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The Contest arena consists of two sub arenas; both the sides are identical to each
other.
ii.
The floor of each room will be wooden and of the color shown in the map.
iii.
The whole robot (including mounted sensors) must fit within 30cm x 30cm square.
ii.
iii.
Points
10 points
10 points
10 points
10 points
20 points
10 points
10 points
10 points
10 points
Knockout stage:
1- The qualifying teams will compete with each other in head to head in qualifying
rounds.
2- Starting point lies at anywhere in the area A1, coordinates of starting point will be
given to team.
3- The range of coordinates will be (x, y) = (0-1, 0-4).
4- The coordinates of the starting point will be given to you. The orientation of the
starting point remains same.
5- First, robot has to make an approach for A2 in which color patch has been placed.
6- Either one of G1 and G2 is opened.
7- Robot has to detect three colors in sequence from opened gate to closed gate.
8- Then the robot has to go towards the colored block in the same sequence as detected
colors.
9- The balloons have already been placed.
10-
Now, robot has to approach and burst all balloons in all color blocks.
Points
20 points
10+10+10 points
10+10+10 points
10 points
10 points
5. Robot Operation:After qualifying the teams will compete with each other in a knockout format. In each
match two teams will run their robots side by side in the arena. Teams will be declared as
Team A or Team B based on the coin toss before every match. Team A will run their robot
in the left side and Team B will run their robot right side. The Robot should be
autonomous. During match contestants are NOT allowed to touch enter the arena of touch
their robots. If the contestants enter the arena during the match, they must go for a retry.
After the blow of whistle, the robot will have 5 minutes to complete the task.
6. Match duration
i.
ii.
Teams will be given 1 minute for setting up the Robot at the start.
iii.
iv.
If a robot is not able to successfully complete the task then the time when team will
call it off will be recorded as the finish time.
v.
If both teams fail to complete the task within the time limit, the team scoring more
points will be declared the winner of the match.
7. Rules:i.
ii.
There can be as many retries as participating team wants however during a retry the
point scoring will start from zero.
iii.
Robot may touch the wall of the arena without damaging them.
iv.
8. Prohibitions: i.
Robot is not allowed to use any type of tactile sensors for sensing the walls
ii.
Any circuit other than specified in the list should not be fabricated by the help of
any professional developers
iii.
iv.
v.