Professional Documents
Culture Documents
PHOTO/
HEADLINE SUBHEADLINE CAPTION
DRAWING
PARAGRAPH
COPY LOGO PRICE
HEADINGS
RESPONSE
OVERALL LAYOUT
DEVICE
ELEMENTS IN ADVERTISEMENT
1. Headline: To get your attention and draw you to
the subheadline.
2. Subheadline: To give you more information and
further explain the attention-getting headline.
3. Photo or Drawing: To get your attention and to
illustrate the product more fully.
4. Caption: To describe the photo or drawing. This
is an important element and one that is often
read.
5. Copy: To convey the main selling message for
your product or service.
ELEMENTS IN ADVERTISEMENT
6. Paragraph Headings: To break up the copy into
chunks, thereby making the copy look less
imposing.
7. Logo: To display the name of the company selling
the product.
8. Price: To let the reader know what the product or
service costs. The price could be in large type or
could be buried in the copy.
9. Response Device: To give the reader a way to
respond to the ad, by using the coupon, toll-free
number or ordering information, usually near the
end of the ad.
10. Overall Layout: To provide the overall appearance
for the ad, by using effective graphic design for the
other elements.
ELEMENTS IN ADVERTISEMENT
WHAT IS COPYWRITING?
PRINCIPLES OF COPYWRITING
vs
• Copywriter :
“A communicator who manipulates words/ images
and applies creative strategies within media. Those
strategies are balanced to integrate the marketing
and sales principles of a specific sector with a
literary style that may be informative, persuasive,
subliminal, or combination of all three. Through
doing this, a copywriter communicates products or
service benefits” (Gabay, 2003)
TOP TRAITS OF COPYWRITER
High level of curiosity
Fascination with Images
Enjoys every aspect of Media
Recognizes both ends of argument
A natural leader
Interested in people, and what makes them tick
Sympathetic to peoples needs
Great Imagination
Takes creative but logical approach to technical
matters
Good sense of humor.
ADVERTISING MODEL
1. There are 4 advertising models that been used
mostly by researcher:
a) AIDA model
b) AIDCA model
c) DAGMAR model
d) Lavidge & Steiners Hierarchy-of-effects model
Interest
Desire
Action
AIDA MODEL
1. For the advertisement to contribute to success
it has to be designed so that the customer
passes through all these four phases, with all
being equally important. The model implies that
advertising should inject memorable and
believable messages that will make costumers
triggered to act in a certain way (Brierley, 2002)
2. seen as the strongest advertising theory, but
has along with the others been criticised by
different sections of the advertising community.
AIDA MODEL
3. Criticisms:
a) They claim that there is no evidence that
customers behave in this rational, linear way.
They mean that mass media advertising in
general fail to stimulate desire or action.
b) The model ignores the role of context,
environment and mediation in influencing
the effectiveness of the advertisement.
c) it represents only high-involvement
purchases. According to AIDA customers
always goes through this rational process
when buying products, but many says that
purchases more often are spontaneous.
AIDCA MODEL
1. Modified by Clyde Bedell in 1940.
2. For advertising to sell it, it must follow these
'proved selling stratagems' as formulated by
Kitson in 1921.
AIDCA MODEL
A consumer new to the
Once brand awareness has Attention brand must be made aware
been created, interest must of the brand's existence in
be aroused so the the marketplace.
consumer can learn more
about the brand. Interest Both the physical and
emotional characteristics
must be described when
interest is being aroused so
Desire consumers develop an
The advertising must appreciation of these
convince the consumer of Characteristics.
the brand's superiority in
the marketplace once they Conviction Once the advertising has
are aware of the brand and fulfilled the first four steps
its characteristics. in the hierarchy of effects
the consumer will be
Action mentally prepared to buy
the brand.
AIDCA MODEL
3. Criticisms:
a) no substantial evidence to support these
persuasion models, or any other, as being an
effective and accurate tool in measuring how
advertising works.
DAGMAR MODEL
1. DAGMAR (Defining Advertising Goals for
Measuring Advertising Results) was created by
Russell Colley in 1961.
2. DAGMAR was created to encourage measurable
objectives for each stage of the communication.
3. DAGMAR focuses on the levels of understanding
that a customer must have for the organisation
and on how to measure the results of an
advertising campaign (Belch & Belch, 1995).
4. DAGMAR incorporated elements of Awareness,
Comprehension, Conviction and Purchase as
stages of the influence of advertising message
on consumer behavior.
DAGMAR MODEL
The prospect must first
be aware of the
AWARENESS existence of a brand or
organization.
He must have a
comprehension of
what the product is COMPREHENSION
and what it will do Once the advertising has
for him. fulfilled the first four
steps in the hierarchy of
effects the consumer will
CONVICTION be mentally prepared to
buy the brand.
1. Past Techniques
a) The ads may be informative and contain lots of
text.
b) Not too dramatic.
c) Straight forward
d) adverts were a reliable part of society
e) characters were built around products to
create a semblance of connection between
viewers and brands
i. i.e Marlboro
ii. Kellogs Cornflakes
COPYWRITING TECHNIQUES
COPYWRITING TECHNIQUES
1. Present Techniques
a) The ads it’s a solution to the consumer’s problem.
b) Dramatic