cloud of Darkness
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

60
120,000
120
55
70,000
99,999

Potential Item Steals:


(none)
(none)
(none)
(none)
Potential Item Drops:
None
Elemental Weaknesses:
None
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
#226. Iron Giant
Basic Stats:
Level
:
Maximum HP :
Attack
:
Defense
:
Gil Earned :
EXP. Earned:

81
199,999
255
150
99,999
99,999

Potential Item Steals:


(none)
(none)
(none)
(none)
Potential Item Drops:
None
Elemental Weaknesses:
None

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
/|\ ____________________________________________________________________ /|\
|||
|||
| | |
Section Six: Boss FAQ/Walkthrough
| | |
| | |
**FF3_6**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
Within this section of the FAQ, you'll find the strategies detailing all of the
bosses in the game, as they appear in the walkthrough. Aside from the
strategies, you'll also receive some basic stats for the monsters. Please note
that more detailed stats, including status data, will not generally be found
here unless it is pertinent to a strategy; you'll need to look in the Bestiary
above for that.
That's pretty much it. Here is a list of the bosses, coupled with their
locations. You can find their CTRL+F codes in the Contents section. I will note
that each one fits the format **FF3_6##**, where ## is replaced with the
boss's ordinal number from this list. Hence, the list has been divided into
three sets, each having ten bosses.

Land Turtle .................................


Djinn .......................................
Giant Rat ...................................
Medusa ......................................
Gutsco ......................................
Salamander ..................................
Hein ........................................
Kraken ......................................
Goldor ......................................
Garuda ......................................

(Altar Cave)
(Sealed Cave)
(Nepto Temple)
(Tower of Owen)
(Subterranean Lake)
(Molten Cave)
(Castle Hein)
(Cave of Tides)
(Goldor Manor)
(Saronia Castle)

Odin ........................................
Shinobi .....................................
Hecatoncheir ................................
Titan .......................................
Leviathan ...................................
Bahamut .....................................
Doga, Unei ..................................
Ninja .......................................
Amon ........................................
Kunoichi ....................................

(Saronia Catacombs)
(Falgabard)
(Cave of Shadows)
(The Ancients' Maze)
(Lake Dohr)
(Bahamut's Lair)
(Doga's Grotto)
(Eureka)
(Eureka)
(Eureka)

General .....................................
Guardian ....................................
Scylla ......................................
Xande .......................................
Cerberus ....................................
2-Headed Dragon .............................
Echidna .....................................
Ahriman .....................................
Cloud of Darkness ...........................
Iron Giant ..................................

(Eureka)
(Eureka)
(Eureka)
(The Crystal Tower)
(The World of Darkness)
(The World of Darkness)
(The World of Darkness)
(The World of Darkness)
(The World of Darkness)
(??? Dungeon)

____________________________________
| BOSS: Land Turtle \ **FF3_61** \
|______________________\______________\_______________________________________
| Level
- 4
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 111
| - None
| - Antarctic Wind
|
| Attack
- 8
|
| - Potion
|
| Defense
- 6
| Potential Steals: | - Bacchus's Cider
|

|
| - Doesn't matter; | - Arctic Wind
|
|
|
you cannot use
|
|
| EXP. Earned - 20
|
Steal yet in
|
|
| Gil Earned - 600
|
this game.
|
|
|=============================================================================|
| Not much to say attack-wise. Just a basical physical dealing 8 ~ 10 points |
| of damage by this point in the game for a moderately-leveled Luneth.
|
|
|
| You can probably make it by using just Attack. If you get in low HP, you
|
| will probably want to use a Potion. Alternatively, using an Antarctic Wind |
| can deal a fairly large amount of damage, but I'd prefer to save them for |
| a later boss.
|
|_____________________________________________________________________________|
______________________________
| BOSS: Djinn \ **FF3_62** \
|________________\______________\_____________________________________________
| Level
- 7
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 600
| - Ice/Blizzard
| - Bomb Fragment
|
| Attack
- 20
| - Water
| - Sheep Pillow
|
| Defense
- 8
| Potential Steals: | - Potion
|
|
| - Doesn't matter; | - Lamia Scale
|
|
|
you cannot use
| - Bomb Arm
|
| EXP. Earned - 200
|
Steal yet in
|
|
| Gil Earned - 1,400
|
this game.
|
|
|=============================================================================|
| Unexceptional as far as its attacks go. All I really noted were a basic
|
| physical and a Fire spell that may go team-wide. His Attack is about 33%
|
| higher than the other enemies around here, so you may need to use Cure in |
| this fight if it gets to be a little long.
|
|
|
| You will want to simply use just *one* Antarctic Wind during this fight. |
| Being of the Ice/Blizzard element, it'll easily do about 500 damage. So
|
| why not a second use? Well, I'd save them for other fights. You should be |
| able to trim down 100 HP in two turns or so anyways, especially if you
|
| had someone learn Blizzard beforehand.
|
|_____________________________________________________________________________|
__________________________________
| BOSS: Giant Rat \ **FF3_63** \
|____________________\______________\_________________________________________
| Level
- 11
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 900
| - None
| - Potion
|
| Attack
- 24
|
| - Bomb Fragment
|
| Defense
- 29
| Potential Steals: | - Antarctic Wind
|
|
| - Potion
| - Zeus's Wrath
|
|
| - Bomb Fragment
| - Silence Seal
|
| EXP. Earned - 1,200
| - Antarctic Wind
| - Tranquilizer
|
| Gil Earned - 1,500
| - Zeus's Wrath
| - Angel's Sigh
|
|=============================================================================|
| Unexceptional as far as its attacks go. All I really noted were a basic
|
| physical attack, though I wouldn't be sure that is its *only* attack. Its |
| offense is about 50% stronger than the other enemies here.
|
|
|
| This fight is pretty easy if you're at a decent level and have the "-ra"
|
| spells, as you should. With each person casting one, you should be done in |
| one or two turns, easily. Not much else to it. You're still Minimized, so |
| a physical offense is utterly pointless.
|
|_____________________________________________________________________________|
_______________________________
| BOSS: Medusa \ **FF3_64** \
|_________________\______________\____________________________________________

| Level
- 17
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 3,000
| - None
| - Hi-Potion
|
| Attack
- 35
|
| - Phoenix Down
|
| Defense
- 22
| Potential Steals: |
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 1,680
| - Hi-Potion
|
|
| Gil Earned - 2,600
| - Hi-Potion
|
|
|=============================================================================|
| If you know Greek myth, you should see this coming: of course the Medusa
|
| would be able to use an attack that may turn you to stone, which is fairly |
| inaccurate, but use a Gold Needle if needed. Otherwise, a basic attack and |
| Thundara make up her offense, for the most part. (If you don't know Greek |
| myth, Stare would be the petrification attack.)
|
|
|
| There's not much strategy to this fight, given the lack of weaknesses. If |
| you have dual-wielding characters with Serpent Swords, you're pretty well |
| off. You'll want a White/Red Mage for curative purposes, and pretty much
|
| just let everyone Attack, Advance, or use the "-ra" spells. If you have a |
| Mage that is just having to sit there (out of MP or something), you can
|
| use an Elemental Staff as an item for pretty decent damage in the area of |
| 200 points.
|
|_____________________________________________________________________________|
_______________________________
| BOSS: Gutsco \ **FF3_65** \
|_________________\______________\____________________________________________
| Level
- 17
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 3,500
| - None
| - Hi-Potion
|
| Attack
- 35
|
| - Phoenix Down
|
| Defense
- 24
| Potential Steals: |
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 2,304
| - Hi-Potion
|
|
| Gil Earned - 3,500
| - Hi-Potion
|
|
|=============================================================================|
| This boss will end up doing two moves each turn. He has a basic physical
|
| that is little more powerful than the other enemies down here, dealing
|
| maybe 100 damage. He has some weird water attack as well, and can heal
|
| himself a little and cast Mini. Hope you brought some Mallets or Mini.
|
|
|
| There's not much strategy to this fight, given the lack of weaknesses. If |
| you get Mini'd, use Mini or a Mallet on the affected character. The use of |
| "-ra" magic is pretty good, as is just about anything. There wasn't any
|
| kind of special thing here, so just go all-out, healing when needed.
|
|_____________________________________________________________________________|
___________________________________
| BOSS: Salamander \ **FF3_66** \
|_____________________\______________\________________________________________
| Level
- 19
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 5,700
| - Ice/Blizzard
| - Hi-Potion
|
| Attack
- 41
|
| - Phoenix Down
|
| Defense
- 25
| Potential Steals: |
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 2,744
| - Hi-Potion
|
|
| Gil Earned - 3,700
| - Hi-Potion
|
|
|=============================================================================|
| This boss will end up doing two moves each turn, often hitting an ally two |
| times, often killing them if you lack Ice-based gear. He has a few Fire
|
| elemental attacks, not to mention the fire breath attack and a basic
|
| physical strike.
|

|
|
| This boss is almost mind-blowingly easy if you've got Ice equipment,
|
| especially the Freezing Blade. You should have your Mages first focus on
|
| casting Blizzara and Blizzard, and your physical units Attack/Advance. You |
| *could* use your Antarctic/Artic Winds, but let's not until you've run out |
| of options. They can be fairly useful, after all. Do as you will, though: |
| they can easily deal upwards of 750 damage. White Mages should focus on
|
| healing for the most part, using Aero when a free turn has come up. Your
|
| Warrior/Red Mage with the Freezing Blade definitely needs to keep up the
|
| attacks, and any spare Ice Staves can be used as items for great damage.
|
|_____________________________________________________________________________|
_____________________________
| BOSS: Hein \ **FF3_67** \
|_______________\______________\______________________________________________
| Level
- 22
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 4,500
| - Varies
| - Hi-Potion
|
| Attack
- 47
|
| - Phoenix Down
|
| Defense
- 26
| Potential Steals: |
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 3,464
| - Hi-Potion
|
|
| Gil Earned - 4,300
| - Hi-Potion
|
|
|=============================================================================|
| Perhaps the only real noteworthy feature of this boss is his ability to
|
| change weaknesses: Barrier Change if I remember that correctly. It can
|
| change his weakness; during the course of the fight, I noted Fire,
|
| Ice/Blizzard, and Lightning/Thunder.
|
|
|
| When the fight begins, throw out everything you have but the kitchen sink, |
| as you probably didn't carry that with you. He'll begin the fight with no |
| initial weakness, so blow out all of the Antarctic/Arctic Winds, Bomb
|
| Fragments, "-ra" spells, and so on that you like before he changes his
|
| weakness. If you lack the items or Magic, general Attacks are always okay. |
| Barrage is a nice command for Rangers.
|
|
|
| And after the element change? Well, use Libra (White Magic) or Study
|
| (Geomancer ability) on him to learn the weakness and switch your magical
|
| focus to that. Geomancy from the Geomancer is fairly effective, and the
|
| "-ra" spells he is weak to deal great damage. Arctic Wind, when weak to
|
| Ice/Blizzard, is extremely effective, possibly dealing upwards of 1,000
|
| damage!
|
|_____________________________________________________________________________|
_______________________________
| BOSS: Kraken \ **FF3_68** \
|_________________\______________\____________________________________________
| Level
- 24
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 8,000
| - Lightning/Thunder | - Hi-Potion
|
| Attack
- 57
|
| - Phoenix Down
|
| Defense
- 27
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 5,280
| - Hi-Potion
|
|
| Gil Earned - 5,500
| - Hi-Potion
|
|
|=============================================================================|
| You get what you expect out of this boss, obviously. There's a fairly hard |
| basic physical, Blizzara party-wide, and a Blind spell as far as I noted. |
| If you're using Ice equipment, switch to something else or Blizzara will
|
| kill you. Blind reduces accuracy, so bring along Blindna or Eye Drops.
|
|
|
| The strategy is unexceptionally obvious. We finally have a use for all of |
| those Zeus's Wraths we've been building up for a while now. Blizzaga,
|

| despite not being a weakness spell, easily can hit for 750 ~ 1,000 damage. |
| Thundara can almost surpass that. Since Zeus's Wrath is an item, and
|
| Scholars double items' potency, think of that for a bit and you'll realize |
| how simple this boss is.
|
|_____________________________________________________________________________|
_______________________________
| BOSS: Goldor \ **FF3_69** \
|_________________\______________\____________________________________________
| Level
- 26
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 8,000
| - None
| - Hi-Potion
|
| Attack
- 53
|
| - Phoenix Down
|
| Defense
- 28
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 6,560
| - Hi-Potion
|
|
| Gil Earned - 9,900
| - Hi-Potion
|
|
|=============================================================================|
| The boss's attack repertoire is fairly unexceptional. All I got out of him |
| before I beat him was a few physical attacks and one Silence and one Blind |
| casting - bringing along a few Eye Drops/Echo Herbs wouldn't hurt. He did |
| also cast Protect on himself, raising his already-high Defense.
|
|
|
| This guy's Defense is pretty high, so your "-ra" spells might not be too
|
| effective on him. Dragoons' Jump should deal decent damage with a decent
|
| Job Level, and Geomancy seems to work pretty well here. Arctic Winds and
|
| Blizzaga did okay damage. The Scholars' Study may work to dispel Protect. |
| Decently-leveled Vikings might be able to reduce the enemy Defense by
|
| about 5% ~ 10% with Provoke. Dark Knights with Souleater can do great
|
| damage (about 700 ~ 900) if they've got the Blood Sword and Royal Sword!
|
| That insinuates the idea that about two to four Souleaters per four party |
| members WILL end this fight without a likely KO!
|
|
|
| Your Bards will probably be sticking to using Sing to raise your own
|
| Defense, and your various spellcasters may want to keep their eyes on
|
| healing when it's plausible.
|
|_____________________________________________________________________________|
________________________________
| BOSS: Garuda \ **FF3_610** \
|_________________\_______________\___________________________________________
| Level
- 28
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 10,000
| - Wind/Aero
| - Hi-Potion
|
| Attack
- 57
|
| - Phoenix Down
|
| Defense
- 28
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 8,800
| - Hi-Potion
|
|
| Gil Earned - 10,200
| - Hi-Potion
|
|
|=============================================================================|
| The boss's attack repertoire is fairly small. I noted a basic physical
|
| that barely more powerful than other enemies' at this point, and a
|
| Lightning/Thunder attack that hits the whole party.
|
|
|
| Strategy? There hardly is a need. After getting all of the Dragoon stuff
|
| from around Saronia, you should have plenty to supply four Dragoons, and
|
| the Dragon Spire should be able to get you up to Job Level 10 ~ 15 easily. |
| Using Jump at that point should be able to deal about triple the normal
|
| amount of damage, and throwing in Wind Spears really can bring one Jump
|
| dealing 2,500 ~ 3,000 damage with ease. If you feel like it, you can even |
| bring along one Bard with the Loki Harp to boost your offensive power by
|
| 20% ~ 25% for one member ... and it can pile on. ^_^
|
|
|

| And if your Dragoon Job Level isn't really but around one or two? Well,
|
| you should still be able to deal decent damage... But you can always bring |
| along other jobs, I guess. The Aero spell does great here, and the Dark
|
| Knight with the Blood and Royal Swords has no problem dealing around 800
|
| damage at low Job Levels with Souleater.
|
|_____________________________________________________________________________|
______________________________
| BOSS: Odin \ **FF3_611** \
|_______________\_______________\_____________________________________________
| Level
- 40
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 31,000
| - None
| - Elixir
|
| Attack
- 81
|
| - Gungnir
|
| Defense
- 35
| Potential Steals:
|
|
|
| - Elixir
|
|
|
| - Elixir
|
|
| EXP. Earned - 20,000
| - Gungnir
|
|
| Gil Earned - 16,800
| - Gungnir
|
|
|=============================================================================|
| Odin is one hard hitter. One of his attacks is your basic physical attack, |
| not worth much mention unless you have low Defense. The other is much more |
| impressive: his signature Zantetsuken, hitting all allies for about 750+
|
| damage. He didn't really begin to use that for a fair while, until he's
|
| around half-dead (15,500 HP) according to VeryFunTimes.
|
|
|
| Strategy? A bit tough, I'll admit. If you've been leveling fairly well,
|
| you are good to go. There are a few strategies I've come up with off of
|
| the top of my head...
|
|
|
| One would be your basic fighting strategy. It's nothing special; your
|
| typical varied party made up almost-equally of physical and magical
|
| fighters, one being solely delegated to healing for the most part, letting |
| Aeroga slip out every now and then. Cura/Curaga should suffice for your
|
| main healing, though it may come to the point of using Curaja for your
|
| Zantetsuken-resultant healing. Haste and Protect are very helpful.
|
|
|
| Another is a bit more elegant. Its healing relies solely on items alone,
|
| so you'll need to be very careful and wary here, and come stocked with a
|
| fair amount of Hi-Potions. You'll need four Dragoons, each at a decent
|
| Job Level - I'd say that Lv. 15 ~ 20 should be fair at this point. The
|
| idea is pretty simple: Jump. Since this move prevents you from being
|
| damaged while in the air, you'll be taking less than half of the normal
|
| amount of damage and still dealing 1.5x the normal amount of damage than
|
| had the Dragoon normally attacked. If you're uneasy about this idea, you
|
| can let yourself get a high-Defense White Mage (probably) and have them
|
| add to the healing, and even bring along Protect for more damage reducing. |
|
|
| Finally, one more strategy. Dark Knights have the ability Souleater, which |
| deals damage based on their Job Level and HP and weapon Attack. With a
|
| Job Level of 1, you should be able to be dealing about 500 ~ 750 damage
|
| per attack with two Main Gauches at the least. The Blood Sword/Royal Sword |
| combo allows closer to 1,000. Had you gone ahead and bought Defenders, you |
| will be dealing around 1,500 damage at a decent actual Level!! Of course, |
| since you will be losing 20% of your HP per Souleater, I recommend having |
| one White Mage so we can have Curaga/Curaja when needed. Dark Knights need |
| to number three and do nothing usually but Souleater. With the weaker
|
| example mentioned, you should have this fight done in about 15 ~ 20 turns; |
| a bit much, but a simple strategy allows that. Conversely, with the
|
| Defenders, this should only take about seven or eight turns.
|
|
|
| Also worth noting is this boss's Gungnir. A rare drop -- <1% -- and a
|
| Steal for higher Job Level Thieves - about 30 I think. You'll WANT this,
|
| the second most powerful Spear in the game. Dragoons with this can own
|

