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UR-PRIEST

A Cleric Domain for 5th Edition


Adaption by Toby Lowther

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Not for resale. Permission granted to print or photocopy this document for personal use only . Ur-priest 1
UR-PRIEST
As an action, you can shout curses to the name of
a deity. All creatures of your choice within 30 feet of
Whereas other clerics gain their powers through you must make a Wisdom saving throw. If the
service to a deity, there are some who hate the gods. creature fails its saving throw, it is frightened of you
These ur-priests have learned to siphon divine or for 1 minute. A creature that does not worship any
unholy energies granted by deities to their clerics, deity is immune to this feature. While it is frightened
using it to their own ends without serving the gods. of you, it cannot cast divine spells, expend Cleric or
Other ur-priests are the clerics of dead gods, Paladin spell slots for abilities, or use Channel Divinity.
siphoning divine power to cast their spells whilst
working to resurrect their god, or elevate a new deity SIPHON SPELL POWER
to replace it. Ur-priests rarely gather, largely from Starting at 6th level, you gain the ability to use your
wanting to avoid attracting the attention of the gods. talent for stealing spell energy to manipulate this
They are frequently solitary, avoiding other divine energy in ways impossible for other Clerics.
spellcasters who see them as an abomination, As an action, you can expend two spell slots of
although they will often find partnerships with other equal level and of 4th level or lower in order to gain
classes. one spell slot of one level higher than the level of spell
slot expended. You cannot expend spell slots gained
GODLESS CLERIC with this feature for this feature, and you do not
Unlike normal clerics, ur-priests do not gain Domain regain spell slots gained from this feature when you
Spells upon choosing this domain. Also, an Ur-priest finish a long rest.
cannot use a holy symbol as a spellcasting focus.
MAGIC RESISTANCE
BONUS PROFICIENCIES At 8th level, you can use your abilities at siphoning
At 1st level, you become proficient in your choice of magic to drain the power of other creatures spells.
the Deception or Intimidation skill. You gain advantage on saving throws against spells
and other magical effects.
RAGE AGAINST THE HEAVENS
Also at 1st level, you can channel your hatred of the STEAL MAGICAL ABILITY
gods, or of the fate of the dead god you served, into At 17th level, you can use your siphoning abilities to
your spellcasting. You can cast Cleric spells as if you copy a magical ability from another creature.
had a spellcasting focus. Additionally, whenever you Immediately after a creature you can see takes an
use a spell of 1st level or higher that inflicts damage to action that targets you or includes you in its area of
a creature, that creature takes additional Necrotic effect, and which is not a weapon attack or casting a
damage equal to 2 + the spells level. spell, you can use your reaction to force the creature
You cannot use this feature if you are charmed or to make a Wisdom saving throw. On a failed save, you
frightened. negate the actions effect against you, and you siphon
the magical ability from that creature. For the next 24
CHANNEL DIVINITY: INVOKE DOUBT hours, you can use the action as often as the creature
Starting at 2nd level, you can use your Channel can, up to three times per day.
Divinity to project your hatred or doubt of the gods Once you use this feature, you cant use it again
into the minds of others. until you finish a long rest.

Not for resale. Permission granted to print or photocopy this document for personal use only . Ur-priest 2

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