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Salvation Ending

Trapped
Then he narrates as he intervenes,
as a sign or a tangible force, saving
the other from the danger. The player playing the person in the
Coma is now free to describe how
Switch the torchlight off: The co- he feels having escaped the trap he
matose person asks now questions was in, now finding eternal peace. Vas Quas Editrice Linea Emozioni
about the scene; the Angel answers
with lies or truth. A game by: Giovanni Micolucci Note: The sounding device will be
Damnation Ending Special thanks to: Giorgia Menozzi,
held by the one playing the person
In this case is the Angel who nar- in a Coma, the torchlight by the one
Last Scene rates to the other the consequences
Giacomo Vicenzi, Matteo Mariani, playing the Angel.
Marco Lombardi e Raffaele Manzo.
Switch the torchlight on: The Angel of his choices, the neverending sleep
asks the one in the Coma to follow
him.
filled with nightmares which waits
for him now on.
Inspiration: Burning Opera (Giacomo
Vicenzi), Doll (Josh T. Jordan), Una
Your Role
facile via duscita (Daniele Di Rubbo) A first player gets to play a person in
Switch the torchlight off: The coma- an irreversible Coma. Another player
and the film Cube.
tose person finally makes his choice, Turn the Lights On will play the part of an Angel, who
to follow the Angel, or not. The game mechanics actually end Layout: Daniele Di Rubbo has descended to take this person
now and the game is over. But be- towards Salvation or Damnation.
What follows?
fore leaving, try spending some time
If the Angel chose to be an An- talking about the Coma subject.
What Do You Need The goal of the game is not winning,
but rather an exploration of ones
gel of Salvation: He switches What did Salvation and Damna-
tion mean for you? Have you ever
to Play thoughts about the Coma condition
the torchlight on and reveals Two players. One to be the person itself.
his nature. If the person in the thought of the many people who
in a coma. The other to be an angel.
have to spend the rest of their lives
Coma had followed the Angel,
go to Salvation Ending; if he
in a Coma condition, without any A table. Salvation or
certainty about leaving it someday,
had not, go to Damnation
Ending.
somehow, or perhaps just drifting A room, with the possibility Damnation?
in an endless slumber? How they of making it dark (killing the Before the game starts, the player
If the Angel chose to be an An- may be trapped, unable to tell you lights or covering the win- playing the Angel - and with him Sal-
gel of Damnation: He switch- they want to let go? Or how they are dows). vation or Damnation - has to choose
es the torchlight off and re- waiting, hoping you do not give up? if all that happens in the next 3
Which situations could this imply? A torchlight/flashlight.
veals his nature. If the person scenes will be the Truth, or just Illu-
Is that still a life, a long sleep or a Something which can be used sions that he will create in the mind
in the Coma had followed the living nightmare?
Angel, go to Damnation End- to play a song (a cellphone, an of the comatose person. This way,
MP3 player with speakers, or the Angel will be sure in advance if
ing; if he had not, go to Salva- hell lie, or tell the truth when the
tion Ending. perhaps a phonograph).
other player starts asking questions
Paper (even just a single post- about the scene.
it or index card will be fine).
So, choose what kind of Angel you
A pencil.
will be: Was the danger real, or creat- the torchlight on and says its more questions allowed, the An-
ed for Illusion? time to pass to the next scene. gel says. After a couple of seconds
Angel of Salvation: the per- of silence, the Angel introduces the
The Angel can do so if the co-
son in a Coma will die, and in [TRUTH] or [ILLUSION] 1st scene.
matose person is getting too
death find everlasting peace. Make it clear that the one playing the insistent for answers, or if the
character in a Coma will not get any
Angel of Damnation: the per-
direct answers to direct questions!
questions become inappropri- 1st Scene
son in a Coma will never wake ate, or just if he decides there Switch the torchlight on: The An-
Questions like What Angel are you?
up, his remaining life a night- are no more points to talk of. gel narrates about souls appearing
Why are you helping me? Is there
mare. Damnation or Salvation ahead?... around; they may be flying slow-
Sounding device - The coma-
Write down the option you choose will not get a clear response. tose person can use this me- ly, or maybe they dart around and
on a piece of paper, while hiding it scream, while trying to reach the
When asked questions like these, or chanic once in the game, from
from the other player. light ahead.
such questions are implied, the An- the 1st scene to the 3rd, but not
There are 3 scenes in the game. gel should silent, or answer plainly, in the last one. Playing his fa- Switch the torchlight off: Now the
Amen. vourite tune, he can make the comatose person is allowed to start
Now choose if what happens is Angel declare if hes lying or asking questions about the scene, to
Truth or Illusion. But remember this The comatose person will be able to which the Angel will answer with
telling the truth about the last
one rule: at least one scene must be ask the Angel about what happens lies or truth, accordingly to what he
question asked! The song has
Truth, at least one scene must be an in the scene, and to these questions had chosen earlier.
Illusion. the Angel will choose to answer to be played for at least 30 sec-
with a lie, or the truth. onds and then the Angel has
1st SCENE: Souls flying to- to: switch the torchlight on if 2nd Scene
wards the light. he lied; answer with You say Switch the torchlight on: The Angel
Are they real, or are you, the
Main Rules that I am if he was telling the tells the person about a voice hes
Switch the torchlight on truth. hearing, the voice of a family mem-
Angel, creating this soothing
when the Angel introduces ber or a friend of his. He asks the
picture? comatose man who this is, and then
[TRUTH] or [ILLUSION]
the scene. The person in a
Coma does nothing but listen.
The Game Starts impersonates the voice telling him
Lights are out: The player playing something important, about his life,
2nd SCENE: A voice resounds, No questions are allowed for the person in a Coma has to start their relation, his current condition.
its someone familys, telling now. expressing his thoughts and feelings
to do something (this can be Switch the torchlight off after about the surrounding darkness. Switch the torchlight off: The coma-
anything, Angels choice). the scene has been described, tose person starts asking questions
The torchlight is switched on: The about what just happened; the An-
Is the voice true, or are you and the comatose person Angel can do so whenever he choos- gel will answer with lies or truth.
just faking it? starts asking questions about es, and introduce himself. His fea-
it. All the possible exchanges tures are those of someone close to
[TRUTH] or [ILLUSION] between the players take place the comatose character, which he 3rd Scene
3rd SCENE: The person is in a now. This phase could last as will choose and describe. Switch the torchlight on: The An-
dangerous situation, but the long as the Angel desires, un- gel describes a dangerous situation
The torchlight is switched off: No
Angel saves him. til the moment he switches in which the comatose person is in.

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