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There are four domains to analyses that are Arahan, Cara Bermain, Soalan and Reka
Bentuk Produk.
1) Arahan / Instruction
Statistics
Saya Saya Manual Saya
mudah mudah penggun dapati
memaha memaha a bahasa
mi cara mi memban yang
permaina arahan tu saya digunak
n permaina an
n mudah
difahami
N Valid 22 22 22 22
Missi 0 0 0 0
ng
Mean 4.50 4.55 4.68 4.59
Std. Deviation .512 .510 .477 .503
The domain Arahan / Instruction contains four questions. The mean of each
question is around 4.50 to 4.70. This result shows that majority students answer 4-
setuju and 5-sangat setuju.
The domain Cara Bermain / Ways to Play contains four questions. The mean of each
question is around 4.50 to 4.70. This result shows that majority students answer 4-setuju
and 5-sangat setuju. For the items Saya seronok bermain permainan ini and Saya dapat
mengisi waktu senggang dengan berfaedah, the mean score is 5.00. This result indicates that
all the students strongly agree with the items.
3) Soalan / Questions
Statistics
The domain Soalan / Questions contains four questions. The mean of each question is
around 4.50 to 4.70. This result shows that majority students answer 4-setuju and 5-
sangat setuju. For the item Bentuk soalan sangat menarik, the mean score is 5.00. This
result indicates that all the students strongly agree with the items.
Statistics
Saya rasa produk Pada pandangan Produk ini adalah Saya dapati
ini sangat saya, produk ini mesra pengguna produk ini mudah
menarik sangat unik dibawa kemana-
mana
N Valid 22 22 22 22
Missing 0 0 0 0
Mean 5.00 5.00 4.23 4.86
Std. Deviation .000 .000 .429 .351
The domain Soalan / Questions contains four questions. The mean of each question is
around 4.50 to 4.70. This result shows that majority students answer 4-setuju and 5-
sangat setuju. For the items Saya rasa produk ini sangat menarik and Pada pandangan
saya, produk ini sangat unik, the mean score is 5.00. This result indicates that all the
students strongly agree with the items.
5) Total Score
Statistics
Missing 0 0 0 0
All the domains show good results. Domain Soalan shows the highest mean score that is
31.86 and std. deviation 1.320. The result indicates that majority respondents strongly agree
on the items on Soalan and other domains also show good response from the respondents.
Discussion
The mean score of each domain shows that all the respondents answer 4-setuju and 5-
sangat setuju. This shows that majority of the respondents agree and strongly agree with all
the items. This result illustrate positive outcome on this product. Students who play this game
really enjoy themselves and they believe that this product is really beneficial for them. The
highest mean score in domain Soalan indicates that all the students attracted with the
questions in the quiz. The main attraction of this product is the structure of the quiz questions.
The students also shows good response on the design of the product. They feel that the design
of the product is attractive and unique. This shows that the whole box were utilized
completely and it is portable which makes the players love this product.