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On this page we discuss how to extend the scalar functions (that we discussed
on this page) to the situation where the domain and/or codomain are complex
numbers, we also discuss functions like normalise which are specific to complex
numbers.
Conjugate
Powers of complex numbers
Exponential Function
log Function
Inverse Function
Reflection in circle
Norm (normalise)
Alternatively we can derive the real and imaginary parts in terms of the real
functions:
sin(z) = -i sinh(iz)
cos(z) = -cosh(iz)
tan(z) = -i tanh(iz)
Conjugate
When we multiply a complex number by its conjugate we get a real number, in
other words the imaginary part cancels out.
Inverse Function
To calculate the inverse value (1/z) we multiply the top and bottom by the
conjugate which makes the denominator a real number.
z plane w plane
-->
w=1/z
z = x + i y and w = u + i v
so:
w = 1/(x + i y)
w = (x - i y)/(x + i y)(x - i y)
w = (x - i y)/(x + y)
u = x /(x+y)
v = -y /(x+y)
So this function can be used to map between circles and lines. We can also
extend the concept to 3 dimensions which allows us to map the surface of a
sphere to the plane (see stereographic projections).
Mbius Transform
Where:
The inverse function is a special case where a=d=0 and b=c=1 we get:
w=1/z
If we now allow d to be non-zero we can see that this will just shift the line in the
z-plane:
w=1/(z+d)
If we now allow c to scale we can see that this will scale the position on the line
in the z-plane:
w=1/(cz+d)
If we now allow a and b to vary things get a bit more complicated but we can see
that we can move the circle around the w plane.
Exponential Function
There are two methods to calculate the exponential function:
-->
w=ez
z = x + i y and w = u + i v
In this case w = ez
so:
w = e(x + i y)
w = exei y
w = ex(cos(y) + i sin(y))
u = excos(y)
v = exsin(y)
Log Function
The natural log, that is the log to the base e, is the inverse of the exponetial
function. So if,
w = ln(z)
ew = z
so we have
x = eucos(v)
y = eusin(v)
which gives:
u = ln((x + y))
v = atan(x/y)
z plane w plane
-->
w=z
Pure real values always square to a positive value and pure imaginary values
always square to a negative value. However real and imaginary parts together
cover the whole plane.
z = x + i y and w = u + i v
lets take the example of the square function w = z
so:
w = (x + i y)
w = x - y + i 2 x y
u = x - y
v=2xy
Norm
This is the distance (r) of a + i b from the origin.
It is written as:
r=|a+ib|
by Pythagoras:
r = | a + i b | = math.sqrt(a*a + b*b)
Check that:
Mbius transformation
The mapping between the surface of the sphere and the plane can be represented
by the Mbius transformation of the form:
az + b
M(z)=
cz + d
Where:
z = complex variable
a,b,c & d = complex constants
Further Study
I think its interesting to compare these graphs for complex numbers to the
equivalent graphs for double numbers and dual numbers.