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Mirkmoot's

More Magical Mayhem


for Creatures Small and Great!

By
Benjamin Gerber
Artwork By
Tim Reardon
Brian Cottrell (Order #13603664)
We here at Troll in the Corner's Magical Emporium are constantly searching the known and unknown worlds to
bring you, our wealthy and overly encumbered adventurers, the finest magical items. We've journeyed the
planes, trawled lakes of fire, flitted through realms composed of clouds and consorted with demon princes
and godlings.
We're not quite sure why it is then, that we continue to be fascinated with the objects created by one forlorn
and grumpy goblin, but fascinate us the creations of Mirkmoot certainly do!
We're ecstatic to announce then that Mirkmoot has returned! Actually, he hasn't so much returned as never
left, really. We've tried asking him to leave but every time we get as far as "We'd like to have our bathroom back
and. . . " he vanishes in a cloud of toilet paper and eventually turns up mumbling to himself hours or days later.
He's set up his magical laboratory in our lavatory and everyone here with the exception of Mirkmoot himself
has been feeling a bit, ah, pent up. He has repurposed a number of normally benign plumping fixtures into
boiling cauldrons, tinkling pipes and, unfortunately, a full kitchen.
While I won't put into question Mirkmoot's particular ability to create amazingly different magical devices, I will
say without reservation that if he ever offers you food, decline.
We've managed to extract one promise from old Mirkmoot – that if we can sell his ten newest items, he'll leave
us and our rest room in peace and make everyone at the office that much happier. So without further delay, I
present to you...

Mirkmoot's More Magical Mayhem


for Creatures Small and Great!
CONTENTS
1– Mirkmoot
2-- Mirkmoot's Wondrous Waterater
3-- Mirkmoot's Fancy Cloak of Fascinating
4-- Mirkmoot's Skull of Enfearing
5-- Mirkmoot's Doily of Disguise
6-- Mirkmoot's Magical Map of Knowing Where You Are
7-- Mirkmoot's Dead Bees of Enmessaging
8-- Mirkmoot's Reed of Sucking
9-- Mirkmoot's Portable Vacation
10-- Mirkmoot's Pink Eye
11-- Mirkmoot's Turtle of Rage
12-- Open Gaming License

CREDITS
By: Benjamin Gerber, with Garreth Baldwin
Artwork: Tim Reardon
Layout: Eric Vernon
Editing: Nick Nundahl
Pathfinder Expert: Garreth Baldwin

Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.
See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game
Brian Cottrell (Order #13603664)
Mirkmoot the Fantabulous (Goblin Artificer)
Male Goblin Wizard 10
XP 6,400
CR 9
1
N Small Humanoid (Goblinoid)
Init +2; Senses darkvision 60 ft; Perception +1
DEFENSE
AC 15, touch 15, flat-footed 13; (+2 Dex, +1 size +2 deflection)
HP 62 (10d6+20)
Fort +8, Ref +5, Will +6
OFFENSE
Spd 30 ft (6 squares)
Melee Masterwork Dagger +6 (1d3-1)
Ranged Masterwork Dagger +9 (1d3-1)
Wizard Spells Prepared (CL 10, Concentration +15)
Melee Touch +5, Ranged Touch +9
5 – Teleport, Fabricate, Sending
4 – Invisibility, Greater, Minor Creation, Mnemonic Enhancer,
Summon Monster IV
3 – Haste (DC 18), Arcane Sight, Fly, Phantom Steed
2 – Alter Self, Bear's Endurance (DC 17), Bull's Strength (DC 17),
Cat's Grace (DC 17), Fox's Cunning
1 – Animate Rope, Comprehend Languages, Enlarge Person (DC
16), Alarm, Disguise Self, Mage Armor
0 (at will) Mage Hand, Detect Magic, Mending, Read Magic
STATISTICS
Str 9, Dex 14, Con 12, Int 16/20, Wis 8, Cha 7
Base Atk +5; CMB +3; CMD 17
Feats Brew Potion, Craft Magic Arms and Armor, Craft Wondrous
Item, Forge Ring, Great Fortitude, Scribe Scroll,
Skill Focus: Spellcraft, Toughness Mirkmoot is the Goblin people's premier Wizard extraordinaire! He is
Skills Craft: Alchemy +18, Craft: Armor +20, Craft: Bows +20, quite possibly the only Goblin in living memory to attain the rank of
Craft: Weapons +20, Fly +17, Perception +1, Ride +6, Wizard, 3rd class or master the art of multiplication.
Sense Motive +1, Spellcraft +24, Stealth +10
He has an unorthodox approach to creating magical items. These items
Languages Common, Draconic, Gnoll, Goblin, Orc
he then sells to support himself.
SQ +2 to Fortitude saves, Arcane Bond (Familiar: Rat), Deliver touch
spells through Familiar (Su), Empathic Link with Familiar (Su), Hand His grasp of the common language can be a bit wanting and he insisted on
of the Apprentice (8/day) (Su), Metamagic Mastery (2/day) (Su), naming all of his items himself. This leads to some interesting names for
Share spells with Familiar, Speak with Familiar (Ex) magical items, such as the Waterator, the Helm of Unengoblinating and
Gear Masterwork Artisians Tools (Craft: Armor, Craft: Bows, many, many more.
Craft: Weapons), Handy Haversack, Headband of Vast Intelligence +4
(Spellcraft, Craft: Alchemy), Ring of Protection +2, Masterwork Mirkmoot sells his magical items out of a small, wooden wheelbarrow he
Dagger trundles along through the wilderness, often arriving at larger cities
TACTICS unannounced. When threatened, he has an uncanny ability to vanish
back in to the wilderness. He is gruff, smelly, and not at all fun to be
Before Combat: Mirkmoot will position himself to make the quickest around, but does provide magical items on the cheap. And they mostly
escape possible. work.

