Professional Documents
Culture Documents
WARNING:
~SPAWNRATE/STRUCTURECHANCE~
The spawnrate means the Lucky Block will have a 1 in (spawnrate) chance of spawning
per chunk.
This means the smaller the spawnrate, the more likely it is to spawn. Set it to 0
to prevent natural spawning.
The structureChance means every time the Lucky Block spawns it will have a 1 in
(structureChance) chance of spawning within a structure.
~RECIPE~
To configure the recipe, use the first 3 groups of letters to show what the recipe
will look like in the crafting table.
A space instead of a letter will indicate that nothing goes there. Then, match each
letter to it's appropriate item/block.
Look below to understand. for no recipe, don't put anything below the recipe line.
>properties
spawnrate=200
structureChance=2
recipe=ppp,pdp,ppp,p,gunpowder,d,dropper
doDropsOnCreativeMode=false
>craftingitems
diamond=12
diamond_block=100
emerald=8
emerald_block=80
gold_ingot=6
gold_block=60
iron_ingot=3
iron_block=30
golden_carrot=30
golden_apple,0=40
golden_apple,1=100
nether_star=100
rotten_flesh=-5
spider_eye=-10
fermented_spider_eye=-20
poisonous_potato=-10
fish,3=-20
>drops
/========== TOOLS & ARMOR ==========
ID=sponge@luck=0
ID=bed,amount=8@luck=1
ID=fire_charge,amount=14@luck=1
ID=enchanting_table@luck=2
ID=dropper,amount=8@luck=0
ID=shears,amount=8@luck=0
ID=cake,amount=20@luck=1
ID=waterlily,amount=#random-8-16@luck=0
ID=reeds,amount=#random-8-16@luck=0
ID=deadbush@luck=-1
ID=fire,amount=#random-8-16@luck=0
ID=rotten_flesh@luck=-1
ID=nether_star@luck=1
ID=beacon,NBTTag=(display=(Name="#cWET BEACON!!!"))@luck=-1
ID=cocoa,amount=#random-8-16@luck=0
ID=clay_ball,amount=#random-8-16@luck=0
/passive mobs
group:1(type=entity,ID=Pig,NBTTag=(CustomName="#e#lLucky
Pig",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(CustomName="#e#lLucky
Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(CustomName="#e#lLucky
Chicken",CustomNameVisible=true);type=entity,ID=Sheep,NBTTag=(CustomName="#e#lLucky
Sheep",CustomNameVisible=true);type=entity,ID=Squid,NBTTag=(CustomName="#e#lUnlucky
Squid",CustomNameVisible=true))@luck=0
/colored sheep
type=entity,ID=Sheep,NBTTag=(CustomName="#cM#6r.
#eR#aa#2i#bn#3b#5o#dw",CustomNameVisible=true,Color=#random-0-15b),scatterOffset=4-
4,adjustHeight=2,amount=16,relativeToPlayer=true,reinitialize=true@luck=1
/lucky eggs
type=entity,ID=luckyegg,amount=20@luck=2
/launched expbottles
type=entity,ID=launched_expbottle,amount=#random-16-50@luck=1
/launched tnt
type=entity,ID=launched_tnt,amount=15@luck=-1
type=entity,ID=launched_tnt,amount=50@luck=-2
/lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=Creeper,NBTTag=(CustomName="#e#lFAKE
BOMBY",CustomNameVisible=true));type=entity,ID=lightning)@luck=-1
/giant
group(type=difficulty,ID=hard;type=entity,ID=Giant)@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=Silverfish,amount=35,NBTTag=(CustomNam
e="#e#lUnstable Rock",CustomNameVisible=true))@luck=-1
group(type=difficulty,ID=hard;type=entity,ID=Villager,amount=20,NBTTag=(CustomName=
"#e#lHot Ladies",CustomNameVisible=true))@luck=1
/wither
group(type=difficulty,ID=hard;type=entity,ID=WitherBoss)@chance=0.1@luck=-1
/ghast
group(type=difficulty,ID=hard;type=entity,ID=Ghast)@chance=0.2@luck=-2
/bob the decked zombie
group(type=difficulty,ID=hard;type=entity,ID=Silverfish,NBTTag=(Equipment=[(id=diam
ond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),
(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),
(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),
(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),
(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName=
"#e#lAngelo",CustomNameVisible=true))@luck=-1
/stacked villager and pigs
