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Tina Peng

2D Artist | Game Designer | Web Developer

contact education
shuttlefrog.weebly.com University of California, Santa Cruz Graduating June 2019
tina2015p@gmail.com Double Major in Computer Science and CS: Game Design
(916) 230-4407 GPA 3.69

skills experience
HTML5/REACT/D3 Okinawa Memory Initiative Project - Frontend Programmer Fall 2018 - Present
Javascript Linked the front-end website pages to the database in order to dynamically display
Python historical Okinawan documents. Attended meetings with the organization members to
C# ensure that the site fulfilled its purpose of educating the general public.
C++/C
Java LEEPS Lab - Software Developer November 2016 - December 2018
Assembly Programmed interactive web-based behavioral experiments utilizing game theory
strategies. Developed the oTree platform to accommodate for different types of user
Git feedback. Communicated with the economics faculty and graduate students to provide
Sai2 accurate research.
Clip Studio Paint
Affinity Designer/Photos UCSC - Tutor/Grader Spring 2018
Taught underclassmen core concepts on data structures in Java and C. Reviewed 90+
Jupyter Notebook
assignments, providing feedback on their coding practices.
Unity
Visual Studio Code
Blender projects
Adobe Suite SAVOR SABER November 2018 - Present
Art Director, Producer, Artist, Pixel Animator, Writer, Designer
interests Conducted SCRUM-styled meetings to direct the team's progress and meet sprint
OC Jams deadlines. Oversaw and provided feedback to five other artists' asset production to
Visual Novels ensure style consistency. Concepted and animated characters, created tilesets and
Indie Games tilemaps, and designed various assets UI elements needed for the game.
Musicals
Null Metal Detective: Tactical Schedule Manager Spring 2018
Hiking
Lead Artist, Programmer, Writer, Designer
Traveling
Designed and illustrated a diverse cast of characters and colorful backgrounds.
Flute
Implemented an interactive bedroom, social media timeline, and aesthetical game
Japanese
state transitions in code. Wrote and edited 10,000+ words of quirky cutscene
French
dialogue. Selected for feature at the 2018 Sammy Showcase.

Bone App the Teeth Winter 2017


Lead Artist, Writer, Programmer, Designer
Churned out art assets for the background, ingredients, characters, and ending cards.
Drafted 5000+ words of humorous flavor text, cooking routes and endings. Selected
for feature at the 2017 Sammy Showcase.

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