During Combat: Mirkmoot will fight desperately if cornered but will Mirkmoot also has a number of hobbies, which include knitting, catching
always take the first opportunity to disengage and flee. large insects for food, and collecting lacy, pink items.

Morale: Mirkmoot doesn't care about revenge, winning a fight or At any given time, Mirkmoot could have any of his magical creations on
personal honor. He'd much rather be in the woods collecting insect his person (provided they are portable). Mirkmoot will also always carry
carapaces than fighting. several daggers but prefers to vanish rather than fight, should it come to
that.

Brian Cottrell (Order #13603664)


Mirkmoot’s Wondrous Waterator
Moderate Wondrous Item
Aura strong conjuration; CL 6th water from, but evidently it’s a popular
2
Slot none; Price 6,000 gp; Weight 2 lbs. drinking spot for the local fauna as
well.
DESCRIPTION
There is a 5% chance with each use that
Mirkmoot’s Wondrous Waterator one of the following creatures will
appears as a simple, lightweight wooden also be summoned with the water,
bucket of the type normally found appearing in or near the bucket with a
around wells, inside cottages or splash.
perhaps from our very own latrine. The
waterator has a capacity of two and a % Roll Unanticipated Summons
half gallons. 01 - 10 A large (2-4 lbs.) bass
11 - 25 A large (2 lbs.) frog
On command, up to twice per day it will 26 - 50 A very startled skunk
fill itself with 2 gallons of fresh, 51 - 70 An angry Giant Centipede
drinkable water and 1d4 small (2-4 71 - 94 An irate wolf
inches in length) freshwater fish. A Dire Ape who doesn’t take
95 - 100
kindly to teleports
Apparently Mirkmoot has a favorite
stream to drink from and do his washing,
or at least to drink from. We’re not sure CONSTRUCTION
how often he washes. We don’t know Requirements Craft Wondrous Item,
exactly where Mirkmoot is conjuring the teleport; Cost 3,000 gp

Brian Cottrell (Order #13603664)


Mirkmoot’s Fancy Cloak of Fascinating
Minor Wondrous Item
Aura faint transmutation; CL 4th
3
Because the cloak is, well, pink, these
Slot cloak; Price 1,500 gp; Weight 1 lb. bonuses apply to everything but the
Intimidate skill. Also, because the cloak
DESCRIPTION tends to flare out dramatically at
inopportune moments, the wearer
Mirkmoot's Fancy Cloak of Fancinating suffers a -1 to Dex while wearing the
was, we believe, originally used when cloak.
convincing us to work with him in the
first place.

Fancy to Mirkmoot seems to mean as


many esoteric signs, and pink lace trim as
can be fit on a four foot tall cloak made
from sack cloth. What? Oh, I've just
been informed those are not esoteric
symbols, but hearts. Wonders never
cease.

The cloak itself is sized for Gnomes,


Goblins and Halflings. When worn it
imparts a +2 to CHA, adding the usual CONSTRUCTION
benefits to Charisma based skills, spells Requirements Craft Wondrous Item,
and other modifiers. eagle’s splendor; Cost 750 gp

Brian Cottrell (Order #13603664)


Mirkmoot’s Skull of Enfearing
Minor Wondrous Item
Aura moderate necromanct; CL 6th
4
Each skull can be activated twice daily.
Slot none; Price 700 gp; Weight 1/2 lb.
We did encounter a few quirks with this
DESCRIPTION one. There is a 10% chance each time the
skull is thrown that, on impact, it will
These curious animal skulls were simply shatter and have no effect.
handpicked by Mirkmoot on one of his Additionally it will no longer be infused
many journeys through the woods. Once with magic after it shatters.
we followed him and found that he simply
wandered around the outskirts of town There is also be a teensy chance (5%)
in the woods until he came to the dump. that the skulls will cast fear in a
We're afr aid many of his spell random direction when the magical
components seem to come from there. phrase is uttered and before they can be
thrown.
Mostly created from pig, calf or goat
skulls, when activated using a magical
phrase, they glow with a slightly
greenish hue.

