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CAPTION WRITERS
MARCIN BATYLDA, TRAVIS CURRIT,
BORYS PUGACZ-MURASZKIEWICZ
DESIGN DIRECTOR
PRZEMYSŁAW JUSZCZYK,
IRINA MORARU, KAROLINA OKSIĘDZKA
PROJECT MANAGER
JOANNA WIELICZKO
ADDITIONAL THANKS TO
ADAM BADOWSKI, PAWEŁ BŁASIAK, URSZULA BURNO,
GUY COSTANTINI, MICHAŁ DOBROWOLSKI, BENJAMIN LEE,
KAROLINA LEWANDOWSKA, KATARZYNA LUDWICZAK, AND
MATEUSZ TOMASZKIEWICZ
DARK HORSE
PUBLISHER
MIKE RICHARDSON
EDITOR
IAN TUCKER
ASSISTANT EDITOR
MEGAN WALKER
DESIGNER
ETHAN KIMBERLING
SPECIAL THANKS TO
THE GWENT TEAM AT CD PROJEKT RED AND
NICK MCWHORTER AT DARK HORSE COMICS.
DarkHorse.com
To find a comics shop in your area, call the Comic Shop Locator
Service toll-free at (888) 266-4226.
International Licensing: (503) 905-2377
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CO NT E NTS
7
FOREWORD
BY KATARZYNA REDESIUK
9
CHAPTER I: MONSTERS
53
CHAPTER II: NORTHERN REALMS
91
CHAPTER III: SCOIA’TAEL
125
CHAPTER IV: SKELLIGE
167
CHAPTER V: NILFGAARDIAN EMPIRE
201
CHAPTER VI: NEUTRAL FORCES
225
CHAPTER VII: SPECIAL CARDS
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FOREWORD
THE WORLD OF THE WITCHER is mesmerizing. Full of powerful magic and fantastic beasts, it’s
charmingly wondrous and disgustingly realistic at the same time. It seamlessly shifts between straight-
forward and metaphorical storytelling to fully show the duality of human nature—both the ugly and
beautiful sides of it. Nothing is simply black or white here, much like nothing is good or evil. Every
aspect of the world is carefully placed within a morally gray domain, leaving much open to interpretation.
Gwent: The Witcher Card Game represented a great opportunity to explore this rich universe. We
wanted to show players more than what they’ve seen in our previous games. It was incredibly challenging,
especially considering that with each card we only had a single image to tell an entire story. With that
in mind, we put a lot of work into ensuring the illustrations would be strong enough to be inviting to
gamers unfamiliar with Witcher lore. Our artists focused on capturing the intensity of the action and
emotions; they put a lot of effort into making sure everyone would quickly grasp the essence of the
portrayed scenes.
To achieve this, the illustrators always worked together closely. Peer reviews gave them an opportunity
to share ideas, stories, and problems they came across along the way. In creating each image, we went
through numerous sketches and iterations, consulting with each other as well as with experienced
storytellers and lore masters. We believe this collaborative approach not only allowed us to create
captivating artwork but also helped each individual involved to grow as an artist.
It is a great honor to present to you this selection of illustrations. Not only is it a collection
of beautiful art, but it also provides insight into the artistic journeys of many talented
individuals.
Katarzyna Redesiuk
Art Director
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MONSTERS
CENTURIES AGO, WORLDS COLLIDED. No one knows the exact nature of the Conjunction
of the Spheres, save that it opened a bridge between dimensions, and across it came monsters.
Suddenly, voracious beasts with no natural predators, against which neither animals nor men
nor elves could defend, roamed the land. Venturing out after dark, traveling from one village
to another, drawing water from a well—such simple aspects of everyday life now carried the
risk of brutal death by long claws or sharp fangs.
Yet not all the evil stalking the world arrived during the Conjunction. For centuries, a spectral
cavalcade known as the Wild Hunt has galloped across the night sky, murdering or kidnapping
the inhabitants of remote villages. In its wake comes a merciless cold, thought to be the first feel-
ers of the White Frost—the force which, according to prophecy, will bring about the world’s end.
Though the Hunt’s riders are not specters but flesh-and-blood elves, they are intent on a
cause so destructive and sinister, that the dark legends are as good as true. Both vicious
and calculating, they make natural leaders for this faction. Eredin, the Hunt’s commander, and
Ge’els, his general, are joined by Dagon, a dark aquatic demigod, as the faction’s leading triad.
With endless hordes, enormous beasts, and the weather itself to command, they can more
than hold their own against anything a foe might throw at them.
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10 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
SHADOW
Nemanja Stankovic
Fear not the shadows, but the light.
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MONSTERS 11
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12 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
ANCIENT FOGLET
Bartłomiej Gaweł
Many primal fears lurk in the
hearts of men. The fear of the mist
is well founded . . .
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MONSTERS 13
FOGLET
Bartłomiej Gaweł
Fog creeps on little cat feet.
Foglets creep over the bodies of
their victims.
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14 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
NEKKER
Adrian Smith
These little guys are almost cute, if
you ignore the whole vicious-killer
aspect.
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MONSTERS 15
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16 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
WILD HUNT
RIDER
Marek Madej
First the buffalo horns atop their
helms penetrate one’s view, then
the crest betwixt them, and finally
the skull-like face exposed
beneath their visors.
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MONSTERS 17
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18 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
DROWNER
Adrian Smith
Though the witch-man lusts for gold,
for the smiting of a drowner thou
shalt give him but a silver penny, or
three halfpence, at most.
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MONSTERS 19
1 2
1. LESSER GOLEM
Ilker Serdar Yildiz
Marek Madej
Bartłomiej Gaweł
“Lesser does not mean worse!”
—Master Istredd of Aedd Gynvael.
2. GOLEM
Nemanja Stankovic
Does not drink. Does not eat. Does
walk, however. And fight.
3. LESSER FIRE
ELEMENTAL
Bayard Wu
A certain mage considered them
cute. His fate gave rise to the
saying “Don’t play with fire.”
4. LESSER EARTH
ELEMENTAL
Chris Rallis
Bogna Gawrońska
Easily mistaken for rocks. Many
a troll’s been unpleasantly surprised
by gastric grief on that very account.
3 4
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20 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
WOLF
Anna Podedworna
Surrounded by that pack of wolves,
we felt like the Three Little Pigs.
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VRAN WARRIOR
Anna Podedworna
They sat still on their horses,
seemingly relaxed. He saw their
weapons—short spears with wide
tips. Swords with oddly forged
guards. Battle axes. Toothed
gisarmes.
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EKIMMARA
Bartłomiej Gaweł
Who would think that overgrown
bats would have a taste for gaudy
jewelry?
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MONSTERS 23
GHOUL
Adrian Smith
If ghouls are part of the Circle of
Life . . . then it’s one vicious circle.
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24 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
ARACHAS
Marek Madej
Ugly. Nature’s way of saying,
“Stay away.”
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MONSTERS 25
HARPY EGG
Grafit Studio
A harpy egg omelet—a delicious
delicacy, good sir. Quite dear
too, for as you might surmise, the
wretches don’t part with their eggs
willingly.
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26 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. GRIFFIN
Anna Podedworna
Griffins like to toy with their prey.
Eat ’em alive, piece by piece.
