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DESCRIPTION  &  LEARNING  OBJECTIVES  


 
The   “Vishwakarma”   game   simulates   the   operational   aspects   of   brick-­‐and-­‐mortar   companies   –  
demand   forecast,   production   schedule,   capacity   expansion,   warehouse   setup,   stock-­‐outs,   cost-­‐
effective  delivery  and  many  more.  
 
The  firms  in  the  game  independently  cater  to  the  same  market  place.  The  starting  position  of  each  
firm   is   a   factory,   a   warehouse   and   some   cash.   Every   round   (which   executes   each   minute)   is  
equivalent   to   1   Vishwakarma   day.   The   firms   will   be   required   to   apply   concepts   of   Optimum   Order  
Quantity,  Optimum  Batch  Size,  Networking,  Profit  Maximization  and  many  other  concepts  to  excel.  
 
The  market  place  has  5  regions,  each  having  their  own  demand  profile.  Plus,  there  are  a  total  of  3  
factory  locations  and  5  warehouse  locations  to  choose.  There  are  3  types  of  transportation  available,  
each  differing  in  Capacity,  Cost  and  Time.  
 
In  order  to  succeed,  the  firm  has  to  forecast  the  demand  and  accordingly  plan  its  capacity,  need  of  
other  factory  and  warehouse  setups.  It  also  has  to  manage  stocks  in  the  warehouse  so  as  to  avoid  
stock-­‐outs   and   resulting   loss   in   meeting   the   demand.   And   obviously   select   the   most   cost-­‐effective  
transportation  mode.  
 
Thus,   with   unfolding   of   the   game   most   optimal   firms   will   continue   to   grow   big.   As   someone   said,  
manage  the  core  of  business,  viz.  Operations  and  the  business  will  flourish.    

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DESCRIPTION  OF  GAME  DECISIONS  


 
The   firm   starts   with   a   single   factory   (capacity   of   80   units   per   day)   and   a   warehouse   (with   no  
inventory)  and  Rs.  200,000  as  cash.  
 

Factory  
• There   are   3   locations   where   a   factory   can   be   set   up.   At   the   start   of   the   game,   you   have   a  
factory  at  one  of  the  locations.  
• A  new  factory  can  be  setup  at  other  locations.  The  time  taken  to  build  a  new  factory  is  40  
days   and   the   minimum   daily   capacity   should   be   30   units.   The   fixed   cost   of   a   new   factory  
setup  is  Rs.  100,000  and  variable  cost  is  Rs.  5,000  per  unit.  
• A   capacity   expansion   can   be   scheduled   at   any   factory   setup.   The   time   taken   to   build   new  
capacity  is  25  days.  The  variable  cost  is  Rs.  5,000  per  unit.  Please  note  that  at  a  time;  only  
one  capacity  expansion  can  take  place  at  a  factory.  
• The  cost  of  production  of  one  unit  is  only  Rs.  10  as  compared  to  selling  price  of  Rs.  600.  
• A  factory  has  storage  capacity  of  only  200  units.  If  the  finished  units   at  the  factory  exceed  
200  units,  then  an  inventory  holding  cost  of  Rs.  5  per  additional  unit  per  day  will  have  to  be  
incurred.  
 

Warehouse  
• There  are  5  locations  where  a  warehouse  can  be  set  up.  At  the  start  of  the  game,  you  have  a  
warehouse  at  one  of  the  locations.  
• A  new  warehouse  can  be  setup  at  other  locations.  The  time  taken  to  build  a  new  warehouse  
is  15  days.  The  fixed  cost  of  a  new  warehouse  setup  is  Rs.  50,000.  
• The  warehouse  has  unlimited  capacity  but  it  costs  Rs.  5  per  unit  per  day  to  keep  the  stocks.  
 

Demand  Profile  of  the  Regions  


• Region  A  –  Delhite  –  Their  consumption  pattern  is  akin  to  spikes  every  30  days.  It  is  as  if  they  
spend  everything  when  they  get  a  salary.  The  demand  varies  between  250  and  300  units  per  
day  for  a  period  of  4  days  every  30  days.  
• Region   B   –   Bangloorian   –   Their   consumption   pattern   is   like   a   staircase.   It   is   as   if   a   newer  
capacity  addition  is  taking  place  every  now  and  then.  The  starting  demand  is  5  units  per  day,  
increasing  by  another  5-­‐6  units  after  every  30  days.  
• Region   C   –   Chenniamma  –   Their   consumption   pattern   is   seasonal.   It   is   more   like   a   sine   curve  
–   starting   from   0,   reaching   the   crescendo   and   then   falling   back   to   0.   The   peak   demand   is  
around  30  units  per  days.  A  season  in  Vishwakarma  world  is  60  days  long.  
• Region   D   –   Kolkattan   –   They   have   a   constant   consumption   pattern.   It   is   as   if   the   business  
cycle  does  not  exist.  The  daily  demand  is  anything  between  40-­‐50  units.  