To use the skull, one simply tosses it


towards an individual or group while CONSTRUCTION
s h o u t i n g t h e a c t i va t i o n p h r a s e Requirements Craft Wondrous Item,
“Kthonkil”. When the skull impacts the fear; Cost 350 gp
ground, it immediately casts Fear (DC 14)
in a 30' cone originating from the point
of impact and radiating away from the
direction it was thrown. Treat these
skulls as improvised weapons.

Brian Cottrell (Order #13603664)


Mirkmoot’s Doily of Disguise
Minor Wondrous Item
Aura faint illusion; CL 3rd
5
Anything on the original object will be
Slot none; Price 800 gp; Weight ---- hidden. The effect lasts for as long as
the doily is in place.
DESCRIPTION
True Seeing, or bumping the Doily of
Mirkmoot has some odd hobbies. We've Disguise off of whatever object it is on
seen him trap and eat large insects, will dispel the illusion until the Doily is
create fire bombs out of household activated again.
refuse, whittle amazingly life-like
sculptures of horse dung and spend
hours dying wool pink. Apparently he
also knits.

Mirkmoot's Doily of Disguise, a nice pink


lace doily constructed of hand knit
lace, will disguise any object it's placed
on as whatever you want, as long as what
you want is a table.

Simply place the Doily on any inanimate


object smaller than a six foot long, four CONSTRUCTION
foot wide table, utter the command word Requirements Craft Wondrous Item,
“Pthargen” and that object will appear silent image; Cost 400 gp
to any other viewers as a simple, but well
constructed wooden table.

Brian Cottrell (Order #13603664)


Mirkmoot’s Magical Map of Knowing Where You Are
Minor Wondrous Item
Aura moderate divination; CL 5th
6
Again, at midnight, the map is wiped clean
Slot none; Price 1,000 gp; Weight ---- and its current location becomes the
new starting point.
DESCRIPTION
Teleporting will also be to scale, with
Mirkmoot's first commission! This left a a blank area separating the distance
normally verbose rogue speechless and travelled. Leaving the material plane
us with a unique and exciting item which for more than a minute causes the map to
goes for the low, low price of 1,000 GP! smok e briefly and then combus t,
destroying itself.
The Magical Map of Knowing Where You
Are was built to exacting specifications. An odd effect of the magic imbuing it,
Specifically, those specifications were “I once the map is unfolded or unrolled, it
want to always know exactly where I am. can't quite be folded or rolled back in to
So I can see where I was yesterday and its original, folded or rolled shape.
how far I've gone.”

Never one for dreamy fantasies,


Mirkmoot is something of a realist. This
blank piece of parchment will fill in all
details of exactly where you are, and CONSTRUCTION
where you've been over the course of the Requirements Craft Wondrous Item,
last 24 hours, wiping itself clean every locate object; Cost 500 gp
night at midnight. The map will always
scale your travel details so that they fit.
Since it is only a 2 foot by 4 foot piece of
parchment, the details can be rather
hard to see – the further one travels,
the smaller the scale.

Brian Cottrell (Order #13603664)


Mirkmoot’s Dead Bees of Enmessaging
Minor Wondrous Item
7
At that point, the person stung will
Aura moderate transmutation; CL 4th
Slot none; Price 400 gp; Weight ---- hear the message as if it were whispered
in their ear and the bee will tumble to the
DESCRIPTION ground, once again an inanimate corpse.

Mirkmoot's Dead Bees of Enmessaging


showcase his rare talent at finding new
ways to enhance communications and
slaughter the common tongue.

Literally a collection of dead bees,


when one tiny bee corpse is taken in hand
and the command uttered, it flutters to
humming, buzzing life.

Cup your hands with the bee enclosed in


them to your mouth and utter up to 15
words, followed by a name and the bee
will bumble off into the distance. It can
travel up to 5 miles in search of the
recipient whose name has been uttered, CONSTRUCTION
and on finding them, it will sting them. Requirements Craft Wondrous Item,
The sting is quite painful and causes 1 message, dried bee corpse; Cost 200 gp
point of non-lethal damage.

Brian Cottrell (Order #13603664)


Mirkmoot’s Reed of Sucking
Moderate Wondrous Item
Aura moderate transmutation; CL 6th
8
Once placed in water and activated,
Slot none; Price 1,000 gp; Weight ---- they cannot be moved by physical means
until the source of water has been
DESCRIPTION depleted or the reed stops functioning.