type=entity,ID=Villager,NBTTag=(Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding
=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig))))))))@luck=0
/WTFS
type=entity,ID=Blaze,NBTTag=(Riding=(id=Spider,Riding=(id=Creeper,Riding=(id=Spider
,Riding=(id=Skeleton,Riding=(id=Enderman,Riding=(id=Witch,Riding=(id=Bat))))))))@lu
ck=0
/horses
type=entity,ID=EntityHorse,amount=12,scatterOffset=4-
4,adjustHeight=2,reinitialize=true,NBTTag=(Type=#random-0-
4,Owner=#playerName)@luck=1
/witch with bats
group(type=difficulty,ID=hard;type=entity,ID=Witch,adjustHeight=1;type=entity,ID=Ba
t,amount=64,posY=#bPosY+#random-0-2,scatterOffset=0-
1,adjustHeight=1,reinitialize=true)@luck=-1
/huge slime and magma cube
group:1(type=entity,ID=Slime,NBTTag=(Size=10);type=entity,ID=LavaSlime,NBTTag=(Size
=10))@luck=-1
/pet wolves
group(type=particle,ID="heart",amount=20,scatterOffset=0-
2,reinitialize=true;type=entity,ID=Wolf,amount=#random-5-10,scatterOffset=3-
3,adjustHeight=1,reinitialize=true,NBTTag=(CollarColor=#random-0-
14,Owner=#playerName,Sitting=1))@luck=1
/pet cats
group(type=particle,ID="heart",amount=20,scatterOffset=0-
2,reinitialize=true;type=entity,ID=Ozelot,amount=#random-5-10,scatterOffset=3-
3,adjustHeight=1,reinitialize=true,NBTTag=(CatType=#random-0-
3,Owner=#playerName,Sitting=1))@luck=1
/lucky villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-10-
15),sell=(id=iron_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e
#lLucky Shovel"))),maxUses=1),(buy=(id=diamond,Count=#random-15-
20),sell=(id=golden_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name=
"#e#lLucky Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#random-15-
20),sell=(id=golden_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="#e#l
Lucky Axe"))),maxUses=1),(buy=(id=diamond,Count=#random-10-
15),sell=(id=golden_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#
lLucky Hoe"))),maxUses=1)]),CustomName="#e#lLucky
Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-1-
5),sell=(id=deadbush,Count=1,tag=(display=(Name="#e#lUnlucky Bush"))),maxUses=1),
(buy=(id=diamond,Count=#random-1-
5),sell=(id=dirt,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lSuper
Lucky Dirt"))),maxUses=1),(buy=(id=emerald,Count=#random-1-
5),sell=(id=web,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lWeb
Disaster"))),maxUses=5)]),CustomName="#e#lEVIL
Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=gold_ingot,Count=#random-
1-5),sell=(id=emerald,Count=10,tag=(display=(Name="#e#lDAT LUCK
OMG"))),maxUses=10)]),CustomName="#e#lSurprizingly Bald
Villager",CustomNameVisible=true)@luck=1
/traps
type=structure,ID=anvil_trap,relativeToPlayer=true@luck=-2
type=structure,ID=lava_trap,relativeToPlayer=true@luck=-2
type=structure,ID=water_trap,relativeToPlayer=true@luck=-2
type=structure,ID=pit_trap,relativeToPlayer=true@luck=-2
/bedrock problem
type=structure,ID=bedrock_problem@luck=-1
/explosion
group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=6)@luck=-2
/colorful pole
group(type=falling_block,ID=noteblock,damage=14;type=falling_block,ID=iron_block,da
mage=1,posY=#bPosY+10;type=falling_block,ID=gold_block,damage=4,posY=#bPosY+20;type
=falling_block,ID=diamond_block,damage=5,posY=#bPosY+30;type=falling_block,ID=books
helf,damage=3,posY=#bPosY+40;type=falling_block,ID=bookshelf,damage=11,posY=#bPosY+
50;type=falling_block,ID=bookshelf,damage=10,posY=#bPosY+60;type=falling_block,ID=b
ookshelf,damage=2,posY=#bPosY+70;type=falling_block,ID=beacon,damage=6,posY=#bPosY+
80;type=falling_block,ID=enchanting_table,posY=#bPosY+90)@luck=2
group(type=falling_block,ID=mycelium,damage=14;type=falling_block,ID=glass,damage=1
,posY=#bPosY+10;type=falling_block,ID=lapis_block,damage=4,posY=#bPosY+20;type=fall
