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Steinberg Cubase 5.1.

2 PLus Extras PC x86


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I got this a while ago when it first came out and i've added updates to v5.1.2
(Included).
I've been using it since then and it's always done the job. I currently use this
software every Friday to multitrack my bands Jamming seesions and it's always
delivered. I've also included every Steinberg legacy VST released up to v5.1.2
(Install Instructions Included)

There's also some popular drum synth plugins maps for Addictive Drums,Toontracks
EZDrummer,And DFH kit's.

-*Also Included*-

ASIO4All 2.1.0 x86 x64 Driver


All Steinberg legacy VST Plug-Ins to Cubase v5.1.2
Full .PDF Documentation Included
100 Quantize Grooves
Complete Covers
HALionOne & VST Sound Collection
Expression Set
GM Drum Set
GM Set
Groove Agent ONE & Content
HALionOne
LoopMash Content
Pro Set
REVerence Content 01
Steinberg Drum Loop Expansion 01
Steinberg HALionOne Additional Content Set 01
Studio Drum Set
Studio Set
HALionOne Update v1.1.0.2
Quicktime 7 Pro
Steinberg Rebeat
Steinberg Virtual Guitarist FX VST
VST Expression Set
Complete VST Presets
Steinberg Cubase v5.1.2 UPDATE & Activate Working Dongle EMU
Steinberg Cubase 5 Quick Reference Card

Basically everything you need to get Cubase 5 installed and running All in one .iso
image that you can mount using a virtual drive or burn onto a 4.7gb DVD and
install.

For anyone still unfamiliar with Cubase, its modern incarnation is as a one-stop,
'do it all' DAW, featuring audio and MIDI sequencing, virtual instruments, loads of
effects, a virtual mixer, automation system, and so on.

Technically, this is the second time Cubase has reached version 5, as following
2000's release of Cubase VST 5, Steinberg ditched the digit and launched the vastly
overhauled Cubase SX in 2002.

Eventually, the SX tag was dropped and we find ourselves once again at v5.
Pitch adjustment
Before looking at the more subtle improvements, let's tackle some of the big ones,
the most impressive of which is the spruced up Sample Editor with its VariAudio
pitch editing.

This is similar to Celemony's Melodyne but tightly integrated into the app. While
it's not the first DAW to get this (Samplitude and Sonar have similar systems), it
is probably the slickest.

VariAudio operates on monophonic audio � typically vocals, but other instruments


can work too. Large coloured 'segments' that look like notes on a piano roll
identify each note, and a fine continuous line called the micro-pitch curve shows
the actual pitch. Clicking a segment plays it back immediately.

Typical uses of VariAudio include editing the pitch of individual notes by dragging
them; applying pitch quantising so that notes are more in tune; and 'straightening'
notes to remove wavering pitch or suppress vibrato. You can shift the timing of
notes, too.

Get under the hood of VariAudio and there are more subtle adjustments to be made,
such as altering the start or end pitch of a segment, or 'tilting' its pitch curve;
exporting the notes as MIDI data; and setting the notes via MIDI. With the latter,
you step through segments with each key press.

There's also a real-time pitch correction effect called � wait for it �


PitchCorrect. You can quantise to a chromatic, minor or major scale, or a custom
one defined by clicking notes on the on-screen keyboard.

It offers the expected features such as speed of retuning, tolerance, transposition


and formant-shifting. It's only a shame that it doesn't offer diatonic (ie, in key)
pitchshifting too. Quality-wise, both VariAudio and PitchCorrect sound the business

Convolution reverb
The other new audio effect for Cubase 5 is a convolution reverb named Reverence. It
comes with a library of impulse responses, some with surround versions too, and you
can import your own.
Once loaded, you can view a waveform or spectrogram (frequency response over time).
You can set the pre-delay; scale the IR to set the decay length; set the size of
the room (this seems to work by 'skewing' the frequency response); set the mix
between early and late parts of the signal and where they're divided; apply EQ; and
engage auto-gain and reverse.

A matrix at the top of the GUI lets you recall up to 36 reverb setups � very handy!
Sonically, it's much like any other quality convolution reverb; that is to say,
excellent. Downsides are that it introduces a small amount of latency, which can
make it unsuitable for live tracking/monitoring, and that the smooth parameter
changing sometimes means a delay before you hear the results of your tweaking.

