Professional Documents
Culture Documents
Nicko Mabanta
Professor Rodrick
English 115
5 December 2018
organize our time everywhere we go, Electronic banking makes paying bills more convenient
and less stressful, and online documents reduce paper use. Television keeps us entertained and
updated on the news, and cars, trains, ships, and airplanes help us travel faster in long distances.
Video games reduce boredom and let players interact and play with or against other players
through wireless servers. Technology has also improved medically. X-ray machines, ultrasound,
MRI, and CT scanners help doctors in diagnosis, medicine cures our illnesses, and vaccines keep
us protected from diseases. Technology is both convenient and necessary in our lives. While
technology makes our lives much easier and more convenient, it also shapes us in badly through
video games; video games can increase aggression, change the way our brain functions, which
results in addiction, and reduce physical activity and sleep, causing obesity.
Shooting games, racing games, fighting games, and sport games are some of the
examples of games that involve competition. If a player loses a match to another player or
computer, it can cause frustration or even anger. Players feel this way because they feel that they
have no control over the outcome of the game. If they lose, they won’t feel satisfied. Paul
Adachi, author of the article, “The Association Between Competitive Video Game Play and
Aggression Among Adolescents and Young Adults,” believes that exposure to competitive video
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games for long periods of time can increase aggressive behavior. Adachi States, “Playing
competitive games… may lead to elevations in trait levels of aggressive affect, and in turn,
people with elevated trait levels of aggressive affect may be more likely to behave aggressively”
(Adachi 3). Adachi’s point is that if a person plays a competitive game for a long period of time,
he/she will have a more aggressive affect. Once the aggressive affect becomes elevated, it will
eventually result to an aggressive behavior. For example, if a player gets killed in a shooter
game, that player may become frustrated. If that same player gets killed repeatedly, it would
cause the player to rage and probably shout obscenities to the player who killed him. This
aggressive affect also applies to non-violent competitive games. For example, in racing games,
contact is inevitable. If another player bumps your car and made you spin out, that you would
probably be very angry. This kind of situation happened to me too. I was in the first place in a
racing game. There was a slow turn ahead, so I naturally had to brake, or else I would go off the
road. The other player behind me decided to not brake at all. My car went off the road because of
the hit, and it made me really angry. He was disqualified in that race, but I didn’t get the first-
place trophy. Noncompetitive video games, such as puzzles, role playing, and platform, can also
cause aggressive behavior but not as much as competitive games. Adachi said “Consistent with
the frustration–aggression hypothesis, however, competitive video games may be more likely to
induce anger and hostility than noncompetitive video games, because only competitive games
involve the threat of deliberate goal blocking from one's opponents (e.g., other vehicles trying to
overtake the player in a race), which may feel like a personal attack”(Adachi 3). Aggressive
behavior caused by video games can negatively shape one’s identity because not only it would
make the player behave aggressively, it would also cause problems to the people around him/her.
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Video games can be addicting. If someone plays video games most of the time, that
person could become addicted. Repetitive use of video games can change the way someone
thinks. The article “GAME OVER: HOW VIDEO GAMES AFFECT A CHILD’S BRAIN AND
BEHAVIOR” by Vibrant Life explains how video games can manipulate a child to become
addicted. “When we pursue a hard-won goal, the brain is flooded with dopamine, the reward
neurochemical, and serotonin, the self-confidence neurochemical” (Game Over 2). These
chemicals in our brain are the sources of our happiness and satisfaction. The problem with this is
that video games only give children small doses of dopamine and serotonin. “The desire for more
quick, pleasurable hits of dopamine and serotonin and unlimited access to gaming ultimately
primes the brain for addiction.” In other words, children will become addicted to video games
because they want more and more small doses of serotonin and dopamine that video games give
to them. Dopamine and serotonin can be obtained in many ways. You could go on a hike, go to
amusement parks, play with friends, watch movies, go on a date, eat your favorite food, or play
mini golf. These types of activities, fill our brain with dopamine and serotonin, which makes us
feel happy. The problem with this is that these activities are not easily accessible. Hiking takes
time and energy, amusement parks cost a lot of money, friends might be unavailable, movies cost
money, dating costs money, and mini golf cost money. If we don’t do these types of activities,
our dopamine and serotonin levels will go down. Video games, however, is easily accessible. All
you need to play video games is a gaming console/computer and a game. Easy access to video
games keeps our serotonin and dopamine levels from going down, but it does not go up elevate
that much, meaning that you have to play more and more to reach the chemical levels similar to
activities that are not easily accessible. It works the same way as alcohol or drugs. When
someone drinks alcohol or uses drugs, they will become psychologically dependent to that
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alcohol or drug. They think that they need to drink more alcohol or use more drugs because if
they don’t, they will not feel good. Video games can shape one’s identity in a bad way by
manipulating their brain and turning them into video game addicts.
Video games can also badly shape our identities literally. When someone plays video
games all the time, his/her personal time of interaction with the world or other people is greatly
reduced. Gamers would often skip any physical activity, sleep, and even human to human
interactions. Sometimes video game addicts would skip school or work. This means that the
amount of sleep is also greatly reduced. As they play more and more video games, their personal
time will be reduced more because video games steal that time. Reduced physical activity and
sleep can cause someone to become overweight or even obese. Targeted News Service’s article,
“Can Video Games Make Adolescents Obese?” believes that video games can cause obesity
through lack of sleep. The article states, “links between video game addiction and reduced sleep,
and from sleep to obesity and its associated metabolic issues were found. This may manifest
itself as elevated blood pressure, low high-density lipoprotein cholesterol, high triglycerides and
high insulin resistance ... that can lead to heart disease, hardening of the arteries and diabetes”
(Obese 1). In other words, video game addiction can reduce sleep, and lack of sleep can cause
obesity. This kind of situation happened to me too. I used to run and play outside when I was a
kid, which kept me in shape. Then, my parents bought me a gaming console. As I play more and
more video games, my time to play outside is being taken away by video games. Because of that,
my physical activity is greatly reduced, and I soon became overweight. However, I have
corrected myself and restricted my time to play video games to make up for any physical activity
that I lost. Because I only play video games occasionally now, I’m not overweight anymore.
There is no direct link between video game addiction and obesity. You can’t become obese by
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playing video games, however, video game addiction can cause lack of sleep, which is linked to
obesity. Video games can badly shape one’s identities by causing him/her to become overweight
or obese.
While technology can make our lives safer and more convenient, it can also shape us
badly through video games. Video games can shape us to become aggressive, addicted, and
obese. Repeatedly losing to a competitive video game match can cause aggressive behavior.
Video games make our brains want more and more serotonin and dopamine, causing addiction.
And, video games can reduce sleep, which causes someone to become overweight or obese.
Although video games can be fun and interactive, they can cause aggressive behavior, addiction,
and obesity.
Works Cited
Adachi, Paul J.C., and Teena Willoughby. “The Longitudinal Association Between Competitive
Video Game Play and Aggression Among Adolescents and Young Adults.” Wiley Online
“Can Video Games Make Adolescents Obese?” Targeted News Service, 2016, ProQuest,
"GAME OVER: HOW VIDEO GAMES AFFECT A CHILD'S BRAIN AND BEHAVIOR."
Vibrant Life, vol. 34, no. 4, July-Aug. 2018, p. 26+. General OneFile. Accessed 21 Sept.
2018.
“The Real Story About Video Game Addiction.” Ashwood Recovery, 29 July 2015,