ing_block,ID=sponge,damage=5,posY=#bPosY+30;type=falling_block,ID=sponge,damage=3,p
osY=#bPosY+40;type=falling_block,ID=quartz_block,damage=11,posY=#bPosY+50;type=fall
ing_block,ID=diamond_block,damage=10,posY=#bPosY+60)@luck=2
group(type=falling_block,ID=dirt,damage=14;type=falling_block,ID=dirt,damage=1,posY
=#bPosY+10;type=falling_block,ID=dirt,damage=4,posY=#bPosY+20;type=falling_block,ID
=dirt,damage=5,posY=#bPosY+30;type=falling_block,ID=dirt,damage=3,posY=#bPosY+40;ty
pe=falling_block,ID=dirt,damage=11,posY=#bPosY+50;type=falling_block,ID=chest,damag
e=10,posY=#bPosY+60)@luck=1
group(type=falling_block,ID=soul_sand,damage=14;type=falling_block,ID=soul_sand,dam
age=1,posY=#bPosY+10;type=falling_block,ID=soul_sand,damage=4,posY=#bPosY+20;type=f
alling_block,ID=skull,damage=5,posY=#bPosY+30;type=falling_block,ID=skull,damage=3,
posY=#bPosY+40;type=falling_block,ID=skull,damage=11,posY=#bPosY+50;type=falling_bl
ock,ID=skull,damage=10,posY=#bPosY+60;type=falling_block,ID=skull,damage=2,posY=#bP
osY+70;type=falling_block,ID=emerald_block,damage=6,posY=#bPosY+80;type=falling_blo
ck,ID=brewing_stand,posY=#bPosY+90)@luck=2
group(type=falling_block,ID=nether_brick_fence,damage=14;type=falling_block,ID=neth
er_brick_fence,damage=1,posY=#bPosY+10;type=falling_block,ID=nether_brick_fence,dam
age=4,posY=#bPosY+20;type=falling_block,ID=nether_brick_fence,damage=5,posY=#bPosY+
30;type=falling_block,ID=nether_brick_fence,damage=3,posY=#bPosY+40;type=falling_bl
ock,ID=stonebrick,damage=11,posY=#bPosY+50;type=falling_block,ID=diamond_block,dama
ge=10,posY=#bPosY+60)@luck=1
group(type=falling_block,ID=tnt,damage=14;type=falling_block,ID=tnt,damage=1,posY=#
bPosY+10;type=falling_block,ID=tnt,damage=4,posY=#bPosY+20;type=falling_block,ID=tn
t,damage=5,posY=#bPosY+30;type=falling_block,ID=tnt,damage=3,posY=#bPosY+40;type=fa
lling_block,ID=tnt,damage=11,posY=#bPosY+50;type=falling_block,ID=fire,damage=10,po
sY=#bPosY+60)@luck=1
group(type=falling_block,ID=cauldron,damage=14;type=falling_block,ID=cobblestone_wa
ll,damage=1,posY=#bPosY+10;type=falling_block,ID=flower_pot,damage=4,posY=#bPosY+20
;type=falling_block,ID=flower_pot,damage=5,posY=#bPosY+30;type=falling_block,ID=flo
wer_pot,damage=3,posY=#bPosY+40;type=falling_block,ID=flower_pot,damage=11,posY=#bP
osY+50;type=falling_block,ID=sponge,damage=10,posY=#bPosY+60)@luck=1
/chests
type=structure,ID=chest,NBTTag=(items=[(id=dirt,maxAmount=1,weight=10),
(id=dirt,maxAmount=4,weight=10),(id=gunpowder,maxAmount=4,weight=10),
(id=gunpowder,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),
(id=golden_apple,maxAmount=2,weight=10),
(id=golden_apple,damage=1,maxAmount=1,weight=5)],min=8,max=8)@luck=2
/wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you
should throw in a soul...";type=command,ID="/give #playerName gunpowder 1 0
{display:{Name:\"#cSoul\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-
3,NBTTag=(Drops=["group(type=message,ID=\"#cSaddles From The
Sky !\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type
=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatt
erOffset=2-2,reinitialize=true;ID=saddle,amount=#random-5-
10,posY='#'bPosY+10,scatterOffset=2-2;ID=emerald,amount=#random-20-
30,posY='#'bPosY+10,scatterOffset=2-2;ID=diamond,amount=#random-20-
30,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you
should throw in a soul...";type=command,ID="/give #playerName gunpowder 1 0
{display:{Name:\"#cSoul\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-
3,NBTTag=(Drops=["group(type=message,ID=\"#4Your death wish came
true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type
=entity,ID=launched_tnt,posY='#'bPosY+7,amount=20)"]))@luck=-2