This document lists the spells prepared and available to a Moon Druid character. It shows the Druid's spell save DC and spell attack bonus calculations based on ability scores. It also tracks the Druid's uses of Wild Shape and numbers of spell slots prepared at each level from Cantrips to 9th level spells. The bulk of the document provides an alphabetical listing of all the spells and how many of each level remain unused or prepared.
This document lists the spells prepared and available to a Moon Druid character. It shows the Druid's spell save DC and spell attack bonus calculations based on ability scores. It also tracks the Druid's uses of Wild Shape and numbers of spell slots prepared at each level from Cantrips to 9th level spells. The bulk of the document provides an alphabetical listing of all the spells and how many of each level remain unused or prepared.
This document lists the spells prepared and available to a Moon Druid character. It shows the Druid's spell save DC and spell attack bonus calculations based on ability scores. It also tracks the Druid's uses of Wild Shape and numbers of spell slots prepared at each level from Cantrips to 9th level spells. The bulk of the document provides an alphabetical listing of all the spells and how many of each level remain unused or prepared.
Spell Save DC (8 + Wisdom + Proficiency) Spell Attack Bonus (Wisdom + Proficiency)
Wild Shape Used Maximum Spells Prepared (Level + Wisdom)
Cantrips Known 3rd Slots Used 6th Slots Used
Druidcraft o Call Lightning o Conjure Fey Guidance o Conjure Animals o Find the Path Mending o Daylight o Heal Poison Spray o Dispel Magic o Heroes Feast Produce Flame o Feign Death o Move Earth Resistance o Meld into Stone o Sunbeam Shillelagh o Plant Growth o Transport via Plants Thorn Whip o Protection from Energy o Wall of Thorns o Sleet Storm o Wind Walk 1st Slots Used o Speak with Plants o Animal Friendship o Water Breathing 7th Slots Used o Charm Person o Water Walk o Fire Storm o Create or Destroy Water o Wind Wall o Mirage Arcane o Cure Wounds o Plane Shift o Detect Magic 4th Slots Used o Regenerate o Detect Poison or Disease o Blight o Reverse Gravity o Entangle o Confusion o Faerie Fire o Conjure Minor Elementals 8th Slots Used o Fog Cloud o Conjure Woodland Beings o Animal Shapes o Goodberry o Control Water o Antipathy / Sympathy o Healing Word o Dominate Beast o Control Weather o Jump o Freedom of Movement o Earthquake o Longstrider o Giant Insect o Feeblemind o Purify Food and Drink o Grasping Vine o Sunburst o Speak with Animals o Hallucinatory Terrain o Tsunami o Thunderwave o Ice Storm o Locate Creature 2nd Slots Used o Polymorph 9th Slots Used o Stone Shape o Foresight o Animal Messenger o Shapechange o Barkskin o Stoneskin o Wall of Fire o Storm of Vengeance o Beast Sense o True Resurrection o Darkvision o Enhance Ability 5th Slots Used o Find Traps o Antilife Shell o Flame Blade o Awaken o Flaming Sphere o Commune with Nature o Gust of Wind o Conjure Elemental o Heat Metal o Contagion o Hold Person o Geas o Lesser Restoration o Greater Restoration o Locate Animals or Plants o Insect Plague o Locate Object o Mass Cure Wounds o Moonbeam o Planar Binding o Pass without Trace o Reincarnate o Protection from Poison o Scrying o Spike Growth o Tree Stride o Wall of Stone