Professional Documents
Culture Documents
Chapter 6
References:
1. Dieter/Schmidt, Engineering Design 5th Edition,2013
1
Concept Generation in PDP
2
Content
Example: Shot Buddy Concept Generation
Creative Thinking Methods
Brainstorming
3
Content
Systematic Methods for Designing
Functional Decomposition and Synthesis
Morphological Analysis
4
Shot Buddy Concept Generation
Adapted from J. Davis, J. Decker, J. Maresco, S. McBee, S. Phillips, and R. Quinn, “JSR Design
Final Report: Shot-Buddy,” unpublished, ENME 472, University of Maryland, May 2010.
5
Sketch of Shot-Buddy Concept
Adapted from J. Davis, J. Decker, J. Maresco, S. McBee, S. Phillips, and R. Quinn, “JSR Design
Final Report: Shot-Buddy,” unpublished, ENME 472, University of Maryland, May 2010.
6
Creative Thinking Methods
7
Brainstorming
Brainstorming is the most common method used by design
teams for generating ideas.
The objective of creative idea evaluation is not to fix the set of
ideas into a single or very small number of solutions.
The primary purpose of the refinement and evaluation step in
concept generation is the identification of creative, feasible, yet
still practical ideas.
A quick way of sorting ideas:
Ideas that are feasible as they stand.
Ideas that may have potential after more thought or research are applied.
Ideas that are very unfeasible and have no chance of becoming good
solutions.
8
Idea Generating Techniques Beyond
Brainstorming
Six Key Questions:
Who? What? When? Where? Why? How?
Five Whys:
Why has the machine stopped?– A fuse blew because the fan
overloaded.
Why was there an overload?– Inadequate lubrication for bearings.
Why wasn’t there enough lubrication?– The pump stopped working.
Why wasn’t the pump working?– Pump shaft vibration caused by
abrasion wear.
Why was there abrasion? – No filter on lube pump, allowing debris
to enter the system
Checklists
Fantasy or Wishful Thinking
9
Schematic Diagram of the Creative Idea
Evaluation Process
E. Lumsdaine and M. Lumsdaine, Creative Problem Solving, McGraw-Hill, New York, 1995, p.226.
10
Concept Map
A concept map is good for generating and recording ideas
during brainstorming.
The team is asked to locate the main problem at the center of a large
sheet of a paper and then:
Write down team-generated thoughts surrounding the central problem
label.
Underline or circle them and connect them to the central focus.
Use an arrow to show which issue drives what.
Create new major branches of concepts to represent major subtopics.
If the process develops a secondary or separate map, label it and connect it
to the rest of the map.
11
Concept Map for the Recycling of a
Metal
12
Generating Design Concepts
Systematic methods for generating engineering designs exist.
13
Systematic Methods for Designing
Some design methods are labeled as systematic because
they involve a structured process for generating design
solutions.
Systematic methods for mechanical, conceptual design
generation are:
Functional Decomposition and Synthesis
Morphological Analysis
Theory of Inventive Problem Solving
14
Functional Decomposition and
Synthesis
A common strategy for solving any complex task or
describing any complex system is to decompose it into
smaller units that are easier to work with.
16
Functional Representation:
Standard Flow Classes & Member Flow
18
Function Structure Black Box for a
Basketball Ball Return
19
Performing Functional Decomposition
Functional decomposition produces a diagram called a function
structure.
20
Function Structure for a Mechanical
Pencil
21
Function Structure for a Basketball
Return Device
22
Morphological Methods
Morphological analysis is a method for representing and
exploring all the relationships in multidimensional problems.
23
Morphological Method for Design
The general morphological approach to design is
summarized in the following three steps:
Divide the overall design problem into simpler
subproblems.
Generate solution concepts for each subproblem.
Systematically combine subproblem solutions into different
complete solutions and evaluate all combinations.
24
Morphological Chart for Shot Buddy
Basketball Return System
25
Morphological Chart for the
Industrial Paint Robot for Aircraft Engine's Spinner
26
The Theory of Inventive Problem Solving
(TRIZ)
The Theory of Inventive Problem Solving, known by the acronym
“TRIZ,” is a problem-solving methodology tailored to provide
innovative solutions for scientific and engineering problems.
27
Invention: Evolution to Increased
Ideality
Altshuller’s examination of inventions led to his observation that
systems had a level of goodness he called ideality and that
invention result when changes were made to improve this
attribute of a product or system.
28
Innovation by Overcoming
Contradictions
The following list describes each innovation level and shows its
relative frequency:
Level 1: (32%) Conventional design solutions arrived at by methods
well known in the technology area of the system
Level 2: (45%) Minor corrections made to an existing system by well-
known methods at the expense of some compromise in behavior
Level 3: (18%) Substantial improvement in an existing system that
resolves a basic behavior compromise by using the knowledge of the
same technology area; the improvement typically involves adding a
component or subsystem.
Level 4: (4%) Solutions based on application of a new scientific
principle to eliminate basic performance compromises
Level 5: (1% or less) Pioneering inventions based on a discovery
outside of known science and known technology
29
TRIZ List of 39 Engineering Parameters
30
TRIZ List of 40 Inventive Principles
31
Video Links
https://www.youtube.com/watch?v=_vS_b7cJn2A
32