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Vignir Spell Prep

ON at beginning of fight
False life 2d10+13
Magic Vestment +3 ac

Cleric 0 Create Water 0 Spark 0 Stabilize 0 Purify Food and drink


Wizard 0 Prestidigitation 0 Read magic 0 Detect Magic 0 Dancing Lights

Cleric 1 D Identify 1 Sheild of Faith x2 1 Blessx2 Swallow your fear x2


Wizard 1 Sheildx2 1 Magic Missilex3 1 Feather Fall

Wizard 2 Mirror Imagex2 2 Splinter spell resistancex2 Resist Energy x2


Cleric 2 D Death Knell 2 Inflict Mod woundsx2 2 Life Pact 2 Martyrs bargain 2 Resist Energyx2

Wizard 3 Bleed for your master 3 Tiny hut 3 haste 3 protection from energyx2
Cleric 3 D Dispel Magicx2 3Magic Vestment 3Protection from Energyx2

Wizard 4 Dimension Door 4 Greater False Lifex 4Telekinetic charge 4 stone skin 4 protection from
energy Communal
Cleric 4 D Imbue with spell like 4Dimensional Anchor 4 freedom of movementx2 4 protection from
energy communal x2

Wizard 5 Teleportx2 5 Overland Flight 5 wall of stone


Cleric 5 D Spell Resistance 5 Breath of lifex3 5 Wall of Stone x2

Wizard 6 Chains of lightx2


Cleric 6 D AntiMagic field 6 Healx2 6 Reach Breath of Lifex2

Wizard 7th Disintegrate


Cleric 7 D Spell Turning 7Reach heal x2

Cleric
8th D Protection from spells 8th Nine Lives

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