2. HARPY
Bartłomiej Gaweł
There are many species of harpy,
and all are kleptomaniacs.
3. WYVERN
Alejandro Mirabal
Imagine a cross between a winged
snake and a nightmare. Wyverns
are worse.
4. WILD HUNT
WARRIOR
Marta Dettlaff
The White Frost is coming.
3 4
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MONSTERS 27
ARACHAS
BEHEMOTH
Marek Madej
Like a cross between a crab,
a spider . . . and a mountain.
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28 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
FIEND
Marek Madej
A fiend looks a bit like a deer.
An enormous, evil deer.
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MONSTERS 29
FRIGHTENER
Marta Dettlaff
“What have I done?” the mage cried
out, frightened of his own creation.
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30 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
OLD SPEARTIP
Bryan Sola
Do not disturb.
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32 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
CRONES:
WHISPESS,
BREWESS,
AND WEAVESS
Bartłomiej Gaweł
I’d be your best—and last.
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MONSTERS 33
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34 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
GRAVE HAG
Adrian Smith
Their long tongues’re for slurping
marrow—and whipping prey.
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MONSTERS 35
WATER HAG
Adrian Smith
Seen a lot o’ ugly critters in me life—
morays, lampreys, blobfish . . . But
never nothin’ like this!
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36 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. ARCHGRIFFIN
Anna Podedworna
It’s a griffin, just more . . . griffiny.
2. KATAKAN
Bartłomiej Gaweł
Drinking the blood of the Continent
since the Conjunction.
3. MANTICORE
Marek Madej
We know little about what
manticores look like: though many
have seen them, very few live to
tell about it.
4. NEKKER WARRIOR
Adrian Smith
Take heed, gents—there’s nekkers
under this here bridge.
3 4
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MONSTERS 37
1 2
1. CELAENO HARPY
Bartłomiej Gaweł
Common harpies feed on carrion.
Celaeno harpies . . . they feed on
dreams.
2. GIANT TOAD
Marek Madej
Big, bad, ugly. Squats in the sewers.
3. FIRE ELEMENTAL
Bayard Wu
Can’t stand the heat? Then you
don’t stand a chance.
4. EARTH ELEMENTAL
Bogna Gawrońska
How do you fight an earth
elemental? You don’t. You run.
Fast as you can.
3 4
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NITHRAL
Marta Dettlaff
Each Wild Hunt warrior has
gone through a rigorous selection
process, but Eredin’s personal
cavalcade includes only the most
brutal and most ferocious of the
Aen Elle.
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ICE GIANT
Bartłomiej Gaweł
Fled one time in my life. From
the Ice Giant. And I’m not a bit
ashamed.
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40 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
RUEHIN
Marta Dettlaff
No one has ever entered that forest
and lived to tell the tale . . .
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MONSTERS 41
KAYRAN
Bartłomiej Gaweł
How to kill a kayran? Simple! Take
your best sword . . . then sell it, and
hire a witcher.
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42 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
DAGON
Alejandro Mirabal
That is not dead which can eternal
lie, and with strange eons even
death may die.
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MONSTERS 43
DRAUG
Nemanja Stankovic
Some men cannot admit defeat.
Some keep fighting from beyond
the grave.
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EREDIN
Lorenzo Mastroianni
Have some dignity. You know how
this will end.
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MONSTERS 45
GAUNTER O’DIMM
Nemanja Stankovic
He always grants exactly what
you wish for. That’s the problem.
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46 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
IMLERITH
Marek Madej
Ladd nahw! Kill them! Litter the
earth with their entrails!
Eredin’s lieutenant, an
armor-clad giant; a veteran
of thousands of battles, he
has fought in dozens of worlds.
Fierce, merciless, and invincible
on the field, he draws pure
pleasure from destruction
and slaughter.
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MONSTERS 47
CARANTHIR
Marek Madej
A favorite son who chose a life
of villainy.
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48 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
GE’ELS
Marta Dettlaff
Paintings should convey emotion,
not words.
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MONSTERS 49
AVALLAC’H
Marek Madej
You humans have . . . unusual
tastes.
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50 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
CARETAKER
Marek Madej
There are more things in heaven
and earth than all the world’s
philosophers have dreamt.
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WOODLAND SPIRIT
Marek Madej
We never hunt in these woods. Not
even if it means the whole village’ll
starve.
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NORTHERN
REALMS
NOBLE, CHIVALRIC REDANIA; ambitious, martial Kaedwen; powerful, wealthy Temeria;
proud, quarrelsome Aedirn—these are only four of the dozen kingdoms and duchies known as
the Northern Realms. Linked by a shared history, culture, language, and religions, bound by
blood in the vicious wars against the elves, the Northern Realms still bicker and fight each other
seemingly without end, yet join together to make common cause against mutual threats.
The North relies first and foremost on the rank and file of its armies, hardened by centuries
of battle with neighboring realms and bloody nonhuman uprisings. Yet it also recognizes the
role of stellar individuals, heroes of remarkable ability and incredible strength.
In Gwent, the Northern Realms faction seeks to dominate the battlefield by continually
bringing in fresh troops and providing boosts to those already deployed. Leading them in
these tactics is a triumvirate of their most accomplished royal commanders: King Foltest of
Temeria, King Radovid of Redania, and King Henselt of Kaedwen.
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54 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
BALLISTA
Anna Podedworna
What crossbows want to be when
they grow up.
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NORTHERN REALMS 55
FIELD MEDIC
Diego de Almeida
Stitch red to red, white to white,
and everything will be all right.
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56 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
BLUE STRIPES
COMMANDO
Anna Podedworna
I’d do anything for Temeria.
Mostly though, I kill for her.
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NORTHERN REALMS 57
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58 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
DETHMOLD
Lasahido Lius
I once made a prisoner vomit his
own entrails . . . Ah, good times . . .
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NORTHERN REALMS 59
ARETUZA ADEPT
Grafit Studio
The adepts’ every whim is catered
to—they live like princesses at
Aretuza, and in turn, half the city
lives off servicing them: seam-
stresses, milliners, confectioners,
delivery boys . . .
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BLUE
STRIPES SCOUT
Marta Dettlaff
Blue Stripes and Scoia’tael are
similar in one regard—hatred fuels
both.
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NORTHERN REALMS 61
DUN BANNER
LIGHT CAVALRY
Lasahido Lius
Stay calm, everyone. And be
alert. The true owners of those
cloaks and beaver-skin caps
might be elsewhere.
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62 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
KAEDWENI
SIEGE SUPPORT
Filipe Pagliuso
Alicja Kapustka
“You gotta recalibrate the arm by
five degrees.” “Do what by the what
now?”
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NORTHERN REALMS 63
TREBUCHET
Anna Podedworna
Castle won’t batter itself down, now
will it? Get them trebuchets rollin’!
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64 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
POOR INFANTRY
Marta Dettlaff
I’s a war veteran! . . . Spare me
a crown?
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NORTHERN REALMS 65
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66 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
TEMERIAN
FOOT SOLDIER
Marta Dettlaff
Temeria! Temeria! Gods shed all
grace on thee! And smite thy foes
with horrid woes, for all eternity!
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NORTHERN REALMS 67
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REAVER SCOUT
Nemanja Stankovic
Haven’t had much luck with
monsters of late, so we enlisted.