| like almost no one else. There are three potentials in this battle: two
|
| are Steals, and one is that rare drop. Good luck!
|
|_____________________________________________________________________________|
_________________________________
| BOSS: Shinobi \ **FF3_612** \
|__________________\_______________\__________________________________________
| Level
- 46
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 11,000
| - None
| - Hi-Potion
|
| Attack
- 102
|
| - Black Hole
|
| Defense
- 30
|
| - Lilith's Kiss
|
|
| Potential Steals:
| - Raven's Yawn
|
|
| - Hi-Potion
| - Shining Curtain
|
|
| - Black Hole
| - Shell Breaker
|
| EXP. Earned - 8,800
| - Lilith's Kiss
| - Black Musk
|
| Gil Earned - 3,700
| - Raven's Yawn
| - Chocobo's Wrath
|
|=============================================================================|
| Strategy? A bit tough, I'll admit. If you've been leveling fairly well,
|
| you are good to go. There are a few strategies I've come up with off of
|
| the top of my head... (Yeah, I basically copying the Odin strategy.)
|
|
|
| One would be your basic fighting strategy. It's nothing special; your
|
| typical varied party made up almost-equally of physical and magical
|
| fighters, one being solely delegated to healing for the most part, letting |
| Aeroga slip out every now and then. Cura/Curaga should suffice for your
|
| main healing, though it may come to the point of using Curaja for your
|
| high-damage healing. Haste and Protect are very helpful.
|
|
|
| Another is a bit more elegant. Its healing relies solely on items alone,
|
| so you'll need to be very careful and wary here, and come stocked with a
|
| fair amount of Hi-Potions. You'll need four Dragoons, each at a decent
|
| Job Level - I'd say that Lv. 15 ~ 20 should be fair at this point. The
|
| idea is pretty simple: Jump. Since this move prevents you from being
|
| damaged while in the air, you'll be taking less than half of the normal
|
| amount of damage and still dealing 1.5x the normal amount of damage than
|
| had the Dragoon normally attacked. If you're uneasy about this idea, you
|
| can let yourself get a high-Defense White Mage (probably) and have them
|
| add to the healing, and even bring along Protect for more damage reducing. |
|
|
| Finally, one more strategy. Dark Knights have the ability Souleater, which |
| deals damage based on their Job Level and HP and weapon Attack. With a
|
| Job Level of 1, you should be able to be dealing about 500 ~ 750 damage
|
| per attack with two Main Gauches at the least. The Blood Sword/Royal Sword |
| combo allows closer to 1,000. Had you gone ahead and bought Defenders, you |
| will be dealing around 1,500 damage at a decent actual Level!! Of course, |
| since you will be losing 20% of your HP per Souleater, I recommend having |
| one White Mage so we can have Curaga/Curaja when needed. Dark Knights need |
| to number three and do nothing usually but Souleater. With the weaker
|
| example mentioned, you should have this fight done in about 15 ~ 20 turns; |
| a bit much, but a simple strategy allows that. Conversely, with the
|
| Defenders, this should only take about seven or eight turns.
|
|_____________________________________________________________________________|
______________________________________
| BOSS: Hecatoncheir \ **FF3_613** \
|_______________________\_______________\_____________________________________
| Level
- 43
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 28,000
| - None
| - Hi-Potion
|
| Attack
- 89
|
| - Black Hole
|
| Defense
- 32
|
| - Lilith's Kiss
|
|
| Potential Steals:
| - Raven's Yawn
|
|
| - Hi-Potion
| - Shining Curtain
|
|
| - Black Hole
| - Shell Breaker
|

| EXP. Earned - 14,400


| - Lilith's Kiss
| - Black Musk
|
| Gil Earned - 8,000
| - Raven's Yawn
| - Chocobo's Wrath
|
|=============================================================================|
| This boss has an unexceptional set of moves, pretty much being one of this |
| area's basic enemies but with more HP. He does have Quake, but it is
|
| laughably weak.
|
|
|
| Strategy? Eh, there's not a whole bunch to say, honestly. Do what you do
|
| best. I personally had grinded way-back-when to get myself eight Ashuras
|
| (four per Dark Knight). I did end up swapping a few Ashuras for
|
| Kiku-ichimonjis and Kotetsus. So one got two Kiku-ichimonjis, one got two |
| Kotetsus, and the others got Ashuras.
|
|
|
| Damage-wise, with Souleater, around Job Level 25, and about 1,500 HP, I
|
| was doing about 2,500 damage per Souleater; about 10,000 damage per turn! |
|_____________________________________________________________________________|
_______________________________
| BOSS: Titan \ **FF3_614** \
|________________\_______________\____________________________________________
| Level
- 49
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 29,000
| - None
| - Hi-Potion
|
| Attack
- 96
|
| - Phoenix Down
|
| Defense
- 44
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 27,600
| - Hi-Potion
|
|
| Gil Earned - 13,500
| - Hi-Potion
|
|
|=============================================================================|
| This boss has an unexceptional set of moves, pretty much being one of this |
| area's basic enemies but with more HP. He does have Quake, but it is
|
| laughably weak.
|
|
|
| Strategy? Eh, there's not a whole bunch to say, honestly. Do what you do
|
| best. I personally had grinded way-back-when to get myself eight Ashuras
|
| (four per Dark Knight). I did end up swapping a few Ashuras for
|
| Kiku-ichimonjis and Kotetsus. So one got two Kiku-ichimonjis, one got two |
| Kotetsus, and the others got Ashuras.
|
|
|
| Damage-wise, with Souleater, around Job Level 25, and about 1,500 HP, I
|
| was doing about 2,500 damage per Souleater; about 10,000 damage per turn! |
|
|
| And, yes, if you didn't notice, I did just really copy and paste the last |
| boss's strategy. It pretty much applies here, and my strategy still is
|
| good enough. >_>
|
|_____________________________________________________________________________|
___________________________________
| BOSS: Leviathan \ **FF3_615** \
|____________________\_______________\________________________________________
| Level
- 43
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 32,000
| - Lightning/Thunder | - Hi-Potion
|
| Attack
- 85
|
| - Phoenix Down
|
| Defense
- 36
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 20,000
| - Hi-Potion
|
|
| Gil Earned - 17,100
| - Hi-Potion
|
|
|=============================================================================|
| This sea serpent has a bit of what you expect. As per the new usual, he
|
| can attack twice per turn, usually sticking to basic physicals -- which
|
| are just a little more powerful than the enemies around here -- and
|
| Protect early on, later on adding in a few aquatic attacks for the whole
|

| party and some larger damage.


|
|
|
| So, here, your various spellcasters are pretty helpful. Thundara and
|
| Thundaga are great spells to use. The various Hammers, being of the
|
| Thunder/Lightning element, should be able to deal 4,500 ~ 9,999 damage
|
| when Thrown by a Ninja -- and you got a Platinum Hammer or two in that
|
| dungeon! Spark Daggers, Serpent Swords, Books/Tomes of Light, and Thunder |
| Spears can do *slightly* less than that when Thrown, but it is all pretty |
| high and has an accuracy exceeding 95%!
|
|
|
| The use of Zeus's Wrath and Heavenly Wrath -- free Thundara and Thundaga, |
| respectively -- are also useful, especially when used by a Scholar. The
|
| Spark Summon, when used by a Summoner, is very powerful. Protect will be a |
| helpful defense all around, and physical hitters should get a dose of
|
| Haste. Dragoons should stick to Jumping, though, to avoid damage. Also be |
| sure to have someone on-hand for Curaga/Curaja, because damage can rack up |
| with two moves per turn. Having someone with Erase, or making a Scholar
|
| use Study will help in removing that antagonizing Protect on the enemy.
|
|_____________________________________________________________________________|
_________________________________
| BOSS: Bahamut \ **FF3_616** \
|__________________\_______________\__________________________________________
| Level
- 45
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 34,000
| - Wind/Aero
| - Hi-Potion
|
| Attack
- 90
|
| - Phoenix Down
|
| Defense
- 37
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 20,000
| - Hi-Potion
|
|
| Gil Earned - 16,500
| - Hi-Potion
|
|
|=============================================================================|
| Bahamut is actually nothing much more different than you'd expect having
|
| played other Final Fantasies. He has a physical attack and, like usual,
|
| can use it twice per turn. His Attack is barely 6% higher than the other
|
| enemies around here... But Mega Flare, his signature move, will start to
|
| get used later in battle, often dealing 1,000 ~ 1,500 damage to your whole |
| party. And, unlike Final Fantasy V where it could be used to force his
|
| suicide, it isn't Reflect-able here. *groan*
|
|
|
| Here, White Magic casters are more of a priority than one would believe.
|
| Curaga/Curaja are going be required for healing, especially after a Mega
|
| Flare, and then there's Raise to revive the KO'ed. Protect will be very
|
| helpful in reducing damage, Haste will help to up physical damage, and
|
| Aero and Aeroga make serious dents in this boss's HP.
|
|
|
| Dragoons are also EXTREMELY helpful with their Jump ability that deals
|
| double-damage to bosses like Bahamut (weak to Wind/Aero). With a decent
|
| Dragoon around Job Level 25, you'll already be dealing about 3.5x more
|
| damage than usual with Jump! Of course, don't necessarily stick the Wind
|
| Spear on someone because of this weakness. I'd prefer something with 106+ |
| Attack: Trident, Dragon Lance, Holy Lance, Gungnir, or Magic Lance. If you |
| lack one of those for a weapon slot, though, you probably should toss in a |
| Wind Spear.
|
|
|
| Everyone else is going to be less helpful. Ninjas might get a kick out of |
| using that one Air Knife from before to deal about 2,000 ~ 3,500 damage;
|
| the Wyvern Claws can also do some lesser damage when Thrown, and the same |
| with Wind Spears. Anyone using Black Magic will pretty much need to stick |
| to the "-ga" spells. Summoning Leviathan is still pretty powerful. A
|
| Geomancer has a pretty good chance of casting Wind Slash, which can deal
|
| 1,500 ~ 2,500 damage at a decent level. But your main source of offense
|
| will come from Dragoons' Jumps and castings of Aeroga.
|

|_____________________________________________________________________________|
____________________________________
| BOSS: Doga, Unei \ **FF3_617** \
|_____________________\_______________\_______________________________________
|
Doga's Bestiary Data
|
>------------------------+-----------------------+--------------------------<
| Level
- 45
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 22,800
| - None
| - Hi-Potion
|
| Attack
- 89
|
| - Phoenix Down
|
| Defense
- 40
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 13,600
| - Hi-Potion
|
|
| Gil Earned - 12,000
| - Hi-Potion
|
|
>------------------------+-----------------------+--------------------------<
|
Unei's Bestiary Data
|
>------------------------+-----------------------+--------------------------<
| Level
- 44
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 21,800
| - None
| - Hi-Potion
|
| Attack
- 86
|
| - Phoenix Down
|
| Defense
- 42
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 16,000
| - Hi-Potion
|
|
| Gil Earned - 12,600
| - Hi-Potion
|
|
|=============================================================================|
| The fight begins with you fighting just Doga - after beating him, you'll
|
| start on Unei. Anywho, Doga's basic physicals are pretty damaging. He can |
| also cast Firaga, Blizzaga, and Thundaga across the whole party or one
|
| single person, and Flare will be used towards the end.
|
|
|
| Here, Reflect will be a great asset to your defenses, in theory. If you're |
| willing to deal with just items for restoration, go for it! Reflect on all |
| party members will greatly raise the chance that you'll damage him more
|
| than you should!
|
|
|
| Protect is a good idea as well - remember, put it on BEFORE Reflect. Your |
| offense is pretty basic, as there aren't any real weaknesses to mess with. |
| Toss on Haste and you're pretty much good to go with the obvious: Bahamut, |
| Leviathan, Jump, the "-ga" spells, Aeroga, various high-power items... You |
| get the idea.
|
|
|
|
|
|
|
| After finishing off Doga, Unei will come into the fight. You will not get |
| a chance to heal, and statuses from the previous fight are removed.
|
|
|
| Unei uses a fair amount of White Magic; notably, Aera, Haste, Protect, and |
| Tornado - I wouldn't doubt that Holy is in there, too. Torando is a new
|
| spell that reduces the target's HP to being less than 10 if it hits...
|
|
|
| Here, you'll have trouble really thinking of what to do. There is a lower |
| number of spells coming your way, but Tornado can really make you want to |
| use Reflect on your characters. It may even be a good idea to hit Unei
|
| with Reflect to stop Protect and Haste - of course, I think Erase or the
|
| Study ability could work as well. But pretty much do the same thing as you |
| did with Doga.
|
|_____________________________________________________________________________|
_______________________________
| BOSS: Ninja \ **FF3_618** \
|________________\_______________\____________________________________________

| Level
- 47
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 24,000
| - None
| - Hi-Potion
|
| Attack
- 96
|
| - Black Hole
|
| Defense
- 46
|
| - Lilith's Kiss
|
|
| Potential Steals:
| - Raven's Yawn
|
|
| - Hi-Potion
| - Shining Curtain
|
|
| - Black Hole
| - Shell Breaker
|
| EXP. Earned - 28,400
| - Lilith's Kiss
| - Black Musk
|
| Gil Earned - 14,400
| - Raven's Yawn
| - Chocobo's Wrath
|
|=============================================================================|
| Strategy? A bit tough, I'll admit. If you've been leveling fairly well,
|
| you are good to go. There are a few strategies I've come up with off of
|
| the top of my head... (Yeah, I basically copying the Odin strategy.)
|
|
|
| One would be your basic fighting strategy. It's nothing special; your
|
| typical varied party made up almost-equally of physical and magical
|
| fighters, one being solely delegated to healing for the most part, letting |
| Aeroga slip out every now and then. Cura/Curaga should suffice for your
|
| main healing, though it may come to the point of using Curaja for your
|
| high-damage healing. Haste and Protect are very helpful.
|
|
|
| Another is a bit more elegant. Its healing relies solely on items alone,
|
| so you'll need to be very careful and wary here, and come stocked with a
|
| fair amount of Hi-Potions. You'll need four Dragoons, each at a decent
|
| Job Level - I'd say that Lv. 15 ~ 20 should be fair at this point. The
|
| idea is pretty simple: Jump. Since this move prevents you from being
|
| damaged while in the air, you'll be taking less than half of the normal
|
| amount of damage and still dealing 1.5x the normal amount of damage than
|
| had the Dragoon normally attacked. If you're uneasy about this idea, you
|
| can let yourself get a high-Defense White Mage (probably) and have them
|
| add to the healing, and even bring along Protect for more damage reducing. |
|
|
| Finally, one more strategy. Dark Knights have the ability Souleater, which |
| deals damage based on their Job Level and HP and weapon Attack. With a
|
| Job Level of 1, you should be able to be dealing about 1,500 ~ 2,000 damage|
| per Souleater when you use two Defenders or some Dark Blades! Of course,
|
| since you will be losing 20% of your HP per Souleater, I recommend having |
| one White Mage so we can have Curaga/Curaja when needed. Dark Knights need |
| to number three and do nothing usually but Souleater. Like this, this
|
| really should only take about four to six turns.
|
|_____________________________________________________________________________|
______________________________
| BOSS: Amon \ **FF3_619** \
|_______________\_______________\_____________________________________________
| Level
- 48
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 33,500
| - Varies
| - Hi-Potion
|
| Attack
- 96
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 26,800
| - Hi-Potion
|
|
| Gil Earned - 20,350
| - Hi-Potion
|
|
|=============================================================================|
| Amon is kinda like Hein. He has high Defense as it is, made higher with
|
| a Protect spell he can use. He also has a subpar physical attack and can
|
| use Firaga, Blizzaga, and Thundaga. He also can change his weakness.
|
|
|
| With this fight, you may want someone along to use Libra/Study to find out |
| Amon's weaknesses, then abuse them as you can. Nothing difficult once you |
| figure it out, honestly.
|
|_____________________________________________________________________________|

__________________________________
| BOSS: Kunoichi \ **FF3_620** \
|___________________\_______________\_________________________________________
| Level
- 48
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 29,000
| - None
| - Hi-Potion
|
| Attack
- 96
|
| - Black Hole
|
| Defense
- 46
|
| - Lilith's Kiss
|
|
| Potential Steals:
| - Raven's Yawn
|
|
| - Hi-Potion
| - Shining Curtain
|
|
| - Black Hole
| - Shell Breaker
|
| EXP. Earned - 29,200
| - Lilith's Kiss
| - Black Musk
|
| Gil Earned - 14,500
| - Raven's Yawn
| - Chocobo's Wrath
|
|=============================================================================|
| As a bit of trivia, Kunoichi is also a Warlord in Pokemon Conquest. Like
|
| here, she's a bit of a ninja, able to go so fast that she gets three moves |
| per turn here. She also has Haste, Aera, and can Poison you.
|
|
|
| Not a lot to mention. You could put Reflect on your party if you're scared |
| over Aera, and Reflect on her if her being Hasted scares ya. It shouldn't |
| matter a lot if you're decently leveled. Just do your best.
|
|_____________________________________________________________________________|
_________________________________
| BOSS: General \ **FF3_621** \
|__________________\_______________\__________________________________________
| Level
- 48
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 35,000
| - None
| - Hi-Potion
|
| Attack
- 105
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 30,000
| - Hi-Potion
|
|
| Gil Earned - 15,600
| - Hi-Potion
|
|
|=============================================================================|
| Not very much worth worry, offensively. This boss can use a basic
|
| physical attack that is *barely* more powerful than the other enemies
|
| around here. He also has a Drain, which really doesn't do much to hurt you |
| but just to lengthen the fight, and Death, which is very inaccurate: it
|
| never even hit me!
|
|
|
| So, here, not a lot to mention. Protect may help lessen the damage, and
|
| you can use Reflect if you're scared about Death. But, honestly, just toss |
| up whatever you're good with - it's not a hard fight.
|
|_____________________________________________________________________________|
__________________________________
| BOSS: Guardian \ **FF3_622** \
|___________________\_______________\_________________________________________
| Level
- 49
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 33,700
| - None
| - Hi-Potion
|
| Attack
- 107
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 31,600
| - Hi-Potion
|
|
| Gil Earned - 16,500
| - Hi-Potion
|
|
|=============================================================================|
| This boss likes to use physical attacks, a self-Reflect, and Quake. That's |
| about it.
|
|
|
| A little more complicated than previous fights. If you want to go the full |
| physical route, as would be quite obvious given the Reflect, I'd go with
|
| three Dark Knights with Dark Blades and a Devout with Curaga and Curaja to |

| deal with his attacks. With decent Dark Blades and a decent Job Level, you |
| should be dealing about 2,000 ~ 3,000 damage with one Souleater.
|
|
|
| There's also a way to allow magic attacks. Put Reflect on a particularly
|
| sturdy character -- Protect beforehand may help more. See, then when you
|
| attack with Reflect-able magic, aim at this ally to attack the enemy! No
|
| weakness are on, so do as you will with the spells -- just don't cast a
|
| party-wide spell unless everyone is under Reflect.
|
|_____________________________________________________________________________|
________________________________
| BOSS: Scylla \ **FF3_623** \
|_________________\_______________\___________________________________________
| Level
- 49
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 35,000
| - None
| - Hi-Potion
|
| Attack
- 104
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 30,800
| - Hi-Potion
|
|
| Gil Earned - 16,200
| - Hi-Potion
|
|
|=============================================================================|
| Eh, not really worthy of note. You get some things you expect: two moves
|
| per turn, Firaga, Thundaga, Blizzaga, and a basic physical. The one thing |
| you wouldn't expect is the ability to Petrify with an attack.
|
|
|
| Even then, there's not much to mention to this boss. The only way to stop |
| the Petrification is with certain equipment, and it really isn't worth the |
| chance of lower Defenses. You might as well just come with some Gold
|
| Needles. Jumping with Dragoons is a nice way to avoid attacks. Reflect
|
| may be helpful to stop the "-ga" spells, though that Petrification can get |
| rid of it, so it might just become a moot point eventually.
|
|_____________________________________________________________________________|
_______________________________
| BOSS: Xande \ **FF3_624** \
|________________\_______________\____________________________________________
| Level
- 50
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 49,999
| - None
| - Hi-Potion
|
| Attack
- 110
|
| - Phoenix Down
|
| Defense
- 48
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 34,000
| - Hi-Potion
|
|
| Gil Earned - 25,000
| - Hi-Potion
|
|
|=============================================================================|
| Not much different than some of the previous bosses except as far as his
|
| actual damage-dealing goes, and even then it is less than 5% higher than
|
| the others. Anyways, you'll basically see basic physicals, element magic, |
| and self-boost spells.
|
|
|
| Still not a whole lot to say. I recommend putting Reflect on the boss and |
| an ally, bouncing single-target spells off the ally to hit the boss. The
|
| Reflect also prevents him from boosting himself, sometimes even helping
|
| you. Other than that, meh.
|
|_____________________________________________________________________________|
__________________________________
| BOSS: Cerberus \ **FF3_625** \
|___________________\_______________\_________________________________________
| Level
- 55
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 99,999
| - None
| - Hi-Potion
|
| Attack
- 123
|
| - Phoenix Down
|

| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 66,666
| - Hi-Potion
|
|
| Gil Earned - 66,666
| - Hi-Potion
|
|
|=============================================================================|
| Cerberus gets three attacks per turn, often doing a basic attack of a
|
| subpar quality - about 9% higher than the other enemies around here, doing |
| about 550 damage to my party members. He also may use the "-ga" spells.
|
|
|
| Still not a whole lot to say. I recommend bringing along someone with
|
| Curaja -- yes, he *may* use spells, but it is too rare to warrant a party |
| Reflect, and those three moves per turn always is a bit scary. Other than |
| that, Dragoons Jumping is nice for damage avoidance, and just really do
|
| your best.
|
|_____________________________________________________________________________|
_________________________________________
| BOSS: 2-Headed Dragon \ **FF3_626** \
|__________________________\_______________\__________________________________
| Level
- 55
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 99,999
| - None
| - Hi-Potion
|
| Attack
- 151
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 66,666
| - Hi-Potion
|
|
| Gil Earned - 66,666
| - Hi-Potion
|
|
|=============================================================================|
| Not a lot, attack-wise. He only used a physical attack during my fight,
|
| but *hurt*, especially coming more than once, dealing about 2,000 damage
|
| during his turn.
|
|
|
| Still not a whole lot to say. I recommend bringing along someone with
|
| Curaja. Other than that, Dragoons Jumping is nice for damage avoidance,
|
| and just really do your best.
|
|_____________________________________________________________________________|
_________________________________
| BOSS: Echidna \ **FF3_627** \
|__________________\_______________\__________________________________________
| Level
- 55
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 99,999
| - None
| - Hi-Potion
|
| Attack
- 117
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 66,666
| - Hi-Potion
|
|
| Gil Earned - 66,666
| - Hi-Potion
|
|
|=============================================================================|
| The Echidna can use a mildly-painful physical as well as Quake, Drain,
|
| Firaga, Thundaga, Blizzaga, and Tornado. You'll really be hurt from that
|
| Tornado and, given the multiple-moves-per-turn thing, there's about a
|
| 0.8% chance he can one-hit-kill your party (Tornado party-wide -> Quake). |
|
|
| What to do about this? Eh, you can't do much here. Reflect is a debatable |
| idea -- it may Reflect Tornado and the other spells, but if it doesn't do |
| Tornado (which it might not; I don't know), then you've gotten yourself
|
| screwed out of massive healing. Dragoons Jumping was again my idea here... |
|_____________________________________________________________________________|
_________________________________
BOSS: Ahriman \ **FF3_628** \

|__________________\_______________\__________________________________________
| Level
- 55
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 99,999
| - Wind/Aero
| - Hi-Potion
|
| Attack
- 107
|
| - Phoenix Down
|
| Defense
- 46
| Potential Steals:
|
|
|
| - Hi-Potion
|
|
|
| - Hi-Potion
|
|
| EXP. Earned - 66,666
| - Hi-Potion
|
|
| Gil Earned - 66,666
| - Hi-Potion
|
|
|=============================================================================|
| As usual, this guy gets to move twice per turn. He has the "-ga" spells
|
| and a "meh" physical attack. However, his physical attack can potentially |
| Petrify who it hits.
|
|
|
| This time, break out the Dragoons for every reason possible: he has the
|
| Wind/Aero weakness, and you can dodge the Petrify-Attack and other moves
|
| like this. You should be doing about triple the normal damage given this
|
| situation, or closer to 3.5x around Job Level 30. Wind Spears are an idea, |
| but you'll still want the ones with 106+ Attack first -- the Trident,
|
| Dragon Lance, Holy Lance, Gungnir, and Magic Lance all surpass the Wind
|
| Spear, even if it abuses the weakness.
|
|_____________________________________________________________________________|
___________________________________________
| BOSS: Cloud of Darkness \ **FF3_629** \
|____________________________\_______________\________________________________
| Level
- 30
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 120,000 | - None
| - None
|
| Attack
- 120
|
|
|
| Defense
- 55
| Potential Steals:
|
|
|
| - (none)
|
|
|
| - (none)
|
|
| EXP. Earned - 99,999
| - (none)
|
|
| Gil Earned - 70,000
| - (none)
|
|
|=============================================================================|
| There are a few tentacles strewn out here - their main purpose is to cast |
| Bad Breath, an infamous Malboro move that inflicts random statuses. If you |
| have Ribbons on, you can completely forget about it - except the smell of |
| course! There's also a fair amount of Haste and Protect to be used, and a |
| physical attack that is barely on par with the enemies of the World of
|
| Darkness. =/ Of course, also being a cloud, this boss will be able to
|
| use a Lightning/Thunder-based move across the party, and there's a move
|
| I think that was called Flarewave - it deals heavy damage to the party.
|
|
|
| For this fight, I recommend having a certain four party members...
|
|
|
| One is a Devout, for obvious reasons. With their mastery of White Magic,
|
| you'll have a healing frenzy on your hands. Given the nature of the length |
| of this fight, consider it safe to use Elixirs to heal MP. You'll want
|
| them to use Curaga/Curaja every other turn if you're at a decent level.
|
| Otherwise, begin with the basic boosts of Haste (physical fighters only!) |
| and Protect on everyone. After that, use Holy or Aeroga. A Sage is an
|
| okay substitute for this party member - plus, Flare is more powerful than |
| Holy, so it is a nice boost.
|
|
|
| Another one is the Ninja, as cliched as it might sound. Their ability to
|
| Throw weaponry is unsurpassed for damage, unless you count that annoying
|
| inaccurate Death spell. And I don't. :) But always have them flinging
|
| those Shuriken around. If your Ninja is at the level mine was -- Job Level |
| of 47 -- you should be doing AT LEAST 8,909 damage, which is the lowest I |
| saw. Of course, it can go up to 9,999 as early as Job Level 1 if you're
|
| lucky. It also can do just above 6,000 damage at that level, so just keep |
| a-flinging whatever you can! (Of course, those numbers apply for the
|

| Shuriken. Even the weak Golden Sword can do up to 2,000 damage.)


|
|
|
| Another, unexpectedly in a way, would be the Summoner. While they have
|
| almost no use in helping the party, their Summons can be extremely painful |
| to whoever it hits. You'll want to prioritize: Bahamut gets used, then
|
| Leviathan, then Titan (Odin won't work here), then Ifrit, then Ramuh, then |
| Shiva, then - if you somehow get that desperate - the Chocobo. Their life |
| may be fairly short-lived, but you shouldn't honestly run out of MP before |
| the battle ends. Plus, if you DO, you can always help out by throwing
|
| around White Musks and Chocobo's Wraths (free Holy and Flare,
|
| respectively), or restorative items.
|
|
|
| And finally, who should take up our final slot? Honestly, those three have |
| a good chance at making it. So consider this a freebie. Vikings are nice
|
| if decently leveled -- about Job Level 30. Why? Provoke reduces enemy
|
| defense in a percentage equal to about one-half the Job Level - you'll be |
| halving Defense at Job Level 99, and it isn't too hard to revive someone! |
| Dragoons also come to mind because of the 1.5x damage and damage avoiding |
| from Jump. A Dark Knight with the Ragnarok and Masamune should be dealing |
| about 4,000 damage with Souleater if their HP is near 2,500 or so. And,
|
| of course I couldn't forget the Onion Knight, but it is only useful at all |
| if the character has a Level around 95. Bards can increase/decrease damage |
| dealt/taken or heal HP in amounts of 20% ~ 30%.
|
|
|
| And, of course, you can always duplicate one of the already-placed jobs!
|
| Two Ninjas flinging Shurikens is a force to be reckoned with! Two Devouts |
| can make damage almost non-existent and can maybe double-up on Holy, or
|
| Flare with a Sage. Two Summoners can easily double their damage dealt if
|
| you bought the Bahamur and Leviath Summons in Eureka.
|
|
|
| Good luck!
|
|_____________________________________________________________________________|
____________________________________
| BOSS: Iron Giant \ **FF3_630** \
|_____________________\_______________\_______________________________________
| Level
- 81
| Weaknesses:
| Potential Item Drops:
|
| Maximum HP - 199,999 | - None
| - None
|
| Attack
- 255
|
|
|
| Defense
- 150
| Potential Steals:
|
|
|
| - (none)
|
|
|
| - (none)
|
|
| EXP. Earned - 99,999
| - (none)
|
|
| Gil Earned - 99,999
| - (none)
|
|
|=============================================================================|
| This boss hits hard, then hits some more. He has the highest Attack that
|
| is possible in this game for the enemies, more than double that of the
|
| final boss's, and he hits FOUR times per turn. The first three hits are
|
| typically basic physicals, but that fourth attack can be a basic physical, |
| Meteor, or, later in the battle, Swipe. Swipe is a move that is double the |
| power of a basic physical attack and it will hit the entire party. Ouch.
|
|
|
| For this fight, you will die if you're not able to survive four attacks
|
| per turn. You will want to be at least Level 90 before even thinking of
|
| attempting this. Level 99 will be nice.
|
|
|
| I have actually divided this strategy into the three main sections other
|
| than this and the above. The first is details on a strategy where your
|
| characters are Level 99. The second is Job details for when you are not
|
| Level 99, and the Onion Knight therefore almost useless. The third would
|
| be the strategy I use when not Level 99.
|
|
|
|-----------------------------------------------------------------------------|

|
|
} IF YOU ARE LEVEL 99, have everyone be an Onion Knight, a suitable option
|
| at this point in the game, given you need Wi-Fi for both quests. Spend
|
| some time grinding in the ??? dungeon prior to the boss, getting all of
|
| the Onion Equipment so as to maximize your potential. And Elixirs, of
|
| course, will come aplenty!
|
|
|
| In the boss fight itself, dedicate one Onion Knight to support: Curaja,
|
| Protect, Haste, and so on. Reflect shouldn't be stopping any Meteors, I
|
| think, and Haste only needs to go on the physical Attackers. They can also |
| cast Flare when the time comes.
|
|
|
| As for the other three, I'd dedicate them to offense, though I would
|
| highly recommend you still have them ABLE to use support magic. How should |
| the offense go about? Usually, Flare and Holy make the best spells. and
|
| physical attacks always work. I'd prefer to stick to physical attacks so
|
| as to save MP. This way, once your support Onion Knight needs to heal or
|
| gets KO'ed, you'll have someone to take over. Of course, if you went to
|
| the time in the ??? dungeon to get four full Onion Equipment sets, you are |
| likely to have a crapload of Elixirs on hand. ;)
|
|
|
|-----------------------------------------------------------------------------|
|
|
| AND IF YOU'RE NOT LEVEL 99... I don't know what to say, really. Monks are |
| nice, somewhat. Their Retaliate ability allows them to toss back damage
|
| dealt to them doubled, which, in this fight at lower than Level 99, will
|
| often result in 9,999 damage. If you live from the attack. Which will be
|
| unlikely. You could pull off a tactic like I used several times in Final
|
| Fantasy V Advance and make a whole party of Monks to do this, but you will |
| probably want a Devout on hand for healing and Arising with plenty of
|
| Elixirs for HP/MP healing.
|
|
|
| Dark Knights are marginally useful, because they'll need to be high-level |
| and have high HP and have high-Attack equipment to be of ANY use. A Dark
|
| Knight at Job Level 99, and about 5,000 current HP, equipped with the
|
| Ultima Weapon and the Murakumo/Ragnarok should be dealing almost 7,000
|
| damage with one Souleater. If you can get three Dark Knights to do this
|
| level of damage, and have a Devout, and have them all still able to live
|
| after attacks, go for it. Three Souleaters per turn at this level of
|
| damage should be able to finish this fight in ten to fifteen turns.
|
|
|
| Dragoons should a self-explanatory idea at this point. They'll be dealing |
| about 1.5x ~ 2.4x the normal amount of damage with Jump. If you can get
|
| four Dragoons and always Jump all four at the same time, you'll be dodging |
| a huge load of damage!
|
|
|
| Devouts, Magi, and Sages are also self-explanatory. You will want at least |
| one Devout/Sage in the fight for healing. Magi and Sages also can learn
|
| all Black Magic, so Flare is helpful. Summoners also may be useful with
|
| high-powered Leviathan and Bahamut.
|
|
|
| Ninjas are nice for tossing around spare weapons lying around. If you've
|
| got one at Job Level 1, tossing the weakest weapon (Golden Sword) can do
|
| about 1,100 ~ 2,000 damage; at Job Level 99, it is more like double that. |
| At Job Level 1, Throwing Shuriken does 6,121 ~ 9,999 damage. At Job Level |
| 65 or so, you're guaranteed 9,999 damage with Shurikens. Let's say you
|
| have three Ninjas at Job Level 65+ with a decent Devout for the inevitable |
| healing as a fourth, and a lot of Shurikens. You'll be doing 29,997 damage |
| per turn with three Shurikens -- that will end this fight in about seven
|
| turns!
|
|
|
| High-Job Level Vikings may be nice. Their Provoke ability will stop the
|
| allies from being damaged, if just temporarily, since four attacks will
|

| likely kill them. ;) But Provoke reduces enemy Defense by a percentage


|
| equal to one-half of the Job Level. That means you can likely halve the
|
| enemy's overwhelmingly high Defense with a Job Level 99 Viking. You'll be |
| doing a crapload of reviving, so bring a Devout.
|
|
|
| Bards, especially the spoony ones, oddly can help out well enough. Their
|
| Requiem Song from the Lamia Harp can cut the enemy's current HP by 10% to |
| 20%. I'm not sure if it will exceed 9,999 damage, though. But you'll in
|
| effect have something like the Ninja's there, at least early on. You also |
| can have them raise your Attack/Defense or lower the enemy's in an amount |
| around 20% ~ 30%. That is a lot. 30% off of 150 brings it to 109, then 76, |
| then 53, then 37, which brings it down to normal enemies' levels. Raising |
| Attack is another way to do it as well.
|
|
|
|-----------------------------------------------------------------------------|
|
|
| So, if you're not at Level 99, that's a summarization of the useful jobs. |
| I personally would go for two Ninjas, a Sage, and a Bard. Why is that?
|
| Well, the two Ninjas with 21 Shuriken can end the fight by themselves over |
| the course of eleven turns at Job Level 65+. The Sage is needed for the
|
| HP restoration direly - I would grind in the ??? dungeon until I got about |
| 15 Elixirs for the sheer amount of MP needed here. Curaja is used every
|
| turn for a while, later going onto to offense. Why? Keep on reading...
|
|
|
| But the Bard would have to come with more than one of its harps. I would
|
| probably begin by using Song with the Apollo Harp on my Sage, then the two |
| Ninjas, then the Bard, and continue like that circularly. After about two |
| cycles, or eight turns, or six if you don't want to preserve the Bard for |
| fair reasons, you'll have reduced the damage to 64% of the norm, a nice
|
| drop bringing the Attack down to ~163, a little above the strongest boss
|
| prior to here. If you're not going to target the Bard, which is not a
|
| critical member beyond the damage reduction, go a third cycle with him to |
| reduce the damage to 51.2% of the norm - an Attack of ~130, surpassed by
|
| more than a few commoner enemies.
|
|
|
| After that, I'd switch the Sage to blasting Flare for the rest of the
|
| fight, bringing out Curaja every two or three turns for the mandatory HP
|
| healing. The Bard is no longer needed after the damage reduction for this |
| strategy, but Bards can help a little. With Requiem (Song with Lamia
|
| Harp), you'll easily be dealing 10% ~ 20% of the boss's current HP, which |
| is likely going to be dealing 2,000 ~ 8,000 damage at this point, since it |
| is going to be closing in on 10,000 HP quickly. The other option is Minuet |
| (Song with Loki Harp) on the Sage to boost HIS power. Or you can continue |
| onwards with the use of Elegy to reduce damage even further.
|
|
|
| Regardless of whatever strategy you choose, good luck!
|
|_____________________________________________________________________________|

/|\ ____________________________________________________________________ /|\


|||
|||
| | |
Section Seven: Job Data
| | |
| | |
**FF3_7**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
O==========================================================================O
|
Section Format
**FF3_70**
|
O==========================================================================O
Main Battle Commands:

Each job will have four main commands it can use. One of these is often a
bit more special than the others, and will be noted if possible. I give
various details on them as well.
JP Gain:
JP is the coined term for Job Points. Like AP in other Final Fantasies, get
enough of it to gain a Job Level. Get 100 JP to Job Level up. There are two
numbers for each main battle command -- the others do nothing -- and are
divided by slashes. For example: " Attack: 20/15" means you'll get 20 JP
for using Attack prior to Job Level 15, and 15 JP after Job Level 15.
Mastery Item:
Simply the name of the Job's mastery item, obtained by getting to Job Level
99 and trading the Card to the Legendary Blacksmith. Details are in the
proper section of the equipment data.
Equippable Knives:
What knives can the user equip as a weapon?
Equippable Swords:
What swords can the user equip as a weapon?
Equippable Staves:
What staves can the user equip as a weapon?
Equippable Rods:
What rods can the user equip as a weapon?
Equippable Wands:
What wands can the user equip as a weapon?
Equippable Dark Blades:
What dark blades can the user equip as a weapon?
Equippable Bows:
What bows can the user equip as a weapon?
Equippable Arrows:
What arrows can the user equip as a weapon?
Equippable Books:
What books can the user equip as a weapon?
Equippable Claws:
What claws can the user equip as a weapon?
Equippable Hammers:
What hammers can the user equip as a weapon?
Equippable Axes:
What axes can the user equip as a weapon?
Equippable Spears:
What spears can the user equip as a weapon?
Equippable Throwing Weapons:
What throwable weaponry can the user equip as a weapon? Obviously this does
not include the Shuriken, as that is done with the Throw command...
Equippable Bells:
What bells can the user equip as a weapon?
Equippable Harps:

What harps can the user equip as a weapon?


Equippable Headgear:
What headgear can the user equip as armor?
Equippable Torso Gear:
What torso gear can the user equip as armor?
Equippable Shields:
What shields can the user equip?
Equippable Arm Gear:
What arm gear can the user equip as armor?
O==========================================================================O
|
Freelancer
**FF3_71**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Magic : Allows the usage of Level 1 White Magic and Black Magic.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP

Gain:
Attack:
Magic :
Guard :
Item :

20/20
20/20
20/20
20/20

Mastery Item:
Celestial Gloves
Equippable Knives:
Dagger
Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
Excalibur
Freezing Blade
Golden Sword
Longsword
Mythril Sword
Royal Sword
Salamand Sword
Serpent Sword
Tyrfing
Ultima Weapon
Wightslayer
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:

(none)
Equippable Dark Blades:
(none)
Equippable Bows:
Bow
Great Bow
Killer Bow
Equippable Arrows:
Holy Arrow
Iron Arrow
Wooden Arrow
Equippable Books:
(none)
Equippable Claws:
Bronze Knuckles
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Chakra Band
Crystal Helm
Diamond Helm
Dragon Helm
Feathered Hat
Genji Helm
Headband
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Scholar Hat
Shell Helm
Equippable Torso Gear:
Bard Vest
Black Belt Gi
Black Garb
Black Robe
Crystal Mail
Demon Mail
Diamond Mail

Dragon Mail
Flame Mail
Gaia Vest
Genji Armor
Ice Armor
Kenpo Gi
Knight Armor
Leather Armor
Mage Robe
Mythril Armor
Reflect Mail
Rusty Mail
Scholar Robe
Shell Armor
Vest
White Robe

Equippable Shields:
Aegis Shield
Crystal Shield
Demon Shield
Diamond Shield
Genji Shield
Heroic Shield
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Celestial Gloves
Crystal Gloves
Diamond Bracers
Diamond Gloves
Gauntlets
Genji Gloves
Mythril Bracers
Mythril Gloves
Power Bracers
Protect Ring
Rune Bracers
Thief Gloves
O==========================================================================O
|
Warrior
**FF3_72**
|
O==========================================================================O
Main Battle
Attack :
Advance:
Guard :
Item
:

Commands:
Hits the target with the equipped weapon or weapons.
Ups Attack, but lowers Defense.
Increases Defense by 50% for one turn.
Use a chosen item.

