You are on page 1of 30

SolidWorks Building

Blocks Tutorial
Toy Car

Dassault Systmes SolidWorks Corporation, Outside the U.S.: +1-781-810-5011


175 Wyman Street Fax: +1-781-810-3951
Waltham, Massachusetts 02451 USA Email: info@solidworks.com
Phone: +1-800-693-9000 Web: http://www.solidworks.com/education
1995-2013, Dassault Systmes SolidWorks Corporation, a Copyright Notices for SolidWorks Standard, Premium,
Dassault Systmes S.A. company, 175 Wyman Street, Waltham, Professional, and Education Products
Mass. 02451 USA. All Rights Reserved. Portions of this software 1986-2013 Siemens Product Lifecycle
Management Software Inc. All rights reserved.
The information and the software discussed in this document are
subject to change without notice and are not commitments by This work contains the following software owned by Siemens
Dassault Systmes SolidWorks Corporation (DS SolidWorks). Industry Software Limited:
D-Cubed 2D DCM 2013. Siemens Industry Software
No material may be reproduced or transmitted in any form or by Limited. All Rights Reserved.
any means, electronically or manually, for any purpose without
the express written permission of DS SolidWorks. D-Cubed 3D DCM 2013. Siemens Industry Software
Limited. All Rights Reserved.
The software discussed in this document is furnished under a
license and may be used or copied only in accordance with the D-Cubed PGM 2013. Siemens Industry Software
terms of the license. All warranties given by DS SolidWorks as to Limited. All Rights Reserved.
the software and documentation are set forth in the license D-Cubed CDM 2013. Siemens Industry Software
agreement, and nothing stated in, or implied by, this document or Limited. All Rights Reserved.
its contents shall be considered or deemed a modification or D-Cubed AEM 2013. Siemens Industry Software
amendment of any terms, including warranties, in the license Limited. All Rights Reserved.
agreement.
Portions of this software 1998-2013 Geometric Ltd.
Patent Notices Portions of this software incorporate PhysX by NVIDIA 2006-
SolidWorks 3D mechanical CAD software is protected by U.S. 2010.
Patents 5,815,154; 6,219,049; 6,219,055; 6,611,725; 6,844,877; Portions of this software 2001-2013 Luxology, LLC. All rights
6,898,560; 6,906,712; 7,079,990; 7,477,262; 7,558,705; reserved, patents pending.
7,571,079; 7,590,497; 7,643,027; 7,672,822; 7,688,318; Portions of this software 2007-2013 DriveWorks Ltd.
7,694,238; 7,853,940, 8,305,376, and foreign patents,
(e.g., EP 1,116,190 B1 and JP 3,517,643). Copyright 1984-2010 Adobe Systems Inc. and its licensors. All
rights reserved. Protected by U.S. Patents 5,929,866; 5,943,063;
eDrawings software is protected by U.S. Patent 7,184,044; U.S. 6,289,364; 6,563,502; 6,639,593; 6,754,382; Patents Pending.
Patent 7,502,027; and Canadian Patent 2,318,706.
Adobe, the Adobe logo, Acrobat, the Adobe PDF logo, Distiller
U.S. and foreign patents pending. and Reader are registered trademarks or trademarks of Adobe
Systems Inc. in the U.S. and other countries.
Trademarks and Product Names for SolidWorks Products For more DS SolidWorks copyright information, see Help >
and Services About SolidWorks.
SolidWorks, 3D ContentCentral, 3D PartStream.NET, eDrawings,
and the eDrawings logo are registered trademarks and Copyright Notices for SolidWorks Simulation Products
FeatureManager is a jointly owned registered trademark of DS Portions of this software 2008 Solversoft Corporation.
SolidWorks.
PCGLSS 1992-2013 Computational Applications and System
CircuitWorks, FloXpress, PhotoView 360, and TolAnalyst, are Integration, Inc. All rights reserved.
trademarks of DS SolidWorks. Copyright Notices for SolidWorks Enterprise PDM Product
FeatureWorks is a registered trademark of Geometric Ltd. Outside In Viewer Technology, 1992-2012 Oracle 2011,
Microsoft Corporation. All rights reserved.
SolidWorks 2015, SolidWorks Enterprise PDM, SolidWorks
Workgroup PDM, SolidWorks Simulation, SolidWorks Copyright Notices for eDrawings Products
Flow Simulation, eDrawings, Portions of this software 2000-2013 Tech Soft 3D.
eDrawings Professional, SolidWorks Sustainability, Portions of this software 1995-1998 Jean-Loup Gailly and
SolidWorks Plastics, SolidWorks Electrical, and Mark Adler.
SolidWorks Composer are product names of DS SolidWorks.
Portions of this software 1998-2001 3Dconnexion.
Other brand or product names are trademarks or registered Portions of this software 1998-2013 Open Design Alliance. All
trademarks of their respective holders. rights reserved.
Portions of this software 1995-2012 Spatial Corporation.
COMMERCIAL COMPUTER SOFTWARE - PROPRIETARY
The Software is a "commercial item" as that term is defined at 48 The eDrawings for Windows software is based in part on the
C.F.R. 2.101 (OCT 1995), consisting of "commercial computer work of the Independent JPEG Group.
software" and "commercial software documentation" as such
terms are used in 48 C.F.R. 12.212 (SEPT 1995) and is provided Portions of eDrawings for iPad copyright 1996-1999 Silicon
to the U.S. Government (a) for acquisition by or on behalf of Graphics Systems, Inc.
civilian agencies, consistent with the policy set forth in 48 C.F.R. Portions of eDrawings for iPad copyright 2003-2005 Apple
12.212; or (b) for acquisition by or on behalf of units of the Computer Inc.
department of Defense, consistent with the policies set forth in 48
C.F.R. 227.7202-1 (JUN 1995) and 227.7202-4 (JUN 1995).
In the event that you receive a request from any agency of the U.S.
government to provide Software with rights beyond those set forth
above, you will notify DS SolidWorks of the scope of the request
and DS SolidWorks will have five (5) business days to, in its sole
discretion, accept or reject such request. Contractor/Manufacturer:
Dassault Systmes SolidWorks Corporation, 175 Wyman Street, Document Number:
Waltham, Massachusetts 02451 USA.
Toy Car