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NORTHERN REALMS 69
1 2
1. REINFORCED
TREBUCHET
Anna Podedworna
Feel that? The earth trembles
whenever Big Bertha lets loose
a stone.
2. REDANIAN ELITE
Nemanja Stankovic
I’ll die for Redania, I’ll kill for
Redania . . . I’ll even eat worms for
Redania!
3. KAEDWENI SIEGE
EXPERT
Form Language Studio
Bogna Gawrońska
I never miss twice.
4. DUN BANNER
HEAVY CAVALRY
Grafit Studio
Always wondered—how the blazes
do those lads handle nature’s call?
3 4
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70 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
REAVER HUNTER
Bartłomiej Gaweł
See this here tattoo? ’At’s me, hackin’
at a dragon. A dragon, m’lady.
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NORTHERN REALMS 71
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72 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
REINFORCED SIEGE
TOWER
Noah Bradley
Marek Madej
The latest rage in assaults on
walled cities.
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REINFORCED
BALLISTA
Noah Bradley
Never manages to hit the same
place twice, which, upon further
reflection, might constitute a real
problem.
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74 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
REDANIAN KNIGHT
Nemanja Stankovic
For glory! For Radovid!
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NORTHERN REALMS 75
1 2
1. FALIBOR
Nemanja Stankovic
Loyal vassal of the old baron of
Tridam. Currently a wanted man.
2. JOHN NATALIS
Grafit Studio
Bartłomiej Gaweł
That square should bear the
names of my soldiers, of the dead.
Not mine.
3. MARGARITA
LAUX-ANTILLE
Filipe Pagliuso
Bogna Gawrońska
I care only about what’s good for
Aretuza and my pupils.
4. TROLOLO
Hugo Richard
Marek Madej
Join me King Ravodid army. Order
got—guard boatses.
3 4
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BLOODY BARON
Bartłomiej Gaweł
I’ve not been a good father, I know,
but . . . perhaps it’s not too late.
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LUBBERKIN
Bartłomiej Gaweł
I name thee Dea and embrace thee
as my daughter.
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78 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
BOTCHLING
Katarzyna Redesiuk
Admit your mistakes and bury
them proper—else they’ll come
back to haunt you.
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NORTHERN REALMS 79
1 2
1. PRISCILLA
Tokkun Studio
Bogna Gawrońska
Picture Dandelion in a dress and
you’ve got the general idea.
2. SÍLE DE
TANSARVILLE
Form Language Studio
Bogna Gawrońska
The Lodge lacks humility. Our lust
for power may yet be our undoing.
3. SABRINA
GLEVISSIG
Paweł Świeżak
Bartłomiej Gaweł
The Daughter of the Kaedweni
Wilderness.
4. ODRIN
Darek Zabrocki
Drinkin’ without Odrin is like rowin’
without a paddle.
3 4
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80 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
FOLTEST
KD Stanton
Don’t need advisers and their
schemes. I place my trust in my
soldiers’ blades.
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NORTHERN REALMS 81
VERNON ROCHE
Bartłomiej Gaweł
A patriot . . . and a real pain in
the rear.
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82 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
TRISS: BUTTERFLY
SPELL
Bartłomiej Gaweł
Cap’n . . . our arrows, they’ve . . .
they’ve got wings!
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NORTHERN REALMS 83
PRINCE STENNIS
Lorenzo Mastroianni
He wears armor made of gold. Of
course he’s a jerk.
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84 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. NENNEKE
Bryan Sola
Few know more about healing than
Nenneke.
2. RADOVID
Nemanja Stankovic
A king should be merciless toward
his enemies and generous to his
friends.
3. VES
Anna Podedworna
Better to live one day as a king
than a whole life as a beggar.
4. DIJKSTRA
Anna Podedworna
Really believe you can dupe me
with that tale you just pulled from
your arse?
3 4
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NORTHERN REALMS 85
PHILIPPA EILHART
Diego de Almeida
Soon the power of kings will
wither, and the Lodge shall seize
its rightful place.
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SHANI
Lorenzo Mastroianni
I’m a medic. I tend to know what I’m
doing when I prescribe something.
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NORTHERN REALMS 87
THALER
Anna Podedworna
Piss off! We aren’t all philanderers.
Some of us have depth . . .
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88 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
KAEDWENI
SERGEANT
Ilker Serdar Yildiz
Forward, you sorry sods! Forward,
or you’ll see the Nilfgaardians are
the least of your worries!
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NORTHERN REALMS 89
1 2
1. DANDELION
Lorenzo Mastroianni
Dandelion, you’re a cynic, a
lecher, a liar—and my best friend.
2. KEIRA METZ
Bogna Gawrońska
If I’m to die today, I wish to look
smashing for the occasion.
3. HENSELT
Grafit Studio
King Henselt did not look like a
thief, but, with all due respect, that’s
more or less what he was.
4. PAVETTA
Bartłomiej Gaweł
They said the queen was prone
to outbursts, but I did not expect
that . . .
3 4
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SCOIA’TAEL
THE SCOIA’TAEL ARE NONHUMAN REBELS, guerrillas fighting for a hopeless cause. Most
are elves, members of the proud Aen Seidhe who once dwelled in beautiful towns and soaring
castles across the North, and now must scrape out a partisan existence in the woods. Others
are dwarves who, having lived by the humans’ side, grew tired of their ever-increasing
discrimination, open hatred, and bloody pogroms.
All Scoia’tael share a longing for freedom—and for revenge. Years of persecution prompted
them to take up arms, and the bloody reprisals that came after only hardened their convictions.
For some time they were allies of the Nilfgaardian Empire, but were then betrayed and left to
fend for themselves. Hounded and outnumbered, they fight bravely to escape their fate—or at
least to die with dignity.
In Gwent, the Scoia’tael are the most mobile of factions, able to react quickly to their opponents’
moves and to employ guerrilla tactics like ambushes, traps, and feigned retreats. Special Cards
find special synergies in Scoia’tael decks, letting the faction seize control of the battlefield and
fight enemy armies on its own terms. With Francesca Findabair, Brouver Hoog, and Eithné
each providing a different arrow in their strategic quiver, the Scoia’tael channel scrappy versatility
and slippery gumption, very much like one would expect from fighters nicknamed “Squirrels.”
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92 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
DWARVEN
SKIRMISHER
Grafit Studio
Worked a pickaxe all me life.
Battleaxe won’t be any trouble.
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S C O I A’ TA E L 93
DWARVEN
MERCENARY
Grafit Studio
The key’s mixin’ pleasure an’
business—like smackin’ foes and
gettin’ coin for it.
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94 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
COMMANDO
NEOPHYTE
Grafit Studio
Many nonhumans, fed up with
the racism and xenophobia they
encounter in the cities, decide to
join the Scoia’tael.
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S C O I A’ TA E L 95
1 2
1. VRIHEDD
VANGUARD
Bryan Sola
Temerians, Redanians, all the same.
Better off dead.
2. VRIHEDD
BRIGADE
Grafit Studio
“Vrihedd? What’s that mean?”
“Trouble.”
3. VRIHEDD
OFFICERS
Grafit Studio
“Hatred burns brighter than
any fire, and cuts deeper than
any blade.”
