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of a horde of gnolls. He slams down a flaming
totem, which sears them to ash.
You can make a Shaman quickly by following these suggestions.
A dwarf, being chased by a sea of Duegar calls a
First, Wisdom should be your highest ability score, followed by
wall of bedrock to block his pursuers
Strength, then Constitution. Second, choose the Outlander
The Orc Warchief rushes an elf wielding a rapier
background. Third, choose the Firebolt cantrips, along with the
and shield swings his battleaxe into the elf's side.
1st-level Searing Smite and Cure Wounds.
Which crumples against his hardened skin.
Source ofAllPower
of these characters are Shamans, warriors
who wield sword and spell in perfect harmony
with the elements.
Brutal and Controlled
Shamans are primal beings, intact with the essence of the world.
Their strikes are vicious, shaking the earth with every strike.
Walking hand-in-hand with the Elemental Plane and bringing its
force onto their enemies.
Air: The air around you softens your fall. Twice per long rest Totemic Domination
you can cast Feather Fall without expending a spell slot. You've learned to use your totems as an extension of yourself.
Placing and activating your totem no longer requires your action,
Earth: The ground you tread bends and molds to protect you and you can use it twice between long rests. Benefits of your totem
from physical strikes. Twice per long rest you can cast Shield don't stack.
without expending a spell slot.
Shamanic Archetype:
Fire: Flames spit out at any creature that strikes you. Twice per
long rest you can cast Hellish Rebuke (at first level) without Stormguide
expending a spell slot. A stormguide stands stalwart against those who would tarnish the
balance of the elements. They wield nature and martial ability in
Water: Water dampens natural energies that assault you. tandem seamlessly and more effectively than other Shamans of the
Twice per long rest you can cast Absorb Elements without world.
expending a spell slot.
Empowered Nature
Natural Recouperation Starting at 3rd level, you are able to empower your spells that
Your atonement to nature allows you to recover rapidly over a augment your martial capability or bolster your allies. Once per
short time. During a short rest, you can roll a four sided dice, short rest, when you cast a "Smite" spell (I.e. Searing Smite,
and add 1. You can regain spell slots equal to the total. The Wrathful Smite), or a spell that restores health, you gain the benefit
spell slots to regain can not exceed 2nd level. of casting the spell as one spell level higher. You can't combine this
feature and your Elemental Might feature.
Further Augmentation Elemental Bindings
At 7th level, your bonding of nature and martial prowess at 17th level, your attuenment to the elements adds additional effects to
extends further. You gain a second choice of your Elemental your cantrips. Choose an element from this table, it doesn't have to be the
Augmentation. You cannot choose the same augmentation same element as any of your other Shaman features.
twice. Unlike your Elemental Augmentation feature, you
can not change your second Augmentation when you gain a Air: The swift air carries your cantrips further. Increase the range of your
new level in the Shaman class. cantrips by ten feet.
Shared Augmentation Earth: The earth twists and bends underneath the target of your cantrips.
When your cantrips damage an enemy, their movespeed is reduced by
At 14th level, augementing yourself with nature has becom
ten feet until the start of your next turn.
so easy that you can share that augementation with an ally.
At the end of a long rest, choose an ally, they gain the
Fire: The raging flame amplifies the effectiveness of your cantrips. Your
benefit of one of your Elemental Augmentation until you
cantrips deal full damage to enemies that resist their damage. This
take a long rest. This effect also ends if you die.
feature does not affect immunities.
Bountiful Healing
At 17th level, your bond to Element's ability to heal Water: The force of waves flows through your cantrips. When your
strengthens further. When you heal an ally with a single cantrips damage a target, you can choose to push your target ten feet
target spell, choose a second ally within range of the spell. directly away from you.
They gain one half of the healing gained by your primary
target. This feature can not be combined with any other
Shaman Ability.
Binder
Binder's can bind the spirits of Elementals to their will.
Wrath
Wrath Shamans harness the fundamentals of Elemental
magic.
Additional Cantrips
Your focus on minor Elemental magics gives you access to a
wider pool of magics. At 3rd level, you learn the Mending or
Druidcraft cantrip, as well as one cantrip from the Shaman
spell list. They don't count against your number of cantrips
known.
Empowered Cantrips
At 7th level, your knowledge and experience of elemental
magic allows you to deal extra damage. You can add your
Wisdom modifier to the damage rolls of spells that deal Fire,
Thunder, Lightning, or Ice damage.
Elemental Control
At 14th level, you gain the ability to use cantrips more
effectively. When you cast a Shaman cantrip while wielding
no weapons or shield you can use your bonus action to target
a second creature with the same cantrip. Damage done using
this feature is reduced to half.
Shaman Spell List
Cantrips 1st Level 2nd Level 3rd Level 4th Level
Cure Wounds Continual Flame Blinding Smite Conjure Minor Elementals
Fire Bolt
Ensnaring Strike Earthbind* Catnap* Control Water
Frostbite*
Expeditious Retreat Gust of Wind Call Lightning Elemental Bane*
Magic Stone*
Fog Cloud Heat Metal Erupting Earth* Guardian of Nature
Booming Blade*
Feather Fall Maximillian's Earthen Flame Arrows* Staggering Smite
Light
Jump Grasp* Lightning Arrows* Stone Shape
Guidance
Ice Knife* Warding Wind* Melf's Minute Stoneskin
Thunderclap*
Thunderous Smite Meteor's* Storm Sphere*
Spare the Dying
Searing Smite Sleet Storm Wall of Fire
Shocking Graps
Zephyr Strike* Thunderstep* Watery Sphere8
Tidal Wave*
Wall of Water*
Water Walk
Water Breathing
Wind Wall
Credit: Class Sheet designed by The Homebrewery, Class Features designed by Riverstyx (Toshinit on Reddit), Image by Rowena
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