Part Ill. Teaching Arithmetic
Digit Place
‘You need: a partner
One player chooses a two-digit number. (The digits must be different.) The
other player tries to guess the number. For each guess, the first player tells how
many digits in the guess are correct. and how many of the correct digits are in
the correct place. (If only one digit is correet, do not tell which it is; just say that
‘one is correct.)
A chart helps:
Play again so that the other player can guess.
Stars
You need: a partner
a way to time 1 minute
Prediet how many stars you think you can draw in 1 minute. Record your pro-
diction.
Make stars while your partner times 1 minute,
Count. Record your answer. Describe how you counted.
Fill the Cube
‘You need: one Unifix cube
popcorn
lentils
Predict how many kernels of popcorn you think will fill the eube. Record your
prediction,
Fill the cube.
Count. Record your answer and describe how you counted,
Repeat with lentils. Use your popeorn count to make your estimate of lentils.
Burns, M. (2000). About teaching mathematics, (2nd ed.).
Sausalito-C4s Math Solutions.
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