You are on page 1of 4

Supply Chain Management Simulation: For courses in:

Root beer game v2


Operations Management
Supply Chain Management
Supply Chain Management Simulation: Root Beer Game V2

The second release of this multi-player simulation a lack of demand visibility, and shipping delays
retains the fast-paced challenges of the original rapidly contribute to excessive overstocking of
while adding an enhanced user interface and new inventory or extreme stock-out situations at different
graphs and tools for conducting a debrief. Each points in the supply chain. Students experience a
student assumes one of four roles in a root beer supply dynamic known as the bullwhip effect as small
chain. Students consider how to manage inventory and changes in customer demand cause oscillations in
prevent a backlog as they send orders to the adjacent ordering patterns moving across the supply chain.
connection in the supply chain. Limited information,

Students review inventory and backlog and place orders based on anticipated demand.

the Root beer supply chain


There are four roles in the root beer cases to the distributor where the
supply chain: factory, distributor, root beer is bottled. The whole-
wholesaler, and retailer. The supply saler orders cases of root beer and
chain begins at the factory where raw sells them to the retailer. The retailer
materials for root beer are converted orders root beer from the wholesaler
into a syrup. The syrup is shipped in based on customer demand.

hbsp.harvard.edu
Students review inventory, previous orders, and backlog before placing new orders.

reviewing and Estimating Customer Running the Simulation


placing orders Demand AS a Single Player
In each simulated week, students At the conclusion of the simulation, The simulation includes an option for
review new orders, inventory on hand, students in the roles of the factory, students to play as single players. The
and order backlog. A running timer distributor, and wholesaler must draw student assumes the role of the retailer
forces students to review information graphs to represent what they each and the simulation manages the other
quickly and place orders for the believe actual customer demand three roles. As the retailer, the student
current week. The simulation helps was for the entire simulation run. views orders from retail customers
students understand the dynamics The retailer always sees actual and places orders for root beer with
of the supply chain by animating the customer demand each week and the wholesaler. Single-player results
flow of orders and products moving does not need to complete this step. are tracked separately from multi-
up and down the supply chain. Students These graphs are available in the player results to simplify the debrief
typically play for 35 simulated weeks, Administration Tools for faculty to session for each type of player.
and faculty can adjust the number display to students and show how
of weeks to control how long the their perceptions differ from the actual
simulation lasts. demand curve in the simulation.

administration tools on next page


Administration Tools for Faculty

A comprehensive Teaching Note covers


key learning objectives, including:
Understanding the bullwhip effect

 nderstanding demand forecasting,


U
required lead times, and the
effects of batch ordering

Exploring techniques for controlling


the bullwhip effect

 educing uncertainty and demand


R
variability

 nderstanding the role of


U
centralized information
Detailed graphs allow faculty to compare results across roles, chains, or
chain configurations for an entire class.

Configuring Chains New to this edition:


Faculty can set up the simulation NEW
 Design Updated animation and NEW
 Dynamic Debrief Slides

MC176221012
quickly using predefined chains or navigation allow students to analyze Presentation-ready debrief slides are
define their own configurations. For information quickly and place orders. available for instructors to download.
example, the Classic Beer Game
NEW
 Teaching Materials Updated NEW
 Setup Options Instructors
sets the shipping delay to two weeks

Product #M11406
Teaching Note reduces the time can assign any number of students as
and hides point-of-sale information.
required to learn the simulation. single players.
Faculty can configure all parameters
including shipping delays and the
ability for students to view point-of-

Printed on recycled paper.


sale and unfilled order information.

Product #6619 | Multi-player: 4 roles; Single-player option | Seat Time: 60 minutes | Developed in partnership with Forio Business Simulations

Preview and Free Trial Access also available


In Operations Management
Visit hbsp.harvard.edu
Global Supply Chain Management Simulation
A Preview of the simulation is available Premium Educator access is a free #6107

on our web site at hbsp.harvard.edu. service for faculty at degree-granting Operations Management Simulation:
institutions and allows access to Benihana V2 #7003
A Free Trial allows full access to the Educator Copies, Teaching Notes, Project Management Simulation:
entire simulation and is available to Free Trials, course planning tools, Scope, Resources, Schedule #3356
Premium Educators on our web site. and special student pricing.
Operations Management Simulation:
Process Analytics #3291

Customer service is available 8 am to 6 pm ET, Monday through Friday


Phone: 1-800-545-7685 (1-617-783-7600 outside the U.S. and Canada)
Fax: 1-617-783-7666
Email: custserv@hbsp.harvard.edu
Web: hbsp.harvard.edu

You might also like