Professional Documents
Culture Documents
Stimulus
I will be working to a brief which will tell me what is needed to do and when it needs to be done by.
The brief tells me to come up with a preliminary idea for a new game and design it using the correct
documents. For this assignment I will be joining with Saga and I will be using the Sonic characters. I
have taken inspiration from games like Tetris, Bejewelled, Candy Crush and Bubble Shooter.
Genre
Action games is
a busy genre. It
emphasizes
physical
challenges. The genre includes diverse subgenres such as
fighting games, shooter games and platform games
which are widely considered the most important action
games, though some real-time strategy games are also
considered to be action games. This always includes, health or lives, a score, and attack moves.
Strategy looks at a
players skilful thinking and planning. It emphasizes strategic,
tactical, and sometimes logistical challenges. They are generally
categorized into four sub-types, depending on whether the game is turn-based and whether the game
focuses on strategy or tactics. In most strategy video games, the player is given a godlike view of the
game world, and indirectly controls game units under their command
Role play or RPG is a game that the player takes on the role of the character. Role-playing video games
typically rely on a highly developed story and setting,
which is divided into a number of quests. Players control
one or several characters by issuing commands, which
are performed by the character at an effectiveness
determined by that character's numeric attributes.
Often these attributes increase each time a character
gains a level, and a character's level goes up each time
the player accumulates a certain amount of experience.
Viral marketing is a technique on the internet which is a website that doesnt necessarily make a game
but has a mini game on their website that keeps you entertained.
Market Research
My target audience will be male or female from the age 17 upwards. I think this target is appropriate
as 17 year olds will have grown up with sonic. Also because the game is a puzzle, strategy game it
wouldnt be appropriate for younger people as they wouldnt understand it.
There are two types of games that are similar in the market. the first would be anything sonic as mine
is also a sonic game. Fortunately, the Sonic games arent a threat to my game as I am working with
Saga as a franchise. However, big games such as Bejewelled and Candy Crush are a big competition. I
will have to make the game as best as I can so that it will stand above the other games and will be
more popular. I will have to make it look professional, it will have to be hard enough to want to do it
but not too hard that it is impossible to complete. There will be lots of levels already open then when
finished more levels will unlock.
Target Platform
Ideas
I have made a brainstorm to show my ideas for developing my game. I made 5 parts to it, the first was
name ideas. My thoughts were Sonic Pop, Sonic Bubble,
Sonic Bubble Smash, Sonic Bubble Pop, Sonic Sling Shot
and Sonic Shoot. I chose to use Sonic Pop as it is catchy
and it is really quirky. The second part was the logo fonts,
I tried 8 different fonts; AR BLANCA, AR DESTINE, AR
JULIAN, Impact, Kristen ITC, Segoe UI Black, Tempus Sans
ITC and AR CHRISTY. I may not be able to use any of these
fonts as they may not work in Photoshop. I will probably
end up using a font from DaFont.com. I really like number
2 and number 8. The third part is the genre of the game,
such as puzzle, action, adventure, strategy, simulation and more. The genre for my game will be a mix
of puzzle and strategy. The next one is ideas for characters; Sonic, Tails, Amy, Shadow, Knuckles and
Rouge. You can pick the character to play with for each level and each character will have a certain
specialty that gives a bonus that makes it easier. The last one is the goals and rewards, I think they
could maybe have a trophy or medal room, which could pop up when they achieve it or maybe swipe
onto the screen then off again. They will not know what the trophies are until they get them.
visual style
I have made storyboards of the characters that you can play as, the characters to beat and the
background behind it all.