Well turn this pile of building


blocks into a Toy Car!
You wont be alone; Ill help you by
showing how to assemble the
different pieces. Have Fun!

Work plan:
Follow the instructions on the left
side of the tutorial and always check
the examples on the right side.
Read carefully and nothing can go
wrong.
Good luck!
1 Start SolidWorks:

To do so, double-click the icon shortcut icon on the desktop.


If its not on your desktop, ask your teacher for help!
2 If all goes well, the drawing application will open. It will look as in the illustration
below.

3 You are now going to open the assembly environment and will build your first model.
To do so, click the first button on the toolbar: New.

SolidWorks Toy Car Project 1


Toy Car

4 When the menu is


displayed, double click:
Assembly.
Assembly is a synonym
of to build or to
construct.

5 If all has gone well


again, the screen will look as
displayed opposite.
Thats where we will build our
Toy Car.
Well start with the bottom.
Its already built, but it is still in
the warehouse.
To have a look in the warehouse,
click Browse.

6 Locate the file: chassis.sldasm.


Double-click the icon.

2 SolidWorks Toy Car Project


Toy Car

7 The chassis will now


be displayed on
screen, but it still
sticks to your mouse!
So youll have to
release it.
Click OK.

8 Once youve done that, the chassis is positioned exactly in the middle of the screen.
We can now continue our construction (assembly).
Were going back to the warehouse to retrieve the new parts.

9 Click Insert
Components.

SolidWorks Toy Car Project 3


Toy Car

10 To have a look in the warehouse click Browse...

11 Double-click: Level2.sldasm.
Which is this combination!

12 Position the part as


illustrated and click
the left mouse
button.

4 SolidWorks Toy Car Project


Toy Car

13 Well now rotate the part


such that its almost
aligned.
Click the arrow below
Move Component.

