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Part Ill. Teaching Arithmetic Digit Place ‘You need: a partner One player chooses a two-digit number. (The digits must be different.) The other player tries to guess the number. For each guess, the first player tells how many digits in the guess are correct. and how many of the correct digits are in the correct place. (If only one digit is correet, do not tell which it is; just say that ‘one is correct.) A chart helps: Play again so that the other player can guess. Stars You need: a partner a way to time 1 minute Prediet how many stars you think you can draw in 1 minute. Record your pro- diction. Make stars while your partner times 1 minute, Count. Record your answer. Describe how you counted. Fill the Cube ‘You need: one Unifix cube popcorn lentils Predict how many kernels of popcorn you think will fill the eube. Record your prediction, Fill the cube. Count. Record your answer and describe how you counted, Repeat with lentils. Use your popeorn count to make your estimate of lentils. Burns, M. (2000). About teaching mathematics, (2nd ed.). Sausalito-C4s Math Solutions. 178

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