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INSTALLATION
============

To install FSUIPC4 please place the "Install FSUIPC4.exe" program on your


desktop, or in any handy folder, and run it (double click it).

If you have purchased a Key and wish to Register, you can opt to do so
during installation. If you want to Register t another time you simply
re-run the installer and select that option when it appears.

When FSUIPC4 has installed, which it will do very quickly, you will find
a Modules folder in your FSX installation, and additional documents will
be found there.

If the installer hits any problems, check the on-screen log. You can save
this log as a text or log file for including in any error report or
question on the Support Forum.

Any questions or problems, please visit the Support Forum:

http://forums.simflight.com/viewforum.php?f=54

It will be worth your while visiting there occasionally in any case. The
Announcements section will tell of new versions, and you will also be
able to download interim updates, additional programs, and get lots of
advice.

Good flying!

OPTIONAL MOUSE MACRO FILES


==========================

The ZIP file includes example APchart.mcro and 747 OHD.macro. These can
be placed into the FS Modules folder to provide Button and Keypress
controls assignable for Holger Maass' APchart gauge, (available from
AVSIM) and for a part of the PMDG 747X overhead (just the air conditioning
and bleed controls at present).

Both are examples of the new Mouse Macro facilities in the latest versions
of FSUIPC4, which allow some previously only mouse-operable facilities in
add-on gauges and panels to be used from keypress or button/switch
assignments.

For more details, please see the section on "mouse macros" in the
User guides.

IMPORTANT
=========

Please note the following SEVERE problems which have been reported by
folks using third party firewall, anti-virus, privacy and other security
programs.

All of these stem from the SimConnect part of FSX, which FSUIPC4 and other
add-ons use to talk to FSX. Prior to Acceleration or SP2, SimConnect used
the Internet TCP/IP protocol to talk to FSX, and the Security programs
insert hooks into this path which can adversely affect SimConnect's
operation.

Problem Type 1
--------------

FSUIP4 installs okay, it says its okay, but you load FSX and still find no
"Add-Ons" menu. FSUIPC4 logs prove that FSUIPC4 is running okay, but that
it never gets any information from SimConnect.

This has been reported by several folks. In some cases it is simply a


matter of telling the firewall or privacy program to trust FSX, to move it
to the trusted and internet zones.

However, in other cases the only solution found by the users was to
uninstall their security software and either install an alternative or to
reinstall the same package but with fewer options. For example, one user
found that the McAfee "privacy" service can give problems but reinstalling
without that fixes them. The free versions of AVG and AVAST programs seem
to be okay according to reports.

Problem Type 2
--------------

One user only (so far) has reported getting a dreaded "Blue Screen Of
Death" when trying to start FSX after installing FSUIPC4. This seemed
different, but it also turned out to be the same problem. In this case it
was ZoneAlarm -- when that was uninstalled, everything worked.

Conclusion
----------

I am using Norton Anti-virus and Windows XP Firewall, and there are no


problems. There are other solutions, but they are as varied as the number
of different packages times the number of options they contain.

See also:

http://www.fsinsider.com/Community/News-Articles/Block-It-Or-Not.htm

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AXIS ASSIGNMENTS -- CHANGES RESULTING FROM USE OF DIRECTINPUT:
-------------------------------------------------------------

The Axis Assignment system now uses DirectInput instead of the old
Windows joystick API. This has several advantages:

1. Up to 8 analogue axes are now seen and can be assigned: these are the
usual X, Y, Z, R, U, V (with the last three being known, in DirectX
usage, as Rz, Rx and Ry, respectively), plus two "sliders", known here
as S and T.

2. Up to 4 "Point-Of-view" hats (POVs) are seen, and can also be assigned


like axes, though not calibrated. They give values from 0 to 35900
(RAW) or 0 to 359 (processed), but mostly only with the 4 or 8 cardinal
points ((0, 45, 90, etc), plus -1 for "centred" or "off". They can be
assigned to the PAN VIEW control, which is what FS would normally do,
or be programmed to do different controls at each point like buttons -
but in the right-hand part of the Axis Assignments dialogue.

There are two relatively minor disadvantages, though - but only for those
who are already using the axis assignment facilities:

1. The calibrated (and even Raw) values may be different to those obtained
before, for the same axes, necessitating re-calibrating or even
re-programming where notches or controls are assigned, and

2. Some axes may actually be labelled differently by DirectInput. In


particular this will apply to those controllers with sliders or wheels
previously used for throttles and seen as Axis 'Z'. These will often
now actually be seen as a slider, so being 'S' or even 'T' in FSUIPC4's
naming.

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JOYSTICK CALIBRATIONS -- CHANGES IN "REVERSE" OPTION
-------------------------------------------------------------

In this version the joystick Calibration 'REV' facility, to reverse the


direction of the lever or knob used to input the axis values, is made to
reverse the INPUT values instead of the OUTPUT ones. This should make it
much easier to calibrate things like Spoiler ARM and Flap detente positions
on levers operating in reverse.

Note, however, that there is a possibility that this change may upset
some existing calibration settings where REV has been used. Therefore,
when you install this update, please go through each of your
FSUIPC-calibrated axes and recheck any with the 'REV' option checked.

--------------------------------------------
Peter L. Dowson 28th April 2008
--------------------------------------------

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