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OPINION THE BIG IDEA

Definitely not maybe


Probability is as much use for explaining how the world really
works as the flat-Earth theory, says physicist David Deutsch

PROBABILITY theory is a quaint little high probabilities, such as the probability PROFILE
piece of mathematics. It is about sets of of x is near 1, should be treated almost as David Deutsch
non-negative numbers that are attached if they were x will happen. But such a researches fundamental
to actual and possible physical events, normative rule has no place in a scientific aspects of quantum
that sum to 1 and that obey certain rules. theory, especially not in physics. There information at the
It has numerous practical applications. was a 99 per cent chance of sunny weather University of Oxford.
So does the flat-Earth theory: for yesterday does not mean It was sunny. Find out more about his
instance, its an excellent approximation It all began quite innocently. Probability work on physicsand
when laying out your garden. and associated ideas such as randomness probability atarxiv.org/
Science abandoned the misconception that didnt originally have any deep scientific abs/1508.02048
Earth extends over an infinite plane, or has purpose. They were invented in the 16th and
edges, millennia ago. Probability insinuated 17th centuries by people who wanted to win
itself into physics relatively recently, yet money at games of chance.
the idea that the world actually follows
probabilistic rules is even more misleading
than saying Earth is flat. Terms such as likely, Gaming the system
probable, typical and random, and To discover the best strategies for playing
statements assigning probabilities to physical such games, they modelled them
events are incapable of saying anything mathematically. True games of chance are
about what actually will happen. driven by chancy physical processes such as
We are so familiar with probability throwing dice or shuffling cards. These have
statements that we rarely wonder what x has to be unpredictable (having no known
a probability of actually asserts about the pattern) yet equitable (not favouring any
world. Most physicists think that it means player over another). The three-card trick, for
something like: If the experiment is repeated example, does not qualify: the conjurer deals
infinitely often, half of the time the outcome the cards unpredictably (to the onlooker) but
will be x. Yet no one repeats an experiment not equitably. A roulette wheel that indicates
infinitely often. And from that statement each of its numbers in turn, meanwhile, Probability theory
about an infinite number of outcomes, behaves equitably but predictably, so equally wasdevised by
nothing follows about any finite number cannot be used to play a real game of roulette. gamblers hoping to
of outcomes. You cannot even define Earth was known to be spherical long before win more money
probability statements as being about what physics could explain how that was possible.
will happen in the long run. They only say Similarly, before game theory, mathematics random. To expect fairly tossed dice to be less
what will probably happen in the long run. could not yet accommodate an unpredictable, likely to come up with a double after a long
The awful secret at the heart of probability equitable sequence of numbers, so game sequence of doubles is a falsehood known as
theory is that physical events either happen theorists had to invent mathematical the gamblers fallacy. But if you know that a
or they dont: theres no such thing in randomness and probability. They analysed finite sequence is equitable it has an equal
nature as probably happening. Probability games as if the chancy elements were number of 1s and 0s, say then towards the
statements arent factual assertions at all. generated by randomisers: abstract devices end, knowing what came before does make it
The theory of probability as a whole is generating random sequences, with uniform easier to predict what must come next.
irretrievably normative: it says what ought probability. Such sequences are indeed A second objection is that because
to happen in certain circumstances and then unpredictable and equitable but also have classical physics is deterministic, no classical
presents us with a set of instructions. It is other, quite counter-intuitive properties. mechanism can generate a truly random
normative because it commands that very For a start, no finite sequence can be truly sequence. So why did game theory work? Why

30 | NewScientist | 3 October 2015


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change the strategy of an ideally rational


dice player but only if the player assumes
that pesky normative rule that a very high
probability of something happening should
be treated as a statement that it will happen.
So the early game theorists never did quite
succeed at finding ways of winning at games
of chance: they only found ways of probably
winning. They connected those with reality
by supposing the normative rule that
very probably winning almost equates
to winning. But every gambler knows that
probably winning alone will not pay the rent.
Physically, it can be very unlike actually
winning. We must therefore ask what it is
about the physical world that nevertheless
makes obeying that normative rule rational.
You may have wondered when I mentioned
the determinism of classical physics whether
quantum theory solves the problem. It does,
but not in the way one might expect. Because
quantum physics is deterministic too.

Probability and randomness


are large sledgehammers
to crack some small eggs
Indeterminism what Einstein called God
playing dice is an absurdity introduced to
deny the implication that quantum theory
describes many parallel universes. But it turns
out that under deterministic, multi-universe
quantum theory, the normative rule follows
from ordinary, non-probabilistic normative
assumptions such as if x is preferable to y,
and y to z, then x is preferable to z.
You could conceive of Earth as being literally
flat, as people once did, and that falsehood
LUCY RIDGES/MILLENNIUM IMAGES, UK

might never adversely affect you. But it would


also be quite capable of destroying our entire
species, because it is incompatible with
developing technology to avert, say, asteroid
strikes. Similarly, conceiving of the world as
being literally probabilistic may not prevent
you from developing quantum technology.
But because the world isnt probabilistic, it
was it able to distinguish useful maxims, The key is that in all of these applications, could well prevent you from developing a
such as never draw to an inside straight randomness is a very large sledgehammer successor to quantum theory. In particular,
in poker, from dangerous ones such as the used to crack the egg of modelling fair dice, constructor theory the framework that
gamblers fallacy? And why, later, did it enable or Brownian jiggling with no particular I have advocated for fundamental physics,
true predictions in countless applications, pattern, or mutations with no intentional within which I expect successors to quantum
such as Brownian motion, statistical design. The conditions that are required to theory to be developed is deeply
mechanics and evolutionary theory? We model these situations are awkward to express incompatible with physical randomness.
would be surprised if the four of spades mathematically, whereas the condition of It is easy to accept that probability is part
appeared in the laws of physics. Yet randomness is easy, given probability theory. of the world, just as its easy to imagine Earth
probability, which has the same provenance It is unphysical and far too strong, but no as flat when in your garden. But this is no
as the four of spades but is nonsensical matter. One can argue that replacing the dice guide to what the world is really like, and
physically, seems to have done just that. with a mathematical randomiser would not what the laws of nature actually are.

3 October 2015 | NewScientist | 31

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