Further Info on Advance:


Advance will increase the damage dealt and the damage received by an amount
equal to (50 + (Job Level)/1.1)%. At just Job Level 1, you'll receive an
increase of about 50.9%. At Job Level 11, the change is 60%; Job Level 22
gets you 70%; and so on. At Job Level 99, you'll see a change of 140%.
JP Gain:
Attack : 20/14
Advance: 20/14

Guard
Item

: 20/14
: 20/14

Mastery Item:
Gigantic Axe
Equippable Knives:
Dagger
Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
Excalibur
Freezing Blade
Golden Sword
Longsword
Mythril Sword
Royal Sword
Salamand Sword
Serpent Sword
Tyrfing
Ultima Weapon
Wightslayer
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
Bow
Great Bow
Killer Bow
Equippable Arrows:
Holy Arrow
Iron Arrow
Wooden Arrow
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
Battleaxe
Demon Axe
Dual Haken
Dual Tomahawk

Gigantic Axe
Rune Axe
Viking Axe
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Chakra Band
Crystal Helm
Diamond Helm
Dragon Helm
Feathered Hat
Genji Helm
Headband
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Scholar Hat
Shell Helm
Equippable Torso Gear:
Bard Vest
Black Belt Gi
Black Garb
Black Robe
Crystal Mail
Demon Mail
Diamond Mail
Dragon Mail
Flame Mail
Gaia Vest
Genji Armor
Ice Armor
Kenpo Gi
Knight Armor
Leather Armor
Mage Robe
Mythril Armor
Reflect Mail
Rusty Mail
Scholar Robe
Shell Armor
Vest
White Robe
Equippable Shields:
Aegis Shield
Crystal Shield
Demon Shield
Diamond Shield
Genji Shield

Heroic Shield
Ice Shield
Leather Shield
Mythril Shield

Equippable Arm Gear:


Bronze Bracers
Celestial Gloves
Crystal Gloves
Diamond Bracers
Diamond Gloves
Gauntlets
Genji Gloves
Mythril Bracers
Mythril Gloves
Power Bracers
Protect Ring
Rune Bracers
Thief Gloves
O==========================================================================O
|
Monk
**FF3_73**
|
O==========================================================================O
Main Battle Commands:
Attack
: Hits the target with the equipped weapon or weapons.
Retaliate: Counterattacks when hit.
Guard
: Increases Defense by 50% for one turn.
Item
: Use a chosen item.
Further Info on Retaliate:
This move will provoke a counterattack if the enemy hits the user. The
user will receive a Defense bonus equal to their Defense plus their Job
Level. The counterattack damage will be equal to the damage the user
received, doubled.
JP

Gain:
Attack
:
Retaliate:
Guard
:
Item
:

20/14
20/14
20/14
20/14

Mastery Item:
Shura Gloves
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)

Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
Bronze Knuckles
Cat Claws
Dark Claws
Faerie Claws
Hellish Claws
Impact Claws
Kaiser Knuckles
Metal Knuckles
Sonic Knuckles
Tiger Claws
Wyvern Claws
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Chakra Band
Black Cowl
Feathered Hat
Headband
Leather Cap
Ribbon
Equippable Torso Gear:
Black Belt Gi
Black Garb
Leather Armor
Kenpo Gi
Fuma Garb
Vest
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Gloves

Mythril Gloves
Power Bracers
Protect Ring
Shura Gloves

O==========================================================================O
|
White Mage
**FF3_74**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Magic : Allows the use of up to Level 7 White Magic.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP

Gain:
Attack:
Magic :
Guard :
Item :

20/10
20/10
20/10
20/10

Mastery Item:
Angel Robe
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Golem Staff
Elder Staff
Fire Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)

Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Angel Robe
Leather Armor
Mage Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O==========================================================================O
|
Black Mage
**FF3_75**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Magic : Allows the use of Black Magic up to Level 7.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP

Gain:
Attack:
Magic :
Guard :
Item :

20/10
20/10
20/10
20/10

Mastery Item:
Lilith Rod
Equippable Knives:
(none)

Equippable Swords:
(none)
Equippable Staves:
Fire Staff
Ice Staff
Light Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Lilith Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
Bow
Great Bow
Killer Bow
Equippable Arrows:
Holy Arrow
Iron Arrow
Wooden Arrow
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feather Hat
Leather Cap
Ribbon

Equippable Torso Gear:


Black Robe
Leather Armor
Mage Robe
Vest
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O==========================================================================O
|
Red Mage
**FF3_76**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Magic : Uses White and Black Magic up to Level 5.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP

Gain:
Attack:
Magic :
Guard :
Item :

20/12
20/12
20/12
20/12

Mastery Item:
Crimson Vest
Equippable Knives:
Dagger
Knife
Main Gauche
Mythril Knife
Poison Dagger
Equippable Swords:
Break Blade
Defender
Excalibur
Freezing Blade
Golden Sword
Longsword
Mythril Sword
Royal Sword
Salamand Sword
Serpent Sword
Tyrfing
Ultima Weapon
Wightslayer
Equippable Staves:
Fire Staff
Golem Staff
Ice Staff

Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Mythril Rod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
Bow
Great Bow
Killer Bow
Equippable Arrows:
Holy Arrow
Iron Arrow
Wooden Arrow
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Crystal Helm
Feathered Hat
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Black Robe
Crimson Vest

Crystal Mail
Flame Mail
Ice Armor
Leather Armor
Mythril Armor
Reflect Mail
Shell Armor
Vest
White Robe

Equippable Shields:
Aegis Shield
Crystal Shield
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Crystal Gloves
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O==========================================================================O
|
Thief
**FF3_77**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Steal : Steals an item from an enemy.
Flee : Instantly escapes the battle, so long as it can be escaped from.
Item : Use a chosen item.
Further Info on Steal:
Each monster of Final Fantasy III (DS) has four "slots" programmed to have
items in there; you can't find them in the in-game Bestiary, so you'll need
to check mine for further details. You can Steal from a new slot as you gain
Job Levels. Each Steal has just under a 20% chance of success.
Each slot has a minimum Job Level that you need to be able to Steal from it.
The first is for anyone; the second, Job Level 10; the third, Job Level 20;
and the fourth, Job Level 30. You can steal from any one slot that you're
allowed to steal from; it is all pretty random there.
Thieves in the Field:
In the field, Thieves also have one other special ability. A few times in
the game, you'll come across a locked door. These doors can be unlocked
through either Magic Keys, or by having a Thief in the first slot of the
party.
JP

Gain:
Attack: 20/20
Steal : 20/20
Flee : 0/ 0
Item : 20/20

Mastery Item:
Gladius
Equippable Knives:

Air Knife
Behemoth Knife
Dagger
Dark Knife
Gladius
Knife
Lust Dagger
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger

Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
Boomerang
Chakram
Moonring Blade
Rising Sun
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Feathered Hat

Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm

Equippable Torso Gear:


Black Garb
Fuma Garb
Ice Armor
Leather Armor
Mythril Armor
Shell Armor
Vest
Equippable Shields:
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Diamond Gloves
Mythril Gloves
Power Bracers
Protect Ring
Thief Gloves
O==========================================================================O
|
Ranger
**FF3_78**
|
O==========================================================================O
Main Battle
Attack :
Barrage:
Guard :
Item
:

Commands:
Hits the target with the equipped weapon or weapons.
Hits random targets four times with lowered damage.
Increases Defense by 50% for one turn.
Use a chosen item.

Further Info on Barrage:


Barrage randomly targets enemies and hits them with four arrows. The damage
each arrow does is multiplied by a certain number dependent on your Job
Level. If it is 1 to 20, each arrow does 20% of the norm; 21 to 70, it is
30% of the norm; 71+, each arrow does 40% of the usual damage.
JP

Gain:
Attack :
Barrage:
Guard :
Item
:

20/14
20/14
20/14
20/14

Mastery Item:
Artemis Bow
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)

Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
Artemis Bow
Bow
Elven Bow
Eurytos Bow
Great Bow
Killer Bow
Rune Bow
Selene Bow
Yoichi Bow
Equippable Arrows:
Fire Arrow
Holy Arrow
Ice Arrow
Iron Arrow
Light Arrow
Magic Arrow
Medusa Arrow
Poison Arrow
Sleep Arrow
Wooden Arrow
Yoichi Arrow
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
Boomerang
Chakram
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Feathered Hat
Ice Helm
Leather Cap

Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Black Garb
Flame Mail
Ice Armor
Leather Armor
Mythril Armor
Shell Armor
Vest
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Gloves
Mythril Gloves
Power Bracers
Protect Ring
O==========================================================================O
|
Knight
**FF3_79**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Magic : Allows the use of Level 1 White Magic.
Defend: Increases Defense and covers for low-HP allies.
Item : Use a chosen item.
Further Info on Defend:
Defend allows the user to take damage for allies who are in a low-HP state,
while also reducing the Knight's damage taken when covering for the ally by
a certain percentage. That percentage cut off is equal to
(40 + (Job Level)/5). For some examples: Job Level 1 cuts off 40.2% of the
damage, Job Level 25 cuts off 45%, and Job Level 99 cuts off 59.8%.
JP

Gain:
Attack:
Magic :
Defend:
Item :

20/12
20/12
20/12
20/12

Mastery Item:
Save the Queen
Equippable Knives:
(none)
Equippable Swords:
Ancient Sword
Blood Sword
Break Blade
Defender
Excalibur
Freezing Blade
Golden Sword
Longsword
Mythril Sword

Ragnarok
Royal Sword
Salamand Sword
Save the Queen
Serpent Sword
Tyrfing
Ultima Weapon
Wightslayer

Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Crystal Helm
Diamond Helm
Feathered Hat
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Crystal Mail

Diamond Mail
Flame Mail
Ice Armor
Knight Armor
Leather Armor
Mythril Armor
Reflect Mail
Rusty Mail
Shell Armor
Vest

Equippable Shields:
Aegis Shield
Crystal Shield
Diamond Shield
Heroic Shield
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Crystal Gloves
Diamond Gloves
Gauntlets
Mythril Gloves
Power Bracers
Protect Ring
O==========================================================================O
|
Scholar
**FF3_710**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Magic : Uses White Magic and Black Magic up to Level 3.
Study : Sees enemy's HP and weaknesses, and dispels positive statuses.
Item : Use a chosen item. Scholars give items double their normal power.
JP

Gain:
Attack:
Magic :
Study :
Item :

24/24
24/24
24/24
24/24

Mastery Item:
Omnitome
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)

Equippable Dark Blades:


(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
Book of Fire
Book of Ice
Book of Light
Cognitome
Omnitome
Tome of Fire
Tome of Ice
Tome of Light
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Scholar Hat
Equippable Torso Gear:
Leather Armor
Mage Robe
Scholar Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers

O==========================================================================O
|
Geomancer
**FF3_711**
|
O==========================================================================O
Main Battle
Attack :
Terrain:
Guard :
Item
:

Commands:
Hits the target with the equipped weapon or weapons.
Uses the power of nature to cause an attack.
Increases Defense by 50% for one turn.
Use a chosen item.

------------------------------------------------------------------------------Lotsa Info on Terrain:


Firstly, we must first discuss the damage associated with this command. It is
equal to
(((Move Power) + (Job Level x2)) x ((Intelligence) + (Mind)) / N x Y
where...
"N" is a random adjustment number associated with the Terrain attack.
"Y" is just some random number between 0.8 and 1.0.
Most of the attacks have certain numbers to fill each of these slots, as so:
O===============O=========O==============O==========================O
|
Attack
| Power | Adjustment |
Element
|
O===============O=========O==============O==========================O
| Whirlpool * | --- - | -------- - | Ice/Blizzard and Water |
| Wind Slash
|
45
|
3
| Wind/Aero
|
| Ice Storm
|
55
|
4
| Ice/Blizzard and Water |
| Magma
|
70
|
4
| Fire
|
| Ice Pillar
|
80
|
3
| Ice/Blizzard and Water |
| Flame Burst |
80
|
3
| Fire
|
| Black Hole * | --- - | -------- - | None
|
| Earthquake
|
90
|
4
| Earth
|
| Close-In
|
100
|
3
| Earth
|
| Shadowflare |
110
|
1
| None
|
O===============O=========O==============O==========================O
| * - Whirlpool and Black Hole are special in that they cut off
|
|
30% and 80%, respectively, of the target's current HP.
|
O===================================================================O
There's also a different chance of any attack being used in a given area. Most
of the more common moves for each area are rather obvious - for example,
Whirlpool when fighting on the ocean - so I'm not handing over any info on
that front.
------------------------------------------------------------------------------JP

Gain:
Attack :
Terrain:
Guard :
Item
:

20/14
20/14
20/14
20/14

Mastery Item:
Blessed Bell
Equippable Knives:

(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
Blessed Bell
Diamond Bell
Earthen Bell
Rune Bell
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Black Robe
Gaia Vest
Leather Armor
Mage Robe
Vest
Equippable Shields:

(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O==========================================================================O
|
Viking
**FF3_712**
|
O==========================================================================O
Main Battle
Attack :
Provoke:
Guard :
Item
:

Commands:
Hits the target with the equipped weapon or weapons.
Draws enemy attacks to user and lowers enemy Defense.
Increases Defense by 50% for one turn.
Use a chosen item.

Further Info on Provoke:


Provoke is a command that will draw the enemy's attacks onto the user, sort
of protecting the other party members. The enemy's Defense will also be
lowered by ((Job Level)/2)%. The success rate of this will increase as your
Job Level does. For Job Levels 1 to 20, 60% chance of succeeding; 21 to 40,
70%; 41 to 80, 80%; 81 to 98, 90%; and you'll have 100% accuracy at Job
Level 99.
JP

Gain:
Attack :
Provoke:
Guard :
Item
:

20/14
20/14
20/14
20/14

Mastery Item:
Mighty Hammer
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)

Equippable Claws:
(none)
Equippable Hammers:
Blessed Hammer
Dragon Hammer
Hammer
Mighty Hammer
Platinum Hammer
Triton Hammer
Equippable Axes:
Battleaxe
Demon Axe
Dual Haken
Dual Tomahawk
Rune Axe
Viking Axe
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Crystal Helm
Diamond Helm
Feathered Hat
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Viking Helm
Equippable Torso Gear:
Crystal Mail
Demon Mail
Diamond Mail
Flame Mail
Ice Armor
Leather Armor
Mythril Armor
Reflect Mail
Rusty Mail
Shell Armor
Vest
Viking Mail
Equippable Shields:
Aegis Shield
Crystal Shield
Demon Shield
Diamond Shield
Ice Shield

Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Crystal Gloves
Diamond Gloves
Gauntlets
Mythril Gloves
Power Bracers
Protect Ring
O==========================================================================O
|
Dragoon
**FF3_713**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Jump : Jumps into the air to avoid damage, then strikes enemy later.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
Further Info on Jump:
Jump allows the user to leap into the air for a turn or so and later hit
an enemy, bypassing all damage or healing in the meantime. The damage dealt
is increased by (50 + (Job Level)/1.1)%. For some examples: at Job Level 1,
there is a change of 50.9%; at Job Level 25, about 72.73%; at Job Level 50,
about 95.45%; at Job Level 99, 140%. Additionally, you can double the damage
dealt if the enemy is weak to the Wind/Aero element.
JP

Gain:
Attack:
Jump :
Guard :
Item :

20/16
20/16
20/16
20/16

Mastery Item:
Magic Lance
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)

Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
Blood Lance
Dragon Lance
Gungnir
Heavy Lance
Holy Lance
Magic Lance
Thunder Spear
Trident
Wind Spear
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Crystal Helm
Diamond Helm
Dragon Helm
Feathered Hat
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Crystal Mail
Demon Mail
Diamond Mail
Dragon Mail
Flame Mail
Ice Armor
Leather Armor
Mythril Armor
Reflect Mail
Rusty Mail
Shell Armor
Vest
Equippable Shields:
Aegis Shield
Crystal Shield
Demon Shield
Diamond Shield

Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Bronze Bracers
Crystal Gloves
Diamond Gloves
Gauntlets
Mythril Gloves
Power Bracers
Protect Ring
O==========================================================================O
|
Dark Knight
**FF3_714**
|
O==========================================================================O
Main Battle Commands:
Attack
: Hits the target with the equipped weapon or weapons.
Souleater: Sacrifices HP to deal damage.
Guard
: Increases Defense by 50% for one turn.
Item
: Use a chosen item.
Further Info on Souleater:
Souleater will cut the user's current HP by 20% to deal damage. The damage
is equal to: (((Attack) x 5) + ((Job Level) x 10) + ((Current HP) x 0.9))).
As an example, let's say the Dark Knight has 9,999 HP, a Job Level of 99,
and the Masamune and Murakumo equipped. The damage would be 11,349 if the
game didn't max it out at 9,999.
JP

Gain:
Attack
:
Souleater:
Guard
:
Item
:

20/14
20/14
20/14
20/14

Mastery Item:
Murakumo
Equippable Knives:
Dagger
Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
Ancient Sword
Blood Sword
Break Blade
Defender
Freezing Blade
Golden Sword
Longsword
Mythril Sword
Ragnarok
Royal Sword
Salamand Sword
Serpent Sword
Tyrfing

Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
Ashura
Kiku-ichimonji
Kotetsu
Masamune
Murakumo
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Crystal Helm
Feathered Hat
Genji Helm
Ice Helm
Leather Cap
Mythril Helm
Ribbon
Shell Helm
Equippable Torso Gear:
Crystal Mail
Demon Mail
Flame Mail
Genji Armor
Ice Armor

Leather Armor
Mythril Armor
Rusty Mail
Shell Armor
Vest

Equippable Shields:
Crystal Shield
Demon Shield
Genji Shield
Ice Shield
Leather Shield
Mythril Shield
Equippable Arm Gear:
Crystal Gloves
Diamond Gloves
Gauntlets
Genji Gloves
Mythril Gloves
Protect Ring
O==========================================================================O
|
Evoker
**FF3_715**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Summon: Use the light or dark effects of the Summons.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP

Gain:
Attack:
Summon:
Guard :
Item :

20/10
20/10
20/10
20/10

Mastery Item:
Royal Crown
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Mythril Rod
Omnirod
Wizard Rod

Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Royal Crown
Equippable Torso Gear:
Black Robe
Leather Armor
Mage Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O==========================================================================O
|
Bard
**FF3_716**
|

O===========O==================================================O===========O
| "You spoony bard!" - Tellah, Final Fantasy IV |
O==================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Song : Uses a song that has varying effects with each harp.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
Further Info on Song:
Song is a command that has an effect that varies with the harp the user is
equipped with. The Madhura Harp allows Minne; the Loki Harp allows Minuet;
the Lamia Harp allows Requiem; the Dream Harp allows Paeon; the Apollo Harp
allows Elegy.
JP

Minne ups someone's Defense by (20 + (Target Job Level)/11)%.