14 Click Rotate Component. This command allows us to


rotate the part!

Click the nose to select it (it will turn blue)!


Press and hold the left mouse button.
You can now rotate the part.

15 Rotate and move the


mouse until the part is
positioned as illustrated.
Once youre finished, click
OK.
Thats the green check
mark .

16 We will now attach the two


parts together!

Click Mate . The icon looks


like a paperclip.
This command allows you to
connect building blocks.

SolidWorks Toy Car Project 5


Toy Car

17 Click the front of


the nose and with
will turn blue.
Click the front of
the chassis and it
1
will turn blue as
well.
There fronts will
now lie flush.
To confirm this, 2
click OK . 3

Tip: If you dont see things clearly. Use the scroll wheel to zoom in or out.
18 Click on the side of the upper
part, it will turn blue again.
Click on the side of the
chassis, it will become blue
as well. 1
These fronts will now lie
flush.
To confirm this, click OK . 2
3

6 SolidWorks Toy Car Project


Toy Car

19 Click on the top of the


lower part, it will turn
blue again.
Press and hold the
mouses scroll wheel,
and move the mouse.
Try to put everything
upside down!

20 You may accidently turn the scroll wheel too much


and possibly lose sight of everything.
If you do lose sight of it, click: Zoom to Fit.

21 Now click the bottom of


the upper part. It will turn
blue again and both parts 2, 3
will immediately connect
together.
Click OK twice. 1

22 Lets save our data for the


sake of safety!
Click Save and name the file Toy
Car.

SolidWorks Toy Car Project 7


Toy Car

23 Well go back again to the warehouse, to find front wheels.


Click Insert Components and then click Browse to return to the
warehouse.
Lets search!

Find the left wheel mount.sldasm.


Double-click on this wheel.

24 Click to place the wheel as illustrated.

25 Well return to the warehouse to find the other front wheel.


Click Insert Components and then click Browse to return to the
warehouse.
Lets search!
Find the right wheel mount.sldasm.
Double-click this wheel as well.

8 SolidWorks Toy Car Project


Toy Car

26 Click to place the


wheel as
illustrated.
Notice that the
right front wheel is
not correctly
positioned.
Well have to turn
it again, as we did
before.
Click Rotate
Component.

27 This command allows us to rotate the part!


Click somewhere on the holder to make it blue!
Press and hold the left mouse button.
You can now rotate the part.

28 Rotate and move the mouse until the part is


positioned as illustrated.
Once youre finished click OK.
Thats the green check mark!

SolidWorks Toy Car Project 9


Toy Car

29 Click Mate again.


We now return to the construction environment
30 Click the side of the hole, it will
turn blue.

31 Click the side of the hole in the


lower holder, it will turn blue again.
Youll now see that the cylindrical faces of the parts are
now concentric .
This means that the center lines of these parts are
aligned. 1
To confirm this, click OK .
2

3
32 Click on the top the lower part, it will turn blue again.
Press and hold the mouses scroll wheel, and move the
mouse.
Try to put everything upside down.

10 SolidWorks Toy Car Project


Toy Car

33 Now click the bottom of the upper part. It


will turn blue again and both parts will
immediately connect together.

34 Click OK to confirm .

35 Repeat steps 29 to 34 for the


left wheel.
36 Click Save .

SolidWorks Toy Car Project 11


Toy Car

37 Click Mate:
Well now put both holder
arms in the same position.
Click the left holder arm.
Click the right holder arm.

38 Click Parallel .
This command puts both 3
holder arms in the same
position.
Click OK twice to
close the Mate function.

2
1

39 We now return to the warehouse, for new parts.


Click Insert Components.

Click Browse...

12 SolidWorks Toy Car Project


Toy Car

40 Find and insert one of each of the


following parts.

41 Click Mate.
Click on the middle of the bottom edge
of the part shown.

42 Click on the middle of the top


edge of the nose.
Click OK.
Tip: Were still working within
the environment of the
Mate function, so well
simply continue.

SolidWorks Toy Car Project 13


Toy Car

43 You can see that both parts are


now connected.
1 Click the first side surface.

