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# Math Q1

Vector Chapter
Content:
- How to write vector - Dot Product
- Column vector Form - Geometric Properties
- Unit Vector Form - Angles between 2 Vectors
- Addition & Subtraction - Properties
- Properties of Vector - Using Cosine rule and
- Scalar Multiplication Dot product
- Parallel - Cross Product
- Equal Vector - Geometric
- Negative Vector Interpretation of |u x v|
- Zero Vector - Properties of Cross
- Position Vector product
- Magnitude of Vector - Vector Equation
- Unit Vector - Line in 2D
- Collinear Vector - Line in 3D
- Midpoint - Intersection Point of 2
vector

## If you dont understand anything *Look it up in

MyIMath lessons*. It does really help
Vector
Column Vector Form

## Unit Vector Form

X axis = i
Y axis = j
Z axis = k
Examples: 5i + 6j - 8k

Component Form
<x, y, z>

## ( Very EZ!!!111!!!!111!!) (Madjit Hamlat, Popsurut Akkho, Print Kullathat, 2017)

Scalar Multiplication
2 a = a + a
Parallel Vector
Two vectors are parallel if one of them is a scalar multiple of the other

Equal Vector
Two vectors are equal if they have the same magnitude and direction

Negative Vector
A negative vector is the vector that has an opposite direction of the original vector.
They are still parallel.
Zero Vector
Vector that has 0 length

Position Vector
Vector that represent the line segment from the origin to that coordinate
Written as OA
Examples: Coordinate: A(2, 3) = Position Vector: <2, 3>

Magnitude of Vector
Magnitude of the vector = The length or Distance of the vector
Found by using Pythagoras Theorem:
Square root of (x squared) + (y squared)

Unit Vector
Unit vector = the direction of the vector written as:
1
|v |
v

## While 1 is the length and v shows direction

Collinear Vectors
2 Vectors are collinear if they:
Are parallel
Share a same point

## You also know that 2 Vectors are collinear when:

Slope of Vector A = Slope of Vector B

Midpoint of a Vector
A = (Xa,Ya)
B = (Xb,Yb)
M = Midpoint
= +

Dot Product

## Properties of scalar product

Perpendicular: a b = 0
Parallel: a b = |a| |b|

## Angles between 2 vectors

cos = |aab
| |b|

Cross Product
Magnitude of Cross Product

## Cross Product Properties

(Important ones)
u v = -(v u) 0, then, u v is
(u v) u =
perpendicular to u
u v = 0, the u and v are collinear (u v) v = 0, then, u v is
perpendicular to v
( u) v = (u v) |u v| = |u| | v| sin

Vector Equation
An equation that represents a vector.

## <x0, y0, z0> = a fixed point on that vector

<a, b, c> = a direction vector
<x, y, z> = answer of the equation (???)
= parameter

Line in 2D

The direction vector could be used for finding the gradient (aka. slope) by:
m = y2 / x2

a = x1 +
(x2)
b = y1 +
(y2)

## Cartesian Form (for finding nemo parameter)

b y1
= a x2x1 = y2

Line in 3D
Just like everything in Line in 2D but with a z value

## Intersection Point of 2 Vectors

Use simultaneous equation (basically, use the Parametric Equation)
r1 = r2
Meaning that you can find the intersection by equating 2 vector equation together

In case of 3D:
Vectors are Coplanar if they are: Intersecting, Parallel or Coincident
If Vectors arent Coplanar, then they are Skew

## Coplanar = Either when Vectors intersect or parallel

Skew = When Vectors do not intersect and are not parallel

## Parallel k(vectorA) = vectorB

Intersect The simultaneous equations give out the values of parameter that could
be substitute into the original equation and returns the same coordinate

Collinear

Skew Find out Parallel and Intersect by using the method provided above
first. If they do not meet those requirement, the are skew.

Application of Vectors
Basically, it is solving vector in word problems.

## If you dont understand anything *Look it up in

MyIMath lessons*. It does really help

Rest In Peace