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Technologys Impact on Design Education Matthew Halliday

TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Technologys Impact on
Design Education
Matthew Halliday
Graphic Design Year 2
TID1412-1617 Theory As Practice 2

http://mhgraphicsblog2.blogspot.co.uk/
Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Introduction

In recent years, over the past decade in particular, technology has


advanced considerably and has become a major part of everyday life for
most people, but how has technology impacted upcoming designers
and the industry?
This presentation will present a number of studies based on technology
in education, particularly the design area, then cover the effects that
technology has had on designers over the past decade, discussing both
the advantages and disadvantages of it.

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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Technologys Introduction

With the introduction of everyday use computers in the 80s, it By 2009, 97% of classrooms has
was almost immediately apparent that computers where to one or more computers, and 93%
become a part of everyday life. By the mid 80s consumer laptops of classrooms had internet
had been introduced and in the 1990s the World Wide Web access. For every 5 students,
was developed. there was one computer
Just 3 years later the National Science Foundation removed the
restriction on the commercial use of the internet in 1993, which
revealed a crazy amount of new research and communication
methods. As technology advanced and the internet became more
accessible around the world, it was pushed into all ranges of
educations.

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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Technologys Evolution

In recent years interactive touch screens have become College students nowadays are rarely
readily available and have become one of the most common without some form of computer
features in classrooms as being proven to increase technology; 83% own a laptop, and
engagement rates with all types of learning style, with over 50% have a smartphone.
students often investing into smartphones and laptops.

The reliability of both hardware and software have also


seen major improvements recently, with failure rates being
much lower than ever before, while also providing a fail-safe
in the form of backups and restore points in most modern
equipment incase any problems do occur.

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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Impact on Grades

Education has become far more engaging and interesting On average students who used computer-
for the pupils with the introduction of touch screens and based instructions scored at the 64th
interactive classes. percentile on tests of achievement
With the rise of technology in most areas of education compared to students in the control
showing positive results, technology is now being pushed conditions without computers who scored
into more fields of work with some academic even at the 50th percentile. James Kulik
becoming entirely digitalized.
This has lead to Institutions also digitalizing their
assessment process, allowing tutors access their work
faster, resulting in quicker feedback for the students.
Making the system more efficient than ever before.

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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Change in Creativity
Today, creating advertising can be more
organic and free flowing than it ever was
The last part of my background information looked into with typewriters or paintbrushes. With
the creative developments in design that has risen from such a low barrier to entry, there's more
technology.
bad advertising than ever. But there's
Programs such as photoshop and illustrator allow the also more good advertising than ever.
user to create layers upon layers of different brushes Tim Broadwater
and effects that just arent possible by hand.
New layouts and less restricted design areas are also
now an option. Designers also have a much easier time
when it comes to experimenting, as they can freely
undo mistakes and have no restriction on resources
such as paper.

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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

How has technology


impacted education in
the design industry?

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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Case Studies Advancement of Technology


My first case study was a combination of four sources that portrayed the
developments in software, hardware and internet access.
(2) http://www.brighthub.com/multimedia/publishing/articles/121403.aspx
(9) http://www.ispreview.co.uk/index.php/2016/03/global-broadband-speeds-average-5-6mbps-in-
q4-2015-vs-13-9mbps-in-the-uk.html
(8) http://cpu.userbenchmark.com/Compare/
(12) https://www.backblaze.com/blog/hard-drive-failure-rates-q2-2016/
These articles compared results from today current technology to that of around
2007, and discussed the benefits that each advancement brings. With hardware
improvements providing increased reliability with each jump, and opportunities for
developers to update their software. Which allow for more efficient work flow, as
well as higher quality designs, that can be stored and shared to a massive audience
with the increase in availability of the internet.
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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Case Studies Technology Availability


The second case study was a merge between two articles
which discussed the availability of technology in the current
generation. The writers of the two articles are Dara Kerr from
https://www.cnet.com/uk and Amanda Lenhart from
http://www.pewinternet.org/.
These articles looked at percentages from the number of
users that have access and go online consistently in
correlation to ages of people (specifically the millennial era)
and how each year the number of users of social media and
technology increases as it becomes more accessible.

