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tharivol sage librarian gianfranco

CLASS & LEVEL BACKGROUND PLAYER NAME

alto elfo legale malvagio


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
I’m convinced that people
10 ARMOR
30 are always trying to steal my
CLASS
2 PROFICIENCY BONUS INITIATIVE SPEED secrets.
PERSONALITY TRAITS

Hit Point Maximum


Strength
DEXTERITY Knowledge is the path to power and

13


1

1
Dexterity
Constitution
7 domination.
CURRENT HIT POINTS IDEALS
● 4
Intelligence
1 ● 2
Wisdom
I sold my soul for knowledge. I hope
3
Charisma
to do great deeds and win it back.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
12
1
Acrobatics (Dex) Total SUCCESSES
Unlocking an ancient mystery is
1
1
Animal Handling (Wis) 1d6 FAILURES worth the price of a civilization.

4
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
Athletics (Str)

18 3
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

4
History (Int) Darkvision: Accustomed to twilit forests and the night
quarterstaf 1d6/1d8 sky, you have superior vision in dark and dim conditions. You
4 ●
2
Insight (Wis) can see in dim light within 60 feet of you as if it were bright
light, and in darkness as if it were dim light.You can’t discern
3
Intimidation (Cha) color in darkness, only shades of gray.

WISDOM ●
4
Investigation (Int) Keen Senses: You have proficiency in the Perception skill.

2
Medicine (Wis) Fey Ancestry: You have advantage on saving throws
14 4
Nature (Int)
against being charmed, and magic can’t put you to sleep.

Trance: Elves don’t need to sleep. Instead, they meditate

2

2
Perception (Wis) deeply, remaining semiconscious, for 4 hours a day. (The
Common word for such meditation is “trance.”) While
3
Performance (Cha) meditating, you can dream after a fashion; such dreams are
actually mental exercises that have become reflexive through

CHARISMA 3
Persuasion (Cha) years of practice. After resting in this way, you gain the same
benefit that a human does from 8 hours of sleep.
4
Religion (Int)
16 1
Sleight of Hand (Dex)
Cantrip: You know one cantrip of your choice from the wizard
spell list. Intelligence is your spellcasting ability for it.

1
Stealth (Dex) Ritual Casting:
3 You can cast a wizard spell as a ritual if that spell has the
2
Survival (Wis) ritual tag and you have the spell in your spellbook.You don't
need to have the spell prepared.
SKILLS ATTACKS & SPELLCASTING Spellcasting Focus:
You can use an arcane focus as a spellcasting focus for your
wizard spells.
PASSIVE WISDOM (PERCEPTION)
CP quarterstaff,Component Arcane Recovery:
You have learned to regain some of your magical energy by
pouch,spellbook,bottle of studying your spellbook. Once per day when you finish a
short rest, you can choose expended spell slots to recover.
SP
black ink(x2), a quill(x2) a The spell slots can have a combined level that is equal to or
lingue: small knife,a letter from a less than half your wizard level (rounded up), and none of the
slots can be 6th level or higher.
comune,elfico,draconico,minotau dead colleague posing a
Researcher:
EP
ro,nanico,ogre question you have not yet When you attempt to learn or recall a piece of lore, if you
do not know that information, you often know where and
been able to answer, a from whom you can obtain it. Usually, this information

Elf Weapon Training: longsword, GP 10 set of common clothes, comes from a library, scriptorium, university, or a sage
or other learned person or creature. Your DM might
shortsword, shortbow, longbow. belt pouch for rule that the knowledge you seek is secreted away in an
almost inaccessible place, or that it simply cannot be
PP coin,backpack, a book of found. Unearthing the deepest secrets of the multiverse
can require an adventure or even a whole campaign
lore,10 sheets of
Weapons: Daggers, darts, slings,
parchment, a little bag of
quarterstaffs,light crossbows sand,
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
175cm 60kg
AGE HEIGHT WEIGHT

verdi chiara neri


CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
int 14 6
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
friends
blade ward
ray of frost

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 2 7
EPAR
SPELL NAME
ED
PR

charme person

detect magic
4
identify

sleep
SPELLS KNOWN

mage armor

magic missile

2 2
Hold Person

Invisibility

Scorching Ray
5
Suggestion

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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