Mirkmoot's Reed of Sucking is These reeds work very, very well. So


composed of reeds from a nearby swamp, well, that they will continue to operate
w h e r e r e e d s a n d i t wo u l d s e e m , for 1d10 + 4 hours. Each reed can
Mirkmoot, are commonly found. displace 1 gallon of water a minute.

Mirkmoot has designed several of


these and they range in size from 10
inches long and a quarter or an inch
thick to over fifteen feet long and half
an inch thick.

When placed into any body of water,


and the word “Suck” is spoken directly to
the reed, it begins to suck the water into
one end, and subsequently out of the
other end of the reed. CONSTRUCTION
Requirements Craft Wondrous Item,
control water; Cost 500 gp

Brian Cottrell (Order #13603664)


Mirkmoot’s Portable Vacation
Moderate Wondrous Item
Aura strong conjuration; CL 8th Chuck will take orders, make incessant
9
Slot none; Price 10,000 gp; Weight 72 lbs. small talk and prepare food and drink
for whoever steps in. The hut smells like
DESCRIPTION a BBQ and constantly generates soft,
wafting lute music which can be heard
This odd magical device was handed to quite well at a distance of up to 500 feet.
one of our apprentices just last week by
Mirkmoot in person. Chuck talks so much that resting or
meditating in the hut are both impossible.
A 6 inch by 6 inch cube of black carbon
like material, weighing 72 pounds, it
promptly drove our apprentice's hand
two inches in to the ground.

Once we pried her loose, we spent a bit of


time fussing with this item until by chance
we activated it.

On saying the words “Get it off my hand!”


three times, this cube will expand into a
15 foot by 10 foot hut in three rounds. CONSTRUCTION
The hut also features a nice, 5 foot by 10 Requirements Craft Wondrous Item,
foot porch with two rocking chairs. major creation; Cost 5,000 gp
The hut is built from Bamboo and some
kind of broad, tropical leaf. It features a
fully stocked bar, a smoking BBQ pit with
ribs already fully cooked suspended
over it and some kind of automaton or
construct who is attached to the bar
and named Chuck. Chuck is a bright pink
in color.

Brian Cottrell (Order #13603664)


Mirkmoot’s Pink Eye
Minor Wondrous Item
The curse remains in effect for 1d6
10
Aura moderate necromancy; CL 6th
Slot none; Price 1,000 gp; Weight ---- hours.

DESCRIPTION As always, we rigorously test all of our


magical items, in Mirkmoot's case with
We're not entirely sure where Mirkmoot some trepidation. We discovered that
came on a freely available, life size glass there is a 25% chance that anyone
replica of a human eye. We thought it touching the eye without wearing gloves
best not to ask too many questions. will contract pink eye.

Mirkmoot's Pink Eye is a humanoid sized We've also determined that Break
glass eye that, typical to Mirkmoot, is Enchantment, Limited Wish, Miracle,
tinted pink. Remove Curse and Wish spells will
instantly remove the Pink Eye curse.
Three times a day, this pink eye can be
used to cast Bestow Curse on any target
as a standard action, touch attack (DC
14).

If the curse takes effect, the target will


find their eyes suddenly oozing puss, CONSTRUCTION
crusted over and extremely itchy. This Requirements Craft Wondrous Item,
condition causes the target to receive a - bestow curse, glass eye; Cost 500 gp
2 penalty on attack rolls and any ability
and skill checks that require sight.

Brian Cottrell (Order #13603664)


Mirkmoot’s Turtle of Rage
Moderate Wondrous Item
Its steam breath smells of perfume and
11
Aura strong conjuration; CL 9th
Slot none; Price 9,700 gp; Weight 1 lbs. it is apparently very angry at being pink. It
will attack anyone within its reach until
DESCRIPTION it suddenly becomes a small, pink, jade
turtle again.
Mirkmoot came to us with this highly
intricate and heavy jade piece holding it The Turtle of Rage will revert back to a
as if it were something that would do a sculpture the instant it's last combat
lot of harm at an instants notice. round is concluded.

We took note immediately! If the jade turtle is thrown, or dropped


from a height of 5' or more, it will
A pleasant to look at jade carving of a shatter. If the turtle is killed in combat,
t u r t l e , w e ' v e c o m e to c a l l t h i s it will revert back to an unharmed jade
Mirkmoot's Turtle of Rage. sculpture.

The carving has a small button on its


shell, just behind the turtle's neck. If
pushed, it will turn in to a garishly pink
Dragon Turtle for 1d4 rounds. The
transformation takes just 1 combat CONSTRUCTION
round to go from jade statue to full- Requirements Craft Wondrous Item,
fledged, reptilian rage. summon monster III, pink jade turtle;
Cost 4,850 gp

Brian Cottrell (Order #13603664)


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