4. DOL BLATHANNA
ARCHER
Ilker Serdar Yildiz
Take another step, dh’oine. You’d
look better with an arrow between
your eyes.
3 4
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MAHAKAM GUARD
Grafit Studio
Only one punishment for disturbin’
the peace in Mahakam: a hammer
to the heid.
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MAHAKAM
DEFENDER
Grafit Studio
I’m telling ye, we’re born fer battle—
we slash straight at their knees!
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98 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. HAWKER HEALER
Ilker Serdar Yildiz
Sure, I’ll patch you up. Gonna cost
you, though.
2. HAWKER
SMUGGLER
Ilker Serdar Yildiz
I fight for whoever’s paying the best.
Or whoever’s easiest to rob.
3. HAWKER
SUPPORT
Ilker Serdar Yildiz
Elf, dwarf, makes no difference—
long as they’ve got coin.
4. DOL BLATHANNA
MARKSMAN
Bryan Sola
You might manage to hide from
them, but once spotted, don’t
bother trying to run.
3 4
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S C O I A’ TA E L 99
VRIHEDD
SAPPER
Bryan Sola
No matter what you may have
heard, elves don’t take human
scalps. Too much lice.
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100 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
DOL BLATHANNA
TRAPPER
Bogna Gawrońska
They track like hounds, run like deer,
and kill like heartless demons.
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S C O I A’ TA E L 101
VRIHEDD DRAGOON
Grafit Studio
Bartłomiej Gaweł
Stare into their eyes. Feast on their
terror. Then go in for the kill.
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BLUE MOUNTAIN
COMMANDO
Bryan Sola
By the time we’d heard them, it was
already too late . . .
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S C O I A’ TA E L 103
ELVEN WARDANCER
Bryan Sola
You mean to say the she-elf
danced amid the fray? Have you
lost your mind, corporal?!
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104 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
IORVETH
Anna Podedworna
King or beggar, what’s the
difference? One dh’oine less.
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S C O I A’ TA E L 105
1 2
1. YARPEN ZIGRIN
Grafit Studio
Ever hear o’ the dragon Ocvist?
From Quartz Mountain? Well,
Yarpen Zigrin and his band o’
dwarves did ’im in.
2. ELVEN
MERCENARY
Grafit Studio
I spit on the Scoia’tael’s ideals, but
not on their coin.
3. BRAENN
Miles Johnston
Nemanja Stankovic
Mona . . . ? No . . . no. I’m Braenn.
A daughter of Brokilon.
4. BARCLAY ELS
Grafit Studio
Our mead smells rotten, do it?
Easy to fix—I’ll break your nose!
3 4
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106 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
SCHIRRÚ
Grafit Studio
Time to look death in the face.
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SAESENTHESSIS
Anna Podedworna
I care not for kings and their titles.
In the East lives one who truly
deserves a crown.
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108 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
AELIRENN
Lorenzo Mastroianni
Better to die standing than live on
your knees.
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S C O I A’ TA E L 109
TORUVIEL
Anna Podedworna
I’d gladly kill you from up close,
stare in your eyes . . . But you reek,
human.
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110 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. AGLAÏS
Anna Podedworna
Brokilon bleeds . . . and not even
I can heal it.
2. ELE’YAS
Diego de Almeida
Love justifies madness in any
of its forms.
3. MALENA
Nemanja Stankovic
I hate you, dh’oine. You are all
the same.
4. IDA EMEAN
Anna Podedworna
I am a Sage. My power lies
in possessing knowledge. Not
sharing it.
3 4
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S C O I A’ TA E L 111
MILAEN
Lorenzo Mastroianni
The old baron treated poachers
mercilessly. Luckily for Milaen, the
old baron was dead and his men,
desperate outlaws.
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FRANCESCA
Lorenzo Mastroianni
To live in peace, we first must kill.
This is human oppression’s cruel
finale.
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S C O I A’ TA E L 113
MORENN
Bryan Sola
Lady Eithné’s daughter had
inherited her sublime beauty and
her wild hatred for all that is
human.
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114 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
ISENGRIM
Grafit Studio
It dawns on them once they notice
my scar: a realization of imminent
death.
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S C O I A’ TA E L 115
EITHNÉ
Dário Coelho
The dryad queen has eyes of
molten silver, and a heart of
cold-forged steel.
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116 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
SHELDON SKAGGS
Paweł Świeżak
I was there, on the frontlines! Right
where the fightin’ was the thickest!
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S C O I A’ TA E L 117
CIARAN
Bryan Sola
The path to freedom is paved
in blood, not ink.
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118 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
DENNIS CRANMER
Grafit Studio
I know how to carry out orders,
so take your advice elsewhere.
As a mercenary, captain of
Duke Herevard’s guard, and
officer of the Mahakam
Volunteer Regiment, Dennis
fought Nilfgaard for years
on the side of the Northern
Realms. Like many other
dwarves, he received little
reward for his faithful service,
solidifying his conviction that
it is foolish to expect gratitude
from humans.
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BROUVER HOOG
Bryan Sola
That doddery dolt? Ye cannae even
tell if he’s alive or stuffed!
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120 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
MILVA
Bartłomiej Gaweł
With each arrow I loose, I think
of my da. He’d be proud. I think.
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S C O I A’ TA E L 121
ITHLINNE
Bryan Sola
Famed for constantly prophesying
the world’s doom. Not much fun at
parties.
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122 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
YAEVINN
Ilker Serdar Yildiz
We are the drops of rain that
together make a ferocious storm.
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S C O I A’ TA E L 123
ZOLTAN: THE
BRAWLER
James Daly
Drinkin’ alone’s like crappin’ with
company.
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SKELLIGE
SKELLIGE IS A GROUP OF ISLANDS inhabited by a series of bellicose, quarrelsome clans.
They neither till nor sow, but live off piracy and overseas raiding of any settlements their long-
ships can reach. When a powerful leader or external threat manages to unite them, the disparate
clans band together into a harmonious army and set off to war, which their skalds will sing of
for generations to come.
The courage and ferocity of Skellige warriors are legendary. In battle, each fights with full
dedication and fervor, paying no heed to fatigue or wounds, knowing the deeds they perform
will be made immortal in tales and sagas.
In Gwent, Skellige’s cult of battle and posthumous glory lets them strengthen units that
have suffered wounds and bring back those already dead and buried. Led by King Bran, Jarl
Crach an Craite, and the legendary Harald the Cripple, and joined by shape-shifting berserkers,
powerful druids, and fierce priestesses, the islanders march forward relentlessly, growing
stronger the more rounds they fight and the more wounds they endure.
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126 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
CLAN HEYMAEY
SKALD
Grafit Studio
The deeds of Clan Heymaey will go
down in history.
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SKELLIGE 127
CLAN TUIRSEACH
AXEMAN
Marek Madej
Swords are for wenches. Get yourself
an axe.
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128 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
RAGING
BERSERKER
Grafit Studio
Anna Podedworna
The skalds’ ballads indicate a
berserker transformed in the heat
of battle cannot be distinguished
from a true-born bear.
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SKELLIGE 129
RAGING BEAR
Alicja Użarowska
Roooaaar!
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130 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. CLAN AN CRAITE
WARRIOR
Grafit Studio
Our clan’s bards will sing of my
deeds long after you’re dead and
forgotten!