Instruments and plug-ins


There are two new instruments in Cubase 5, both of a rhythmic bent. The most
unusual is LoopMash. The idea is that you throw in rhythmic loops and they're
chopped up, with the slices analysed for similarities.

Select a master loop, hit play, and slices are pulled from all the loops to
'recreate' the master loop using different sounds. Sliders determine how likely it
is that a given loop's slices are selected. There are further options, but that's
the crux of it.

If your loops aren't already tagged with their BPM in MediaBay, LoopMash doesn't
always get the slicing right, so odd-length loops or beats running at double-speed
can occur. We often experienced a confusing error complaining about the region
being outside the file, too.

LoopMash is a groovy concept, but the bottom line is that getting good results out
of it is generally more hassle than it's worth.

The new Groove Agent One is a simple MPC-esque drum sampler. Sounds are added to
the 16 pads by dragging, and you can velocity-layer up to eight on each (but you
can't stack them to play back together). On a per-pad basis, you can set levels,
panning, looping, tuning, assignment to the 16 stereo outs, filtering, amp envelope
and more.

There are 43 good-quality kits supplied, and you can also import Akai MPC files
in .pgm format. One great trick is that you can slice a loop in the Sample Editor,
drop the resulting clips onto Groove Agent One, and drag a MIDI clip that triggers
the loop back onto the Project Window, a la ReCycle.

Beat Designer is GA One's step sequencing counterpart (but it can drive any other
instrument, of course). It's a MIDI effect plug-in with a resizable GUI (some of
the other plug-ins could do with this!) whereby you click to toggle cells on and
off, and drag to change velocity, shown by colour.

Each drum can use one of two swing settings, and there's an offset lane for moving
sounds ahead of or behind the beat. You can apply two, three, or four-stroke
'flams' to each individual hit, with the timing and velocity of them definable by
the user. There are numerous options for editing beats and transferring them to
MIDI clips too.

The other new plug-ins is MIDI Monitor which, thanks to its List Editor-style
display, is handy for investigating MIDI issues.

Automation
Automation has received a kick in the pants for v5, with an Automation Panel giving
quick access to relevant functions, some of which were previously only in
Steinberg's high-end Nuendo DAW.

You can easily hide and show various types of automation, and suspend (suppress)
reading and writing of certain things; for example, you could record automation of
volume changes but not EQ tweaks.

The Trim mode is supposed to enable you to manipulate volume or aux send
automation, for situations where you want to apply a further volume fade or
similar. Unfortunately, it results in a curve with unwanted spikes � Steinberg is
aware of the issue and will fix it in an update.

In previous versions, using the controller lane in a MIDI part and track automation
to control the same parameters could be problematic, but a new rule-based system
means you can specify what happens if there's a conflict.

Another previous bugbear of ours was that the tempo curve and time signature were
defined in a separate window, but this has been solved too, with dedicated Tempo
and Signature tracks.

VST Expression
If you've ever used an orchestral library � or any instrument with multiple
articulations � you'll be familiar with drawing in keyswitching notes or using CCs
to flip between playing techniques.
While this seems sophisticated enough, Steinberg is taking it to the next level
with VST Expression. This gives an Articulation lane in the Key Editor with named
rows for each technique, and you paint in the ones you want to use � the correct
symbols appear in the Score Editor, too.

This new system uses Expression Maps to tell Cubase how to access specific
articulations of an instrument, and third-party vendors such as Garritan say
they'll be supporting VST Expression in future. In any case, it's pretty easy to
make your own maps.

One neat new bonus comes in the form of 14 real instrument patches for the included
HalionOne ROMpler, all of which sound great and come with Expression Maps.

Other very welcome improvements include Channel Batch Export for exporting multiple
channels (perfect for creating stems); sorting of VSTs by vendor/category for
easier plug-in browsing; overhauled GUIs for the MIDI plug-ins, Logical Editor and
Input Transformer; and a Remaining Record Time floating window.

Laptop users will appreciate the new Virtual Keyboard, which has a two-octave mode,
like a tracker. On the subject of small-scale setups, we should mention that while
a minimum display resolution of 1024x768 is recommended, the multi-windowed
approach of Cubase really benefits from a larger screen or, indeed, screens.

Please Don't Forget To Seed.


FilGee. [22/10/2011]

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