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SAINT MARK H 80mm C 200

HARBINGER OF JUDGMENT EMPOWER: This attack gains 1 additional power multiplier each time it is used after the
first. These bonus power multipliers last until the next Lingering Effects Phase.
AG#1 AS RF PW RN MAL FIRE: Models hit by this attack gain 1 Fire Counter.
Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the
[2] Venom Claws 8 6 0 - Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions
4 Toxic
other than removing the Fire Counter. Resolve these automatic hit(s) after the action is
completed. A model may only have 1 Fire Counter at any time.
AG#2 AS RF PW RN MAL
PROXIMITY STRIKE(x): When this attack is selected, place the Blast(x) Template
6 [1] Chaingun 8 1 3x2 10 18 anywhere completely in range of this attack. Make 1 separate attack roll against each
Proximity Strike(3)
enemy model under the template. Only the initial attack roll may suffer Malfunction or
gain the benefits of Aiming.
AG#3 AS RF PW RN MAL
18 [1] Judgment 8 2 * * 18 TOXIC: Models hit by this attack gain 1 Toxic Counter.
Toxic Counter: This model suffers penalties based on the number of Toxic Counters on it. All
[*] Dragons Breath 4x2 SP Toxic Counters are removed at the end of this models activation. All negatives are cumulative.
Fire
1+ Counters: -2 AS to all attacks
3 Toxic
2+ Counters: -2 PW to all attacks
[*] Gods Light 10 10 3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic PW: 2 hit
Empower
Fire
before resolving those attacks.
16 Stun STUN: Models hit by this attack gain 1 Stun Counter.
Stun Counter: The next time this model activates, it immediately loses 1 AP, and then
removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.
5 2015
Commander*(6)

SAINT MARK
HARBINGER OF JUDGMENT
H 80mm C 200
COMMANDER: This model counts as having all Squadlink Keywords.

Special Abilities ENHANCED OPTICS: When this model Aims it gains an additional +1 AS, ignores Light Cover, and
treats Heavy Cover as Light Cover for this attack.
Commander
4 Enhanced Optics INSPIRING: Other non-Character models this model Squadlinks with gain +1 AS to all
Inspiring attacks, and an additional +1 PW to melee attacks.
Never Panic NEVER PANIC: This model may never gain Panic Counters.
6 Strider
STRIDER: This model ignores the Rough keyword of terrain pieces. This model may stand up
from prone for no AP cost.
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5 Commander*(6) 2015

SAINT MARK M 30mm C 150


THE FIRST SAINT COMMANDER: This model counts as having all Squadlink Keywords.
EMPOWER: This attack gains 1 additional power multiplier each time it is used after the
AG#1 AS RF PW RN MAL first. These bonus power multipliers last until the next Lingering Effects Phase.
[1] Cutter Gauntlet 8 4x2 0 19 ENHANCED OPTICS: When this model Aims it gains an additional +1 AS, ignores Light Cover, and
4 treats Heavy Cover as Light Cover for this attack.
AG#2 AS RF PW RN MAL HUMAN SHIELD: When this model is hit by an enemy non-template attack, it may force
[1] Gods Light 8 2 10 10 18 1 friendly model within 4 to be hit by the attack instead. That attack gains an additional
4 Empower power multiplier for this hit (Hits from Human Shield cannot trigger Human Shield).
Fire
Stun INSPIRING: Other non-Character models this model Squadlinks with gain +1 AS to all
attacks, and an additional +1 PW to melee attacks.
18 FIRE: Models hit by this attack gain 1 Fire Counter.
Im the first... and the greatest. Fire Counter: This model may spend 1 AP to roll a d20. On a result of 10 or less remove the
Fire Counter. This model suffers 1 automatic PW: 4 hit for each AP it spends on actions
Special Abilities other than removing the Fire Counter. Resolve these automatic hit(s) after the action is
3 Commander completed. A model may only have 1 Fire Counter at any time.
Enhanced Optics NEVER PANIC: This model may never gain Panic Counters.
Human Shield
16 Inspiring STUN: Models hit by this attack gain 1 Stun Counter.
Stun Counter: The next time this model activates, it immediately loses 1 AP, and then
Never Panic removes 1 Stun Counter. A model may only have 1 Stun Counter at any time.
3 2015
Commander*(6)

THE SENTINEL M 30mm C 75


THE EYE OF MARK BRUTAL: The Parry special ability may not be used against this attack.
COMBAT REFLEXES: Enemies never gain bonuses for Charging or Gang-Up against this
AG#1 AS RF PW RN MAL model. This model may stand up from being prone for no AP cost.
[1] Venom Cutlass 8 6 0 -
3 Brutal
Toxic
HIT AND RUN: When this model kills a model with an attack, it may immediately gain 1 AP to
Move. This move action ignores the rules for Breaking Free and may result in a charge.
AG#2 AS RF PW RN MAL INFILTRATE: This model is only deployed after all non-Infiltrating models have been
2 [1] Flechette Gun 6 1 3x2 SP 18 deployed. This model may be deployed anywhere on the battlefield that is at least 12
Toxic from an enemy deployment zone.
TOXIC: Models hit by this attack gain 1 Toxic Counter.
14 Judge, jury, and executioner. Toxic Counter: This model suffers penalties based on the number of Toxic Counters on it. All
Toxic Counters are removed at the end of this models activation. All negatives are cumulative.
1+ Counters: -2 AS to all attacks
Special Abilities 2+ Counters: -2 PW to all attacks
3 Combat Reflexes 3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic PW: 2 hit
Hit and Run before resolving those attacks.
Inltrate
14 Survivalist
SURVIVALIST: If this model only spends AP on Movement during its activation, it may
go On Hold for free at the end of that activation.

