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The Rise of Virtual Reality

First of all, what is Virtual Reality? Virtual Reality is a computer generated

three-dimensional world. Its like having your own world in just a plain headset.

Virtual Reality means, near-reality, from the definition of Virtual and Reality.

Next is, how does a Virtual Reality works? So, a Virtual Reality works, through

wearing a so-called VR Headset. In this headset, contains the lens, the screen, etc.

This headset simulates the outside world, through stitched images, making it like a

reality.

The process on starting up the Virtual Reality simulation is through wearing the

VR Headset, and then you just choose, which application or games you prefer,

actually its all in your hands on what you want to do in this world of Virtual Reality.

Virtual Reality has been there for us, but not that much advanced lik what we

have today. The first Virtual Reality was the 360-degree murals or panoramic

paintings from the 19th century, an example of this is the Battle of Borodino

This is a Virtual Reality, because in the 19th century, murals like this are used to

make the viewer feel like, they are in the present time of the painting, this is

something like an illusion


Later on, in the year 1838, Charles Wheatstones research demonstrated that the

brain processes the different two-dimensional image from each eye into a single

object of three dimensions. Viewing two side by side stereoscopic images or photos

through a stereoscope gave the user a sense of depth and immersion. Here is an

example of a stereoscopic photo

In the year 1929, the first example of commercial flight simulator was invented

by Edward Link, and he calls it the Link Trainer. This machine is electromechanical.

It is controlled by motors connected to the rudder and steering column to make a pitch

and roll movement, like a real airplane does. A small motor is used to mimick

turbulence and disturbances, this is done in order for the trainer to feel like he or she

is in a plane
.

Later on, in the 1950s, cinematographer Morton Heilig developed the so-called,

Sensorama, which was an arcade-style theatre cabinet that would stimulate all the

senses, not just sight and sound. It featured stereo speakers, a stereoscopic 3D display,

fans, smell generators and a vibrating chair.

[https://www.vrs.org.uk/virtual-reality/history.html]. The purpose of this machine is

to make the viewer feel like he or she is in the movie, more like a 4D today.

And in the year 1960, Morton Heilig invented again a new machine, and this

is the first ever, Virtual Reality Head Mounted Display. This headset provided

stereoscopic 3D and wide vision with stereo sound.

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