2. CLAN BROKVAR
HUNTER
Grafit Studio
Better believe we can hunt. Thing is,
not much game on Spikeroog . . .
3. CLAN
TORDARROCH
SHIELDSMITH
Grafit Studio
Remember me words—a good
shield can save yer life.
4. CLAN TUIRSEACH
SKIRMISHERS
Marek Madej
Friends we show heart, foes we
show our axe. Remember that.
3 4
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SKELLIGE 131
PRIESTESS
OF FREYA
Anna Podedworna
Bartłomiej Gaweł
Modron Freya, the Great Mother,
is the goddess of love, beauty, and
bounty.
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132 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
LIGHT LONGSHIP
Marek Madej
Escape them? In the waters of
Skellige? Good luck.
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SKELLIGE 133
CLAN DIMUN
PIRATE
Grafit Studio
Can see the fear in their eyes. Fear
o’ me . . . fear o’ Clan Dimun!
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134 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
CLAN
DRUMMOND
SHIELDMAIDEN
Grafit Studio
Marek Madej
They’ll shatter on our shields like
waves on a rocky shore.
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SKELLIGE 135
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CLAN AN CRAITE
WARRIOR
Grafit Studio
Anna Podedworna
Our clan’s bards will sing of my
deeds long after you’re dead and
forgotten!
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CLAN TORDARROCH
ARMORSMITH
Grafit Studio
Ye’re in for a poundin’.
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138 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
BERSERKER
MARAUDER
Marek Madej
Now finish your soup, or a
berserker’ll come and swallow
ye whole.
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SKELLIGE 139
BEAR
Alicja Użarowska
We’re going on a bear hunt! We’re
going to catch a—THAT THING’S
HUGE! RUN!
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140 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
CLAN DIMUN
PIRATE CAPTAIN
Grafit Studio
Marek Madej
Haul together! Hoist the colors high!
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SKELLIGE 141
WAR LONGSHIP
Grafit Studio
They say Hemdall’s heart swells
whenever the longships sail out on
a raid.
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142 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
QUEENSGUARD
Nemanja Stankovic
The queen is guarded by the
hardiest and fiercest shieldmaidens
Skellige’s ever known.
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SKELLIGE 143
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144 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
CLAN BROKVAR
ARCHER
Grafit Studio
So ye can hit a movin’ target at two
hundred paces? Me, too. In a storm.
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CORAL
Bryan Sola
Her true name’s Astrid Lyttneyd
Asgeirrfinnbjornsdottir, but that
never fit on any forms.
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146 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
MORKVARG
Marek Madej
The vilest man Skellige’s ever known.
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SKELLIGE 147
SAVAGE BEAR
Grafit Studio
“Tame”? Och, lad, Skelligers
might train bears, but that don’t at
all mean they tame ’em . . .
Sometimes disease or an
overstrong taste for man flesh
ignites a bear with blinding,
unending rage. Rabid and
ravenous, such bears wreak
havoc on sheep and shepherds,
cows and milkmaids—in fact, any
and everyone they come across.
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148 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
UDALRYK
Grafit Studio
Anna Podedworna
The gods have spoken: a sacrifice
is needed.
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SKELLIGE 149
DONAR AN HINDAR
Grafit Studio
I’ve gathered all the jarls together.
Now make your case.
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150 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
SVANRIGE
Grafit Studio
The emperor also thought him an
accidental king. At first.
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SKELLIGE 151
MADMAN LUGOS
Grafit Studio
WAAAAAAAAAAGH!!!!
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152 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
BLUEBOY LUGOS
Grafit Studio
I’m near ready to puke from
boredom.
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SKELLIGE 153
SPECTRAL WHALE
Katarzyna Redesiuk
“Ehh, too big for a humpback.
That’s a finback.” “A finback? With
a snout that short? Those herbs’ve
gone to your head!”
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154 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. DRAIG BON-DHU
Bartłomiej Gaweł
Katarzyna Redesiuk
Hear ye now the tale of the heroic
deeds of Clan an Craite.
2. SIGRDRIFA
Bartłomiej Gaweł
Fall on your knees and beg
Modron Freya for forgiveness.
3. CHAMPION
OF CHAMPIONS
Nemanja Stankovic
He’ll not reveal his name till he’s
defeated. He’s a troll errant, see?
4. JUTTA AN DIMUN
Nemanja Stankovic
Some call her the “Iron Maiden.”
3 4
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CRACH AN CRAITE
Grafit Studio
Bartłomiej Gaweł
Nilfgaardians call ’im Tirth ys
Muire, the Wild Boar o’ the Sea.
Use ’im to scare their kiddies!
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156 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. HARALD THE
CRIPPLE
Tokkun Studio
Bogna Gawrońska
No one knows how he got his
nickname—no one’s dared to ask.
2. DJENGE FRETT
Grafit Studio
When a warrant says “dead or
alive,” most bounty hunters’ll just
kill you. Not me. Should I catch
you, you’ll hang, and I’ll tickle
your feet as you expire.
3. HOLGER
BLACKHAND
Grafit Studio
Now let’s drink to the emperor
of Nilfgaard—may he die of
somethin’ hideous!
4. BIRNA BRAN
Grafit Studio
Katarzyna Redesiuk
Skellige must have a strong king.
No matter what it takes.
3 4
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SKELLIGE 157
1 2
1. LORD OF UNDVIK
Diego de Almeida
This master turned the Isle of
Undvik, once home to the proud
Clan Tordarroch, into a sorry
shadow of its former glorious self . . .
2. CRAVEN REVIVED
Nemanja Stankovic
True though it be that the Conclave
has outlawed necromancy, what is
out of sight . . .
3. SKJALL
Bruno Biazotto
Strike his name from the Saga
of Elders! No one dare grant him
shelter or sustenance!
4. GREMIST
Bruno Biazotto
An archdruid, a master of alchemy,
and the grumpiest old fart in the
Isles.
3 4
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158 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
KING BRAN
Marek Madej
No one can replace Bran. Though
they’re sure to try.
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SKELLIGE 159
HJALMAR
Grafit Studio
Instead of mournin’ the fallen, let’s
drink to their memory!
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160 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
CERYS
Grafit Studio
They call me Sparrowhawk. Know
why? Because I eat rats like you
for breakfast.
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SKELLIGE 161
ERMION
Grafit Studio
Only the ignorant dismiss the
importance of myths.
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KAMBI
Anna Podedworna
When the time comes, the
cockerel Kambi shall crow and
awaken Hemdall.
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SKELLIGE 163
HEMDALL
Anna Podedworna
When the time of the White
Frost comes, Hemdall will sound
the call for battle.
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164 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
AN CRAITE
GREATSWORDS
Barłomiej Gaweł
Ahh, ye gave me a good laugh
there, Nordling! Why, this bastard,
ye couldn’t even grip it, let alone
gut me with it.
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SKELLIGE 165
WILD BOAR OF
THE SEA
Bogna Gawrońska
Merely mention this name to
a Nilfgaardian, and they’ll feel
a spreading warmth in their
knickers . . .
