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//

// dedicated_server.tbl
//
// Parameters for dedicated servers must be specified here.
//
// $Name: Name of game configuration to run in, must be specified on the
command line.
// For example, "rf -dedicated gdm" This cannot have spaces and
such since
// it is a command line parameter.
// $Server Name: The name of the server as clients see it. $ME inserts your
Windows username.
// $Game Type: In the MultiTest, can be either "DM", "CTF", or "TeamDM"
// $Max Players: Can be from 2 to 32. The bigger the number, the faster your
Internet
// connection needs to be. Also, too many players may cause some
maps
// to be too crowded or framerate to be too low.
// $Password: If specified, players must enter this password to join the
server.
// $Rcon Password: If specified, allows players to access remote console commands
on the server.
// See README.TXT for details on rcon commands.
// $Max Time: Max time allowed in minutes. Can be from 5 to 60.
// $Max Kills: Max number of kills before switching maps. Can be from 1 to
100. DM only, this
// value is ignored if it's in CTF mode.
// $Max Captures: Max number of captures before switching maps in CTF mode. Can
be from 1 to 25.
// $Geomod Limit: Max number of geomods per level. Can be from 0 to 128.
// $Team Damage: Allow damage from people on the same team? Can be true or
false
// $Fall Damage: Allow fall damage? Can be true or false
// $Weapons Stay: Weapons stay for other players after you pick them up. Can be
true or false
// $Force Respawn: Dead players automatically respawn without needing to click.
Can be true or false
// $Balance Teams: As players join, they'll automatically get put on team with the
fewest members.
// Can be true or false. Ignored in DM mode.
// $Map: A map to play, you may put as many $Map lines as you'd like in.
You must have
// at least one.

#Dedicated Server Options

$Name: "dm"
$Server Name: "$ME's Dedicated DM"
$Game Type: "DM"
$Max Players: 16
$Password: ""
$Rcon Password: ""
$Max Time: 1
$Max Kills: 30
$Max Captures: 5
$Geomod Limit: 128
$Team Damage: false
$Fall Damage: true
$Weapons Stay: false
$Force Respawn: false
$Balance Teams: false
$Map: "dm01.rfl"
$Map: "dm02.rfl"
$Map: "dm03.rfl"
$Map: "dm04.rfl"
$Map: "dm05.rfl"
$Map: "dm06.rfl"
$Map: "dm07.rfl"
$Map: "dm09.rfl"
$Map: "dm10.rfl"
$Map: "dm12.rfl"
$Map: "dm13.rfl"
$Map: "dm14.rfl"
$Map: "dm16.rfl"
$Map: "dm17.rfl"

$Name: "teamdm"
$Server Name: "$ME's Dedicated TeamDM"
$Game Type: "TeamDM"
$Max Players: 16
$Password: ""
$Rcon Password: ""
$Max Time: 30
$Max Kills: 60
$Max Captures: 5
$Geomod Limit: 128
$Team Damage: false
$Fall Damage: true
$Weapons Stay: true
$Force Respawn: false
$Balance Teams: true
$Map: "dm01.rfl"
$Map: "dm02.rfl"
$Map: "dm03.rfl"
$Map: "dm04.rfl"
$Map: "dm05.rfl"
$Map: "dm06.rfl"
$Map: "dm07.rfl"
$Map: "dm09.rfl"
$Map: "dm10.rfl"
$Map: "dm12.rfl"
$Map: "dm13.rfl"
$Map: "dm14.rfl"
$Map: "dm16.rfl"
$Map: "dm17.rfl"

$Name: "ctf"
$Server Name: "$ME's Dedicated CTF"
$Game Type: "CTF"
$Max Players: 16
$Password: ""
$Rcon Password: ""
$Max Time: 10
$Max Kills: 5
$Max Captures: 5
$Geomod Limit: 128
$Team Damage: false
$Fall Damage: true
$Weapons Stay: false
$Force Respawn: false
$Balance Teams: true
$Map: "ctf01.rfl"
$Map: "ctf02.rfl"
$Map: "ctf03.rfl"
$Map: "ctf04.rfl"
$Map: "ctf05.rfl"
$Map: "ctf06.rfl"
$Map: "ctf07.rfl"

#End

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