Minuet ups someone's Attack by (20 + (Target Job Level)/11)%.
Requiem takes off (10 + (User Job Level)/11)% of the target's current HP.
Paeon heals someone's HP by (10 + (User Job Level)/11)% of their max HP.
Elegy reduces damage by (20 + (Target Job Level)/11)%.

Gain:
Attack:
Song :
Guard :
Item :

20/18
20/18
20/18
20/18

Mastery Item:
Ballad Crown
Equippable Knives:
Dagger
Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)

Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
Apollo Harp
Dream Harp
Lamia Harp
Loki Harp
Madhura Harp
Equippable Headgear:
Ballad Crown
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Bard Vest
Leather Armor
Mage Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O==========================================================================O
|
Black Belt
**FF3_717**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Boost : Increases damage dealt on the next attack.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
Further Info on Boost:
Boost will increase the user's damage for their next attack by an increasing
factor as they Boost more and more consecutively. For the first boost,
damage is doubled; on the second, damage is triple. If you Boost three times

in a row, however, you'll end up losing all Boost benefits and halving your
current HP, so watch out!
JP

Gain:
Attack:
Boost :
Guard :
Item :

20/14
20/14
20/14
20/14

Mastery Item:
Master Dogi
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
Bronze Knuckles
Cat Claws
Dark Claws
Faerie Claws
Hellish Claws
Impact Claws
Kaiser Knuckles
Metal Knuckles
Sonic Knuckles
Tiger Claws
Wyvern Claws
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)

Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Chakra Band
Feathered Hat
Headband
Leather Cap
Ribbon
Equippable Torso Gear:
Black Belt Gi
Black Garb
Fuma Garb
Kenpo Gi
Leather Armor
Master Dogi
Vest
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Gloves
Mythril Gloves
Power Bracers
Protect Ring
O==========================================================================O
|
Magus
**FF3_718**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Magic : Allows the usage of any Black Magic.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP

Gain:
Attack:
Magic :
Guard :
Item :

20/10
20/10
20/10
20/10

Mastery Item:
Millennium Rod
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Staff
Fire Staff

Ice Staff
Light Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Millennium Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Black Robe
Leather Armor
Mage Robe
Vest
Equippable Shields:
(none)
Equippable Arm Gear:

Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers

O==========================================================================O
|
Devout
**FF3_719**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Magic : Allows the usage of any White Magic.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP

Gain:
Attack:
Magic :
Guard :
Item :

20/10
20/10
20/10
20/10

Mastery Item:
Holy Wand
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Elder Staff
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Wizard Rod
Equippable Wands:
Holy Wand
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:

(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Leather Armor
Mage Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O==========================================================================O
|
Summoner
**FF3_720**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Summon: Uses the hidden powers of the Summon spells...
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP

Gain:
Attack:
Summon:
Guard :
Item :

20/12
20/12
20/12
20/12

Mastery Item:
Astral Bracer
Equippable Knives:
(none)

Equippable Swords:
(none)
Equippable Staves:
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Black Robe

Leather Armor
Mage Robe
Vest
White Robe

Equippable Shields:
(none)
Equippable Arm Gear:
Astral Bracers
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O==========================================================================O
|
Sage
**FF3_721**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Magic : Allows the use of all White, Black, and Summon magic!
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
JP

Gain:
Attack:
Magic :
Guard :
Item :

20/10
20/10
20/10
20/10

Mastery Item:
Sage Staff
Equippable Knives:
(none)
Equippable Swords:
(none)
Equippable Staves:
Elder Staff
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Sage Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)

Equippable Dark Blades:


(none)
Equippable Bows:
(none)
Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
(none)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Feathered Hat
Leather Cap
Ribbon
Equippable Torso Gear:
Black Robe
Leather Armor
Mage Robe
Vest
White Robe
Equippable Shields:
(none)
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Mythril Bracers
Protect Ring
Rune Bracers
O==========================================================================O
|
Ninja
**FF3_722**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Throw : Tosses weapons at enemies.

Guard : Increases Defense by 50% for one turn.


Item : Use a chosen item.
Further Info on Throw:
Throw is a command that will throw a weapon from your inventory at an
enemy to deal intense amounts of damage. Any weapon that is unequiped can
be thrown, including the 200-Attack Shuriken. Any weapon thrown is removed
from your inventory, however, so don't throw valuable stuff. The damage is
equal to ((((Attack) x 2.5) + 100) x (100 + (Job Level)) x 10 / 99 x N),
where N is a random number between 1.0 and 1.8.
For some examples, the weakest weapon is the Golden Sword. When Thrown at
Job Level 1, you can expect damage between 1,097 and 1,974. If you use the
Shuriken at that level, you can get 6,121 to 9,999 damage. As another note,
you are guaranteed to do 9,999 damage with a Shuriken by Job Level 65.
There is also a Hit Rate equation for this command, though it is obviously
rather needless, as I've never seen it miss. The hit rate is
(95 + (Job Level)/22)%. That means your accuracy is ~95.05% to 99.5%. You
almost will never miss with this attack.
JP

Gain:
Attack:
Throw :
Guard :
Item :

20/12
20/12
20/12
20/12

Mastery Item:
Muramasa
Equippable Knives:
Air Knife
Behemoth Knife
Dagger
Dark Knife
Knife
Lust Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger
Equippable Swords:
(none)
Equippable Staves:
(none)
Equippable Rods:
(none)
Equippable Wands:
(none)
Equippable Dark Blades:
Ashura
Kiku-ichimonji
Kotetsu
Masamune
Muramasa
Equippable Bows:
(none)

Equippable Arrows:
(none)
Equippable Books:
(none)
Equippable Claws:
(none)
Equippable Hammers:
(none)
Equippable Axes:
(none)
Equippable Spears:
(none)
Equippable Throwing Weapons:
Boomerang
Chakram
Moonring Blade
Rising Sun
Shuriken (but really only through the Ninja-exclusive Throw ability)
Equippable Bells:
(none)
Equippable Harps:
(none)
Equippable Headgear:
Black Cowl
Chakra Band
Feathered Hat
Genji Helm
Headband
Leather Cap
Ribbon
Equippable Torso Gear:
Black Belt Gi
Black Garb
Fuma Garb
Genji Armor
Kenpo Gi
Leather Armor
Rusty Mail
Vest
Equippable Shields:
Genji Shield
Leather Shield
Equippable Arm Gear:
Bronze Bracers
Diamond Bracers
Diamond Gloves
Gauntlets
Genji Gloves
Mythril Gloves
Power Bracers

Protect Ring
Thief Gloves
O==========================================================================O
|
Onion Knight
**FF3_723**
|
O==========================================================================O
Main Battle Commands:
Attack: Hits the target with the equipped weapon or weapons.
Magic : Allows the use of any White and Black Magic.
Guard : Increases Defense by 50% for one turn.
Item : Use a chosen item.
------------------------------------------------------------------------------About the Onion Knight's Stats:
The Onion Knight is often thought to be one of the best Jobs, and it is. It is
often stated to have the best stats in the game. Then some bozo comes about,
gets the Job ten minutes after starting the game, and raves furiously on the
message boards that they lied to him, and is met with fierce defending of their
opinion in return.
Why?
Well, the Onion Knight DOES have the best stats in the game. But only when the
character himself/herself reaches Level 99. Really, the way of the Onion Knight
is a long and hard one.
Let me explain this in a clear and concise manner. Once your character reaches
Level 10, the Onion Knight has Strength, Agility, Vitality, Intelligence, and
Mind stats equalling six. They go up one point at Level 20, again at Level 30,
and so on.
By Level 90, your stats are FAAAAAAAAAAAAAAAAAR below par, being 15 only. You
continually level up in confusion, then you hit Level 93. Then 94. Then 95. And
you suddenly notice how much your damage jumps up, how little damage you take
in return.
What happened? As you begin the Level 90 -> 99 transitional period, your stats
take huge leaps towards the best stats possible: 99 for each. Add in the fact
that the Onion Knight can equip almost anything in the game, and can all
non-Summon spells, and you'll have a major force on your hands, rivaled only by
Job Level 65+ Ninjas with Shurikens ... and those guys can't cast Magic.
Just imagine if you had four of these suckers... You'll be crying in joy. ;)
------------------------------------------------------------------------------JP

Gain:
Attack:
Magic :
Guard :
Item :

20/8
20/8
20/8
20/8

Mastery Item:
Onion Blade
Equippable Knives:
Air Knife
Behemoth Knife
Dagger

Dark Knife
Knife
Lust Knife
Main Gauche
Mythril Knife
Poison Dagger
Spark Dagger

Equippable Swords:
Ancient Sword
Blood Sword
Break Blade
Defender
Excalibur
Freezing Blade
Golden Sword
Longsword
Mythril Sword
Onion Blade
Onion Sword
Ragnarok
Royal Sword
Salamand Sword
Serpent Sword
Tyrfing
Ultima Weapon
Wightslayer
Equippable Staves:
Elder Staff
Fire Staff
Golem Staff
Ice Staff
Light Staff
Rune Staff
Staff
Equippable Rods:
Fire Rod
Ice Rod
Light Rod
Mythril Rod
Omnirod
Wizard Rod
Equippable Wands:
(none)
Equippable Dark Blades:
Ashura
Kiku-ichimonji
Kotetsu
Masamune
Equippable Bows:
Bow
Elven Bow
Eurytos Bow
Great Bow
Killer Bow
Rune Bow
Selene Bow
Yoichi Bow

Equippable Arrows:
Fire Arrow
Holy Arrow
Ice Arrow
Iron Arrow
Light Arrow
Magic Arrow
Medusa Arrow
Poison Arrow
Sleep Arrow
Wooden Arrow
Yoichi Arrow
Equippable Books:
Book of Fire
Book of Ice
Book of Light
Cognitome
Tome of Fire
Tome of Ice
Tome of Light
Equippable Claws:
Bronze Knuckles
Cat Claws
Dark Claws
Faerie Claws
Hellish Claws
Impact Claws
Kaiser Knuckles
Metal Knuckles
Sonic Knuckles
Tiger Claws
Wyvern Claws
Equippable Hammers:
Blessed Hammer
Dragon Hammer
Hammer
Platinum Hammer
Triton Hammer
Equippable Axes:
Battleaxe
Demon Axe
Dual Tomahawk
Dual Haken
Rune Axe
Viking Axe
Equippable Spears:
Blood Lance
Dragon Lance
Gungnir
Heavy Lance
Holy Lance
Thunder Spear
Trident
Wind Spear
Equippable Throwing Weapons:
Boomerang

Chakram
Moonring Blade
Rising Sun
Equippable Bells:
Diamond Bell
Earthen Bell
Rune Bell
Equippable Harps:
Apollo Harp
Dream Harp
Lamia Harp
Loki Harp
Madhura Harp
Equippable Headgear:
Black Cowl
Chakra Band
Crystal Helm
Diamond Helm
Dragon Helm
Feathered Hat
Genji Helm
Headband
Ice Helm
Leather Cap
Mythril Helm
Onion Helm
Scholar Hat
Shell Helm
Viking Helm
Equippable Torso Gear:
Bard Vest
Black Belt Gi
Black Garb
Black Robe
Crystal Mail
Demon Mail
Diamond Mail
Dragon Mail
Flame Mail
Fuma Garb
Gaia Vest
Genji Armor
Ice Armor
Kenpo Gi
Knight Armor
Leather Armor
Mage Robe
Mythril Armor
Onion Armor
Reflect Mail
Rusty Mail
Scholar Robe
Shell Armor
Vest
Viking Mail
White Robe
Equippable Shields:
Aegis Shield

Crystal Shield
Demon Shield
Diamond Shield
Genji Shield
Heroic Shield
Ice Shield
Leather Shield
Mythril Shield
Onion Shield

Equippable Arm Gear:


Bronze Bracers
Crystal Gloves
Diamond Bracers
Diamond Gloves
Gauntlets
Genji Gloves
Mythril Bracers
Mythril Gloves
Onion Gauntlets
Power Bracers
Protect Ring
Rune Bracers
Thief Gloves

/|\ ____________________________________________________________________ /|\


|||
|||
| | |
Section Eight: Items Listings
| | |
| | |
**FF3_8**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
[item name]
Effect(s): What the item does. Note that slashes can indicate that the
effect changes with a Scholar using the item.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Angel's Sigh
Effect(s): A free cast of Esuna to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Antarctic Wind
Effect(s): A free cast of Blizzara to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Antidote
Effect(s): Cures one target's Poison status.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Arctic Wind
Effect(s): A free cast of Blizzaga to one target.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bacchus's Cider
Effect(s): Induces the Haste status upon one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bomb Arm
Effect(s): A free cast of Firaga to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bomb Fragment
Effect(s): A free cast of Fira to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Hole
Effect(s): A free cast of Warp to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Musk
Effect(s): A free cast of Death to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Chocobo's Wrath
Effect(s): A free cast of Flare to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Earthen Drums
Effect(s): A free cast of Quake to hit all enemies.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Echo Herbs
Effect(s): Cures one target's Silence status.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Elixir
Effect(s): Fully heals one target's HP and MP; damages the undead.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Eye Drops
Effect(s): Cures one target's Darkness status.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gnomish Bread

Effect(s): Displays a more detailed overworld map, like with Sight.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gold Needle
Effect(s): Cures one target's Petrified status.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gysahl Greens
Effect(s): Used to make the Fat Chocobo, an item storage place, appear.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Heavenly Wrath
Effect(s): A free cast of Thundaga to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hi-Potion
Effect(s): Heals 500/1,000 HP to one target; damages the undead.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lamia Scale
Effect(s): Induces the Confusion status to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lilith's Kiss
Effect(s): A free cast of Drain to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Magic Key
Effect(s): Opens locked doors.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Maiden's Kiss
Effect(s): Cures one target's Toad status.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mallet
Effect(s): Cures or induces Mini status for one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ottershroom
Effect(s): Teleports the party out of a dungeon.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Phoenix Down
Effect(s): Revives one ally from KO with low HP; kills the undead.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Potion
Effect(s): Heals 50/100 HP to one target; damages the undead.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Raven's Yawn
Effect(s): A free cast of Tornado to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sheep Pillow
Effect(s): Inflicts the Sleep status upon one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shell Breaker
Effect(s): Removes all positive status effects (e.g. Haste, Protect) from
one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shining Curtain
Effect(s): A free cast of Reflect to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Silence Seal
Effect(s): Inflicts the Silence status upon one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tranquilizer
Effect(s): Induces the Paralysis status upon one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Turtle Shell
Effect(s): A free cast of Protect to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
White Musk
Effect(s): A free cast of Holy to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Zeus's Wrath
Effect(s): A free cast of Thundara to one target.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

/|\ ____________________________________________________________________ /|\


|||
|||
| | |
Section Nine: Weapons Listings
| | |
| | |
**FF3_9**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
O==========================================================================O
|
Knives
**FF3_91**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Air Knife
Stat Changes:
Attack +/: +89
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +6
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
: Wind/Aero
Status Inflictions: None

Spell When Used


Other Notes
Locations

: None
: None
: - Chest in the Sunken Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Behemoth Knife
Stat Changes:
Attack +/: +78
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +8
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Temple of Time.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dagger
Stat Changes:
Attack +/: +9
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Dark Knight
Bard
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in Ur.
- Shop in Ur (60 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Dark Knife
Stat Changes:
Attack +/: +93
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +5
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shop in the Invincible (30,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gladius
Stat Changes:
Attack +/: +130
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +20
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Get the Thief Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Knife
Stat Changes:
Attack +/: +8
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0

Equippable By:
Freelancer
Warrior
Red Mage
Thief
Dark Knight
Bard
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Probably some initial equipment.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lust Dagger
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +8
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in Doga's Grotto.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Main Gauche
Stat Changes:
Attack +/: +35
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +3
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief

Dark Knight
Bard
Ninja
Onion Knight

Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shop in Amur (7,000 Gil).
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Knife
Stat Changes:
Attack +/: +14
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Dark Knight
Bard
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shops in Kazus and Canann (500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Poison Dagger
Stat Changes:
Attack +/: +40
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +4
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief

Dark Knight
Bard
Ninja
Onion Knight

Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Poison
None
None
- Chest in the Amur Sewers.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Spark Dagger
Stat Changes:
Attack +/: +23
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +2
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Thief
Dark Knight
Bard
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Chest in the Vikings' Cove.
- Chest in the Tower of Owen.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Swords
**FF3_92**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:

What Jobs can equip this weapon?


Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ancient Sword
Stat Changes:
Attack +/: +80
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Paralysis
None
None
- Chest in the Sunken Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blood Sword
Stat Changes:
Attack +/: +55
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Absorbs HP from the target.
- Chest in the ship with Doga and Unei.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Break Blade
Stat Changes:
Attack +/: +125
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Gradual Petrification
None
None
- Chest in the Ancients' Maze.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Defender
Stat Changes:
Attack +/: +95
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +5
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
Protect
None
- Chest in the Temple of Time.
- Shop in the Ancient Ruins (28,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Excalibur
Stat Changes:
Attack +/-

: +137

Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: +5
Vitality +/: +5
Intellect +/: +5
Mind +/: +5

Equippable By:
Freelancer
Red Mage
Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- A pedestal in Eureka.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Freezing Blade
Stat Changes:
Attack +/: +32
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Ice/Blizzard
None
None
None
- Chest in the Molten Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Golden Sword
Stat Changes:
Attack +/: +5
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0

Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Eleven chests in the Goldor Manor.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Longsword
Stat Changes:
Attack +/: +10
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Two chests in Altar Cave.
- Chest in Ur.
- Shop in Ur (100 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Sword
Stat Changes:
Attack +/: +17
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer

Warrior
Red Mage
Knight
Dark Knight
Onion Knight

Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shops in Kazus and Canaan (500 Gil).
- Two chests in the Kazus Mythril Mines.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Blade
Stat Changes:
Attack +/: +150
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +7
Agility +/: +7
Vitality +/: +7
Intellect +/: +7
Mind +/: +7
Equippable By:
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Get the Onion Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Sword
Stat Changes:
Attack +/: +156
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: +5
Vitality +/: +5
Intellect +/: +5
Mind +/: +5
Equippable By:
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Drop by the Yellow Dragon.
- Drop by the Green Dragon.

- Drop by the Red Dragon.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ragnarok
Stat Changes:
Attack +/: +140
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: +5
Vitality +/: +5
Intellect +/: +5
Mind +/: +5
Equippable By:
Warrior
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- A pedestal in Eureka.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Royal Sword
Stat Changes:
Attack +/: +50
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in Castle Hein.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Salamand Sword
Stat Changes:

Attack +/: +30


Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0

Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Fire
None
None
None
- Chest in the Tower of Owen.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Save the Queen
Stat Changes:
Attack +/: +140
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +10
Vitality +/: 0
Intellect +/: 0
Mind +/: +10
Equippable By:
Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
Reflect
None
- Get the Knight Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Serpent Sword
Stat Changes:
Attack +/: +25
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0

Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Chest in the Nepto Temple.
- Chest in Tokkul.
- Chest in the Village of the Ancients.
- Shop in the Village of the Ancients (1,500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tyrfing
Stat Changes:
Attack +/: +28
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Dark Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shop in the Dwarven Hollows (2,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ultima Weapon
Stat Changes:
Attack +/: +155
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +15
Agility +/: +15
Vitality +/: +15
Intellect +/: +15
Mind +/: +15
Equippable By:
Freelancer

Warrior
Red Mage
Knight
Dark Knight
Onion Knight

Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Give the Orichalcum to the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wightslayer
Stat Changes:
Attack +/: +15
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Effective against the undead.
- Chest in Castle Sasune.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Staves
**FF3_93**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?

Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Elder Staff
Stat Changes:
Attack +/: +85
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +6
Equippable By:
White Mage
Devout
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
Cura
None
- A pedestal in Eureka.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fire Staff
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
: Fire
Status Inflictions: None
Spell When Used
: Fire

Other Notes
Locations

: None
: - Chest in Tozus.
- Shops in the Village of the Ancients and the Dwarven
Hollows (1,500 Gil).
- Chest in Castle Argus.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Golem Staff
Stat Changes:
Attack +/: +30
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +3
Equippable By:
White Mage
Red Mage
Evoker
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
Break
None
- Chest in Saronia Castle.
- Shop in Northeast Saronia (13,500 Gil).
- Chest in the Saronia Catacombs.
- Chest in Bahamut's Lair.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Staff
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight

Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Ice/Blizzard
None
Blizzard
None
- Chest in Tokkul.
- Shops in the Village of the Ancients and the Dwarven
Hollows (1,500 Gil).
- Chest in Castle Argus.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Light Staff
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
Thunder
None
- Shop in the Village of the Ancients (1,500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rune Staff
Stat Changes:
Attack +/: +33
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +4
Equippable By:
White Mage
Red Mage
Evoker
Devout
Summoner

Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
Erase
None
- Shop in Northeast Saronia (18,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sage Staff
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +10
Agility +/: +10
Vitality +/: +10
Intellect +/: +10
Mind +/: +10
Equippable By:
Sage
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Get the Sage Job to Job Level 99 and speak with the
Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Staff
Stat Changes:
Attack +/: +3
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None

Spell When Used


Other Notes
Locations

: None
: None
: - Shop in Ur (40 Gil).
- Chest in Kazus.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Rods
**FF3_94**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fire Rod
Stat Changes:
Attack +/: +25
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
: Fire
Status Inflictions: None
Spell When Used
: Fira

Other Notes
Locations

: None
: - Shop in Northeast Saronia (10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Rod
Stat Changes:
Attack +/: +25
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Ice/Blizzard
None
Blizzara
None
- Chest in Saronia Castle.
- Shop in Northeast Saronia (10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Light Rod
Stat Changes:
Attack +/: +25
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element

: Lightning/Thunder

Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Thundara
None
- Shop in Northeast Saronia (10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lilith Rod
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +20
Mind +/: 0
Equippable By:
Black Mage
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
Death
None
- Get the Black Mage Job to Job Level 99, then speak
with the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Millennium Rod
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Magus
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
Blizzaga
None
- Get the Magus Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Rod
Stat Changes:
Attack +/: +12
Defense +/: 0
Magic Defense +/-: 0

Strength +/Agility +/Vitality +/Intellect +/Mind +/-

:
:
:
:
:

0
0
0
+1
0

Equippable By:
Black Mage
Red Mage
Evoker
Magus
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shops in Kazus and Canaan (400 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Omnirod
Stat Changes:
Attack +/: +93
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +10
Mind +/: 0
Equippable By:
Black Mage
Evoker
Magus
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Gradual Petrification
None
None
- A pedestal in Eureka.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wizard Rod
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +5

Mind +/-

: 0

Equippable By:
White Mage
Black Mage
Red Mage
Evoker
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shop in Northeast Saronia (20,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Wands
**FF3_95**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Holy Wand
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +20

Equippable By:
Devout
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
Curaga
None
- Get the Devout Job to Job Level 99 and speak with the
Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Dark Blades
**FF3_96**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ashura
Stat Changes:
Attack +/: +100
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Weapon Element
: None
Status Inflictions: None
Spell When Used
: None

Other Notes
Locations

: Effective versus enemies that divide if hit physically.


: - Shop in Falgabard (16,000 Gil).
- Chest in the Falgabard Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Kiku-ichimonji
Stat Changes:
Attack +/: +115
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Effective versus enemies that divide if hit physically.
- Chest in Falgabard.
- Chest in the Cave of Shadows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Kotetsu
Stat Changes:
Attack +/: +105
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Effective versus enemies that divide if hit physically.
- Chest in Falgabard Cave.
- Chest in the Cave of Shadows.
- Chest in Bahamut's Lair.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Masamune

Stat Changes:
Attack +/: +132
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +10
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Effective versus enemies that divide if hit physically.
- Pedestal in Eureka.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Murakumo
Stat Changes:
Attack +/: +140
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +20
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dark Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Effective versus enemies that divide if hit physically.
- Get the Dark Knight Job to Job Level 99, then speak
with the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Muramasa
Stat Changes:
Attack +/: +140
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: +10
Vitality +/: +5
Intellect +/: +5
Mind +/: +5
Equippable By:
Ninja

Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Effective versus enemies that divide if hit physically.
- Get the Ninja Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Bows
**FF3_97**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Artemis Bow
Stat Changes:
Attack +/: +122
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +10
Agility +/: +10
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations

None
None
None
Same amount of damage from the Back Row; must use Arrows
in the other hand to have any effect at all.
: - Get the Ranger Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bow
Stat Changes:
Attack +/: +10
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations

None
None
None
Same amount of damage from the Back Row; must use Arrows
in the other hand to have any effect at all.
: - Shop in Ur (100 Gil).
- Chest in Castle Sasune.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Elven Bow
Stat Changes:
Attack +/: +109
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +5
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations

None
None
None
Same amount of damage from the Back Row; must use Arrows
in the other hand to have any effect at all.
: - Chest in Crystal Tower.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Eurytos Bow
Stat Changes:

Attack +/: +95


Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0

Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations

None
None
None
Same amount of damage from the Back Row; must use Arrows
in the other hand to have any effect at all.
: - Chest in Bahamut's Lair.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Great Bow
Stat Changes:
Attack +/: +18
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations

None
None
None
Same amount of damage from the Back Row; must use Arrows
in the other hand to have any effect at all.
: - Chest in Canaan.
- Shop in Canaan (1,200 Gil).
- Chest in Tokkul.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Killer Bow
Stat Changes:
Attack +/: +26
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0

Vitality +/ Intellect +/ Mind +/-

: 0
: 0
: 0

Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations

None
None
None
Same amount of damage from the Back Row; must use Arrows
in the other hand to have any effect at all.
: - Shop in the Village of the Ancients (1,500 Gil).
- Chest in Castle Argus.
- Chest in the Dwarven Hollows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rune Bow
Stat Changes:
Attack +/: +42
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations

None
None
None
Same amount of damage from the Back Row; must use Arrows
in the other hand to have any effect at all.
: - Chest in Castle Hein.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Selene Bow
Stat Changes:
Attack +/: +63
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:

Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations

None
None
None
Same amount of damage from the Back Row; must use Arrows
in the other hand to have any effect at all.
: - Shop in Amur (16,000 Gil).
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Yoichi Bow
Stat Changes:
Attack +/: +70
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +5
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations

None
None
None
Same amount of damage from the Back Row; must use Arrows
in the other hand to have any effect at all.
: - Shop in Falgabard (42,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Arrows
**FF3_98**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
: Is damage dealt of a certain element?
Status Inflictions: Does this weapon deal out certain statuses?

Spell When Used


Other Notes
Locations

: Does it use a certain spell when used as an item?


: Anything else to note.
: Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fire Arrow
Stat Changes:
Attack +/: +17
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Fire
None
None
Must be used with a Bow to be effective.
- Shop in the Village of the Ancients (150 Gil).
- Chest in Castle Argus.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Holy Arrow
Stat Changes:
Attack +/: +8
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Light/Holy
None
None
Must be used with a Bow to be effective.
- Two chests in Castle Sasune.
- Shops in the Dwarven Hollows and Amur (10 Gil).
- Chest in Castle Hein.
- Steal (slot #2) from Parademon.
- Drop by Parademon.
- Steal (slot #2) from Demon.

- Drop by Demon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Arrow
Stat Changes:
Attack +/: +17
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Ice/Blizzard
None
None
Must be used with a Bow to be effective.
- Shop in the Village of the Ancients (150 Gil).
- Chest in Castle Argus.
- Steal (slot #4) from Parademon.
- Drop by Parademon.
- Steal (slot #4) from Demon.
- Drop by Demon.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Iron Arrow
Stat Changes:
Attack +/: +12
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Must be used with a Bow to be effective.
- Chest in Canaan.
- Shops in Canaan, Dwarven Hollows, and Amur (8 Gil).
- Steal (slot #3) from Parademon.
- Drop by Parademon.

- Steal (slot #3) from Demon.


- Drop by Demon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Light Arrow
Stat Changes:
Attack +/: +17
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
Must be used with a Bow to be effective.
- Shop in the Village of the Ancients (150 Gil).
- Chest in Castle Argus.
- Drop by Parademon.
- Drop by Demon.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Magic Arrow
Stat Changes:
Attack +/: +27
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Must be used with a Bow to be effective.
- Shop in the Invincible (250 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Medusa Arrow
Stat Changes:
Attack +/ Defense +/-

: +23
: 0

Magic Defense +/-: 0


Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0

Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Gradual Petrification
None
Must be used with a Bow to be effective.
- Chest in Castle Argus.
- Chest in Saronia Castle.
- Shops in the Ancient Ruins and the Invincible
(300 Gil).
- Drop by Parademon.
- Drop by Demon.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Poison Arrow
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Poison
None
Must be used with a Bow to be effective.
- Shop in the Invincible (200 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sleep Arrow
Stat Changes:
Attack +/: +20
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:

Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Sleep
None
Must be used with a Bow to be effective.
- Shop in the Invincible (200 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wooden Arrow
Stat Changes:
Attack +/: +6
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Black Mage
Red Mage
Ranger
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Must be used with a Bow to be effective.
- Shop in Ur (4 Gil).
- Three chests in Castle Sasune.
- Steal (slot #1) from Parademon.
- Drop by Parademon.
- Steal (slot #1) from Demon.
- Drop by Demon.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Yoichi Arrow
Stat Changes:
Attack +/: +40
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Ranger
Onion Knight
Miscellaneous:

Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Must be used with a Bow to be effective.
- Shop in Falgabard (500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Books
**FF3_99**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Book of Fire
Stat Changes:
Attack +/: +32
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Fire
None
None
None
- Chest in Castle Argus.
- Chest in the Dwarven Hollows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Book of Ice
Stat Changes:
Attack +/: +32
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Ice/Blizzard
None
None
None
- Chest in Castle Argus.
- Chest in the Dwarven Hollows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Book of Light
Stat Changes:
Attack +/: +32
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Chest in Castle Argus.
- Chest in the Dwarven Hollows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cognitome
Stat Changes:
Attack +/: +78
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +5
Mind +/: +5

Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Sunken Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Omnitome
Stat Changes:
Attack +/: +130
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Scholar
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Get the Scholar Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tome of Fire
Stat Changes:
Attack +/: +53
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Fire
None
None
None
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Tome of Ice
Stat Changes:
Attack +/: +53
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Ice/Blizzard
None
None
None
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tome of Light
Stat Changes:
Attack +/: +53
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
Scholar
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Claws
**FF3_910**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change
Defense +/: Change
Magic Defense +/-: Change
Strength +/: Change

in
in
in
in

the
the
the
the

Attack stat.
Defense stat.
Magic Defense stat.
Strength stat.

Agility +/Vitality +/Intellect +/Mind +/-

:
:
:
:

Change
Change
Change
Change

in
in
in
in

the
the
the
the

Agility stat.
Vitality stat.
Intellect stat.
Mind stat.

Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bronze Knuckles
Stat Changes:
Attack +/: +12
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in Altar Cave.
- Chest in Castle Sasune.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cat Claws
Stat Changes:
Attack +/: +42
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +3
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:

Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Amur Sewers.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dark Claws
Stat Changes:
Attack +/: +115
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Cave of Shadows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Faerie Claws
Stat Changes:
Attack +/: +89
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Ancient Ruins.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hellish Claws
Stat Changes:

Attack +/: +121


Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +5
Intellect +/: 0
Mind +/: 0

Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Poison
None
None
- Chest in the Ancients' Maze.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Impact Claws
Stat Changes:
Attack +/: +34
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Molten Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Kaiser Knuckles
Stat Changes:
Attack +/: +50
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk

Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Amur Sewers.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Metal Knuckles
Stat Changes:
Attack +/: +100
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Sunken Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sonic Knuckles
Stat Changes:
Attack +/: +28
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +2
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in Tokkul.
- Chest in the Tower of Owen.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tiger Claws
Stat Changes:
Attack +/: +82
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +5
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Sunken Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wyvern Claws
Stat Changes:
Attack +/: +51
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +4
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Black Belt
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Wind/Aero
None
None
None
- Chest in Goldor Manor.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Hammers
**FF3_911**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/-

: Change in the Attack stat.

Defense +/: Change in the Defense stat.


Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.

Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blessed Hammer
Stat Changes:
Attack +/: +120
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +3
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Chest in Falgabard.
- Chest in the Falgabard Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dragon Hammer
Stat Changes:
Attack +/: +70
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +4
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:

Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hammer
Stat Changes:
Attack +/: +55
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +1
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Chest in the Amur Sewers.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mighty Hammer
Stat Changes:
Attack +/: +145
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +20
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Get the Viking Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Platinum Hammer
Stat Changes:
Attack +/ Defense +/-

: +115
: 0

Magic Defense +/-: 0


Strength +/: 0
Agility +/: 0
Vitality +/: +2
Intellect +/: 0
Mind +/: 0

Equippable By:
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Two chests in Lake Dohr.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Triton Hammer
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: +5
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Chest in the Sunken Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Axes
**FF3_912**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:

What Jobs can equip this weapon?


Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Battleaxe
Stat Changes:
Attack +/: +65
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shop in Amur (7,400 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Demon Axe
Stat Changes:
Attack +/: +116
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +2
Agility +/: 0
Vitality +/: +2
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shop in Falgabard (40,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Dual Haken
Stat Changes:
Attack +/: +122
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +3
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Ancients' Maze.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dual Tomahawk
Stat Changes:
Attack +/: +73
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Sunken Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gigantic Axe
Stat Changes:
Attack +/: +155
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +20
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0

Equippable By:
Warrior
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Get the Warrior Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rune Axe
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shop in the Invincible (45,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Viking Axe
Stat Changes:
Attack +/: +33
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Warrior
Viking
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Vikings' Cove.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Spears
**FF3_913**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blood Lance
Stat Changes:
Attack +/: +95
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Drains HP from whoever it hits.
- Chest in the Temple of Time.
- Shop in the Ancient Ruins (28,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dragon Lance
Stat Changes:
Attack +/ Defense +/-

: +117
: 0

Magic Defense +/-: 0


Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0

Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shop in the Invincible (40,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gungnir
Stat Changes:
Attack +/: +140
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +10
Agility +/: +10
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Drop by Odin.
- Steal (slot #3 and slot #4) from Odin.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Heavy Lance
Stat Changes:
Attack +/: +84
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:

Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Saronia Catacombs.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Holy Lance
Stat Changes:
Attack +/: +125
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Light/Holy
None
None
None
- Chest in the Ancients' Maze.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Magic Lance
Stat Changes:
Attack +/: +145
Defense +/: 0
Magic Defense +/-: 0
Strength +/: +20
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Get the Dragoon Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thunder Spear
Stat Changes:
Attack +/ Defense +/-

: +45
: 0

Magic Defense +/-: 0


Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0

Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
None
- Shops in Amur and Northeast Saronia (8,000 Gil).
- Three chests in Southeast Saronia.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Trident
Stat Changes:
Attack +/: +108
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Sunken Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wind Spear
Stat Changes:
Attack +/: +53
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Dragoon
Onion Knight
Miscellaneous:

Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Wind/Aero
None
None
None
- Chest in Southwest Saronia.
- Shop in Northeast Saronia (10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Throwing Weapons
**FF3_914**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Boomerang
Stat Changes:
Attack +/: +40
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ranger
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Deals the same amount of damage from the Back Row.
- Shop in Amur (9,000 Gil).
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Chakram
Stat Changes:
Attack +/: +50
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ranger
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Deals the same amount of damage from the Back Row.
- Chest in the Sunken Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Moonring Blade
Stat Changes:
Attack +/: +110
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Deals the same amount of damage from the Back Row.
- A pedestal in Eureka.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rising Sun
Stat Changes:
Attack +/: +70
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0

Agility +/Vitality +/Intellect +/Mind +/-

:
:
:
:

0
0
0
0

Equippable By:
Thief
Ninja
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Deals the same amount of damage from the Back Row.
- Chest in Doga's Grotto.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shuriken
This weapon is a special one. Only Ninjas are able to use it. It is only
usable via the Ninja's Throw ability. It has an Attack of 200, and it won't
enhance your stats or affect the Ninja's Attack from equipped weaponry. The
damage dealt is not of a particular element, nor will it inflict a status.
Locations:

- Chest in Gysahl.
- Four chests in Eureka.
- The hidden shop in Eureka (65,500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Bells
**FF3_915**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blessed Bell

Stat Changes:
Attack +/: +130
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: +10
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Geomancer
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Get the Geomancer Job to Job Level 99, then speak
with the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Bell
Stat Changes:
Attack +/: +42
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Geomancer
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Shops in the Dwarven Hollows and Duster (4,500 Gil).
- Chest in the Amur Sewers.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Earthen Bell
Stat Changes:
Attack +/: +88
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Geomancer

Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Paralysis
None
None
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rune Bell
Stat Changes:
Attack +/: +98
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Geomancer
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
None
- Chest in the Saronia Catacombs.
- Chest in the Ancient Ruins.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Harps
**FF3_916**
|
O==========================================================================O
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this weapon?
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

Is damage dealt of a certain element?


Does this weapon deal out certain statuses?
Does it use a certain spell when used as an item?
Anything else to note.
Where you can find this.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Apollo Harp
Stat Changes:
Attack +/: +60
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +10
Equippable By:
Bard
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Silence
None
Lets Bards use Elegy with Song.
- The hidden shop in Eureka (60,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dream Harp
Stat Changes:
Attack +/: +60
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +5
Equippable By:
Bard
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Sleep
None
Lets Bards use Paeon with Song.
- Shop in Duster (12,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lamia Harp
Stat Changes:
Attack +/: +60
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0

Mind +/-

: +5

Equippable By:
Bard
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
Confusion
None
Lets Bards use Requiem with Song.
- Shop in Duster (12,000 Gil).
- Chest in the Temple of Time.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Loki Harp
Stat Changes:
Attack +/: +60
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +5
Equippable By:
Bard
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:
Locations
:

None
None
None
Lets Bards use Minuet with Song.
- Shop in Duster (10,000 Gil).
- Chest in the Sunken Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Madhura Harp
Stat Changes:
Attack +/: +60
Defense +/: 0
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +5
Equippable By:
Bard
Onion Knight
Miscellaneous:
Weapon Element
:
Status Inflictions:
Spell When Used
:
Other Notes
:

None
None
None
Lets Bards use Minne with Song.

Locations

: - Shop in Duster and Amur (10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

/|\ ____________________________________________________________________ /|\


|||
|||
| | |
Section Ten: Shields Listings
| | |
| | |
**FF3_10**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this piece of equipment?
Miscellaneous:
Elemental Resistances: Will certain elements do less damage? Note that this
may be implied based solely upon names and knowledge
of previous and future Final Fantasies.
Status Immunities
: Does this protect you from certain statuses?
Other Notes
: Anything else to note.
Locations
: Where you can find this.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Aegis Shield
Stat Changes:
Attack +/: 0
Defense +/: +16
Magic Defense +/-: +17
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +4
Equippable By:
Freelancer
Red Mage
Knight
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Poison, Darkness, Confusion, Sleep, Paralysis, Mini,
Toad, Petrification, Silence
Other Notes
: None

Locations

: - Chest in the Saronia Catacombs.


