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Report on use of Web-Based Resources 1

Andrews, Taylor

UIS 350, Fall 2017

Plickers

Plickers is an application where teachers can use their devices to create assessments to

collect data about their students answers without the need for student devices. Teachers can order

the answer cards which can be reused. The students will hold up which answer card they choose,

and the teacher will then use the camera mode to scan the classroom answers. Prior to this the

teacher will create the spreadsheet for the classroom that way it can accurately calculate answers

from each student. After the class has gone over the entire assessment the teacher can then look at

the graphs and data collected to see where there might be an misunderstandings about answers.

I think Plickers is a good idea because it allows students to hide their identity and not feel

self-conscious about answering questions with the whole class. Plickers can be used for a variety of

subjects and is also a good way to keep all students engaged and interactive. I think that it can be

used in the classroom for multiple purposes whether it be to get information about opinions of the

course or even just a regular pop-quiz. It allows for the teacher to make sure each student has

participated in each question. This is a great application for schools that do not have much access to

give out technology to each of their students.

Kahoot

Kahoot is an application like the Plickers application except it uses student devices. This

application allows teachers to make up games, discussions, and opinion oriented questions to get

their students involved. The teacher is able to see how many students have chimed in and answered
Report on use of Web-Based Resources 2

Andrews, Taylor

UIS 350, Fall 2017

the questions and how many students have yet to put in their input. When I was in school we would

have a guest speaker that would bring each of us IPODs to answer the questions on the screen. We

never actually did it in class ourselves because there were not enough devices to go around for each

individual student. The only piece of technology that I remember each student being able to use

were laptops.

Kahoot can be used in the classrooms to get students involved and engaged in the lesson. I

think that students pay more attention when they actually have control at their fingertips. I think this

would be a great way to take polls in the classroom for any upcoming events or even to see which

project interests your students more than others. You can gain students opinions by allowing them

to put in their opinions/answers without people hovering over which one they choose. This could

also be a great competitive game between classmates. We could say that the first five or ten

students to chime in their answer will receive a prize. This way we get them more engaged and

willing to join in on the lesson.

Nearpod

Nearpod is a different application than Kahoot and Plickers. This does not allow for students

to have to input A,B,C,D answers. Nearpod can be a live session or student-paced session. The

instructor would give the class a code to log into the Nearpod lesson with and only people with the

code have access to join the lesson. Nearpod included virtual reality, videos, drawings, etc.

Instructors can keep track of the students through graphs and reports located on a different tab on

Nearpod.
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Andrews, Taylor

UIS 350, Fall 2017

This application is great because there is an option for the teacher to do a live lesson where

the entire classroom is engaged and on track with everyone else. There is also the option to not do a

live session and have each individual student go through it themselves at their own pace. The

downfall with this is not all students are on track and at the same points in the lesson. This also only

works for students that have access to the lesson outside of the school computer lab. The upside is

that a student does not have to feel pressured to reach the same point of the lesson at the same time

as other students whether it be because they do not understand it or they need a little extra time to

grasp the lesson. It also allows you to upload your own PDFs and power points to create a better

presentation!

Selected Application for Deeper Learning

I selected Kahoot for my quiz/learning activity

VA Standard of Learning

Science 3.9 The student will investigate and understand the water cycle and its relationship to life

on Earth. Key concepts include

a) there are many sources of water on Earth;

b) the energy from the sun drives the water cycle;

c) the water cycle involves several processes;


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Andrews, Taylor

UIS 350, Fall 2017

d) water is essential for living things; and

e) water on Earth is limited and needs to be conserved.

Synopsis of the Learning Experience

I chose the Kahoot web-based resource to do my quiz/learning activity. I think that the

resource has a good atmosphere and gives options to play as an individual or in teams! I took

screenshots of the process in making/taking the quiz on Kahoot for the evidence of my final

product. I enjoyed the fun colors and shapes which bring the resource for the quiz to life for me. I

also really like that I could put a timer on different questions. I like this idea because not many of

the questions need the same amount of time to complete. If it was a more difficult question I put a

longer time limit on it and if it was an easy question I didnt do the least amount of time but I didnt

do the longest either.

Using kahoot in the classroom would be a great resource to get all students involved and

entertained. I did my activity on Science SOL 3.9 Which had to deal with the water cycle. I

screenshotted a power point that I made that would serve as the lesson before we took our fun

kahoot water cycle quiz! After going over the power point I would have my students break into

teams and whichever team answered the most questions correctly would receive a prize. I think it is

a great resource for students to get their brain matter flowing and keep them engaged. It also helps

the teacher assess the amount of knowledge gained from the power point lesson. This would more

so help by doing the individual quiz instead of the team quiz.


Report on use of Web-Based Resources 5

Andrews, Taylor

UIS 350, Fall 2017

This assignment is rewarding in all of its properties because it allows us students to become

aware of the free resources that we can obtain in order to help our students learn. I found it a little

challenging because I am not use to the resources so when trying to figure how to use them to their

fullest abilities is hard. I think that in time going through these resources I can figure out all of the

ins and outs of what they can really do. Next time I use any of these applications I would like to

explore them more in depth and be able to be more creative.

Evidence of Completed Product


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UIS 350, Fall 2017


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Report on use of Web-Based Resources 11

Andrews, Taylor

UIS 350, Fall 2017

Resources:

Guenther, L. (n.d.). KidZone ScienceThe Water Cycle. Retrieved December 05, 2017, from

http://www.kidzone.ws/WATER/

http://www.doe.virginia.gov/testing/sol/frameworks/science_framewks/framework_science3.pdf

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