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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Case Studies Effects on Creativity & Grades

The third case study I looked into was by a creativity researcher from
(13) http://www.livescience.com/15535-children-creative.html
named Kyung Hee Kim.
Kims article examined the creativity of children using a Torrance test
which measured aspects of creativity using divergent thinking. The
results displayed from thousands of test showed that children that
have more interaction with technology have higher scores in SAT test,
yet worse scores in the Torrance tests.

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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Case Studies Implementation & Cost


The last case study of my essay was about the implementation of technology
in design tutoring and the price that comes along with providing academic
areas with technology as a whole and whether its worth it.
(14) http://www.ourict.co.uk/technology-improved-education/
(15) http://www.bbc.co.uk/news/business-34174796
The OurICT article talked about how tutors can use digital tools to increase
productivity and interests of their student, leading to better research and
projects. They also mention how digital communication has become a key part in
todays academic system, when it comes to providing feedback for students.
The last article from the BBC states a rough estimate of the amount of money the
government have to spend each year and how much of that goes into technology
for educational purposes.

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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Conclusion - Positives
Technology has opened countless paths from a research standpoint.
Exchanging files is now infinitely quicker than before with the option of storing
data online and being able to download them anywhere.
Researching has become much more affordable as travel costs are often negated
due to the internet having information about almost every topic.
With education being more interactive and engaging with the addition of
technology, more learning styles are covered resulting in higher grades overall.
A massive range of new design techniques have been developed through the use
of technology.

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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Conclusion - Negatives
Technology isnt always 100% reliable, files can become corrupt, internet access
may be restricted etc.
The more advanced technology becomes, often means the more difficult it
becomes to use and continuous practice may be needed to stay familiar with the
software.
Physical copies of files have decreased in popularity.
Cheating becomes easier and easier as technology progresses. (However
assessments are closely monitored using external programs.)

The positives heavily outweigh the negatives!


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Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Conclusion - Has technology improved


education in design as whole?

Without a doubt, digitalized learning methods have greatly increased the efficiency and
engagement rates of education in ALL learners. Better researching techniques have improved the
quality of research and development.
It has also given people the option to share their work quickly and has opened up the
opportunity to work within groups much easier to generate more creative ideas. receiving
feedback quicker is also massively reduced through digital assessments, providing students more
time to reflect and improve on work, generally resulting in higher grades and more innovation in
design.

http://mhgraphicsblog2.blogspot.co.uk/
Technologys Impact on Design Education Matthew Halliday
TID1412-1617 Theory As Practice 2 http://mhgraphicsblog2.blogspot.co.uk/

Reference List Bibliography


http://online.purdue.edu/ldt/learning-design-technology/resources/how-has-technology-changed-
(2) http://www.brighthub.com/multimedia/publishing/articles/121403.aspx education
(4) http://timbroadwater.com/2013/01/design-technologys-impact-on-the-graphic-design-industry/ http://thenextweb.com/insider/2011/01/05/how-technology-has-changed-education/

(8) http://cpu.userbenchmark.com/Compare/ https://www.linkedin.com/pulse/20141020114451-319291990-10-ways-how-technology-has-


changed-the-face-of-education Chifro Studios
(9) http://www.ispreview.co.uk/index.php/2016/03/global-broadband-speeds-average-5-6mbps-in-q4- http://www2.gsu.edu/~wwwche/Milken%20report.pdf
2015-vs-13-9mbps-in-the-uk.html http://online.purdue.edu/ldt/learning-design-technology/resources/evolution-technology-
classroom
(10) http://www.pewinternet.org/2015/04/09/teens-social-media-technology-2015/ (1) http://www.dmnews.com/multichannel-marketing/how-technology-changed-
creativity/article/90348/
(11) https://www.cnet.com/uk/news/smartphones-commandeer-70-percent-of-teen-market/
(3)
(12) https://www.backblaze.com/blog/hard-drive-failure-rates-q2-2016/ http://www.academia.edu/10855428/What_effect_has_technology_had_on_the_design_process_
within_graphic_design_over_the_last_25_years
(13) http://www.livescience.com/15535-children-creative.html (5) https://dmjcomputerservices.com/blog/technology-changed-design-industry/
(6) https://hbr.org/1985/11/implementing-new-technology
(14) http://www.ourict.co.uk/technology-improved-education/ (7) http://circulus.com.au/can-technology-make-process-education-faster/
(15) http://www.bbc.co.uk/news/business-34174796

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