2 2015
HEPHZIBAH M 30mm C 75
FAITHFUL SISTER HIT AND RUN: When this model kills a model with an attack, it may immediately gain 1 AP to
Move. This move action ignores the rules for Breaking Free and may result in a charge.
AG#1 AS RF PW RN MAL INFILTRATE: This model is only deployed after all non-Infiltrating models have been
[1] Katana 7 6 0 - deployed. This model may be deployed anywhere on the battlefield that is at least 12
3 from an enemy deployment zone.
[1] Toxic Dagger 7 2x2 0 -
Toxic ORDER(x)(y): When this model squadlinks with (x), those models gain (y) this activation.
2 AG#2 AS RF PW RN MAL TOXIC: Models hit by this attack gain 1 Toxic Counter.
[1] Dagger Throw 6 2x2 6 - Toxic Counter: This model suffers penalties based on the number of Toxic Counters on it. All
Toxic Toxic Counters are removed at the end of this models activation. All negatives are cumulative.
1+ Counters: -2 AS to all attacks
12 2+ Counters: -2 PW to all attacks
For glory! For God! For The Saint! 3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic PW: 2 hit
before resolving those attacks.
Special Abilities
3 Hit and Run QUICK DRAW: This model may spend 1 AP to make an Aimed ranged attack, or move up to their
Inltrate MV value and make a ranged attack.
Order(Shade)(Hit and Run)
14 SURVIVALIST: If this model only spends AP on Movement during its activation, it may
Quick Draw go On Hold for free at the end of that activation.
Survivalist
2 2015
Shade (5)

JUNKER M 30mm [3]500 75


BERSERK: This model may spend 1 AP to gain 1 Berserk Counter. A model may only have 1
Berserk Counter at any time.
AG#1 AS RF PW RN MAL BERSERK COUNTER: This model gains +1 AS, +1 PW, an additional power multiplier to
[1] Smite Mace 8 6 RE - melee attacks, and the Never Panic special ability. After any activation in which this
3 Brutal model did not make a melee attack they gain an Exhaustion Counter.
Extreme Damage EXHAUSTION COUNTER: This model suffers -1 AP per Exhaustion Counter. If this
Knockdown(12) model activates with 0 AP due to Exhaustion Counters, remove all Berserk and
Exhaustion Counters and end their activation.
4
BRUTAL: The Parry special ability may not be used against this attack.
Our lives for the Saint!
EXTREME DAMAGE: Models that fail an AR Save caused by this attack lose 2 HP.
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KNOCKDOWN(x): When this attack hits a model, after AR Saves are made, roll a d20. If the
Special Abilities number rolled is equal to or under (x) then the target is Knocked Prone. Melee attacks suffer
4 -2 to (x) for every size smaller the attacking model is than the target and +2 to (x)for every size
Berserk larger the attacking model is than the target.
Tough as Nails
TOUGH AS NAILS: This model ignores Critical AR Failure.
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2 Junker (3) 2015

M 30mm [4]500 50
SHADE INFILTRATE: This model is only deployed after all non-Infiltrating models have been
deployed. This model may be deployed anywhere on the battlefield that is at least 12
from an enemy deployment zone.
AG#1 AS RF PW RN MAL
[1] Injection Bow 6 2 4 8 19 PARALYSIS: Models hit by this attack gain 1 Paralyzed Counter.
3 [*] Toxic Shot Paralyzed Counter: When this model activates, roll a d20. On a 11 or greater it loses 1 AP
Toxic and must roll again, continuing until a 10 or less is rolled, or it runs out of AP. Once this is
[*] Paralysis Shot complete, remove all Paralyzed Counters.
Paralysis
3 TOXIC: Models hit by this attack gain 1 Toxic Counter.
Toxic Counter: This model suffers penalties based on the number of Toxic Counters on it. All
Toxic Counters are removed at the end of this models activation. All negatives are cumulative.
12 Through us, the Saints will is made manifest. 1+ Counters: -2 AS to all attacks
2+ Counters: -2 PW to all attacks
3+ Counters: Each time this model spends AP on attacks, it suffers 1 automatic PW: 2 hit
Special Abilities before resolving those attacks.
3 Inltrate SURVIVALIST: If this model only spends AP on Movement during its activation, it may
Survivalist go On Hold for free at the end of that activation.
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1 2015
Shade (4)

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