2 Click the second side surface.

3 Click OK.

3 2

44 Click the hole in the end of the


part shown.

45 Click the hole in the middle of


the steering axle.

14 SolidWorks Toy Car Project


Toy Car

46 Youll now see that


both holes are aligned.
Click OK .

Tip: Were still in the Mate environment, so well simply continue.


47 We now repeat the previous
command for the left side.
Click OK .

SolidWorks Toy Car Project 15


Toy Car

48 Well fix the part to


the chassis.
Click the Chassis
and check that its
color changed.

49 Press and hold the


mouses scroll wheel
and move the mouse.
Try to put everything
upside down!
Click the bottom surface
of the part.
Click OK .

50 Well now make flush


both upper parts.
2
1 Click the upper side of the
block.
2 Click the upper side of the
control stick.
3 Click OK .
1

16 SolidWorks Toy Car Project


Toy Car

Tip: As were still in the Mate environment, we can simply continue.


51 Well now continue to
build the nose.

52 Click:

3
1

Click:

2
Click OK .

SolidWorks Toy Car Project 17


Toy Car

53 Click:
1

Click:

Click OK .
2
3

54 Click:

18 SolidWorks Toy Car Project


Toy Car

55 Press and hold the mouses scroll


wheel and move the mouse.
Try to put everything upside down!
Click the bottom surface of the
part.
Click OK .

56 Click:

SolidWorks Toy Car Project 19


Toy Car

57 Click:

Click OK .

58 Click:

Click the middle of the upper


edge.
2

Click OK .
3

20 SolidWorks Toy Car Project


Toy Car

59 Click:

60 Press an hold the mouses


scroll wheel and move the
mouse.
Try to put everything upside
down!
Click the bottom surface of
the part.

SolidWorks Toy Car Project 21


Toy Car

61 Click OK .
Close the Mate function. 2
Click OK .
Lets save our data once again
for the sake of safety!
Click Save .

62 We now return to the


warehouse for new
parts.
Click Insert
Components.
Click Browse...

22 SolidWorks Toy Car Project


Toy Car

63 Were looking for:

Double-click it.
Do this twice.
Position both parts as illustrated
opposite!

64 If all went well, your screen now


displays the frame and both new parts,
as illustrated opposite.
But we also see both parts are
positioned wrong. Well rotate both
parts, as we did before.
1 Click Rotate Component.

2 Click the part and hold the left


mouse button.
You can now rotate the part.

65 Well now shift the parts!


1 Click Move Component.

2 Click the part and press and


hold the left mouse button.
You can now shift the parts.

SolidWorks Toy Car Project 23


Toy Car

66 Were going to build


again!
Click Mate .
1 Click: 3

2 Click:
1
2

3 Click OK .

67 Were still in the Mate


environment, so well
simply continue!
1 Click:

2 Click:

2
3 Click OK . 1

68 Press and hold the


mouses scroll wheel
and move the mouse.
Try to put everything
upside down!
Click the bottom
surface of the part.

24 SolidWorks Toy Car Project


Toy Car

69 Press and hold the mouses


scroll wheel and move the
mouse.
Make sure everything is
positioned normally again!
Click the upper surface of
the part.

Click OK .

70 Click OK to
close the Mate
function.
Lets save our
data once again
for the sake of
safety!
Click Save.

71 Press the scroll wheel and rotate the


model.
See the example opposite!

SolidWorks Toy Car Project 25


Toy Car

72 Click Mate :
Continue using what you just
learned in the previous steps
and mate this part the same
way.
Click the right places!
Click OK after each mate.
Try to make everything as
illustrated opposite, then close
the Mate function.

73 We now return to the warehouse for new parts.


Click Insert Components.

Click Browse...

74 Were looking for:

Position the parts as illustrated


opposite!

26 SolidWorks Toy Car Project


Toy Car

75 Click Mate.
Click:

Click:

76 Click OK .

SolidWorks Toy Car Project 27


Toy Car

77 Click:

Click:

Click OK .

78 Click:

28 SolidWorks Toy Car Project

You might also like