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iPhone (IOS) @ Marqui Computer

Student should have good knowledge of a modern,


PREREQUISI TES
object oriented language such as Java, C#, C++.

HOW WE PROVIDE  IPhone Training provided by Real-time iPhone


Application Developer of our Training Center,
has more than 4-5 years of domain experience.
 Student will go through the training of
CERTIFICATE iPhone COURSES
Objective-C as complimentary package before
starting of iPhone Training.  iPhone Training
 We offer weekend training in iPhone Training.  Professional iPhone Training
 Study material is provided with the course  Project Training
which consists of concepts, examples and real  6 Months Internships
time examples.
BENEFITS OF COURSES
PROJECTS After completion of 75% of course, student will go
through Live Project Training.  iOS Developer
 iPhone/iPad Application
TIM E We offer regular, fast track and weekend training in Developer
iPhone and My SQL course.

iPhone Training Course C E R T I F I C AT E Certificate

Content
We provide Live Project Training (Internship) for B.E. / B. Tech / Diploma (CS,
IT, EC) / M.C.A / M.Sc.-IT / B.C.A. / B.Sc.-IT / PGDCA and IT Students. More
Module 1 – OBJECTIVE C  Arrays and Structures  Interface Builder
 Classes, Objects, and  Nib File and Story Board Info Please Call: (+91) 903-323-0082.
 Introduction to Objective-c Messaging  Creating and building simple
programming  Memory Management and applications
 Flow Control Statements Properties  Handling Basic Interaction  Camera, WebKit, Mapkit and  SQLite Data Types  Communication with the
Basics of Designing  Inheritance, Polymorphism  Creating basic view core location  Parsing Data with Sqlite Services
 Protocols and Categories controllers  Creating of database and  Inserting, Updating &  Bluetooth Programming
 File Handling  Monitoring events and using it in iPhone app Deleting records  BLE Programming
 Property Lists, NSCopy, and actions  Introduction to url loading
Archiving  Memory Management system
Module 4 – IOS Tools
 Selectors and Targets  Storyboarding Integration  Debugging, testing the
ADVANCED  Mac OS – X
 Programmatic Interface application
 XCODE 4.2, sqlite3
creation  Introduction to iPhone
Module 2 – IPHONE OS
 Integrating with core services Module 3 – DATABASE Architecture
 Introduction to iPhone o Email, Contacts, Camera,  Navigation controller
Architecture Map kit etc  Overview of creating and  iPad specific split controllers MARQUI
 Introduction to Development  Data: actions, preferences, adding SqLite data to a etc Integrating with Core COMPUTER
IDE – XCODE database Services – Core Audio, Video
files, and addresses
 Including the database  Push notification

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