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poorAttacks = classLevel * 1 / 2
Division is rounded down. Use the last category for Adepts, Commoners,
Saving Throws
normAttacks = classLevel * 3 / 4
Encumbrance
maxLoad = strength * 10
SpellLevel should be between 1 and 9. Other modifiers may be made per the d20 System
CasterLevel should be greater than 0. for character size, number of legs, etc.
Neither the treasure tables, nor NPC or PC wealth Strength should be greater than 0.
Movement
Rounding is done to the nearest multiple of 5. Terrain modifiers may apply to these figures.
Encounter Levels
Experience Awards
CD = challengeRating partyLevel
if CD is even, then: