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Two players, 1 and 2. Player 2 is a bully and likes to pick fights, but
only with cowards. He dislikes to pick fights with someone with courage
(brave). He likes to pick a fight with a coward but not with a brave.
Suppose the prior probability that player 1 is brave is p. Before deciding
whether to pick a fight or not, player 2 observes 1 having breakfast.
There are two types of breakfast: gipfeli or beer. If 1 is brave he prefers
beer and if he is coward gipfeli. Whatever type he is, he prefers not to
fight. What should he have for breakfast? What should the other player
do after observing the breakfast?
Payoffs for 1:
Preferred breakfast: 2
Fight: -2
No Fight: 1
Payoff for 2:
Fight a coward: 1
Fight a brave: -1
Extensive form
(3,0)
„D
on
1 is brave
ight“
‘t F ‘t F (2,0)
igh Don
t“ 1 „
„Beer“ „gipfeli“
p „Fig
ht“ ht“
(0,-1)
(1,-1) „ Fig
2 2
(2,0) „D ight“
‘t F (3,0)
o n‘t t
Fig on
ht“ 1 „D
„Beer“ „gipfeli“
1-p Q
„Fig
ight“ ht“
(1,1)
(0,1) „F 1 is coward
Example
Period 1:
both firms are in the market but only firm 1, the incumbent, takes an
action a1, which can be accommodate or pray.
Firm 1 can be crazy or sane. If sane its profits are D1 > P1.
In period 2 only firm 2 takes an action a2. It can be either stay or exit.
1. Separating equilibria:
2 learns perfectly the type, i.e has perfect information in the second
period:
μ(sane/accommodate) = 1; μ(crazy/preys) = 1
μ(sane/prey) = p1
Separating PBeq?
It is necessary that
D1 + δD1 ≥ P1 + δM1
Pooling?
The sane type must induce exit, then it must be the case that for firm
2
P2 + δ(p1D2 + (1 − p1)P2) ≤ P2 → p1D2 + (1 − p1)P2 ≤ 0
Does a sane firm want to prey? Yes, if
P1 + δM1 ≥ D1 + δD1
2 players: N={1,2}
Player 1 has private information about his type. ( He knows the type
ti ∈ Ti he is).
It is common knowledge that player 2 has prior beliefs p(t1) about player
1’s type.
Timing
He figures γ 1(.|t1) out and observing a1 updates (using Bayes rule, when
possible) p(t1) into p(t1/a1) and chooses a probability distribution over
actions γ 2(.|a1).
Payoffs.
Player 2 maximizes his payoff conditional on the signal a1, where the
conditional payoff to γ 2(.|a1) is
X XX
p(t1/a1)u2(a1, γ 2(.|a1), t1) = p(t1/a1)γ 2(a2|a1)u2(a1, a2, t1))
t1 t1 a2
A perfect Bayesian equilibrium of the signaling game is a set of strategies
γ ∗1(.|t1) and γ ∗2(.|a1) and a posterior belief p∗(t1/a1) such that:
3.
p(t1)γ ∗1(a1|t1) X
∗(a |t) > 0
p(t1/a1) = P ∗(a |t) if p(t)γ 1 1
t∈T1 p(t)γ 1 1 t∈T1
p(t1/a1) can be any probability distribution over T1
P
if t∈T1 p(t)γ ∗1(a1|t) = 0.
Taxonomy of equilibria:
Pooling equilibria:
in equilibrium all types choose the same action (signal). Player 2 does
not learn anything: p(t1/a1) = p(t1)
Separating equilibria:
Different types take different actions and the receiver learns the type.
Spence model.
The firm observes the education and offers wages w(e). (Assume com-
petition so that the worker is paid his expected productivity).
The firm profits are
θ−w
w(e) − e/θi i = L, H
Pooling equilibria
Expected productivity
pLθL + pH θH
Is w(e∗) = pLθL + pH θH an equilibrium?
Assume the firm believes that the deviation comes from the low ability
type
μ(θL|e) = 1
and then offers
w(e) = θL.
If a worker deviates he will do to e = 0. (w(0) = θL)
Then
w(0) ≤ w(e∗) − e∗/θH
and
w(0) ≤ w(e∗) − e∗/θL.
θL ≤ pLθL + pH θH − e∗/θL,
hence
e∗ ≤ θLpH (θH − θL)
Separating equilibrium
eL = 0 and eH = e∗ .
θL ≤ θH − e∗/θH
and
θL ≥ θH − e∗/θL
or
θL(θH − θL) ≤ e∗ ≤ θH (θH − θH )