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NILFGAARDIAN
EMPIRE
THE CITY OF NILFGAARD lies in the Continent’s far southern reaches, but the empire that
bears its name stretches far to the north, to the very borders of the Northern Realms. Gold,
diplomacy, steel—the Nilfgaardians used all these and more to dominate all the lesser kingdoms
and duchies between their capital and the Amell Mountains. They then stormed through the
mountain passes and swept into their first northern realm, Cintra, starting a long, bloody war
of conquest they have waged, with brief intermissions, ever since.
Strongly centralized and militaristic, the Empire seizes every chance to expand its sphere
of influence, cutting down potential rivals and dominating them one at a time using ancient,
tried-and-true, divide-and-conquer techniques.
In Gwent, this faction is led into battle by one of three emperors: the feared and respected
Emhyr var Emreis; the young and ambitious Morvran Voorhis; or Jan Calveit, the people’s
tribune. Nilfgaard’s strength lies not only in the powerful and well-equipped army it recruits
from every corner of its dominion. It also takes the form of the spies that inform of its foes’
every move and covert agents that paralyze through bribery and assassination.
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168 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
SPOTTER
Bogna Gawrońska
The North has nothing with which it
could surprise us.
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NILFGA ARDIAN E MPIRE 169
IMPERA
ENFORCERS
Lorenzo Mastroianni
Members of the emperor’s fanatic
bodyguard fight to the bitter end.
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170 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
ALBA SPEARMEN
Bruno Biazotto
Death and glory!
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NILFGA ARDIAN E MPIRE 171
1 2
1. BLACK INFANTRY
ARBALEST
Grafit Studio
I aim for the knees. Always.
2. AMBASSADOR
Grafit Studio
A spy? No, that’s saying far too
much. I consider myself more of an
observer.
3. MANGONEL
Diego de Almeida
This model specializes in slinging
corpses and ripe dung.
4. ALCHEMIST
Sławomir Maniak
Two ounces of calcium equum, one
ounce of rubedo . . .
3 4
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172 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. COMBAT
ENGINEER
Grafit Studio
Bogna Gawrońska
Want irrefutable proof of the
advance of civilization? Look at
war. Men get better at killing with
each one.
2. NAUZICAA
STANDARD BEARER
Diego de Almeida
The emperor will teach the North
discipline.
3. EMISSARY
Bruno Biazotto
But . . . but there’s no justice in it!
One does not kill the messenger!
4. VICOVARO MEDIC
Lorenzo Mastroianni
The world has known as many
plagues as it has wars. Yet both
war and plague always take men
by surprise.
3 4
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NILFGA ARDIAN E MPIRE 173
NAUZICAA BRIGADE
Marta Dettlaff
They call us Death’s Heads.
Care to find out why?
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174 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
ALBA PIKEMAN
Lorenzo Mastroianni
Pledge your allegiance to our
Emperor, Emhyr var Emreis . . .
Or die.
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NILFGA ARDIAN E MPIRE 175
DAERLAN FOOT
SOLDIERS
Alicja Kapustka
Learned a lot at Braibant Military
Academy. How to scrub potatoes,
for instance.
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176 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
JAN CALVEIT
Lorenzo Mastroianni
A sword is but one of many tools
at a ruler’s disposal.
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NILFGA ARDIAN E MPIRE 177
IMPERA BRIGADE
Nemanja Stankovic
The Impera Brigade never
surrenders. Ever.
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178 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
FIRE SCORPION
Diego de Almeida
Not the best for taking cities, but
great for razing them to the ground.
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STEFAN SKELLEN
Nemanja Stankovic
My mark scars the face of our
future empress. That is my proudest
achievement.
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180 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
ALBRICH
Bryan Sola
A ball of fire? Why, naturally.
Whatsoever Your Imperial Majesty
desires.
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NILFGA ARDIAN E MPIRE 181
MORVRAN VOORHIS
Anna Podedworna
Summer sun reflecting in the
quiet waters of the Alba—that’s
Nilfgaard to me.
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182 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
CYNTHIA
Grafit Studio
Cynthia’s talents can be deadly.
She needs a tight leash.
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NILFGA ARDIAN E MPIRE 183
THE GUARDIAN
James Daly
Stone fists to stop intruders armed
with swords. Ironclad logic to stop
those armed with lies.
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184 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
XARTHISIUS
Anna Podedworna
Astrology, hydromancy, haruspicy,
ceromancy. Ovomancy, spodomancy,
metroscopy, brontoscopy . . .
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FAKE CIRI
Bogna Gawrońska
“Here she comes,” he thought, “our
imperial interest. A mock princess,
a mock queen for Cintra. A mock
ruler for the mouth of the Yarra,
future lifeblood of the empire.”
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186 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
ASSIRE
VAR ANAHID
Anna Podedworna
Nilfgaardian mages do have a
choice: servile submission, or the
gallows.
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NILFGA ARDIAN E MPIRE 187
1 2
1. VILGEFORTZ
Nemanja Stankovic
We are all pawns on his board.
Playing a game whose rules we
don’t know.
2. VATTIER DE
RIDEAUX
Lorenzo Mastroianni
There’s never been a problem
a well-planned assassination
couldn’t solve.
3. PETER SAAR
GWYNLEVE
Lorenzo Mastroianni
These are not the hands of an
“Excellency,” but of a farmer. So
we speak peasant to peasant.
4. FRINGILLA VIGO
Diego de Almeida
Magic is the highest good.
It transcends all borders and
divisions.
3 4
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188 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
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NILFGA ARDIAN E MPIRE 189
VICOVARO NOVICE
Bruno Biazotto
Mages in Nilfgaard are disposable.
If one disappoints the emperor, a
dozen others await to provide what
he requires.
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190 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. SWEERS
Chris Rallis
And hands off the girl! Whatever
we may be, we’re not savages.
2. SERRIT
Diego de Almeida
We do what we must. I am
not ashamed of that.
3. CEALLACH
Bryan Sola
“Your Imperial Highness . . .”
blurted out the seneschal, whose
presence until now had been
thoroughly ignored. “I beg your
pardon, but Cahir . . . My son . . .”
4. VANHEMAR
Chris Rallis
For a fire mage, he’s not very . . .
flamboyant.
3 4
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NILFGA ARDIAN E MPIRE 191
MAGNE CAVALRY
Bruno Biazotto
I know the emperor defends all
his lands . . . but a garrison in this
blasted waste is like a chastity belt
on a grave hag.
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192 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
JOACHIM DE WETT
Lorenzo Mastroianni
To describe the manner in which
Duke de Wett led the Verden Group
as “incompetent” would be far
too kind.
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NILFGA ARDIAN E MPIRE 193
MENNO COEHOORN
Nemanja Stankovic
I’ll take an attentive reconnaissance
unit over a fine brigade any day.
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CANTARELLA
Bryan Sola
Men require constant alluring.
Mystique and refinement do the
job quite well.
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NILFGA ARDIAN E MPIRE 195
TIBOR EGGEBRACHT
Grafit Studio
Tibor’s zeal was legendary. It was
said when the emperor passed, he’d
not so much bow as do a somersault.
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196 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
CAHIR
Lorenzo Mastroianni
His eyes flashed under his winged
helmet. Fire gleamed from his
sword’s blade.
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NILFGA ARDIAN E MPIRE 197
1 2
1. NILFGAARDIAN
KNIGHT
Grafit Studio
Sons of noble houses, born in the
City of the Golden Towers, form the
elite backbone of the Imperial Army.
