Professional Documents
Culture Documents
-Compositing
-Animation (camera/environment)
-Translations/Signs
-3D modeling
-Digital Set Building
-Texturing
-District Lead (Violin, Viola, Cello, Double-Bass, Finale)
-Rendering (Main Characters)
-Rigging (Overture Lift & Clarinet Buildings)
When
Minor Project - Interim Crit Pt. 2
November 24th, 2017
Project Type
When I see myself I see a pufferfish When I see hospitals I smell bleach
When I see myself I see a swollen sponge with pores When I see hospitals I feel needles
When I see myself I see meat encased in plastic wrap When I see hospitals I feel wires
When I see myself I see someone else When I see hospitals I see ghouls
When I see hospitals I feel unbearably cold
When I see meat I see disease When I see hospitals I feel dead
When I see chicken skin I see my skin
When I see jello I see vomit When I see happiness I see autumn leaves
When I see pancakes I see my grandfather When I see happiness I see nothing
All animation and textured assets ready so render passes can be completed a few weeks
before deadline so soundscape can be focused on as its an important component and to
ensure time to re-render if necessary
Art-Of document to be made throughout the weeks and not just at the end of the project to ensure
nothing is missed and is not rushed
Graphic design throughout project is consistent - ideally already decided before / immediately
after Minor Project submission
Technical Questions
Better integrating CGI elements into photos or footage Possible use of Mudbox, Substance Painter, and
Projection Mapping? Substance Designer
Possibly morphing objects - Blend Shapes, Fluids - Ex. controlling a fluids movement like how
Deformers, Goal Oriented Particles you can particles (Bifrost/Realflow)
Textures/materials/objects such as sugar, snow, and What render passes would be most useful
leaves Other software/plug-ins that may be useful without
MatchMover? overcomplicating things