Professional Documents
Culture Documents
Alexandre Juste
Professor Koshman
21/11/2017
CAPSTONE RESEARCH PAPER 2
Table of contents
Introduction.3
Software used.3
Skills needed..4
Employment rate4
Different fields...4
New ideas...5
Trouble shooting5
Mentally stressful..6
Health issues..6
Applying6
Education requirements.7
Conclusion..8
Bibliography9
CAPSTONE RESEARCH PAPER 3
Introduction
Game environment design artist do not get the value that they deserve. Often, people
dont think about the work that they do, when someone plays a video game, the player
does not pay attention to the details of the backgrounds. (Be a Game Artist: Requirements
and Information, n.d) In 2015, the U.S. Bureau of Labor Statistics (BLS) revealed an
annual median salary of $63,970 for multimedia artists and animators. Those working in
software publishing earned $76,920 on average, according to the BLS. Designers work
for very long periods of time to make the look of a portion of a game perfect.
Designer artists work basically on 2d and 3d model or object in order to make a decent
video game. Sometimes, they will also work on the logo conception of a game, the main
menus, they will decide which font to use and they are the one who comes up with a
storyboard. Nowadays games are pleasant and in terms of graphics, it's more than
satisfactory. Many different programs and tools are used to make good games. As the
results of a survey, (Fabien, 2017) the 20 most popular 3d design programs. In order
oftop to bottom, there is Blender, Sketchup, Solidworks, Fusion 360, Inventor, Maya,
AutoCAD, 3ds Max, Zbrush, Tinkercad, Cinema 4d, Rhino, Opemscad, Modo,
Meshmixer, Sculptris, PTC Creo Parametric, Freecad, Solid Edge and Onshape. These
are the best and most used programs for 3d modeling and printing.
Maya, AutoCAD, 3ds Max, Zbrush, Tinkercad, Cinema 4d are mostly used to model
objects or environment. To build characters and animate them, blender would be more
appropriate. A designer wont use only one of these programs, he will have to use at least
five of them to be able to make the environment, the costumes, the characters and the
objects around.
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Being a game environment designer artist will ask for a lot of skills and knowledge.
After an interviewing expert in the game art industry, they learned about the skills needed
for that job. (Jason W. Bay, 2016) This might sound a little bit different than a
standard job posting, but these are some important skills that often get glossed over:
Understanding spatial relationships, and how to apply basic graphic design principles to a
compression, batching, and collision systems. Color and light. These two things make or
break a game level. Understanding what pop culture thinks looks good. Dont let your
personal influences become too inbred with other games. Its important to be a problem
solver, to be able to communicate easily, to be patient and to pay attention to little details.
This is not a job that will quickly lose its value. Video games and animated films have
taken a lot of people's lives, so the employment rate will certainly not fall, to the contrary.
(Michelle Burton, 2015) Employment in this field is expected to grow anywhere from
working in illustration can expect an increase of nine percent. The employment rate is
less likely to drop in that field because it is the best entertainment in the world for
humans. People need to be entertained, mostly because of the stresses of life, so thats
why the trend of this job is increasing and will probably increase more.
Something interesting about this job is that the designer artist is not constrained to do
his career in games or film. (Michelle Burton, 2015) According to a number of career
websites, the demand for 3D modelers to create models for research and
CAPSTONE RESEARCH PAPER 5
engineering, chemistry and geology fields are plentiful. Its great to know that you are
One of the biggest challenges in this kind of job is novelty and updates. (Kristine
Tucker, n.d) Since video game consumers are always looking for new challenges, there's
demand to design games that outperform previous releases. This leads to job security as
long as your skills, innovative ideas and technical expertise make you a highly
competitive designer. Being able to come up with an innovative idea for a game or a
movie is great, but then the hard thing to do is to be able to do better than the first time.
As workers, they will always need to have good, creative and innovative ideas or they
One of the major skill needed to do that job is trouble shooting. There will always be
bugs in the software or in your programs. Sometimes it wont look like the team or the
manager imagined it, so being able find the solutions are not always an easy task.
(Kristine Tucker, n.d) One of the disadvantages video game designers experience is
technical difficulty. Designers must address bugs in their designs, tweak game play
malfunctions, amend story plots and redefine characters. Post-production is often time
Designing video games is a complicated process that requires editing and re-editing to
make sure game play is fun, challenging and innovative. Most of the times, the
storyboard will change or something in the scene wont work as its supposed too, so this
The work itself is hard, not physically, but mentally. (Kristine Tucker, n.d) Much of a
designer's time is spent working on computers to create story plots, gaming strategies,
characters and graphics, so heavy computer use can lead to fatigue. Video game
producers have deadlines, so the job often requires long hours and demanding and
stressful workloads. What really makes this job stressful are the deadlines.
Unfortunately for the workers, when the product is due for a precise date, they have to do
Long period of hard-working in front of a screen is not good for health. (Department
of Health & Human Services, 2015) Back and neck pain, headaches, and shoulder and
arm pain are common computer-related injuries. Such muscle and joint problems can be
caused or made worse by poor workstation (desk) design, bad posture and sitting for long
periods of time. Although sitting requires less muscular effort than standing, it still causes
physical fatigue (tiredness) and you need to hold parts of your body steady for long
periods of time. This reduces circulation of blood to your muscles, bones, tendons and
ligaments, sometimes leading to stiffness and pain. If a workstation is not set up properly,
these steady positions can put even greater stress on your muscles and joints. So, it could
To apply for this job, most of the new workers apply online or they go personally to
one of the companies to apply. Most of the time, diplomas or certificates are not required,
but what is really important is job experience. (Be a Game Artist: Requirements and
game artist; however, most employers prefer those with 3-5 years of experience working
CAPSTONE RESEARCH PAPER 7
in game development or game art. Although formal education is not usually required,
some employers do prefer job candidates who have received formal training in art,
get in a Co-op program at University, because it would be hard to have experience if you
In terms of education, you might a bachelor's degree to get in a job, some employers
could ask for one. Someone who has a degree might have an advantage over those who
do not have one. (Be a Game Artist: Requirements and Information, n.d) A bachelor's
degree may be required for more advanced positions. Those who choose to complete a
formal education program will likely take courses in 3-dimensional modeling and
animation, color theory, interface design, level design, scene design and illustration.
Students may also be required to complete an internship. Unlike other jobs, to be hired
Conclusion
Game environment designer artist will always be needed, video games are one of the
biggest entertainment of the world. (Staff Writer, 2015) The global video game industry
has shot past Hollywood to become the fourth biggest entertainment market in the world,
behind gambling, reading and TV. A new report conducted by games market research
group, NewZoo, pegs the global video game market at an estimated $91.5 billion in 2015,
with projections to 2017 hitting $107 billion. It's a developing industry, and its growth is
This work has it difficulties, like everything does. Education is not always needed, but
the knowledge and the experience is obviously required. This job does not often get the
value it deserves because it seems childish, but it is not. It is a hard work to do, but the
Bibliography
F. (2017, May 11). Top 20: Most Popular 3D Modeling & Design Software for 3D
top-25-most-popular-3d-modeling-design-software-for-3d printing/
video-game-environment-artist/
profile
video-game-designers-17286.html
Department of Health & Human Services. (2015, May 31). Computer - related
health/healthyliving/computer-related-injuries
.html
Writer, S. (2015, May 31). The biggest entertainment markets in the world.
biggest-entertainment-markets-in-the-world/