2. RAINFARN
Grafit Studio
Your death will be as painful as that
of the pathetic traitor Windhalm.
3. ROT TOSSER
Grafit Studio
Let historians debate whether
spreading plague in a besieged city
is ethical. We just care if it’s
effective.
4. COW CARCASS
Bruno Biazotto
That a bird? That a griffin? Nay!
That’s a . . .
3 4
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LETHO OF GULET
Lorenzo Mastroianni
Witchers never die in their beds.
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NILFGA ARDIAN E MPIRE 199
AUCKES
Bryan Sola
Letho’s got a plan . . . What could
go wrong?
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NEUTRAL
FORCES
IN TIMES WHEN PARTISANSHIP reigns supreme and it seems everyone—man, elf, and
even beast—is locked in mortal combat with someone, there are still those who do not claim
allegiance to any faction. Sublime dragons, damned souls, underworld ringleaders, proud
sorceresses, and neutrality-loving witchers rarely make it a point to join the struggles of others.
Yet if circumstances prompt them to throw their lot in with one side or the other, they can
become valued allies able to change the course of entire wars.
Neutral cards in Gwent are not a faction per se, but rather complementary forces that can be
added to the decks of the other five factions. The abilities these magic beings, mighty heroes,
and smooth operators wield can fill in a deck’s weaknesses or add to its strengths, saving a
bad hand and making a strong one even stronger.
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202 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
ROACH
Anna Podedworna
Geralt, we gotta have a man-to-
horse talk. No offense, but your
riding skills? They leave a bit to
be desired, buddy.
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NEUTRAL FORCES 203
CHORT
Bartłomiej Gaweł
A member of the Bovine Defense
Force. Semper fi!
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OCVIST
Bar tłomiej Gaweł
The Master of Quartz Mountain,
the Destroyer, Trajan’s Slayer. In
his free time, he likes long walks
and candlelight dinners.
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NEUTRAL FORCES 205
MYRGTABRAKKE
Marek Madej
Never get between a mother
dragon and her young.
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206 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
UNICORN
Anna Podedworna
They say unicorns are fond of
virgins. Since finding a virgin these
days is as hard as finding a unicorn,
no one has been able to verify the
theory.
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CHIRONEX
Anna Podedworna
“Gods, that’s no unicorn! That’s—”
—Last words of Vilemar, famed
collector of curiosities.
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208 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. SARAH
Aleksandra Wojtas
Little Sarah wants to play!
2. PRIZE-
WINNING COW
Anna Podedworna
Mooooo.
3. OLGIERD
VON EVEREC
Nemanja Stankovic
At least you now know I don’t
easily lose my head.
4. JOHNNY
Marta Dettlaff
Life without savoring the sound of
“surreptitious shananacking” is like
licking snails through a cloth.
3 4
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NEUTRAL FORCES 209
1 2
1. ESKEL
Chris Rallis
I’m a simple witcher, Wolf. Don’t
fight dragons, don’t fraternize with
kings, and don’t sleep with
sorceresses . . .
2. LAMBERT
Bryan Sola
Now that’s the kind of negotiating I
understand.
3. DUDU
Marek Madej
A mimic, among the many other
names for his sort: changeling,
doubling, vexling . . . or doppler.
4. OPERATOR
Bryan Sola
As time and space collapse before
us, they expand behind us. In that
way one moves forward through
them both.
3 4
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210 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
VESEMIR
Bartłomiej Gaweł
If you’re to be hanged, ask for
water. Anything can happen before
they fetch it.
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NEUTRAL FORCES 211
FIELD MARSHAL
DUDA: AGITATOR
Grafit Studio
Zoltan’s parrot had the
extraordinary ability to irritate
anyone who spent time with it.
Including Zoltan.
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212 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
FIELD MARSHAL
DUDA: COMPANION
Grafit Studio
Knows one hundred words—eighty
of them curses, the rest, connectors.
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ZOLTAN:
ANIMAL TAMER
Grafit Studio
Apologies. My exotic pet’s a clever
birdie, but a wee bit lewd. Paid ten
thalers for the beaut.
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214 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
KING OF BEGGARS
Bryan Sola
I might just discover I look great
without ears . . . or hands.
Apparently the King of Beggars
accepts both as partial payment.
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NEUTRAL FORCES 215
VILLENTRETENMERTH
Anna Podedworna
Also calls himself Borch Three
Jackdaws . . . He’s not the best
at names.
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216 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
REGIS
Marta Dettlaff
Men, the polite ones, at least,
would call me a monster. A
blood-drinking freak.
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NEUTRAL FORCES 217
REGIS:
HIGHER VAMPIRE
Marek Madej
He can turn invisible at will. His
glance can hypnotize one into a
deep sleep. He then drinks his fill,
turns into a bat, and flies off.
Altogether uncouth.
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218 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
GERALT: IGNI
Anna Podedworna
A twist of a witcher’s fingers can
light a lamp . . . or incinerate a foe.
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CIRI
Anna Podedworna
I go wherever I please, whenever
I please.
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220 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
YENNEFER
Anna Podedworna
Magic is chaos, art, and science.
It is a curse, a blessing, and a
progression.
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NEUTRAL FORCES 221
1 2
1. GERALT: AARD
Bartłomiej Gaweł
A blast of concentrated energy that
pummels everything in its path.
Great for when you forget your keys.
2. GERALT:
SWORDMASTER
Marek Madej
If that’s what it takes to save the
world, it’s better to let that world die.
3. CIRI: DASH
Marek Madej
Know when fairy tales cease to be
tales? When people start believing
them.
4. TRISS: MISTRESS
OF MAGIC
Marek Madej
I can take care of myself. Trust me.
3 4
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222 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
IRIS
Anna Podedworna
I remember so little . . . Yet when
I think of my rose, I begin to recall
what was.
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NEUTRAL FORCES 223
CYPRIAN WILEY
Alicja Kapustka
One of four bosses who control
the city’s underworld—the others
being Sigi Reuven, Carlo “the
Cleaver” Varese, and the King of
Beggars.
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SPECIAL CARDS
IN TIMES OF WAR, blaring horns and pounding hooves mix with cries of distress and ear-
splitting magic explosions. Torrential downpours stop the progress of heavy war machines,
while fog hides archers’ targets, rendering them unable to support their army. Coin slipped
in secret to the right pouches converts allies to enemies. Magic potions and mysterious brews
pour new strength into weary shoulders. When plague decimates an army’s ranks and assassins’
daggers reap a bloody harvest among officers and generals, the courage and dedication of
common soldiers lift them to the ranks of true heroes, made impervious to trifles such as
weather or blows from their inferiors.
Special Cards represent specific effects, events, and objects that have a life-saving or death-
dealing effect on the battlefield. They can strengthen or heal allies, weaken or beguile opponents,
and, played at just the right moment, change the outcome of a battle.
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226 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
COMMANDER’S
HORN
Bartłomiej Gaweł
Plus one to morale, minus three
to hearing.
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SPECIAL CARDS 227
QUEN SIGN
Lorenzo Mastroianni
The witcher raised a hand and
quickly traced a path with it in
the air. The crowd’s rumble rose,
the stones flew thicker. Yet the
sign curved their course, pushing
them aside. They simply passed
their target, protected by a
shield unseen.
