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#1 Low, R., & Sweller, J. (2014). The modality principle in multimedia learning. In R. E. Mayer (Ed.), The
The authors begin this chapter by describing the modality effect as a single mode of multimedia
presentation that is more effective than another due to the type of information. The modality principle
also states that while using multimedia resources narrated information is more beneficial than visually
presented statements. Modality effect is only found in scenarios that include the split-attention effect.
Ideally, when using multimedia resources it is strategic to decrease cognitive load and effectively use the
limited working memory resources. Research shows that the selected mode of presentation can be a
limiting factor in the incorporation of new information into long-term memory showing that the mode
of presentation is more important than the order of presentation. Using a dual mode of presentation is
preferred over a single, while research shows that incorporation of multimedia that employs both visual
and audio channels decreases the strain on any one channel of working memory.
The effect of modality is also correlated to split-attention effect. Split-attention is achieved as multiple
forms of information are incorporated requiring the use of the same channel of working memory. Using
both the audio and visual channels of working memory helps to decrease cognitive load and presents
#2 Mayer, R.E., & Moreno, R. (2010). Techniques that reduce extraneous cognitive load and manage
intrinsic cognitive load during multimedia learning. In J. L. Plass, R. Moreno, & R. Brünken (Eds.),
examples used demonstrated the use of multimedia to mean the use of words and pictures to transmit a
message. The use of multimedia should incorporate research based studies and experiments that prove
its worth in the area of instruction. Researchers have likened the cognitive theory of multimedia
Learning with multimedia instruction is based on three main principles dual channels, limited capacity,
and active processing. The principle of dual channels states that all human learners possess two
channels for processing information one is for visual stimuli and the other is for auditory. Using these
two channels the principle of limited capacity suggests that each channel can only process a certain
amount of information before becoming overloaded. Active processing describes the process of
learning as requiring the learner to be active, meaning that the learner should be discerning information
Cognitive theory of multimedia learning is described as including the reduction of cognitive processing,
maintenance of essential processing, and nurturing of generative processing. These three areas also
correlate to the cognitive load theories concepts of extraneous, intrinsic, and germane cognitive load.
These all focus on the quantity of cognitive load that is needed, not needed, and needed for learning the
given information. Some suggestions are provided to better manage cognitive load in multimedia
redundancy, signaling, temporal contiguity, spatial contiguity, segmenting, pretraining, and modality.
#3 Renkl, A. (2014). The worked examples principle in multimedia learning. In R. E. Mayer (Ed.), The
with the common theme of worked examples being very effective and time-efficient methods of
learning. The principle of worked examples is described as using an example that demonstrates proper
procedure through a step by step presentation yielding a final solution aiding in understanding of
information.
Procedures for incorporating a worked example into instruction require three factors a principle
abstract rule, multiple worked examples, and application of the learned information. These steps help
to enhance the design with learned material along with practice applying the concepts. Using worked
examples have been discovered to have two disadvantages as they increase cognitive load and
extraneous cognitive load, but should be designed in order to promote the transference of initial
cognitive knowledge.
Employing multimedia into instruction can lead to higher levels of cognitive load possibly resulting in a
lack of deep level learning and understanding. Applying the principle of worked examples, which
requires less use of working memory, can decrease cognitive load as long as its use follows the
guidelines of multimedia principles. Color coding is important in the use of worked examples as it helps
to create cues for the learner establishing sequence and decreasing cognitive load. Also beneficial is the
use of self-explanation as the learner can use the worked example to promote deeper cognitive
understanding.
#4 van Merriënboer, J. J., & Kester, L. (2014). The four-component instructional design model:
Multimedia principles in environments for complex learning. In R. E. Mayer (Ed.), The Cambridge
The chapter begins with the authors proposing that the four requirements, employing the four
component instructional design model, for achieving complex learning are : learning task, supportive
information, procedural information, and part-task practice. Learning tasks are entire experiences that
are based on real-life tasks requiring task performance, problem solving, and reasoning. Supportive
information is described as information that aids in performing performance tasks, reasoning, and
problem solving. Procedural information has been defined as information that is required before
learning and routine can be performed. Lastly, part-task refers to additional practice that requires
incorporation of automaticity.
The authors reference two possible designs for multimedia use, system control and learner control.
System control refers to either a teacher or intelligent agent controlling the pace of the learning.
Learner control focuses more on the student controlling which information is presented along with the
pace of the presentation. Another option is a hybrid of the two creating a shared control situation
where teachers or the intelligent agent is responsible for control at the beginning of the learning process
and that control is transferred to the learner as they progress toward their final goals.
The 4C/ID model discusses the acquisition of cognitive schema incorporating the phonological loop and
visuospatial sketchpad. Developing these schema require the building of new schema and developing
automaticity for both old and new schema to help build expertise. Learning using the 4C/ID model