- Chest in the Sunken Cave.
- Chest in Lake Dohr.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Crystal Shield
Stat Changes:
Attack +/: 0
Defense +/: +20
Magic Defense +/-: +15
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
Darkness, Mini, Paralysis, Poison, Toad
None
- Chest in the Ancients' Maze.
- The hidden shop in Eureka (50,000 Gil).
- Chest in the Crystal Tower.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Demon Shield
Stat Changes:
Attack +/: 0
Defense +/: +12
Magic Defense +/-: +8
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
Darkness
None
- Chest in Falgabard.

- Shop in Falgabard (12,500 Gil).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Shield
Stat Changes:
Attack +/: 0
Defense +/: +14
Magic Defense +/-: +10
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Knight
Viking
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

Lightning/Thunder
Petrification, Darkness
None
- Chest in the Sunken Cave.
- Chest in the Temple of Time.
- Shops in the Ancient Ruins and the Invincible
(18,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Genji Shield
Stat Changes:
Attack +/: 0
Defense +/: +18
Magic Defense +/-: +13
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
Confusion, Darkness, Mini, Poison, Toad
None
- Chest in the Cave of Shadows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Heroic Shield

Stat Changes:
Attack +/: 0
Defense +/: +9
Magic Defense +/-: +6
Strength +/: +1
Agility +/: +1
Vitality +/: +1
Intellect +/: +1
Mind +/: +1
Equippable By:
Freelancer
Warrior
Knight
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
Poison, Sleep, Mini, Confusion, Toad
None
- Chest in the Dwarven Hollows.
- Shop in Amur (3,500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Shield
Stat Changes:
Attack +/: 0
Defense +/: +6
Magic Defense +/-: +4
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Thief
Red Mage
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

Fire
Sleep, Paralyze
None
- Shop in the Dwarven Hollows (1,200 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Leather Shield
Stat Changes:
Attack +/: 0
Defense +/: +2
Magic Defense +/-: +1

Strength +/Agility +/Vitality +/Intellect +/Mind +/-

:
:
:
:
:

0
0
0
0
0

Equippable By:
Freelancer
Warrior
Red Mage
Thief
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
Poison
None
- Chest in Altar Cave.
- Shop in Ur (40 Gil).
- Chest in Castle Sasune.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Shield
Stat Changes:
Attack +/: 0
Defense +/: +3
Magic Defense +/-: +3
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
Darkness, Confusion
None
- Shops in Kazus and Canaan (180 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Shield
Stat Changes:
Attack +/-

: 0

Defense +/: +30


Magic Defense +/-: +30
Strength +/: +2
Agility +/: +2
Vitality +/: +2
Intellect +/: +2
Mind +/: +2

Equippable By:
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Poison, Darkness, Confusion, Sleep, Paralysis, Mini,
Toad, Petrification, Silence
Other Notes
: None
Locations
: - Drop by the Yellow Dragon.
- Drop by the Green Dragon.
- Drop by the Red Dragon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

/|\ ____________________________________________________________________ /|\


|||
|||
| | |
Section Eleven: Headgear Listings
| | |
| | |
**FF3_11**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this piece of equipment?
Miscellaneous:
Elemental Resistances: Will certain elements do less damage? Note that this
may be implied based solely upon names and knowledge
of previous and future Final Fantasies.
Status Immunities
: Does this protect you from certain statuses?
Other Notes
: Anything else to note.
Locations
: Where you can find this.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ballad Crown
Stat Changes:
Attack +/: 0
Defense +/: +35
Magic Defense +/-: +34
Strength +/: 0

Agility +/Vitality +/Intellect +/Mind +/-

:
:
:
:

0
0
+10
+10

Equippable By:
Bard
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Get the Bard Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Cowl
Stat Changes:
Attack +/: 0
Defense +/: +15
Magic Defense +/-: +10
Strength +/: 0
Agility +/: +2
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Thief
Ranger
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Amur.
- Shop in Amur (4,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Chakra Band
Stat Changes:
Attack +/: 0
Defense +/: +17
Magic Defense +/-: +11
Strength +/: 0
Agility +/: 0
Vitality +/: +2
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Black Belt

Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shop in Amur (4,500 Gil).
- Chest in the Ancient Ruins.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Crystal Helm
Stat Changes:
Attack +/: 0
Defense +/: +31
Magic Defense +/-: +17
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Ancients' Maze.
- Hidden shop in Eureka (50,000 Gil).
- Chest in the Crystal Tower.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Helm
Stat Changes:
Attack +/: 0
Defense +/: +21
Magic Defense +/-: +10
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Knight
Viking
Dragoon
Onion Knight

Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
- Chest in the Sunken Cave.
- Chest in the Temple of Time.
- Shops in the Ancient Ruins and the Invincible
(20,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dragon Helm
Stat Changes:
Attack +/: 0
Defense +/: +18
Magic Defense +/-: +9
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Four chests in Southeast Saronia.
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Feathered Hat
Stat Changes:
Attack +/: 0
Defense +/: +10
Magic Defense +/-: +16
Strength +/: 0
Agility +/: +2
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking

Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight

Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shop in Duster (6,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Genji Helm
Stat Changes:
Attack +/: 0
Defense +/: +24
Magic Defense +/-: +15
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Cave of Shadows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Headband
Stat Changes:
Attack +/: 0
Defense +/: +8
Magic Defense +/-: +3
Strength +/: +1
Agility +/: +1
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Black Belt
Ninja

Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shop in the Village of the Ancients (1,200 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Helm
Stat Changes:
Attack +/: 0
Defense +/: +10
Magic Defense +/-: +6
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

Fire
None
None
- Shop in the Dwarven Hollows (2,400 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Leather Cap
Stat Changes:
Attack +/: 0
Defense +/: +1
Magic Defense +/-: +1
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
White Mage
Black Mage
Red Mage
Thief
Monk

Ranger
Scholar
Geomancer
Knight
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight

Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Altar Cave.
- Shop in Ur (15 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Helm
Stat Changes:
Attack +/: 0
Defense +/: +4
Magic Defense +/-: +3
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Kazus.
- Shops in Kazus and Canaan (130 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Helm
Stat Changes:

Attack +/: 0
Defense +/: +40
Magic Defense +/-: +40
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +5
Mind +/: +5

Equippable By:
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Poison, Darkness, Silence, Sleep, Confusion, Mini,
Paralysis, Toad
Other Notes
: None
Locations
: - Drop by the Yellow Dragon.
- Drop by the Green Dragon.
- Drop by the Red Dragon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ribbon
Stat Changes:
Attack +/: 0
Defense +/: +23
Magic Defense +/-: +20
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Poison, Darkness, Confusion, Sleep, Paralysis, Mini,

Toad, Petrification, Silence


: None
: - Chest in Eureka.
- Four chests in the World of Darkness.

Other Notes
Locations

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Royal Crown
Stat Changes:
Attack +/: 0
Defense +/: +33
Magic Defense +/-: +36
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Evoker
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Get the Evoker Job to Job Level 99, then speak
with the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Scholar Hat
Stat Changes:
Attack +/: 0
Defense +/: +11
Magic Defense +/-: +16
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +1
Mind +/: 0
Equippable By:
Freelancer
Scholar
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Dwarven Hollows.
- Chest in Saronia Castle.
- Shop in Southwest Saronia (7,500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shell Helm
Stat Changes:
Attack +/ Defense +/-

: 0
: +6

Magic Defense +/-: +5


Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0

Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Nepto Temple.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Viking Helm
Stat Changes:
Attack +/: 0
Defense +/: +19
Magic Defense +/-: +5
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shop in Amur (5,500 Gil).
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

/|\ ____________________________________________________________________ /|\


|||
|||
| | |
Section Twelve: Torso Gear Listings
| | |
| | |
**FF3_12**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
[section format]

Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this piece of equipment?
Miscellaneous:
Elemental Resistances: Will certain elements do less damage? Note that this
may be implied based solely upon names and knowledge
of previous and future Final Fantasies.
Status Immunities
: Does this protect you from certain statuses?
Other Notes
: Anything else to note.
Locations
: Where you can find this.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Angel Robe
Stat Changes:
Attack +/: 0
Defense +/: +45
Magic Defense +/-: +45
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +20
Equippable By:
White Mage
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Get the White Mage Job to Job Level 99, then speak
with the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bard Vest
Stat Changes:
Attack +/: 0
Defense +/: +32
Magic Defense +/-: +28
Strength +/: 0
Agility +/: +2
Vitality +/: 0
Intellect +/: 0
Mind +/: +2
Equippable By:
Freelancer
Bard

Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shop in Duster (5,500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Belt Gi
Stat Changes:
Attack +/: 0
Defense +/: +33
Magic Defense +/-: +18
Strength +/: 0
Agility +/: +3
Vitality +/: +3
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shop in Amur (6,500 Gil).
- Chest in the Ancient Ruins.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Garb
Stat Changes:
Attack +/: 0
Defense +/: +30
Magic Defense +/-: +18
Strength +/: 0
Agility +/: +2
Vitality +/: +2
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Thief
Ranger
Geomancy
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: None

Other Notes
Locations

: None
: - Chest in Amur.
- Shop in Amur (5,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black Robe
Stat Changes:
Attack +/: 0
Defense +/: +31
Magic Defense +/-: +45
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +5
Mind +/: 0
Equippable By:
Freelancer
Black Mage
Red Mage
Evoker
Bard
Magus
Summoner
Sage
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shops in the Ancient Ruins and the Invincible
(27,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Crimson Vest
Stat Changes:
Attack +/: 0
Defense +/: +50
Magic Defense +/-: +25
Strength +/: +10
Agility +/: +10
Vitality +/: +10
Intellect +/: +10
Mind +/: +10
Equippable By:
Red Mage
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Get the Red Mage Job to Job Level 99, then speak
with the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Crystal Mail

Stat Changes:
Attack +/: 0
Defense +/: +55
Magic Defense +/-: +24
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Ancients' Maze.
- Hidden shop in Eureka (50,000 Gil).
- Chest in the Crystal Tower.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Demon Mail
Stat Changes:
Attack +/: 0
Defense +/: +38
Magic Defense +/-: +17
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Falgabard.
- Shop in Falgabard (25,000 Gil).
- Chest in the Falgabard Cave.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Mail

Stat Changes:
Attack +/: 0
Defense +/: +40
Magic Defense +/-: +19
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Knight
Viking
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
- Chest in the Sunken Cave.
- Chest in the Temple of Time.
- Shops in the Ancient Ruins and the Invincible
(32,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Dragon Mail
Stat Changes:
Attack +/: 0
Defense +/: +35
Magic Defense +/-: +13
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Southwest Saronia.
- Three chests in Southeast Saronia.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Flame Mail
Stat Changes:
Attack +/: 0
Defense +/: +21
Magic Defense +/-: +11
Strength +/: 0
Agility +/: 0

Vitality +/ Intellect +/ Mind +/-

: 0
: 0
: 0

Equippable By:
Freelancer
Warrior
Red Mage
Ranger
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

Ice/Blizzard
None
None
- Shop in the Village of the Ancients (2,400 Gil).
- Chest in the Tower of Owen.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fuma Garb
Stat Changes:
Attack +/: 0
Defense +/: +47
Magic Defense +/-: +30
Strength +/: 0
Agility +/: +3
Vitality +/: +3
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Thief
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Eureka.
- Chest in the Crystal Tower.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gaia Vest
Stat Changes:
Attack +/: 0
Defense +/: +35
Magic Defense +/-: +25
Strength +/: 0
Agility +/: 0
Vitality +/: +3
Intellect +/: 0
Mind +/: 0

Equippable By:
Freelancer
Geomancer
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shops in Duster, Southwest Saronia, and the
Invincible (7,600 Gil).
- Chest in Castle Saronia.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Genji Armor
Stat Changes:
Attack +/: 0
Defense +/: +45
Magic Defense +/-: +22
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Cave of Shadows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Ice Armor
Stat Changes:
Attack +/: 0
Defense +/: +20
Magic Defense +/-: +10
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon

Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

Fire
None
None
- Shop in the Dwarven Hollows (1,250 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Kenpo Gi
Stat Changes:
Attack +/: 0
Defense +/: +20
Magic Defense +/-: +8
Strength +/: 0
Agility +/: +1
Vitality +/: +1
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Monk
Black Belt
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Tokkul.
- Shopa in the Village of the Ancients and the
Dwarven Hollows (2,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Knight Armor
Stat Changes:
Attack +/: 0
Defense +/: +25
Magic Defense +/-: +7
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Dwarven Hollows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Leather Armor
Stat Changes:
Attack +/: 0
Defense +/: +3
Magic Defense +/-: +1
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shop in Ur (90 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mage Robe
Stat Changes:
Attack +/: 0
Defense +/: +13
Magic Defense +/-: +22
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +1
Mind +/: +1
Equippable By:
Freelancer
White Mage
Black Mage

Scholar
Geomancer
Evoker
Bard
Magus
Devout
Summoner
Sage
Onion Knight

Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shop in the Village of the Ancients and in the
Dwarven Hollows (2,000 Gil).
- Chest in Castle Argus.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Master Dogi
Stat Changes:
Attack +/: 0
Defense +/: +54
Magic Defense +/-: +23
Strength +/: 0
Agility +/: +10
Vitality +/: +10
Intellect +/: 0
Mind +/: 0
Equippable By:
Black Belt
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Get the Black Belt Job to Job Level 99, then speak
with the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Armor
Stat Changes:
Attack +/: 0
Defense +/: +10
Magic Defense +/-: +3
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight

Viking
Dragoon
Dark Knight
Onion Knight

Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shops in Kazus and Canaan (350 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Armor
Stat Changes:
Attack +/: 0
Defense +/: +60
Magic Defense +/-: +40
Strength +/: +5
Agility +/: 0
Vitality +/: +5
Intellect +/: 0
Mind +/: 0
Equippable By:
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Darkness, Silence, Petrification, Poison, Toad, Mini,
Paralysis, Confusion, Sleep
Other Notes
: None
Locations
: - Drop by the Yellow Dragon.
- Drop by the Green Dragon.
- Drop by the Red Dragon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Reflect Mail
Stat Changes:
Attack +/: 0
Defense +/: +30
Magic Defense +/-: +30
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Viking
Dragoon
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Mini, Petrification, Silence

Other Notes
Locations

: None
: - Chest
- Chest
- Chest
- Chest

in
in
in
in

the Saronia Catacombs.


the Sunken Cave.
the Ancient Ruins.
Lake Dohr.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rusty Mail
Stat Changes:
Attack +/: 0
Defense +/: +1
Magic Defense +/-: 0
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Two chests in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Scholar Robe
Stat Changes:
Attack +/: 0
Defense +/: +20
Magic Defense +/-: +23
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Freelancer
Scholar
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Castle Argus.
- Chest in the Dwarven Hollows.
- Shop in Southwest Saronia (5,500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shell Armor
Stat Changes:
Attack +/: 0
Defense +/: +18
Magic Defense +/-: +9
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Thief
Ranger
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Nepto Temple.
- Chest in the Village of the Ancients (1,250 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Vest
Stat Changes:
Attack +/: 0
Defense +/: +1
Magic Defense +/-: +1
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker

Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight

Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Probably some initial equipment.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Viking Mail
Stat Changes:
Attack +/: 0
Defense +/: +36
Magic Defense +/-: +5
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Viking
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shop in Amur (8,000 Gil).
- Chest in Saronia Castle.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
White Robe
Stat Changes:
Attack +/: 0
Defense +/: +31
Magic Defense +/-: +45
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: +5
Equippable By:
Freelancer
White Mage
Red Mage
Scholar
Evoker
Bard
Devout
Summoner

Sage
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shops in the Ancient Ruins and the Invincible
(27,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

/|\ ____________________________________________________________________ /|\


|||
|||
| | |
Section Thirteen: Arm Gear Listings
| | |
| | |
**FF3_13**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
[section format]
Stat Changes:
Attack +/: Change in the Attack stat.
Defense +/: Change in the Defense stat.
Magic Defense +/-: Change in the Magic Defense stat.
Strength +/: Change in the Strength stat.
Agility +/: Change in the Agility stat.
Vitality +/: Change in the Vitality stat.
Intellect +/: Change in the Intellect stat.
Mind +/: Change in the Mind stat.
Equippable By:
What Jobs can equip this piece of equipment?
Miscellaneous:
Elemental Resistances: Will certain elements do less damage? Note that this
may be implied based solely upon names and knowledge
of previous and future Final Fantasies.
Status Immunities
: Does this protect you from certain statuses?
Other Notes
: Anything else to note.
Locations
: Where you can find this.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Astral Bracers
Stat Changes:
Attack +/: 0
Defense +/: +47
Magic Defense +/-: +20
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +10
Mind +/: +10
Equippable By:
Summoner
Miscellaneous:
Elemental Resistances: None

Status Immunities
Other Notes
Locations

: None
: None
: - Get the Summoner Job to Job Level 99, then speak
with the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bronze Bracers
Stat Changes:
Attack +/: 0
Defense +/: +1
Magic Defense +/-: +1
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Altar Cave.
- Chest in Castle Sasune.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Celestial Gloves
Stat Changes:
Attack +/: 0
Defense +/: +40
Magic Defense +/-: +18
Strength +/: +15
Agility +/: +15
Vitality +/: +15
Intellect +/: +15

Mind +/-

: +15

Equippable By:
Freelancer
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Get the Freelancer Job to Job Level 99, then speak
with the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Crystal Gloves
Stat Changes:
Attack +/: 0
Defense +/: +30
Magic Defense +/-: +15
Strength +/: +4
Agility +/: 0
Vitality +/: +4
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Red Mage
Knight
Viking
Dragoon
Dark Knight
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Ancients' Maze.
- Hidden shop in Eureka (50,000 Gil).
- Chest in Crystal Tower.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Bracers
Stat Changes:
Attack +/: 0
Defense +/: +13
Magic Defense +/-: +16
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +3
Mind +/: +3
Equippable By:
Freelancer
White Mage
Black Mage
Red Mage

Scholar
Geomancer
Evoker
Bard
Magus
Devout
Summoner
Sage
Onion Knight

Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
- Chest in the Sunken Cave.
- Chest in the Temple of Time.
- Shops in the Ancient Ruins and the Invincible
(10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Diamond Gloves
Stat Changes:
Attack +/: 0
Defense +/: +15
Magic Defense +/-: +7
Strength +/: +3
Agility +/: 0
Vitality +/: +3
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
Thief
Ranger
Knight
Viking
Dragoon
Black Belt
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

Lightning/Thunder
None
None
- Chest in the Sunken Cave.
- Chest in the Temple of Time.
- Shops in the Ancient Ruins and the Invincible
(10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gauntlets
Stat Changes:
Attack +/ Defense +/-

: 0
: +8

Magic Defense +/-: +4


Strength +/: +1
Agility +/: 0
Vitality +/: +1
Intellect +/: 0
Mind +/: 0

Equippable By:
Freelancer
Warrior
Knight
Viking
Dragoon
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Dwarven Hollows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Genji Gloves
Stat Changes:
Attack +/: 0
Defense +/: +20
Magic Defense +/-: +14
Strength +/: +4
Agility +/: +4
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Cave of Shadows.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Bracers
Stat Changes:
Attack +/: 0
Defense +/: +2
Magic Defense +/-: +4
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +1
Mind +/: +1

