Professional Documents
Culture Documents
CHARACTER SHEETS
Talents
Talents
4 6 8
8
AT T R I B U T E S
MENTAL
DISTINCTIONS
R O L E - P L AY I N G G A M E
NAME
4 6 8
P E R S O N A L D E TA I L S
SOCIAL
Craft 4 6 8
SKILLS
DESCRIPTION
Drive 4 6 8
Fight 4 6 8
Fix 4 6 8
Fly 4 6 8
BACKGROUND 4 6 8
8
Focus
4 6 8
Talents
Talents
name
advancement
You can spend your Episodes to:
Turn an Asset from an Episode into a d6 Signature
Asset: 1 Episode
Switch out a Distinction for a new Distinction:
1 Episode
Add a Signature Asset trigger: 1 Episode
Add a new specialty to a d6 or higher Skill: 1 Episode
Step up a d6 Signature Asset to a d8: 2 Episodes
Unlock a new Distinction trigger: 2 Episodes
Step up a Skill from a d4 to a d6: 2 Episodes
Step up a Skill to a d8 or higher: 3 Episodes
Step up one Attribute and step back another:
3 Episodes
reputation
alliance
4 6 8
browncoats
4 6 8
corporations
4 6 8
criminals
4 6 8
Talents
Talents
4 6 8
8
AT T R I B U T E S
ENGINE
DISTINCTIONS
R O L E - P L AY I N G G A M E
SHIP NAME
4 6 8
S H I P D E TA I L S
SYSTEMS
CREW
CLASS Skill and Specialties when
operating the ship.
4 6 8
HISTORY S P E C I F I C AT I O N S A N D F L O O R P L A N
SIGNATURE ASSETS
Talents
skills dispositions
distinctions
d8 d8 d8
Gain 1 Plot Point when you roll a d4 instead Gain 1 Plot Point when you roll a d4 instead Gain 1 Plot Point when you roll a d4 instead
of a d8. of a d8. of a d8.
signature assets
d8 d8
skills dispositions
dispositions
Craft d . Fly d . Labor d . Perform d . Throw d . Alliance
Drive d . Focus d . Move d . Shoot d . Treat d . Browncoats
Fight d . Influence d . Notice d . Sneak d . Trick d . Corporations
Fix d . Know d . Operate d . Survive d . Criminals
distinctions
d8 d8 d8
Gain 1 Plot Point when you roll a d4 instead Gain 1 Plot Point when you roll a d4 instead Gain 1 Plot Point when you roll a d4 instead
of a d8. of a d8. of a d8.
signature assets
d8 d8
heavy
major
a gmc
Attributes start at d10 Step up highlighted skills Mark 3-4 Distinction triggers
Assign 14 additional Skill points Spend 8 specialty or Signature Asset points Signature Asset cap is d10
attributes
Mental d6 Physical d6 Social d6
skills dispositions
distinctions
d8 d8 d8
Gain 1 Plot Point when you roll a d4 instead Gain 1 Plot Point when you roll a d4 instead Gain 1 Plot Point when you roll a d4 instead
of a d8. of a d8. of a d8.
signature assets
d8 d8
d8 d8
minor gmc
Minor GMCs have a range of three to six Traits rated between a d4 to a d10.
attributes
One-Line Character Summary or Strongest Attribute
d 6
extra
Personality Trait or Moderate Attribute d6
dispositions
d 6
Supports:
Character Flaw or Weakest Attribute
d 6 extra
Other d6
Supports:
d 6
extra
d 6
d6
d 6 Supports:
extra
dispositions d6
Alliance Corporations
Supports:
Browncoats Criminals
Extras back up the Major GMCs and Minor GMCs. They
have a single Trait and are ranked from Common d6,
Exceptional d8, and Outstanding d10.