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• Region   E   –   Mumbaiya   –   Their   consumption   pattern   is   like   a   slope.   It   is   as   if   everyday  


someone   comes   there   to   stay   permanently.   The   starting   demand   is   30   units   per   day   and  
increases  at  a  rate  of  3  units  every  4  days.  
 

Transportation  
• There  are  3  types  of  transportation  modes  available  –  Flight,  Truck,  Pick-­‐Up.  
• A  unit  of  delivery  through  flight  costs  Rs.  400.  Also,  Flight  has  a  minimum  batch  size  of  50  if  
flown  from  remote  locations.  
• A  unit  of  delivery  through  truck  costs  Rs.  50.  Also,  Truck  has  a  minimum  batch  size  of  200  if  
used  in  remote  locations.  
• A  unit  of  delivery  through  pick-­‐up  costs  Rs.  150.  Also,  Pick-­‐Up  has  a  minimum  batch  size  of  
100  if  used  in  remote  locations.  
• The  delivery  from  Factories  can  only  be  done  by  Flight  or  a  Truck.  Also,  a  minimum  batch  size  
is  applicable  to  deliveries  from  factories.  
• The   delivery   from   Warehouses   can   be   done   by   Flight   or   Truck   or   a   Pick-­‐Up.   There   is   no  
minimum  batch  size  applicable  to  deliveries  from  warehouses.  
 
Time  (in  days)  from  Factory  Location  to  Warehouse  Location  -­‐  Flight  

  WA   WB   WC   WD   WE  
FA   1   1   1   1   1  
FB   1   1   1   1   1  
FC   1   1   1   1   1  
 
Time  (in  days)  from  Factory  Location  to  Warehouse  Location  -­‐  Truck  

  WA   WB   WC   WD   WE  
FA   4   3   1   2   3  
FB   1   1   3   2   5  
FC   3   4   2   1   1  
 
Time  (in  days)  from  Warehouse  Location  to  Region  Location  -­‐  Flight  

  RA   RB   RC   RD   RE  
WA   1   1   1   1   1  
WB   1   1   1   1   1  
WC   1   1   1   1   1  
WD   1   1   1   1   1  
WE   1   1   1   1   1  
 
Time  (in  days)  from  Warehouse  Location  to  Region  Location  -­‐  Truck  

  RA   RB   RC   RD   RE  
WA   2   3   5   3   8  
WB   3   2   3   3   8  

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WC   5   3   2   3   4  
WD   3   3   3   2   4  
WE   8   8   4   4   2  
 
Time  (in  days)  from  Warehouse  Location  to  Region  Location  –  Pick-­‐Up  

  RA   RB   RC   RD   RE  
WA   1   2   3   2   4  
WB   2   1   2   2   4  
WC   3   2   1   2   2  
WD   2   2   2   1   2  
WE   4   4   2   2   1  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

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DESCRIPTION  OF  GAME  SCREENS  


 
The  screen  description  is  intended  to  give  you  a  preview  of  what’s  in  store  for  you  in  the  game.   It  is  
critical  to  clearly  understand  the  screens  here  although  there  is  no  replacement  of  in-­‐game  practice.  
 

Area  Map  
The   Area   Map   gives   you   the   location   of   active   and   non-­‐active   factories   and   warehouses.   Also  
provided  is  the  Cash  In  Hand  alongwith  the  Current  Time  of  the  game.  
 

 
 
 
 

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Factory  Dashboard  
In   the   factory   dashboard,   you   can   decide   to   start/stop   production.   And   also   prioritize   the  
warehouses  and  the  transportation  to  be  used.  
 

 
 

Min.  Batch  Size  


It  is  the  minimum  quantity  which  should  be  dispatched  with  the  selected  transport  mode.  
 

Re-­‐Order  Point  
If   the   inventory   levels   at   the   associated   warehouse   falls   below   re-­‐order   point,   then   an   order   is  
placed  with  the  factory.  
 

Re-­‐Order  Quantity  
When  an  order  is  placed  with  the  factory,  re-­‐order  quantity  signifies  the  quantity  which  should  be  
dispatched  from  the  factory.  
 
 
 
 
 
 

 
   

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Warehouse  Dashboard  
In  the  warehouse  dashboard,  you  can  decide  on  prioritization  of  the  regions.  
 

 
 
 

Graph  (Warehouse  v/s  Time)  


The  graph  shows  the  inventory  position  in  each  warehouse  every  time  period.  
 

 
 
   

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Graph  (Cash  Position  v/s  Time)  


The  graph  shows  the  cash  position  every  time  period.  
 

Graph  (Lost  Demand  v/s  Time)  


The  graph  shows  the  demand  lost  in  every  region  every  time  period.  
 

 
 

Graph  (Cash  Breakup  v/s  Time)  


The  graph  shows  the  various  cash  components  every  time  period.  
 

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