Equippable By:
Freelancer
White Mage
Black Mage
Red Mage
Scholar
Geomancer
Evoker
Bard
Magus
Devout
Summoner
Sage
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shops in Kazus and Canaan (120 Gil).
- Chest in Tozus.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mythril Gloves
Stat Changes:
Attack +/: 0
Defense +/: +3
Magic Defense +/-: +1
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
Thief
Ranger
Knight
Viking
Dragoon
Black Belt
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Shops in Kazus and Canaan (120 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Onion Gauntlets
Stat Changes:
Attack +/ Defense +/-

: 0
: +50

Magic Defense +/-: +25


Strength +/: +3
Agility +/: +3
Vitality +/: +3
Intellect +/: +3
Mind +/: +3

Equippable By:
Onion Knight
Miscellaneous:
Elemental Resistances: None
Status Immunities
: Silence, Toad, Petrification, Mini, Paralysis, Sleep,
Poison, Darkness, Confusion
Other Notes
: None
Locations
: - Drop by the Yellow Dragon.
- Drop by the Green Dragon.
- Drop by the Red Dragon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Power Bracers
Stat Changes:
Attack +/: 0
Defense +/: +13
Magic Defense +/-: +9
Strength +/: +2
Agility +/: 0
Vitality +/: +1
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Warrior
Monk
Thief
Ranger
Knight
Viking
Dragoon
Black Belt
Dark Knight
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Amur Sewers.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Protect Ring
Stat Changes:
Attack +/: 0
Defense +/: +18
Magic Defense +/-: +18
Strength +/: +2
Agility +/: +2

Vitality +/ Intellect +/ Mind +/-

: +2
: +2
: +2

Equippable By:
Freelancer
Warrior
Monk
White Mage
Black Mage
Red Mage
Thief
Ranger
Knight
Scholar
Geomancer
Viking
Dragoon
Dark Knight
Evoker
Bard
Black Belt
Magus
Devout
Summoner
Sage
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in the Temple of Time.
- Chest in the Ancients' Maze.
- Steal (slot #4) from the King Behemoth.
- Drop by King Behemoth.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Rune Bracers
Stat Changes:
Attack +/: 0
Defense +/: +11
Magic Defense +/-: +13
Strength +/: 0
Agility +/: 0
Vitality +/: 0
Intellect +/: +2
Mind +/: +2
Equippable By:
Freelancer
White Mage
Black Mage
Red Mage
Scholar
Geomancer
Evoker
Bard
Magus
Devout

Summoner
Sage
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
Mini, Petrification, Sleep, Toad
None
- Shops in Duster and Southwest Saronia (5,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shura Gloves
Stat Changes:
Attack +/: 0
Defense +/: +45
Magic Defense +/-: +19
Strength +/: +20
Agility +/: 0
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Monk
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Get the Monk Job to Job Level 99, then speak with
the Legendary Blacksmith.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thief Gloves
Stat Changes:
Attack +/: 0
Defense +/: +11
Magic Defense +/-: +8
Strength +/: 0
Agility +/: +3
Vitality +/: 0
Intellect +/: 0
Mind +/: 0
Equippable By:
Freelancer
Thief
Ninja
Onion Knight
Miscellaneous:
Elemental Resistances:
Status Immunities
:
Other Notes
:
Locations
:

None
None
None
- Chest in Amur.
- Shop in Amur (2,500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

/|\ ____________________________________________________________________ /|\


|||
|||
| | |
Section Fourteen: Magic Listings
| | |
| | |
**FF3_14**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
O==========================================================================O
|
White Magic
|
O==========================================================================O
[section format]

Magic Level:
Effect(s) :
Users
:
Location(s):

What Level the spell is; determines what Jobs can use it.
What this spell will do.
Who precisely can use this spell.
Where you are able to find this spell.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Aero

Magic Level:
Effect(s) :
Users
:
Location(s):

2
Deals a small amount of Wind/Aero-based damage.
White Mage, Red Mage, Scholar, Devout, Sage, Onion Knight.
- Shop in Tozus (700 Gil).
- Chest at Dragon's Peak.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Aeroga

Magic Level:
Effect(s) :
Users
:
Location(s):

6
Deals a large amount of Wind/Aero-based damage.
White Mage, Devout, Sage, Onion Knight.
- Shops in Doga's Manor and Doga's Village (10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Arise
Magic Level: 8
Effect(s) : Revives an ally from the KO status with full HP; kills the
undead.
Users
: Devout, Sage, Onion Knight.
Location(s): - Shop in Eureka (60,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blindna

Magic Level:
Effect(s) :
Users
:
Location(s):

3
Cures Darkness.
White Mage, Red Mage, Scholar, Devout, Sage, Onion Knight.
- Shops in the Village of the Ancients, Northwest Saronia,
Doga's Village, and Falgabard (1,500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Confuse

Magic Level:
Effect(s) :
Users
:
Location(s):

4
Induces Confusion, make targets turn on their allies.
White Mage, Red Mage, Devout, Sage, Onion Knight.
- Shops in Gysahl, Northeast Saronia, and Doga's Village
(3,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cura

Magic Level:
Effect(s) :
Users
:
Location(s):

3
Restores a moderate amount of HP; hurts the undead.
White Mage, Red Mage, Scholar, Devout, Sage, Onion Knight.
- Shops in the Village of the Ancients, Northeast Saronia,
Doga's Village, and Falgabard (1,500 Gil).
- Chest in Tozus.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Curaga

Magic Level:
Effect(s) :
Users
:
Location(s):

5
Restores a large amount of HP; hurts the undead.
White Mage, Red Mage, Devout, Sage, Onion Knight.
- Shops in Northeast Saronia, Doga's Manor, and Doga's Village
(5,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Curaja

Magic Level:
Effect(s) :
Users
:
Location(s):

7
Restores an exorbitant amount of HP; hurts the undead.
White Mage, Devout, Sage, Onion Knight.
- Shops in Doga's Village and the Invincible (20,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cure
Magic Level: 1
Effect(s) : Restores a small amount of HP; hurts the undead.
Users
: Freelancer, White Mage, Red Mage, Scholar, Devout, Sage,
Onion Knight.
Location(s): - Shop in Canaan (100 Gil).
- Chest in Ur.
- Chest in the Sealed Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Esuna

Magic Level:
Effect(s) :
Users
:
Location(s):

7
Removes most negative status ailments, excluding KO.
White Mage, Devout, Sage, Onion Knight.
- Shops in Doga's Village and the Invincible (20,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Haste
Magic Level: 6
Effect(s) : Induces the Haste status, doubling physical Hits per turn.

Users
: White Mage, Devout, Sage, Onion Knight.
Location(s): - Shops in Doga's Manor and Doga's Village (10,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Holy

Magic Level:
Effect(s) :
Users
:
Location(s):

8
Deals a large amount of Light/Holy-based damage.
Devout, Sage, Onion Knight.
- Shop in Eureka (60,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Libra

Magic Level:
Effect(s) :
Users
:
Location(s):

4
Shows an enemy's HP and elemental weaknesses.
White Mage, Red Mage, Devout, Sage, Onion Knight.
- Shops in Gysahl, Northeast Saronia, and Doga's Village
(3,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mini

Magic Level:
Effect(s) :
Users
:
Location(s):

2
Shrinks or unshrinks the target.
White Mage, Red Mage, Scholar, Devout, Sage, Onion Knight.
- Shop in Tozus (700 Gil).
- Received from Desch just after Dragon's Peak.
- Received at the Healing Copse.
- Chest in Castle Hein.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Poisona
Magic Level: 1
Effect(s) : Cures one target's Poison status.
Users
: Freelancer, White Mage, Red Mage, Scholar, Devout, Sage,
Onion Knight.
Location(s): - Shop in Canaan (100 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Protect

Magic Level:
Effect(s) :
Users
:
Location(s):

5
Induces the Protect status, raising Defense.
White Mage, Red Mage, Devout, Sage, Onion Knight.
- Shops in Northeast Saronia, Doga's Manor, and Doga's Village
(5,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Raise
Magic Level: 5
Effect(s) : Revives an ally from the KO status with little HP; kills the
undead.
Users
: White Mage, Red Mage, Devout, Sage, Onion Knight.
Location(s): - Shops in Northeast Saronia, Doga's Manor, and Doga's Village

(5,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Reflect

Magic Level:
Effect(s) :
Users
:
Location(s):

7
Induces Reflect, bouncing all magic to the other party.
White Mage, Devout, Sage, Onion Knight.
- Shops in Doga's Village and the Invincible (20,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sight
Magic Level: 1
Effect(s) : Shows a detailed version of the World Map, like Gnomish Bread.
Users
: Freelancer, White Mage, Red Mage, Scholar, Devout, Sage,
Onion Knight.
Location(s): - Shop in Canaan (100 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Silence

Magic Level:
Effect(s) :
Users
:
Location(s):

4
Inflicts Silence, stopping all use of magic on the inflicted.
White Mage, Red Mage, Devout, Sage, Onion Knight.
- Shops in Gysahl, Northeast Saronia, and Doga's Village
(3,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Stona

Magic Level:
Effect(s) :
Users
:
Location(s):

6
Cures the Petrification status.
White Mage, Devout, Sage, Onion Knight.
- Shops in Doga's Manor and Doga's Village (10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Teleport

Magic Level:
Effect(s) :
Users
:
Location(s):

3
Lets the party out of a battle or of a dungeon.
White Mage, Red Mage, Scholar, Devout, Sage, Onion Knight.
- Shops in the Village of the Ancients, Northeast Saronia,
Doga's Village, and Falgabard (1,500 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Toad

Magic Level:
Effect(s) :
Users
:
Location(s):

2
Causes or removes the Toad status.
White Mage, Red Mage, Scholar, Devout, Sage, Onion Knight.
- Shop in Tozus (700 Gil).
- Chest in the Gulgan Gulch.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tornado

Magic Level:
Effect(s) :
Users
:
Location(s):

8
Reduces the target's HP to less than 10.
Devout, Sage, Onion Knight.
- Shop in Eureka (60,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
O==========================================================================O
|
Black Magic
|
O==========================================================================O
[section format]

Magic Level:
Effect(s) :
Users
:
Location(s):

What Level the spell is; determines what Jobs can use it.
What this spell will do.
Who precisely can use this spell.
Where you are able to find this spell.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bio

Magic Level:
Effect(s) :
Users
:
Location(s):

6
Deals damage.
Black Mage, Magus, Sage, Onion Knight.
- Shops in Doga's Manor and Doga's Village (10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blind

Magic Level:
Effect(s) :
Users
:
Location(s):

2
Induces Darkness, greatly lowering accuracy and hit rate.
Black Mage, Red Mage, Scholar, Magus, Sage, Onion Knight.
- Shops in Canaan, Tozus, and the Vikings' Cove (700 Gil).
- Chest in Canaan.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blizzaga

Magic Level:
Effect(s) :
Users
:
Location(s):

4
Deals a large amount of Ice/Blizzard-based damage.
Black Mage, Red Mage, Magus, Sage, Onion Knight.
- Shops in Northeast Saronia and Doga's Village (3,000 Gil).
- Chest in the Cave of Tides.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blizzara

Magic Level:
Effect(s) :
Users
:
Location(s):

3
Deals a moderate amount of Ice/Blizzard-based damage.
Black Mage, Red Mage, Scholar, Magus, Sage, Onion Knight.
- Shops in the Village of the Ancients, Northwest Saronia,
Doga's Village, and Falgabard (1,500 Gil).
- Chest in the Vikings' Cove.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Blizzard

Magic Level: 1
Effect(s) : Deals a small amount of Ice/Blizzard-based damage.
Users
: Freelancer, Black Mage, Red Mage, Scholar, Magus, Sage,
Onion Knight.
Location(s): - Shops in Kazus, Tozus, and the Vikings' Cove (100 Gil).
- Chest in Castle Sasune.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Break

Magic Level:
Effect(s) :
Users
:
Location(s):

4
Induces Gradual Petrification.
Black Mage, Red Mage, Magus, Sage, Onion Knight.
- Shops in Northeast Saronia and Doga's Village (3,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Breakga

Magic Level:
Effect(s) :
Users
:
Location(s):

7
Instantly causes Petrification.
Black Mage, Magus, Sage, Onion Knight.
- Shops in Doga's Village and the Invincible (20,000 Gil).

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Death

Magic Level:
Effect(s) :
Users
:
Location(s):

8
May instantly kill one enemy.
Magus, Sage, Onion Knight.
- Shop in Eureka (60,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Drain
Magic Level: 7
Effect(s) : Damages an enemy, then refills the user's HP based on the
damage dealt.
Users
: Black Mage, Magus, Sage, Onion Knight.
Location(s): - Shops in Doga's Village and the Invincible (20,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Erase

Magic Level:
Effect(s) :
Users
:
Location(s):

5
Dispels positive statuses, such as Haste and Protect.
Black Mage, Red Mage, Magus, Sage, Onion Knight.
- Shops in Northeast Saronia and Doga's Village (5,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fira

Magic Level:
Effect(s) :
Users
:
Location(s):

3
Deals a moderate amount of Fire-based damage.
Black Mage, Red Mage, Scholar, Magus, Sage, Onion Knight.
- Shops in the Village of the Ancients, Northwest Saronia,
Doga's Village, and Falgabard (1,500 Gil).

- Chest in Tozus.
- Chest in the Vikings' Cove.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Firaga

Magic Level:
Effect(s) :
Users
:
Location(s):

6
Deals a large amount of Fire-based damage.
Black Mage, Magus, Sage, Onion Knight.
- Shops in Doga's Manor and Doga's Village (10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fire
Magic Level: 1
Effect(s) : Deals a small amount of Fire-based damage.
Users
: Freelancer, Black Mage, Red Mage, Scholar, Magus, Sage,
Onion Knight.
Location(s): - Shops in Kazus, Tozus, and the Vikings' Cove (100 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Flare

Magic Level:
Effect(s) :
Users
:
Location(s):

8
Deals heavy non-elemental damage.
Magus, Sage, Onion Knight.
- Shop in Eureka (60,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Meteor

Magic Level:
Effect(s) :
Users
:
Location(s):

8
Deals heavy, non-elemental damage.
Magus, Sage, Onion Knight.
- Shop in Eureka (60,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Poison

Magic Level:
Effect(s) :
Users
:
Location(s):

2
Damages some and may induce Poison, causing damage over time.
Black Mage, Red Mage, Scholar, Magus, Sage, Onion Knight.
- Shops in Canaan, Tozus, and the Vikings' Cove (700 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Quake

Magic Level:
Effect(s) :
Users
:
Location(s):

7
Damages all enemies.
Black Mage, Magus, Sage, Onion Knight.
- Shops in Doga's Village and the Invincible (20,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Raze
Magic Level: 5

Effect(s) : Kills weak enemies.


Users
: Black Mage, Red Mage, Magus, Sage, Onion Knight.
Location(s): - Shops in Northeast Saronia and Doga's Village (5,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Shade

Magic Level:
Effect(s) :
Users
:
Location(s):

4
Induces Paralysis, temporarily hindering action.
Black Mage, Red Mage, Magus, Sage, Onion Knight.
- Shops in Northeast Saronia and Doga's Village (3,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sleep
Magic Level: 1
Effect(s) : Induces Sleep, preventing action until hit or after a while.
Users
: Freelancer, Black Mage, Red Mage, Scholar, Magus, Sage,
Onion Knight.
Location(s): - Shops in Kazus, Tozus, and the Vikings' Cove (100 Gil).
- Chest in Altar Cave.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thundaga

Magic Level:
Effect(s) :
Users
:
Location(s):

5
Deals a large amount of Lightning/Thunder-based damage.
Black Mage, Red Mage, Magus, Sage, Onion Knight.
- Shops in Northeast Saronia and Doga's Village (5,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thundara

Magic Level:
Effect(s) :
Users
:
Location(s):

3
Deals a moderate-amount of Lightning/Thunder-based damage.
Black Mage, Red Mage, Scholar, Magus, Sage, Onion Knight.
- Shops in the Village of the Ancients, Northwest Saronia,
Doga's Village, and Falgabard (1,500 Gil).
- Chest in the Vikings' Cove.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Thunder

Magic Level:
Effect(s) :
Users
:
Location(s):

2
Deals a small amount of Lightning/Thunder-based damage.
Black Mage, Red Mage, Scholar, Magus, Sage, Onion Knight.
- Shops in Canaan, Tozus, and the Vikings' Cove (700 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Warp
Magic Level: 6
Effect(s) : May remove an enemy in battle, thereby killing them. In the
field, you'll return to the previous floor in the dungeon.
Users
: Black Mage, Magus, Sage, Onion Knight.
Location(s): - Shops in Doga's Manor and Doga's Village (10,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

/|\ ____________________________________________________________________ /|\


|||
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| | |
Section Fifteen: Summon Listings
| | |
| | |
**FF3_15**
| | |
|_|_|____________________________________________________________________|_|_|
\|/
\|/
[section format]

Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:
Summoners' Effect :
Locations
:

What level this spell is.


The more well-known name from other Final Fantasies.
One of two results when Evokers and Sages use this.
One of two results when Evokers and Sages use this.
The result when a Summoner uses this spell.
Where you can get this spell.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bahamur

Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:
Summoners' Effect :
Locations
:

8
Bahamut
Raises all allies' offensive power.
Instantly kills a single enemy.
Deals very heavy, non-elemental damage to all enemies.
- Defeat Bahamut in Bahamut's Lair.
- Shop in Eureka (60,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Catastro

Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:
Summoners' Effect :
Locations
:

6
Odin
Puts Protect on your party, raising your Defense.
Damages all enemies.
Kills all enemies, if allowed.
- Defeat Odin in the Saronia Catacombs.
- Shop in Eureka (40,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Escape

Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:
Summoners' Effect :
Locations
:

1
Chocobo
Flee from battle.
Failed kick at a monster. In other words, nothing.
Damage to one monster.
- Shops in Replito and Doga's Village (100 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Heatra

Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:

4
Ifrit
Heals a lot of HP to all allies.
Deals Fire-based damage to one enemy.

Summoners' Effect : Deals Fire-based damage to all enemies.


Locations
: - Shops in Replito and Doga's Village (7,000 Gil).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Hyper

Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:
Summoners' Effect :
Locations
:

5
Titan
Damages
Damages
Damages
- Shops

one enemy.
one enemy.
all enemies.
in Replito and Doga's Village (7,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Icen

Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:
Summoners' Effect :
Locations
:

2
Shiva
Causes enemies to fall asleep.
Deals Ice/Blizzard-based damage to one enemy.
Deals Ice/Blizzard-based damage to all enemies.
- Shops in Replito and Doga's Village (7,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Leviath

Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:
Summoners' Effect :
Locations
:

7
Leviathan
Petrifies all enemies, if possible.
Hits all enemies with a powerful tornado.
Hits all enemies with a powerful flood.
- Defeat Leviathan in Lake Dohr.
- Shop in Eureka (50,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Spark

Magic Level
:
Summoned Beast
:
White Magic Effect:
Black Magic Effect:
Summoners' Effect :
Locations
:

3
Ramuh
Paralyzes all enemies.
Deals Lightning/Thunder-based damage to one enemy.
Deals Lightning/Thunder-based damage to all enemies.
- Shops in Replito and Doga's Village (7,000 Gil).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

/|\ ____________________________________________________________________ /|\


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| | |
This is the end of KeyBlade999's
| | |
| | |
Final Fantasy III (DS) FAQ/Walkthrough.
| | |
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KeyBlade999
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