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Vertex: When you select vertex you are able to select the corners of the polygons, so for
example selecting a cubes corner.
Edge: Selecting edge mode will make you be able to select a polygon line.
Divisions: Adding divisions to an object will add extra polygons, but adding to much will
require a lot of hardware power to proses it in at least in 30fps which is still enjoy able as a
game.
Combining and separating meshes: Combing meshes is useful when you want to make two
objects into one. Separating is good when you want one object as two objects, this could have
many reasons.
Extrude tool: The extrude tool extrudes a shape out of the selected face. This is good when
you want to for example make an airplane and extrude the wings on the sides.
Append Polygon tool? Bridge: These are good when you want to bridge something together
for example it could be a hole you cut in something and you want to fill in the null geometry
so that is not empty in the middle or making a bridge between to objects and you want them
connected.
Mirror Tool: The mirror tool is one of the best tools to use. For example if youre making a
spaceship or anything symmetric its great that you only have to work on one side and you
see the other side being made at the same time, and it can help you with design because you
can see how it would look.
Duplicate: Duplicate is useful when you want to make a double of a certain object. For
example a double propelled airplanes propeller so you dont create the propeller again you
just duplicate it.