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228 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
REINFORCEMENT
Nemanja Stankovic
Sound the retreat! Regroup!
And wait for reinforcements!
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RENEW
Lorenzo Mastroianni
Medicus curat, magicae sanat.
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230 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
TORRENTIAL RAIN
Bartłomiej Gaweł
Even the rain in this land smells vile.
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SPECIAL CARDS 231
1 2
1. BITING FROST
Bartłomiej Gaweł
Best thing about frost? Bodies of
the fallen don’t rot so quickly.
2. WHITE FROST
Anna Podedworna
Behold Tedd Deireadh, the Final
Age. The world destroyed by the
White Frost.
3. IMPENETRABLE
FOG
Bartłomiej Gaweł
A good commander’s dream . . .
and a bad one’s horror.
4. FIRST LIGHT
Bartłomiej Gaweł
The sun’s shinin’, Dromle! The
sun’s shinin’! Maybe there’s hope
left after all . . .
3 4
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232 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
EPIDEMIC
Grafit Studio
Epidemics are no respecters
of persons or borders.
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SPECIAL CARDS 233
MONSTER NEST
Marta Dettlaff
Damn, the filth’s o’errun us . . .
We need a witcher or there’s no
livin’ ’ere!
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234 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. SPORES
Katarzyna Redesiuk
"You ever see that rubbish, believe
you me, mate—pinch your nose
tight and run like the win—"
"Ugh! That reeks! What is it?!"
"Leg it!"
2. NATURE’S GIFT
Marta Dettlaff
The earth gives freely to us what
you must take by force.
3. DIMERITIUM
BOMB
Lorenzo Mastroianni
An important part of every Witch
Hunter’s kit. In one muted flash, it
turns the most powerful sorcerer
into pork jelly ripe for cutting.
4. RESTORATION
Bogna Gawrońska
Those cursed sorceresses are
stealing our thunder! Why ever
should folk choose a procedure
taking several hours, when some
perfumed tart can solve their
problem with a wave of her hand?
3 4
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SPECIAL CARDS 235
1 2
1. STAMMELFORD’S
TREMORS
Lorenzo Mastroianni
The sorcerer Stammelford moved
a mountain that obscured the view
from his tower. Rumor has it he
could only do so because he’d
fettered a d’ao, an earth elemental.
2. FIREBALL TRAP
Anna Podedworna
Careful! One more step and you’ll
be turned into molten glass.
3. SCORCH
Marek Madej
Geralt took one step back. He’d
seen men hit by Scorch before.
Or more accurately, seen what
remained of them afterward.
4. ALZUR’S THUNDER
Lorenzo Mastroianni
We stand not the slightest chance
of incanting a spell so complex as
Alzur’s Thunder. It is claimed Alzur
had a voice like a hunting horn and
the diction of a master orator.
3 4
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RAGH NAR ROOG
Anna Podedworna
In the Final Age, Hemdall will
come forth to face the evil issuing
from the land of Mörhogg—the
legions of wraiths, demons, and
specters of chaos.
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SPECIAL CARDS 237
1 2
1. SKELLIGE STORM
Anna Podedworna
This ain’t no normal storm. This
here’s the wrath of the gods.
2. AEROMANCY
Bogna Gawrońska
The druid Vaedermakar controls
the elements. He soothes storms
into silence, musters destructive
hail, summons lightning to turn foes
into ash. So I advise you well . . .
treat him with utmost respect.
3. ADRENALINE RUSH
Lorenzo Mastroianni
The beast rushed at them wildly,
with fury in its eyes, immune to pain
and any strikes the defenders could
land. Nothing stood to stop it . . .
4. MERIGOLD’S
HAILSTORM
Bruno Biazotto
The sky dimmed of a sudden, and
clouds amassed over the town. It
grew fiendishly dark, and a cold
gust swept in. “Oh my,” gasped
Yennefer. “We’re about to make
quite the mess, I think.”
3 4
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238 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
LACERATE
Anna Podedworna
A sight more horrid you’ve
never seen . . . The poor soul lay
shredded as the beast lapped up
its blood from the ground all
around.
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SPECIAL CARDS 239
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240 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
1 2
1. DECOY
Marek Madej
When you run out of peasants,
decoys also make decent arrow
fodder.
2. PROMOTE
Nemanja Stankovic
Not wealth or fame but intentions
true—that’s what makes a hero
of you!
3. TREASON
Nemanja Stankovic
Many believe the empire’s power
rests upon the shoulders of its
disciplined army and dutiful mages.
In truth, the Nilfgaardian floren
rules the world.
4. MANTICORE
VENOM
Alicja Kapustka
Kills quicker than you can
recite the emperor of Nilfgaard’s
title in full.
3 4
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SPECIAL CARDS 241
MARDROEME
Anna Podedworna
Eat enough of them, and the world
will never be the same . . .
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ASSASSINATION
Alicja Kapustka
“How much is a human life worth?”
“That depends. Yours, for instance,
I’d put at about a hundred orens.”
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SPECIAL CARDS 243
1 2
1. SWALLOW POTION
Aleksandra Wojtas
Symbolizing spring and rejuvenation,
the swallow lent its name to this
potion that accelerates the rate at
which wounds scab over and heal.
2. THUNDERBOLT
POTION
Anna Podedworna
The witcher’s face changed . . . his
mien turning inhuman, horrifying.
3. BEKKER’S
TWISTED MIRROR
Lorenzo Mastroianni
Gaze long into the abyss, and the
abyss will gaze back into you.
4. WARCRY
Nemanja Stankovic
Some fight for Temeria. Others fight
for Nilfgaard. I fight for the Heron.
3 4
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244 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
ALZUR’S DOUBLE
CROSS
Anna Podedworna
A few of Alzur’s monstrous
creations roam the world still. Not
least among them is the horrid viy,
which massacred its mage creator
and destroyed half of Maribor
before fleeing into Riverdell’s
gloomy woodland.
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SPECIAL CARDS 245
BLIZZARD POTION
Grafit Studio
Anna Podedworna
The witcher moved with unnatural
speed. Too fast for the human eye
to register.
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246 G W E N T: A R T O F T H E W I T C H E R C A R D G A M E
DIMERITIUM
SHACKLE
Nemanja Stankovic
The mage’s arms were twisted
and bound behind his back.
The Redanians gave the fetters
a good shake. Terranova cried out,
lurched, bent backward, bowed
forward, then retched and groaned.
It was clear of what his manacles
were made.
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SPECIAL CARDS 247
RALLY
Grafit Studio
It’s just the three o’ youse?! That’s
our ploughin’ grand rally?! That’s
s’posed to save the bloody day?!
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Whether played on the exotic felt tabletop of a palatial casino, or on a rough-hewn bar
in a tavern’s smoky din, the game of Gwent is never a dull one! With cards that feature fantastic
art that only adds to the strategic thrill of crushing one’s opponent, Gwent: The Witcher Card Game
offers a singular gaming experience. Now, Dark Horse is proud to present each card’s gorgeous
artwork in a stunning hardbound volume. Celebrate wondrous artistry and cutthroat
game play with Gwent: Art of The Witcher Card Game!